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The document is a PDF/book titled 'FUJITSU F-BASIC Vol_2.0' created by DaddaRuleKonge, aimed at individuals interested in older computer games. It includes various sections such as a reference guide, demonstration disks, and information on unreleased games, while also encouraging readers to support related websites. The content is primarily based on Japanese sources, and the author acknowledges potential translation errors due to language barriers.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
17 views

FM-7_v2-comp

The document is a PDF/book titled 'FUJITSU F-BASIC Vol_2.0' created by DaddaRuleKonge, aimed at individuals interested in older computer games. It includes various sections such as a reference guide, demonstration disks, and information on unreleased games, while also encouraging readers to support related websites. The content is primarily based on Japanese sources, and the author acknowledges potential translation errors due to language barriers.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 570

FUJITSU F-BASIC Vol_2.

0
Copyright (C) 1981 By FUJITSU/MICROSOFT
570 Bytes Free
Ready

The

Encyclopedia

The Bastardized Version


Volume 2

copy/paste:
DaddaRuleKonge
DaddaRuleKonge
DaddaRuleKonge is someone who are borderline
computer illiterate, non-Japanese speaker, inept in English,
and have horrible grammar.

This is a PDF/book made for people who are interested in older


computer games.
If you are happy with this PDF/book, then please look at some of
the web-sites on the “Reference Guide” page. Find a site that you
like and give them some spending money.
If you are annoyed, or the owner of some of the content i took from
you, send an email to me: sennep@hotmail.com.
Similar books/PDFs in the same format can be found on
http://daddarulekonge.itch.io/

note:
This PDF contains just a fraction of information compared to what
can be found on the Japanese website fm-7.com.
I highly urge you to check the site out if you have found the
content in this PDF interesting.

NoCopyright © 2021 by DaddaRuleKonge


All rights are NOT reserved. EVERY part of this publication may be reproduced, distributed, or transmitted in any form or by any
means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the
publisher. I do not own anything in this book. You use part of this publication on your OWN RISK though, since places in this book
may have a copyright by the original owner.
note:

I can’t read Japanese. And neither does Google Translator...

Expect a lot of translation errors

enjoy...
CONTENT
Reference Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Demonstration Disks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Diskmags, Pack-ins, Compilations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Video Game Books . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 381
Unreleased Games . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 462
Accessories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 481
Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 518
Reference Guide
These are web-sites that i have used a lot for pictures/screenshots and much
of the information. If I have not used wikipedia on a game description, then I
have tried to credit it at the bottom of the text.
I can recommend all of these websites, as they are very informative and fun
to look through. If you are the owner of one of these sites and feel that and
want something removed from this book/PDF, then please send me an e-mail
and i will make the necessary change to your wish.

Cricket Farming Blog Moby Games


“1980s Introducing retro PCs, software, magazines, “MobyGames is the oldest, largest and most accurate
items, etc. Retro Game, PC88, X1, FM77...” video game database for games of every platform
spanning 1979-2014.”
• Used for some pictures and information.
A great site detailing a lot of Japanese games from • Used for some pictures and information.
the early 80s to the 90s. I really recommend this A good site for text and pictures on much of the
site. games released.
https://ameblo.jp/koorogiyousyoku/ http://www.mobygames.com/

Generation-MSX
Gaming Alexandria “Generation MSX is an attempt to catalogue all
“Video Game History and Preservation” software that was released commercially for the MSX
system”
• Used a little for information.
• Not used as a source of information but used
Easily recommended site. Includes scanned mag-
pictures from their video game magazines.
azines and pictures, well informed articles, retro
game dumps, and a lot more A lot of information on the MSX systems. Also
https://www.gamingalexandria.com/wp/ includes a large library of preserved video game
magazine.
https://www.generation-msx.nl/

8
Oh! FM-7
“富士通の’80年代の8ビットPC、FM-7シリー
ズ総合サイト”
• The site I used most for this book/PDF. I used it
for help on game releases, most pictures, info and
description on games. HardcoreGaming101
“Founded in 2004 and looks at everything from
The site is all in Japanese. I don’t understand Jap-
the classics, Japanese import games, arcade and
anese, but by using software, like Google Trans- homebrew.”
late, it is possible to get around the site without
loosing too much in translation errors. This is one • Used the site on some of the games.
of the most detailed and complete sites I have A great site for everything games. Includes in-
seen regarding video game systems. The site is depth articles with pictures on obscure or strange
easy to navigate and includes a web page for each games.
game, complete with pictures, descriptions and
other useful information. If you have an interest The site has also published some books, like one
in early computers, then this site is easily recom- containing overviews of adventure games, Sega
mended. Even for non-Japanese speakers. arcade games, etc.
http://fm-7.com/ http://www.hardcoregaming101.net/

Retro PC Gallery
by
Project EGG Haserin (はせりん)
“We want to be thought of as a part of retro gaming “FM-8/7/77シリーズ関連”
history and culture and make that image known to
even more people around the world as we bring them • Used a little for information.
great entertainment.” A large site with articles and detailed specs cover-
• Not used as a source of information. ing the FM series. Includes info on the different
OS, included software, the systems, etc.
Project EGG is a Japanese PC online digital distri-
bution service for emulated retro games, launched http://haserin09.la.coocan.jp
on 24 November 2001, years before similar serv-
ices from Steam, Virtual Console, or XBLA. The
service is maybe most comparable to gog.com.

https://www.amusement-center.com/en/project/egg

9
FM-8 Demonstration Program
V1.0

Model FM-8

A early demo tape,


Demonstration Disks which was released
around F-BASIC V1.0.
Demo disks were usually accompanied
with the purchase of a computer or hard-
ware.
DEMO
The FM demonstration disks mostly con-
tained small animated graphics demos,
small games, music (mostly classical; Mo-
zart, etc.) and images used for showcasing
the capabilities of the computer.

The FM introductory disks included infor-


mation for the user on different topics, like
handling of hardware, commands, etc. They
could also be used as a retail mode.

These pages includes different demo and


introductory disks released for the FM com-
puter series and hardware. The F-BASIC
disks are also included here. MANGE
For a more detailed list and description on Kaleidoscope demo
each disk, please visit video.
haserin09.la.coocan.jp

GRAPH
Includes a drawing
program using F-
BASIC.

12 • demo
FM-7 Demonstration Program
V3.0

FM-8 Demonstration Program


V2.0 Model FM-7
Tape nr. SM07317-R010
5” disk nr. SM07317-F121
Model FM-8 (V2.0)
Tape nr. SM07217-F901
5” disk nr. SM07217-F023
4 versions of demos for F-BASIC V3.0,
one made for each computer model.
Released around F-BASIC V2.0.
DEMO1 SUB DEMO21 SUB
The tape version came with the FM-8 com-
puter. The tape ver-
sion contains three
programs, two of
which was included in
the previous version;
MANGE and GRAPH.

DEMO

demo • 13
FM-NEW7 Demonstration Program
V3.0 L2.0

Model FM-NEW7
Tape nr. SM07317-F912
5” disk nr. SM07317-F123
3.5” disk nr. SM07317-F128

Contains different FM-77 Demo


graphics demos, mu- V3.0 L2.0
sic samples of Mo-
zart and Tchaikovsky
Suite, etc. Model FM-NEW7
3.5” disk nr. SM07317-F122

DEMO-1

Included with the FM-


77 computer.

DEMO4
Wireframe animation
showcasing the com-
puters VRAM OFF-
SEET scrolling abillity.
DEMO-2
DEMO5

WPDEMO_M FLOWER LOC2.O

Flower animation DEMO6


graphics demo show-
casing the computers
VRAM OFFSEET
scrolling abillity.

TUBULAR SPACE for FM-NEW7

An action shooter originally developed by


Satoh Kazuhiko and published in the I/O Pro-
gram Contest Works 1.

14 • demo
FM-Super Synth
SYNTH BOOT NC5

Model FM-77L2
FM-77L2 Demo Publisher Musical Plan
V3.0 L2.0

Model FM-77L2
3.5” disk nr. SM07317-F131 A demo of Super
Synth 1 released by
Victor Music Industry.
It is used for show-
casing the FM sound
Included with the FM- source.
77L2 computer. The demo is a virtual
piano music software.

An animated video
of a boy which show-
cased the VRAM
scrolling.
FM Synthesis Library
FM MUSIC PLAYER V1.0
A picture book-style
story about two cats.
Model FM-77L2

The program included


An action shooter is called “Music Play-
game. er”, but it seems more
like a music editor.

demo • 15
FM Sound Source Library
FM Sound Card

Model FM sound card


Tape nr. SM07317-J190 Speech Synthesis Card
ONSEI TALK DEMO-O ART-O

A music editor that Model MB22437 / FM77-431


came bundled with 5” disk nr. SM07317-F123 (NEW7)
3.5” disk nr. SM07317-F128 (NEW7)
the FM sound card
3.5” disk nr. SM07317-F122 (FM-77)
(MB22459).

Contains a program showcasing the speech


synthesis card. The demo was released sep-
arately for the NEWFM-7 and FM-77, but the
content is mostly identical.
The FM-77 version was included with the
computer.

FM-NEW7 FM-77

Mouse Set
MICKEY

Model MB22436
5” disk nr. SM07317-F123 (NEW7)
3.5” disk nr. SM07317-F128 (FM-77)

Came bundled with a


mouse and includes
Mickey, a graphic edi-
tor.

16 • demo
FM77AV20 Introductory Disc

An introductory disc
that includes a retail
mode. It emphasizes
mostly on the practical
aspects of the compu-
ter.
FM77AV Demo Disc The disk includes ba-
sic information, like
Demo disk with a built- how to handle data
in “retail mode” for use disks, disk manage-
when it was on display ment, built-in clock
in retail stores. with date and time set-
tings, and a keyboard
practice program with
Japanese and Roman
Retail Mode input.
The retail mode show-
cases the FM77AV’s
abilities, including the Other programs in-
clude color and graph-
computer specifi-
ics comparisons, mu-
cations, information
sic (mostly classical)
on the hardware, dif- and sound samples for
ferent color compari- the FM sound source,
son images, etc. hardware overview
and FM Music Editor
II.
4,096 color mode 8 color mode

It also includes a graph-


ics editor (FM Graphic
Editor V2.0), among
other programs.

4,096 color mode 8 color mode

demo • 17
FM77AV20EX Introductory Disc

FM77AV40 Introductory Disc The FM77AV20EX


disk starts with a
flashy animation of
The AV40 version is the logo.
designed like a paper
manual.

The disk includes ba-


sic information and
The disk includes ba- programs similar to
sic information like the other versions,
how to operate, disk like the built-in clock,
management, over- keyboard practice pro-
view and handling gram, colors compari-
of hardware, built-in son images and hard-
clock, keyboard prac- ware overview.
tice program, color
comparisons, music
and sound samples It also includes FM
for the FM sound Music Editor II V1.1,
source, FM Music music and sound
Editor II and FM samples, FM Graph-
Graphic Editor II, ic Editor V2.0 and
among others. spreadsheet pro-
gram similar to Ex-
cel, among other
things.

4,096 color mode 260,000 color mode

4,096 color mode 8 color mode

18 • demo
FM77AV40EX Introductory Disc

The disk starts with


same startup anima-
tion as the FM77- FM77AV40SX Introductory Disc
AV20EX.

Same startup anima-


tion as the FM77-
The disk includes
AV20/40EX-
similar information
and programs as the
previous versions, like
the built-in clock (with Similar programs like
a new design), hard- before, like a spread-
ware overview, intro- sheet program, infor-
ductions of optional mation and overview
hardware, FM Music on hardware and soft-
Editor II, music and ware, color compari-
sound samples and sons, FM Graphic Edi-
the FM Graphic Edi- tor II, digitized images,
tor II, among others. video and special ef-
fects demos, etc.

4,096 color mode 8 color mode

demo • 19
FM77AV System Disk FM77AV20 System Disk

Model FM77AV Model FM77AV20


Model nr. B273A010

F-BASIC Ver 3.3 Level 20C


F-BASIC Ver 3.3 Level 10 This version came included with the FM77AV20
This version came included with the FM77AV unit. It includes some text files, programs, and
unit. The disk includes some “read-me” files, a music sample of Chopin Waltz.
basic programs, and a music sample of Cho-
pin Waltz.

The disk also includes


a few digitized im-
F-BASIC Ver 3.3 Level 11 ages.
This version came in a voucher attached to the
thermal transfer color printer. It came with a
graphics editor, among other programs.

FM77AV40 System Disk

Model FM77AV20
F-BASIC Ver 3.3 Level 12
A 4096 color screen
save program is in-
cluded in this version. F-BASIC Ver 3.4 Level 10C
Came included with the FM77AV40 unit. It in-
cludes similar content as the others, with some
F-BASIC Ver 3.3 Level 20 files, basic programs and a music sample.
This version was sold
separately on a 3.5”
disk, and not included
with other items.

F-BASIC Ver 3.3 Level 30


This have the same F-BASIC Ver 3.4 Level 20
specifications as F- This was an updated
BASIC V3.3 L30 for version of Level 10C
FM77AV20EX, but the and is similar to the
utility software were FM77AV20EX ver-
removed. sion.

20 • demo
FM77AV20EX System Disk

Model FM77AV20EX

F-BASIC Ver 3.3 Level 30


Came with the FM77AV20EX unit. It includes
similar content as the others, including pro-
grams like calendar and clock settings, disk
backup, mouse support program, read-me FM77AV40SX System Disk
files, etc.

Model FM77AV40SX

F-BASIC Ver 3.4 Level 21


Came with the FM77AV40SX unit and includes
basic programs, text files and color compari-
son images. It also includes the FM Graphic
Editor II V1.0.
FM77AV40EX System Disk

Model FM77AV40EX

F-BASIC Ver 3.4 Level 20


Came with the FM77AV40EX unit and includes
the usual content, with some updates and dif-
ferences.

It also came with a


few images.

demo • 21
Diskmags, Pack-ins, Compilations
These pages lists compilation disks/tapes which contained multi-
ple games. A lot of these were games that was originally released
as type-in programs published in magazines.

Some of these games were also re-releases of commercial soft-


ware.

2-pack Game Series


Black Hole No.1
ブラックホール No.1 2-pack Game Series
Publisher Fuji Acoustic M. Center RAM Black Hole No.2
Release date 1983 ブラックホール No.2

The first of four in the Black Hole se- Publisher Fuji Acoustic M. Center RAM
ries of 2-pack games from Fuji Acous- Release date 1983
tic Microcomputer Center RAM. Both
games are shooters.
Hypersonic
(ハイパーソニック)
Devil Fight A shooter.
(デビルファイト)
A scrolling shooter.

Space Combat
(スペースコンバット)
Wingy Attacker A shooter.
(ウィンギーアタック)
A shooter developed by Toshihiko Kureba-
yashi.

22 • compilations
2-pack Game Series
Black Hole No.3
ブラックホール No.3

Publisher Fuji Acoustic M. Center RAM


Release date 1983
2-pack Game Series
Black Hole No.4
ブラックホール No.4

Publisher Fuji Acoustic M. Center RAM


Release date 1983

Mr.Dolman
(Mr.ドルマン)
An action game.

Fruit Alien
(フルーツエイリアン)
Soldier (ソルジャー)
An action game.
A fixed shooter.

Big Bomber
(ビッグボンバー)
A side-scrolling shoot-
er.
6-Pack Soft
ソフト6本パック

Publisher Tsukumo
Release date 1983

A collection of re-releases. The lineup is


unknown.

compilations • 23
The Adventure
6809 Machine Language Book
ジ・アドベンチャー
6809マシン語ブック
Publisher Shuwa System Trading
Publisher TeleStar Release date 1983
Release date 1987

This disk contain content originally re- Compilation tape


leased in Engineering company’s Intro- featuring mostly ad-
duction to 6809 Assembly Language venture games de-
Programming book—a teaching tool for veloped by Yutaka
learning machine language. Numata.

Two types of programs were on the disk,


an assembler and a game.

The game, which doesn’t seem to have a


title, is a racketball-type game for 2 play-
ers and compatible with joysticks.
Treasure Hunt Adventure
(宝探しアドベンチャー)
Text adventure

Kosodoro Adventure
AH-1S / Out of Body / Zellertle (コソドロアドベンチャー)
AH-1S/幽体離脱/ゼラートル

Publisher I/O Disk Service


Release date December, 1986

A collection of 3 games originally pub- Survival Adventure


lished in the PiO Special No.1 magazine. (サバイバルアドベンチャー)
A role-playing game.

AH-1S
An action game by High School Adventure
BOTSU-MK II. (ハイスクールアドベンチャー)

Text adventure

Out of Body
(幽体離脱) Planet Adventure
An action game by (プラネットアドベンチャー)
Dirty Ito.

Zerator II
(ゼラートルII) Monster Adventure
A role-playing game (モンスターアドベンチャー)
by STT.

24 • compilations
A Pack of 10 Games for Anything
なんでもかんでもゲーム10本パック
Anything Game Pack
なんでもかんでもゲームパック
Publisher Tsukumo
Release date 1984 Publisher Tsukumo
Release date 1984
A compilation pack with 10 games re-
leased earlier as separate games. All A compilation pack with 12 games orig-
but one game was released on the An- inally released separately.
ything Game Pack compilation.

Sphinx
Sphinx (スフィンクス)
(スフィンクス)
Offense and Defense of Saturn Hill
Offense and Defense of Saturn Hill (サターンヒルの攻防)
(サターンヒルの攻防)
Black Jack
Black Jack (ブラックジャック)
(ブラックジャック)
Capricorn on the South Island
Capricorn on the South Island (南の島のカプリコーン)
(南の島のカプリコーン)
Super Star Trek
Super Star Trek (スーパースタートレック)
(スーパースタートレック)
Caesar
Caesar (シーザー)
(シーザー)
Fantastic Chaser
Fantastic Chaser (ファンタスティックチェイサー)
(ファンタスティックチェイサー)
Casino Poker
Casino Poker (カジノポーカー)
(カジノポーカー)
Galamn
Galamn (ギャラムン星人の逆襲)
(ギャラムン星人の逆襲)
Space Combat
Space Combat (スペースコンバット)
(スペースコンバット)
7
7 (7ならべ)
(7ならべ)
51
51

compilations • 25
Athello & Tank Game
Annie’s Casino / Sexy Pinball アセロ&タンクゲーム

アニーズ・カジノ/セクシーピンボール Publisher Tsukumo


Release date 1983
Publisher Compak
Release date 1983 Re-release of two games originally sold
separately.

Super Athello
(スーパーアセロ)

Tank Game
(タンクゲーム)

Annie’s Casino (アニーズ・カジノ) Adult Roulette & Seven Lines


Annie’s Casino, developed by Annie Vannes,
is a poker game where players play against アダルトルーレット&七ならべ
two bunnies.
Publisher Tsukumo
Release date 1983

7
(7ならべ)

Adult Roulette
(アダルトルーレット)
Sexy Pinball
(セクシーピンボール)
A pinball game.

26 • compilations
Run BASIC to Learn With Game
GAMEで覚えるBASIC RUN

Publisher Japan Soft & Hard


Release date 1984
Blackjack & Trump Game 51
A compilation tape released as mail order. ブラックジャック&トランプゲーム51
The tape contain 15 programs and games
originally published in the book BASIC Publisher Tsukumo
RUN to Learn with GAME. Release date 1983

Compilation pack with 2 games released


on other compilation packs and separate-
Music Program (ミュージックプログラム) ly. Both are card games.
A music demo.

URIBLOCK
A puzzle game developed by Kunihiko Tanida. Black Jack
(ブラックジャック)
Othellok (オセロク)
A board game developed by Open-Reach 51
(Ryoichi Okubo).

Mysterious Spanishter (ミステリアスペインター)


Mysterious Spanishter (or Mysterious Paint-
er) is an action game developed by FBS.

3D Meiro (三次元メイロ)
3D Meiro (or 3-Dimension Maze) is a maze City Shooting / Sand Wars
game developed by Shoichi Tamuki.
シティシューティング/サンドウォーズ
Memory Test (メモリーテスト)
Developed by T.Fujino. Publisher Japan Microcomputer Academy
Release date 1983
The Ninja (ザ・忍者)
An action game. The sixth title in JMA’s 2-in-1 Series.
Super Rugby (スーパーラグビー)
An action game developed by Hiroyuki Tan-
aka. City Shooting
(シティシューティング)
FM Derby (FMダービー) An action game.
A simulation game.

Bacterial Warfare (細菌戦争)


An action game developed by M.Yokoyama.
Sand Wars
Hit & Blow (サンドウォーズ)
An action game.
Warkuchi (ワルクチ)
Vehicle Guess (乗りもの当て)
Russian Roulette (ロシアン・ルーレット)
Treasure Hunt (宝さがし)

compilations • 27
Board Game Masterpiece Selection 2
ボードゲーム傑作選2

Board Game Masterpiece Selection 1 Publisher New Planning Company


Release date 1985
ボードゲーム傑作選1

Publisher New Planning Company


Release date 1985 Chinese Checker
(チャイニーズチェッカー)
An optional tape containing programs
A board game.
published in the book of the same name.
Eight of the ten programs were sold on Million Game
two compilation tapes. Most games were (ミリオンゲーム)
done by Michio Suetsugu and originally A board game.
released on the PC-6001.
Backgammon
(バックギャモン)

Invasion Game A board game.


(侵略ゲーム)
Macbeth
A board game. (マクベス)
A board game.
Assault
(アサルト)
An action game.

Checker
(チェッカー)
A board game.

Irusis
(イルーシス)
A board game.

Car Crash / Searcher


カークラッシュ/サーチャー

Publisher Japan Microcomputer Academy


Release date 1983
Cookie
クッキー A 2-in-1 compilation.

Publisher Suzuki Giken It is unknown what kind of game/soft-


Release date 1985-1986 ware the two titles are.

A disk, similar to those included with a


magazine, containing different games,
Car Crash
CG, utilities, etc.
(カークラッシュ)

Searcher
(サーチャー)

28 • compilations
CPU3
Publisher Wonder software
Publisher Compac
Release date 1983 CPU4
Publisher Wonder software
Publisher Compac
Release date 1983
Includes 4 pro-
grams published in This tape includes 4 programs published
CPU No. 3 which in CPU No. 4.
was revised from
Introduction to PC
Graphics.
Grapro F (グラプロF)

Missile Station
Bad Mouth (ミサイル基地)
(バッド・モース) An action game de-
Some sort of action game involving using veloped by Hideki
pumpkin seeds to repel underground crea- Takahata.
tures called Mauth.
According to fm.7.com the controls are dif-
ficult to get used to. Pattern Editor Ver.2
(パターン・エディタ Ver.2)
Some sort of graph-
ics program.

Demon Woods
(デーモンウッド)

Warping Dan An action game de-


(ワーピング・ダン)
veloped by Super Me-
phisto.
A maze game featur-
ing DAN, who was
the mascot character
of I/O.

compilations • 29
Disk FM Vol.2
Publisher Suzuki Giken
Release date January, 1984

The second title


in the series con-
Disk FM Vol.1 tains illustrations,
Publisher Suzuki Giken
games, utilities,
Release date October, 1983 etc.

This software was released with a maga-


zine. It was initially sold for ¥3000, but
this was raised to ¥5000 some reason.

Denomination Calculation
First Armored Fleet-Atlantic Death Fight
6 Types of Illustrations (第一機甲艦隊・大西洋の死闘)
A simulation game.
Submarine Attack
(潜水艦撃沈ゲーム)
An action game.

Road Game
A board game.
Disk FM Vol.3
Publisher Suzuki Giken
Release date May, 1984

Includes two games, as well as illustra-


tions and utilities.

Speeder
Double Rotation
(ダブルローテーション)
A puzzle game.

30 • compilations
Disk FM Vol.4
Publisher Suzuki Giken
Release date 1984 DISK FM & PC Vol. 3
The fourth, and last in the series. Publisher Suzuki Giken
Release date 1985

The third title in the DISK FM & PC se-


Denomination Calculation
ries. The name of this would probably
6 Types of Illustrations have been “DISK FM & PC Summer Is-
sue”, but this is unknown since the soft-
Western Horoscope ware have not been found or archived
(潜水艦撃沈ゲーム) online. The contents of this disk is not
A fortune telling software. known either.

DISK FM & PC Spring Issue


DISK FM & PC 春の号

Publisher Suzuki Giken


Release date March, 1983

DISK FM & PC Winter Issue This disk came with


DISK FM & PC 冬の号 several different
programs, includ-
Publisher Suzuki Giken ing a 3D graphics
Release date 1984
program, an illus-
tration gallery, and
a graph creation tool. However, some
Event Sugoroku programs are for PC-9801.
(イベント・スゴロク)
A board game. Most likely based on E-sug-
oroku (a game which is similar to snakes Compatibility Diagnosis Program
and ladders).
(相性診断プログラム)

1985 Calendar Horoscope software.


(‘85年カレンダー)
This was probably just a calendar for 1985.

PC de Fukuwarai
(パソコンdeふくわらい)
No information on what type of program this is.

compilations • 31
The Deep / Crazy Stone
ザ・ディープ/クレージーストーン

Publisher Japan M. Academy


Release date 1983
Flight Simulator & Space Bee
The third title in Japan Microcomputer
フライトシミュレーター&スペースビー Academy’s 2-in-1 series.
Developer Zero soft
Publisher Carry Lab
Release date June,1983 The Deep
(ザ・ディープ)
An action game.
Includes 2 games.

Crazy Stone
(クレージーストーン)
An action game.

Flight Simulator
(フライトシミュレーター)
A 3D flight simulator.
Galavader / Super Trampoline
ギャラベーダー/スーパートランポリン

Publisher Apollo Technica


Release date 1984

A 2-in-1 pack including two games origi-


nally released separately.
Space Bee
(スペースビー)
A shooter with similarities to Galaga.
Super Trampoline
(スーパートランポリン)

Galavader
(ギャラベーダー)

32 • compilations
EXAS-FM Compiler
Epoch’s World War Game Series
EXAS-FMコンパイラ
Attack on Pearl Harbor &
Developer Wonder Software Air Battle Off Murray
Publisher Compac
Release date 1984 真珠湾攻撃&マレー沖航空戦

Developer Media
A ROM-based BASIC compiler (a com-
Publisher Ponica
piler processes statements written in a Release date May, 1983
programming language and turns them
into machine language or “code” that a
computer’s processor uses).

It supports 90% or more of F-BASIC, and


execution speed is 10 to 100 times faster
than BASIC interpreter. An introductory
article was published in the April 1984 is-
sue of I/O. In 1985, the disc version was
released.
A compilation with two games based on
Two sample games where included with Epoch’s Tsukuda Hobby board games.
the program

Pentomino (ペントミノ) Attack on Pearl Harbor - Tora Tora Tora


(真珠湾攻撃 〜 トラ・トラ・トラ)
A puzzle game that was also released under
the name Plastic Puzzle. The game is only a Simulation game by Takuya Kojima.
demo “video” and not playable.

Air Battle Off Murray -


Sandwich Snake Battle with the Unsinkable Battleship Prince of Wales
(サンドイッチ・スネーク) (マレー沖航空戦 〜 不沈戦艦プリンス・オブ・ウェールズとの戦い)

A snake-like game with puzzle elements. Simulation game by Takuya Kojima.

compilations • 33
FM-8 Program Library
Volume 1
FM-8プログラムライブラリ 第1巻

Publisher ASCII
Release date 1981

The first in the se-


ries of 4 tapes.
This tape includes
7 programs. It also FM-8 Program Library
came included with Volume 2
a book.
FM-8プログラムライブラリ 第2巻
Games featured
Publisher ASCII
here are only the Release date 1981-82
games and hobby
programs. Includes 8 programs.

Rugby (ラグビー) Blackjack & Bonus


Sports game. (ブラックジャック&ボーナス)

A card game.

Dragon Maze Lunar Lander


(ドラゴンメイズ) (ルナーランダー)
Maze game. Probably similar to
the original Lunar
Lander game.

Mahjong (麻雀)
Mahjong game. Summer Winter
(サマーウインター)
A simulation-type
game.

Hyakunin Isshu
(百人一首)
Apparantly a board
game of some sort.

Barricade
(バリケード)
Looks like a snake
type game.

34 • compilations
FM-8 Program Library
Volume 3
FM-8プログラムライブラリ 第3巻

Publisher ASCII
Release date 1981-1982
FM-8 Program Library
Volume 4
FM-8プログラムライブラリ 第4巻
Includes 8 programs.
Publisher ASCII
Release date 1981-82

The last in the series includes another 8


programs.

Othello (オセロ)
A board game.

Biorhythm
(バイオリズム)
Biorhythm program. Reverse (リバース)
Some kind of puzzle
game.

Bowling (ボーリング)
A bowling game.
Mastermind
(マスターマインド)
A puzzle game.

3D Maze (3次元迷路)
A maze game.
Fleet Commander
(フリートコマンダー)
A simulation game.

compilations • 35
FM Circle Program Service
No. 1
FM Circle Program Service FMサークル プログラムサービス 第1号

FMサークル プログラムサービス
Publisher FM Circle Secretariat
FM Circle Program Service is a distri- Release date March, 1988
bution service by Fujitsu. Most of the
software released on these discs were
published earlier in the Oh! FM maga-
zine.
The discs were published monthly, and
a total of 49 issues were published from
March 1988 to March 1992.
The price was ¥1,500 ($15), or ¥1,300
for members.
Some of these games where also re-
leased commercially. Includes 9 programs;
Information and pictures were taken F-BASIC V3.0 Levelε
from fm-7.com.
Ray tracing with BASIC!
(BASICでレイトレーシングを!)

HGPLAY + HGAVDATA
HGFMEDIT
HGFMDATA
BASIC Comprehensive EDITOR II
(BASIC総合EDITOR II)

BASIC checksum
(BASICチェックサム)

Simple Machine Language Input Tool


(簡易機械語入力ツール)

Portrait Jigsaw
(ポートレートジグソー)
A program that allows users to capture an im-
age and turn it into a jigsaw puzzle. The puz-
zle pieces can be set from 3x3 to 10x10.

36 • compilations
FM Circle Program Service
FM Circle Program Service No. 3
No. 2 FMサークル プログラムサービス 第3号
FMサークル プログラムサービス 第2号

Publisher FM Circle Secretariat


Publisher FM Circle Secretariat Release date May, 1988
Release date April, 1988

Includes 11 programs;
File Selector & Loader with Automatic CLEAR Statement
(ファイルセレクタ&自動CLEAR文付きローダ)

Screen Editor For 7 DUET


(7用スクリーンエディタDUET)

HGPLAY + HGAVDATA
HGFMEDIT
Includes 3 programs;
HGFMDATA
BASIC Comprehensive EDITOR II Stereo Music Box Driver for F-BASIC V3.0
(F-BASIC V3.0用ステレオミュージックボックスドライバ)
(BASIC総合EDITOR II)
BASIC Game Creation Package Full Set
BASIC checksum [FM77AV version]
(BASICチェックサム) (BASICゲーム作成パッケージフルセット [FM77AV版])

Simple Machine Language Input Tool A game creation tool for the FM77AV that is
(簡易機械語入力ツール) mainly used for creating action games. It fea-
ture pattern display, collision detection, and
HG PLAY compatible original music data collection
scrolling, in the form of extended BASIC. It is
(HGPLAY対応オリジナル音楽データ集 )
also equipped with a music player for playing
BGM, a character editor, a map editor, etc.,
Tiny Carigraph and a sample game, Atafuta-Burnup!.
(タイニーカリグラフ)
An animation creation editor. Up to 256 pic-
tures can be saved.

BASIC Game Creation Package Full Set


[FM-7 Version]
(BASICゲーム作成パッケージフルセット [FM-7版])
Sideless Othello (サイドレスオセロ) The FM-7 version is a simpler version of the
Some sort of puzzle game. game creation tool. A sample car game is in-
cluded with the program

compilations • 37
FM Circle Program Service
No. 4
FMサークル プログラムサービス 第4号

Publisher FM Circle Secretariat


Release date May, 1988 FM Circle Program Service
No. 5
FMサークル プログラムサービス 第5号
Includes 6 programs;
FILES set with date
Publisher FM Circle Secretariat
(日付けつきFILES一式)
Release date July, 1988
Japanese Communication Card
(日本語通信カード対応NT-Ksys)

High Speed Machine Language Input Tool Includes 5 programs;


(高速機械語入力ツール) FSTERM
Stone of Deity Tiny Interpreter AMI
(STONE of DEITY 〜 落命の神守宮) (タイニーインタプリタAMI)
A role-playing game by Symgo Owno. The Tracer & Disassembler
game is set in a vast maze of 2000 blocks. (トレーサ&ディスアセンブラ)
The goal is to get the “Stone of Deity” that
will end the chaos contaminating the world. Kanko (かんこ)
The game was popular enough to spawn An action game in which players must hit
five sequels. multiple enemies moving around the screen.
The game, developed by Kenzen Katagiri,
was the winner of the ’87 National High
School PC Software Contest.

Sideless Othello (サイドレスオセロ)


A game based on the board game Othello.

Robo-Battle
Some sort of simu-
lation game where
players programs the
movements of robots
and makes them fight
Daswani each other.
A maze-type action game.
The game was the winner of the ‘85 National
High School PC Software Contest.

38 • compilations
FM Circle Program Service FM Circle Program Service
No. 6 No. 7
FMサークル プログラムサービス 第6号 FMサークル プログラムサービス 第7号

Publisher FM Circle Secretariat Publisher FM Circle Secretariat


Release date August, 1988 Release date September, 1988

Includes 4 programs; Includes 4 programs;


Macro Assembler D-ASM 8-color graphic editor GE-8
(マクロアセンブラ D-ASM) (8色グラフィックエディタ GE-8)

Screen Editor BAS-DUET 3D Compatible Ray Tracing


(スクリーンエディタ BAS-DUET) (3D対応レイトレーシング)

ASM-JOIN Variable line number search tool


& string search tool
Crash Block (クラッシュブロック)
(変数行番号検索ツール&文字列検索ツール)
A puzzle game where the player must push
the ball in the direction of the arrow to break GE-8
the blocks. The level is cleared when the A high-performance graphic engine for mag-
player have picked up all the keys and es- azine publication. It features chroma key,
caped through the door. polygon paint, zoom tool, undo function,
The game received the Special award in the etc., including user expansion.
‘85 National High School PC Software Con- It also supports mouse and handy image
test. scanner.

compilations • 39
FM Circle Program Service
No. 9
FM Circle Program Service FMサークル プログラムサービス 第9号
No. 8
FMサークル プログラムサービス 第8号
Publisher FM Circle Secretariat
Release date November, 1988
Publisher FM Circle Secretariat
Release date October, 1988

Includes 3 programs;

Includes 4 programs; C Language Sample Program


(C言語サンプルプログラム)
Oh! FM Music Kit Set
The Pachijan (把智雀)
(Oh!FM音楽キット一式)
The Pachijan (“Wise sparrow / Chinese Spar-
Error Editor & Extended TRON row”) is a game that combines pachinko with
(エラーエディタ&拡張TRON) mahjong.
Lottery Program by Playing Cards
(トランプによる抽選プログラム)

The Big Battle


An action game dedicated to two-player bat-
tles using two joysticks. The goal is to fight
against each other using robots.
Interesting Song Guessing Quiz
The game was developed by by Toshiyuki
(おもしろ曲当てクイズ)
Kamiya.
A music game in which players use a simu-
lated keyboard to guess the song title of the
music that is played.

40 • compilations
FM Circle Program Service
No. 10
FMサークル プログラムサービス 第10号

FM Circle Program Service


Publisher FM Circle Secretariat No. 11
Release date December, 1988
FMサークル プログラムサービス 第11号

Publisher FM Circle Secretariat


Release date December, 1988

Includes 4 programs;
“Night on Bald Mountain” for WHG PLAY
(WHGPLAY用「禿山の一夜」)
Includes 5 programs;
C Source Code Checksum
3.5 inch Disc Label Printing Program (Cソースコードチェックサム)
(3.5インチディスクラベル印刷プログラム) Video Editing Sample Program
Macro printer formatter for Video Converter
(マクロプリンタフォーマッタ) (ビデオコンバータ用ビデオ編集サンプルプログラム)

Pri-Plotter Stone of Deity II: Stolen Stone


Image Scanner Data Simple Database The second title in Symgo Owno’s role-play-
(イメージスキャナデータ簡易データベース) ing series. Compared to the previous game,
which focused mostly on battle, the sequel
Niina’s Run Run Shiritori Game has more role-playing elements.
(にいなのルンルンしりとりゲーム)
A shiritori game (a Japanese word game in
which the players are required to say a word
which begins with the final kana of the previ-
ous word) where players will play against a
character named Niina.

compilations • 41
FM Circle Program Service
No. 13
FMサークル プログラムサービス 第13号
FM Circle Program Service
No. 12
FMサークル プログラムサービス 第12号 Publisher FM Circle Secretariat
Release date March, 1989

Publisher FM Circle Secretariat Includes 5 programs;


Release date February, 1989
Draco C Compatible RAM Disk Driver
(Draco C対応RAMディスクドライバ)

The Horse Race


A horse racing simu-
lator where up to 13
players can play. The
goal is to amass the
most money out of
30,000¥ in 24 races
split over 2 days.

Includes 4 programs;
Zearan
New BASIC Comprehensive Editor A shooter with 5 lev-
HG / WHG fully compatible BGM compiler els. The goal is to
shot as many white
FS Fantavision (FSファンタビジョン) enemies as possible
without shooting the
An animation creation demo.
others.

