ZakielTheSorcerer 115081975

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Wizard 6 ZakielTheSorcerer

CLASS & LEVEL PLAYER NAME


Aylown
Water Genasi Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
+4 Constitution +0 10 36 --
+3 • +7 Intelligence
CLASS
• +7 Wisdom INITIATIVE HIT POINTS
16
+2 Charisma
Total 6d6 SUCCESSES
Saving Throw Modifiers
Resistances - Acid
DEXTERITY FAILURES

+0 DEFENSES HIT DICE DEATH SAVES

11 SAVING THROWS INSPIRATION


=== WEAPONS ===
Crossbow, Light, Dagger, Dart, Quarterstaff,
CONSTITUTION +0 Acrobatics DEX Sling
+3 PROFICIENCY BONUS
+4 P
+4

+7
Animal Handling WIS
Arcana INT
=== LANGUAGES ===
Common, Draconic, Elvish, Primordial

18 +3 Athletics STR
ABILITY SAVE DC
+2 Deception CHA
P +7 History INT
INTELLIGENCE
+4 Insight WIS
30 ft. (Walking), 30 ft. (Swimming)
+4 +2 Intimidation CHA
P +7 Investigation INT
19 +4 Medicine WIS SPEED

+4 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +4 Perception WIS


+2 Performance CHA === ACTIONS === creatures that you can see, you can choose a number
+4 P +5 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
of them equal to 1 + the spell’s level. The chosen
creatures automatically succeed on their saving
Help, Hide, Ready, Search, Use an Object, throws against the spell, and they take no damage if
+4 Religion INT
19 Opportunity Attack, Grapple, Shove, Improvise, they would normally take half damage on a successful
+0 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object save.

+0 Stealth DEX === SPECIAL ===


CHARISMA Arcane Recovery • 1 / Long Rest
+4 Survival WIS
Once per day when you finish a short rest, you can

+2 choose expended spell slots to recover - up to a


combined level of 3, and none of the slots can be 6th
level or higher.

15 Sculpt Spells
When you cast an evocation spell that affects other
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +6 4 Bludgeoning

14 PASSIVE WISDOM (INSIGHT)

17 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Wizard 6 ZakielTheSorcerer
CLASS & LEVEL PLAYER NAME
Aylown
Water Genasi Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WIZARD FEATURES ===


* Potent Cantrip • PHB 117
* Hit Points • PHB 113 When a creature succeeds on a saving throw against
your cantrip, the creature takes half the cantrip’s
* Proficiencies • PHB 113 damage (if any) but suffers no additional effect from
the cantrip.
* Spellcasting • PHB 114
You can cast prepared wizard spells using INT as your
spellcasting modifier (Spell DC 15, Spell Attack +7) === WATER GENASI RACIAL TRAITS ===
and wizard spells in your spellbook as rituals if they
have the ritual tag. You can use an arcane focus as a * Ability Score Increase • EE
spellcasting focus.
* Acid Resistance • EE
* Arcane Recovery • PHB 115 You have resistance to acid damage.
Once per day when you finish a short rest, you can
choose expended spell slots to recover - up to a * Amphibious • EE
combined level of 3, and none of the slots can be 6th You can breathe air and water.
level or higher.
* Swim • EE
| 1 / Long Rest • Special You have a swimming speed of 30 feet.

* Arcane Tradition • PHB 115 * Call to the Wave • EE


You know the shape water cantrip. You can cast
| School of Evocation create or destroy water (2nd) once per long rest. CON
is your spellcasting ability.
* Evocation Savant • PHB 117
The gold and time you must spend to copy an
evocation spell into your spellbook is halved.

* Sculpt Spells • PHB 117


When you cast an evocation spell that affects other
creatures that you can see, you can choose a number
of them equal to 1 + the spell’s level. The chosen
creatures automatically succeed on their saving throws
against the spell, and they take no damage if they
would normally take half damage on a successful
save.

| Special

* Ability Score Improvement • PHB 115

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Dagger 1 1 lb.

