Fisch FREE OP FARMING SCRIPT NOV 2024
Fisch FREE OP FARMING SCRIPT NOV 2024
Fisch FREE OP FARMING SCRIPT NOV 2024
local config = {
fpsCap = 9999,
disableChat = true, -- Set to true to hide the chat
enableBigButton = true, -- Set to true to enlarge the button in the
shake UI
bigButtonScaleFactor = 2, -- Scale factor for big button size
shakeSpeed = 0.05, -- Lower value means faster shake (e.g., 0.05
for fast, 0.1 for normal)
FreezeWhileFishing = true -- Set to true to freeze your character while
fishing
}
-- Services
local players = game:GetService("Players")
local vim = game:GetService("VirtualInputManager")
local run_service = game:GetService("RunService")
local replicated_storage = game:GetService("ReplicatedStorage")
local localplayer = players.LocalPlayer
local playergui = localplayer.PlayerGui
local StarterGui = game:GetService("StarterGui")
-- Utility functions
local utility = {blacklisted_attachments = {"bob", "bodyweld"}}; do
function utility.simulate_click(x, y, mb)
vim:SendMouseButtonEvent(x, y, (mb - 1), true, game, 1)
vim:SendMouseButtonEvent(x, y, (mb - 1), false, game, 1)
end
function utility.move_fix(bobber)
for index, value in bobber:GetDescendants() do
if (value.ClassName == "Attachment" and
table.find(utility.blacklisted_attachments, value.Name)) then
value:Destroy()
end
end
end
end
function farm.find_rod()
local character = localplayer.Character
if not character then return nil end
function farm.freeze_character(freeze)
local character = localplayer.Character
if character then
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
if freeze then
humanoid.WalkSpeed = 0
humanoid.JumpPower = 0
else
humanoid.WalkSpeed = 16 -- Default WalkSpeed
humanoid.JumpPower = 50 -- Default JumpPower
end
end
end
end
function farm.cast()
local character = localplayer.Character
if not character then return end
function farm.shake()
local shake_ui = playergui:FindFirstChild("shakeui")
if shake_ui then
local safezone = shake_ui:FindFirstChild("safezone")
local button = safezone and safezone:FindFirstChild("button")
if button then
-- Apply big button option from config
if config.enableBigButton then
button.Size = UDim2.new(config.bigButtonScaleFactor, 0,
config.bigButtonScaleFactor, 0)
else
button.Size = UDim2.new(1, 0, 1, 0) -- Reset to default size
if disabled
end
if button.Visible then
utility.simulate_click(
button.AbsolutePosition.X + button.AbsoluteSize.X / 2,
button.AbsolutePosition.Y + button.AbsoluteSize.Y / 2,
1
)
end
end
end
end
function farm.reel()
local reel_ui = playergui:FindFirstChild("reel")
if not reel_ui then return end
replicated_storage.events.reelfinished:FireServer(getupvalue(update_colors, 1),
true)
end
end
end
-- Main loop with rod check, configurable shake speed, and freeze feature
while task.wait(config.shakeSpeed) do
local rod = farm.find_rod() -- Check if player is holding a rod
if rod then
-- Freeze character if enabled in config
if config.FreezeWhileFishing then
farm.freeze_character(true)
end
farm.cast()
farm.shake()
farm.reel()
else
-- Unfreeze character when not fishing
farm.freeze_character(false)
end
end