Harma
An adventure game
with role-playing el-
ements with an em-
phasis on conversa-
tion.
Chameleon Demo (カメレオンデモ)
A graphic demo disk. The Chameleon
changes color by pressing a key. Random Flight
(おまかせ便)
A game used with the voice recognition
cards. Players must move a car and deliver
packages with commands such as “Mae”,
“Migi”, and “Tomare”.

42 • compilations
FM Circle Program Service
No. 14
FMサークル プログラムサービス 第14号

Publisher FM Circle Secretariat FM Circle Program Service


Release date April, 1989
No. 15
FMサークル プログラムサービス 第15号

Includes 4 programs;
“The Blue Danube” for FM Synthesis Publisher FM Circle Secretariat
(FM音源用「美しき青きドナウ」) Release date May, 1989
“Canon” for WHG / HG PLAY
(WHG•HGPLAY用「カノン」)

Final Winner
A war simulation based on aircraft carrier
warfare. Kanji BASIC is required to play with
F-BASIC V3.0.

A Shooting Star
A puzzle game where players must place
Knight obstacles in order to guide a ball to the exit.
A puzzle game where players move a Knight
on squares and collect crystals. The rule is
that knights can only move like the knight in
chess and can never move to a square they
have already been at. It includes 16 levels.
It was developed by Hyogo Prefectural Ash-
iya High School Computer Club and won
the ’88 National High School PC Software
Contest.

compilations • 43
FM Circle Program Service
No. 16
FMサークル プログラムサービス 第16号

FM Circle Program Service


Publisher FM Circle Secretariat No. 17
Release date June, 1989
FMサークル プログラムサービス 第17号

Publisher FM Circle Secretariat


Release date July, 1989

Includes 4 programs;
EDPLAY
Tracer for 6809 Dr. Colombo
(6809用トレーサ Dr.コロンボ)
Includes 4 programs;
Great Crystal (偉大なる水晶)
A simple role-playing game using only text NEW BASIC Comprehensive EDITOR
and graphics for the character. (NEW BASIC総合EDITOR)

Program Published in
“BASIC Program Studio”
(「BASICプログラム工房」掲載プログラム)

Music Program “Turkish March”


(音楽プログラム「トルコ行進曲」)

Mystery Cave Composition of the Universe


(宇宙の構成)
A vertically scrolling action game where
players must pick up fruits while avoiding
enemies.

44 • compilations
FM Circle Program Service
No. 18
FMサークル プログラムサービス 第18号

Publisher FM Circle Secretariat


Release date August, 1989

Includes 4 programs;
Source Generator Dr. Lupine
(ソースジェネレータ Dr.ルパン)

HG Karaoke System &


Corresponding Program “Ki Me Te”
(HGカラオケシステム&対応プログラム「き・め・て」)

Real Number Calculation


Tool for OS-9 Calc
(OS-9用実数計算ツール Calc)

Adress Note

compilations • 45
FM Circle Program Service
No. 19
FMサークル プログラムサービス 第19号
FM Circle Program Service
No. 20
Publisher FM Circle Secretariat
FMサークル プログラムサービス 第20号
Release date September, 1989

Publisher FM Circle Secretariat


Release date October, 1989

Includes 5 programs;
MIT/AV&MIT/7
(MIT/AV&MIT/7)

Runser Includes 4 programs and games;


Permanent Calendar & OS-9 Go board software
Time Display Program 3D Maze
(万年カレンダ&時刻表示プログラム)
Special Purpose Picture Editor: TyPE
Dr. Transfer (Dr. トランスファー) (特殊用途用ピクチャーエディタ: TyPE)
A graphic editor dedicated to 260,000 color A graphic editor with a function to display the
mode. Equipped with various functions such completed picture with dithered graphic.
as polygon paint, opacity, and image copy.

SEIZI-MGR C.N.A
A simulation game where the goal is to be- A puzzle game.
come Prime Minister. Players start as a new
member in politics who must work himself
up with the use of political contributions, a
speech, and promotions.

46 • compilations
FM Circle Program Service FM Circle Program Service
No. 21 No. 22
FMサークル プログラムサービス 第21号 FMサークル プログラムサービス 第22号

Publisher FM Circle Secretariat Publisher FM Circle Secretariat


Release date November, 1989 Release date December, 1989

Includes 7 programs;
Programmable Keyboard
(プログラマブルキーボード)

FM LIFE GAME

FM Jigsaw Puzzle
Users can transform
Includes 4 programs;
any graphic picture TyPE Sample Data
into a 100 piece or (TyPE サンプルデータ)
200 piece jigsaw puz-
Music Program for HG “The Magic Flute Overture”
zle.
(HG用音楽プログラム「魔笛 序曲」)

Dr. Transfer 4096 (Dr. トランスファー4096)


The Submarine
This was a 4096-color version of Dr. Trans-
(ザ・サブマリン)
fer which was first released in issue 19. The
A simulation game. original version was only compatible with
Players use the war the FM77AV, but this is compatible with all
ship Fubuki to sink all FM models.
the submarines in the
area. Other than the dis-
play color being
4096 colors, it seems
Matching Pairs Game
that the rest of the
(神経衰弱ゲーム)
program is identical.
Memory game.
Fantasy Troops
A war simulation game in which players fight
The Niji Story against an enemy army in order to recapture
A role-playing game a castle. It also includes fantasy elements
where players control where some soldiers have the ability to cast
Mira who must save magic.
a village. The game received the Excellence Award in
the ‘88 National High School PC Software
Contest.
The Bishi Bashi
Love Story
An action game.

compilations • 47
FM Circle Program Service
No. 24
FMサークル プログラムサービス 第24号

FM Circle Program Service


No. 23 Publisher FM Circle Secretariat
Release date February, 1990
FMサークル プログラムサービス 第23号

Publisher FM Circle Secretariat


Release date January, 1990

Includes 3 programs;
Meteorological Data Software Weather 1
(気象データソフト ウェザー1)

Battle Royal in the Sky! Includes 5 programs;


An action game that can be played by up to Crash Disk Repair Program
8 players at the same time. Players control
(クラッシュディスク修復プログラム)
their own fighter and defeating enemy planes
while sharing the keyboard. Sample Collection for Expansion SubSystem
(増設サブシステム用サンプル集)

Optimizer Wright Brothers for 6809


(6809用オプティマイザ ライト兄弟)

Planetary Orbit Calculation Program


(惑星軌道計算プログラム)
PEDIT Mk.8 A program that displays the positions of the
A bitmap (raster planets in the solar system based on the time.
graphic) FM77AV
graphic editor. Users
can also use tools,
like mosaic, blur, and
dithering. The soft-
ware is compatible
with FM Graphic Edi-
tor v1.0. Rule (掟)
Two teams, the “Eagle Squirrels” and the
“Wolf Rabbits”, must fight each other for oxy-
gen by eating all the grass. The one with most
team mates after 20 rounds win the game.

48 • compilations
FM Circle Program Service
No. 25
FMサークル プログラムサービス 第25号

Publisher FM Circle Secretariat FM Circle Program Service


Release date March, 1990
No. 26
FMサークル プログラムサービス 第26号

Publisher FM Circle Secretariat


Release date April, 1990

Parasite
A role-playing game
where players fight
against aliens.

Stone of Deity III: Burlesque Includes 3 programs;


The third title in the
series introduced Talking Voice +
new elements, like a Sample Voice Data Collection
4D maze and a party (しゃべるんどすえ+サンプル音声データ集)
system.
Runser

Yaki-Yaki Street Merchandising Hatsukuman


A simulation game (マーチャンのハツクマン)
where players makes An action game simil-
imagawayaki (a stuffed iar to Pac-Man.
pancake).

Mistily
Famous doctor appears:
Casebook Part 1 Wrist that was too long
An adventure game set in the West where
players control Watson, from Sherlock Hol-
mes, who have to investigate a murder.

compilations • 49
FM Circle Program Service
FM Circle Program Service No. 29
No. 27 FMサークル プログラムサービス 第29号
FMサークル プログラムサービス 第27号

Publisher FM Circle Secretariat


Publisher FM Circle Secretariat Release date July, 1990
Release date May, 1990

Includes 4 programs;
Includes 4 programs;
Analog Joystick Driver
Boiled Machine (ごった煮マシン) (アナログジョイスティックドライバ)

Cartoon Character Sprite Font Generator


Three-dimensional Program (スプライトフォントジェネレータ)

(漫画キャラ立体化プログラム) Out Line


BASIC Variable Frequency Counter Graphic Data (グラフィックデータ)
(BASIC変数頻度カウンタ)

Biorhythm (バイオリズム)

FM Circle Program Service


No. 31
FM Circle Program Service FMサークル プログラムサービス 第31号
No. 28
FMサークル プログラムサービス 第28号
Publisher FM Circle Secretariat
Release date September, 1990
Publisher FM Circle Secretariat
Release date June, 1990
Includes 2 programs;

Includes 2 programs;
3D Surface Model Creation
/ Display Tool Ssystem
Echo Machine Voice is a Magician (3Dサーフェスモデル作成・表示ツール Ssystem)
+ Sample Data MS-DOS ⇔ F-BASIC
(エコーマシン 声は魔術師+サンプルデータ)
File Converter MS-FBAS
Mental Arithmetic Exercise Program (MS-DOS⇔F-BASICファイルコンバータ MS-FBAS)
(暗算演習用プログラム)

50 • compilations
FM Circle Program Service
No. 32
FMサークル プログラムサービス 第32号
FM Circle Program Service
No. 30
FMサークル プログラムサービス 第30号 Publisher FM Circle Secretariat
Release date October, 1990

Publisher FM Circle Secretariat


Release date August, 1990 Includes 2 programs;
High-speed Communication Software with
built-in editor Micro JunTERM-N & JunTERM-V
(エディタ内蔵型高速通信ソフト
Micro JunTERM-N&JunTERM-V)

“Moldau” for HG PLAY


(HGPLAY用「モルダウ」 )

Metal-X- FM Circle Program Service


A scrolling shooter compatible only with the
No. 33
FM77AV. Gameplay is similar to Xevious
and Gradius. FMサークル プログラムサービス 第33号

Publisher FM Circle Secretariat


Release date November, 1990

Final Winner II
The sequel to Final Winner which was re-
leased in the 14th issue. The object of the
game is to sail over 1000 nautical miles to
Spruance Island while avoiding air raids.

Includes a program;
Runser System +
Hypertext Tool Rr-GEAR
(Runserシステム+ハイパーテキストツール Rr-GEAR)

compilations • 51
FM Circle Program Service
No. 35
FMサークル プログラムサービス 第35号

Publisher FM Circle Secretariat


FM Circle Program Service Release date January, 1991
No. 34
FMサークル プログラムサービス 第34号
Includes a program;

Publisher FM Circle Secretariat Collection of Classical Music Data


Release date December, 1990 (クラシックミュージックデータ集)

Includes 2 programs;
Dotchirake (ザ・ゲームバー)
FM Circle Program Service
No. 36
Super Sound Monitor
FMサークル プログラムサービス 第36号
Some sort of program.

Publisher FM Circle Secretariat


Release date February, 1991

Stone of Deity IV:


Mysterious Circles of Adolescents
The fourth in the series changed the battle
system, and the story was further developed.

52 • compilations
FM Circle Program Service
No. 37
FMサークル プログラムサービス 第37号

Publisher FM Circle Secretariat


Release date March, 1991
FM Circle Program Service
No. 40
Includes a program; FMサークル プログラムサービス 第40号

Runser Utility Collection


(Runserユーティリティ集)
Publisher FM Circle Secretariat
Release date June, 1989

FM Circle Program Service


No. 38
FMサークル プログラムサービス 第38号

Publisher FM Circle Secretariat


Release date April, 1991

Includes 2 programs;
Includes 2 programs;
Icon Editor for Rr-GEAR
Biomorph (Rr-GEAR用アイコンエディタ)
(バイオモルフ)
Columns (コラムス)
Music data “Die Walküre’s Riding” A version of the match-three puzzle video
(音楽データ「ワルキューレの騎行」) game created by Jay Geertsen in 1990.
It involves arranging falling blocks in such a
way as to clear them.

FM Circle Program Service


No. 39
FMサークル プログラムサービス 第39号

Publisher FM Circle Secretariat


Release date May, 1991

Includes a program;
Runser Utility Program Collection
(Runser ユーティリティプログラム集)

compilations • 53
FM Circle Program Service
No. 42
FM Circle Program Service FMサークル プログラムサービス 第42号
No. 41
FMサークル プログラムサービス 第40号
Publisher FM Circle Secretariat
Release date August, 1991
Publisher FM Circle Secretariat
Release date July, 1991

Stone of Deity V
The fifth game in
Metal-X- II Symgo Owno’s role-
The sequel to Metal -X- which was included playing series. New
in issue 30. The game includes boss char- features in the game
acters, different types of weapons and more includes a multi-
enemies. party system, story
development, and a
“PLUS mode” that
removes money and
experience points.
Characters will also
become stronger as
the player progress-
es in the game.

54 • compilations
FM Circle Program Service
No. 45
FMサークル プログラムサービス 第45号

Publisher FM Circle Secretariat


Release date June, 1989

FM Circle Program Service


No. 43
FMサークル プログラムサービス 第43号

Publisher FM Circle Secretariat


Release date September, 1991

Includes a program; Includes a program;

Runser Utility Collection Utility collection for Runser


(Runser用ユーティリティ集)
(Runserユーティリティ集)

FM Circle Program Service FM Circle Program Service


No. 44 No. 47
FMサークル プログラムサービス 第44号 FMサークル プログラムサービス 第47号

Publisher FM Circle Secretariat Publisher FM Circle Secretariat


Release date October, 1991 Release date January, 1992

Includes a program;
Utility Collection for
Personal Computer Communication
(パソコン通信用ユーティリティ集)

Includes a program;
Runser Utility Collection
& Source Collection
(Runserユーティリティ集&ソース集)

compilations • 55
FM Circle Program Service
No. 46
FMサークル プログラムサービス 第46号
FM Circle Program Service
No. 48
FMサークル プログラムサービス 第48号

Publisher FM Circle Secretariat


Release date July, 1991
Publisher FM Circle Secretariat
Release date February, 1992
It seems to be a collection of demo games

Stone of Deity VI
Arios Pattern Chaser!
(アリオス) (チェイスゲーム) The sixth and final game in the series.
Action game Action game

Saginander2 Block Alignment


(サギナンダ2) (ブロック合わせ)

Action game Puzzle game

Night Racer Alpha


Racing game Action game by FM Circle Program Service
No. 49
FMサークル プログラムサービス 第49号

Crab Competition Cat Hunt


(蟹の競争) (猫さがし)
Publisher FM Circle Secretariat
Simulation game Puzzle game
Release date October, 1991

The final disk in the series.


think Get Ready for the Weather Tomorrow!:
Takatoshi’s excursion
Puzzle game (明日天気にな~れ! 〜 貴俊君の遠足) Oh! FM & TOWNS ‘87 -’91
Puzzle game Total Index All Data
(Oh!FM & TOWNS ‘87~’91年度総索引全データ)

56 • compilations
FM Practice Graphics Fun Microcomputer No.2
たのしいマイコン No.2
FM実践グラフィックス
Publisher ASCII
Publisher Shanhaitang
Release date 1983
Release date 1984-85

A collection of four A compilation disk


graphics programs that was part of
published in a book the Fun Microcom-
of the same name. puter program that
It seems to have was broadcast on
been sold as mail NHK at the time.
order only. It looks like the
first volume that
it does not include
Sketch Board any homebrew pro-
(スケッチボード)
grams.

3D World V2
Sketchbook
3D World V2.1 Hispeed Version
(便利なスケッチ・ブック)
3D Ground V2 A graphics editor

Anime
(アニメに挑戦)
A program that dis-
plays simple “line art”
Ice Ball / Native House / Fire Mouse animations.
アイスボール/ネイティブハウス/ファイアーマウス

Publisher Shogakukan Production Stereo Graphics


(Popcom Program Service) (ステレオ・グラフィックス)
Release date 1984
Looks like a program
where users can cre-
A pack of 3 games, which were first sold
ate anaglyph images.
separately. The games were made by
Naoji Kato.
Enjoy the Changes
in Shapes
Ice Ball (図形の変化を楽しむ)
(アイスボール)

Fire Mouse
(ファイヤーマウス) 3D View
(立体の奥行きをみる)
Natives House
A program where us-
(アイスボール)
ers can view 3D im-
ages from different
angles.

compilations • 57
Oak Fantastic Cubic Part I / Part II
オーク・ファンタジックキュービック PART I・PART II

Developer Kyoto Computer Brains


Publisher Oak
Release date Puzzle
Flight Simulator & Space Bee Genre 1983(?)

フライトシミュレーター&スペースビー Includes two games which had already


been released separately. Gameplay
Developer Zero soft
Publisher Carry Lab
are reminiscent of the Rubik’s Cube.
Release date June,1983

Includes 2 games.
Oak Fantastic Cubic Part III / Part IV
オーク・ファンタジックキュービック PART III・PART IV

Developer Kyoto Computer Brains


Publisher Oak
Release date Puzzle
Genre 1983(?)

The two last titles in the puzzle series.

Flight Simulator
(フライトシミュレーター)
A 3D flight simulator.

Golf Island Special


ゴルフアイランド スペシャル

Developer Technosoft
Release date 1984

Space Bee
(スペースビー)
This is a re-release
A shooter with similarities to Galaga.
of Golf Island and
includes the Ex-
pansion Course 4.

Golf Island
(ゴルフアイランド)

Golf Island: Expansion Course 4


(ゴルフアイランド 拡張コース4)

58 • compilations
FM-7 7FAN BOOKS 1 Volume 1 FM-7 7FAN BOOKS 1 Volume 2
FM-7 7FAN BOOKS 1 第1巻 FM-7 7FAN BOOKS 1 第2巻

Developer Technical Review C. Developer FM Circle Secretariat


Release date September, 1983 Release date March, 1989

These are games published in the The second tape includes another 5
FM-7 7FAN BOOKS 1 magazine. 10 programs. The games were also re-
games were split onto two tapes. leased on the G Soft series of compila-
tion disks.

Rabbit and
Apple Tree
(うさぎ君とりんごの木) Kenchor
Action game (ケンチョール)
Action game

Helicopter
Support Operation
(ヘリ支援作戦) FM Music Editor
Action game. Music editor by
TAROU.

Sengoku Warlord
(戦国武将)
Simulation game. U-SHI-SHI
Action game by
H.Sonehara.

THE Vegetables
(THE 野菜)
Action game. Meteos Game
(METEO)
Action game.

Pattern Editor
(バリケード)
Graphics editor. Laser Crash
Action game by Mi-
chio Ichida.

compilations • 59
FM-7 7FAN BOOKS 2 Volume 2
FM-7 7FAN BOOKS 2 第2巻

Developer Technical Review C.


Release date 1983

FM-7 7FAN BOOKS 2 Volume 1 The second volume contains four games.
FM-7 7FAN BOOKS 2 第1巻

Developer Technical Review C. Lolicon Turning


Release date 1983 (ロリコンめくり)
Board game featuring adult content.
These are games published in the
FM-7 7FAN BOOKS 2 magazine. 12
games were split onto three tapes.

Red Ninja
(赤忍者)
Action game Clay Shooting
Action game

Insect Hunter
(インセクトハンター)
Action game by Yu-
taka Iwadare.

Sushi Detective Team


(おすし探偵団)
Tank Wars
Action game Puzzle game

Random 25
(ランダム25)
Board game by Yu- Legruss
taka Iwadare.
Action game by Michio Ichida.

60 • compilations
FM-7 PC Wonderland
FM-7 パソコンワンダーランド

Developer O & K PC Classroom


Release date 1983

This was an optional tape containing


programs published in FM-7 PC Won-
FM-7 7FAN BOOKS 2 Volume 3 derland, a book published by Kosaido
Publishing Co., Ltd.
FM-7 7FAN BOOKS 2 第3巻

Developer Technical Review C.


Release date 1983 Hunting Tiger Mad Rusher
Action game Action game
The third volume contains the last four
games. Sky Circus Missiler
Action game Action game

Cavera’s Horror Sky Circus


(キャベラの恐怖)
Action game
The Escape 1999 Action game

Action game Amidaras ALPHA


(アミダラス)
Action game
Action game
Get Lost / Maze Calculation Puzzle
(迷路) (計算パズル)

Action game Puzzle game


Bomber 15 Puzzle Inverted Puzzle / Flipping Puzzle
(15パズル) (反転パズル)
Action game by Yu- Puzzle game Puzzle game
taka Iwadare.
Jump Maze FIGIC
(ジャンプ迷路)
Action game
Puzzle game
Alphametics with Blanks / Rat Trap
Insect Eating
Monitor Panic (虫食い算)
Action game

(モニターパニック) To the Number / A Count


Action game by Yu-
(数あて)

taka Iwadare. Searching for Words /


Looking for Words
(言葉探し)

Rubik’s Cube / Magic Square


Break Block (魔方陣)

Action game Robot Chase FIGIC


Action game

Rat Trap
Robot Chase

compilations • 61
FM-7 / FM-8 Harumi’s Game Library
FM-7/FM-8 はるみのゲーム・ライブラリー

Publisher Natsumesha
Release date 1983
Developer Harumi Takahashi

A tape containing 20 action games cre-


ated by Harumi Takahashi, a regular con-
tributor to the Micon BASIC Magazine
and said to be a high school girl. Most of China Syndrome
them are small games that use character (チャイナ・シンドローム)

graphics.

Space Strats Jumping Alien


(スペース・ストラクツ) (ジャンピング・エイリアン)

Super Simon Walkman Game


(スーパーサイモン) (あるけあるけゲーム)

A snake type game.

Building Crash! Typing Lesson


(ビルディング・ クラッシュ!) (タイプ練習(ゲーム編))

Lawn Mower MARS


(しばかりゲーム)

Heiankyo Alien The Dust Man


(Special Edition) (宇宙のゴミやさん)
(平安京エイリアン (特別編))

The Shark Pipe and Mouse


(いなばのしろうさぎ) (水道管とねずみさん)

62 • compilations
FM-7 / FM-8 Harumi’s
Game Library PART II
FM-7/FM-8 はるみのゲーム・ライブラリー PART II

Developer Natsumesha
E.T. Release date 1983

The second title contains another 20


action games by Harumi Takahashi.

Shoplifter
(まんびき少年ゲーム) Gun Fish Penguin Land
(てっぽううおくん) (ペンギンランド大混乱)

Block Break Paint Man


(ブロックくずし) (ペンキマン)

King Kong Jr Orienteering Cushion Ball


(キング・コングJr.) (オリエンテーリング) (クッション・ピンボール)
A simplified version of
Donkey Kong. The Gang Eccentric Runner
(ギャングゲーム) (ひねくれランナー)

Leser Tank UFO Shooting


The Gunman (レーザー・タンク) (ナゾの円盤UFO)
(マック)
Merry Popins Snake & Mouse
(メリー・ポピンズ) (パックンねずみさん!!)

The Bat Asterisk


(とべとべコウモリくん!) (アスタリスク伝説)
Auto Race
(オートレース)
Meteo River Patrol
(レスキュー・ボート)
Alien Hunter
(Special Edition) Nyan Nyan!
(エイリアン・ハンター (特別編)) (ピッたしニャンニャン!)
Orientaring 1300
(オリエンテーリング1300)
Exploration
(地底探険ゲーム)

Panther

Honey Bee
(みつばちマーヤの冒険) Panther

Exploration Nyan Nyan!

compilations • 63
FM-7 Mori-kun’s Game Collection
PART-1
FM-7 森くんのゲームコレクション PART-1

Developer Natsumesha
Release date 1983 FM-7 Mori-kun’s Game Collection
Mori-kun’s Game Collection, like the PART-2
Harumi Takahashi Collection, is an op- FM-7 森くんのゲームコレクション PART-2
tional tape containing 11 action games
created by Yoshinao Mori, who was ac- Developer Natsumesha
tive in Micon BASIC Magazine. Release date 1984

The second tape contains 16 action games.

ONGAKU
Time Walker Candy World

I Cat’s Eye

Yomichi Green Hopper

Samady What Egg is This?

LAP Goose Goose Goose

Preadess Dance!

Calendar King Cobra

Coin Land Mad Mouse


A game set in an arcade. Players can choose A Heart of Oak
to play from six game consoles, each with
it’s own game. Dig Wan !!
Merry Go Round
Jungle
Dandelion
Neo Nights
Preadess Calendar Talk Back
Octopus Octopus

Coin Land

64 • compilations
FM-7 / FM-8 Harumi’s
Game Library PART II
FM-7/FM-8 はるみのゲーム・ライブラリー PART II Graphic Toolset
グラフィックツールセット
Developer Natsumesha
Release date 1983
Publisher Technosoft
The second title contains another 20 ac- Release date 1983
tion games by Harumi Takahashi.

Includes two graph-


Operation D ic editors. Pattern
Editor had already
(オペレーションD)
been released com-
A horizontally scroll-
mercially.
ing shooter.

Star Dash
(スターダッシュ)
Shooter. A sequel
was later released. Pattern Editor
(パターンエディター)

Luna City SOS Line Editor


(ルナシティSOS) (ラインエディター)
A shooter. The player A graphic editor.
must shoot aliens in
order to save the city.

Alien Part III


(エイリアン Part III)
An action game.

compilations • 65
Graphic Baseball Game
Hazard / Graphic Art
ハザード
グラフィック野球ゲーム/グラフィックアート
Publisher Compac
Publisher Wonder Software
Release date 1984
Publisher Compac
Release date April, 1983
Includes 3 games.

A 2-in-1 pack in-


Push-Pull cluding two pro-
grams originally
An action game.
published in the
first issue of In-
troduction to PC
Graphics maga-
Mad Logic (マッド・ロジック) zine.
An action game set on a printed circuit board.
The game won the Jury Encouragement
Award in the 2nd I/O Program Contest.
Super Baseball Simulation
(グラフィック野球ゲーム)
A baseball game developed by K.Katoh.
Players can choose to play as either Yomiuri
Giants or the Hanshin Tigers.

Hazard (ハザード)
A shooter.
The game won the Jury Encouragement
Award in the 2nd I/O Program Contest.
Graphic Art Program
(グラフィックアート)
Some sort of graph-
ics editor.

66 • compilations
GTF-2
GTF-1 Fantam
Gambler ウォーター・ワークス
ギャンブラー
Developer Compac
Release date 1984
Developer Wonder Software
Publisher Compack This compilation pack came with 4
Release date 1983
games. The compilation came on both
This compilation pack Includes 3 games. tape and 5.25 floppy.

New Hanafuda Koikoi Nine Gate


(ニュー花札コイコイ) (ナインゲート)

A remake of an earlier game called Graphic The game is a mix of


Hanafuda Koi-Koi. shooting and mah-
jong.

Fruit Panic
(フルーツパニック)
A maze game in
which players shoot
CHIBI 2 pellets at enemies
and pick up fruit.
A pinball game.

Fantam
(ファンタム)
A game based on
the board game
Gomoku, also called
The Domino (ドミノ) Five in a Row.
A domino game.

3-D Blocker
(3-Dブロッカ)
A 3D version of the
Breakout game.

compilations • 67
G Soft 1
Laser Crash
Publisher Technical Review Company
Release date 1984(?)
G Soft 3
The G Soft titles were re-releases of
games already featured in the FM-7 Lolicon Turning
7Fan Books series. Publisher Technical Review Company
Release date 1984(?)
The G Soft series consists of five vol-
umes with four titles each.
The section on the FM-7 Fan Books comp - (FM-7 7Fan Books 2 Volume 3);

compilations includes more information The Escape 1999


on the games. comp - (FM-7 7Fan Books 2 Volume 2);

Lolicon Turning
comp - (FM-7 7Fan Books 1 Volume 2); (ロリコンめくり)

Laser Crash Clay Shooting


U-Shi-Shi comp - (FM-7 7Fan Books 2 Volume 1);

comp - (FM-7 7Fan Books 1 Volume 1); Random 25


(ランダム25)
Rabbit and Apple Tree
(うさぎ君とりんごの木)

Helicopter Support Operation


(ヘリ支援作戦)

G Soft 4
Legruss
Publisher Technical Review Company
G Soft 2 Release date 1984(?)
Red Ninja
Publisher Technical Review Company comp - (FM-7 7Fan Books 2 Volume 2);
Release date 1984(?)
Legruss
comp - (FM-7 7Fan Books 2 Volume 3);
comp - (FM-7 7Fan Books 2 Volume 1);
Break Block
Red Ninja
(赤忍者) Bomber
comp - (FM-7 7Fan Books 2 Volume 1);
Tank Wars
Insect Hunter
comp - (FM-7 7Fan Books 1 Volume 1);
(インセクトハンター)
Sengoku Warlord
(戦国武将)

Kenchor
(ケンチョール)

68 • compilations
Game Soft Select 4
G Soft 5
Publisher Japan Soft & Hard
Terror Time Release date 1984

Publisher Technical Review Company This compilation pack includes 4 games.


Release date 1984(?) Except for Penguin 2 and Muscat Block,
the games had already been released
commercially.
comp - (FM-7 7Fan Books 1 Volume 2);

FM Music Editor
comp - (FM-7 7Fan Books 1 Volume 1); Explorer
THE Vegetables (THE 野菜)
Little Gang
comp - (FM-7 7Fan Books 2 Volume 2);
(リトルギャング)
Monitor Panic (モニターパニック)
Penguin
Horror Guy Time (恐怖のオヤツタイム) (ペンギンくん)
This is the only game not released on the
FM-7 7Fan Books series. It is an action
Penguin 2
(ペンギンくん2)
game developed by Denken and Hiroyuki
Moriya This is a speedup version of Penguin. It was
not released commercially.

Muscat Block
(マスカットブロック)
A breakout clone.

Renju & Concentration Lupine IV / Atlantis


連珠&神経衰弱 ルパン四世/アトランティス

Publisher Tsukumo Publisher Japan M. Academy


Release date 1983 Release date 1983

A 2-in-1 pack including two board games A 2-in-1 compilation. No information on


originally released separate. what type of games these were.

Lupine IV
Renju
(ルパン四世)
(連珠)
Atlantis
Concentration
(アトランティス)
(神経衰弱)

compilations • 69
Introduction to PC Graphics 2
パソコングラフィックス入門2

Publisher Wonder software


Publisher Compac
Release date 1983

This tape con-


How to Make Key Input of a tains five programs
Personal Computer / published in the
Word Processor 10 Times Faster second issue of
パソコン・ワープロのキー入力を10倍速くする法 Introduction to
Computer Graph-
Publisher Technical Review Company ics (I/O separate
Release date 1984
volume), a maga-
An optional disc containing six games zine released in
and programs published in the book of conjunction with
the same name. the TV program
Compute Naru.

Basic Practice Program (基本練習プログラム) The Frog


Speed ​​Test (スピードテスト) (道くさピョン太)
An action game.
Editor (エディター)
Key Board Game (フーセンゲーム)
An action game developed by M.Hirose and Sunday Painter
originally released for the PC-9801.
(日曜画家)
An updated version
UFO Game (UFOゲーム)
of Graphic Art.
A typing game for practicing words and
phrases by shooting falling letters.
Landscape Animation
(風景アニメーション)
An animation demo
of a waterfall.

Conveyor Game (コンベアゲーム) Spider Attack


(スパイダーアタック)
An action game.
A shooter.

Sound Editor
(サウンドエディタ)
A program for creat-
ing various sounds.

70 • compilations
Using Subroutines and Generators
How to Make F-BASIC Games
サブルーチンとジェネレータを使った
F-BASIC ゲーム作りのノーハウ Mega Bank Robbery &
Publisher Narashino Microcomputer Club
Square Poker
Publisher Shanhaitang 大銀行強盗&スクエアー・ポーカー
Release date August, 1984
Publisher Ponyca
Software from a book of the same name. Release date April, 1983

A compilation pack of two games.


Tower of Hanoi Both games were developed by Space
(HANOIの塔)
Lamb.
A puzzle game.

Micro Pattern Generator


(マイクロ・パターン・ジェネレータ)
Square poker (スクエアー・ポーカー)

An editor. A board game that combines elements of


Bingo with a game of Poker.
15Puzzle
A puzzle game.

UFO and Laser Cannon


(UFOとレーザー砲)
An action game.

UFOs and Missiles


(UFOとミサイル) Big Bank Robbery (大銀行強盗)
An action game. An action game.

Micro Sound Generator


(マイクロ・サウンド・ジェネレータ)
An editor.

compilations • 71
Moon Soldier
ムーンソルジャー

Publisher Compac
Milky Cat Release date 1984
ミルキーキャット

Publisher ASCII Moon Soldier


Release date 1984 (ムーンソルジャー)
A 3D shooter set on the moon. Players con-
trol an armored warrior who must destroy 30
A compilation pack different enemies.
including two games. Developer was Kotaro Nishiyama.
Both are action
games with building
modes.

Milky Cat
(ミルキーキャット) Spike
A Pengo style game where the goal is to kick (スパイク)
a milk bottle to get rid of the mice. An action game with building elements.
The developer was Hiroyuki Sonobe. Players control a character who must de-
stroy enemies by kicking a ball at them.

Milky Cat Part 2: Candy Way Luna City SOS


(キャンディウェイ) (ルナシティSOS)
A maze game were the goal is to eat the The game is a shooter by Yunmeng origi-
cakes found around the level. nally for the PC-8001. The porting was done
by Toshihiko Kurebayashi.
The goal of the game is to shoot aliens in
order to save the city.
The game was also released in the GTF-3
compilation pack.

72 • compilations
Manba Ticket / Derby
万馬券/ダービー

Publisher Technosoft
Release date August, 1983

A 2-in-1 game pack. Both games where


orgininally released on the PC-8001. Mahjong Madness /
Shogi Madness Set
麻雀狂・将棋狂セット

Derby Publisher Bing


(ダービー) Release date 1985
A horse race betting
game where players A compilation disk including two board
bet on which horse games initially released separately.
they think will win.
It seems like the compilation received a
re-release called Mad Pack II.
Ten Thousand Horse Tickets
(万馬券)
A horse race prediction software where Mahjong Madness
players get tips on which horse they should (麻雀狂)
bet on. Mahjong game.

Shogi Kyo
(将棋狂)
Shogi game.

compilations • 73
Paradox
MY ♥ Paco Family Dream Pack
パラドックス
MY♥パコfamilyのドリームパック
Publisher La Chane Soft
Publisher Technopolis Soft Publisher Denpa Shinbunsha
Release date September, 1984 Release date May, 1983

2-in-1 pack. A compilation of four Othello games.

Three of the games were released sepa-


rately by DB-soft.
Examination Sugoroku
(受験スゴロク)
A Sugoroku board
Fourth Four
game based on a
manga. Apparently, Paradox
the manga creator
was also involved 3D Reverse
with the game.
Sur Face
The second game is Sugar Factory, which is A version of Othello, but with a 3D board.
only compatible with the PC-88. The game
may have been an updated version of Ex-
amination Sugoroku.

Sumo / Graphic Hanafuda


大相撲/グラフィック花札
Star Fight / Maze Town
Publisher Bond Soft
Release date 1983 スターファイト/メイズタウン

Publisher Shogakukan Production


Includes two games. Hanafuda was origi-
(Popcom Program Service)
nal to this disk. Sumo Wrestling was al- Release date 1984
ready released commercially.
A 2-in-1 pack including two games previ-
ously sold separately.
Graphic Hanafuda
(グラフィック花札)
A hanafuda card game. Star Fight
(スターファイト)
Sumo Wrestling
(大相撲) Maze Town
(メイズタウン)

74 • compilations
Pair Pack Series No.1
Adventure Pack
ペアパックシリーズ No.1 Pair Pack Series No.2
アドベンチャーパック Simulation Pack
ペアパックシリーズ No.2
Developer Koei
Release date 1983 シミュレーションパック

Developer Koei
Release date 1983
Includes 2 ad-
venture games. A pack of two simulation games from
Koei. These were not released commer-
cially on the FM-7.

Battle of Tassafarunga
Computer Jack (ルンガ沖夜戦)
(コンピュータージャック)
Battle of Tassafaronga is a war simulation
Players take the role of a saboteur who must game based on the naval battle that took
destroy the main computer in the enemy’s place on November 30, 1942, between Unit-
hideout. ed States Navy and Imperial Japanese Navy
warships during the Guadalcanal Campaign.

