digital forms. Creating is an embedded literacy expectation across all disciplines. Multimodal is the strategic use of two or more communication modes to make meaning. For example image, gesture, music, spoken language, and written language. While the development of multimodal literacy is strongly associated with the growth of digital communication technologies, multimodal is not synonymous with digital. The choice of media for multimodal text creation is therefore always an important consideration. A multimodal text can be paper- such as books, comics, posters. A multimodal text can be digital – from slide presentations, e-books, blogs, e- posters, web pages, and social media, through animation, film, and video games. A multimodal text can be live – a performance or an event. And, a multimodal text can be transmedia- where the story is told using “ multiple delivery channels” through a combination of media platforms. For example book, comic, magazine, film, web series, and video game medium all working as part of the same story. It is a contested term. Henry Jenkins argues that transmedia is more than just a multiple media platforms. According to Henry Jenkins, transmedia is about the logical relations between these media extensions which seek to add something to the story as it moves from one medium to another, not just adaptation or retelling. Transmedia enables the further development of the story world through each new medium. Transmedia also can require a more complex production process. Print based multimodal texts include comics, picture storybooks, graphic novels, posters, newspapers, and brochures. Digital multimodal texts include slide presentations, animation, book trailers, digital storytelling, live action film making, music videos, and various web texts and social media.