1 What Is Play
1 What Is Play
1 What Is Play
What is play?
Serenella Besio
Play!
We all know what is meant when we talk about play. Indeed, everyone
considers himself an expert in play, simply because we have been children and
we have played. Not only do we know many types of play but above all, we know
the feelings it produces: happiness, getting lost, suspension of reality, the absolute
concentration in the most total lightness. We know also its contradictions, such as
the essential need to respect the rules mixed with the most uncontrolled fantasy.
We experienced the joy of imagining without limits, of playing roles in the shoes of
others, of building original environments with various materials, of launching one’s
body in a race or in a competition. We immediately recognise the gleam – pure life
– in the gaze of a friend who invites us, without words, to play. There are no barri-
ers or differences – social, geographical, ethnic, of gender or age – that can prevent
children from playing; no translations or special interpretations are necessary for
them to agree on how to play.
Adults often cultivate some forms of playful activities throughout their lives. But
once in a while every adult cannot avoid answering to an impromptu proposal of
play that comes from a child, that shows up in a day of vacation, that originates
from a secret thought. Then, in a moment, the adult feels like a child again, and
those sensations come back alive, real, unchanged over time. In some happy cas-
es, that gleam in the eyes of those who accept or launch a playful provocation can
also be encountered in an elderly person, reviving the liveliness of childhood time.
The origin of play is lost in the mists of time. It seems to belong to the
human species since the very beginning. We can consider the primitives’ paintings
2 What is play?
But what is play then? How can it be defined? Western culture has been dealing
with this question since its origins, under many perspectives: philosophy, from Pla-
to onwards, along the history of its pedagogical branch, through Locke, Fénelon,
Fröbel, Montessori, Dewey; psychology, with the main contributions of its leading
representatives in the study of childhood (Piaget, Vygotskij, Bruner, Winnicott),
and the scholars that followed, up to today (Smilansky, Rubin, Garvey, Santrock,
Parten); ethology, with Tinbergen first and Burghardt in our days. Among the most
brilliant and fruitful interpretations, however, are those of scholars who – adopting
a playful and irreverent approach – have overcome the rigid boundaries between
the traditional disciplines. Johan Huizinga studied the play as a necessary founda-
tion for culture and social organisation, in such an original way that he gave new
significance to cultural anthropology. The eclectic Gregory Bateson offered the
idea, very fruitful both for scientific speculation and for educational applications,
of play as a ‘frame’, as a diverse world. Roger Caillois established the most original
and inventive classification for all the forms of play into four categories – agon,
alea, mimicry and ilinx. Brian Sutton-Smith, an excellent and prolific scholar in the
field, has succeeded in establishing the play as a discipline in its own right.
It is therefore not surprising that the literature on play is very wide and
has explored the most diverse perspectives, so as to identify and describe many
features. In contrast to this wealth of reflections, however, there is an astonishing
evidence: in fact, the scholars have not found, over time, an agreement on a single
definition of the phenomenon. Indeed, Sutton-Smith himself, after an umpteenth
review of studies on the subject, declared that ‘no single definition could contain
it’. And if this finding can, on the one hand, freshen the enthusiasm of those who
Play! 3
exalt the elusiveness and the mystery of play, on the other, as Burghardt has effec-
tively argued, it challenges the scientific validity of different play studies. Without a
shared definition it is not possible to compare results, to test hypothesis, to identi-
fy research lines or assess the progress in the knowledge on play.
• a feeling of freedom is related to play, that players deeply perceive and can
also be recognized by people observing others playing; a freedom which is nei-
ther disorder nor laziness;
• pleasure and/or fun are always associated to play too, to the point that they
have been considered as an unavoidable dimension of play and are today con-
sidered as a value in themselves;
• play is the main way through which children reveal their inexhaustible will-
ingness to take active part in the life of their environment; it is in fact driven by
intrinsic motivation – the new-born shows an immediate interest into playful
interactions with the adult, children are naturally and constantly oriented to-
wards play, etc.; by curiosity – to explore how a tool may be used, to experiment
new rules of a game, etc.; by surprise – which often is the key to start playing;
and also by challenge – to find a solution to a problem in a board or a construc-
tion game, to set difficult goals or to impose new constraints to make a game
more complex, etc.
Six aspects, called ‘fundamentals of play’ by LUDI and presented in the list below,
draw a clear portrait of the play and of the playing child.
• The concept of frame. Play is a special context in life, a frame that one can
get in, get out, that can be suspended for a while, in which behaviours, mean-
ings, rules and roles are different from reality. Players create, recognise and
Definition and fundamentals of play 5
agree on this play frame, that is contemporarily invisible and concrete and that
they inhabit and defend both from intruders and sceptics.
• The role of imagination and fantasy. Play is also the main door for entering
‘another reality’, for evoking situations, combining representations, developing
thought; it is the door to the profusion of symbols, language, metaphors, cre-
ativity and imagination.
• The importance of the rules. Rules in play are not limited to games; they are
rather intrinsic to all the kinds of play at any developmental age, first created
by children themselves and later socially agreed-upon. According to Vygotskij,
‘the essential attribute in play is a rule that has become a desire’ and Bondioli
underlines that children take pleasure in ‘self-submitting to the rule of giving up
spontaneous and impulsive actions’. In some cases, rules can put the players
into trouble: getting out of it is the gist of play.
• The social aspects of play. Play is social in two main senses: because children
learn to play in dual relationships or in groups, and because most of the types
and modes of play require social contexts. Play relationships with peers are
irreplaceable in childhood to learn by imitation, to face different opinions, to
acknowledge the need for mediation, to develop skills of cooperation, to over-
come conflicts. Adult and parental influence is vital for the child to start and
learn how to play: at the beginning, they can be protagonist models, and then –
by gradually fading their interaction – they can become prompters, scaffolders,
companions, spectators. Please refer to Chapter 5 for a discussion on the role
of an adult supporting children’s play.