Yamanote Line Adventure


(山手線アドベンチャー) Restaurant Game
(レストラン経営ゲーム)
An adventure game where the player take
the role of a salesman of a electric trading A business management game where the
company. player assumes the role of a restaurant
owner who must manage their business and
attract customers. Actions include setting up
advertisements and organizing cash flow.
Up to three players can take turns compet-
ing with one another.

compilations • 75
Monthly Tape ASCII
January 1984
月刊テープアスキー 1984年1月号

Monthly Tape ASCII /


Disc ASCII Publisher ASCII
Release date December, 1983
月刊テープアスキー/ディスクアスキー

Gekkan Tape ASCII (“Monthly Tape The Under Taking


ASCII”) were tapes that contained re- A managment game by Yukio Tanaka set in
corded software originally published as the food processing industry.
type-in programs in the monthly ASCII
magazine. Many of the programs were
also released commercially.
The tapes were published monthly with
the first released in December of 1983.
The list price was ¥3,000 ($30).
Der Bismarck
In May 1986, Disc ASCII was released
(ビスマルク追撃戦)
in place of Monthly Tape ASCII. Some
A war simulation game by Hideo Higashi
of the programs was featured in maga-
originally released for the PC-88. The FM-7
zines, while others were sold sepa-
port was done by Hideki Akiyama. The game
rately. was re-released in the Simulation Game
Information and pictures were taken compilation pack.
from fm-7.com. Players take control of the German WWII
battleship, Bismarck, which is anchored in
Kiel, and sail it to the Atlantic Ocean. The
mission is to destroy an enemy convoy in
order to impede the maritime trade network.

some text from fm-7.com

76 • compilations
Monthly Tape ASCII
February 1984
月刊テープアスキー 1984年2月号 Monthly Tape ASCII
March 1984
月刊テープアスキー 1984年3月号
Publisher ASCII
Release date January, 1984

Publisher ASCII
Release date February, 1984
Square Poker
A poker-type game by Issei Kondo originally
developed for the PC-1500. The FM-7 port Itsui Othello
was done by Naoya Uematsu. (伍井オセロ)
The game is single player against the com- An Othello game that took part in the 8th
puter, using a total of 25 cards, 5 in each of ASCII Micro Othello League—an annual
the vertical and horizontal directions. contest in which each Othello program com-
petes in playing strength.

Monthly Tape ASCII Monthly Tape ASCII


April 1984 May 1984 issue
月刊テープアスキー 1984年4月号 月刊テープアスキー 1984年5月号

Publisher ASCII Publisher ASCII


Release date March, 1984 Release date April, 1984

Hokkaido Defense Operation JAMSON


(北海道防衛作戦) A board game similar to Othello. It was de-
A war simulation game where the goal is veloped by Hidetoshi Iwashita and was the
to stop a hostile country who has invaded winner of the 1st ASCII Software Contest.
Hokkaido—an island of Japan.
The game was re-released in the Simulation
Game compilation pack.

compilations • 77
Monthly Tape ASCII
July 1984 issue
月刊テープアスキー 1984年7月号

Publisher ASCII
Release date June, 1984

Monthly Tape ASCII


June 1984 issue Chariot Race
月刊テープアスキー 1984年6月号 (戦車競走)
A card game, developed by Hideki Akiyama,
where the goal is to win a chariot race.
Publisher ASCII
Release date May, 1984

Windsurfing Race (ウインドサーフィン)


A surfing game by Yoshinao Nomura.

Monthly Tape ASCII


May 1984
The Olympic Fire (聖火リレーゲーム)
月刊テープアスキー 1984年8月号
A sugoroku game where players must bring
the olympic torch from Athens to Los Angeles.

Publisher ASCII
Release date July, 1984

Synchronized Swimming Game


(シンクロナイズドスイミング)
A puzzle game developed by Norihiro Tera-
zawa.

78 • compilations
Monthly Tape ASCII
September 1984
月刊テープアスキー 1984年9月号

Publisher ASCII
Release date August, 1984

Muscat Arrange
(マスカット)
Monthly Tape ASCII
A ball game probably similar to pachinko.
November 1984
The game was developed by Open-Reach
月刊テープアスキー 1984年11月号
(Ryoichi Okubo) and was the winner of the
1st ASCII Software Contest.
Open-Reach had previously re-
leased a similar game called Muscat Jan-Q, Publisher ASCII
which was published by Japan Soft & Hard. Release date October, 1984

Last 5 Minutes
War simulation game taking place at the
Battle of Midway.

Monthly Tape ASCII Oil Field


October 1984 A simulation game where players must invade
月刊テープアスキー 1984年10月号 and unite other countries.

Publisher ASCII
Release date September, 1984

Napoleon
(ナポレオン)
A video game adaption of Napoleon, or Nap,
which is a trick-taking card game.

compilations • 79
Monthly Tape ASCII
January 1985 issue
月刊テープアスキー 1985年1月号

Publisher ASCII
Release date December, 1984

Furinkazan
Monthly Tape ASCII (風林火山)
December 1984 issue A simulation game developed by Mizuki Ko-
月刊テープアスキー 1984年12月号 suke for the PC-88 and ported to the FM-7
by Toru Komatsu.

Publisher ASCII
Release date November, 1984

Fall Back: Retreat Command


(FALL BACK 退却指令)
A war simulation game developed by Aki- Alpatrone
yama Hiroshi where players commands a (アルパトローネ)
platoon of mobile infantry and armored ve- A simulation game with building elements
hicles. where players give commands to robots.
The game was developed by Shuichi Tanji.

Turning Point
(ターニングポイント)
A simulation game set in space where play-
ers must fight against alien spaceships.
The game was developed by Yamazaki
Toshi and ported to the FM-7 by Norihiro
Terazawa.

80 • compilations
Monthly Tape ASCII
April 1985 issue
Monthly Tape ASCII 月刊テープアスキー 1985年4月号
February 1985 issue
月刊テープアスキー 1985年2月号
Publisher ASCII
Release date March, 1985

Publisher ASCII
Release date January, 1985
Itsui Othello
(伍井オセロ Ver.5.0)
Itsui Othello Ver.5.0
Mevious
was developed by
A board game developed by New Kunihiro Keiyasu Sakai and
for the PC-6001 and ported to the FM-7 by took part in the 10th
Hidetoshi Iwashita. ASCII Micro Othello
League.

Monthly Tape ASCII


July 1985 issue
月刊テープアスキー 1985年7月号

Monthly Tape ASCII


March 1985 issue Publisher ASCII
Release date July, 1985
月刊テープアスキー 1985年3月号

Chip Link
Publisher ASCII
Release date February, 1985 A puzzle game by Kazuyoshi Horiguchi. It
was compatible with a serial mouse driver
which was published in the June 1985 issue.

Mopsos Haneda Control (羽田コントロール)


A scrolling space shooter by Toshihiko Kure- A simulation game by Naosuke Nagikawa.
bayashi. The game feature 15 different en- Players becomes an air traffic controller who
emies. must guide planes going in and out of Hane-
da Airport.

compilations • 81
Monthly Tape ASCII
Monthly Tape ASCII November 1985 issue
September 1985 issue 月刊テープアスキー 1985年11月号
月刊テープアスキー 1985年9月号

Publisher ASCII
Publisher ASCII Release date October, 1985
Release date August, 1985

Fujita Othello
Calcutta? (藤田オセロ Ver.1.0)
A math puzzle game developed by Moribe Fujita Othello Ver.1.0 was developed by Mi-
Training Medal. noru Fujita and took part in the 11th ASCII
The game was later re-released in the Puz- Micro Othello League.
zle Game Collection compilation pack.

Chain Shot
Chain Shot! is a tile-matching puzzle game
and the precursor to the popular SameG-
ame (also written “Same Game). This is
also the precursor to other popular color tile
Monthly Tape ASCII matching puzzle games, such as Columns,
Puyo Puyo, Bejeweled, Puzzle & Dragons,
January 1986 Issue Candy Crush Saga, etc.
月刊テープアスキー 1986年1月号
The goal of the game is to clear the entire
playfield by selecting at least two adjacent
colored cells. The game ends when the
Publisher ASCII playing field is cleared, or if the remaining
Release date December, 1985 blocks cannot be removed.
The game, developed by Kuniaki Moribe
for the FM-8, was first released in the AS-
The Executive CII computer magazine as Chain Shot!. In
1992, the game was ported as SameGame
A management game by Kiyoshi Nishida
to Unix platforms. It has since been ported
where players runs a company that manu-
to numerous computer platforms and hand-
factures and sells chemical products.
held devices. The 1994 Macintosh version is
The game was later re-released in the com- probably the most widely distributed of the
pilation pack Simulation Game. original series.

82 • compilations
Monthly Tape ASCII
April 1986 issue
月刊テープアスキー 1986年4月号

Publisher ASCII
Release date March, 1986

Playing Cards Package


Logicolor トランプ・パッケージ
A puzzle game developed by Moribe Train-
ing Medal. Publisher La Chane Soft
Publisher Denpa Shinbunsha
The game was later re-released in the Puz- Release date May, 1983
zle Game Collection compilation pack.
A compilation tape of three card games
released earlier in a magazine.

The games were all developed by Etomi


Keimuei Party.

Black Jack
Black Jack game.

Monthly Tape ASCII


Parody Edition
月刊テープアスキー パロディー版 The Poker
Poker game.

Publisher ASCII
Release date April, 1984

Seven Bridge
A version of the card
Ga War Games game bridge.
(ガ・ウォーゲーム)
A simulation developed by Fukuda Shinichi.
Players take part in a battle between an
army of monsters and the defending army.

compilations • 83
Monthly Tape Login
April 1984 issue
月刊テープログイン 1984年4月号

Publisher ASCII
Release date March, 1984

Monthly Tape Login


Hex Map Editor
月刊テープログイン A software tool used for designing hex pat-
terns for a war simulation game.
Monthly Tape Login was a monthly
magazine released by ASCII and was
Battle of Moscow
(モスクワ攻防戦)
released along side Monthly Tape AS-
CII. A tape with software was included A demo game made
in the game editor
with every issue. The magazine later
War Game Construc-
began releasing software on floppy disk tion Kit.
because of the increased number of
software released on the disk.
The list price was ¥3,800.
Starting in the January 1986 issue, AS-
CII began the Login Software Contest
where users could send in software that
would take part in a contest where they
Monthly Tape Login
could win prize money. May 1984 Issue
月刊テープログイン 1984年5月号

Information and pictures were mostly


taken from fm-7.com.
Publisher ASCII
Release date April, 1984

Robot Battle Simulation


(ロボットバトル・シミュレーション)
A simulation game where the player program
the movement of a robot in order to fight other
robots. The game can be seen as precursor
to games like PlayStation’s Carnage Heart.
The game was developed by Jun Okamura
and originally released for the PC-8001 in
the October 1983 issue.

84 • compilations
Monthly Tape Login
June 1984 Issue Monthly Tape Login
月刊テープログイン 1984年6月号
August 1984 issue
月刊テープログイン 1984年8月号

Publisher ASCII
Release date May, 1984 Publisher ASCII
Release date July, 1984

The Fortress City


A war simulation game developed by Os-
Ruins of Illusion:
amu Hamada. It won an Honorable Mention The Mystery of Zidane Ku
in the 1st Login Software Grand Prix. (ジタン・クーの謎)
The game was published in the January An adventure game by Hiroshi Hashimoto.
1984 issue, but it was re-released in the
June issue.

Monthly Tape Login


September 1984 issue
Monthly Tape Login 月刊テープログイン 1984年9月号
July 1984 issue
月刊テープログイン 1984年7月号
Publisher ASCII
Release date August, 1984
Publisher ASCII
Release date June, 1984
Evolution of Living Things on the CRT
(CRTにみる生物の進化)
Labyrinth: Varnish Treasure Software by Kei Miyoshi.
(Labyrinth 〜 ニスの財宝)
A role-playing game by Naoki Nishikawa. It
Robot Battle Simulation II
(ロボットバトルシミュレーションII)
won the 7th Login Software Grand Prix.
The game is set in a 3D maze. An update to a game
published in the May
1984 issue. It added
music and sound ef-
fects to the game.
It was developed by
Kei Miyoshi.

compilations • 85
Monthly Tape Login
November 1984 issue
Monthly Tape Login 月刊テープログイン 1984年11月号
October 1984 issue
月刊テープログイン 1984年10月号
Publisher ASCII
Release date October, 1984

Publisher ASCII
Release date September, 1984

Tamaya
(玉屋)
An action game
where the player
must move a tram-
poline left and right
in order to bounce a
ball around.

Labyrinth
Re-release from a game published in the
July 1984 issue.

Monthly Tape Login Labyrinth II: Book of White Magic


January 1985 Issue (Labyrinth II 〜 白き魔術の書)
月刊テープログイン 1985年1月号 The sequel moves
away from the 3D
maze type game to
Publisher ASCII
gameplay more like
Release date December, 1984 Ultima. It was pos-
sible for players to
import their character
from the prequel.
Large Monster Gemu
(大怪獣げ~む) Page One
A simulation game where players create (ページワン)
monsters and fight against the “Login Self- A card game by Kiy-
Defense Forces”. Or play as the Self-De- oshi Nishida.
fense Forces themselves.
Kei Miyoshi was the developer of the game.
Anything Shop P Kun
(なんでも屋Pクン)
Players control a
penguin who walks
around a city selling
products.

86 • compilations
Monthly Tape Login
March 1985 Issue
月刊テープログイン 1985年3月号
Monthly Tape Login
February 1985 Issue
月刊テープログイン 1985年2月号 Publisher ASCII
Release date February, 1984

Publisher ASCII
Release date January, 1985 Ninja
A role-playing game originally released by
Yoshinobu Takahashi for the PC-88. The
TINY Thunderbirds Game FM-7 port was done by Kei Miyoshi.
(TINY・サンダーバードゲーム) The game is set in the Warring States pe-
A simulation game based on the British TV riod (481/403 BC - 221 BC) where the player
drama Thunderbird. control a fugitive ninja. The game received
several sequels.
The object of the game is to use the Thun-
derbird mechas to resolve different incidents
and return to the International Rescue Team
base before the time limit.
The developer of the
game, Five Dynas-
ties (Kohei Ikeda),
was later hired by
Game Arts where he The Space Wars
bacame known as A hex-type war simulation game set in space.
Hibiki Godai. It was developed by Mizuki Kosuke and won
the 15th Login Software Grand Prix.

compilations • 87
Monthly Tape Login
April 1985 issue
月刊テープログイン 1985年4月号

Publisher ASCII
Release date March, 1985 Monthly Tape Login
May 1985 issue
月刊テープログイン 1985年5月号
Plutocracy Campaign
(金権キャンペーン)
A simulation game where the object is to Publisher ASCII
run an election campaign over the period of Release date April, 1985
28 days.
The game have a multi-player mode for up
to 6 players. Wavy Cat
An action game set in an underwater cave.
The object of the game is to proceed through
the maze-shaped cave without hitting the
rocks.
The game, developed by Masao Sato, won
second place in the 17th Login Software
Grand Prix.
Chase Man
An action game in which players control two
characters.
The game, developed by Yasuhiro Komori,
won 2nd prize in the 16th Login Software
Grand Prix contest.

Ninja: 3rd Scenario


(Ninja 第3回シナリオ)
Third title in the Ninja series.

Ninja: 2nd Scenario


Second title in the Ninja series by Yoshinobu
Takahashi.

88 • compilations
Monthly Tape Login
July 1985 issue
月刊テープログイン 1985年7月号

Monthly Tape Login


June 1985 Issue Publisher ASCII
Release date June, 1985
月刊テープログイン 1985年6月号

Ninja: 5th Scenario


Publisher ASCII
(Ninja 第5回シナリオ)
Release date May, 1985
Fifth title in the series.

Thunderbirds Game: 2nd Data


Thunderbirds Game
(サンダーバードゲーム 第2回データ)
(サンダーバードゲーム)
Second scenario in the Thunderbirds Game
A remake of TINY Thunderbirds Game which
series.
was released in the February 1985 Issue.

Pairs
(ペアーズ)
A memory matching game where players
must flip cards in order to find a matching
picture.
The game was also planned for released in
the unreleased Pairs & Rotors compilation
History Game
pack.
(サンダーバードゲーム)
An educational soft-
ware for memorizing
historical facts, but
tailored in the style of
mahjong.
The game, developed by Shigeyuki Irie, won
the 18th Login Software Grand Prix.
Mystery Station
A 3D maze action game with wire frames.
Ninja: 4th Scenario
The game, developed by Masao Sato, won
Fourth title in the Ninja series by Yoshinobu
2nd place in the 19th Login Software Grand
Takahashi.
Prix.

compilations • 89
Monthly Tape Login
September 1985 issue
月刊テープログイン 1985年9月号

Monthly Tape Login Publisher ASCII


August 1985 issue Release date August, 1985

月刊テープログイン 1985年8月号

Thunderbirds Game: Final Data


(サンダーバードゲーム 最終回データ)
Publisher ASCII
Release date July, 1985 Last game in the series.

Grand Hexagon
(グランド・ヘキサゴン)
Ninja: Final Scenario
(Ninja 第5回シナリオ)
A role-playing by Takahiro Maebayashi.
Three players can take control of a char-
Last title in Yoshinobu Takahashi’s Ninja se- acter each. The game goes back and forth
ries. between seven different eras, including the
dinosaur era, medieval Europe, and the
Thunderbirds Game: 3rd Data post-human extinction. Enemy characters
(サンダーバードゲーム 第2回データ) includes dragons and goblins to dinosaurs,
Third scenario in the Thunderbirds Game mechanic weapons, and even penguins.
series.

Chase Man II
The sequel to Chase Man.
The game, developed by Yasuhiro Komori,
won 3rd place in the 20th Login Software
Grand Prix.
Knight of Labyrinth
(ナイト・オブ・ラビリンス)

A 3D maze-type role-playing game by Shota


Asano.
The game won 3rd place in the 21st Login
Software Grand Prix.

90 • compilations
Monthly Tape Login
October 1985 Issue
月刊テープログイン 1985年10月号
Monthly Tape Login
November 1985 issue
Publisher ASCII 月刊テープログイン 1985年11月号
Release date September, 1985

Publisher ASCII
Release date October, 1985

Yanpara Adventure:
The mystery of the Disappearing Staff
(ヤンパラアドベンチャー スタッフ消滅の謎)
An adventure game by Kei Miyoshi which
was produced in conjunction with the radio
program, Young Paradise, that was being
broadcast at that time.
The game is set in a a 3D maze and use a
monochrome multi-window screen, reminis-
Cloud Man cent of the Macintosh.
(雲のオッ君)
A sequel, Yanpara Adventure Hiranya no
An action game by Technosoft. Mystery, was released by Ponyca in 1986.

Tactics
Chase and Catch
(チェイス・アンド・キャッチ) (タクティクス)
A puzzle game devel- A simulation game with Soldier Shogi ele-
oped by Victor Music ments.
Industry. The game, developed by Da Shan Ming,
won the 19th Login Software Grand Prix.

Inoue Dragon Slayer


(井上のドラスレ)
A role-playing game by Nihon Falcom. The
game have the same gameplay of the 1984
game, Dragon Slayer.

compilations • 91
Monthly Tape Login
December 1985 Issue
月刊テープログイン 1985年12月号

Publisher ASCII
Release date November, 1985

Glaring Curse
(グレアリング・カース) Monthly Tape Login
A role-playing game developed by Yukihiro February 1986 Issue
Kawaguchi. 月刊テープログイン 1986年2月号
Players take control of a girl who must go
through 15 floor and fight against 39 types
of enemies.
Publisher ASCII
The game won 2nd prize in the 24th Login Release date January, 1986
Software Grand Prix.

Dungeon of Britannia: Scenario 2


(ダンジョン・オブ・ブリタニア シナリオその2)
Second game in the role-playing series.

The Questers
(クエスターズ)
A dungeon role-playing game set in a 2D
maze featuring 9 different enemies.
The game, developed by Kazushi Takeuchi,
Monthly Tape Login won 2nd prize in the 1986 Login Software
January 1986 Issue Contest.
月刊テープログイン 1986年1月号

Publisher ASCII
Release date December, 1985

Dungeon of Britannia
(ダンジョン・オブ・ブリタニア)
A role-playing game developed by Yoshi-
nobu Takahashi and originally released for
the PC-88.

92 • compilations
Monthly Tape Login
March 1986 Issue Monthly Tape Login
月刊テープログイン 1986年3月号
April 1986 Issue
月刊テープログイン 1986年4月号

Publisher ASCII
Release date February, 1986 Publisher ASCII
Release date March, 1986

Dungeon of Britannia: Final Scenario


(ダンジョン・オブ・ブリタニア 最終回シナリオ) Hot Spin
Last title in Yoshinobu Takahashi’s role-play- (ホットスピン)
ing series. A 3D action racing game developed by
Koichi Saito.
Players take control of a race car and must
Robot Battle V avoid crashing into poles.
(ロボットバトルV)
The game won 3rd place in the 1986 Login
The third title in the Robot Battle series. Software Contest.
Gameplay have been made easier to navi-
gate.
Originally published
in the June 1985 is-
sue for the PC-88.

Monthly Tape Login Monthly Tape Login


July 1986 Issue August 1986 Issue
月刊テープログイン 1986年7月号 月刊テープログイン 1986年8月号

Publisher ASCII Publisher ASCII


Release date June, 1986 Release date July, 1986

Sling The Diamond


(スリング) (ザ・ダイヤモンド)

A sci-fi role-playing game by Takashi Kuro- A computer version of the abstract strategy
sawa. board game, Diamond.
The game won 3rd The game, devel-
place in the 1986 oped by Shigeo Sugi-
Login Software Con- moto, won 3rd place
test. in the 1986 Login
Software Contest.

compilations • 93
Monthly Tape Login
September 1986 Issue
Monthly Tape Login
月刊テープログイン 1986年9月号
October 1986 Issue
月刊テープログイン 1986年10月号

Publisher ASCII
Release date August, 1986
Publisher ASCII
Release date September, 1986

Blue Dream
(ブルードリーム)
A comedic role-playing game by Satoshi
Takeuchi.
The game won 3rd place in the 1986 Login
Software Contest.

Space Battleship Yamato Takeru


(宇宙戦艦ヤマトタケル)
A parody simulation
Monthly Tape Login game of Star Trek.
The developer was
December 1986 Issue Kazuo Tsuchiyama.
月刊テープログイン 1986年12月号

Arabian Carpet
(アラビアン・カーペット)
Publisher ASCII
An action puzzle
Release date November, 1986
game featuring 50
levels. The goal is to
rearrange carpets.
Magazine Simulation The developer was
(パソコン雑誌創刊シミュレーション) Hatakeyama Koichi.
A kind of management game in which the
player becomes the editor-in-chief of a com-
puter magazine. The player must choose the Humming Ball
price, number of pages, number of copies, (ハミングボール)
etc., with the goal of selling as many maga- A pachinko-type game
zines as possible over the span of a year. developed by Hum-
mingbird Soft.

94 • compilations
Monthly Tape Login
November 1986 Issue
月刊テープログイン 1986年11月号

Monthly Tape Login


Publisher ASCII
Release date October, 1986
February 1987 issue
月刊テープログイン 1987年2月号

Lost World
(ロストワールド) Publisher ASCII
Release date January, 1987
A large adventure game by Xinbei Libo, fea-
turing over a hundred different screens.
The game won 2nd place in the 1986 Login
Software Contest. Patapata-kun 7
(ぱたぱた君7)
A caligraph editor by Victor Music Industry.

Monthly Tape Login


January 1987 issue
月刊テープログイン 1987年1月号
Monthly Tape Login
March 1987 Issue
月刊テープログイン 1987年3月号
Publisher ASCII
Release date December, 1986
Publisher ASCII
Release date February, 1987
Shinise Air Line
(シニセエアライン)
A management game where players be- Use Ball
comes the manager of an airline company. A puzzle game by Junji Yokota featuring 11
They must purchase new planes, connect- levels.
ing nine airports around Japan, open new The 2nd place win-
routes, and make a profit. ner in the 1987 Login
The original PC-88 version was developed Software Contest.
by Atsushi Takami.

compilations • 95
RUN
Publisher Obunsha
Release date July, 1983
Puzzle Game Collection
A tape including 3 games originally pub-
パズルゲームコレクション
lished in issue 1 of Micom Boy.
Publisher ASCII
Release date September, 1987 The title, RUN, is based on the main char-
acter of the manga featured in the mag-
azine which was written by manga artist
Monkey Punch—best known for Lupin III.
Includes 6 ASCII
published puzzle
games. Laser Submarine (レーザー・サブマリン)
An action game by Atsushi Ota in which play-
ers must use a laser to destroy the four en-
ergy pipes that support Skull Island.

Push’n Robo
A puzzle game with
building elements.

Electronic Mine Electromine


(電子地雷エレクトロマイン)
A memory game by Masatoshi Satake. Land-
Thriller Wars
mines are shown at the start of the game and
A puzzle game by At- the player must rely on memory while walk-
sushi Takahashi. ing on where the mines are located.

XOR
A puzzle game by the
Kishiwada High School
Physics Department.

Slot Bomber
(スロットボンバー)
(Monthly Tape ASCII - November 1985);
A slot machine game by
Chain Shot Hideki Satake.
(Monthly Tape ASCII - April 1986);

Logicolor
(Monthly Tape ASCII - September 1985);

Calcutta?

96 • compilations
RAM Pack No.6
Attack to Solve the Mystery of the Program Olympic 4
Mystery Room プログラムオリンピック4
ミステリールームの謎解きにアタック
Publisher ASCII
Release date September, 1987
Publisher O & K PC classroom
Release date 1984
A disk which came with the October 1987
This was an optional tape containing issue of Program Olympics 4.
programs published in the book Mystery
The magazine was released after ASCII’s
Room Mystery Solving Attack published
monthly-based tape login magazine had
by Kosaido Publishing Co., Ltd.
been discontinued and was sold only as
It contains 4 adventure games. mail-order.

Mysterious Room Adventure One-Way Trap (ワンウェイトラップ)


(謎の部屋アドベンチャー)
Rise
TDF Map Special Version
(T.D.F.マップ スペシャルバージョン)

Hidden Mystery (隠された謎)

Star Wars / Ski Games / Block Pass


スターウォーズ/スキーゲーム/ブロックパス

Mystery Room (ミステリールーム) Publisher Bond soft


Release date 1983
An adventure game where the goal is to es-
cape from a room.
The original seems to have been published
in the February 1984 issue of the RAM mag- Star Wars
azine. (スターウォーズ)
It seems to be a port of Star Wars Empire
Strikes Back Game, a game for the PC-8001
published in the December 1980 issue of I/O.

Ski Games
(スキーゲーム)
A sports game.
House of Horror Block Path
(恐怖の家)
(ブロックパス)
Unknown what kind of game or program this is.

compilations • 97
Soft pack series No.7
Alien Field / Lupine III
Soft Pack エイリアンフィールド/ルパンIII
ソフトパック Publisher CPU
Release date 1983
Developer Japan computer design
Release date 1982

Alien Field in 7 (エイリアンフィールド)


A maze game similar to Pac-Man. Originally,
it seems to have been published in Micon
BASIC Magazine PC Game Daizenshu II.

Solitare (ソリテア)
Probably a variation
of the card game.

Space Tank
(スペースタンク) PC-8001 box art
An action game.
Lupin the 3 (ルパンIII)
The game is a port of the Taito 1980 arcade
game of the same name. The object of the
Messerschmitt game is to guide Lupin through a maze, steal
(メッサーシュミット) the money bags from the top of the screen,
An action game. The game borrows it’s then reach the bottom while avoiding guards
name from mɛsɐʃmɪt—a German aircraft and guard dogs.
manufacturing corporation known primarily It is unknown whether CPU got the license
for its World War II fighter aircrafts. from Taito to port the game however it was
renamed to Lupin the 3. Due to the differ-
ences in hardware the graphics became
simplified; Lupin became a club, the guards
became a m character, the bags became a
$ symbol that turn into a 0 when collected.

Biorhythm (バイオリズム)
A biorhythm program.

98 • compilations
Simulation Game
シミュレーションゲーム

Publisher ASCII
Release date 1986

Includes re-releases of simulation games


already released by ASCII.

SL /
Counterattack Underground Empire
(Monthly Tape ASCII - January 1984);

Der Bismarck
(ビスマルク追撃戦) SL/逆襲地下帝国
(Monthly Tape ASCII - January 1986);
Publisher Japan Microcomputer Academy
The Executive Release date 1983(?)
(Monthly Tape ASCII - November 1984);

Oil Field The second work of the “2in1 series” that


contains two games on one tape.
Last 5 Minutes
(Monthly Tape ASCII - April 1985);

Hokkaido Defense Operation SL


(北海道防衛作戦) An action game.

Counterattack the Underground Empire


(逆襲地下帝国)
An action game.
Until Ash / Concrete Block
灰になるまで/コンクリートブロック

Publisher Japan Microcomputer Academy


Release date 1983?

The fifth title in JMA’s 2-in-1 Series. No


information on what type of games these
were.

Until it Becomes Ashes


(灰になるまで)

Concrete Block
(コンクリートブロック)

compilations • 99
Water Works
ウォーター・ワークス

Developer New Era Club


Water Works (ウォーター・ワークス)
Publisher New Era Club The game was originally developed by
Release date 1983 Nobutoshi Aida and released on the PC-88.
Chiaki Igarashi did the FM-7 port.
The game seem similar to Pipe Mania and
other games based around the same theme
Includes games published in the Micro- and gameplay.
computer Space Encyclopedia Game-
land Series 3 and Gameland 2.

Manbiki Syonen (万引少年)


Manbiki Shounen was originally developed
by Hiroshi Suzuki and released on the
PET2001. Chiaki Igarashi did the FM-7 port.
Bottoms Racing Game
(ボトムズ・レーシング・ゲーム)
The player takes the role of a shoplifter A racing / betting game where players can
whose goal it is to steal as much as possible bet on who will win of characters from the
without getting caught. “Armored Trooper Votoms” anime.

15 Games (15ゲーム) Yacht School Counterattack


This is apparantly (ヨットスクールの逆襲)
some sort of puzzle An action game
game. where the player is a
member of the Yacht
School Trainee Liber-
ation Front. The goal
is to sink the coach-
Heart Breaking Up es’ yachts.
A simple action game
where the goal is to
bring a yellow circle to Slot Machine
the top as fast as pos- (スロットマシーン)
sible.
A slot machine game.

100 • compilations
Word Processor and Graph
ワープロとグラフ

Publisher Shanhaitang
Release date October, 1984

Software with programs originally pub-


lished in the book F-BASIC Utilization
Software Word Processor and Graph. As Smoke Maze
the title suggests, most are business pro-
grams. A maze game created by Y.Ihara. It was
posted in an advert of Fujifilm’s floppy
disks. The whole program code was
printed as an ASCII image of a 5.25”
Graphic Panel
disk.
(グラフィック・パネル)
Some sort of graphics program. The game were published in several dif-
ferent magazines, including I/O, Micon
Biorhythm BASIC, Login, among others.
(バイオリズム)
A program based on
the biorhythm theory.

Simple Organ
(簡易オルガン)
Some sort of music program.

Amidakuji
(あみだくじ)
Amidakuji (also known as Ghost Leg) is a
ladder lottery program, which is a method
of decision-making, based on a series of in- advert
terlinked descending lines that are followed
from the top (where a choice is made) to the
bottom (where an outcome is revealed).

compilations • 101
Video Game Magazines
Japanese technology catapulted the entire country into an economic
boom in the 1980s, and its PC scene was right at the center of it. As
the PC exploded in popularity, there was an enthusiast magazine for
pretty much any niche one could imagine.
Computer magazines often came with type-in programs in the
relatively easy to understand BASIC language, or the more difficult
hexadecimal machine code language, which made it popular with
hobbyist programmers who could learn programming from typing
in the programs.

These pages does not follow any special page layout.


The games on these pages are color coded.
White text is the description of the game.
Yellow text means that the game recieved a commercial release
and the description of the game is found on the pages covering
commercial games.
Blue text means that the game are described elsewhere (e.g. compi-
lations or another magazine).
Most of the cover art were taken from fm-7.com and auction sites.
Though, a lot of them is missing.
The information are mostly taken mostly from fm-7.com.
ASCII
Issue 55
January 1, 1982

ASCII
アスキー
ASCII
July 1977 - March 2010
ASCII was a monthly released micro-
computer magazine in Japan, published
by ASCII Corporation from 1977. It tar-
geted business users who used a personal ASCII
computer in their home and office, but it Issue 56
sometimes introduced computer games February 1, 1982
and computer music. Golf Game
Kazuhiko Nishi, along with NEC Corpo- (ゴルフシミュレーション)

ration, started the I/O magazine in 1976


after NEC had released the TK-80. He
left I/O after the magazine started to go
from a pure microcomputer technical
magazine to a more video game oriented
magazine.
On May 24, 1977, Nishi founded ASCII
Publishing Corporation with his friends, ASCII
Keiichiro Tsukamoto and Akio Gunji. Issue 57
They published the ASCII as a micro- March 1, 1982
computer magazine for business, while TWIXT (Part 1)
the I/O was for hobbyists. The first is- mag - (ASCII - March 1982)

sue sold 5,000 copies. It became one of


the most popular computer magazine in
1980s in Japan. In 1999, the magazine
reached its largest circulation of 170,000
copies.

ASCII
Issue 58
April 1, 1982

TWIXT (Part 2)
mag - (ASCII - April 1982)

104 • video game magz


ASCII ASCII
Issue 59 Issue 63
May 1, 1982 September 1, 1982
Hideboshi Simulation AJISAI
(秀星シミュレーション) mag - (ASCII - September 1982)
mag - (ASCII - May 1982)

ASCII ASCII
Issue 60 Issue 64
June 1, 1982 October 1, 1982

Driving School Game


(自動車教習所ゲーム)

ASCII ASCII
Issue 61 Issue 65
July 1, 1982 November 1, 1982

Character Editor
(キャラクタ・エディタ)

Hornworm and Ants


(イモムシとアリ)

Both were released on the MICRO・


FONT-FM8 tape.

ASCII How to Solve Tower of Hanoi


(ハノイの塔解法デモ)
Issue 62
mag - (ASCII - August 1982)
August 1, 1982
Two-Person Consentration
Cup Noodles (二人神経衰弱)
(カップ・ラーメン)
mag - (ASCII - August 1982)
mag - (ASCII - August 1982)

Analog Clock
Spaceship Blast Game (アナログ式時計)
(宇宙船爆破ゲーム )
mag - (ASCII - August 1982)
mag - (ASCII - August 1982)

Lord Over
(ロードオーバー )

video game magz • 105


ASCII ASCII
Issue 66 Issue 70
December 1, 1982 April 1, 1983

3D Othello
mag - (ASCII - April 1983)

ASCII ASCII
Issue 67 Issue 71
January 1, 1983 May 1, 1983
Doraemon Fukuwarai Alfgard
(ドラエモン フクワライ) (アルフガルド)
mag - (ASCII - January 1983)
Smoke Maze
Clock
mag - (ASCII - January 1983)

ASCII ASCII
Issue 68 Issue 72
February 1, 1983 June 1, 1983

The Magic Princess


mag - (ASCII - June 1983)

ASCII ASCII
Issue 69 Issue 73
March 1, 1983 July 1, 1983

Main Royal Black Jack


(メインロイヤル) mag - (ASCII - July 1983)

Katsura Othello
(桂オセロ)

Othello game developed by


Gui Yingzhi.

106 • video game magz


I/O ASCII
Issue 74 Issue 77
August 1, 1983 November 1, 1983

FM Gauge Construction Set


(FMゲージ・コンストラクション・セット)
mag - (ASCII - November 1983 )

ASCII ASCII
Issue 75 Issue 79
September 1, 1983 January 1, 1984
(Monthly Tape ASCII - January 1984);

Der Bismarck
(ビスマルク追撃戦)

The Under Taking

ASCII ASCII
Issue 76 Issue 80
October 1, 1983 February 1, 1984

Square Poker
(スクウェアポーカー)
(Monthly Tape ASCII - February 1984)

ASCII I/O
Issue 78 Issue 81
December 1, 1983 March 1, 1984

Music Processor Itsui Othello


Music software created by (伍井オセロ)
(Monthly Tape ASCII - March 1984)
Shuichi Tanji.

video game magz • 107


ASCII ASCII
Issue 82 Issue 86
April 1, 1984 August 1, 1984
Hokkaido Defense Operation
(北海道防衛作戦)
(Monthly Tape ASCII - April 1984)

ASCII ASCII
Issue 83 Issue 87
May 1, 1984 September 1, 1984
JAMSON Muscat Arrange
(Monthly Tape ASCII - May 1984) (マスカット)
(Monthly Tape ASCII - September 1984)

ASCII ASCII
Issue 84 Issue 88
June 1, 1984 October 1, 1984
(Monthly Tape ASCII - June 1984);
Napoleon
Windsurfing Race (ナポレオン)
(Monthly Tape ASCII - October 1984)
(ウインドサーフィン)

The Olympic Fire


(聖火リレーゲーム)

ASCII I/O
Issue 85 Issue 89
July 1, 1984 November 1, 1984
Windsurfing Race Windsurfing Race
(ウインドサーフィン) (Monthly Tape ASCII - November 1984)
(Monthly Tape ASCII - July 1984)
Last 5 Minutes
Synchronized Swimming Game
(Monthly Tape ASCII - November 1984)
(聖火リレーゲーム)
(Monthly Tape ASCII - July 1984)

108 • video game magz


ASCII ASCII
Issue 90 Issue 94
December 1, 1984 April 1, 1985
Fall Back: Retreat Command Itsui Othello
(FALL BACK 退却指令) (伍井オセロ Ver.5.0)
(Monthly Tape ASCII - December 1984) (Monthly Tape ASCII - April 1985)

ASCII
Issue 91 ASCII
January 1, 1985 Issue 95
May 1, 1985
(Monthly Tape ASCII - January 1985);

Furinkazan
(風林火山)

Alpatrone
(アルパトローネ)

Turning Point
(ターニングポイント)

ASCII ASCII
Issue 92 Issue 96
February 1, 1985 June 1, 1985
Mevious
(Monthly Tape ASCII - February 1985)

ASCII I/O
Issue 93 Issue 97
March 1, 1985 July 1, 1985
Mopsos (Monthly Tape ASCII - July 1985);
(Monthly Tape ASCII - March 1985)
Chip Link
Haneda Control
(羽田コントロール)

video game magz • 109


ASCII ASCII
Issue 98 Issue 102
August 1, 1985 December 1, 1985

ASCII ASCII
Issue 99 Issue 103
September 1, 1985 January 1, 1986
Calcutta? The Executive
(Monthly Tape ASCII - September 1985) (Monthly Tape ASCII - January 1986)

ASCII ASCII
Issue 100 Issue 104
October 1, 1985 February 1, 1986

ASCII I/O
Issue 101 Issue 105
November 1, 1985 March 1, 1986
(Monthly Tape ASCII - November 1985);

Chain Shot
Fujita Othello
(藤田オセロ Ver.1.0)

110 • video game magz


ASCII ASCII
Issue 106 Issue 110
April 1, 1986 August 1, 1986
Logicolor
(Monthly Tape ASCII - April 1986)

ASCII ASCII
Issue 107 Issue 111
May 1, 1986 September 1, 1986

ASCII ASCII
Issue 108 Issue 112
June 1, 1986 October 1, 1986
Thriller Wars
comp - (Puzzle Game Collection)

ASCII ASCII
Issue 109 Issue 113
July 1, 1986 November 1, 1986

Itsui Othello Ver.6.5


(伍井オセロ Ver.6.5)

An updated version of It-


sui Othello, which was re-
leased in ASCII April 1985
issue.

video game magz • 111


ASCII ASCII
Issue 114 Issue 118
December 1, 1986 April 1, 1987

ASCII ASCII
Issue 115 Issue 119
January 1, 1987 May 1, 1987

ASCII ASCII
Issue 116 Issue 120
February 1, 1987 June 1, 1987
Push’n Robo
comp - (Puzzle Game Collection)

ASCII ASCII
Issue 117 Issue 121
March 1, 1987 July 1, 1987

XOR
comp - (Puzzle Game Collection)

112 • video game magz


AJISAI
Magazine ASCII - September 1982
Encyclopedia ASCII - No. 13

ASCII ASCII
No information on what kind of software
this is. Developed by Takazumi Okada
Issue 122 Issue 125
August 1, 1987 November 1, 1987 and Yukiyuki Okada.

