Gormiti

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Druid 1 Hermit

Gormiti Cannabius CLASS & LEVEL BACKGROUND PLAYER NAME

Wood elf (f) Neutral evil 0


RACE ALIGNMENT EXPERIENCE POINTS
CHARACTER NAME

INSPIRATION

STRENGTH
16 +3 35 ft.

-1 +2 PROFICIENCY BONUS AC INITIATIVE SPEED

9 PERSONALITY TRAITS
8 -1 Strength
Hit Point Maximum

+3 Dexterity
DEXTERITY
+1 Constitution

+3
CURRENT HIT POINTS
+4 Intelligence
IDEALS
+5 Wisdom

16 -1 Charisma

SAVING THROWS TEMPORARY HIT POINTS


CONSTITUTION

+1
BONDS
+3 Acrobatics (Dex) Total 1d8 Successes

+5 Animal Handling (Wis) Failures

12 +2 Arcana (Int) HIT DICE DEATH SAVES

-1 Athletics (Str)
INTELLIGENCE FLAWS
-1 Deception (Cha)
NAME ATK DAMAGE/TYPE

+2 +2
+3
History (Int)
Insight (Wis)
Scimitar +5 1d6+3 slashing

-1 Intimidation (Cha)
14 Darkvision (60 ft.)
+2 Investigation (Int)
Keen Senses *
WISDOM +5 Medicine (Wis)
Fey Ancestry

+3
+2 Nature (Int)
Scimitar. Melee : +5 (1d6+3 slashing ;
+5 Perception (Wis) finesse, light) Trance
-1 Performance (Cha)
Elf Weapon Training *
16 -1 Persuasion (Cha)
Fleet of Foot *
CHARISMA
+4 Religion (Int)
Mask of the Wild
+3 Sleight of Hand (Dex)

-1 +3 Stealth (Dex) Discovery


+5 Survival (Wis)
8 SKILLS
ATTACKS & SPELLCASTING

Scimitar, leather, shield,


15 PASSIVE WISDOM (PERCEPTION) CP 0 herbalism kit, druidic
focus/wooden staff, backpack,
bedroll, mess kit, tinderbox,
Weapons club, dagger, dart, javelin, mace, SP 0 torch (10), rations/1 day (10),
quarterstaff, scimitar, sickle, sling, spear, waterskin, rope/hempen 50
longsword, shortsword, shortbow, longbow feet, case/map or scroll,
blanket, clothes/common
Armors light armor, medium armor, shields,
EP 0
Equipment weight 89 lb -
Tools herbalism kit, Cost 72 gp
GP 5
Languages Common, Elvish, Goblin, Druidic Coins weight 0.05 lb

PP 0

PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

20 5.5 ft (Medium) 110 lb.


AGE HEIGHT WEIGHT
Gormiti Cannabius
EYES SKIN HAIR
CHARACTER NAME

APPEARANCE ALLIES & ORGANIZATIONS

Hermit (I was searching for spiritual


enlightenment)

ADDITIONAL FEATURES

CHARACTER BACKSTORY TREASURE

4 13 +5
Druid (Wis)
DAILY SPELLS TO
SPELLCASTING CLASS (SPELLCASTING ABILITY) PREPARE SPELLS SAVE DC SPELLS ATTACK BONUS

0 CANTRIPS 3 6

guidance
create bonfire

SPELL
LEVEL SLOTS SLOTS EXPENDED

1 2 7

detect magic
entangle

... 4
...
...

...
...
...

... 8
...
...

5 9

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