Mapeh 10 Arts 2nd Grading 1
Mapeh 10 Arts 2nd Grading 1
Mapeh 10 Arts 2nd Grading 1
A. Content Standards The learner new technologies that allow new expressions in arts using art elements and processes
B. Performance The learner create a tech-based artwork (video clips and printed media such as posters, menus, brochures etc.) relating to a
Standards selected topic from the different learning areas using available technologies, e.g., food and fashion
C. Learning The learner identify art The learner identify The learner identify The learner realize that
Competencies/Obje elements in the distinct characteristics of artworks produced by technology is an effective
ctives technology-based arts during in the 21st technology from other and vibrant tool for
production arts century in terms of: 3.1. countries and their empowering a person to
production 3.2. adaptation by Philippine express his/her ideas,
functionality range of artists goals, and advocacies,
audience reach which elicits immediate
action.
I. Computer/Digital Arts 1. Cellular Phones (photos and videos) 2. Computer-generated Images 3. Digital Photography
(DLSR and Point-and-Shoot) 4. Video Games 5. Digital Painting and Imaging Videos – TV & Film
II. Principles of Art 6. Rhythm, Movement 7. Balance 8. Emphasis 9. Harmony, Unity, and Variety Proportion
III. Process: 10. computer manipulation 11. light setting 12. digital enhancements 13. printing 14. digital circulation
A. References
1. Teacher’s Guide P124-133
Pages
2. Learner’s P236-247
Materials pages
3. Textbook pages
4. Additional
Materials from
Learning
Resources Portal
B. Other Learning Samples of Computer-generated Artworks in everyday life (posters, book/magazine covers, brochures, advertisements)/Gadgets
Resources
IV. PROCEDURES
A. Reviewing previous Let the learners share Present ideas on art Show pictures of Ask the learners on the
lesson or presenting experiences/knowledge elements and technology product importance of technology
the new lesson. on computer/digital arts. characteristics in the 21 st
artworks. in their lives.
century in production and
functionality.
B. Purpose of the Lesson Let the learner appreciate the significance of technology-based art..
G. Finding practical Allow the learners to relate the role of Technology-based art to a person’s life.
applications of
concepts and skills in
daily living.
V. REMARKS
VI. REFLECTIONS