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Ficha Utar v4

The document provides background information on a character named Utar Ur Gârahon, including their physical description, career, skills, talents, and equipment. It contains details on the character's species, gender, appearance, age, build, notable features, wounds, strain, defenses, force abilities, encumbrance, characteristics, skills, weapons, talents, and experience points.

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dablar
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0% found this document useful (0 votes)
17 views

Ficha Utar v4

The document provides background information on a character named Utar Ur Gârahon, including their physical description, career, skills, talents, and equipment. It contains details on the character's species, gender, appearance, age, build, notable features, wounds, strain, defenses, force abilities, encumbrance, characteristics, skills, weapons, talents, and experience points.

Uploaded by

dablar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CHARACTER NAME: Utar Ur Gârahon ("Diablo") PLAYER: Javi

SPECIES: Gank GENDER: Masculino


HEIGHT: 1.73 HAIR: Amarillo
EYES: Verdes AGE: 33
BUILD: Corpulento
NOTABLE FEATURES: Perdida del brazo derecho y múltiples cicatrices.

CAREER: Hire Gun SPECIALIZATIONS: Heavy/Marauder/Force Sensitive Exile

WOUNDS STRAIN

24 13 CRITICALS
CONFLICT MORALITY TOTAL DUTY

THRESHOLD CURRENT THRESHOLD CURRENT


-- -- --
STATUS EFFECTS
SOAK VALUE DEFENSE FORCE POOL ENCUMBRANCE
STAGGERED

12 1 1
CONTRIBUTION

0 0 19 11 IMMOBILIZED

DISORIENTED
TOTAL OBLIGATION

RANGED MELEE COMMITTED AVAILABLE THRESHOLD CURRENT 20


CHARACTERISTICS

6 5 2 2 2 1 1
BRAWN AGILITY INTELLECT CUNNING WILLPOWER PRESENCE FORCE RANK

SKILLS COMBAT SKILLS CAREER? RANK


GENERAL SKILLS CAREER? RANK

Astrogation (Int) ¿¿ Brawl (Br) ● ÂÂ ¿¿¿¿ ■■


Athletics (Br) ¿¿¿¿¿¿ Gunnery (Ag) ● ÂÂÂ ¿¿ ■ ■■
Charm (Pr) ¿ Lightsaber (Br) ¿¿¿¿¿¿
Coercion (Will) Â ¿ ■ Melee (Br) ● ÂÂ ¿¿¿¿ ■■
Computers (Int) ¿¿ Ranged - Light (Ag) ● Â ¿¿¿¿ ■
Cool (Pr) ¿ Ranged - Heavy (Ag) ● ÂÂ ¿¿¿ ■■
Coordination (Ag) ¿¿¿¿¿ KNOWLEDGE SKILLS CAREER? RANK

Deception (Cun) ¿¿ Core Worlds (Int) ¿¿


Discipline (Will) ¿¿ Education (Int) ¿¿
Leadership (Pr) ¿ Lore (Int) ¿¿
Mechanics (Int) Â ¿ ■ Outer Rim (Int) ¿¿
Medicine (Int) ¿¿
Underworld (Int) ¿¿
Negotiation (Pr) ¿
Warfare (Int) ¿¿
Perception (Cun) ● Â ¿ ■ Xenology (Int) ¿¿
Piloting–Planetary (Ag) ¿¿¿¿¿
¿¿
Piloting–Space (Ag) ¿¿¿¿¿
¿¿
Resilience (Br) ● ¿¿¿¿¿¿
Skulduggery (Cun) ¿¿ CUSTOM SKILLS CAREER? RANK

Stealth (Ag) ¿¿¿¿¿


Streetwise (Cun) ¿¿
Survival (Cun) ¿¿
Vigilance (Will) ● Â ¿ ■
WEAPON SKILL DAMAGE RANGE CRIT SPECIAL
Combat Knife Melee 5 Engaged 3
Heavy Blaster Rifle Ranged (Heavy) 10 Long 3 Auto-Fire, Cumbersome 3

VX Sidewinder Gunnery 13 Long 3 Auto-Fire, Cumbersome 5, Pierce 1, Vicious 1, Superior