Doraemon Fukuwarai
ドラエモン フクワライ
Magazine ASCII - January 1983
ASCII ASCII A Good Little Program

Issue 123 Issue 126


No information on
September 1, 1987 December 1, 1987
what kind of soft-
ware this is. Cre-
ated by Takenari
Mabuchi.

Clock: The Park & The People


Magazine ASCII - January 1983
A Good Little Program

It is unknown what type of software this


ASCII ASCII is. Created by Tatsuyoshi Nishikawa.
Issue 124 Issue 127
October 1, 1987 January 1, 1988

Core Wars Contact Bridge


(コントラクトブリッジ)

video game magz • 113


TWIXT
Magazine ASCII - March-April 1982
Cup Noodles
Encyclopedia ASCII - No. 11 カップ・ラーメン
Genre Board
Magazine ASCII - August 1982
A video game adaption of Avalon Hill’s Encyclopedia ASCII - No. 12
board game of the same name. It is a A Good Little Program
Genre Other
connection game where the player and
the opponent alternate turns placing A countdown program by Yoshitaka Ku-
“pegs” and links on a pegboard in an at- wata. It is a one-line program which took
tempt to link their opposite sides. part in Ascii’s One Line Program Con-
The game, created by Hideki Akiyama, test.
was published in the March 1982 issue, The program is a 3 minute counter used
but the following April issue updated the as a timer for instant cup ramen.
game with a repeat function.

The game Zig Zag, released in 1983 by


Tiny Soft, have similar gameplay.

Two-Person Consentration
二人神経衰弱
Magazine ASCII - August 1982
Hideboshi Simulation Encyclopedia ASCII - No. 12
A Good Little Program
秀星シミュレーション Genre Cards
Magazine ASCII - May 1982
Encyclopedia ASCII - No. 12 A 2-player video
Genre Other game adaption of
Consentration by
Seems to be a Taichi Yoshida. It
graphics demo of took part in Ascii’s
some sort. Created One Line Program
by Morishima Mo- Contest.
rio.

114 • video game magz


How to Solve Tower of Hanoi
ハノイの塔解法デモ
Magazine ASCII - August 1982 Spaceship Blast Game
Encyclopedia ASCII - No. 12 宇宙船爆破ゲーム
A Good Little Program
Genre Other Magazine ASCII - August 1982
Encyclopedia ASCII - No. 12
A one-line program by Gui Yingzhi, A Good Little Program
which took part in Ascii’s One Line Pro- Genre Action
gram Contest.
An action game by
It is a demo that shows how to solve the Pottery Temo that
Tower of Hanoi puzzle. took part in Ascii’s
One Line Program
Contest.

The goal of the game is to blow up a


spaceship by controlling the speed of
the missile by using the three numpad
keys (1,2,3).

Analog Clock 3D Othello


アナログ式時計
Magazine ASCII - April 1983
Magazine ASCII - August 1982 Genre Board
Encyclopedia ASCII - No. 12
A Good Little Program A 3D version of Othello created by Ra-
Genre Other men Kiho.
A one-line program
by Taichi Yoshida,
which took part in
Ascii’s One Line
Program Contest.

The program is displays an analog clock


which gives a sound on every hour.

video game magz • 115


The Magic Princess
Magazine ASCII - June 1982
Genre Action

An action game by Takuya Oyama.


ASCII
Parody Version
アスキー パロディー版

The ASCII Parody Version magazine was


released annually from 1981 to 1988 as a
April Fool’s joke.
Not only the text, but also the advertise-
ments are all parodies. It included a soft-
ware/game in every issue.
FM Gauge Construction Set
FMゲージ・コンストラクション・セット

Magazine ASCII - November 1983


Genre Simulation

A simulation-type game where players


construct a town with a railway system.
Created by Nobuhiko Yabe.

Black Jack
Magazine ASCII - July 1983
Genre Cards

A blackjack game by Naoomi Kuratani.

116 • video game magz


This is the ○ Bo program!
ASCII Parody Edition 1982 これが○ボプログラムだ!
Issue 2 Magazine ASCII Parody Edition 1982
April 1, 1982 Genre Other
This is the ○ Bo program!
(これが○ボプログラムだ!)
A program by
mag - (ASCII Parody Edition 1982) Hideki Akiyama
which draws a cir-
cle with ボ inside.

ASCII Parody Edition 1983


Issue 3 Pia Panoramakan Fu 4-tier RGB
April 1, 1983 Decomposition Graphic
ぴあぱのらま館ふう4段重ねRGB分解グラフィック

Magazine ASCII Parody Edition 1984


Genre Other

A connect-the-dots game where users


could put a transparant paper over the
monitor then draw lines through the se-
quence of numbers until an object/image
is revealed.
ASCII Parody Edition 1984
Issue 4
April 1, 1984

Ga War Games
(ガ・ウォーゲーム)
(Monthly Tape ASCII Parody Edition)

Pia Panoramakan Fu 4-tier RGB


Decomposition Graphic

KWARTERKA
Magazine ASCII Parody Edition 1985
ASCII Parody Edition 1985 Genre Other
Issue 5
April 1, 1985 A role-playing game by Shinichi Fukuda
KWARTERKA and Naoya Uematsu.
mag - (ASCII Parody Edition 1985)

video game magz • 117


Encyclopedia ASCII
Issue 11
Encyclopedia ASCII June 30, 1983

エンサイクロペディア・アスキー TWIXT
mag - (ASCII - March-April 1982)
ASCII Golf Game
1980 - December, 1983 (ゴルフシミュレーション)

These issues collected old content


from the main ASCII magazine and
condensed several issues into one by
excluding advertisment.
It seems that a total of 13 issues were
published.
Hideboshi Simulation
(秀星シミュレーション)
mag - (ASCII - May 1982)

Lord Over
(ロードオーバー)

mag - (ASCII - August 1982);


Analog Clock
Encyclopedia ASCII (アナログ式時計)
Issue 9
March 15, 1983 Spaceship Blast Game
(宇宙船爆破ゲーム)

How to Solve Tower of Hanoi


(ハノイの塔解法デモ)
Encyclopedia ASCII
Two-Person Consentration
Issue 12 (二人神経衰弱)
September 15, 1983
Cup Noodles
(カップ・ラーメン)

Encyclopedia ASCII
Issue 10
March 20, 1983 Encyclopedia ASCII
Issue 13
December 25, 1983

AJISAI
mag - (ASCII - September 1982)

MICRO・FONT-FM8;
Driving School Game
(自動車教習所ゲーム)

Hornworm and Ants


(イモムシとアリ)

Character Editor
(キャラクタ・エディタ)

118 • video game magz


Asocon
Issue 3
Asocon September 5, 1985

アソコン Tiny Roll Playing Game


(タイニーロールプレイングゲーム)
Tatsumi Publishing Role-playing game by
January, 1985 - January, 1988 Yasunori Tanioka.

The Asocon computer magazine was


a pioneer in adult game magazines as
they mostly covered eroge games.
It seems that only 14 issues were pub-
lished, excluding the spin-off special
edition issues. Asocon
Asocon is an abbreviation of 遊ぶコ Issue 4
December 1, 1985
ンピューター (“playing computer”).
Original 15 Puzzle Creation Tool
(オリジナル 15パズル作成ツール)

Puzzle game by Yasunori


Tanioka.

Asocon Asocon
Issue 1 Issue 5
January 10, 1985 March 10, 1986
Seiko-chan Part II Raise the Audience Rating!
(聖子ちゃん パートII) (視聴率を上げろ!)
mag - (Asocon No. 01) mag - (Asocon No. 05)

Asocon Asocon
Issue 2 Issue 6
June 5, 1985 July 15, 1986

MTF Sortie!
(機動部隊 出撃せよ!)

Simulation game by Yasu-


nori Tanioka.

video game magz • 119


Asocon Asocon
Issue 7 Issue 11
September 15, 1986 June 30, 1987
A Tank has Arrived in the City! Field Game
(戦車が街にやって来た!) (フィールドゲーム)
Simulation game by Yasu- Action game by Minoru Ka-
nori Tanioka. moshida.

Asocon Asocon
Issue 8 Issue 12
January 5, 1987 August 30, 1987
Conquer the Galactic Frontier! Scroll Game
(銀河辺境を征服せよ!) (スクロールゲーム)
mag - (Asocon No. 08)
Action game by Minoru Ka-
moshida.

Asocon Asocon
Issue 9 Issue 13
March 3, 1987 November 10, 1987
A! SO!! Special Fly & Fly
Graphics software by Yasu- (スペシャルゲーム FLY & FLY)

nori Tanioka. Action game by DAIOH and


Minoru Kamoshida.

Asocon Asocon
Issue 10 Issue 14
April 29, 1987 January 10, 1988
Submarine Attack!! Dragon’s Cave
(潜水艦アタック!!)
Action game by Minoru Ka-
Action game by Yasunori moshida.
Tanioka.

Shooting Game
(シューティングゲーム)

Action game by Minoru Ka-


moshida.

120 • video game magz


Simulation Game Series vol.1
Raise the Audience Rating!
視聴率を上げろ!
Magazine Asocon - No. 05
The Second in the COSMIC Bishoujo Series Genre Simulation

Seiko-chan Part II A simulation game by Yasunori Tanioka.


聖子ちゃん パートII
Magazine Asocon - No. 01
Publisher Cosmic Soft
Genre Action

The sequel to Seiko-chan SOS was re-


leased for the PC-88, but the FM-7 did
not receive a commercial release.
The Asocon magazine published
the PC-88 version of the game in their
first issue along with the codes for port-
ing the game to the FM-7. It was also Conquer the Galactic Frontier!
possible to buy the pre-coded game 銀河辺境を征服せよ!
through mail order.
Magazine Asocon - No. 07
The object of the game is to flip Seiko- Genre Simulation
chan’s skirt in order to see her under-
wear. A simulation game by Yasunori Tanioka.

PC-88

video game magz • 121


Asocon Super Special
Doujin Software Large Set

Issue 3
November 30, 1988

Asocon
Super Special
アソコンすうぱあスペシャル
Tatsumi Publishing
March, 1988 - ?
A spin-off of the Ascon magazine
which was published after Ascon
were discontinued. Asocon Super Special
Table + Sports Game Large Set

Issue 4
April 14, 1989

Asocon Super Special Asocon Super Special


Beautiful Girl Game Front Line Doujin Software Large Set Part 2

Issue 1 Issue 5
March 25, 1988 July 25, 1989

Asocon Super Special Asocon Super Special


Forefront of Simulation Games Bishoujo Game Frontline Part 2

Issue 2 Issue 6
September 20, 1988 December 10, 1989

122 • video game magz


Asocon Special
アソコンすぺしゃる
Asocon Super Special
Forefront of Simulation Games Part2
Tatsumi Publishing
Issue 7 March, 1986 - ?
April 5, 1990
Separate issues from Asocon and Aso-
con Super Special.

Tiny SLG
(タイニーSLG)

A simulation game by
Yasunori Tanioka based
on the text-based strat- Asocon Special
egy Star Trek games. Issue 1
June 5, 1986

Simulation game series vol.2


Daimyo Simulation
(大名シミュレーション)

Simulation game by Yasu-


nori Tanioka.
Asocon Super Special
PC games 80s

Issue 8
May 20, 1990

Asocon Special
Issue 2
August 10, 1987

Adventure of Doom
Role-playing game.

Asocon Super Special


Doujin Software Large Set Part 3

Issue 9
July 25, 1990

Asocon Special
Issue 3
December 10, 1987

video game magz • 123


The BASIC
Technical Review Company
May 1983 - August 1997
The BASIC magazine included a few arti-
cles about games and homebrew, but most
were focused on programs and utilities.
A re-edited version of the magazine was
published as B-Number.

The BASIC The BASIC


Issue 5 Issue 8
September 18, 1983 December 18, 1983

The BASIC The BASIC The BASIC The BASIC


Issue 1 Issue 3 Issue 6 Issue 9
May 18, 1983 July 18, 1983 October 18, 1983 January 18, 1984

The BASIC The BASIC The BASIC The BASIC


Issue 2 Issue 4 Issue 7 Issue 10
June 18, 1983 August 18, 1983 November 18, 1983 February 18, 1984

124 • video game magz


The BASIC The BASIC The BASIC The BASIC
Issue 11 Issue 14 Issue 17 Issue 20
March 18, 1984 June 18, 1984 September 18, 1984 December 18, 1984

The BASIC The BASIC The BASIC The BASIC


Issue 12 Issue 15 Issue 18 Issue 21
April 18, 1984 July 18, 1984 October 18, 1984 January 18, 1985

The BASIC The BASIC The BASIC The BASIC


Issue 13 Issue 16 Issue 19 Issue 22
May 18, 1984 August 18, 1984 November 18, 1984 February 18, 1985

video game magz • 125


The BASIC The BASIC The BASIC The BASIC
Issue 23 Issue 26 Issue 29 Issue 32
March 18, 1985 June 18, 1985 September 18, 1985 December 18, 1985

The BASIC The BASIC The BASIC The BASIC


Issue 24 Issue 27 Issue 30 Issue 33
April 18, 1985 July 18, 1985 October 18, 1985 January 18, 1986

The BASIC The BASIC The BASIC The BASIC


Issue 25 Issue 28 Issue 31 Issue 34
May 18, 1985 August 18, 1985 November 18, 1985 February 18, 1986

126 • video game magz


The BASIC The BASIC The BASIC The BASIC
Issue 35 Issue 38 Issue 41 Issue 44
March 18, 1986 June 18, 1986 September 18, 1986 December 18, 1986

The BASIC The BASIC The BASIC The BASIC


Issue 36 Issue 39 Issue 42 Issue 45
April 18, 1986 July 18, 1986 October 18, 1986 January 18, 1987

The BASIC The BASIC The BASIC The BASIC


Issue 37 Issue 40 Issue 43 Issue 46
May 18, 1986 August 18, 1986 November 18, 1986 February 18, 1987

video game magz • 127


The BASIC The BASIC The BASIC
Issue 47 Issue 50 Issue 53
March 18, 1987 June 18, 1987 September 18, 1987

The BASIC The BASIC The BASIC


Issue 48 Issue 51 Issue 54
April 18, 1987 July 18, 1987 October 18, 1987

The BASIC The BASIC The BASIC


Issue 49 Issue 52 Issue 55
May 18, 1987 August 18, 1987 November 18, 1987

128 • video game magz


B-Number
Technical Review Company
1984 - ?
A magazine that mostly used re-edited con-
tent from The Basic magazines.
At least 6 volumes were released.

B-Number B-Number B-Number


Issue 1 Issue 3 Issue 5
February 15, 1984 August 20, 1984 July 25, 1985

B-Numbeavr B-Number B-Number


Issue 1 Issue 4 Issue 6
February 15, 1984 June 25, 1985 August 25, 1985

video game magz • 129


Backup
Utilization Technique
バックアップ活用テクニック
SansaiBooks Backup Utilization Technique Backup Utilization Technique
July 1985 - June 2017 Issue 1 Issue 4
Backup Utilization Technique (com- July 15, 1985 September 15, 1986
monly known as “Bakatsu”), the pred-
ecessor to Gamelabo, was published on
July 15, 1985 as a separate volume to
Radio Life. Initially it was irregular, but
it became a quarterly issue from the 15th
issue, and became a bi-monthly issue
from the 31st issue. The 38th issue was
the last issue (excluding the omnibus),
and from the October 1994 issue it was
published as Gamelabo. The publication
was suspended after the June 2017 issue.
It focused on topics such as copy pro-
tection, personal computers, including
consumer devices such as the Famicom.
Backup Utilization Technique Backup Utilization Technique
There were occasional articles related
to FM-7, but it seems that there were no Issue 2 Issue 5
November 15, 1985 December 15, 1986
game programs published in the maga-
zines.
some text from fm-7.com

Backup Utilization Technique Backup Utilization Technique


Issue 3 Issue 6
May 15, 1986 March 15, 1987

130 • video game magz


Backup Utilization Technique Backup Utilization Technique Backup Utilization Technique Backup Utilization Technique
Issue 7 Issue 10 Issue 13 Issue 16
June 15, 1987 March 15, 1988 December 15, 1988 September 1, 1989

Backup Utilization Technique Backup Utilization Technique Backup Utilization Technique


Issue 8 Issue 11 Issue 14
October 15, 1987 June 15, 1988 March 15, 1989

Backup Utilization Technique Backup Utilization Technique Backup Utilization Technique


Issue 9 Issue 12 Issue 15
January 15, 1988 September 15, 1988 June 1, 1989

video game magz • 131


Beep
Issue 1
January 1, 1985

Fire Command
Action game by Taro.

Beep Super Jump


(スーパージャンプゲーム)
Japan Softbank Action game.
January 1985 - June 1989
The Hagoita game
Beep, calling itself as a “game maga- (ハゴイタゲーム)

zine for kids”, was a comprehensive Action game by Gen Sato.


game magazine published by Japan Operation Albatross
Softbank. It included not only informa- (オペレーションアルバトロス)
tion on personal computers and games, Simulation game.
but it also actively covered other topics,
like arcade games.
One of the more notable examples from
the magazine was the section Thorough
Research, which would cover a game in
detail, similar to a strategy guide. Beep
Issue 2
Beep was also the first game magazine
February 1, 1985
to include a flexi disc as an appendix.
It eventually it became a magazine spe- The Beep Mekuri
(Beepメクリ)
cializing in Sega console, renaming it- Board game by Taro.
self as BEEP! Mega Drive. After several
name changes, it ended up being called
Ge-Maga—a common magazine code.
The May 2012 issue (volume 498) was
the last issue.

Beep
Issue 3
March 1, 1985

Wand of the Wind


(風の杖)

Adventure game.

Yasai Meiro
(ヤサイメイロ)

Puzzle game by Koho Kuri-


hara.

132 • video game magz


Beep Beep
Issue 4 Issue 8
April 1, 1985 August 1, 1985
Titania Titania II
Simulation game by Nobuy- Simulation game by Hiroshi
uki Kimura. Kaijo.
Ping Pong Game
(ピンポンゲーム)

Action game.

Beep Beep
Issue 5 Issue 9
May 1, 1985 September 1, 1985

Beep Beep
Issue 6 Issue 10
June 1, 1985 October 1, 1985
Wall Breaker
Action game by Taro.
The Villain (1st)
Beep Number (The悪人)
(Beep番)
The Villain is the first
Puzzle game with level cre- in Tinyan’s Evil Series
ator. which consists of 6 oth-
er titles. The Villain is a
role-playing game origi-
nally released for the
Beep PC-88 and PC-98.

Issue 7
July 1, 1985

Keiba game
Simulation game.

Sublight Type Guard Fleet


Simulation game.

video game magz • 133


Beep Beep
Issue 11 Issue 15
November 1, 1985 February 1, 1986
Canon Box The Villain:
(キャノンBox) Evil Never Ends
Action game by Hideaki (The悪人)

Yoshida. Fifth game in the Evil Se-


ries.
Dobon Game
(ドボンゲーム)

Board game by Hideaki


Yoshida.

The Villain (2nd)


(The悪人)
Beep
Adventure game.
Issue 16
March 1, 1986
The Villain (2nd)
Tank You
A game by Tinyan.

Beep
Issue 12
December 1, 1985

The Villain:
New executive? Tar Inan
(The悪人)

Third game in the Evil Se- Beep


ries is a simulation game. Issue 17
April 1, 1986

Treasure Seeker
Role-playing game by Aki-
toshi Kawazu, Hiroshi Kaijo
and Yoshihisa Kamada.

Beep Beep
Issue 14 Issue 18
January 1, 1986 May 1, 1986
The Villain: Because it’s Selfish
The Secret of Emperor Bagu (わがままにゃんだから)
(The悪人)
Adventure game. It is the
Fourth game in the Evil Se- first game in Tinyan’s Mad
ries. Age series.

134 • video game magz


Beep Beep
Issue 19 Issue 23
June 1, 1986 October 1, 1986

Let’s Bend for the Time Being


(とりあえず曲がっておこう)

Action game by Tinyan.

Beep Beep
Issue 20 Issue 24
July 1, 1986 November 1, 1986
Luna Tech Up&Down
(るなてっく・でざあと)
Action game by Tinyan.
Mad Age Part II is an ad-
venture game.

Beep Beep
Issue 21 Issue 25
August 1, 1986 December 1, 1986

Star
(星)

Action game by Tinyan.

Recent Bacteria
(最近の細菌)

Simulation game by Tinyan.

Beep Beep
Issue 22 Issue 26
September 1, 1986 January 1, 1987
Nyanzardry
Mad Age Part III is a role-
playing game by Tinyan.

video game magz • 135


Beep Beep
Issue 27 Issue 31
February 1, 1987 June 1, 1987
Monotory The Villain Extra Edition
(物取りい) (The悪人 番外編)
Board game by Tinyan.

Beep Beep
Issue 28 Issue 32
March 1, 1987 July 1, 1987
Tinyan ... Shopping Cart
(たいにゃんは……) (買い物ねこ)
Action game by Tinyan. A game by Tinyan.

Beep Beep
Issue 29 Issue 33
April 1, 1987 August 1, 1987
That’s Too Much Adventure for Some Reason
(あんまりだぁ) (なぜか冒険)
Action game by Tinyan. A game by Tinyan.

Beep Beep
Issue 30 Issue 34
May 1, 1987 September 1, 1987

Count Three
(3つ数える)

Action game by Tinyan.

136 • video game magz


Beep Beep
Issue 35 Issue 39
October 1, 1987 February 1, 1988

I Gave Up
(見切ったあ)

Action game by Tinyan.

Beep Beep
Issue 36 Issue 40
November 1, 1987 March 1, 1988
Corruption is Good Shintake Tori Momo Musume
(堕落はいいぞ) (新竹取桃娘)
Action game by Tinyan. A game by Tinyan.

Beep Beep
Issue 37 Issue 42
December 1, 1987 April 1, 1988
Reverse the Card Watch Out for Brain-Eating Bugs
(リバース ザ カード) (脳食い虫に気をつけろ)

Card game by Tinyan. Puzzle game by Tinyan.

Beep Beep
Issue 38 Issue 43
January 1, 1988 May 1, 1988
Destroy the City If
(街を破壊せよ) (もし)
A game by Tinyan. Puzzle game by Tinyan.

video game magz • 137


Beep Beep
Issue 44 Issue 48
June 1, 1988 October 1, 1988
Hero Hero Water Dokan
(へろへろ) (水どかーん)
Action game by Tinyan. A game by Tinyan.

Beep Beep
Issue 45 Issue 49
July 1, 1988 November 1, 1988
Gakko is Delicious Bagricon 1
(ガッコっておいしい) (バグリコン1)
Action game by Tinyan. A game by Tinyan.

Beep Beep
Issue 46 Issue 50
August 1, 1988 December 1, 1988
Hell! Have Your Subordinates As Always
Fight Against Opponents You (いつものことながら)
Can’t Even Win
(地獄! 部下に、自分でさえ勝てない相手と戦わせる)
A game by Tinyan.
Puzzle game by Tinyan.

Beep Beep
Issue 47 Issue 51
September 1, 1988 January 1, 1989
It ’s Okay, Isn’t It? Mr. Mizuko
(ちょっとォ いいでェすかァ) (ミスターみずっ子)
A game by Tinyan. A game by Tinyan.

138 • video game magz


Beep Beep
Issue 52 Issue 55
February 1, 1989 May 1, 1989

I Like the Sea Ultimate vs. Ultimate


(海はいいなあ) (究極 対 究極)

Puzzle game by Tinyan. A game by Tinyan.

Beep Beep
Issue 53 Issue 56
March 1, 1989 June 1, 1989
ABC Horror Shun’s Great Adventure... Lies
(ABCの恐怖) (シュン君の大冒険……ウソ)
A game by Tinyan. Action game by Tinyan.

Beep
Issue 54
April 1, 1989

The Black TINYAN


(ザ・ブラックTINYAN)

A game by Tinyan.

video game magz • 139


Bug News
バグニューズ
BNN
July 1985 - July 1989
Bug News took over after the suspension Bug News Bug News
the magazine Yugekish. Even though the
Issue 3 Issue 6
publisher of the magazine changed, most October 1, 1985 January 1, 1986
of the staff remained, which made the
magazine seem mostly unchanged with
many of the same serialized articles.
Since 1988, the magazine changed sig-
nificantly and became a specialized
magazine for Macintosh and DTP, which
seems to have led to the later MAC LIFE
magazine.

Bug News Bug News


Issue 4 Issue 7
November 1, 1985 February 1, 1986

Bug News Bug News Bug News Bug News


Issue 1 Issue 2 Issue 5 Issue 8
August 1, 1985 September 1, 1985 December 1, 1985 March 1, 1986

140 • video game magz


Bug News Bug News Bug News Bug News
Issue 9 Issue 12 Issue 15 Issue 18
April 1, 1986 July 1, 1986 October 1, 1986 January 1, 1987

Bug News Bug News Bug News Bug News


Issue 10 Issue 13 Issue 16 Issue 19
May 1, 1986 August 1, 1986 November 1, 1986 February 1, 1987

Bug News Bug News Bug News Bug News


Issue 11 Issue 14 Issue 17 Issue 20
June 1, 1986 September 1, 1986 December 1, 1986 March 1, 1987

video game magz • 141


Bug News Bug News Bug News
Issue 21 Issue 24 Issue 27
April 1, 1987 July 1, 1987 October 1, 1987

Bug News Bug News Bug News


Issue 22 Issue 25 Issue 28
May 1, 1987 August 1, 1987 November 1, 1987

Bug News Bug News Bug News


Issue 23 Issue 26 Issue 29
June 1, 1987 September 1, 1987 December 1, 1987

142 • video game magz


Complete
PC Game Collection
パソコンゲーム大全集
CURSOR
Tatsumi Publishing アソコンすぺしゃる
January 1986 - June 1988
Radio Technology
A computer magazine with a similar May 1983 - March 1984
format to a game catalog.
A computer magazine that mostly fo-
cused on news and articles about com-
puter hardware and software.

CURSOR
Issue 3
September 28, 1983

Solomon Naval Battle


(ソロモン海海戦)

CURSOR
Issue 4
November 28, 1983
Complete PC Game Collection Complete PC Game Collection
Issue 1 Issue 3
January 25, 1986 October 1, 1987 CURSOR CURSOR
Issue 1 Issue 5
April 15, 1983 January 28, 1984

Yobai

CURSOR CURSOR
Issue 2 Issue 6
July 28, 1983 March 28, 1984

Complete PC Game Collection Complete PC Game Collection


Issue 2 Issue 4
November 5, 1986 June 10, 1988

video game magz • 143


Challengers
Issue 17
May 20, 1984

Challengers
チャレンジャーズ Challengers
Issue 18
Carry Lab June 20, 1984
January 1983 - ?
A magazine which mainly focused on
introducing upcoming games from Challengers Challengers
Carry Lab with articles behind their de- Issue 9 Issue 19
velopment, etc. Users could also send September 20, 1983 July 20, 1984
in their high-score on different games
which were listed in the magazine.
In addition to the regular issue, a “Busi- Challengers Challengers
ness Version” was also published. Issue 10 Issue 20
October 20, 1983 August 20, 1984

Challengers Challengers
Issue 11 Issue 21
November 20, 1983 September 20, 1984

Challengers Challengers Challengers Challengers


Issue 1 Issue 6 Issue 12 Issue 22
January 20, 1983 June 20, 1983 December 20, 1983 October 20, 1984

Challengers Challengers
Challengers Challengers
Issue 7 Issue 23
Issue 2 Issue 13
July 20, 1983 November 20, 1984
February 20, 1983 January 20, 1984

Challengers Challengers Challengers


Issue 3 Issue 14 Issue 24
March 20, 1983 February 20, 1984 December 20, 1984

Challengers Challengers Challengers


Issue 4 Issue 25
Issue 15
April 20, 1983 January 20, 1985
March 20, 1984

Challengers Challengers Challengers


Issue 5
Issue 8 Issue 16
May 20, 1983
August 20, 1983 April 20, 1984

144 • video game magz


Challengers Challengers
Issue 35 Issue 36
November 20, 1985 December 20, 1985

Challengers Challengers
Issue 36 Issue 37
December 20, 1985 January 20, 1986

Challengers Challengers
Challengers Challengers Issue 37 Issue 42
January 20, 1986 June 20, 1986
Issue 26 Issue 32
February 20, 1985 September 20, 1985

Challengers Challengers
Challengers Issue 38 Issue 43
February 20, 1986 July 20, 1986
Issue 27
March 20, 1985

Challengers Challengers
Issue 39 Issue 44
Challengers
March 20, 1986 August 20, 1986
Issue 28
April 20, 1985

Challengers Challengers
Challengers Issue 40 Issue 45
April 20, 1986 September 20, 1986
Issue 29
May 20, 1985 Challengers
Issue 33
September 20, 1985 Challengers Challengers
Challengers Issue 41 Issue 46
May 20, 1986 October 20, 1986
Issue 30
June 20, 1985

Challengers Challengers
Challengers Issue 42 Issue 47
June 20, 1986 November 20, 1986
Issue 31
July 20, 1985

Challengers
Issue 43
July 20, 1986

Challengers Challengers
Issue 34 Issue 44
October 20, 1985 August 20, 1986

video game magz • 145


CPU
Issue 2
June 30, 1983

Gunjin Shogi
CPU /
(軍人将棋)

comp - (Introduction to PC Graphics 2);


Introduction to PC Graphics Landscape Animation
パソコングラフィックス入門/CPU (風景アニメーション)

Sunday Painter
Engineering company (日曜画家)
March 1983 - June 1984
Spider Attack
A magazine published as a text-version (スパイダーアタック)

of a TV program called Compute Naru The Frog


which was broadcasted at the time. (道くさピョン太)

The main focus of the magazine was on Sound Editor


graphics related information and pro- (サウンドエディタ)
grams, but it also contained software
that users could create.
It seems that only 5 issues where pub-
lished.
CPU
Issue 3
October 10, 1983

Annie’s Casino
(アニーズ・カジノ)
comp - (Annie’s Casino / Sexy Pinball)

Warping Dan
(ワーピング・ダン)
CPU comp - (CPU3)
Issue 1
April 1, 1983 Bad Mauth
(バッド・モース)
comp - (CPU3)
Graphic Art Program
(グラフィックアート)
comp - (Super Baseball Simulation / Graphic Art ) Mad House
(マッド・ハウス)
Super Baseball Simulation Adventure game by Koji Sakamoto.
(グラフィック野球ゲーム)
comp - (Super Baseball Simulation / Graphic Art )
School Escape
(スクール・エスケープ)

Action game by Dangshan Xiaoyi.

School Escape The Mad House

146 • video game magz


CPU
CPU Issue 5
Issue 4 June 15, 1984
January 20, 1984 Double Barrier
(ダブル・バリア)
The Domino
(ドミノ) An action game originally
comp - (Gambler) developed by Suzuki for
the PC-8001 which was
SOUND-7
published in the June 1983
Music software by Tomo- issue of I/O.
hiro Ishida.
comp - (CPU4);
Cycle Attack
(サイクル・アタック)
Missile Station Action game by Yasuyuki
(ミサイル基地)
Yoshida.
Demon Woods Siwasu Nin
(デーモンウッド)
(必殺!師走人)

Pattern Maker Ver.2 Action game by Hiru Andon.


(パターン・エディタ Ver.2) Double Barrier
Sound Search
Music software by Real
Hengshan.

Alien Part III


(エイリアン Part III)
comp - (Operation D )

Siwasu Nin

Cycle Attack

video game magz • 147


Comptiq
Issue 2
February 24, 1984
Comptiq Key Attack Game
コンプティーク (キーアタック・ゲーム)

Action game by Naofumi


Kadokawa Shoten Ichimura.
November 1983 - present
Friend Database PAL
Comptiq is a ongoing Japanese compu- (ともだちデータベース PAL)

ter game magazine, first published in Software by Hideo Kato.


1983, by Kadokawa Shoten. The name Shonen Kenya Game
“Comptiq” came from combining the (少年ケニヤゲーム)
words “computer” and “boutique”. Action game.
Comptiq originally focused on cov-
ering computer games and included
sections of serialized manga, usually
based on games. Adult games were of- Comptiq
ten covered as well, though they were Issue 3
not the primary focus of the magazine. May 5, 1984
However, unlike most game maga-
Numbering Game
zines, Comptiq does not publish game (数取りゲーム)
reviews.
Number Guessing Game
Over time, while remaining focused (数当てゲーム)
primarily on PC games, the magazine’s
content evolved to include coverage of Shiritori Play
bishoujo anime as well as games and (しりとりあそび)

manga, resulting in its current self-pro- New Simon


claimed status as a “media mix” maga- Video game adaption of
zine. Simon, the memory skill
game.
Some text taken from retromags.com.

New Simon

Comptiq
Comptiq Issue 4
Issue 1 July 1, 1984
November 25, 1983
Dirty Henry
City Mystery (ダーティ・ヘンリー)
(シティミステリー) Action by Koichi Kato and
Software by Hideo Kato. Osamu Takagiwa.

Sunny, Sometimes Murder


(晴れ、ときどき殺人)

Action by Koichi Kato and


Osamu Takagiwa.

148 • video game magz


Comptiq Comptiq
Issue 5 Issue 9
September 1, 1984 May 1, 1985
NEW Lejac
(NEWレジャック)

Action by Koichi Kato.

Love Attack
(ラブ・アタック)

Comptiq Comptiq
Issue 6 Issue 10
November 1, 1984 July 1, 1985

Comptiq Comptiq
Issue 7 Issue 11
January 1, 1985 September 1, 1985

Ghost Extermination Game,


Buddhahood
(おばけ退治ゲーム・成仏)

Action game by Yoshiaki


Izumi.

