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DD Pantheon Template

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0% found this document useful (0 votes)
220 views3 pages

DD Pantheon Template

Uploaded by

scott.da.hall
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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TheAlpineDM’s D&D Pantheon Template

Step 1: How many gods?


Decide how many gods you’d like to include in your pantheon. To start off, I recommend using
5 gods. This will make your pantheon feel full without causing you to be overwhelmed. For
now, they are labeled below as A through E. If you have any pre-existing ideas about any of
your gods, write a note in the extra space.

God A God B God C God D God E

Step 2: What do your gods embody/represent?


In this step, you will assign different aspects of the world to represent each god’s domain.
Here are four simple ways to give you some ideas if you’re feeling stuck.
1. Make use of opposites (fire vs ice, life vs death, etc)
2. Use the different schools of magic (illusion, necromancy, etc)
3. Use geographic regions (God of the Forest, Goddess of Rivers, etc)
4. Base gods off of monsters (Dragon God, Kobold God, etc)

For each of your gods, try to come up with three different aspects that they represent using a
combination of the methods above.

Aspect #1 Aspect #2 Aspect #3

God A

God B

God C

God D

God E
TheAlpineDM’s D&D Pantheon Template

Step 3: Naming your gods


Naming things in D&D can be a difficult task. Try using some of the following methods to
name the gods in your pantheon.
1. Backwards words (mango -> Ognam)
2. Squished phrase (IHopeItDoesn’tRainToday -> Sin Train -> Syntraen)
3. Use foreign words (‘Fishing’ in Afrikaans -> Visvang)

God A Name:

God B Name:

God C Name:

God D Name:

God E Name:

Step 4: Relationship with mortals


Now you can get into the nitty-gritty of worldbuilding and figure out how the gods in your
pantheon interact with mortals. Here are a few thought-provoking questions that you can
answer to help define these relationships.

● Do mortals have contact with the gods?


○ In some pantheons it could be completely unheard of to speak with gods,
whereas in other pantheons it may be a normal, regular occurrence

● If so, how often and in what form?


○ Can mortals contact gods through regular worship and prayer, or can it only be
achieved under certain specific circumstances?
○ What form do the gods take when they appear to mortals? Do they have a
singular, iconic form (ie: Thor), or do they shapeshift and try to disguise their
divinity?
○ Consider adding in a unique animal form (rainbow colored fox, elk with glass
antlers, etc) that gods may use to nudge mortals in one direction or another
TheAlpineDM’s D&D Pantheon Template

● What symbols/iconography are used to represent your gods?


○ This can be simple (ie: the holy cross) or a bit more detailed
○ Try to incorporate one or more aspects of each god into their symbols (a circle
with three curved lines may represent a Goddess of the Moon and Rivers)

● How are gods worshiped?


○ Are gods even worshiped at all? Some pantheons may have gods that are
feared, and even speaking their name is an ill-omen
○ Does the god have a dedicated place of worship (temple/church/altar), and if
so, what makes it unique from temples of another god?
○ Are there any festivals or holidays with bizarre rituals associated with the god
(ie: a rabbit hiding eggs filled with candy)?

Step 5: Relationship with other gods


The final, optional, step is to consider the relationship between gods in your pantheon. This
may not be brought up unless your campaign is specifically focused on issues with gods and
the divine, but it is a great worldbuilding exercise nonetheless. Below are a set of questions
you can ask yourself as you figure out how you want your gods to interact with each other (if
they do at all)

● Are the gods related at all?


○ Often times in mythology, a pantheon is more of a dysfunctional family tree
○ If they are not related, what is the dynamic between a set of gods?

● What has happened in the past that defines the dynamics of a relationship between
two gods?
○ Gods might betray one another, or fall in love with each other. Consider
whether you want your gods to have flawed personalities and traits like
mortals, or whether they represent the ‘ideal’ person

● Where do the gods reside?


○ Do they have their own godly domain? Do all of the gods in your pantheon live
together? Or perhaps the gods simply wander the realm of mortals, with no
real home or permanent residence
If you enjoyed this template, please consider supporting the site through one of these options!

Patreon: A huge backlog of amazing 5e content, with new creatures and magic items added
every month

TheAlpineDM Shop: I’ve written 3 full books, you should check them out!

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