Gormiti
Gormiti
Gormiti
INSPIRATION
STRENGTH
16 +3 35 ft.
9 PERSONALITY TRAITS
8 -1 Strength
Hit Point Maximum
+3 Dexterity
DEXTERITY
+1 Constitution
+3
CURRENT HIT POINTS
+4 Intelligence
IDEALS
+5 Wisdom
16 -1 Charisma
+1
BONDS
+3 Acrobatics (Dex) Total 1d8 Successes
-1 Athletics (Str)
INTELLIGENCE FLAWS
-1 Deception (Cha)
NAME ATK DAMAGE/TYPE
+2 +2
+3
History (Int)
Insight (Wis)
Scimitar +5 1d6+3 slashing
-1 Intimidation (Cha)
14 Darkvision (60 ft.)
+2 Investigation (Int)
Keen Senses *
WISDOM +5 Medicine (Wis)
Fey Ancestry
+3
+2 Nature (Int)
Scimitar. Melee : +5 (1d6+3 slashing ;
+5 Perception (Wis) finesse, light) Trance
-1 Performance (Cha)
Elf Weapon Training *
16 -1 Persuasion (Cha)
Fleet of Foot *
CHARISMA
+4 Religion (Int)
Mask of the Wild
+3 Sleight of Hand (Dex)
PP 0
ADDITIONAL FEATURES
4 13 +5
Druid (Wis)
DAILY SPELLS TO
SPELLCASTING CLASS (SPELLCASTING ABILITY) PREPARE SPELLS SAVE DC SPELLS ATTACK BONUS
0 CANTRIPS 3 6
guidance
create bonfire
SPELL
LEVEL SLOTS SLOTS EXPENDED
1 2 7
detect magic
entangle
... 4
...
...
...
...
...
... 8
...
...
5 9