Comptiq
Comptiq
Issue 8
Issue 12
March 1, 1985
November 1, 1985
Invader Game
(インベーダーゲーム)
Punk Dragon Puzzle Game
(パンク・ドラゴンのパズルゲーム)
Action game by Yoshiaki
Puzzle game by Yoshiaki
Izumi.
Izumi and Mr. PANIC.

video game magz • 149


Comptiq Comptiq Comptiq Comptiq
Issue 13 Issue 14 Issue 15 Issue 16
January 1, 1986 February 1, 1986 March 1, 1986 April 1, 1986

Comptiq Comptiq Comptiq Comptiq


Issue 17 Issue 18 Issue 19 Issue 20
May 1, 1986 June 1, 1986 July 1, 1986 August 1, 1986

Comptiq Comptiq Comptiq Comptiq


Issue 21 Issue 22 Issue 23 Issue 24
September 1, 1986 October 1, 1986 November 1, 1986 December 1, 1986

150 • video game magz


Comptiq Comptiq Comptiq Comptiq
Issue 25 Issue 27 Issue 28 Issue 29
January 1, 1987 February 1, 1987 March 1, 1987 April 1, 1987

Comptiq Comptiq Comptiq Comptiq


Issue 30 Issue 31 Issue 32 Issue 33
May 1, 1987 June 1, 1987 July 1, 1987 August 1, 1987

Comptiq Comptiq Comptiq Comptiq


Issue 34 Issue 35 Issue 36 Issue 36
September 1, 1987 October 1, 1987 November 1, 1987 December 1, 1987

video game magz • 151


Comptiq Comptiq Comptiq Comptiq
Issue 38 Issue 39 Issue 40 Issue 41
January 1, 1988 February 1, 1988 March 1, 1988 April 1, 1988

Comptiq Comptiq Comptiq Comptiq


Issue 42 Issue 43 Issue 44 Issue 45
May 1, 1988 June 1, 1988 July 1, 1988 August 1, 1988

Comptiq Comptiq Comptiq Comptiq


Issue 46 Issue 47 Issue 48 Issue 49
September 1, 1988 October 1, 1988 November 1, 1988 December 1, 1988

152 • video game magz


Children’s Science Children’s Science Children’s Science
Issue 588 Issue 595
子供の科学
April 1, 1985 November 1, 1985
Chengwentang Xinguangsha
Slot Machine Super Memorization Game
1924 - present (スロットマシン) (スーパー暗記力ゲーム)

Puzzle game.
As the name implies, this is an ongoing
science magazine marketed towards
elementary to junior high school stu- Children’s Science
dents. Issue 589
Articles related to computers were May 1, 1985
also seen for a while, and from 1985 Detective Game
to 1986, almost every issue included a (探偵ゲーム)

FM-7 program published in the section


Let’s make a friendly program.
It seems like every FM-7 program pub- Children’s Science
lished in Children’s Science were devel- Issue 590
oped by Izumi Toyoroku. June 1, 1985

Alphabet Quiz Children’s Science


(アルファベットならべクイズ)
Issue 596
Puzzle game. December 1, 1985

Poker Games (1)


(ポーカーゲーム)
Children’s Science
Issue 591
July 1, 1985 Children’s Science
A Slightly Different Clock Issue 597
(ちょっとかわった時計) January 1, 1986

Poker Games (2)


(ポーカーゲーム)
Children’s Science
Issue 592
Children’s Science Children’s Science August 1, 1985 Children’s Science
Issue 586 Issue 587 Issue 598
UFO game
February 1, 1985 March 1, 1985 (UFOゲーム)
February 1, 1986

Whac-A-Mole Game Numbering Gme Action game. Calendar


(モグラたたきゲーム) (数あてゲーム) (カレンダー)

Action game.

video game magz • 153


5 Years of Science 6 Years of Science
5年の科学 6年の科学
Gakken Gakken
1963 - March 2010 1963 - March 2010
A science magazine for elementary A science magazine for sixth grades el-
school students. ementary school students.
The programs were featured in a man- Some of the programs were featured in
ga series called Bumbuku Chagaman manga series Let’s Golan-chan and LS
which was included in the magazine. Ai-chan.

5 Years of Science
Issue 278 6 Years of Science 6 Years of Science
May 1, 1985 Issue 341 Issue 343
August 1, 1984 October 1, 1984
Koinobori Game
(コイノボリ・ゲーム) Is the Summer Vacation at the Competitive Games
Sea or the Mountains?
A “Tower of Hanoi”-type (競争ゲーム)
(夏休みは海か山か?)
puzzle game.

5 Years of Science 6 Years of Science 6 Years of Science


Issue 279 Issue 342 Issue 345
June 1, 1985 September 1, 1984 December 1, 1984
Boat Race Whac-A-Mole Fukubiki Game
(ボートレース)
(モグラたたき) (福引きゲーム)
A “button-masher” game A two-player Whac-A- Seems to be some sort
where the goal is get to the
Mole game where one of gambling game.
finish line as fast as possi-
ble by using a row boat. player control the ham-
mer and the other con-
trol the mole.

5 Years of Science
Issue 280
July 1, 1985 6 Years of Science
Issue 344
Squash Game November 1, 1984
(スカッシュ・ゲーム)

A Pong-type game. Mojiate Game


(文字あてゲーム)

A version of the number


guessing game where
the goal is to correctly
guess three-letter words.

154 • video game magz


6 Years of Science 6 Years of Science 6 Years of Science
Issue 346 Issue 354 Issue 358
January 1, 1985 September 1, 1985 January 1, 1986

I Don’t Want a Present. (Untitled) (Untitled)


(プレゼントうらない) (無題) (無題)

A program that answers questions Unnamed game where the player Unnamed guessing game.
with YES / NO. compete against the computer by
picking cards. The one with the
larger number wins, and the cards
cannot be re-picked. 6 Years of Science
6 Years of Science
Issue 361
Issue 347 April 1, 1986
February 1, 1985
6 Years of Science UFO Game
Cryptographic Program Issue 355 (UFOゲーム)
(暗号プログラム) October 1, 1985 An action game originally devel-
oped for the PC-98/88. Object of
Typing Practice Program the game is to land a UFO while
(タイピング練習用プログラム)
6 Years of Science avoiding obstacles.
A typing game where the goal is to
Issue 350 type a letter, which is randomly dis-
May 1, 1985 played, as fast as possible.

Koinobori and Koi noBori Game 6 Years of Science


(こいのぼり・恋のぼりゲーム)
Issue 362
Two-player game where the object May 1, 1986
6 Years of Science
is to guess what the number, from
0-9, the other is thinking about. Issue 356 Artificial Intelligence
November 1, 1985 Shiritori Play
(人工知能 しりとり遊び)
Foot Race Game
(かけっこゲーム)
A shiritori game (Japanese word
6 Years of Science game) where the player compete
A button-smasher game where against the computer. The compu-
Issue 353 one, or two players compete in a ter can also remember the words
August 1, 1985 foot race. used. It is possible to save the play
Dragonfly Drawing Game to a CD
(トンボお絵かきゲーム)

Object of the game is to complete 6 Years of Science


a picture of a dragonfly, divided
Issue 357
into eight parts, before the compu- 6 Years of Science
December 1, 1985
ter does.
Issue 363
ESP Training Card June 1, 1986
(超能力養成カード)

Object of the game is to guess the Fly Picking Game


design of the face-down ESP card. (ハエ取りゲーム)

An action game originally devel-


oped for the PC-98/88. Object of
the game is to shoot down flies
of the same color as the players
beam. The quota is to defeat 6 flies
within 1 minute.

video game magz • 155


ENTER ENTER
Issue 16 Issue 22
January 1, 1986 July 1, 1986

Enter Seisou Gaishia Winter Constellations


ENTER (エンター清掃会社) (冬の星座)

エンター Action game by Yoshio Miy-


Meruhen Clock
ano.
Tokyo Shoseki (めるへんクロック)

October 1984 - July 1987 Wildfire


ENTER (山火事)
A magazine which seems Simulation game by Rei Yas-
Issue 17
to have been aimed at el- February 1, 1986 uda.
ementary and junior high
school students. It included Enter Seisou Gaishia
(エンター清掃会社)
mostly topics related to
Part 2.
new media and technology
ENTER
Initially, there were only a
Issue 23
few articles on commercial
ENTER August 1, 1986
software, with few pro-
grams posted, but it gradu- Issue 18 Metamorphous Quiz
March 1, 1986
ally moved towards more (メタモルフォーゼ・クイズ)

computer oriented topics. Enter Seisou Gaishia World Clock


(エンター清掃会社) (ワールド・クロック)

Part 3. Number Guessing Game Part2


(数当てゲーム Part2)

Biorhythm
ENTER ENTER (バイオリズム)

Issue 13 Issue 19 Mask Maze


October 1, 1985 April 1, 1986 (マスクメイズ)

Maze game.
The Journey of Entergou Enter Seisou Gaishia
(エンター号の冒険) (エンター清掃会社) Animal
Action game by Yoshio Miy- Part 4. (アニマル)
ano.

ENTER ENTER
Issue 14 Issue 20 ENTER
November 1, 1985 May 1, 1986 Issue 24
September 1, 1986
The Journey of Entergou 16 Games
(エンター号の冒険) (16ゲーム)
Character Editor
Part 2. Puzzle game by Rei Yasuda. (キャラクタ・エディタ)

Some type of graphics editor


created by Rei Yasuda.

ENTER ENTER Staring Contest


(にらめっこ)
Issue 15 Issue 21
December 1, 1985 June 1, 1986 Hot Fight!! Koma Mawass
(熱闘!! コマまわし)
The Journey of Entergou Enter Seisou Gaishia
(エンター号の冒険) (エンター清掃会社) Fireworks
Part 3. Part 3. (打ち上げ花火)

156 • video game magz


ENTER ENTER ENTER
Issue 25 Issue 28 Issue 31
October 1, 1986 January 1, 1987 April 1, 1987

Batting Game CONVPC Bombardment II


(バッティングゲーム) (キャラクター・コンバータ) (砲撃戦II)

Action game. Some sort of graphics pro- Simulation game by Rei Yas-
gram by Rei Yasuda. uda.
Catch
(キャッチ) The Sybondlew...
Puzzle game by Rei Yasuda. (しゃぼん玉飛んだ…)

Good luck !! Tsubasa-kun ENTER


(がんばるんだ!! ツバサくん)
Issue 32
Soccer game. May 1, 1987
ENTER Dart Game
Issue 26 (ダーツ)
November 1, 1986 A dart game.

Gold
(ゴールド)

Action game by Rei Yasuda.


ENTER
Look for a Sonic Monster !! Issue 33
(音波怪獣をさがせ!!)
June 1, 1987

Super Slot Machine


(スーパースロットマシン)

Slot machine game.


ENTER ENTER
Issue 27 Issue 29
December 1, 1986 February 1, 1987
ENTER
Barrier Panic Issue 34
(元祖『ブロックくずし』もどき) July 1, 1987
Action game.
Creation
The Castle of Sundead (天地創造)
Adventure game. Adventure game.
Martingale
(マーチンゲール)

Gold 2
(ゴールド2)

Sequel to Gold.

ENTER
Issue 30
March 1, 1987

Battle Balls
(バトル・ボールズ)

Action game.

A Murder Case
(殺人事件)

Adventure game by Rei


Yasuda.

video game magz • 157


FM Shuttle
FMシャトル
Fujitsu
1985 - 1993?
A magazine similar to Fujitsu’s Skylab
Shuttle, but includes more articles on
video game companies, and interviews,
etc.
FM Shuttle FM Shuttle
Issue 3 Issue 7
1986 1987

FM Shuttle
Issue 1
1985

FM Shuttle
Issue 2
1986

Timer Program
(ジグソーパズル)

Puzzle game. FM Shuttle FM Shuttle


Issue 4 Issue 8
1986 1987

FM Shuttle
Issue 5
1986

Jigsaw Puzzle
(ジグソーパズル)

Puzzle game.

FM Shuttle FM Shuttle
Issue 6 Issue 9
1987 1987

158 • video game magz


FM Shuttle FM Shuttle FM Shuttle
Issue 10 Issue 13 Issue 16
1988 1988 1989

FM Shuttle FM Shuttle FM Shuttle


Issue 11 Issue 14 Issue 17
1988 1988 1989

FM Shuttle FM Shuttle FM Shuttle


Issue 12 Issue 15 Issue 18
1988 1989 1989

video game magz • 159


FM Series
Application Catalog
FMシリーズ アプリケーションカタログ
Fujitsu
1982 - ?
A software catalog published by Fu- Personal computer Personal computer
jitsu. The titles on the issues changed FUJITSU MICRO8 FUJITSU MICRO8
Software Collection Software Collection
overtime, like Software Collection, Vol.2 November 1982 4th Edition October 1983
Software Catalog, and Application Issue 3 Issue 7
Catalog, but the content and format November 1982 October 1983
stayed the same.
The magazine included information
and lists of software for the FM com-
puter series introduced by genre. In ad-
dition, related books and peripherals
were also summarized in the catalogs.
At this time, 16 books have been con-
firmed to exist, but it seems that the
publication pace was not constant, and
it is unknown how many books have
been published in total.
Personal computer FM-7 / 8 Soft
FUJITSU MICRO8 Catalog April 1984
Software Collection
2nd Edition May 1983
April 1984
Issue 5
May 1983

FUJITSU MICRO8 Personal computer Personal computer FM-7 / 8 Soft


Software January 1982 FUJITSU MICRO8 FUJITSU MICRO8 Catalog September 1984
Software Collection Software Collection
Issue 1 Vol.1 June 1982 3rd Edition August 1983
September 1984
January 1982
Issue 2 Issue 6
June 1982 August 1983

160 • video game magz


FM-7 / 8 Soft 8-bit Application FM Series Application FM Series Application
Catalog November 1984 Catalog December 1985 (4th edition) Catalog March 1987 (3rd edition) Catalog November 1988 (6th edition)

October 1984 December 1985 March 1987 November 1988

FM Series Application FM Series Application Fujitsu FM Series Application FM Series Application


Catalog May 1985 (2nd edition) Catalog May 1986 (1st edition) Catalog October 1987 (4th edition) Catalog March 1989 (7th Edition)

May 1985 May 1986 October 1987 March 1989

8-bit Application FM Series Application Fujitsu FM Series Application


Catalog October 1985 (3rd edition) Catalog July 1986 (1st edition) Catalog May 1988 (5th Edition)

October 1985 July 1986 May 1988

video game magz • 161


Fanroad
Elementary Radio ファンロード
初歩のラジオ Laport
August 1980 - ?
Chengwentang Xinguangsha
September 1947 - March 1991 An anime and manga magazine pub-
lished by Laport. At the time there was
An electronic magazine launched
a microcomputer section were some
shortly after WWII. There were
programs were posted.
also a page related to personal
computers, and a few programs
for the FM-7 were posted.

Fanroad
Issue 50
October 01, 1985

Haniwa Forever
(ハニワよ永遠に)
Elementary Radio The game, developed by
Issue 429 Masaaki Iguchi, was written
May 1, 1983 in BASIC, with a computer
language version released
Liar Mogura Tapping Game in the December issue.
(うそつきモグラたたきゲーム)
Haniwa Forever is an adventure game with graph-
Action game by Shinya ics, and it was possible to input in both Japanese
Morita. and English.

Fanroad
Issue 52
December 01, 1985

Elementary Radio You Program


(あたたプログラム)
Issue 436
December 1, 1983 Some sort of action game
by Ueno Mitsuko. The ob-
The Big Invation ject of the game is to repeat-
Board game by Hitoshi edly hit the [タ] key until the
Taoka and Takashi Taoka. characters “Wooooata ta ta
ta!” appear on the screen.

162 • video game magz


Hacker
ハッカー
Nihon Bungeisha
September 1986 - December 1989
Hacker was released as a special edi-
tion of the Weekly Manga Goraku
magazine. It have a similar format to
Technical Review Company’s The Ba-
sic, but includes a lot of articles related
to games. Hacker Hacker
Issue 5 Issue 8
January 1, 1987 April 1, 1987

Hacker Hacker Hacker Hacker


Issue 1 Issue 3 Issue 6 Issue 9
September 4, 1986 November 6, 1986 February 1, 1987 May 2, 1987

Hacker Hacker Hacker Hacker


Issue 2 Issue 4 Issue 7 Issue 10
October 2, 1986 December 3, 1986 March 1, 1987 June 1, 1987

video game magz • 163


Hacker Hacker Hacker Hacker
Issue 11 Issue 14 Issue 17 Issue 20
July 2, 1987 October 3, 1987 January 2, 1988 April 2, 1988

Hacker Hacker Hacker Hacker


Issue 12 Issue 15 Issue 18 Issue 21
August 1, 1987 November 2, 1987 February 1, 1988 May 2, 1988

Hacker Hacker Hacker Hacker


Issue 13 Issue 16 Issue 19 Issue 22
September 1, 1987 December 2, 1987 March 3, 1988 June 1, 1988

164 • video game magz


Hacker
Issue 28
December 1, 1988

Fireworks Demo Program


(花火デモ Program)

Software by Yokosuka Levin.

Hacker Hacker
Issue 23 Issue 25
July 2, 1988 September 1, 1988

Hacker
Issue 29
January 1, 1989

Hacker Hacker
Issue 24 Issue 26
August 1, 1988 October 1, 1988

Hacker Hacker
Issue 27 Issue 30
November 1, 1988 February 1, 1989

Fireworks Demo Program Corporation


(花火デモ Program)
Simulation game by Yoko-
Software by Yokosuka Levin. suka Levin.

video game magz • 165


Harrier Hello! Computer
ハリアー ハロー!パソコン
Cosca Publishing Asahi Shimbun
1987 - ? May 1984? - May 1985?
A offshoot of the Science Asahi maga-
A magazine that fo-
zine. It seems that only two volumes
cused on new games
were published.
and strategies. The
last pages includes The magazine focused on hardware
the PC Game Mas- with various other articles about com-
terpiece Catalog, but puters. One program for FM was also
it only covers a hand- published.
ful of games.
It may have had more
than one volume.
Harrier
Issue 1 Hello! Computer
August 15, 1987 Issue 1
June 5, 1984

Starry Sky Simulation


(星空のシミュレーション)

Software by M.Kouno and


K.Fushimi.

Hobby’s Jump
ホビーズジャンプ
Hobby’s Jump was published as an extra edi-
tion of Monthly Shonen Jump between 1983
and 1988 by Shueisha. The main portion of Hello! Computer
the magazine is manga, but hobby topics Issue 2
June 1985?
such as radio control, plastic models, fish-
ing, and computer games were also included.
At least one program for the FM-7 was pub-
lished.

Hobby’s Jump Grand Prix


(Hobby’s Jump グランプリ)

Issue 4
December 20, 1984
Action game.

166 • video game magz


I/O
Issue 62
December 1, 1981

Graphic Mahjong
I/O Kanji ROM Version
(グラフィック麻雀 漢字ROM版)

Engineering Company
October 1976 - present
I/O is a long-established personal computer
magazine created by Kazuhiko Nishi, Akio
Gunji, Keiichiro Tsukamoto, and Masaaki
Hoshi—the editor of Transistor Gijutsu.
In 1976, NEC released the TK-80, a single- I/O
board computer kit, and it became popular Issue 63
January 1, 1982
among hobbyists in Japan. Kazuhiko Ni-
shi joined foundation of the first Japanese
microcomputer magazine I/O as an editor
when he was a student at the Waseda Uni-
versity.
The I/O initially served information for
assembled microcomputer systems with
a few video game columns. Growing the
video game market, it was shifted to a vid-
eo game magazine, which made Kazuhiko
Nishi leave and start the more technology I/O
oriented ASCII magazine. Issue 64
February 1, 1982
The magazine was known for it’s thick-
ness—the cause was largely due to the large All Cast Star Trek
number of advertisements, accounting for
about two-thirds of the total page numbers.
The inclusion of several program codes
were also a major factor to it’s many pages.
Among the programs were also games that
were later released commercially (mostly
by Compac).
The present version of the magazine has I/O
changed significantly, and almost nothing
Issue 65
of it’s old format remains today. March 1, 1982

Color Pattern Editor


(カラーパターン・エディタ)

Space Fighter

video game magz • 167


I/O I/O
Issue 66 Issue 70
April 1, 1982 August 1, 1982
Space Invaders
alternative title: Space Shooter

I/O I/O
Issue 67 Issue 71
May 1, 1982 September 1, 1982
Galaxian

I/O I/O
Issue 68 Issue 72
June 1, 1982 October 1, 1982

See-saw Game
(シーソーゲーム)

Japan Resurrection
(日本復活)

I/O I/O
Issue 69 Issue 73
July 1, 1982 November 1, 1982

3D Maze
(3次元迷路)

168 • video game magz


I/O I/O
Issue 74 Issue 78
December 1, 1982 April 1, 1983

Hol Hol 3-D Golf Simulation


(ホルホル) (3-Dゴルフシミュレーション )

I/O I/O
Issue 75 Issue 79
January 1983 May 1, 1983
Catch the Quety Kinchoman
(ザ・キューティ) (キンチョマン)

TV Cell Smoke Maze

I/O I/O
Issue 76 Issue 80
February 1, 1983 June 1, 1983
The Girl Student New Hanafuda Koi-Koi
Taoist Straw (ニュー花札コイコイ )
(THE女学生 道草編) comp - (GTF-1: Gambler)

I/O I/O
Issue 77 Issue 81
March 1, 1983 July 1, 1983

FM Rally Melon Panic


(FMラリー) (メロンパニック)

Hol Hol Graphic Data Processor


(ホルホル )
Graphics software created
by Koizumi Yu.

video game magz • 169


I/O I/O
Issue 82 Issue 86
August 1, 1983 December 1, 1983

INDY-7 Shogi Game


(将棋対局)

Tsume Shogi Dojo


(詰将棋道場)

Mamiya Delta
(魔宮デルタ)

I/O I/O
Issue 83 Issue 87
September 1, 1983 January 1, 1984

Octopus Garden Back Gammon


(オクトパスガーデン) (バックギャモン)

I/O I/O
Issue 84 Issue 88
October 1, 1983 February 1, 1984

Flying Scissors 3D UFO


(フライングシザース)

Badminton Game
(バドミントン・ゲーム )
mag - (FM-7/11 Utilization Research)

I/O I/O
Issue 85 Issue 89
November 1, 1983 March 1, 1984

Haunted House Block-Game


(ハウンテッド・ハウス) (ブロック崩し)

Breakout-type game by
Teramoto & Hashimoto.

Karakuri Ninja Mansion


(からくり忍者屋敷)

170 • video game magz


I/O I/O
Issue 90 Issue 94
April 1, 1984 August 1, 1984
Funky Ball Uttoi
(ファンキーボール) (ウットイ)

I/O I/O
Issue 91 Issue 95
May 1, 1984 September 1, 1984
Delphis F-15 Eagle
(デルフィス) (F-15イーグル)

I/O I/O
Issue 92 Issue 96
June 1, 1984 October 1, 1984

I/O I/O
Issue 93 Issue 97
July 1, 1984 November 1, 1984
Fantam Deadly! Mr. Yu
(ファンタム) (必殺!勇さん)
comp - (GTF-2: Fantam) mag - (I/O - November 1984)

video game magz • 171


I/O I/O
Issue 98 Issue 102
December 1, 1984 April 1, 1985
Battle Pod Mach 7
(バトル・ポッド) (マッハ7)

I/O I/O
Issue 99 Issue 103
January 1, 1985 May 1, 1985
Hazard Sonic Boom
(ハザード) (ソニック・ブーン)
comp - (Hazard)

I/O I/O
Issue 100 Issue 104
February 1, 1985 June 1, 1985
The Emergency Crazy Radar
(エマージェンシー) (クレージーレーダー)
mag - (I/O - June 1985)

I/O I/O
Issue 101 Issue 105
March 1, 1985 July 1, 1985

NOBO

172 • video game magz


I/O I/O
Issue 106 Issue 110
August 1, 1985 December 1, 1985
Mad Logic The Billiards
(マッド・ロジック) (ザ・ビリヤード)
comp - (Hazard)

I/O I/O
Issue 107 Issue 111
September 1, 1985 January 1, 1986
3D Jigsaw Run! Skyline
mag - (I/O - September 1985) (走れ!スカイライン)

I/O I/O
Issue 108 Issue 112
October 1, 1985 February 1, 1986
Gateball Club
(ゲートボール・クラブ)
mag - (I/O - October 1985)

I/O I/O
Issue 109 Issue 113
November 1, 1985 March 1, 1986
Back Gammon II Hover Attack
(バックギャモンII) (ホバーアタック)
mag - (I/O - March 1986)
The game was updated
when it was released com-
mercially.

video game magz • 173


I/O I/O
Issue 114 Issue 118
April 1, 1986 August 1, 1986
Princess HOP
mag - (I/O - April 1986) mag - (I/O - August 1986)

I/O I/O
Issue 115 Issue 119
May 1, 1986 September 1, 1986
Chongi Mastermind
(ちょんぎ) mag - (I/O - September 1986)
mag - (I/O - May 1986)

I/O I/O
Issue 116 Issue 120
June 1, 1986 October 1, 1986
Pattern Editor AV Snake World
A pattern editor developed (スネークワールド)
mag - (I/O - October 1986)
by Mr.OPEN.
Graphic Editor AV
A graphics editor developed
by Mr.OPEN.

I/O I/O
Issue 117 Issue 121
July 1, 1986 November 1, 1986
Evil Burst Chess Program
mag - (I/O - July 1986) (チェス・プログラム)

Pastel
(パステル)

174 • video game magz


I/O I/O
Issue 122 Issue 126
December 1, 1986 April 1, 1987
Bug Panic
(バグ・パニック)

I/O I/O
Issue 123 Issue 127
January 1, 1987 May 1, 1987
Flipsy Deluxe Tropical Eyeland
(トロピカル・アイランド)

I/O I/O
Issue 124 Issue 128
February 1, 1987 June 1, 1987

Block Carrier
(ブロック・キャリア)

I/O I/O
Issue 125 Issue 129
March 1, 1987 July 1, 1987
Insight Hot Space
(インサイト) (ホット・スペース)

video game magz • 175


I/O I/O
Issue 130 Issue 134
August 1, 1987 December 1, 1987

I/O I/O
Issue 131 Issue 135
September 1, 1987 January 1, 1988

I/O I/O
Issue 132 Issue 136
October 1, 1987 February 1, 1988
09Ζ Hole Panic
(ホール・パニック)

I/O I/O
Issue 133 Issue 137
November 1, 1987 March 1, 1988
Tiny Blackjack War Land
mag - (I/O - November 1987) (ウォーランド)

176 • video game magz


I/O I/O
Issue 138 Issue 142
April 1, 1988 August 1, 1988

I/O I/O
Issue 139 Issue 143
May 1, 1988 September 1, 1988

O’NO99
mag - (I/O - September 1988)

I/O I/O
Issue 140 Issue 144
June 1, 1988 October 1, 1988

I/O I/O
Issue 141 Issue 145
July 1, 1988 November 1, 1988

video game magz • 177


I/O I/O
Issue 146 Issue 150
December 1, 1988 April 1, 1989

I/O I/O
Issue 147 Issue 151
January 1, 1989 May 1, 1989
Improved Chess Program
(改良版チェス・プログラム)
mag - (I/O - January 1989)

I/O I/O
Issue 148 Issue 152
February 1, 1989 June 1, 1989

I/O I/O
Issue 149 Issue 153
March 1, 1989 July 1, 1989

178 • video game magz


Deadly! Mr. Yu
I/O 必殺!勇さん
Issue 154 Magazine I/O - November 1984
August 1, 1989 Genre Action
Gold Rush
An action game developed by Waseda
A pachi-slot game devel-
oped by Bunganhen.
High School Hiru Andon.

Crazy Radar
クレージーレーダー
Magazine I/O - June 1985
Genre Simulation

A simulation game created by a devel-


oper who went under the pseudonym
WHAT.
I/O I/O
Issue 155 Issue 156
September 1, 1989 October 1, 1989

3D Jigsaw
Magazine I/O - September 1985
Genre Puzzle

A puzzle game developed by Tamura


Yuxibo.
I/O I/O
Issue 157 Issue 158
November 1, 1989 December 1, 1989

video game magz • 179


Gate Ball Club
ゲートボール・クラブ
Magazine I/O - October 1985
Chongi
Genre Sports ちょんぎ
An action game developed by Yoshihiro Magazine I/O - May 1986
Kato. Genre Action

An action game de-


veloped by Ataraf.

Hover Attack Evil Burst


ホバーアタック Magazine I/O - July 1986
Genre Role-playing
Magazine I/O - March 1986
Genre Action
A role-playing game with a building edi-
An action game developed by Hiroshi tor. Developed by Mr.Open.
Hosobe for the Sharp X1 and ported by
Geppe.

HOP
Princess Magazine I/O - August 1986
Genre Action
Magazine I/O - April 1986
Genre Action An action game developed by M.U.

An action game developed by Mitsugu


Miura.

180 • video game magz


O’NO99
Magazine I/O - September 1988
Genre Cards

Board game developed by Junji Kinos-


hita.

Tiny Blackjack
Magazine I/O - November 1987
Genre Cards

A version of black jack developed by Yu-


ushi-Okwajima.

Mastermind
Magazine I/O - September 1986
Genre Puzzle

A video game adaption of the board


game of the same name and developed
by Masahiro Kimura.

Improved Chess Program


改良版チェス・プログラム
Magazine I/O - January 1989
Genre Board

“Kairyo Banches Program”, developed


by Mitsutoshi Goda, is an improved ver-
sion of the PC-98 game, Chess Program,
which was released in the July 1984 is-
sue of I/O.
Snake World
スネークワールド
Magazine I/O - October 1986
Genre Action

An action game developed by Yunmeng.


It was originally developed for the PC-
8001 and ported by Mr.A.

video game magz • 181


GORO LOOP
Shogakukan CSK Software Products
June 1974 - January 1992 September 1982 - March 1984
GORO was a magazine for men. A A computer magazine which intro-
few issues from 1983 featured articles duced games released by CSK.
called PC Ijikuri Mawashi Dojo that
included some FM-7 software by Sany-
utei Enjo.

GORO - No. 10
Issue 215
May 12, 1983
LOOP
Number Guessing Game
(数当てゲーム)
VER.3
April 25, 1983
A simple number guessing
game where payers must
guess a number between
1 to 10. LOOP
LOOP
VER.5
VER.1 October 25, 1983
October 25, 1982

LOOP LOOP
VER.2 VER.7
January 25, 1983 April 25, 1984

GORO - No. 12
Issue 217
June 9, 1983

Computing Three Themes


(コンピューティング三題噺)

A program for making three


rakugo (a type of traditional
Japanese comedy) stories.

LOOP LOOP
VER.4 VER.6
July 25, 1983 January 25, 1984

Planet Miners Switch On!!


(惑星鉱脈)
Puzzle game by Shoichi-
ro Hattori.

182 • video game magz


LOGiN
Login
ログイン Issue 1
ASCII June 1, 1982
May 1982 - May 2008
The LOGiN computer game magazine
was first published as an extra issue of
the ASCII magazine in 1982.
The magazine included game reviews,
articles on game companies and game
designers, information on overseas
software and arcade games, which
made the reading response unrivalled
Login
compared to other magazines.
Issue 2
An unique aspect of this magazine October 1, 1982
was the Program Olympics in which
several major software companies at
the time provided games and programs
that were published in the magazine.
Since the July 1988 issue, the maga-
zine was published twice a month, but
with a drop in quality for many read-
ers. It was suspended in 2008, 26 years
after its first publication.
Famicom Tsūshin was a column in the Login
early issues on Login, and focused on Issue 3
the Famicom platform. It ran from the January 1, 1983
March 1985 to December 1986 issue.
It received a good reception, so the
publisher decided to found a maga-
zine specialized for it, which became
Famitsu.

video game magz • 183


Login Login
Issue 4 Issue 7
April 1, 1983 July 1, 1983
Indianapolis 500 The Mystery of Zidane Ku
(インディアナポリス500) (ジタン・クーの謎)
Action game by Junichi comp - (Monthly Tape Login aug. 1984)

Taguchi.

Login
Issue 8
August 1, 1983

Login Tank Battle


(タンクバトル)
Issue 5
May 1, 1983

Smoke Maze

Login
Issue 9
September 1, 1983

Login Star Command 2:


Issue 6 Takahashimaru Simulation
(タカハシマル・シミュレーション)
June 1, 1983
Simulation game devel-
oped initially for the Basic
master level 3 computer by
Takashi Nishimura.

184 • video game magz


Login Login
Issue 10 Issue 13
October 1, 1983 January 1, 1984

The Fortress City


comp - (Monthly Tape Login jun. 1984)

Login Login
Issue 11 Issue 14
November 1, 1983 February 1, 1984
Donkey Command
(シークレット・コマンダー 絶体絶命!)

“The Desperate Secret Com-


mander!” is a role-playing
game developed initially for
the PC-88 by Kazuya Otsu-
ka and Hiromi Hiraumi.

Login
Issue 15
March 1, 1984

Road Construction
(道路建設ゲーム)

Puzzle game by Hiromi


Iwasaki.
Login
Issue 12 Puzzle Game
(パズルゲーム)
December 1, 1983
Puzzle game by Y. Fujisawa.

The Road Construction Puzzle Game

video game magz • 185


Login Login
Issue 16 Issue 20
April 1, 1984 August 1, 1984
comp - (Monthly Tape Login apr. 1984);

Hex Map Editor


Battle of Moscow
(モスクワ攻防戦)

Login Login
Issue 17 Issue 21
May 1, 1984 September 1, 1984
Robot Battle Simulation comp - (Monthly Tape Login sep. 1984);
(ロボットバトル・シミュレーション)
comp - (Monthly Tape Login may. 1984)
Robot Battle Simulation II
(ロボットバトルシミュレーションII)

Evolution of Living Things on the CRT


(CRTにみる生物の進化)

Login Login
Issue 18 Issue 22
June 1, 1984 October 1, 1984
The Fortress City Tamaya
comp - (Monthly Tape Login jun. 1984) (玉屋)
comp - (Monthly Tape Login oct. 1984)

Login
Issue 19
July 1, 1984

Labyrinth: Varnish Treasure


(Labyrinth 〜 ニスの財宝)
comp - (Monthly Tape Login jul. 1984)

186 • video game magz


Login Login
Issue 23 Issue 26
November 1, 1984 February 1, 1985
comp - (Monthly Tape Login nov. 1984); Tiny Thunderbirds Game
Page One (Tiny・サンダーバードゲーム)
(ページワン) comp - (Monthly Tape Login feb. 1985)

Anything Shop P Kun


(なんでも屋Pクン)

Labyrinth II
Labyrinth

Login
Issue 27
March 1, 1985
Login
Issue 24 comp - (Monthly Tape Login mar. 1985);

December 1, 1984 The Space Wars


Ninja

Login
Issue 28
April 1, 1985
Login
Issue 25 comp - (Monthly Tape Login apr. 1985);
January 1, 1985 Ninja 2nd Scenario
(Ninja 第2回シナリオ)
Large Monster Gemu
(大怪獣げ~む) Chase Man
comp - (Monthly Tape Login jan. 1985)
Plutocracy Campaign
(金権キャンペーン)

Login
Issue 29
May 1, 1985

comp - (Monthly Tape Login may. 1985);

Ninja 3rd Scenario


(Ninja 第3回シナリオ)

Wavy Cat

video game magz • 187


Login Login
Issue 30 Issue 33
June 1, 1985 September 1, 1985
comp - (Monthly Tape Login jun. 1985); comp - (Monthly Tape Login sep. 1985);

Ninja 4th Scenario Grand Hexagon


(Ninja 第4回シナリオ) (グランド・ヘキサゴン)

History Game Knight of Labyrinth


(ヒストリーゲーム) (ナイト・オブ・ラビリンス)

Thunderbirds Game Thunderbird Game Final Data


(サンダーバードゲーム) (サンダーバードゲーム 最終回データ)

Login Login
Issue 31 Issue 34
July 1, 1985 October 1, 1985
comp - (Monthly Tape Login jul. 1985); comp - (Monthly Tape Login sep. 1985);

Ninja 5th Scenario Cloud Man


(Ninja 第5回シナリオ) (雲のオッ君)

Pairs Inoue Dragon Slayer


(ペアーズ) (井上のドラスレ)

Mystery Station Chase and Catch


(チェイス・アンド・キャッチ)
Thunderbirds Game: 2nd Data
(サンダーバードゲーム 第2回データ)

Login Login
Issue 32 Issue 35
August 1, 1985 November 1, 1985
comp - (Monthly Tape Login aug. 1985); comp - (Monthly Tape Login nov. 1985);

Ninja Final Scenario Tactics


(Ninja 最終回シナリオ) (タクティクス)

Chase Man II Yanpara Adventure


The mystery of staff disappearance
Thunderbirds Game: 3rd Data (ヤンパラアドベンチャー スタッフ消滅の謎)
(サンダーバードゲーム 第3回データ)

188 • video game magz


Login Login
Issue 36 Issue 40
December 1, 1985 April 1, 1986
Glaring Curse Hot Spin
(グレアリング・カース) (ホットスピン)
comp - (Monthly Tape Login dec. 1985) comp - (Monthly Tape Login apr. 1986)

Login Login
Issue 37 Issue 41
January 1, 1986 May 1, 1986
Dungeon of Britannia
(ダンジョン・オブ・ブリタニア)
comp - (Monthly Tape Login jan. 1986)

Login Login
Issue 38 Issue 42
February 1, 1986 June 1, 1986
comp - (Monthly Tape Login feb. 1986);

Dungeon of Britannia (s.2)


(ダンジョン・オブ・ブリタニア シナリオその2)

The Questers
(クエスターズ)

Login Login
Issue 39 Issue 43
March 1, 1986 July 1, 1986
comp - (Monthly Tape Login mar. 1986); Sling
Dungeon of Britannia (s.3) (スリング)
(ダンジョン・オブ・ブリタニア 最終回シナリオ) comp - (Monthly Tape Login jul. 1986)

Robot Battle V
(ロボットバトルV)

video game magz • 189


Login Login
Issue 44 Issue 47
August 1, 1986 November 1, 1986
The Diamond Lost World
(ザ・ダイヤモンド) (ロストワールド)
comp - (Monthly Tape Login aug. 1986) comp - (Monthly Tape Login nov. 1986)

Login Login
Issue 45 Issue 48
September 1, 1986 December 1, 1986
Blue Dream Magazine Simulation
(ブルードリーム) (パソコン雑誌創刊シミュレーション)
comp - (Monthly Tape Login sep. 1986) comp - (Monthly Tape Login dec. 1986)

Login Login
Issue 46 Issue 49
October 1, 1986 January 1, 1987
comp - (Monthly Tape Login oct. 1986); Shinise Air Line
Arabian Carpet (シニセエアライン)
(アラビアン・カーペット) comp - (Monthly Tape Login jan. 1986)

Humming Ball
(ハミングボール)

Space Battleship Yamato Takeru


(宇宙戦艦ヤマトタケル)

Login
Issue 50
February 1, 1987

Patapata-kun 7
(ぱたぱた君7)
comp - (Monthly Tape Login feb. 1986)

190 • video game magz


Login Login
Issue 51 Issue 54
March 1, 1987 June 1, 1987
Use Ball
comp - (Monthly Tape Login mar. 1987)

Login Login
Issue 52 Issue 55
April 1, 1987 July 1, 1987
Space Fight
(スペースファイト)

Action game by Ueki Cho-


do I.

