1-1 16 Years Underground: The Underground City: Stirring Shadows Walkthrough - Version 3

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THE UNDERGROUND CITY: STIRRING SHADOWS WALKTHROUGH | VERSION 3

Created by Ino, ValetteAkaVin, meadowphoenix, and Sera


,

Note: This story has a short minigame in a few stages where players must tap bubbles to get
points. Failing the minigame will either lead you to an ending or require you to re-do the
challenge to continue.

To play, tap the center of the bubble when the ring shrinks. The closer the ring is to circle, the
higher the score.
★ Perfect gives 100 points
★ Great gives 60 points
★ Good gives 35 points
★ Miss gives 0 points

CHAPTER 1
1-1 16 Years Underground [1]

No choices

1-2 Gray Passage [1]

The Mad Woman mutterings are odd, but we have no intention of wasting time with her.
Unfortunately, she blocks our path forward.
● Pacify her
● Avoid her

1-3 Narrow Escape [1]

No choices

1-4 Missing Mother [1]

(Dimples is attempting to coax information out of him…)


● Stop him
● Stay silent – Ren ↑

1-5 Another Adventure [1]

Facing the agonized stubbled man, I—


● Make a new promise
● Leave after apologizing
1-6 The Landfill [1]

You’ve never seen me wield a sword, so how do you know I’m not suited for it?
● Continue arguing
● Hold his gaze

1-7 Swordsmanship Trial [2]

No choices

How to unlock in the flowchart


❖ Fail the trial → Fail minigame on second try → Ending: Smashed Hope [1]
❖ Clear the trial → Succeed minigame on second try → Proceed to 1-8 – Yates ↑ [1]

Minigame
❖ Need C rating (105 points) or above on the first try to succeed
❖ Need A rating (460 points) or above on the second try to succeed

1-8 Little One [1]


To unlock: Clear the trial (flowchart option) in 1-7

No choices

1-9 Time is Running Out [1]

(And how does she have such a high-quality inhibitor? Isn't she from underground?)
● Quietly leave – Apolonia ↑
● Ask aloud

1-10 Conflict [1]

Apolonia clutches my clothes, and I hear her sobbing.


● Urge Apolonia to leave again
● Remain silent
1-11 The Stairway Campaign [3]

(He wants to take me away? No, everyone is still inside!)


● Struggle to go back and save the others → Ending: Total Elimination [1]
● Ask Yates to save the others
↳ Yates' expression remains icy, and I feel him tightening his grip on my hand.
○ Stay → Ending: Total Elimination [1]
○ Leave with Yates [1]

1-12 Two Paths [2]


To unlock: Ask Yates to save the others and Leave with Yates in 1-11

(Perhaps the people in the rebel army have views aligned with mine...)
● Join the central guards [1]
● Join the rebel army [1]

1-13 Rebel Camp [1]


To unlock: Join the rebel army in 1-12

Hey—
● Seize the opportunity – Ranae ↑
● Consider giving up

Minigame
❖ Need C rating (105 points) or above on the first try to succeed
❖ Need C rating (210 points) or above on the second try to succeed

1-14 The Giant Scorpion [2]

(I've never tried to slay a beast before...)


● Agree – Ranae ↑
● Consider

Hmm...
● Wait for the patrol team to return → Ending: Final Shadow [1]
● Make equipment using existing materials [1]

Minigame
❖ Need C rating (70 points) or above to succeed
1-15 Surprise Reunion [1]
To unlock: Make equipment using existing materials in 1-14

No choices

1-16 Camp Sparring [1]

(But Ranae has exceptional fighting skills, so being able to spar with her would be a rare
learning opportunity.)
● Practice with Ranae
● Practice with Ren – Ren ↑

1-17 Blue Storm Energy [1]

But thinking about the purpose I came here, I control my emotions and continue to probe
further.
● Seek to verify rumors – Ranae ↑
● Probe tactfully

1-18 Scars and Ideals [1]

No choices

Minigame
❖ Need C rating (105 points) or above to succeed

1-19 The Second Decision [2]

Now, tell me your choice.


