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Object-Oriented Concepts

Object-oriented concepts include objects, classes, encapsulation, inheritance, polymorphism, and abstraction. Objects encapsulate both data and behavior, classes define common properties and behaviors for objects, and encapsulation bundles data and methods within a class. Inheritance allows subclasses to inherit properties from superclasses, while polymorphism enables the same method to behave differently based on an object's type. Abstraction focuses on essential features and hides unnecessary details to simplify complex systems.

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0% found this document useful (0 votes)
9 views2 pages

Object-Oriented Concepts

Object-oriented concepts include objects, classes, encapsulation, inheritance, polymorphism, and abstraction. Objects encapsulate both data and behavior, classes define common properties and behaviors for objects, and encapsulation bundles data and methods within a class. Inheritance allows subclasses to inherit properties from superclasses, while polymorphism enables the same method to behave differently based on an object's type. Abstraction focuses on essential features and hides unnecessary details to simplify complex systems.

Uploaded by

Dilip Ranjan
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Object-Oriented Concepts

 Object:
o An object is a basic unit of Object-Oriented Programming (OOP) that encapsulates both data
(attributes) and behavior (methods or functions). Objects represent real-world entities or
concepts.
 Class:
o A class is a blueprint or template for creating objects. It defines the properties and behaviors
common to all objects of a certain type.
o Classes encapsulate data and methods that operate on that data.
 Encapsulation:
o Encapsulation is the bundling of data and methods that operate on that data within a single
unit or class.
o It hides the internal state and implementation details of an object from the outside world,
allowing access only through well-defined interfaces (methods).
 Inheritance:
o Inheritance is a mechanism in which a new class (subclass or derived class) is created from an
existing class (superclass or base class).
o The subclass inherits the properties and behaviors (attributes and methods) of the superclass
and can extend or override them as needed.
o It promotes code reuse and supports the "is-a" relationship between classes.
 Polymorphism:
o Polymorphism allows objects of different classes to be treated as objects of a common
superclass.
o It enables the same method to behave differently based on the object's type or class.
o Polymorphism can be achieved through method overloading (compile-time polymorphism)
and method overriding (run-time polymorphism).
 Abstraction:
o Abstraction is the process of simplifying complex systems by focusing on the essential
features while hiding unnecessary details.
o It allows developers to create models or representations that capture the essential
characteristics of real-world entities without exposing their implementation complexities.
 Association:
o Association represents relationships between classes, where objects of one class are related to
objects of another class.
o Associations can be one-to-one, one-to-many, or many-to-many, and they can be represented
as attributes within classes.
 Composition:
o Composition is a form of association where one class (composite or container) contains
objects of another class (component).
o The component objects are typically created and managed by the composite object, and they
have a strong ownership relationship.
 Aggregation:
o Aggregation is another form of association where one class (aggregation) is composed of
objects that can exist independently of the aggregate class.
o Unlike composition, aggregation represents a weaker relationship, where the component
objects can be shared among multiple aggregate objects.
 Messaging:
 Messaging is a fundamental concept in object-oriented systems, where objects
communicate with each other by sending and receiving messages.
 Messages typically invoke methods or functions on the receiving object, allowing for
inter-object communication and collaboration.
 Object-Oriented Analysis and Design (OOAD):
 Object-Oriented Analysis and Design is a methodology for analyzing, designing, and
implementing software systems based on object-oriented principles.
 It involves identifying objects, their attributes, behaviors, and relationships, and
designing classes, interfaces, and interactions to fulfill system requirements.
Understanding these object-oriented concepts is essential for designing and implementing
modular, maintainable, and scalable software systems using object-oriented programming
languages like Java, C++, Python, and C#.

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