Login
Issue 56
August 1, 1987

Login
Issue 53
May 1, 1987

Magazine Simulation 2
(パソコン雑誌創刊シミュレーション2)

Sequel to the simulation


game published in the de-
cember 1986 issue.

Login
Issue 57
September 1, 1987

video game magz • 191


Login Login
Issue 58 Issue 62
October 1, 1987 February 1, 1988
comp - (Program Olympic 4);

T.D.F. Map Special Version


(T.D.F.マップ スペシャルバージョン)

Rise

Login Login
Issue 59 Issue 63
November 1, 1987 March 1, 1988

Bulb Land
(バルブランド)

Login Login
Issue 60 Issue 64
December 1, 1987 April 1, 1988

Bomber House

Login Login
Issue 61 Issue 65
January 1, 1988 May 1, 1988

192 • video game magz


Login
Issue 66 Login
June 1, 1988 Issue 70
September 2, 1988

Login
Issue 67 Login
July 1, 1988 Issue 71
September 16, 1988

Login Login
Issue 68 Issue 72
July 15, 1988 October 7, 1988

Light Light

Login Login
Issue 69 Issue 73
August 5, 1988 October 21, 1988

video game magz • 193


Login Login
Issue 74 Issue 78
November 4, 1988 January 20, 1989

Login Login
Issue 75 Issue 79
November 18, 1988 February 3, 1989

Login Login
Issue 76 Issue 80
December 2, 1988 February 17, 1989

Login Login
Issue 77 Issue 81
December 16, 1988 March 3, 1989

194 • video game magz


Login Login
Issue 82 Issue 86
March 17, 1989 June 2, 1989

Login Login
Issue 83 Issue 87
April 7, 1989 June 16, 1989

Login Login
Issue 84 Issue 88
April 21, 1989 July 7, 1989

Login Login
Issue 85 Issue 89
May 5, 1989 July 21, 1989

video game magz • 195


Login Login
Issue 90 Issue 94
August 4, 1989 October 20, 1989

Login Login
Issue 91 Issue 95
September 1, 1989 November 3, 1989

Login Login
Issue 92 Issue 96
September 15, 1989 November 17, 1989

Login Login
Issue 93 Issue 97
October 6, 1989 December 1, 1989

196 • video game magz


Login Login
Issue 98 Issue 102
December 15, 1989 March 2, 1990

Login Login
Issue 99 Issue 103
January 19, 1990 March 16, 1990

Login Login
Issue 100 Issue 104
February 2, 1990 April 6, 1990
Seles
(セレス)

Login Login
Issue 101 Issue 105
February 16, 1990 April 20, 1990

video game magz • 197


Login Login
Issue 106 Issue 110
May 18, 1990 July 20, 1990

Login Login
Issue 107 Issue 111
June 1, 1990 August 3, 1990

Login Login
Issue 108 Issue 112
June 15, 1990 September 7, 1990

Login Login
Issue 109 Issue 113
July 6, 1990 September 21, 1990

198 • video game magz


Login
Issue 114
October 5, 1990

Login
Issue 117
November 16, 1990

Login
Issue 115
October 19, 1990

Login
Issue 118
December 7, 1990

Login
Issue 116
November 2, 1990

Login
Issue 119
December 21, 1990

video game magz • 199


Micro
Micro
Issue 1
マイクロ January 18, 1984

New Era Club Car Games


December 1983 - April 1984 (自動車ゲーム)

A car racing game by Hiro-


An academic magazine with articles shi Kamada that uses the
such as Introduction to UNIX and In- 3-voice music performance
troduction to Artificial Intelligence routine program from the
serialized article Machine
Programs.
Language Utility Series.
It seems like the first issue, issue 0, was
ESS
published as a separate magazine to PC
ESS (Electrobrains Shogi System) is a shogi game
Magazine.
written in BASIC. The game was published five
times in total, and the idea was to gradually im-
prove the game after every release. In addition to
the F-BASIC version, several other model versions
of the game was published.

Micro
Issue 3
March 18, 1984 Micro
Issue 5
Adieu Paris May 18, 1984
Adventure game developed
by Watanabe Mipei for the ESS (ver. 1.4)
PC-6001 and ported to the The fifth version of the
FM-7 by Marin Yuki. ESS shogi program.

Micro Micro Micro


Issue 0 Issue 2 Issue 4
October 25, 1983 February 18, 1984 April 18, 1984

200 • video game magz


MICOM MICOM
マイコン Issue 54
March 1, 1982
Denpa Shinbunsha
September 1977 - March 1995
Like I/O, this was also a magazine char-
acterized by its thickness due to the large
number of advertisements filling up the
page numbers.
The magazine contained articles about
personal computers in general.
The magazine changed name to My Com- MICOM
puter Magazine from the September 1992 Issue 55
issue, but it ended up being suspended in April 1, 1982
1995.

MICOM
Issue 52
January 1, 1982

Computer Casino MICOM


(コンピューターカジノ) Issue 56
Roulette game developed May 1, 1982
by hyacinth.
The Baseball

MICOM MICOM
Issue 53 Issue 57
February 1, 1982 June 1, 1982

Poker

video game magz • 201


MICOM MICOM
Issue 58 Issue 61
July 1, 1982 October 1, 1982
Super Submarine Auto Programmer
(Superサブマリン)
Graphics software by Hya-
cinth.

The Jewel Gonbee & Karasu


(ゴンベエとカラス)
An action game developed
by Satoshi Fujishima for the Action game by Hiroshi
Sharp MZ-80B. Object of Ichikawa.
the game is to pick up jew-
Missile Game
els while running away from (Missileゲーム)
enemies.
Action game by Tetsuya Fu-
jiwara.

Wood Pecker
(ウッド・ペッカー) Gonbee & Karasu

MICOM
Issue 59
August 1, 1982
MICOM
Space Search Issue 62
(宇宙大戦争) November 1, 1982
Simulation game by Masa-
nori Yoshii. Super Car Race
(Super Car レース)

Action game by Nobuo Ya-


manaka.

MICOM
Issue 60
September 1, 1982

Mini Dove Board Game


(ミニドブ板ゲーム)

An action game developed


by Kaoru Takato for the PC- MICOM
6001. It was featured as a Issue 63
sample game in the special December 1, 1982
feature Introduction to BA-
SIC Porting Techniques by
Each Company.
Goal of the game is move
the character to the far right
of the screen without falling
into the hole.

202 • video game magz


MICOM
Issue 64
January 1, 1983
MICOM
Space Touchdown
Issue 68
(スペースタッチダウン)
May 1, 1983

The Tank Baster


Simulation game.

MICOM
Issue 65
February 1, 1983

Space Ship FM-8


Action game developed by
Mitsuo Higashino for the MICOM
PC-88. Ported by Hirofumi Issue 69
Mochizuki. June 1, 1983

comp - (Playing Cards Package);

The Poker
Black Jack
MICOM
Issue 66
March 1, 1983
Actual Battle, Hanafuda (Koikoi)
(実戦・花札(コイコイ))

MICOM
Issue 70
July 1, 1983

Beat the Charagon


(キャラゴンを倒せ!!)

Action game by Tadahiko


MICOM Miura.
Issue 67
April 1, 1983
Actual Battle/Graphic Mahjong
(実戦・グラフィック麻雀)

video game magz • 203


MICOM MICOM
Issue 71 Issue 74
August 1, 1983 November 1, 1983

Target
Mori-kun’s First Short Short
Program: Target is an action
game developed by Mori
Qiaoshang.

MICOM
MICOM
Issue 72
Issue 75
September 1, 1983
December 1, 1983
Graphic Universal Program
(グラフィック万能プログラム)
House Adventure
Graphics software by Shi- Adventure game by PC
geo Yoshida. Penguin.

Judging the Personality


by Blood Type
(血液型による性格判断)

Software developed by Yu-


zuru Nishimori.

MICOM
Issue 76
January 1, 1984
MICOM The Tokkid
Issue 73 (ザ・トッキード)
October 1, 1983 Action game by Masatake
Murakami.
Midway
(ミッドウェイ)

204 • video game magz


MICOM MICOM
Issue 77 Issue 80
February 1, 1984 1, May 1, 1984
Stupid Flower
(馬鹿っ花)

Hanafuda game by Sakae


Kono.

MICOM
Issue 81
MICOM June 1, 1984
Issue 78
March 1, 1984

Hoppy Pampy
Action game by Mori Qia-
oshang.

MICOM
Issue 82
MICOM July 1, 1984
Issue 79
This issue included the
April 1, 1984
commercially released Pen-
Gin Rummy gee Land II and three short
animation programs by
Card game by Masatake
Mori Qiaoshang.
Murakami.
Magic
Pastel Light
Dragon
Pengee Land II
(ペンギーランドII)

video game magz • 205


MICOM
Issue 86
November 1, 1984
MICOM
Issue 83
August 1, 1984

MICOM
Issue 87
December 1, 1984
MICOM Electrobrain Shogi System 3.0
Issue 84 Shogi game by Hiroshi
September 1, 1984 Wakabayashi.
Space Panic
Action game by Takashi
Koyama.

MICOM
Issue 88
January 1, 1985

MICOM
Issue 85
October 1, 1984

MICOM
Issue 89
February 1, 1985

206 • video game magz


MICOM
Issue 90
March 1, 1985

Rock Climb
Action game by Hand Is-
land.

MICOM
Issue 94
July 1, 1985

Peetan
(ピータン)

MICOM
Issue 91
April 1, 1985

Orcreft Story
(Orcreft物語)

Role-playing game by Gao


Feng Erlang.
MICOM
Issue 95
August 1, 1985

MICOM
Issue 92
May 1, 1985

MICOM
Issue 96
September 1, 1985

Rally X
(ラリーX)

MICOM
Issue 93
June 1, 1985

No Trump
(ノートランプ)
Board game game by Sai
Yujie.

video game magz • 207


MICOM
Issue 100
January 1, 1986

MICOM
Issue 97
October 1, 1985

Satellite-Λ
Action game by Mitsuji
Nishimura.

MICOM
Issue 101
February 1, 1986

MICOM
Issue 98
November 1, 1985

Floppy
Action game by Rally-Hex.
MICOM
Issue 102
March 1, 1986

MICOM
Issue 99
December 1, 1985

MICOM
Issue 103
April 1, 1986

208 • video game magz


MICOM MICOM
Issue 104 Issue 108
May 1, 1986 September 1, 1986

MICOM MICOM
Issue 105 Issue 109
June 1, 1986 October 1, 1986
Common Dungeon
(呪われた魔宮X)

Role-playing game by Yuki-


nobu Yamazaki.

MICOM MICOM
Issue 106 Issue 110
July 1, 1986 November 1, 1986
Character Editor
(キャラクタ・エディタ)

Graphics software by Ma-


samichi Osawa .

MICOM MICOM
Issue 107 Issue 111
August 1, 1986 December 1, 1986

video game magz • 209


Micom BASIC Magazine
Micom BASIC Magazine Issue 14
April 30, 1982
マイコンBASICマガジン The full title of this issue was
Denpa Shinbunsha Complete Works of PCs and
Games II.
June 1982 - April 2003
Hoyoyo Game
Micom BASIC, a contraction of Micro- (ホヨヨゲーム)
computer BASIC, colloquially known Action game by Hiroshi
as “Bemaga” was a computer (and later Hosoda.
video game) magazine published in Ja-
Alien Field
pan. It was initially started as a separate (エイリアン・フィールド)
supplement to the Radio Production Action game by Keita Mizukami. An updated ver-
magazine before it became independent sion of the game was later released commercially.
as a monthly magazine in June 1982.
The bulk of the content was made up
with type-in programs made by readers
in the BASIC language, which made Micom BASIC Magazine
it popular with hobbyist program- Issue 15
mers. Other similar magazines of the July 1, 1982
time published their type-in programs Rally Game
in hexadecimal machine code, which (ラリー・ゲーム)
whilst having the advantage of per- Software by Kiyomitsu
forming faster were relatively unintel- Yoneda.
ligible for the budding programmer.
Programs were also released for other
computers that did not get much cover-
age elsewhere, like the FP-1100, ZX-
81, VIC-1001, and Pyuta.
The magazine has been credited with Micom BASIC Magazine
inspiring a great many Japanese devel- Issue 16
opers, including Yuzo Koshiro who got August 1, 1982
his first job in the video game industry
Himatsubushi Game
with Micom in 1985 aged seventeen (ヒマツブシ・ゲーム)
writing the section The Video Game Action game by Kenji Kimu-
Music Program, after impressing them ra.
with a music program submitted to one
of their competitions.

some text from segaretro.org

210 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 17 Issue 20
September 1, 1982 December 1, 1982

Check Attacker Poker


Action game by Nobuyuki (ポーカー)

Tanaka. Card game by Shinichi Noro.

Hei Hei Ho
(太作のヘイヘイホー)

Action game by Yoshihiko


Horibe.

Micom BASIC Magazine Micom BASIC Magazine


Issue 18 Issue 21
October 1, 1982 January 1, 1983

Dr.D’s Rumor Bank Robbery


(Dr.Dのウワサ) (銀行強盗)
Action game by Saburo Action game by Takeshi Ki-
Otake. tagawa.
Clock Hole Down
Software by Yoshihiko Horibe. Action game by Tsuneo
Inaba.

Bomb UFO Game


(バクダンUFOゲーム)
Micom BASIC Magazine Action game by Hideyuki Kawashima.
Issue 19
November 1, 1982

Caving Game
Game by Hiroshi Ichikawa. Micom BASIC Magazine
Issue 22
Excite Derby February 1, 1983
(エキサイト・ダービー)

Simulation game by Yoshi- Chasing Game


hiro Ozawa. (追いかけゲーム)

Action game.

Meteor Panic
Action game by Honda Yo-
shiro.

Night Walk Game


Game by Yutaka Otsu.
Caving Game Excite Derby
Guided Missile Game
(誘導ミサイル・ゲーム)

Action game by Hideyuki


Kawashima.
Guided Missile Game

video game magz • 211


Micom BASIC Magazine Micom BASIC Magazine
Issue 23 Issue 26
March 1, 1983 June 1, 1983

U-boat Game Rock Bomber


Action game by Tadamichi Action game by Utō no Jidai.
Nagashima.
Tunnel Man
Puzzle (トンネルマン)

Puzzle game by Yasunobu Action game by Tadashi


Kojima. Wadayama.

Micom BASIC Magazine


Issue 24
April 1, 1983 Tunnel Man
Moon Landing Game
(月着陸ゲーム)

Action game by Tadamichi


Nagashima.
Micom BASIC Magazine
UFO Game
(UFO撃破ゲーム) Issue 27
July 1, 1983
Action game by Yoshinobu
Crow & Ballon
Action game by Daisuke
Miyata.
Hanami War
(お花見大戦争)

Simulation game by Honda


UFO Game
Yoshiro.

Micom BASIC Magazine


Issue 25
May 1, 1983
Crow & Ballon Cherry-Blossom Viewing War
Wanage Game
(ワナゲ Game)

Action game by Yutaka Otsu.

Type Mogura
Action game by Masanobu
Ina.

Smoke Maze

212 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 28 Issue 31
August 1, 1983 November 1, 1983

Kage-chan’s Sea Diving Legend of Plumeria


(影ちゃんのSea Diving) (プルメリアの伝説)
mag - (Micom BASIC - aug. 1983)
Action game by Toru Hatori.
City Cannon
Saga of Dark Star
Action game by Masateru (暗黒星英雄伝)
Murata.
Action game by Moto Murao.
Punk Balloon
(パンク・バルーン)

Action game by Toshihiko Asai.

Legend of Plumeria Saga of Dark Star


Micom BASIC Magazine
Issue 29
September 1, 1983

Super Building Panic


Action game by Oksanhao. Micom BASIC Magazine
Issue 32
Battle of Z-Plateau December 1, 1983
(Z高原の戦い)

Action game by Yamashita Ghost Taiji


Takeri. (おばけたいじ)

Action game by Suguru In-


oue.

The Secret Agent


Action game by Masateru
Murata.

Battle of Z-Plateau

Battle of Z-Plateau
Micom BASIC Magazine
Issue 30
October 1, 1983

The Great Train Robbery


(大列車強盗)

Action game by Yoshihai


Yuying.

Bird Panic
Action game by Tamura.

video game magz • 213


Micom BASIC Magazine Micom BASIC Magazine
Issue 33 Issue 35
January 1, 1984 March 1, 1984

KANI. Crab Chasing Game


(KANI カニ) (追いかけゲーム)
Action game by Masaya Ishi- Action game by Hirofumi
moto. Yamazaki.
Spiral World Boxing
Action game. Boxing game by Hiroaki
Nishimura.

Captain of our Octopus Extermination Squad


(われタコ撃滅隊隊長)

Action game by Tetsuya Ono.

Crow & Ballon Spiral World


Micom BASIC Magazine
Issue 36
April 1, 1984

Micom BASIC Magazine Shadow Natto Game


(影納豆ゲーム)
Issue 34
February 1, 1984 Action game by Tatsuya Su-
zuki.
FM Circuit
(汚れた英雄) Fire Cracker Special!!
Action game by Masayuki Action game by Mori Qia-
Takahashi. oshang.

Pyramid Game
Board game.

Lead Man
Action game by Mori Qia-
oshang.
Fire Cracker Special!!

Pyramid Game

Micom BASIC Magazine


Issue 37
FM Circuit May 1, 1984

Star Rats
Action game.
Lead Man
Tele Tele
Action game by Taro Jiro.

214 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 38 Issue 40
June 1, 1984 August 1, 1984

Kinko Yaburi Janken


(金庫やぶり) (ジャンケン)
Action game by Terugo Iwat- Rock-paper-scissors game
suki. by Hiroshi Haraguchi.
Dust Cleaner BIOS
Action game. Action game by Takaaki Ta-
mura.

Janken BIOS

Micom BASIC Magazine


Kinko Yaburi Dust Cleaner Issue 41
September 1, 1984

Are You a Detective?


(あなたは名探偵?)

Software by Yasunobu Ihara.


Micom BASIC Magazine
Channel Change
Issue 39 (チャンネル・チェンジ)
July 1, 1984 Action game by Ryunosuke.
Balloon Bomb
Action game.

Bomber Man
Action game by Yoshitaka Micom BASIC Magazine
Uematsu.
Issue 42
October 1, 1984

Rocker
Puzzle game.

Basket Ball
By Satoshi Kawashima.

Bomber Man

Basket Ball

video game magz • 215


Micom BASIC Magazine Micom BASIC Magazine
Issue 43 Issue 46
November 1, 1984 February 1, 1985

3D Othello Game The Painter


(3Dオセロ・ゲーム)
Action game by Masakazu
Othello game by Kenji Na- Yamamori.
kagawa.
The Horizon 3D Fight
Mover Action game by Terugo
Action game by Takuma. Iwatsuki.
UFO Game
(UFOゲーム)

Seems to be the same game published in the April


1983 issue.

The Painter The Horizon 3D Fight


Micom BASIC Magazine
Issue 44
December 1, 1984

Fish Fishing Game


(魚つりゲーム) Micom BASIC Magazine
Fishing game by Chita Issue 47
Kuraun. March 1, 1985

Water Chu! God vs Devil


(Water チュウ!) (ゴッド対デビル)

Action game by Sally the Action game by Toshihiko


Witch. Nishimura.

KAPLCO2
Action game by Kaplco.

Micom BASIC Magazine About Game...


(Gameについて・・・・)
Issue 45
Action game by originally developed by Mori Qia-
January 1, 1985
oshang for the PC-88. It was published in the arti-
The Ultlaman cle Yoshinao Mori’s Programming Essay Collection
(1).
Action game.

Dust Cleaner II
Action game.

Super Musician
Music software.

KAPLCO2

Dust Cleaner II Super Musician

216 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 48 Issue 51
April 1, 1985 July 1, 1985

Hopping Mt.Tongari
Game by Kenichi Hanaya- Action game by Toshinobu
ma. Ogiso.
Mushroom Hunting Protector of My City
(きのこ狩り)
Action game by Hiroaki
Action game by Zhongshan Asai.
Tanoshī.

3D Boxing
Boxing game by Nobuhiro Yanagida which was
published in the article Error Message Decryption. Micom BASIC Magazine
Issue 52
August 1, 1985

Rakker
Action game by Koichi Fu-
jimura.

3D Boxing Mushroom Hunting Yurei Ship Survival


(ゆうれい船サバイバル)

Action game.

Micom BASIC Magazine


Issue 49
May 1, 1985

Mr. Poo!
Action game by Kazuhiro Ito.
Rakker Yurei Ship Survival
Paper Plane
Action game by Toshiyuki.

Micom BASIC Magazine


Issue 53
September 1, 1985

Zerald
Micom BASIC Magazine
Action game by Makoto Kono.
Issue 50
June 1, 1985 Hyper Grape
(ハイパー・グレープ)
Sorcery Action game by Shinichi
Role-playing game by Masa- Fujii.
hiro Ishizu.

Chasetron
Action game by Hatta Baai.

Zerald Hyper Grape

video game magz • 217


Micom BASIC Magazine Micom BASIC Magazine
Issue 54 Issue 56
October 1, 1985 December 1, 1985

Bounce Ball Game Destruction


(バウンス・ボール・ゲーム) (ディストラクション)
Action game by Tsugumi Action game by Akira Maru-
which was published in the hashi.
article Tsugumi’s WHITE
mag - (Micom BASIC - dec. 1985);
ROOM.
Doodle Program
HELP (落書きプログラム)
Action game by Akira Maruhashi. The player con-
trol Blue who have to save his girlfriend Red. He New Apple Catch
must pick up four keys to release her. Ice Carrier
Building Smash
(ビルこわし)

Puzzle game with a level editor created by Kenichi


Hanayama.

Destruction

HELP Building Smash

Micom BASIC Magazine


Issue 57
January 1, 1986
Micom BASIC Magazine
Zerald II
Issue 55
Puzzle game created by
November 1, 1985
Kenichi Matsumoto for the
Ultra FM-7 Sharp X1 and ported by
(ウルトラ FM-7) Isao Tobita.
Action game by Akira Maru- Mig & Mog
hashi.
Action game by Akira Maru-
Omusubi CoroCoro hashi.
(Omusubi コロコロ)
mag - (Micom BASIC - nov. 1985)

Mig & Mog Zerald II

Omusubi CoroCoro

218 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 58 Issue 61
February 1, 1986 May 1, 1986
mag - (Micom BASIC - feb. 1986); Bomber Drop
Yakuzar (ボンバー落とし)

Puzzle game by COCO.


Docking & Crash
AREA 81
Action game by Akira
Yamamoto.

Micom BASIC Magazine


Issue 59
March 1, 1986
Area 81
Castle
Puzzle game by Akira
Maruhashi.
Micom BASIC Magazine
Star and Ball
mag - (Micom BASIC - mar. 1986) Issue 62
June 1, 1986

Mame
(まめ)

Action game by Kazuhiko


Micom BASIC Magazine Arai.
Issue 60 Mugen Shinshi in a Closed Room
April 1, 1986 (密室の夢幻紳士)
mag - (Micom BASIC - jun. 1986)

Bororon・EX
Puzzle game by Yuji Tateishi.

Working Old Man


(働くおっちゃん)

Puzzle game by Satoshi Micom BASIC Magazine


Yoshizawa. Issue 63
July 1, 1986

Detective Sukeban
(スケバン刑事)

Action game by Nagata.

Green Finish
Action game by Yoshida.

Green Finish

video game magz • 219


Micom BASIC Magazine Micom BASIC Magazine
Issue 64 Issue 67
August 1, 1986 November 1, 1986

Pukpons Changer
Puzzle game with a level edi- Action game by Kenji Yama-
tor by Hidenori Kawamura. zaki.
The Ball War F3
Action game by Kazuhiko Action game by Falco.
Arai.

The Ball War


F3

Micom BASIC Magazine


Issue 65 Micom BASIC Magazine
September 1, 1986 Issue 68
December 1, 1986
Unicurn
Action game by Tomoyuki Musical Wizard
Sagawa. Music software for the
FM77AV (F-BASIC V3.3)
GB-100: Space Ship Racing
series. Users can place
Action game by Masahiro notes on the staff to make
Sugiyama. a melody.

Chinese Killer
Action game by Kawasaki Shichi.
Micom BASIC Magazine The Gyanken Empire Strikes Back
Issue 66 (ジャンケン帝国の逆襲)
October 1, 1986 Rock-paper-scissors game by Yoshitaka Akizawa.

Magical World
mag - (Micom BASIC - oct. 1986)

Battle in Planet Maim


(惑星マイムの戦い)

Role-playing game by Akira


Yamamoto.
Musical Wizard

Battle in Planet Maim

220 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 69 Issue 71
January 1, 1987 March 1, 1987

Battle of Dr.D Cave of Monsters


(Dr.Dの戦い)
Role-playing game by Hide-
Puzzle game by Rupan nori Kawamura.
Chūsei and Arukarisei.
Push Wall
Battler mag - (Micom BASIC - mar. 1987)

Action game by Akira


Yamamoto.

Next Gate
mag - (Micom BASIC - jan. 1987)

Cave of Monsters

Micom BASIC Magazine


Battler
Issue 72
April 1, 1987

Hopping Ball
Breakout game by Kawa-
Micom BASIC Magazine
saki Shichi.
Issue 70
February 1, 1987 Survive
Role-playing game by Take-
HEBI shi Mori.
Action game by Ruo.
Meteoric Marionette
HELP2 (流星のマリオネット)
mag - (Micom BASIC - feb. 1987)
Action game by Yomaken. Object of the game is to
hit every star to make them glow.

Graffiti Ponpon
(グラフティー Ponpon)

Action game by Hiromasa Sawada.

HEBI

Hopping Ball Survive

Meteoric Marionette Graffiti Ponpon

video game magz • 221


Micom BASIC Magazine Micom BASIC Magazine
Issue 73 Issue 75
May 1, 1987 July 1, 1987
Down Down Which is Faster? Jump Boy2
(Down Down どっちが早いか)
Action game by Zhongshan
Puzzle game by Naomitsu Tanoshī.
Tsugeiwa.
Catch Block
Chikushou mag - (Micom BASIC - jul. 1987)
Action game by Zhongshan
Tanoshī.

Living Ball
mag - (Micom BASIC - may. 1987)

Jump Boy2

Chikushou Micom BASIC Magazine


Issue 76
August 1, 1987

mag - (Micom BASIC - aug. 1987);


Micom BASIC Magazine
Dry
Issue 74
June 1, 1987 Phil ha Tadadeha Korobanai
(フィルはただではころばない)
mag - (Micom BASIC - jun. 1987);

Jan Ken
Fantasy
Markanoid
Micom BASIC Magazine
Issue 75
July 1, 1987

Survival
Action role-playing game
by Kawasaki Shichi.

Submarine i-888
mag - (Micom BASIC - sep. 1987)

Survival

222 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 78 Issue 80
October 1, 1987 December 1, 1987
Wainer Rainbow Rainbow
Puzzle game by PET. Role-playing game by Pa-
wafuru Hideyuki.
Golf
Golf game by Kenichi Mori- PON
ta. Puzzle game by H2SO4.

Rainbow Rainbow PON

Micom BASIC Magazine


Issue 81
Wainer Golf
January 1, 1988

Dragon Hunter
Role-playing game by Ko-
taro Kosaka.
Micom BASIC Magazine Bacchan Bank
(リーチ55)
Issue 79
November 1, 1987 Acttion game.

Reach 55
(リーチ55)

A bingo game played


against the computer. Micom BASIC Magazine
Namber Panic Issue 82
mag - (Micom BASIC - nov. 1987) February 1, 1988

Block Waste
(Blockくずし)

Breakout game by Kenichi


Morita.

Go Down
Puzzle game by TAKE.
Reach 55

Block Waste

video game magz • 223


Micom BASIC Magazine Micom BASIC Magazine
Issue 83 Issue 85
March 1, 1988 May 1, 1988

Imegzen II The Labyrince of Vagulldio


Puzzle game by Kunihiro Role-playing game by Hi-
Hirata. toshi Ueno.
Crystal War Heli & Bomb
Action game by MJB. (ヘリ&ボム)

Action game by Hideaki


Masuda.

Micom BASIC Magazine


Issue 86
June 1, 1988
Crystal War
Joker
Puzzle game by Masaaki
Ohira.

Meteor Buster
Micom BASIC Magazine
Action game by MJB.
Issue 84
April 1, 1988

Tackle Pengin
Puzzle game by Zhong-
shan Tanoshī.

Fascination
Puzzle game by Kunihiro
Hirata. Meteor Buster

Micom BASIC Magazine


Issue 87
July 1, 1988
Fascination
Fight! Four Warriors
(戦え!4人の戦士)

Action game by Sennet Juner.

Hovvur Rubin
Action game.

Hovvur Rubin

224 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 88 Issue 91
August 1, 1988 November 1, 1988

Thunder Hawk Eve & Adam Story


Action game by Osamu Action game by Yuji Iwa-
Hosokawa. hara.
PA-PA-PA Sugoroku
Action game by Fantan Soft. (スゴロク)

Board game by Jun Suzuki.

Micom BASIC Magazine


Micom BASIC Magazine
Issue 92
Issue 89
December 1, 1988
October 1, 1988
Raverd
The Devilish Labylince
Action game by Hisatada
Action game by Kenta Tan-
Yoshida.
abe.
The Castle of Draguun
Ohoholland
(オホホランド) Puzzle game by TPM.Co
Role-playing game. Soft Works.

Raverd The Castle of Draguun


Ohoholland

Micom BASIC Magazine Micom BASIC Magazine


Issue 90 Issue 93
October 1, 1988 January 1, 1989
Chips Connect Code
Puzzle game by Takayuki Action game by Hidenori
Nakazawa. Kawamura.
R-9 vs Big Viper Pao Pao
(R-9 vs ビッグバイパー)
Action game by Toto.
Action game by MJB.

video game magz • 225


Micom BASIC Magazine Micom BASIC Magazine
Issue 94 Issue 97
February 1, 1989 May 1, 1989

Zekaria Load Up
Role-playing game by Action game by Tsutomu
Hidekazu Ikeuchi. Mitamura.
Come On! Octopus-kun’s Struggle
Tenmei Ran
(がんばれ!タコくん奮闘記)
(天明の乱)
Action game by Fantan Soft.
Simulation game by Car-
penter House.

Micom BASIC Magazine


Issue 95
March 1, 1989

Mr. PoPo Tenmei Ran


Puzzle game by Mr.PoPo.

Montage
(モンタージュ)

Puzzle game by Tsutomu


Micom BASIC Magazine
Mitamura.
Issue 98
June 1, 1989
Come On! Octopus-kun Struggle II
(がんばれ!タコ君奮闘記II)
Micom BASIC Magazine
Action game by Hisatada
Issue 96
Yoshida. The game also in-
April 1, 1989
cludes a level editor.
Hello Sherra
Puzzle game by Takayuki Action game by Sixihe.
Nakazawa.

Mega Ball
Puzzle game by Kunihiro
Hirata.

Sherra

226 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 99 Issue 102
July 1, 1989 October 1, 1989

F.O.R.S Good Luck


Action game by Crazy (がんばれ だるまん)

Clown. Action game developed


by Satoshi Terai for the
Adventure in Town FM77AV series.
Role-playing game by Nat-
suki Shimizu. Robo Cap.
Puzzle game by Makoto
Kawakita.

Nandemoya Sakarin
Micom BASIC Magazine (なんでも屋さかりん)

Issue 100 Puzzle game by Moriya Games.


August 1, 1989

Bounce
Action game by Taisei Saito. Micom BASIC Magazine
ABC Potato Issue 103
(ABCポテト) November 1, 1989
Puzzle game by Moriya
Games.
Let’s Climb Up Game
(上に登ろうゲーム)

Puzzle game by Hiromasa


Inada.

Micom BASIC Magazine


Board Game
(板ゲーム)
Issue 101 Action game by Hiromasa
September 1, 1989 Inada.
Floppy Noritama Boya
Puzzle game by Midorino (Noritama ボーヤ)
Tanuki. Puzzle game by Norio Takase.
Bomb Runner
Action game by Hiroki
Oikawa.
Micom BASIC Magazine
Issue 104
December 1, 1989

Guu Choki Paa FM


(ぐぅ ちょき ぱぁ FM)

Puzzle game compatible


with the FM77AV40 model.
Created by Macha.

It’s The Miracle World


Puzzle game by Kazutoshi
Takizawa.

Mr.PoPo2
Puzzle game by Mr.PoPo.

video game magz • 227


Micom BASIC Magazine Micom BASIC Magazine
Issue 105 Issue 107
January 1, 1990 March 1, 1990

Lizard’s Tail Key & Bomb


(とかげのしっぽ) (Key & Bomb 改良版)
Simulation game by Moriya Puzzle game sequel to
Games. Good Luck2 developed
by Satoshi Terai for the
Crystal Tower FM77AV.
(水晶の塔)

Action game developed for Soft Cream War


the FM77AV by Satoshi Terai. Puzzle game by Kazutoshi Takizawa.
Caver Hard Maker
Action game by Makoto Kawakita. Simulation game by Moriya Games.

Caver Hard Maker

Micom BASIC Magazine Micom BASIC Magazine


Issue 106 Issue 108
February 1, 1990 April 1, 1990

Wonder Room Encro


Adventure game developed (エンクロ)

by Makoto Kawakita. Puzzle game by Group ATC.

C.N.A Nandemoya Sakarin 2


Puzzle game by Don’na (なんでも屋さかりん2)

mori no kenky. Puzzle game.

Hong Kong
(香港)

Action game originally developed by Fumiaki Hara


for the PC-8001mkII. Micom BASIC Magazine
Issue 109
May 1, 1990

The Thieves
Puzzle game by Satoshi
Terai.

Wonder Room Star Fishes!!


Puzzle game by Hidekazu
Ikeuchi.

228 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 110 Issue 113
June 1, 1990 September 1, 1990

Basket Ball Love Flower


Puzzle game by Mitocchi. Puzzle game by Takahiro
Hara.
Tenma’s Egg
(天馬のたまご) Offense and Defense of the Fort
Puzzle game by Katsuhiro (砦の攻防)

Suzuki. Action game developed


by Junichiro Otaka for the
PC-88 and ported by Kenichi

Micom BASIC Magazine


Issue 111
July 1, 1990

Spider Thread
(蜘蛛の糸) Offense and Defense of the Fort
Action game by Akitoshi
Ando.

Open Hand
Game by Momoko Morisawa.
Micom BASIC Magazine
Issue 114
October 1, 1990

Micom BASIC Magazine Rumored Idol Nihorin


(噂のアイドルニホリン)
Issue 112
Puzzle by Yotchama Soft.
August 1, 1990
Father
The Wrestling
(ザ・プロレス) Action game developed
by Shimizu Minamino Hi-
The Wrestling: League
meiwoageru Hōru for the
Match was created by Yot-
FM77AV40
chama Soft.
3D Lost
Kong’s Battle (3D迷路)
(コング君の戦い)
Maze game.
Action game developed
by Satoshi Terai for the
FM77AV.

3D Lost

video game magz • 229


Micom BASIC Magazine Micom BASIC Magazine
Issue 115 Issue 118
November 1, 1990 February 1, 1991

Voo Doo Pat Golf Special


Action game by Kita Suiden. Board game for the FM77AV
by Nayan Soft & I.N. Soft.
Good Luck 3
(がんばれだるまん3) The Lost Stars
Puzzle game by Satoshi Puzzle game by Akitoshi
Terai. Ando.

Micom BASIC Magazine


Issue 116
December 1, 1990

Year 1999 The Lost Stars


(1999年)

Action game by Keiichiro


Watanabe.

Cool Shower Micom BASIC Magazine


Action game by Emaki Ne- Issue 119
kono. March 1, 1991

Many Many Door


Puzzle game by Emaki Ne-
kono.

Dekobo
Puzzle game by Yotchama
Year 1999 Cool Shower Soft.

Micom BASIC Magazine Micom BASIC Magazine


Issue 117 Issue 12o
January 1, 1991 April 1, 1991
Terralin Brothers Building
Puzzle game by Satoshi Action game by Keigo Kimu-
Terai. ra.
Peep Hole Twin Titlis
mag - (Micom BASIC - jan. 1991)
(ティトリス)

Puzzle game by Keigo


Kimura.

230 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 121 Issue 124
May 1, 1991 August 1, 1991

Gem & Munk In the Forest


Puzzle game with a level Role-playing game by Mit-
editor created by FM-Kid. suhiro Murota.

Micom BASIC Magazine Micom BASIC Magazine


Issue 122 Issue 125
June 1, 1991 September 1, 1991

Turning Logic Golpu


Puzzle game by Hiroshi mag - (Micom BASIC - sep. 1991)

Yanagisawa.

Turning Logic
Micom BASIC Magazine
Issue 126
October 1, 1991
Micom BASIC Magazine
A Gradually Bomb Explosion
Issue 123 (だんだん爆弾大爆発)
July 1, 1991 Simulation game created
by Shimizu Minamino Hi-
Hyu Hyu
meiwoageru Hōru for the
Action game created by FM77AV40.
AFu-M for the FM77AV.