Crystal 1 1 lb.

SP 0 Ink (1 ounce bottle) 1 --

Backpack 1 5 lb.
EP 0 Clothes, Common 1 3 lb.

Spellbook 1 3 lb.
GP 10 Small Knife 1 --

Book 1 5 lb.
PP 0 Ink (1 ounce bottle) 1 --

Ink Pen 1 --
WEIGHT CARRIED

18 lb. Parchment (one sheet) 10 --

ENCUMBERED Little Bag of Sand 1 -- ATTUNED MAGIC ITEMS QTY WEIGHT

0 lb. Small Knife 1 --

PUSH/DRAG/LIFT

0 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 28 Medium 6'1 110
GENDER AGE SIZE HEIGHT WEIGHT
Aylown Chaotic Neutral Light Dark blue Dark black military cut
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

There’s nothing I like more


than a good mystery.

PERSONALITY TRAITS

Logic. Emotions must not cloud our


logical thinking. (Lawful)
No Limits. Nothing should fetter the
IDEALS

Has a small crystal


BONDS
seemingly embedded in their
wrist. Most people scream and run when they see a demon. I stop and take notes on its
anatomy.
Unlocking an ancient mystery is worth the price of a civilization.
I overlook obvious solutions in favor of complicated ones.
I speak without really thinking through my words, invariably insulting others.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
INT 15 +7
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Light Wizard DEX 15 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

O Mage Hand Wizard -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S

O Mending Wizard -- 1m Touch V,S,M Instantaneous PHB 259 V/S/M

O Poison Spray Wizard CON 15 1A 10 ft. V,S Instantaneous PHB 266 V/S

O Shape Water Call to the Wave -- 1A 30 ft./5 ft. Cube S Instantaneous EE 164 5 ft. Cube, S

=== 1st LEVEL === 4 Slots OOOO

O Burning Hands Wizard DEX 15 1A Self/15 ft. Cone V,S Instantaneous PHB 220 15 ft. Cone, V/S

O False Life Wizard -- 1A Self V,S,M 1 hour PHB 239 D: 1h, V/S/M

O Ice Knife Wizard DEX 15 / +7 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

=== 2nd LEVEL === 3 Slots OOO

O Alter Self <C> Wizard -- 1A Self V,S Concentration, up to 1 hour PHB 211 D: 1h, V/S

O Enlarge/Reduce <C> Wizard CON 15 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 237 D: 1m, V/S/M

O Invisibility <C> Wizard -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M

O Shatter Wizard CON 15 1A 60 ft./10 ft. Sphere V,S,M Instantaneous PHB 275 10 ft. Sphere, V/S/M

O Suggestion <C> Wizard WIS 15 1A 30 ft. V,M Concentration, up to 8 hours PHB 279 D: 8h, V/M

O Aganazzar’s Scorcher Wizard DEX 15 1A 30 ft./30 ft. Line V,S,M Instantaneous EE 150 30 ft. Line, V/S/M

O Detect Thoughts <C> Wizard WIS 15 1A Self V,S,M Concentration, up to 1 minute PHB 231 D: 1m, V/S/M

O Create or Destroy Water Call to the Wave -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 1/LR, Ext. Area: 35 ft., 30 ft. Cube, V/S/M

=== 3rd LEVEL === 3 Slots OOO

O Erupting Earth Wizard DEX 15 1A 120 ft./20 ft. Cube V,S,M Instantaneous EE 155 20 ft. Cube, V/S/M

O Tongues Wizard -- 1A Touch V,M 1 hour PHB 283 D: 1h, V/M

O Vampiric Touch <C> Wizard +7 1A Self V,S Concentration, up to 1 minute PHB 285 D: 1m, V/S

O Animate Dead Wizard -- 1m 10 ft. V,S,M Instantaneous PHB 212 V/S/M

O Fly <C> Wizard -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 243 D: 10m, V/S/M

O Tidal Wave Wizard DEX 15 1A 120 ft. V,S,M Instantaneous EE 168 V/S/M

SPELLS

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