Vibroaxe Melee 9 Engaged 1 Pierce 4, Sunder, Vicious 4, Accurate 1
Illicit Electronics Juggernaut Mag Fist Brawl 8 Engaged 3 Concussive 1, Slow-Firing 2

510+180 CHARACTER SHEET 15


TOTAL XP AVAILABLE XP
TALENTS
NAME RANKS PAGE DESCRIPTION
Burly 3 The character reduces any wielded or carried weapon's Cumbersome quality and Encumberance rating by a number equal to ranks in Burly to a min of 1
Barrage 2 +1 per rank to one hit of successful R an (Heavy) or Gunnery attacks with non-starship/vehicle weapons at long or extreme range
Brace 2 Perform a Brace maneuver to remove a (Negro) per rank for the next Action. Only remove environmental circumstances.
Durable 1 May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Toughened 4 +2 to wound threshold per rank of Toughened
Defensive Stance 1 Once per round Defensive Stance Manouver to upgrade difficult incoming melee attacks, cost 1strain per rank
Defensive Stance (IMPLANTE) 1 Once per round Defensive Stance Manouver to upgrade difficult incoming melee attacks, cost 1strain per rank
Enduring 2 +1 a soak
Rapid Reactions (IMPLANTE) 1 The character may suffer a number of strain to add an equal exits to any Vig. or Cool check to initiative order, maximun Rapid reaction ranks
Natural Brawler 1 Once per session, may re-roll any 1 Brawl or Melee check.
Side Step 1 Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round.

Dedication 3 +2 Brawn/+1 Agility


Armor master 1 When wearing armor, increase total soak value by 1.
Rain of death 1 Perform the Rain of Death maneuver to ignore the increased difficulty due to the Auto-fire quality of attacks made this turn.
Heavy Hitter 1 Once per session, spend triunfo on a successful Ranged (Heavy) or Gunnery check to add the Breach 1 quality to the attack, or increase an existing Breach rating by 1.

Grit 1 Gain +1 strain threshold.


Lethal blows 2 Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents.
Feral strength 2 Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee skills.
Frenzied Attack 1 When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack.

Uncanny reactions 2 Add bonus per rank of Uncanny Reactions to all Vigilance checks.
Quick Draw 1 Once per round, draw or holster a weapon or accessible item as an incidental.
Touch of fate 1 Once per session, add 2 bonus to any 1 check.
Street smart 1 Remove 1 negro per rank of street smart from Streetwise or Knowledge (underworld) checks.

Quick Strike (THREAT MONITOR) 1 Dado azul contra objetivos que no han actuado
Natural Marksman (TARG. COMPUTER) 1 Once per session, may re-roll any 1 Ranged (Light) or Ranged (Heavy) check.

FORCE POWERS

FORCE POWER: FORCE POWER:


SENSE: Basic+control+control

FORCE POWER: FORCE POWER:


FORESEE: Basic

GAME MECHANICS

CHARACTER MOTIVATIONS
MOTIVATION TYPE: MOTIVATION TYPE:

MORALITY

30 70
EMOTIONAL WEAKNESS:
-- EMOTIONAL STRENGTH:
CONFLICT

--
TOTAL DUTY TOTAL OBLIGATION

DUTY TYPE: OBLIGATION TYPE: Collateral Accountability


-- 20 10
VALUE

DUTY TYPE: OBLIGATION TYPE: Adrenaline Rush OBLIGATION TYPE:


10
VALUE VALUE
CONTRIBUTION

ABILITIES AND TRAITS SHEET


ARMOR

CONDITION
ARMOR TYPE: Heavy Battle Armor
MINOR

2 1 1 6 4 MAKE/MODEL:
SPECIAL:
Heavy Battle Armor
MODERATE

SOAK MELEE DEF RANGED DEF ENCUM HP MAJOR


ATTACHMENTS

NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS


THREAT MONITOR 1 Adds automatic increm to Initiative checks. Innate Talent Quick Strike mod, 1 Add automatic increm. to Initiative; other mod. KO

INTEGRATED TARGETING COMPUTER 1 Add Blue dice to ranged attacks long and extreme Innate Talent Natural Marksman
VACUUM SEALED 1 10 minutes ----
MULTI-BAND COMLINK 0 long range com-link integrated on helmet ----