Micom BASIC Magazine


Issue 127
November 1, 1991

Together
Puzzle game by Yotchama
Soft.

video game magz • 231


Micom BASIC Magazine Micom BASIC Magazine
Issue 128 Issue 132
December 1, 1991 April 1, 1992

Buing Potridg Puzzle Out


Action game by Shoshi Puzzle game created by
Tatekawa. AFu-M for the FM77AV.

Micom BASIC Magazine Micom BASIC Magazine


Issue 129 Issue 133
January 1, 1992 May 1, 1992

Crookle F1 Circus 1991


(クルックル)
Board game by Miss Night.
Action game by Takahito
Yoshizawa.

Micom BASIC Magazine Micom BASIC Magazine


Issue 130 Issue 134
February 1, 1992 June 1, 1992

Big Vice MOZA


Role-playing game created Quiz game created by
by Happy-Comet for the Satoshi Nakare for the
FM77AV. FM77AV.

Micom BASIC Magazine Micom BASIC Magazine


Issue 131 Issue 135
March 1, 1992 July 1, 1992
Energetic Egg Taro’s Tile Panic!
(元気のたまご) (タロくんのタイルパニックだ!)
Action game created by Puzzle game created by
Emaki Nekono for the Masaya Fujimoto for the
FM77AV. FM77AV.

232 • video game magz


Micom BASIC Magazine Micom BASIC Magazine
Issue 136 Issue 139
August 1, 1992 November 1, 1992

New Decobo Power On!


Puzzle game by Yotchama Action game created by
Soft. AFu-M for the FM77AV.

Micom BASIC Magazine Micom BASIC Magazine


Issue 137 Issue 140
September 1, 1992 December 1, 1992

Mine Sweeper Master of the Key


Minesweeper clone by Action game by Yoshinori Ito.
Takahito Yoshizawa. The
goal is to uncover all the
hexagons on a grid without
picking ones which con-
tains mines.

Micom BASIC Magazine


Issue 142
February 1, 1993
Mine Sweeper
Slime Land
Action game by Takehiko
Minowa.
Micom BASIC Magazine
Issue 138
October 1, 1992

Key & Bomb 2


Action game created
by Satoshi Terai for the
FM77AV. Micom BASIC Magazine
Issue 145
May 1, 1993

Bounce
Action game created by
Shunji Nishikawa for the
Sega Computer 3000 and
ported to the FM77AV40EX
by Takanobu Maritime.

video game magz • 233


Micom BASIC Magazine Micom BASIC Magazine
Issue 148 Issue 163
August 1, 1993 November 1, 1994

Kotaro the Ninja of Fuma Tsugumi-chan’s Flower Garden


(風魔の小太郎) (つぐ美ちゃんのFlower Garden)

Action game by Yoichi Hi- Puzzle game by Tomoyoshi


rose. Sasaki. The game also in-
cludes a level editor.

Micom BASIC Magazine Micom BASIC Magazine


Issue 151 Issue 165
November 1, 1993 January 1, 1995

Zennichi! ‘93 Thoroughly Orfuku


Wrestling game by Yingjie. (とことんオーフク)

Action game by Fumiya Mi-


zuguchi.

Micom BASIC Magazine Micom BASIC Magazine


Issue 157 Issue 169
May 1, 1994 May 1, 1995

Dash・Zone Weasel River on the Lake


Action game by Habora. (湖のイタチ川)

Action game by Maikon.

Micom BASIC Magazine


Issue 159
July 1, 1994

Aho Land
Role-playing game by
Yingjie.

234 • video game magz


Kage-chan’s
ccc Sea Diving
影ちゃんのSea
ccc Diving
Magazine
Publisher
Release date
Developer
Micom
ccc
ccc
BASIC Mag. - Aug. 1983
Hirofumi Yamazaki
Omusubi CoroCoro
Genre ccc
Action Omusubi コロコロ

Action game originally developed by


ccc. Magazine Micom BASIC Mag. - Nov. 1985
Developer Mugen no Yoru
Hirofumi Yamazaki for the Mitsubishi Genre Puzzle
ccc
Multi8 computer as the third title in his
Kage-chan Series. The sequel, Kage- The player controls a big rice ball who
chan’s Sea Diving ② was published in has to guide his rice ball son to the exit.
the September issue, but this seems to Wherever the player moves, the small
be uncompatible with the FM series. The rice ball moves according to the direc-
two other titles in the Kage-chan Series tions of the arrows. The game includes
was Kage-chan’s Space War (published 5 levels.
in the June 1983 issue for the Pasopia
mini) and Kage-chan’s Great Adventure
Part 2 (published in the July 1983 issue)

The object of the game is to control


Kage-chan and collect treasures at sea.

Ice Carrier
Magazine Micom BASIC Mag. - dec. 1985
Developer Yasunobu Ihara
Genre Action

A Pengo-type game where players must


Doodle Program line up blocks marked with a star while
落書きプログラム avoiding enemies. Players can move the
ice one square at a time, and if it collides
Magazine Micom BASIC Mag. - dec. 1985
Genre Graphics with another ice block, it slips through to
the other side.
A simple graphic editor which includes
shape/objects tool and neutral colors.

video game magz • 235


New Apple Catch
Magazine Micom BASIC Mag. - dec. 1985
Developer Fruit Soft
Genre Action
Docking & Crash
A game in which players throw a tree Magazine Micom BASIC Mag. - feb. 1986
branch, catch the falling apple and put it Developer Zumeda
in the basket. When the basket is full, a Genre Puzzle
plane will scatter poison apples around
and try to steal the collected apples. A puzzle game where players control an
Players can throw the tree branch on the arrow in order to combine four types of
plane to destroy it. blocks by hitting them against each oth-
er, then carry the character that appears
Gameplay and setting are very similar to to the goal.
Compac’s The Schoolgirl Michikusa.

Star and Ball


Yakuzar Magazine Micom BASIC Mag. - mar. 1986
Developer Nishihara Noriaki
Magazine Micom BASIC Mag. - feb. 1986 Genre Puzzle
Developer Yasuhiro Ogawa
Genre Action Object of the game is to pick up stars
by controlling a ball. Before each level
A scrolling action game in which players
the placement of the star is briefly shown
control the robot Yakuzar who moves
before disappearing. The player must
down a block building. The blocks can
then move the ball along the correct path
be broken with a beam. Yakuars’ power
to reach the star. Includes 15 levels.
decreases by moving around, using the
beam, attacking Ameba—the flying ene-
my, etc., but it recovers when destroying
the Ameba or picking up coins.

236 • video game magz


Mugen Shinshi in a Closed Room
密室の夢幻紳士
Magazine
Developer
Micom BASIC Mag. - jun. 1986
Mugen Mamiya
Magical World
Genre Puzzle Magazine Micom BASIC Mag. - oct. 1986
Developer Fantan Soft
Players take control of the boy detective Genre Action
Mugen Mamiya who’s purpose it is to
collect the stolen gold coins and escape An action puzzle game similar to Hud-
from the enemy’s hideout. The object of son Soft’s Binary Land where players
the game is to push blocks around to get control different characters that moves
the gold coins to the blue square in the in opposite direction of each other.
center of the level.

Next Gate
HELP2
Magazine Micom BASIC Mag. - jan. 1987
Magazine Micom BASIC Mag. - feb. 1987 Developer Isao Tobita
Developer Akira Maruhashi Genre Action
Genre Action, Puzzle
Object of the game is to escape from
Sequel to HELP (published in the Oc- a 20-story building. To kill an enemy,
tober 1985 issue). The player character the player character have to step on a
has to pick up four keys to rescue his switch of the same color as the block the
friend again. As the player character enemy is standing on.
moves, an invisible enemy moves in
conjunction with the player. Includes 8
levels.

video game magz • 237


Push Wall
Magazine
Developer
Micom BASIC Mag. - mar. 1987
Coco Jan Ken
Genre Action
Magazine Micom BASIC Mag. - jun. 1987
Developer Foursquare
The player control Push Man who must Genre Puzzle
escape from his enemies by pressing
every wall on the screen 3 times in or- A puzzle game where the player control
der to complete the level. Each time he the Jan Ken (rock-paper-scissors) man,
presses the wall, the color changes in who alternates between guu (“rock”),
the order of the color code, and when choki (“scissors”) and paa (“paper”) af-
it becomes white, it cannot be pressed ter each move he takes. The enemy in-
anymore. cludes each of these shapes which have
to be defeated by touching them with the
In addition to 40 levels, there are sever- winning hand (i.e. the player must show
al objects and features such as various the “guu” hand to win over a “paa” en-
items, passwords for each level, differ- emy). The level must be completed in a
ent endings, etc. set number of moves.

Living Ball Fantasy


Magazine Micom BASIC Mag. - may. 1987 Magazine Micom BASIC Mag. - jun. 1987
Developer Math Club Kurochan Developer MJB
Genre Puzzle Genre Action

The object of the game is to put all sev- An action game where the player has to
en different colored balls into the goal. collect four stars buried in the platforms
Each ball can move in any direction, but while avoiding enemies.
it doesn’t stop until it hits something, and
if it hits a block, it will move one frame.

238 • video game magz


Markanoid
Magazine Micom BASIC Mag. - jun. 1987
Developer Kazuhiko Arai
Genre Action Phil ha Tadadeha Korobanai
フィルはただではころばない
Markanoid: Block Defender is an Arka-
noid clone developed for the FM77AV. Magazine Micom BASIC Mag. - aug. 1987
Developer Hiroshi Ito
The game is a competitive breakout Genre Action
game where the goal is to keep the ball
Phil ha Tadadeha Korobanai (trans-
from breaking the blocks on the players
lated to something like “Phil doesn’t fall
side of the screen. The game is lost if the
for free”) is an action game where the
ball hits the players “floor”.
player, as Phil, must use a ball to push
It includes both a single-player (against the enemy wearing a cap into the “OUT”
the computer) and a two-player mode. box.

Catch Block Dry


Magazine Micom BASIC Mag. - aug. 1987
Magazine Micom BASIC Mag. - jul. 1987 Developer Keiji Namba
Developer Kazuki Nishimura Genre Puzzle
Genre Simulation
A puzzle game where the player must
A strategy game played against the
push pipes from the side and line them
computer. The winner is the first one to
up in a row.
hit the opponent’s position and break 5
numbered blocks. The defending player
must place blocks to prevent the offen-
sive player breaking their blocks.

video game magz • 239


Submarine i-888
Peep Hole Twin
Magazine Micom BASIC Mag. - sep. 1987
Developer Tankro Magazine Micom BASIC Mag. - jan. 1991
Genre Action Genre Action

The player is in control of a submarine An action game originally developed by


and the mission is to torpedo the ships Hiroyuki Suzuki for the PC-8001. The
passing above. The Red Cross ships port was by Hiroshi Sano.
must not be hit by the player. The game
is over if the submarine is hit by the ships A battle game where the player charac-
depth charges, fails to rise to the surface ter, who is bouncing up and down, must
within a time limit, or run out of fuel. be guided to the goal at the right end of
the forest before the opponent.

Namber Panic
GOLPU
Magazine Micom BASIC Mag. - nov. 1987
Developer Hiromasa Sawada Magazine Micom BASIC Mag. - sep. 1991
Genre Action Developer TPM.Co Soft Works
Genre Action
An action game where the object is to
pick up the numbers that appear on the An action game where the player con-
screen by controlling a character that trol a ball that keeps bouncing back and
keeps moving up, down and from side forth and left and right. The goal is to get
to side. The flames on the level must be it in the cup.
avoided.

240 • video game magz


Micon BASIC Magazine
DELUXE
マイコンBASICマガジンDELUXE
Micon BASIC Magazine DELUXE
Denpa Shinbunsha DELUXE II
May 1983 - July 1986 January 20, 1984

A magazine that re-printed the type- mag - (Micom BASIC - feb. 1983);

in programs published in the official Guided Missile Game


magazine. (誘導ミサイル・ゲーム)

Night Walk Game


Meteor Panic
mag - (Micom BASIC - jan. 1983);

Hole Down
Bank Robbery
(銀行強盗)

mag - (Micom BASIC - oct. 1982);

Micon BASIC Magazine DELUXE Clock


DELUXE I
May 20, 1983 Dr.D’s Rumor
(Dr.Dのウワサ)

mag - (Micom BASIC - apr. 1982); mag - (Micom BASIC - dec. 1982);

Hoyoyo Game Poker


(ホヨヨゲーム)
Hei Hei Ho
Alien Field (太作のヘイヘイホー)
(エイリアン・フィールド) mag - (Micom BASIC - nov. 1982);

Himatsubushi Game Excite Derby


(ヒマツブシ・ゲーム) (エキサイト・ダービー)
mag - (Micom BASIC - aug. 1982)
Caving Game
Check Attacker
mag - (Micom BASIC - sep. 1982)

Rally Game
(ラリー・ゲーム)
mag - (Micom BASIC - jul. 1982)

video game magz • 241


Micon BASIC Magazine DELUXE Micon BASIC Magazine DELUXE
DELUXE III DELUXE IV
February 1, 1984 August 20, 1984

mag - (Micom BASIC - may. 1983); mag - (Micom BASIC - apr. 1983);

Wanage Game Punk Balloon


(ワナゲ Game) (パンク・バルーン)

Type Mogura mag - (Micom BASIC - aug. 1983);

mag - (Micom BASIC - apr. 1983); City Cannon


UFO Game mag - (Micom BASIC - sep. 1983);
(UFO撃破ゲーム)
Super Building Panic
Moon Landing Game Battle of Z-Plateau
(月着陸ゲーム)
(Z高原の戦い)
mag - (Micom BASIC - mar. 1983);
mag - (Micom BASIC - oct. 1983);
Puzzle Bird Panic
U-boat Game Attack the Train
mag - (Micom BASIC - jun. 1983); (大列車強盗)

Rock Bomber mag - (Micom BASIC - nov. 1983);

Legend of Plumeria
Tunnel Man (プルメリアの伝説)
(トンネルマン)

mag - (Micom BASIC - jul. 1983); Saga of Dark Star


(暗黒星英雄伝)
Crow & Ballon
mag - (Micom BASIC - dec. 1983);
Cherry-Blossom Viewing War The Secret Agent
(お花見大戦争)

Ghost Taiji
(おばけたいじ)

242 • video game magz


Micon BASIC Magazine DELUXE Micon BASIC Magazine DELUXE
DELUXE V DELUXE VI
August 1, 1985 April 25, 1985

mag - (Micom BASIC - jan. 1984); mag - (Micom BASIC - jun. 1984);

Kani Crab Dust Cleaner


(Kani カニ)
Safe
Spiral World (金庫やぶり)

mag - (Micom BASIC - feb. 1984); mag - (Micom BASIC - jul. 1984);

Pyramid Game Balloon Bomb


FM Circuit Bomber Man
(汚れた英雄)
mag - (Micom BASIC - aug. 1984);
mag - (Micom BASIC - mar. 1984);
Janken
Captain of our Octopus Extermination Squad (ジャンケン)
(われタコ撃滅隊隊長)
BIOS
Boxing
mag - (Micom BASIC - sep. 1984);
mag - (Micom BASIC - apr. 1984);
Are you a Detective?
Shadow Natto Game (あなたは名探偵?)
(影納豆ゲーム)
Channel Change
Fire Cracker Special (チャンネル・チェンジ)

mag - (Micom BASIC - apr. 1984); mag - (Micom BASIC - oct. 1984);

Star Rats Rocker


Tele Tele Basket Ball

video game magz • 243


Micon BASIC Magazine DELUXE Micon BASIC Magazine DELUXE
DELUXE VII DELUXE VIII
August 30, 1985 July 1, 1986

mag - (Micom BASIC - nov. 1984); mag - (Micom BASIC - apr. 1985);

Mover Hopping
3D Othello Game Mushroom Hunting
(3Dオセロ・ゲーム) (きのこ狩り)

mag - (Micom BASIC - dec. 1984); mag - (Micom BASIC - may. 1985);

Water Chu! Paper Plane


(Waterチュウ!)
Mr.Poo!
Fish Fishing Game
mag - (Micom BASIC - jun. 1985);
(魚つりゲーム)

mag - (Micom BASIC - jan. 1985);


Chasetron
Dust Cleaner II Sorcery
mag - (Micom BASIC - jul. 1985);
The Ultlaman
mag - (Micom BASIC - feb. 1985);
Protector of My City
The Horizon 3D Fight Mt. Tongari
mag - (Micom BASIC - aug. 1985);
The Painter
mag - (Micom BASIC - mar. 1985);
Yurei Ship Survival
(ゆうれい船サバイバル)
KAPLCO2
Rakker
God vs Devil
(ゴッド対デビル)

244 • video game magz


Micom Games
Obunsha
December 1983 - ?
Computer magazine that included arti-
cles on the latest Japanese and Ameri-
can games, different software and other
MICOM BOX
computer related topics. マイコン★ボックス
It seems that it was affiliated with the Laport
Electronic Games video game maga- August 1984 - ?
zine published in the United States.
A special edition magazine of Fanroad.
It may have had only one release.

MICOM BOX
Issue 1
September 1, 1984

Road to Regulars
(常連への道)

A shooter created by Nori-


aki Yamazaki.

Micom Games Micom Games


Issue 1 Issue 2
December 1, 1983 January 1, 1984

Micom Games
vol.2 - no.1
April 1, 1984

video game magz • 245


MICOM BOY
マイコンボーイ MICOM BOY
Obunsha Issue 3
April 1983 - March 1984? November 1, 1983

Micom Boy was a magazine with an


unusual style of combing manga with
games. Each manga story was made
Are you okay? Super Man-False /
into a game which was posted as a
type-in program. False Copywriter Volume
(だいじょうぶ?スーパー男~ウソ・ウソコピーライターの巻)
The manga was written by Monkey
Punch (known for Lupin the third), A program that ran-
Ken Ishikawa, Shuhei Nishizawa and domly combines
others. words and sentences
to generate catch-
phrases.

It’s RUN!! War: Debug Strategy


(RUNだ!乱~デバッグ大作戦)

Goal of the game is


MICOM BOY to defeat a bug infect-
Issue 1 ing the super compu-
May 1, 1983 ter ADA.
comp - (RUN);

Laser Submarine
(レーザー・サブマリン)

Slot Bomber Tamasaburo Gakuen Buraich: Hachamecha


(スロットボンバー)
School Trip Volume
Electronic Mine Electromine (玉三郎 学園無頼帳~はちゃめちゃ修学旅行の巻)
(電子地雷エレクトロマイン)
The goal of the game is to save the school
girls from the hands of the chief, Salma-
MICOM BOY washi, who controls the Maitama Girls’
Academy.
Issue 2
August 1, 1983

Are you okay? Super Man


(だいじょうぶ?スーパー男)

Tamasaburo Gakuen Buraich


(玉三郎 学園無頼帳)

It’s RUN!! War


(RUNだ!!乱)

248 • video game magz


MICOM BOY MICOM BOY
Issue 4 Issue 5
January 1, 1984 April 1, 1984

It’s RUN!! War: Tamasaburo Gakuen Buraich: Hachamecha


Fierce Battle Microcompons Base Ski Tournament Volume
(RUNだ!!乱~激闘マイコンベース) (玉三郎 学園無頼帳~はちゃめちゃ スキー大会の巻)

An action game A vertical scrolling ski


where the goal is slalom game where
to prevent androids players must aim for
from destroying the the goal while avoid-
pipeline in the middle ing the flags and pits
of the level. on the way.

Are you okay? Super Man: All right Super Man: Hit and Blow
(だいじょうぶ スーパー男~Hit & Blow)
Super Man Angry Tekken Volume
(だいじょうぶ?スーパー男~スーパー男 怒りの鉄拳の巻) A video game adap-
tion of the board game
A Whac-A-Mole-type
Mastermind. It is a
game. There is also
code-breaking game
“moles” that will give
against the computer.
a negative score if hit.

Bug Hunter
Tamasaburo Gakuen Buraich: Hachamecha (バグ ハンター~パニック イン テクノハウスの巻)
Volume of a Messy Christmas Party Players control a bug exterminator who
(玉三郎 学園無頼帳~はちゃめちゃクリスマス・パーティーの巻) earn points by picking up items in a maze-
An action game by Keiichiro Katayama shaped building. Doors must be broken by
where the object is to pick up items before using a laser gun. When the specified score
they change into candles and burn the play- is reached, a hatch will open where players
er. It consists of 3 games, each with their must reach for completing the level.
own Christmas theme.

video game magz • 249


Microcomputer Game Book
Microcomputer Game Book
マイコンゲームの本
Issue 2
April 28, 1982 Engineering company
March 1981 - April 1984
The Mahjong
(ザ・麻雀)
Released as a separate issue to I/O. It
Space Transporter included type-in programs for different
computer models, including the FM-7.
Submarine Wars
(サブマリンウォーズ)

Microcomputer Game Book


Issue 3
Microcomputer Game Book
July 20, 1982
Issue 5
Simulation Game Gundam (2D) April 30, 1984
(シミュレーションゲーム ガンダム)
Fruit Panic
Analog clock with Animation (フルーツパニック)
(アニメ付アナログ時計) comp - (GTF-2 Fantam)

UFO Wars High Speed ​​Breakout


(ハイスピード・ブロックくずし)

​​
Breakout game by Naohiro
Nagikawa.

Alien Tank-7
Microcomputer Game Book Action game by Tomohiro Nakagawa.
Issue 4
December 6, 1982 Space Trip
Action game.
Simulation Game Gundam (3D)
(シミュレーションゲーム ガンダム) Obelon
Action game by Mitsugu Miura.
Venus Base SOS
(金星基地SOS)

Yellow Submarine
(イエローサブマリン)

Crash
The Schoolgirl Leaving School
(THE女学生 下校編) High Speed ​​Breakout Alien Tank-7

Go Board Program
(碁盤プログラム)

Mogura Thubushi
(モグラつぶし)

Action game by Koji Sakamoto.


Space Trip Obelon

250 • video game magz


MICOM LIFE
Issue 6
MICOM LIFE March 1, 1982
マイコンライフ
Break-Even Game
Gakken (あなたは社長)

September 1981 - December 1985 Simulation game by Yasu-


shi Shinohara.
A magazine, with their slogan of
opening up a new era of business
revolution, was a magazine with
mainly business-related articles.
But it also included hobby-related
articles, such as interviews with
MICOM LIFE
game companies. Type-in pro-
grams were also often posted, some Issue 7
April 1, 1982
of which became rare commercial
software releases.

MICOM LIFE MICOM LIFE


Issue 4 Issue 8
January 1, 1982 May 1, 1982

MICOM LIFE
Issue 5
February 1, 1982

video game magz • 251


MICOM LIFE MICOM LIFE
Issue 9 Issue 12
June 1, 1982 September 1, 1982
Whac-A-Mole Game
(モグラたたきGame)

Action game by Kazutaka


Tensho.

MICOM LIFE
Issue 13
October 1, 1982

MICOM LIFE
Issue 10
July 1, 1982

MICOM LIFE
Issue 14
November 1, 1982

MICOM LIFE
Issue 11
August 1, 1982

MICOM LIFE
Issue 15
December 1, 1982

252 • video game magz


MICOM LIFE MICOM LIFE
Issue 16 Issue 20
January 1, 1983 May 1, 1983
Dragon Maze
(ドラゴン迷図)

Maze game originally pub-


lished for the PC-6001 and
ported to the FM-7 by SRA
Microcomputer Club.

MICOM LIFE MICOM LIFE


Issue 17 Issue 21
February 1, 1983 June 1, 1983

Combat-47
(コンバット-47)

MICOM LIFE MICOM LIFE


Issue 18 Issue 22
March 1, 1983 July 1, 1983

Hanoi Tower
(ハノイの塔)

MICOM LIFE MICOM LIFE


Issue 19 Issue 23
April 1, 1983 August 1, 1983

video game magz • 253


MICOM LIFE MICOM LIFE
Issue 24 Issue 28
September 1, 1983 January 1, 1984

The games were developed by


Hajime Yoshikawa.

Heart Push
(ハートプッシュ)

Action game.

Recollection
(リコレクション)

Bounder
(バウンダー)
MICOM LIFE
Action game.
Issue 25
October 1, 1983 Dodge Wall
(ドッジウォール)
Missile Game Action game. Go to G
(ミサイルゲーム)

Action game by Murotani. Aim


(エイム)
Music Concentration Action game.
(音楽神経衰弱)

Action game by Osamu Go to G


Sakazaki. (Gへ行け)

Maze game. Dodge Wall

MICOM LIFE
Issue 26
November 1, 1983

Rock-paper-scissors Game
(ジャンケンゲーム) Space Trip
Game by Norio Murotani.

MICOM LIFE
Issue 29
February 1, 1984
MICOM LIFE Trump Fortune-Telling
Issue 27 (トランプ占い)
December 1, 1983 Horoscope software by Yuji
Kunizawa.
Sumo Wrestling
(大相撲)

254 • video game magz


MICOM LIFE MICOM LIFE
Issue 30 Issue 33
March 1, 1984 June 1, 1984
The Legend of Emerald Operation Market Garden
(エメラルドの伝説) (マーケットガーデン作戦)

MICOM LIFE MICOM LIFE


Issue 31 Issue 34
April 1, 1984 July 1, 1984

Open Sesame
(ヒラケゴマ)

Software by Norio Murotani.

MICOM LIFE MICOM LIFE


Issue 28 Issue 35
May 1, 1984 August 1, 1984

The games where developed Roulette


by Hajime Yoshikawa. (ルーレット)

Board game by Yuji Kuni-


Type Eubungen zawa.
(タイプユーブンゲン)

Action game.

Aim 2
(エイム2)

Action game.

Remember Right Angle


(リメンバー直角行)
MICOM LIFE
Issue 36
Tento Line September 1, 1984
(天渡線)

Action game. Crash Ball


(クラッシュボール)
Paint It!
Puzzle game.

Heart Throw
(ハートスロー)

Action game.

video game magz • 255


MICOM LIFE MICOM LIFE
Issue 37 Issue 39
October 1, 1984 December 1, 1984

Every game, excluding Shoot- Hyakunin Isshu


ing Game, were developed by (百人一首)
Hajime Yoshikawa.

Where am I?
(私はどこ?)

Plus Game
(プラスゲーム)

Combination Blow
(コンビネーションブロー)
MICOM LIFE
Puzzle game.
Issue 40
Flying Calcutta January 1, 1985
(飛んでカルカッタ)

Puzzle game. Toshi Guess Program


(とし当てプログラム)
Meteor Shooter Software by Ishikawa Kashin.
(メテオシューター)

Action game. Tower of Hanoi


(ハノイの塔)
Box Game Puzzle game.
(ボックスゲーム)

Action game.

Shooting Game
(放物線を使ったシューティングゲーム)
MICOM LIFE
Action game developed by Shinyuki Arai and Nobuy-
Issue 41
uki Imasei initially for the PC-88.
February 1, 1985

Space Wars
(スペース・ウォーズ)

Simulation game developed


MICOM LIFE initially for the PC-88 by Su-
Issue 38 sumu Arai and Osamu Go-
November 1, 1984 maibashi.

Place & Color Game


(Place & Color ゲーム)

A game developed by
Shinyuki Arai and Nobuyuki
Imasei initially for the PC- MICOM LIFE
88. Issue 42
March 1, 1985

Point Setter
(ポイント・セッター)

Game by Shinyuki Arai and


Nobuyuki Imasei.

256 • video game magz


MICOM LIFE MICOM LIFE
Issue 43 Issue 44
April 1, 1985 May 1, 1985
Surface Simulation
(サーフェイスシミュレーション)

Simulation game developed


for the PC-88 by Shinyuki
Arai and Nobuyuki Imasei.

MICOM LIFE
MICOM LIFE Issue 50
Issue 45 November 1, 1985
June 1, 1985
Horoscope
(星占い)
Turn Snake Horoscope software.
Action game developed ini-
tially for the PC-88 by Arai Rail Game
Import and Export Yuichi. Action game by Shinyuki Arai
and Nobuyuki Imasei.

MICOM LIFE
Issue 51
December 1, 1985
MICOM LIFE MICOM LIFE Shinkei Suijaku
Issue 46 Issue 48 (しんけいすいじゃく)
July 1, 1985 September 1, 1985 Cards game developed by
Shinyuki Arai and Nobuyuki
Keiba Game Liza the Witches House Imasei for the PC-88.
(ケイバ Game) (魔女ライザの館)

Simulation game developed Game developed initially for


for the PC-88 by Susumu Arai the PC-88 by Shinyuki Arai
and Toru Watanabe. and Nobuyuki Imasei. MICOM LIFE
Issue 52
January 1, 1986

MICOM LIFE MICOM LIFE 16 Puzzle Games


(パズル16ゲーム)
Issue 47 Issue 49
Puzzle game developed by
August 1, 1985 October 1, 1985
Shinyuki Arai and Tatsuya Koga
Speed Game Teaming Game Brain Trainer Einstein
(スピードゲーム) (陣とりゲーム)
(ブレイントレーナー Einstein)
Board game developed initial- Puzzle game developed for A puzzle game by Kenichi Na-
ly for the PC-88 by Shinyuki the PC-88 by Shinyuki Arai kano based on Bandai’s board
Arai and Nobuyuki Imasei. and Nobuyuki Imasei. game. The object of the game
is to move colored pieces and
rearrange them in the same
way as the target picture.

video game magz • 257


Oh!FM
Issue 1
January 1, 1983

Oh! FM Monopoly
(モノポリーゲーム)
Japan Softbank
Jimmy Rammy
January 1983 - August 1991 (ジミーラミー)

Oh! FM was published by Softbank Card Telepathy


and focused on Fujitsu’s FM line of (カードテレパシー)

computers
Masayoshi Son (who would become
the founder of the Oh! FM magazine)
came across a picture of a microchip
Oh!FM
on a science magazine while study-
Issue 2
ing in the U.S. This convinced him April 1, 1983
that the age of personal computers
was coming. He moved on to launch Animal Mystery
(アニマルミステリー)
the very first business to distribute PC
software throughout Japan. He named River Rafting Game
his company Softbank Corp. Japan―a (川下りゲーム)
mag - (Oh! FM No. 2)
software bank that would serve as the
infrastructure of the new information Wedding Race
(ウエディングレース)
society to be built in Japan.
As PCs became more popular in Japan, Search Game
(さがしものゲーム)
Softbank Corp. Japan launched Oh!
Action game by Akira Ku-
PC (specialized for the NEC PC com- suda.
puters) and Oh! MZ / Oh! X1 (special-
ized for the Sharp computers) in May
1982. The Oh! FM magazine started a
year later. Those monthly magazines
targeted exclusively manufacturers
and engineers, a stark contrast to the Oh!FM
general PC magazines that were domi-
Issue 3
nant in the industry at the time. The June 1, 1983
unique style of SoftBank’s magazines
gained much public attention. B1 Bomber
(B1核爆撃機)

Aldebaran # 1
(アルデバラン#1)

Missile Command
Action game by Hideaki
Yonemura.

Rainy Day
mag - (Oh! FM No. 3)

258 • video game magz


Oh!FM
Oh!FM
Issue 4
Issue 6
August 1, 1983
December 1, 1983
Space Shuttle
(スペースシャトル)
4 Poker
(4人ポーカー)

Mogra Tataki
(モグラタタキ)
Stone Picking Game
(石とりゲーム)
Action game by Hiroaki
Puzzle game by Gutian
Ishihara.
Masa.

Music Maker
(ミュージックメイカー)

Music software created by Yasuo Yamada.

Sound Generator
(サウンドジェネレータ)

Music software created by Toshio Takatani.


Oh!FM
mag - (Oh! FM No. 6);
Issue 5
October 1, 1983 Block Break
(ブロック崩し)
Alien FM Crash
(エイリアンFMクラッシュ) 3D Maze
(3次元迷路)
Graphic Editor
(グラフィックエディタ) Simon Game
(サイモンゲーム)
Graphics editor by Tsuyoshi
Hirano.

Mogura Tataki
(もぐらたたき)

Action game by Masahiko Shizawa.

Graphic Editor with Scaling Function Oh!FM


(拡大・縮小機能付きグラフィックエディタ) Issue 7
Graphics editor by Tetsuaki Tsuruoka. February 1, 1984

Squash Asteroid Fleet


(スカッシュ) Action game by Shinichi
Action game by Yoshiaki Sato.
Shiomi.
GP-7 Sample Program
mag - (Oh! FM No. 5);
(GP-7 サンプルプログラム)
Country comp - (GP-7)

Squash mag - (Oh! FM No. 7);


FM Slot Machine
Alien Breakdown
Aldebaran # 1 [PCG version]
(アルデバラン#1 [PCG版]) Survival Game
(生き残りゲーム)
Asteroid
Charactor Editor
(キャラクタエディタ)

video game magz • 259


Oh!FM Oh!FM
Issue 8 Issue 10
April 1, 1984 June 1, 1984

Oicho Kabu Sokoban Editor


(おいちょかぶ) (倉庫番Editor)
mag - (Oh! FM No. 10)
Medaka Picking Game
(メダカ取りゲーム) Word Game
(単語ゲーム)
Action game by Kengo Na-
kata. Action game by Makoto
Yamamoto.
mag - (Oh! FM No. 8);

Concentration Game 15 Puzzle


(15パズル)
(神経衰弱ゲーム)
Puzzle game by Minoru Ish-
FM Poker Game ida.
(FMポーカーゲーム)
HOLD / UP Game
PEDIT (HOLD/UPゲーム)
(ピクチャエディタ)
Action game by Yoshihisa
Aoya. 15 Puzzle

Oh!FM Oh!FM
Issue 9 Issue 11
May 1, 1984 July 1, 1984

Drunk Game Hover Jumping


(酔っぱらいゲーム) (ホバージャンピング)

Action game by Nao Itoi. Action game by Kenichi


Isozaki.
Mastermind
Software by Katsunori Aki- Type Practice
moto. Nyan Nyan Komanda
(タイプ練習ニャンニャンコマンダ)
UFO Game Action game.
(UFOゲーム)

Action game by Osamu Ki- Yonbancho Adventure


noshita. Also published in (四番町アドベンチャ)
mag - (Oh! FM No. 9)
the FM Short Program Col-
lection. Drawing Brush
(お絵かきBrush)
Yonbancho Adventure mag - (Oh! FM No. 9)
(四番町アドベンチャ)
mag - (Oh! FM No. 9)

UFO Game

260 • video game magz


Oh!FM
Issue 12
August 1, 1984

Drive Game
(ドライブゲーム)
mag - (Oh! FM No. 12) Oh!FM
Oil Ship Game Issue 14
(オイルシップゲーム) October 1, 1984
Action game by Manabu
Fuurin
Mitamura.
(風鈴の音)

Animal Program Fuurin, or Wind Chime


(アニマルプログラム) Sound, was created by Kat-
Software by Thabio La Baugh. suko Fujimori.

Oh!FM Cover Puzzle Sumo Game


(Oh!FM表紙パズル) (すもうゲーム)

Sumo game by Ichiro Sa-


Battle in Space wayama.
Action game by the developer KAZ.
Hyper Running
Pattern Editor (ハイパーランニング)
(パターンエディタ)
Action game.
Graphics editor by KAZ.
Fuurin

Oh!FM Oh!FM
Issue 13 Issue 15
September 1, 1984 November 1, 1984
Speed Trap The Field Pro Wrestling
This was a sample game A wrestling game.
published in the Oh! FM
mag - (Oh! FM No. 15);
article Simple joystick pro-
duction. Autobahn Game
(アウトバーンゲーム)
Graphic Program Gen-
erator Just Timing Game
(グラフィックプログラムジェネレータ) (Justタイミングゲーム)

mag - (Oh! FM No. 13);

F1 Grand Prix
(レーシングゲーム)

Submarine Fight
(サブマリンファイト)

Vertical Stacking Four-in-a-Row HAMLET


(縦積み四目並べ HAMLET)

Maze Game
(迷路ゲーム)

video game magz • 261


Oh!FM
Issue 18
February 1, 1985

Push-ups Game
(腕立て伏せゲーム)

An action game by Kazuo


Terada.

Oh!FM Head On
(ヘッドオン)
Issue 16 mag - (Oh! FM No. 15)
December 1, 1984

Picture Editor MK.4


(ピクチャエディタMK.4)

Ston Ball
(ストンボール)
Oh!FM
Issue 17
Sushi Mahjong January 1, 1985
(寿司麻雀)

A mahjong game created by Picture Editor MK.4


Shinichi Sato and Hideaki (ピクチャエディタMK.4)

Yonemura where the pieces


Base Ball
are made of different sushi (野球ゲーム)
ingredients. A RS-232C in-
terface card was necessary A baseball game by Mana-
for playing the game. bu Mitamura.

Wide Jump Game How to solve Tower of Hanoi Bombardment Game


(砲撃ゲーム)
(幅飛びゲーム)

An action game, similar to Puzzle game by Kasuko


Hyper-Olympic, with “but- Tone.
ton-smasher” gameplay. Train Robbery Game
(列車強盗ゲーム)
Mini Puzzle
(表紙パズルもどき) An action game by Junichi Train Robbery Game
A puzzle game by Akio Na- Sato.
Wide Jump Game
kamura.

