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Last Exception

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0% found this document useful (0 votes)
24 views

Last Exception

Uploaded by

Júlia Camilly
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>7040f1ea8608ac1c6645730d</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-05-
16 00:29:08</createtime><buildsignature>Local.Unknown.Unknown.1.105.332.1020-
1.300.000.178.Release</buildsignature><categoryid>transition_sequence.py:4253</
categoryid><desyncid>7040f1ea8608ac1c6645730d</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: Sim failed to find carry posture aop for carry target
object_foodPlatter:0x0000000000000000.)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4263, in do_transition_single&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4199, in
_create_transition_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 4180, in run_transition_gen&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3795, in
create_transition&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4262, in create_posture_state_func&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4253, in
_create_posture_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
posture_state.py", line 161, in __init__RuntimeError: Sim failed to find carry
posture aop for carry target
object_foodPlatter:0x0000000000000000.rtim=0&#13;&#10;Client Session Time:
25.27&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0xdd4141d5&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11
10.0.22631 GPU: NVIDIA GeForce MX350 nvldumdx.dll 31.0.15.5176, GUID: D7B71E3E-
5FD4-11CF-A067-BF2A0EC2D235&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>7040f1ea8608ac1c6645730d</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-05-
16 00:38:03</createtime><buildsignature>Local.Unknown.Unknown.1.105.332.1020-
1.300.000.178.Release</buildsignature><categoryid>__init__.py:247</
categoryid><desyncid>7040f1ea8608ac1c6645730d</desyncid><systemconfig/
><screenshot/><desyncdata>&#13;&#10; ANIMATION: A clip is trying to
fire a parent event with bad&#13;&#10; data. Either the animation
actors are mistuned, or a slot&#13;&#10; that doesn't exist on the
rig has been specified in Maya.&#13;&#10; &#13;&#10;
ASMs: &#13;&#10; &#13;&#10; Clip:
a2o_pot_cook_stir_highSkill_succeed_x (Parent Event ID: 4),&#13;&#10;
Parenting object_SaucePot_NoPickup:0x070512c802400c80 to
object_HomeChefStation:0x034d12a458db011f,&#13;&#10; Slot
0x65e1ecb0 on '00000000!d09f4ba4'31412808.8eaf13de',&#13;&#10;
Offset: Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000,
0.000000, 0.000000, 1.000000))&#13;&#10; (KeyError:
'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified
rig [d09f4ba431412808.8eaf13de]. JointNameHash [0x65e1ecb0]().')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_utils.py", line 457, in flush_all_animations&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\animation\arb_accumulator.py", line 457, in flush&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 357, in
_append_arb_to_element&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
animation\arb_element.py", line 247, in execute_and_merge_arb&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 274, in
handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\native\animation\
arb.py", line 385, in handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\animation\arb_element.py", line 599, in _event_handler_parent&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1568,
in set_parent&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
client_object_mixin.py", line 1520, in create_parent_location&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in
get_joint_transform_from_rig&#13;&#10;KeyError: 'get_joint_transform_from_rig:
Joint name [(null)] was not found in the specified rig [d09f4ba431412808.8eaf13de].
JointNameHash [0x65e1ecb0]().'rtim=0&#13;&#10;Client Session Time: 25.27&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0xdd4141d5&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 11 10.0.22631
GPU: NVIDIA GeForce MX350 nvldumdx.dll 31.0.15.5176, GUID: D7B71E3E-5FD4-11CF-A067-
BF2A0EC2D235&#13; &#10;</desyncdata></report>
</root>

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