WEAPONS
CONDITION
WEAPON TYPE: Repeating Blaster RANGE: Long
MINOR

13 3 8 4 MAKE/MODEL:
SPECIAL:
VX Sidewinder SKILL:
Auto-Fire, Cumbersome 5, Pierce 1, Vicious 1, Superior
Gunnery
MODERATE

DAMAGE CRIT ENCUM HP MAJOR


ATTACHMENTS

NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS


Superior 1 Superior quality: Incremento autom. y +1 daño (ya contado)

CONDITION
WEAPON TYPE: Vibroaxe RANGE: Engaged
MINOR

9 1 4 0 MAKE/MODEL: Vibroaxe SKILL:


Pierce 4, Sunder, Vicious 4, Accurate 1
Melee
MODERATE
SPECIAL:
DAMAGE CRIT ENCUM HP MAJOR
ATTACHMENTS

NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS


Monomolecular Edge 1 Reduce en uno el critico (ya contado) 1mod Pierce+1 / 1mod Pierce+1 (las dos contadas)
Serrated Edge 1 Vicious +1 contado)
Custom Grip 1 quita un dado neg. Cualquier otro tiene dos negativos 1mod Accurate +1 (contado)

CONDITION
WEAPON TYPE: Repulsor fist RANGE: Engaged
MINOR

8 3 0 0 MAKE/MODEL: Illicit Electronics Juggernaut Mag Fist SKILL:


SPECIAL: Concussive 1, Slow-Firing 2
Brawl
MODERATE

DAMAGE CRIT ENCUM HP MAJOR


ATTACHMENTS

NAME HARD POINT REQ BASE MODIFIERS MODIFICATIONS

CYBERNETICS

MAKE/MODEL: Q-22 retinal tracker MAKE/MODEL: Surge override switch

BONUS: A retinal tracker provides automatic increment on Gunnery and Ranged (Heavy). BONUS: Reactivar implantes (SM pag 50)

FUNCTIONAL ✔ NON-FUNCTIONAL FUNCTIONAL ✔ NON-FUNCTIONAL

MAKE/MODEL: Gank Comm implant/Implant armour MAKE/MODEL: Cybernetic Reflexes

BONUS: +1 soak BONUS: Rapid Reactions (1)

FUNCTIONAL ✔ NON-FUNCTIONAL FUNCTIONAL ✔ NON-FUNCTIONAL

MAKE/MODEL: Cyberarm model VI // Multi Tool hand MAKE/MODEL: Repulsor Fist

BONUS: +1 Agility// Equipado con Tool Kit BONUS: Defensive Stance (1)/Arma

FUNCTIONAL ✔ NON-FUNCTIONAL FUNCTIONAL ✔ NON-FUNCTIONAL

MAKE/MODEL: MAKE/MODEL:
BONUS: BONUS:
FUNCTIONAL NON-FUNCTIONAL FUNCTIONAL NON-FUNCTIONAL

ARMOR / WEAPONS / CYBERNETICS SHEET


PERSONAL FINANCES

AMOUNT CYCLE SOURCE AMOUNT TO WHOM REASON

0
AVAILABLE CREDITS CREDITS OWED

WORN / GENERALLY CARRIED


GEAR NOTES
ENCUMBERANCE ITEM QUANTITY ENCUMB.
Military Pack (+6 Encum)

19 11 CURRENT
Utility belt (+1 Encum)
Surveyor's Bag (+2 Encum)
Vibroaxe 1 4-3=1
THRESHOLD
Combat knife 1 1
ITEM QUANTITY ENCUMB. Granadas Fragmentación 1 1
Military Pack 1 0 Heavy Battle Armor 1 6-3=3
Utility belt 1 0 Granadas Perforante 1 1
Surveyor's Bag 1 0 Garrote Chrono 1 0
Comlink 1 0
Datapad 1 1
Breath mask 1 1
Extra reload 1 1
Recon Remote 1 1
Shield Remote 1 ---
Restraining bolts 2 0

OTHER PROPERTY

ITEM QUANTITY ENCUMB. LOCATION ITEM QUANTITY ENCUMB. LOCATION

DUM Series Pit Droid 1 Camarote

PERSONAL ACQUISITIONS SHEET

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