Project Proposal Report
Project Proposal Report
Project Proposal Report
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Table of contents
1.0 Introduction...................................................................3
2.0 Background…................................................................7
10.0 Conclusion....................................................................17
11.0 Bibliography..................................................................18
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Introduction
The expression “Smart” is becoming an extensively used buzzword
to demonstrate economic, social, and technological advancements
provoked by using technologies which depend on big data, new
methods of connectivity, sensors, open data, potential to whether
reason or inferring and exchanging the information.
Tourism Overtone
From innumerable years the tourism sector has undergone consistent
proliferation. Extensive diversity, extremely competitive constituent, and
globalized amplification, to be among the prime economic expansion
sectors worldwide. Tourism sector innovation relates to information and
communication technologies (ICT), playing crucial role for the tourist
industry. Aspects of ICTs and digitalized technology revolution summits
the domination of investing current and reliable technological application
for companies in tourism industry (Ruiz & Hernandez, 2017).
Nowadays smart tourism has been formulated from previously traditional
travelling and e-tourism, having root tips in adopting information and
communication technologies (ICT).
Even profusion of cities is joining use of artificial intelligence and big
data to facilitate with outnumbered tourist services. These cities are
switching gear towards metaverse from real life. Technology has the
potential of resolving multiple environmental and logistic concerns.
The advent of this metaverse, social distancing imputable to the
pandemic restrictions, there is explosive scrutiny in smart city tourism.
Allocating improved quality of life for residents, innovative experience
and making it problem solving to overtourism.
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Immeasurable cities have demonstrated their ambition towards being
smart. One such city is London and since 2013, it has been carrying out
the Smart London Plan, emphasizing digital technology and big data.
Such an assorted plan includes Visit London, an application for tour
guidance making bring forth personalized experience of tourists.
Multitude cities are transforming to smarter concept, comprising both
augmented and virtual reality.
Tourism a history
Monotonous development could be observed in the recent decades.
Emergence of aviation assist travel from local to international resorts.
Before the pandemic the number of international visitors has been
greater than twice it was in 2000.
Evolution of tourism commence former than the coinage and the word
‘tourism’, began from 18th century. Traditions in west involved travelling
with essential infrastructure, excursion, and experiencing important
destinations can be scrutinized in ancient Rome and Greece (historical
site comprising cultural significance). Seven Wonders of the World is
among one such dominant tourist location from Rome and Greece.
Another example of travelling is pilgrimage of former Buddhist places
around 2000 from now. Pilgrimage to Mecca as well reference to
travelling in past even behind the industrial revolution age. After World
War 2, in 1940s many people were forced to move, and they were keen to
repeat travelling experience to enjoy. Sharing stories to encourage other
for traveling too.
Tourism Escalation
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Innovation of transport served to be crucial enabler to growth in tourism and globalization eventually. (Walton, 2018)
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IOT technologies and secured wireless connections are modifying
tradition attributes of life, for example the streetlights in next generations
will be converted into intelligent lighting platform with sensors.
Background
Smart Cities and essential hallmarks
Urban regions encouraging data accumulation and use of tech can refine
living standards, revamp efficient and sustainable city operations are
called smart cities. Smart technologies adopted by local government
involve internet of things (IOT) and information communication
technologies (ICT) according to many related authors (Gomsty and
Jonker, 2023). Gomsty and Jonker stated that the US transportation
department identified three distinct hallmarks in a city which is said to
be smart:
Network of integrated data and sensors used for measurable city service and
variety of applications.
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Aiming at improving accessibility, efficiency, quality of life, environment
protection and economic boost. First ten smart cities in the world are:
New York, Paris, Tokyo, Copenhagen, Reykjavik, Amsterdam, Berlin,
Hong Kong, and Singapore. These cities comprise most of the following
features:
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Improved Marketing: Contents of virtual reality can enable people to
view hotels and places with their properties. Guests might take a more
comprehensive visual, rising chances of future bookings.
Revenue Streams: Open new revenue streams for tourism industry.
Such experiences can appeal wider audience, even people who cannot
travel due to physical limitations. This technological advancement has
mounted efficiency and deducted promotional expenditures.
Globalized Connection: People experience different cultures, wonders
of nature and historical locations. Inspiration entailing curiosity and
filling geographical gaps.
Motivation
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Currently applications exhibit not enough disclosure of the spot and
instead enclose the entire globe. Displaying attributes of the places
partially or certain areas and in essence potential for misinformation. I
believe to bring forth a model that has covered most the weaker sides
and new elements to enlighten the user experience. I am eager to include
complete surrounding of any destination which will lead to less cities
involved in my project.
Justification of project
I am passionate to construct model for pre-planning application
framework. Utilizing CCTV cameras of smart cities (one of the cores of
the project requirements) and operating within smart cities of Europe
only which would encounter more focus over the deliverables. Normally
apps for tourism have covered entire globe or restricted to certain themes
under the sea, over the mountains and mundane stuff to say historical
areas.
My proposed modelling would include either actual sound picked from
the place viewed by the user or background commentators recorded
attempting to develop user understanding of the venue. With live
presentation anyone can see people going around, activities or events
being held.