● *Sneak into the secret passage → Unlocks 4-1[1]
● Join Ranae in the Stairway campaign – Ranae ↑ → Unlocks 3-1[1]

*Select Practice with Ren in 1-16 to unlock this option


CHAPTER 2
2-1 Newcomer Selection [1]
To unlock: Join the central guards in 1-12

No choices

2-2 Giant Centipede [3]

(I can't just leave Apolonia behind, I have to...)


● Run towards Apolonia → Ending: Trapped Animal [1]
● Attack the giant centipede
↳ (There aren't enough of us, we don't stand a chance! Apolonia doesn't look like
she's doing well either, what should I do?)
○ Use the other people as bait → Ending: Final Shadow [1]
○ Sound a warning → Proceed to 2-3 [1]

Minigame
❖ Need B rating (35 points) or above on the first try to succeed
❖ Need C rating (105 points) or above on the second try to succeed

2-3 Unexpected Reunion [1]


To unlock: Attack the giant centipede and Sound a warning in 2-2

Looking at only Yates' corridor, I decide—


● Depart quietly
● Go forward to express my gratitude – Yates ↑

2-4 A Test of Skills [2]

(What should I do?)


● Inject inhibitors → Ending: Endless Uncertainty [1]
● Do not inject inhibitors → Proceed to 2-5 [1]

Minigame
❖ Need C rating (175 points) or above on the first try to succeed
❖ Need C rating (175 points) or above on the second try to succeed
2-5 Central Library [2]
To unlock: Do not inject inhibitors in 2-4

They seem to be organizing and recovering resources in this hall, and they are all very
busy. I decide to—
● Explore alone
↳ I...
○ I am lost → Ending: The Cost of Recklessness [1]
○ I want to visit the central circle [1*]
● Blend into the crowd and investigate [1*]

2-6 Worsening Conditions [1]


To unlock: I want to visit the central circle or Blend into the crowd and investigate in 2-5

No choices

2-7 Fighting for It [1]

Let me see it for myself.


● Hesitate
● Accept the challenge

Minigame
❖ Need B rating (35 points) or above to succeed

2-8 Ambush [1]

I—
● Hesitate
● Join the rebel army

2-9 Seeds [1]

No choices

2-10 Bidding Farewell [1]

Apolonia, I have your pocket watch, and I'm going to—


● Keep it forever
● Return it to you
2-11 Mutiny [1]

No choices

2-12 Tilted Balance [2]

I know you're upset, but as long as you stay with me, I can prove it to you.
● Compromise → Ending: Headed for Destruction [1]
● Resolutely refuse [1]

2-13 Infiltration [2]


To unlock: Resolutely refuse in 2-12

(His age and appearance fit Shadow's description of the heir, so I have to probe a little.)
● Approach and inquire
● Observe before acting

How to unlock in the flowchart


❖ Negotiate with Moffett → Keep it forever in 2-10 → Proceed to 2-14 [1]
❖ Fail to get Moffett’s trust → Return it to you in 2-10 → Ending: Certain Defeat [1]

2-14 Catherine [1]


To unlock: Keep it forever in 2-10 and play 2-13

I...
● Nod and conceal Apolonia's death
● Shake your head and inform him of Apolonia's death

2-15 Moffett's Plan [2]

No choices

How to unlock in the flowchart


❖ Moffett’s rumors incite chaos → Nod and conceal Apolonia's death in 2-14 →
Ending: City of Illusions [1]
❖ Carry out the plan patiently → Shake your head and inform him of Apolonia's
death in 2-14 → Proceed to 2-16 [1]

Minigame
❖ Need C rating (140 points) or above to succeed
2-16 Mutated Soldiers [1]
To unlock: Shake your head and inform him of Apolonia's death in 2-14 and play 2-15

No choices

How to unlock in the flowchart


❖ Moffett faces death calmly → Make a new promise in 1-5
❖ Moffett faces death with regret→ Leave after apologizing in 1-5

Minigame
❖ Need B rating (35 points) or above on the first try to succeed
❖ Need C rating (105 points) or above on the second try to succeed

2-17 Escape [1]

No choices

How to unlock in the flowchart


❖ Yates expresses his feelings → Hesitate in 2-8
❖ Yates responds indifferently→ Join the rebel army in 2-8

2-18 Belated Understanding [4]

