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Nito The Necromancer

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0% found this document useful (0 votes)
17 views2 pages

Nito The Necromancer

Uploaded by

Nico
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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PC nito Character name

Alignment: Law,
Class Necromancer AL Chaotic Neutrality, Chaos

Title le porteur de mort Level 1 Experience level

Ability Scores Melee att./damage,


Saving Throws Appearance: slumped, cultish
Background: Cartographer
STR 11 Open doors D 13 Death, poison
Personality: ambitious, impatient
Misfortune: rejected

INT 17 Languages, Literacy W 14 Magic wands

Paralysis,
WIS 14 Saves vs magic P 13 petrification
Missile attacks,
DEX 14 AC, Initiative B 16 Breath attacks

Spells, magic rods,


CON 9 Hit points S 15 magic staves
Reactions, WIS modifier to
CHA 12 #Retainers, Loyalty ± +1 saves vs magic

Ability check: Roll under or equal on 1d20 Saving throw: Roll over or equal on 1d20 Character portrait, symbol, description

Combat Maximum hit


Encounters DEX modifier to
Hit points Max 3 Init
points initiative (optional)
HP 3
CON modifier to CHA modifier to
± 0 hit points ± 0 reaction rolls

Armour Class Unarmoured AC:


Un 11
AC 10
± +1
10 + DEX modifier
DEX modifier to
Exploration
Armour Class
LD -in-6 Listen at door
(1-in-6 or by class)
Attack bonus STR modifier to
Mel 0 melee att./damage
OD -in-6 Open stuck door
Att 0 (based on STR)
DEX modifier to
Mis +1 missile attacks
SD -in-6 Find secret door
(1-in-6 or by class)

Abilities, Skills, Weapons FT -in-6 Find room trap


(1-in-6 or by class)
Weapons: Dagger (x2), Oil flask, burning (x3) Abilities:
Arcane Magic
Movement Overland travel:
Ov miles/day
Exploration:
Ex feet/turn
Encounters:
En feet/round

Languages
Chaotic, Common,

Literate
© 2019 Gavin Norman — necroticgnome.com
Equipment Weapons & Armour
Backpack, Lantern, bullseye, Vial (glass) (x3), Rations
(standard, 7 days) Weapons: Dagger (x2), Oil
flask, burning (x3)
Armour: Unarmoured

Magic Items Treasure

Other Notes Spells, mounts, retainers,


areas explored, clues Coins
PP

GP 25

EP

SP

CP

Encumbrance (Optional rule)


Weight of treasure
TR & coins

Experience points Experience points Weight of weapons,


Next 2500 for next level EQ armour & gear
XP
Prime requisite Total weight carried
% modifier to XP + (max=1,600cn)
© 2019 Gavin Norman — necroticgnome.com

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