• The play development in childhood. Play develops and changes along child-
hood; it becomes more complex, it changes its features and its focus, by ad-
dressing different tools and/or ways to interpret the reality and the human be-
ings. Research identified different types of play and showed that a given type of
play prevails in certain developmental phases, then it merges with others, and
it may disappear but also re-emerge in different forms, in different times of life.
6 What is play?
Types of play
What are then these types of play? Play development has been described along
two main dimensions, the cognitive and the social, which has been interpreted
contemporarily as a consequence and as a cause of their growing complexity in
time. After deep analysis on the field literature, LUDI has adopted the following
classification of types of play.
Cognitive dimension
Practice play.
It is the first type of play that appears in life, related to body actions – from
simple to complex – and to the visual and tactile experimentation of objects.
Repetition is a typical characteristic of this type of play.
Symbolic play.
It starts around the second year of life, and it refers to the symbolic use of
one’s own body and of objects, as they were something else, to pretend and
make-believe activities. The simplest form of this type of play is the simulation
of action with the body – pretending to eat, to drive a car, etc.; the most com-
plex is the role playing – acting roles and planning scenes for them.
Constructive play.
It consists in gathering, combining, arranging and fitting more elements to
form a whole, and achieve a specific goal. The child combines abilities gained
through practice and symbolic play, and the three types reciprocally co-exist
and feed off each other.
Social dimension
Solitary play.
The child plays alone and independently even if surrounded by others.
Parallel play.
The child plays independently performing the same activity, at the same time,
and in the same place of other persons, also engaged in play, without joining
them.
Associative play.
The child is focused on a separate activity with respect to his/her peers, but
there is a considerable amount of sharing, lending, taking turns with them.
Cooperative play.
Joining others in sustained engagement in activities with objects, toys, mate-
rials or games with a shared goal or purpose. Children can organize their play
cooperatively with a common goal and are able to differentiate and assign
roles.
Each type of play appears at a certain point of the child’s life, usually according
to the order shown in the table, in the form of an embryonic new group of be-
haviours, and it becomes more and more complex during time. Furthermore, soon
each type of play intertwines with the other ones, which already belong to the
child’s repertoire, provoking changes in them; vice-versa, in some cases, very basic
patterns of primitive types of play appear again to support more advanced play
activities.
Play for the sake of play and play-like activities 9
Distinguished pedagogists and educators, however, realised that the strong po-
tential of play to capture and maintain the child’s attention on activities usually
considered boring or difficult could be important for changing the climate of class-
rooms and family contexts and for making educational activities become closer to
the child’s propensities.
Play as such, play for the sake of play, responds only to the play needs and wishes
of the child; it develops and stops for its own reasons, it does not have constraints
that are not decided by the child him or herself. Play for the sake of play contains
the exact ‘rate’ and type of fun and challenge that the child wants. It favours exper-
imentation, exploration, curiosity, imagination because it is intrinsically driven; due
to its inherent flexibility, it can stop at any time and re-start all of a sudden, it tol-
erates changing rules under the only obligation of an agreement among players. It
is totally adherent to the child’s personal idea of what is compelling, pleasant and
exciting for him/her, because it is the child who continuously invents and monitors
it. It makes it possible to create fantastic worlds only inhabited by the child with his
or her imaginary playmates.
The main reason is that it is through play that children develop and grow up as human
beings: persons able to purposefully act on their life environments and to positively
take part into society.
some of the traits that are put into action while playing. The quality and the range
of different play experiences made by a child will pave the way to an adult rich in
resources, creativity, self-confidence, sociability and cheerfulness; the complete and
absolute happiness provoked by play will remain one of the most powerful feelings
experienced in life.
However, it is impossible to determine what children might learn when they play for
the sole sake of play: it will depend on the chosen type of play, on the way the play ac-
tivity is concretely put into action, on the companions’ quality of participation, on the
contexts where play happens. They might learn psychomotor and cognitive abilities
– how to be effective in throwing a ball, to climb a tree, to solve an impasse in a board
game, to build a rudimentary canoe by oneself, to use irony, metaphors and fantasy
in general, to plan a strategy, etc.; social abilities – how to involve peers in a game,
to coordinate the roles, to mediate during conflicts, to argue one’s reasons, to keep
secrets, to conceal a feeling or an idea, etc.; emotional abilities – how to recognize
one’s own limits, to accept defeat, to perceive and enjoy happiness or to cope with
fear and with exhaustion.
Above all, they will learn a lot about themselves – their preferences, abili-
ties, inclinations – and about the others – how to recognize their intentions and feel-
ings, how to relate with them, how different or unpredictable their emotions and
behaviours may be. They may develop self-confidence on their own strengths and
may use the privileged and protected situation of play to learn how to overcome their
weaknesses.
Play for the sake of play is also important for the large amount of information the
observer might gather from it on the individual child’s ability, cognitive styles, overall
well-being and sociability.
Conclusion
Even if we do not know why play exists or even if putting this question has
any reasonable sense, for sure play is an irreplaceable apprenticeship for life and
a continuous source of serenity.
In spite of being studied for centuries, play still preserves a fascinating air of mys-
tery, for its peculiar characteristics that make it unmistakable and powerful.
This is particularly true in the case of play for the sake of play, intrinsically moti-
vated and autonomously initiated, that we mostly want to pursue for children with
disabilities.