Shadow looks at me, the flames in his eyes reminding me of countless scenes of fighting
side by side.
● I want to make a final effort
↳ Just admit it, even with reforms, the underground city won't get any better.
○ You're afraid
↳ Our swords will be pointed at Amos, who started it all, and after that
we'll—
■ Help everyone who wants to live [1]
■ Reconstruct the underground city → Ending: Clash of Ideals [1]
○ Your arguments are flawed → Ending: Failed Negotiation [1]
● I have disappointed everyone → Ending: Lone Ant [1]
2-19 Emergency Situation [1]
To unlock: I want to make a final effort, You're afraid, and Help everyone who wants to
live in 2-18

No one knows. After all, no one has ever seen that key.
● Find Yates
● Try to find Yates' key

Minigame
❖ Need B rating (35 points) or above on the first try to succeed
❖ Need C rating (140 points) or above on the second try to succeed
❖ Need B rating (35 points) or above on the third try to succeed

2-20 Prayer Level [2]

If I can get an answer, I'll give you Ranae's key.


● Why did you choose to return to the proverb speakers?
● Do you know anything related to Yim?
↳ Yates, did you leave the central guards because…
○ Amos imprisoned and controlled Yim
○ Amos made a fake Yim

I can't offer you any help, sorry.


● *Inquire about Yates' difficulties [1]
● Question Yates' stance → Ending: Waiting for Change [1]

*Select Try to find Yates' key in 2-19, Do you know anything related to Yim? and Amos
made a fake Yim in 2-20 to unlock this option

2-21 Meeting Amos [1]


To unlock: Try to find Yates' key in 2-19, Do you know anything related to Yim?, Amos
made a fake Yim, and Inquire about Yates' difficulties in 2-20

No choices
2-22 Evolution [2]

No choices

How to unlock in the flowchart


❖ Consciousness gets taken over → Fail minigame → Ending: Defenses Down [1]
❖ Regain control of consciousness → Succeed minigame → Proceed to 2-23 [1]

Minigame
❖ Need A rating (560 points) or above to succeed

2-23 Our Path [3]


To unlock: Regain control of consciousness (flowchart option) in 2-22

Earlier, you were full of confidence in front of Amos. Do you have more radical thoughts
in mind?
● Conceal that you can sense the beasts → Ending: New Order [1]
● Reveal that you can sense the beasts
↳ The north wind carries the longings of the spirits, while distant songs cleanse the
bloodstains on the statue of the god.
○ Bow your head and deliver a eulogy → Ending: Shared Victory [1]
○ *Look up at the statue of the god → Proceed to 2-24 [1]

*Select Ask Brennan to verify it in 3-21 to unlock this option

2-24 Return to the Surface [1]


To unlock: Look up at the statue of the god in 2-23 and Ask Brennan to verify it in 3-21

No choices → Ending: Unknown Truths


Note: We’re actually unsure if this was supposed to be marked as an ending since the stage does not
continue nor does the flowchart indicate it was an ending.
CHAPTER 3
3-1 Decisive Moment [1]
To unlock: Join Ranae in the Stairway campaign in 1-19

(I—)
● Accept the challenge – Ranae ↑
● Waver

Minigame
❖ Need C rating (140 points) or above to succeed

3-2 Secret [1]

At this moment, he is bending down and fiddling with something, and there is a complex
smell permeating the air.
● Call out to him
● Quietly walk up to him

3-3 Crisis [1]

We—
● Tell him
● Don't tell him

3-4 Concept [2]

Besides, the other soldiers lack leadership skills, so we definitely shouldn't take
unnecessary risks.
● Agree with Ren
● Refute Ren

During this period of time, I have been constantly thinking about what I should do, and
now it is time to make a decision—
● Keep it a secret → Ending: Eternal Darkness [1]
● Question him [1]
3-5 Lava Field [2]
To unlock: Question him in 3-4

If it keeps shaking like this, this place will collapse! I should—


● Return by the same route → Ending: Burial [1]
● Keep moving forward [1]

Minigame
❖ Need B rating (35 points) or above to succeed

3-6 Recuperation [1]


To unlock: Keep moving forward in 3-5

No choices

3-7 Banishment [1]