Project Scope
I had spent considerable but relatively moderate time researching over
tourism in smart cities and found much of the source linked to
augmented reality of tourism for smart cities. According to many authors
tourism sector has transformed exponentially because of high tech usage
of smart cities and especially the pandemic COVID-19 as one of the gears
to virtual realty tourism. Enough platforms are already accessible but do
not have potential to cover ongoing and offer thriving connectivity with
the place.
Objectives
Contrast tourism before and after technological implementation.
Analysis of growing trend of smart tourism and e-tourism.
Analysis of evolution of smart destination tourism. Beneficial
fundamentals of any smart city encouraging online tourism without
being in person.
Examine future expansion of virtual tourism in smart cities.
Outline the favorable elements of an app engaging vast majority of
customers than previously.
Modify version of audio recordings.
Research Questions
Q1. Investigate how development in technology is rising e-
tourism and remote travelling?
Q2. What technologies are essential for virtual reality
tourism experience?
Q3. How is the future of e-tourism and virtual travelling
affected with changing technology?
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Literature Review
Mostly scholars emphasizes on Virtual Tourism in comparatively more
interconnected cities which proves to be much convenient to people.
Lowers carbon emissions and environmental impacts. Useful tool for
planning future expeditions by showing glimpse what place has.
Vacation plans are often tedious, when a place planned do not turn out
to be as expected, people get disturbed. Virtual reality technology would
let you sharp and detailed view of any resort including deciding whether
trips would be worth the time and effort.
Eliminates long time spent on organizing and researching travel
journeys. By instantaneous access to experiences and tours with just few
clicks. Some areas are not affordable or difficult locations to visit. You
can scrutinize the iconic natural wonder, landmarks, and museums on
premium prices (renting body suits or headsets). With witnessing
cultural rituals, engaging into local’s user has seen the authenticity of
various cultures from remote locations.
Natural resources remain preserved reducing needs for accommodation,
other resources and food required by the traveler. Contribution to
reduction in waste produced, eliminating items used linked with travel
and are disposable (Ablison, 2023).
Google Earth VR
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Usefulness Drawbacks
Reality based visuals enough interactive and With fascinating visual aid still there is
zoom in and tap the places you desire to see. limitation to the extend you can zoom in.
No need for up-to-date hardware versions, you Users might want the user interface could be
can have a good time in comfort mode. Reducing improved. Newer apps Like Wooorld and Wander
the motion sickness. are built on Google Earth VR foundation and
provides even modern surroundings.
Using Virtual Reality ready computing device Not supported extensively than it uses to be in
and Oculus Quest-2, Google Earth VR is past. However, there are no universally preferred
accessible. Look from different angles and virtual reality tourism apps including Google
surfaces textures of the shown location. Earth VR.
YouVisit
Usefulness Drawbacks
User explore surrounding in 360-degree virtual There might be that user experience nausea
reality, cinema kind experience, captivating and when using the headset. If user feels queasy take
fully immersive. breaks or do adjustments in setting for
comfortable view.
Even now you can select your path through Unable to fully mimic the richness of interaction
story, proceed from one scene to another. in real world during campus virtual visits.
Interact with the story elements as if real. Students are said to miss out on conservation,
face-to-face faculty and peer exchanges etc.
Brink Traveler
Usefulness Drawbacks
Workable over tablets, phones and virtual reality Every destination downloaded is around 1
headsets being accessible from your living room. gigabyte. Download in time consuming but faster
internet connection might decrease waiting time.
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Provides collection from 32 places within 22 You should be accessible to the virtual reality
locations. You can see any areas from equipment for the tour.
breathtaking vistas, desert landscape or national
parks.
Research Methodology
I am planning to research for my project using both primary and
secondary sources. I have decided to include the two qualitative (pie
charts, histograms, and graphs etc.) for evaluation of the importance of
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the topics, people likes and dislikes on its characteristics, usability, and
future expansion of the industry. In quantitative data gathers I will
create questionnaires or surveys for other people to rank my model from
the existing platforms, what aspects must be included, recommendations
for increasing scope of my project etc. Furthermore, secondary research
would be done as well to make sure that my project is not repetitive,
better substitute in market and solves the uprising or problems
previously uncovered by other people works.
Project Plan
The following is my individual project proposal report plan. There were
number of milestones that needed to be covered before the proposal
report itself was designed.
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Conclusion
The proposal report was structured following the guidelines provided by
the project supervisor and lecturers in dissertation session timing.
Further research is still prime for well-equipped interpretation of the
topic and the proposal report was an interesting start to my project. I
have decided on number of aspects to be included into the final project
for increased assistance of target customers. Rising the general-public
understanding of the topic and its expected benefits.
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Bibliography
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10 of the best virtual reality travel experiences (2020) TravelMag. Available at:
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Google Earth VR: A Mind-Blowing Virtual Adventure - VR Today Magazine - VR Games
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Available at:
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Frequently Asked Questions, Moxee Marketing. Available at:
https://www.moxeemarketing.com/exploring-the-world-of-virtual-tourism/
3D Camera and Virtual Tour Platform - Matterport (no date) go.matterport.com. Available
at: https://go.matterport.com/VT_EN_V2.html?
utm_source=bing&utm_campaign=EN_EMEA_EU_NonBrand_Bing&utm_medium=ppc&ut
m_content=EN_EMEA_UK_Converting_GEN-360-virtual
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examples
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