If talking can make you feel a little better, Sera, I'm willing to listen to anything you have
to say.
● Express regret over Ren
● Discuss May

3-8 Pressing Matters [2]

Yes. So... the choice is up to you, Sera. Which route do you want to take?
● The secret passage dug by the rebel army → Ending: Failed Mission [1]
● The secret passage in Simon's mansion [1]

3-9 Sneaking In [2]


To unlock: The secret passage in Simon's mansion in 3-8

I don't have much time left. Should I go back to the entrance and continue trying to
escape that way, or should I go to the statues?
● Return to the entrance → Ending: Underwater Prison [1]
● Go towards the statues [1]
↳ (Do I want to take a moment to look at it?)
○ Go to the laboratory
○ Search Amos' study
↳ There's only this locked drawer left.
■ Try to open the drawer
■ Go to the laboratory
3-10 Brennan [2]
To unlock:
Option 1: Go towards the statues and Go to the laboratory in 3-9
Option 2: Go towards the statues, Search Amos’ study, & Try to open the drawer in 3-9
Option 3: Go towards the statues, Search Amos’ study, & Go to the laboratory in 3-9

What should I do?


● Stay
↳ "Leave."
○ Remain
↳ Time passes, but the situation remains completely stagnant.
■ Remain → Ending: Final Trap [1]
■ Leave [1*]
○ Leave [1*]
● Leave [1*]

3-11 Dome Project [1]


To unlock:
Option 1: Stay, Remain, & Leave in 3-10
Option 2: Stay & Leave in 3-10
Option 3: Leave in 3-10

(It's not easy to infiltrate the central circle, but I can't give up. Where could there be
clues?)
● Investigate the scholar's room again
● Investigate elsewhere

3-12 Fallen Pocket Watch [1]

In the darkness, I faintly see the outline of a humanoid figure.


● Step forward
● Keep your distance

Minigame
❖ Need B rating (35 points) or above on the first try to succeed
❖ Need C rating (105 points) or above on the second try to succeed
3-13 Proverb Speaker [1]

No choices

Minigame
❖ Need C rating (175 points) or above on the first try to succeed
❖ Need B rating (35 points) or above on the second try to succeed

3-14 Transaction [1]

You want to thoroughly investigate Brennan? I—


● Agree
● Hesitate

3-15 Risk Decision [1]

I look up and meet Ranae's gaze, her expression seems to still be asking me if I have
made a decision—
● Signal to Ranae
● Take the initiative to step forward

3-16 Another Experiment [2]

(Brennan seems to be waiting for my answer—)


● Pretend to cooperate [1]
● Refuse → Ending: Broken Mask [1]

3-17 Blue Storm Symptoms [1]


To unlock: Pretend to cooperate in 3-16

She stands up, and I know what she wants to do, so I use all my remaining strength to
grab onto Ranae and—
● Explain things to her
● Continue to conceal the truth

3-18 Paternal Love [1]

No one answers.
● Ask again louder
● Approach the door
3-19 Concealed Secrets [2]

(But it might be a bit risky... What should I do?)


● *Go back alone to find Brennan → Unlocks 3-20 [1]
● Meet the underground commander with Ranae → Unlocks 3-21[1]

*Select Investigate the scholar's room again in 3-11 to unlock this option

3-20 High Fever [1]


To unlock: Investigate the scholar's room again in 3-11 and Go back alone to find
Brennan in 3-19

No choices

Minigame
❖ Need C rating (245 points) or above on the first try to succeed
❖ Need B rating (35 points) or above on the second try to succeed

3-21 Suppression [1]


To unlock:
Option 1: Meet the underground commander with Ranae in 3-19
Option 2: Play 3-20

Holding on to this small piece of paper, I make a decision—


● Ask Brennan to verify it
● Keep the paper

3-22 Dust Settles [2]

I—
● Accept → Ending: Underground Light [1]
● Decline → Ending: Infinite Potential [1]

How to unlock in the flowchart


❖ Discuss the experimental data with Yates → Ask Brennan to verify it in 3-21
❖ Discuss physiological changes with Yates → Keep the paper in 3-21
CHAPTER 4
4-1 Hidden Mechanism [2]
To unlock: Sneak into the secret passage in 1-19

(Is there anything special about these reliefs?)


● Investigate the relief of the surface → Ending: Yim’s Mockery [1]
● Investigate the relief of Yim [1]

Minigame
❖ Stop dial in the red zone to succeed

4-2 Experimental Zone Escape [3]


To unlock: Investigate the relief of Yim in 4-1

(The password is a four-digit combination that includes the numbers 1, 2, and 3.)
● 2312 → Ending: Fatal Mistake [1]
● 3121 → Ending: Fatal Mistake [1]
● 1223 [1]

4-3 Atonement [1]


To unlock: 1223 in 4-2

No choices

Minigame
❖ Need B rating (35 points) or above to succeed

4-4 Vengeful Heart [2]

Ren tightly grips my hand, and I choose to—


● Release Ren's hand → Ending: Lost Faith [1]
● Go with Ren – Ren ↑ [1]

4-5 Deceit [1]


To unlock: Go with Ren in 4-4

No choices

Minigame
❖ Need C rating (175 points) or above on first try to succeed
❖ Need B rating (35 points) or above on second try to succeed
4-6 Divergent [2]

With this in mind, I realize that I can no longer hesitate based on how I felt towards Ren in
the past. I must make a decision immediately.
● Reveal the truth and stop Ren [1]
● Keep silent to protect Ren → Ending: Into the Abyss [1]

4-7 Old Base Escape [1]


To unlock: Reveal the truth and stop Ren in 4-6

No choices

4-8 Old City [1]

(I want to...)
● Investigate Dimples' old house
● Wait in place

Minigame
❖ Need B rating (35 points) or above to succeed

4-9 Fateful Encounter [2]

But thinking about our past encounter, I decide to—


● Avoid him → Ending: No Escape [1]
● Secretly follow him [1]

4-10 Completing a Transaction [1]


To unlock: Secretly follow him in 4-9

No choices

4-11 Accelerant Crisis [3]

His madness and persistence are both terrifying...


● *Speak from the heart
↳ After hesitating for a moment, I decide to—
○ Hurry back to the hiding place [1]
○ Search for Shadow to exchange information [1]
● Reprimand Ren → Ending: Imprisoned [1]

*Select Investigate Dimple’s old house in 4-8 to unlock this option


4-12 New Power [2]
To unlock: Investigate Dimple’s old house in 4-8 and Speak from the heart in 4-11

No choices

If you chose Hurry back to the hiding place in 4-11 → Ending: In Hiding [1]
If you chose Search for Shadow to exchange information in 4-11 → Proceed to
4-13 [1]

4-13 Summoning [1]


To unlock: Search for Shadow to exchange information in 4-11 and play 4-12

No choices

4-14 Black Horn Contest [1]

No choices

Minigame
❖ Need C rating (105 points) or above on first try to succeed
❖ Need B rating (35 points) or above on second try to succeed

4-15 Gray [1]

(I—)
● Intervene
● Do nothing

Minigame
❖ Need C rating (245 points) or above to succeed

4-16 Returnee [1]

Commander, why do we have to keep her and waste our inhibitors on her?
● Leave it to the soldiers to handle
● Go and check it out yourself

4-17 Adventure [1]

No choices
4-18 Conspiracy [1]

He seems to be saying something, but I can't hear it clearly.


● Don't let go
● Let go

4-19 Amos’ Lie [2]

No choices

How to unlock in the flowchart


❖ False god refuses to help → Leave it to the soldiers to handle in 4-16 → Ending:
An Ultimatum [1]
❖ Win the help of the false god → Go and check it out yourself in 4-16 → Proceed to
4-20 [1]

Minigame
❖ Need C rating (140 points) or above on first try to succeed
❖ Need C rating (175 points) or above on second try to succeed

4-20 Towards You [3]


To unlock: Go and check yourself in 4-16 and play 4-19

I stand at a newly discovered fork in the road, contemplating what direction to take.
● Turn left → Ending: Going Home [1]
● Turn right
↳ Dimples! Please, stop avoiding me!
○ Inspect carefully → Ending: Going Home [1]
○ *Continue to communicate → Ending: Between Gray and White [1]

*Select Intervene in 4-15 and Don’t let go in 4-18 to unlock this option

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