How to Solve the Tower of Hanoi


(ハノイの塔 解法プログラム)
Oh!FM
Concentration
(神経衰弱)
Issue 19
March 1, 1985
A video game adaption of the card game Concentra-
tion. It was developed by Kenichi Naruse. Maze Golf
Puta Trampoline
(プータのトランポリン)

Action game by Kazuo


Terada.

Rapid Fire Pistol


(射撃ゲーム)
mag - (Oh! FM No. 19)

262 • video game magz


Oh!FM
Issue 21
April 1, 1985

XIXIX
A puzzle game which had Oh!FM
a planned commercial re- Issue 23
lease, but this never hap- June 1, 1985
pened.
Gutchan Bank
Mini Mini Courier (ぐっちゃんばんく)
(ミニミニ宅配便)
Balance Game
Puzzle game by Noide Ryo. (玉乗りゲーム)

Combat Satellite BIT mag - (Oh! FM No. 23)

(戦闘衛星BIT)

Action game by Junichi


Sato.

Meteo Game
(メテオゲーム)
Oh!FM
Action game by Noide Ryo. Combat Satellite BIT
Issue 24
Speed July 1, 1985
(スピード)

Card game by Kenichi Naruse. Music Editor


(6音ミュージックエディタ)

Music editor by Seiji Kita-


gawa.
Oh!FM The Bakuchi
Issue 22 (サイコロバクチゲーム)
May 1, 1985 A board game by Atsushi
Kinoshita.
Sleep Warkers
(スリーピングウォーカー) Battle Ship Game
(Battle Ship ゲーム)
Cargo Ship Game
(貨物船ゲーム)
Action game by Tsuyoshi Kawabe.
Action game by Koho Kuri- Chaser
hara. Action game.
Spaceship Game Punch Game
(宇宙船ゲーム)
(パンチゲーム)
Action game by Kaoru Nakajima. Action game by Kazuo Terada.
Moon Rescue
(ムーンレスキュー)

Action game.

video game magz • 263


Oh!FM
Issue 27
Oh!FM October 1, 1985
Issue 25
Tower of Hanoi
August 1, 1985
(ハノイの塔)

Tower of Hanoi Puzzle game by Takahashi


(ハノイの塔) Ken.
Puzzle game by Takahashi
Nokyo San
Ken. (ツアコンゲーム農協サン)

Atchimuitehoi Game Puzzle game by Atsushi Ki-


(アッチムイテホイゲーム) noshita.

Knight Puzzle mag - (Oh! FM No. 27;

(Knight パズル) Gardener Game


Puzzle game by Junichi Sato. (植木屋さんゲーム)

Wall Crash Spacecraft Snake


(ウォールクラッシュ) (宇宙船スネーク号)

Action game by Yoichi Terada. Donburikko Game


(どんぶりっこゲーム)

Step Up Game
(Step Up ゲーム)

Oh!FM
Issue 26
September 1, 1985

Sushi Mahjong Oh!FM


(寿司麻雀) Issue 28
November 1, 1985
Dotchirake
(ザ・ゲームバー)
PTEdit MK.1
Puzzle Game (パターンエディタ)

(パズルゲーム) Pattern editor.


Puzzle game by Masahiro
Clay Shot
Tsuda.
A clay shooting game by
Bombardment Simulation FIRE! Kenji Otsubaki.
(砲撃シミュレーション FIRE!)
Das U-Boot
Action game by Hiroyuki Tanno.
Action game.
Hey, Beep
(ヘビゲーム) A Tiny Animation
(ちょっとだけアニメーション)
Action game by Atsushi Kinoshita.
Seems to be a simple ani-
mation clip.
Clay Shot

Hey, Beep

A Tiny Animation The Submarine

264 • video game magz


Oh!FM
Issue 29
December 1, 1985
Oh!FM
Okonomi-Bar Issue 31
Action game by Atsushi Ki- February 1, 1986
noshita.
mag - (Oh! FM No. 31;

New Year’s Card Editor Tone Editor


(年賀状エディタ)

Program by Hideaki Yone- Spacer


mura.
Nigero
Spoons
(ウスノロマヌケ)
Ball
Card game by Kenichi Naruse. Up-Up
mag - (Oh! FM No. 29;

Footprint Race
(足跡レース)

Mad Helicopter Oh!FM


(マッドヘリコプター)
Issue 32
March 1, 1986

64-color Pattern Editor


(64色パターンエディタ)

Oh!FM Graphics editor compatible


Issue 30 with the FM77AV.
January 1, 1986 Goolin - Part1
Boxing Game Action game by Manabu
(ボクシングゲーム) Mitamura.
Boxing game by Noritaka
Wing Shoot
Kuramachi. (翼シュート)

Rail Panic Soccer game by Fukuda


Action game. Jin.

mag - (Oh! FM No. 27; Super Arrange Ball


Pachinko game by Kohei Super Arrange Ball
Star Hawk
Aizawa.
Kick the Can
(缶けり)

video game magz • 265


Oh!FM
Issue 34
May 1, 1986

Building Game
Action game by Takashi
Oh!FM Tsukazaki.
Issue 33
April 1, 1986 Character Rain
Action game by Takashi
Matching Game Tsukazaki.
(マッチ取りゲーム)

Puzzle game by Toshiya


Onuki.

Ice Maker
Action game by Takayuki
Nakazawa. Oh!FM
Issue 35
Meteo Commander
June 1, 1986
Action game by Masatsugu Misaki.
Othello
Super Maze (オセロゲーム)
(超巨大迷路)
Othello game by Goro Hirai.
Maze game by Jun Arai.

A Tiny Animation 2 Sengoku Period


(ちょっとだけアニメーション2) (戦国乱世)

Simple animation by Fumihiko Seo. A game by Kasuko Tone.

Dragon
Role-playing game by Kazuhiro Imai.

Sengoku Period
Meteo Commander Super Maze

Oh!FM
Issue 36
July 1, 1986

A Tiny Animation Dragon Soccer Game


(サッカーゲーム)

Soccer game by Hiroshi


Morita.

Blue Sky
Action game.

266 • video game magz


Oh!FM
Issue 39
October 1, 1986
Oh!FM DOT DOT
Issue 37 Action game by Takashi
August 1, 1986 Shimizu.
The Fencing The Shageki
Action game by Makoto (The シャゲキ)

Abe. Action game by Kenji


Yamazaki.
O-4 March Turbo
(O-4マーチTurbo) Tank-507
Action game by Youquan- Action game by Osamu Fujishiro.
longzhi.

Octopus 8 Games
(タコ8ゲーム)

Game by Masashi Nikaido.

Pattern Editor
(パターンエディタ)

An editor, developed by Tank-507


Fumihiko Seo, for creating Super Maze
patterns.

Sea
(海) Oh!FM
Battle Royal in the Sky! Issue 40
mag - (Oh! FM No. 37) November 1, 1986

Sea Guitar Chord Form


(ギターコードフォーム)

Some sort of music soft-


ware by Takuya Hamano.

Return of the Star Trek (1)


Oh!FM (Return of the スタートレック)
mag - (Oh! FM No. 40)
Issue 38
September 1, 1986 Envelop Pattern Editor
(エンベロープパターンエディタ)
Reflex Game
(反射ゲーム)
An expansion music editor to the PLAY@ software. De-
veloped by Takemoto Takashi.
Action game by Kenichi
Isozaki. Journey to Saturn
(土星への旅)
Mine Zone
(地雷地帯)

Game by Tadashi Saito.

Envelope Pattern Editor Journaey to Saturn

video game magz • 267


Oh!FM
Issue 43
February 1, 1987

Osumou
(小相撲)

Sumo game by Shinji Hotta.

Lottery Game
Oh!FM (宝くじゲーム)
Issue 41 Game by Kaoru Ogawa.
December 1, 1986
Game
Return of the Star Trek (2) Action game by Ken Labora-
(Return of the スタートレック) tory.
mag - (Oh! FM No. 40)
Othello Game
Dice Game (オセロゲーム)
(サイコロゲーム)
Othello game by Eiji Koga.
Game by Ken Laboratory. Othello Game
3D Package
(汎用3Dパッケージ)
mag - (Oh! FM No. 43)

Return of the Star Trek (3)


(Return of the スタートレック)
Oh!FM mag - (Oh! FM No. 40)

Issue 42
January 1, 1987

Volleyball Game
(バレーボールゲーム)

Volleyball game by Masa-


kazu Kaneko.
Oh!FM
Key Board Game Issue 44
(キーボードゲーム) March 1, 1987
Action game by Ken Labo-
ratory. Push Stone
Puzzle game by Masaru
Lunar Lander Motohashi.
(月面着陸ゲーム)

Action game by Hirotsugu Twenty-Five Shootings


Takiwaki. Action game by Ken Labo-
ratory.
Mike’s Lonely Journey Lunar Lander
(少年マイクのひとり旅) Blue Jewels
Text-adventure role-playing game.

Push Stone Blue Jewels

268 • video game magz


Oh!FM Oh!FM
Issue 45 Issue 46
April 1, 1987 May 1, 1987

Attendance Game Get Get


Action game by Yuki Puzzle game by Takehiko
Maekawa. Minowa.

Return of the Star Trek (4) Bingo


(Return of the スタートレック) (ビンゴゲーム)
mag - (Oh! FM No. 40)
Bingo game.

The Crystal in the Castle


Role-playing game by Hideki Kanno.

Oh!FM
Issue 48
July 1, 1987

Boxes
mag - (Oh! FM No. 48)
The Crystal in the Castle Bingo
Gun Man
Action game by Yuichi Ito.

Magical Sound Player


Music software by Takemo-
to Takashi. Oh!FM
Rich Man Issue 47
(大富豪) June 1, 1987
Card game by Tomio Mu-
Wall Panic
gan. (ウォールパニック)

Super Lonely Terminal Action game by Hiroshi


Software by Oyama Aufhe- Super Lonely Terminal Unno.
ben. A-kun / B-kun
(Aクン/Bクン)
PUL77
Action game by Furushima Action game by Koji Goto.
Shusaku. It looks almost Micro Cosmos
identical to the game MO- (星空への招待)
DOS. Program by Hirotsugu Takiwaki.
PUL77
Multifunctional Pattern Editor
(多機能パターンエディタ) PEDIT Mk.8
Pattern editor by Food Programs. (FM Circle Program Service No. 23)

Badminton to Play with Two People


(2人で遊ぶ バドミントン)

Badminton game by Keisuke Yamauchi.

Micro Cosmos

video game magz • 269


Oh!FM Oh!FM
Issue 49 Issue 50
August 1, 1987 September 1, 1987
4D Maze Cosmic Monster Hunting
(4次元迷路)
Action game by Kaiji
Maze game by Tarosa. Yamamoto.
KABU-MGR Orienteering
Simulation game by Shig- (オリエンテーリングゲーム)
enori Toyoda. Simulation game by Mayu-
ko Wakuda.
Big Maze
Maze game by Hiroyuki Kondo. A.I. TARO
(人工知能 太郎)
Spider Software by Tomoya Kawabata.
Action game by Hiroshi Morita.
Space Fighter
Chart Ball Shooter by EDPer Sutake.
(チャートボール)

Baseball game by Yuki Maekawa. Tower of Moonlight


(タワー オブ ムーンライト)
The Unknown Planet Role-playing game by Yoichi Ochibe.
(未知の惑星)

Software by Hirotsugu Takiwaki. Maze Creation Program - High-Speed Version


(迷路作成プログラム高速版)
Oh! FM Sound Maze game by Fumihiko Seo.
(Oh!FMの音)

Software by Toshimasa Katsuta. Return of the Star Trek (6)


(Return of the スタートレック)
mag - (Oh! FM No. 40)
FM Jigsaw Puzzle
(FM Circle Program Service No. 21)

Return of the Star Trek (5)


(Return of the スタートレック)
mag - (Oh! FM No. 40)

Spider

A.I. TARO Maze Creation Program

Big-Maze
Chart Ball

Tower of Moonlight Space Fighter

Oh! FM Sound The Unknown Planet

270 • video game magz


Oh!FM Oh!FM
Issue 51 Issue 52
October 1, 1987 November 1, 1987
Do Your Best with a Stick Abchaba
(棒でがんす)
Puzzle game by Fujiwara
Action game by Kunihisa Yoto.
Okumoto.
Star Target
HG FM EDIT Action game by Ryotaro
Music software by Hideaki Yokoseki.
Yonemura.
Jiraitopa Game
Super Weapon (ジライトッパGame)
Action game by Go Hagiya where the goal is to destroy Game by Hiromasa Sawada.
crystals while fighting interceptor missiles. Players ad-
vance to the next level after destroying 20 crystal. Survival Game in the Sky!
Action game by Yuho Matsuhisa.
Return of the Star Trek (7)
(Return of the スタートレック) 3D Graphics Program
mag - (Oh! FM No. 40) (3次元グラフィックスプログラム)

Nonomura Scope The first of three graphics programs by Koyama Yang.


(野々村スコープ)
mag - (Oh! FM No. 40) The Snow
Software by Oyama Aufheben.
Color World
(色彩世界) Keyboard World
mag - (Oh! FM No. 40) (鍵盤世界)

FM77AV Tiny Synthesizer System: Keyboard World is a


music editor by Tarosa. Users can use the program to
play music with the keyboard. It includes chords of 3 FM
sound sources.

Return of the Star Trek (8)


(Return of the スタートレック)
mag - (Oh! FM No. 40)
HG FM EDIT Super Weapon

The Snow Super Weapon

video game magz • 271


Oh!FM
Issue 53
December 1, 1987

Laydot
Action game by NAMU.
Alkanaiyo
Seems to be a breakout- Oh!FM
type game. Originally devel-
Issue 55
oped by Osamu Chino for
February 1, 1988
the FM-16β computer.

3D Graphics Program No.2 3D Editor


(3次元エディタ)
(3次元グラフィックスプログラム No.2)
Graphics software by Koya-
Graphics software by Koyama Yang.
ma Yang.

Magical Sound Player


V1.3
Music software by Takumi
Sano.

UMO
Alkanaiyo Laydot UMO (Unidentified Mov-
ing Object) is a simulation
game by Noboru Adachi.

Flying Triangle 3D Editor


(フライング トライアングル)

Action game by Masahiro Kawanobe.


Oh!FM
Issue 54 Meiro
January 1, 1988 3D maze game by Masaru Motohashi. The goal is to
collect all the keys scattered around a maze in order to
KEIEI-MGR open the exit door.
Simulation game developed
by Shigenori Toyoda for the
MSX and ported to the FM-7
by Yoshinori Toyoda

F-1 Grand Prix Game


Action game by Tomoya
Ando.
Meiro Flying Triangle
3D Graphics Program No.3
(3次元グラフィックスプログラム No.3)

Graphics software by Koyama Yang.

BASIC Game Creation Package - Full Set


(BASICゲーム作成パッケージフルセット)
(FM Circle Program Service No. 03)

It included both the FM-7 and FM77AV versions.

272 • video game magz


Oh!FM
Issue 56
March 1, 1988

Gorilla Raid
(ゴリラの襲撃)
Oh!FM
Role-playing game by Mi- Issue 57
noru Matsubara. April 1, 1988

The Space War Game Tron


Action game by Hiromasa Action game by Masatoshi
Sawada. Nagasawa.

ESP Training Program War


(ESP養成プログラム) Simulation game by Kenichi
Software by Tomoya Kawa- Mizukami.
bata.
Character Animation Editor
Bidama (キャラクタアニメーションエディタ)
(びーだまあたっく)
ESP Training Program Graphics software by Maiku
Action game. Furuno.

The Keiba Yon Game Digitize


(競馬ゲーム) (4画面圧縮展開アニメーション)

Simulation game by Hajime Oyamauchi. Software by Furushima Character Animation Editor


Shusaku.

FM Fantavision V0.1
(FMファンタビジョン V0.1)

Graphics software by To-


moya Kawabata.
Oh!FM
Tiny Carigraph
Issue 58 (タイニーカリグラフ)
FM Fantavision V0.1
May 1, 1988 (FM Circle Program Service No. 02)

Paint Bomber FS Fantavision


( ペイントボンバー) (FSファンタビジョン)
Action game by Masatsugu (FM Circle Program Service No. 21)

Misaki.
24/12-Screen Animation Extended BASIC
Camping Game (AV40EXで24,AVで12画面アニメーション)
mag - (Oh! FM No. 57)
(陣取りゲーム)

Simulation game.

Attack Submarine
Simulation game by Yasuo Tanaka.

video game magz • 273


Oh!FM
Issue 59
June 1, 1988

1-line Graphic Editor


(1行グラフィックエディタ)

Graphics software by Kat-


suteru Kasahara.
Othello
Playing Tennis
(テニスゲーム)

Tennis game by Shinichi


Mori. Two-Player Ball-Carrying Game
Dragon Crystal
(ドラゴンクリスタル)

Role-playing game. Play Game

2468 Games
(2468ゲーム)

Action game by Kenichi Ogawa.


Paint Game
Hot Air
(ホット エアー)

Action game by Katsuyuki Hirayama.


Like a Snake
Destruction
(ディストラクション)

Simulation game by Tetsuya Kabatani.

Klondike Ski Games


(クロンダイク)

Cards game by Sai Yujie.


Big Jump
Field Sports
Sports game by Yuki Omoto. Play Game
Software by Hisahiro Nakajima.
Frog Call from the Forest
(森からのカエルコール) Paint Game
Action game by Rimi Yamashita. (ペイントゲーム)

Action game by Sato Kozo.


Two-Player Ball-Carrying Game
(2人用玉運びゲーム) Like a Snake: Fried Egg Panic
Action game by Tadakuma Hirohide. A one-line program by Yiyuanheng. A snake-type game
where players control a snake who must only eat the
Othello
(多機能オセロゲーム)
egg yolk, which increases it’s speed. The game is over
if the snake eats the egg white.
Othello (Multi-Functional Othello Game) was devel-
oped by Tetsuya Kabatani. Big Jump
Ski Games An action game by Kuniaki Odawara. The goal of the
(スキーゲーム)
game is to drive a car as long as possible. The car
must jump over approaching balls, and every jump de-
Action game by Makoto Ishikawa.
creases fuel.

Stone of Deity
(FM Circle Program Service No. 04)

274 • video game magz


Oh!FM
Issue 62
September 1, 1988
Oh!FM GE-8
Issue 60 (FM Circle Program Service No. 07)
July 1, 1988
Mira-Kid
The Darts Simulation Puzzle game by Yuki Omo-
to.
From the System
Action game by Yuki Omoto. “Tiny Block” Breakout
([Tinyブロック] 崩し)
Robo-Battle Action game by Norihide Okubo.
(FM Circle Program Service No. 02)

Oh!FM
Oh!FM Issue 63
October 1, 1988
Issue 61
August 1, 1988 MMZ
Action game by Yoshihiro
Gather Music
Sakuma.
Action game by Shunsuke
Matsunaga. Nine Card
Puzzle game by A.T.C.
Stars
Shoot
Knight Ship
Action game by Katsuyuki
Puzzle game by Takahashi
Hirayama.
Kazuo.
Let’s Be a Ghost at the
Labyrinth of Dark
End of Summer
Role-playing game by Shingo Hashikawa. (夏の終わりに幽霊しましょ)

Breakout Let’s Be a Ghost at the End of Summer


(ブロック崩し)

Breakout game by Mitani


Naoyuki.

GE-8 Power-up Kit


(GE-8 パワーアップキット)

Labyrinth of Dark Knight Ship


Graphics software by Yasu-
nori Shimura.
Breakout
The Big Battle
(FM Circle Program Service No. 08)

video game magz • 275


Oh!FM
Issue 65
December 1, 1988

Synchronized-Graphics
(しんくろないずど☆ぐらふぃっくす)

Software by Zori sandals.

Oh!FM Interceptor
Issue 64 Action game by Yuji Iwata.
November 1, 1988
Pinpim
Graphic Editor ED Action game by Daisuke Kojima.
(グラフィックエディタED)

Graphics editor by Hiroshi Hide


Toda. Action game by Fujiwara Yoto.

Super Nova Space Battleship Tomato Game


(宇宙戦艦トマトゲーム)
Action game by Takeshi
Simulation game by Hiroki Morimura.
Miura.

Destroying Block The Horse Race


(FM Circle Program Service No. 13)
Breakout-type game by Hi-
roki Morimura.

Stone of Deity II
(FM Circle Program Service No. 11)
Destroying Block
The Pachijan
(把智雀)
(FM Circle Program Service No. 09)
Space Battleship Tomato Knight Ship
Niina’s Run Run Shiritori
Game
(にいなのルンルンしりとりゲーム)
(FM Circle Program Service No. 10)

Super Nova

276 • video game magz


Oh!FM
Issue 66
January 1, 1989

Jump
Puzzle game by Takayuki Oh!FM
Nakazawa. Issue 67
February 1, 1989
Bee
Action game by Katsuyuki Patter Animation UFO
Hirayama. (パタパタアニメーション UFO)

Graphics software by Take-


Janken Maze shi Kosaka.
Maze game by Noboru
Adachi. Base Ball
Baseball game by Tomoy-
Othello Game oshi Koizumi.
(オセロゲーム)

Othello game by Hiroki 20XX: A Space Odyssey


Morimura. Othello Game (20XX年宇宙の旅)

Maze game by Kiyoji Suetake.


Harma
(FM Circle Program Service No. 13) Walking Man
(歩く男)

Graphics software by Fumihiko Seo.

51
Cards game by Masahiko Ikeya.

4-color AV40EX, 12 for 40SX,


6-screen Animation for the AV Series
Oh!FM (4色AV40EX,40SXで12,AVシリーズで6画面アニメーション)
Issue 68 Software by Hideaki Yonemura.
March 1, 1989

FM Music Box
(FMオルゴール)

Musics software by Koji Ka-


zuaki.

The Tower of Troll


Role-playing game by
Yoshihiko Yoshida. Chart Ball Walking Man

That Money is Mine


(その金はオレのだ)

Action game by Tsutomu


Mitamura.

Space Run
Action game by Go Ushi- Zearan 51 Animation for the AV Series
jima.

Zearan
(FM Circle Program Service No. 13)

video game magz • 277


Oh!FM Oh!FM
Issue 69 Issue 71
April 1, 1989 June 1, 1989
Firework!! UFO
Software by Noboru Adachi. Action game by Masatsugu
Misaki.
Final Winner
(FM Circle Program Service No. 14)
15 Puzzle
(15パズル)
RPG Construction Set
mag - (Oh! FM No. 69) Puzzle game by Hiroki
Morimura.

Great Crystal
(偉大なる水晶)
(FM Circle Program Service No. 16)

Oh!FM
Issue 70 15 Puzzle
May 1, 1989

Triple Card
Puzzle game by Shunsuke
Matsunaga. Oh!FM
Issue 72
HELP! July 1, 1989
Action game by Yuki Omo-
to. Even Block
(イーブン・ブロック)
Funyokoi Action game by A.T.C.
(フナョコイ)

Fishing game by Noboru Hueycobra


Adachi. Action game by Takayuki
Sato.
Uo, Fish, Gyo !!
(ウオ・サカナ・ギョ!!)
Pattern Editor
Action game by Tatsuo Analog-style Clock & Calendar (パターンエディタ)
Noguchi. Graphics editor by Hiroki
Morimura.
Analog-style Clock & Calendar
(アナログ風クロック&カレンダー)

Clock program by Hiroki Morimura.


Pattern Editor

278 • video game magz


Oh!FM
Issue 73
August 1, 1989

Fox Hunt
Puzzle game by Hiroki
Morimura.

Mission
Action game.

Indy 1 Mile
(インディ1マイル)

Action game by Tadanobu Someya.

Automatic Translation →
for Machine Language
(機械語→詩歌自動翻訳プログラム) Oh!FM
Software by Okuno Hosomichi. Issue 74
September 1, 1989

It’s A Piece!?
(駒った!?)

Puzzle game by Mitsuhiro.

Block Break
(四面楚歌版!? ブロック崩し)

Fox Hunt Indy 1 Mile Action game by Tomio Mu-


gan.

Dr. Transfer
(Dr. トランスファー)
Oh!FM (FM Circle Program Service No. 19)

Issue 75 TyPE
October 1, 1989 (FM Circle Program Service No. 20)

Go Board Software SEIZI-MGR Block Break


(囲碁盤ソフト) (FM Circle Program Service No. 19)

Go game by Fumhiko Dr. Transfer 4096


Kimura. (Dr. トランスファー4096)
(FM Circle Program Service No. 22)
Poker
Poker game by Nobuo Hagi
Uda.

Cards
Puzzle game by Koichi Yamaguchi.

3D Maze
Maze game by Hiroki Morimura.

Cards 3D Maze

video game magz • 279


Oh!FM
Issue 76
November 1, 1989

Running Point
(ランニングポイント)

Action game.

Baseball game ‘89 Space-time Gate


(野球ゲーム’89)

Action game by Tsutomu


Mitamura.
1-line Pattern Editor
Guru Guru Par
(グルグルパー)

Action game.
9 Games
Slide Hole
(スライドホール)

Puzzle game by A.T.C.

Late Racing Pointo Pointo Con Game


(レイト・レーシング)

Action game by Masanobu Onishi.


Oh! FM 6th Anniversary and 10th Month Roulette Bingo
Commemorative Oversized Monitor Present
(Oh!FM創刊6周年と10か月記念特大モニタプレゼント)

Software by Miwa Kururu and Sutajio Painapuru


Maamareido.
Spacecraft Nobiru
1-line Pattern Editor
(1行パターンエディタ)

Graphics software by Hideyuki Narita. Saginanda

Pointo Pointo Con Game Roulette Bingo


(ポワンポワンポコンゲーム) (ルーレットビンゴ)

Spacecraft Nobiru A game that combines bingo with roulette. The goal is
(宇宙船のびーる号) to increase the 10 starting coins to 50. Developer was
Action game by Takehiko Minowa. Rimi Yamashita.

Space-Time Gate Saginander


(サギナンダ)
(時空の門)

A one-line programmed role-playing game by Studio Action game by Teruki Yamakawa. The game also re-
Mu. ceived a sequel.

9 Games The Niji Story


(FM Circle Program Service No. 21)
(9ゲーム)

A game by Masahiko Saito where the object is to be The Submarine


the first to move each of the 9 pieces over to the op- (ザ・サブマリン)
ponents side. (FM Circle Program Service No. 21)

The Bishi Bashi Love Story


(FM Circle Program Service No. 21)

280 • video game magz


Oh!FM
Issue 77
December 1, 1989
Oh!FM
Dark Fighter
Role-playing game by Hiro- Issue 79
masa Sawada. February 1, 1990

Mojito Game ~ Surprise Operation ~


(もじあてゲーム) (~奇襲作戦~)

Quiz game by Hiroki Action game by Takayuki


Morimura. Sato.

TyPE Sample Data Special Maze Maker


(TyPE サンプルデータ) (スペシャルMaze Maker)

Graphics software. Maze game by Toshimitsu


Nakagawa.
Vampire Legend / Night of Fresh Blood
(吸血鬼伝説/鮮血の夜) Flight Simulation
(フライトシミュレーション)
Adventure game by Yusuke Yoshida.
Simulation game by Makoto Takehara.
Chiensou Otoko
(ちえんそー男) Cave Exploration Game
(洞窟探検ゲーム)
Puzzle game by Eiji Koga.
Maze game.

Planetary Orbit Calculation Program


(惑星軌道計算プログラム)
(FM Circle Program Service No. 24)

Vampire Legend Chiensou Otoko

Oh!FM
Issue 80
March 1, 1990
Oh!FM
Issue 78 Block Line
(ブロックライン)
January 1, 1990
Puzzle game by Group
Asuka ATC.
(飛鳥)

Action game by Studio Mu. Stone of Deity III


(FM Circle Program Service No. 25)

Kamizu Already
(かみずもう)
Yaki-Yaki Street
(FM Circle Program Service No. 25)
Action game by Yusuke
Yoshida. Mistily: Famous Doctors Appear
(Mistily ~名医登場~ 事件簿その1 長すぎた手首)
Dustest (FM Circle Program Service No. 25)

Action game by Nobuo Hagi Uda.

video game magz • 281


Oh!FM
Issue 82
Oh!FM
May 1, 1990
Issue 81
April 1, 1990 T.O
Puzzle game by Takashi
Storm of Ishi Chiba.
(いしんの嵐)

Action game. MIRA-KID2


Puzzle game by Yuki Omoto.
Dasaiyatsu
(ダサイヤツ)

Action game.

FM - Othello Game
(オセロゲーム)

Othello game by Hiroki Morimura.

1-line Horse Racing Simulation Oh!FM


(1行競馬シミュレーション)
Issue 83
Simulation game by Kuniaki Odawara. June 1, 1990
TETTORI・8 Dual Forget
A falling block puzzle game by Noboru Adachi. It seems
Action game.
to be a combination of Tetris and mahjong.
Jungle
Action game by Go Ushi-
jima.

Yes Paashiata FM☆TV


(はいぱぁしあたーFM☆TV)

Software by Kiyota Masa-


kazu.
1-line Horse Racing Simulation TETTORI・8

Yes Paashiata FM☆TV

Storm of Ishi Dasaiyatsu

282 • video game magz


Oh!FM
Oh!FM Issue 86
September 1, 1990
Issue 84
July 1, 1990 Atomic Cube
Summer Feature Pro- Puzzle game by Toshiya
gram Chiba.
(夏の風物プログラム)
Rook & King
(飛車&王将)
Small Strategy
(小戦略) Puzzle game by Noboru
Simulation game by Nori- Adachi.
hiko Okabe.

Escape
Action game by Takashi Chiba.

Oh!FM
Issue 87
October 1, 1990

Strider Dragon
(ストライダー卑竜)
Small Strategy Summer Feature Program
Action game by Yusuke
Yoshida.

Oh!FM
Issue 85
August 1, 1990

Mountain Strider Dragon


(マウンテン)

Puzzle game by Group


ATC.

Reitoko
(冷凍庫)
Oh!FM
Puzzle game by Cedar
Issue 88
Yuichi.
November 1, 1990
Final Winner II
(FM Circle Program Service No. 30) Castle Quest
(キャッスルクエスト)
METAL-X- Simulation game by Keiichi
(FM Circle Program Service No. 30)
Takeda.
Reitoko

video game magz • 283


Oh!FM Oh!FM
Issue 89 Issue 92
December 1, 1990 March 1, 1991

Super Sound Monitor Saginander2


(FM Circle Program Service No. 34) (サギナンダ2)
(FM Circle Program Service No. 46)
Sore wa Nani!?
Puzzle game by Blue Flash.

Oh!FM
Oh!FM
Issue 93
Issue 90 April 1, 1991
January 1, 1991
Alpha
Automatic Erasure & Collision (FM Circle Program Service No. 46)
Detection PUT Statement
Sample Game
(自動消去&衝突判定PUT文サンプルゲーム)

Action game by Takayuki


Sato.

Arios
(アリオス)
(FM Circle Program Service No. 46)

Oh!FM
Issue 94
May 1, 1991
Oh!FM Night Racer
Issue 91 (FM Circle Program Service No. 46)
February 1, 1991

Gomoku
A video game adaption of
Renju (variant of gomoku)
developed by Yoichi Koga.

Square One-Person Poker


(スクエア型 1人ポーカー)

Card game by Yukihiro Ike- Oh!FM


zawa. Issue 95
Get Ready for the Weather Tomorrow! June 1, 1991
(明日天気にな~れ!)
(FM Circle Program Service No. 46) Columns
(コラムス)
Stone of Deity IV (FM Circle Program Service No. 40)
(FM Circle Program Service No. 36)
Block Matching
(ブロック合わせ)
(FM Circle Program Service No. 46)

284 • video game magz


Oh!FM TOWNS
Issue 101
December 1, 1991
From this issue on, Oh!FM was
rebranded as Oh!FM TOWNS.
Even though the new magazine
mostly focused on the new Fu-
jitsu computer series, The FM
Oh!FM Towns, the magazine still in-
Issue 96 cluded games and information
July 1, 1991 about the previous series.

METAL-X- II Pattern Chaser!


(FM Circle Program Service No. 41) (チェイスゲーム)
(FM Circle Program Service No. 46)
Crab Competition
(蟹の競争)
(FM Circle Program Service No. 46)

Oh!FM TOWNS
Issue 102
January 1, 1992

The Roulette
Oh!FM
Roulette game by Pachi-
Issue 97 yama.
August 1, 1991

Cat Hunt
(猫さがし)
(FM Circle Program Service No. 46)

Stone of Deity V
(FM Circle Program Service No. 42)
Oh!FM TOWNS
Issue 106
May 1, 1992

Iikagen ni Yosouya!
Oh!FM Horse racing predic-
tion software by Naotaka
Issue 98 Aizawa.
September 1, 1991

think
(FM Circle Program Service No. 46)

Oh!FM TOWNS
Issue 109
July 18, 1992

Quiz! Paharapa
(クイズ!パッハラパァー)

Quiz game by Tadashin No-


roda.

video game magz • 285


Rainy Day
Magazine Oh! FM - No. 3
Genre Other

Some type of software by Yuzo Shino-


hara.

River Rafting Game


川下りゲーム
Magazine Oh! FM - No. 2
Genre Action

Action game by Akira Kusuda.

Character Editor
キャラクタエディタ
Magazine Oh! FM - No. 5
Genre Graphics

A simple graphics editor for creating


character data. Created by Hideaki
[PCG version] Yonemura.
Aldebaran # 1
アルデバラン#1
Magazine Oh! FM - No. 5
Genre Action

A program created by Hideaki Yonemura.


“PCG” stands for “Pre Computed Graph-
ics”. It is used for displaying the charac-
ters of the game Aldebaran #1, which was
published in the third issue of Oh! FM.

Country
Magazine Oh! FM - No. 5,
FM Short Program Collection

Some sort of software created by Masa-


nori Yamamoto.

286 • video game magz


Asteroid
Magazine Oh! FM - No. 5
Genre Action

Asteroid, created by Hideaki Yonemura,


was published as a sample game in the Oh! FM Slot Machine
PCG hardware production article of Oh! Mysterious bug-removed Version
FM issue 5. Oh!FMスロットマシン
Magazine Oh! FM - No. 5
Genre Casino

A slot machine program which was used


for winning prices at the Oh! FM booth at
the PC FM Festival event held in Tokyo
in July 1983.

Block Breaker
ブロック崩し
Magazine Oh! FM - No. 6
Genre Action

Vertical screen breakout


game by Kohei Aizawa.
Simon Game
サイモンゲーム
Magazine Oh! FM - No. 6,
FM Short Program Collection
Genre Puzzle

3D Maze A video game adaption of the memory


3次元迷路 skill game Simon. Created by Akihiko Ki-
tayama.
Magazine Oh! FM - No. 6,
FM Short Program Collection
Genre Puzzle

Maze game by Katsunori Akimoto.

video game magz • 287


Concentration Game
神経衰弱ゲーム
Alien Breakdown Magazine Oh! FM - No. 8
Magazine Oh! FM - No. 7 Genre Cards
Genre Action
A version of the card game Concentra-
A breakout-type game where the de- tion by Katsunori Akimoto.
structible bricks are replaced by aliens. It
was developed by Takaya Kasaku from
ETF Laboratory.

The game was originally published as a


teaching tool of How to make a compu-
ter language game, a serialized article
published in the Oh! FM magazine.

The game was revised in later issues,


including a FM-8 port and a version with
joystick support.
PEDIT
ピクチャエディタ
Magazine Oh! FM - No. 8,
Genre Graphics

PEDIT, or Picture
Editor, is a graph-
ics editor devel-
oped for creating
graphics for ad-
venture games.
FM Poker Game It will convert the
FMポーカーゲーム created picture into
a computer lan-
Magazine Oh! FM - No. 8, guage subroutine.
FM Short Program Collection The software was
Genre Cards
created by Hideaki
Poker game by Kazunori Kawakami. Yonemura.

The game Yon-


bancho Adventure
(published in the
next issue) was
created in this edi-
tor.

288 • video game magz


Yonbancho Adventure
四番町アドベンチャ
Magazine Oh! FM - No. 8,
FM Short Program Collection
Genre Adventure

Adventure game by
Fun Part-time Job Series
Hideaki Yonemura.
The game, created Sokoban Editor
in the PEDIT graph-
倉庫番Editor
ics editor, was pub-
lished in the How Magazine Oh! FM - No.10
to make a compu- Genre Puzzle, Creator
ter language game
article. A level creation tool for the Sokoban
game. Originally created for the PC-88
Yonbancho Adven- by Hiroyuki Imabayashi.
ture is set in Yon-
bancho, Chiyoda-
ku, which was the
location of the Ja-
pan SoftBank Pub-
lishing Department
at that time.

Drive Game
ドライブゲーム
F1 Grand Prix Magazine Oh! FM - No. 8,
レーシングゲーム FM Short Program Collection
Genre Action
Magazine Oh! FM - No. 13,
FM Short Program Collection An action game by Katsunori Akimoto.
Genre Action
The object of the game is to pick up the
F1 Grand Prix, or racing game, is an ac- hearts while turning left and right.
tion game created by Hitoshi Okada and
Takashi Okada.

video game magz • 289


Maze Game
迷路ゲーム
Submarine Fight Magazine Oh! FM - No. 13,
サブマリンファイト FM Short Program Collection
Genre Puzzle
Magazine Oh! FM - No. 8,
FM Short Program Collection An orthodox maze game developed by
Genre Action Seiji Oshio. The maze is procedural gen-
eration, but the size can be specified. It
Submarine Fight is an action game by also has a function where it show the
Tomomasa Yoshida in which users use shortest route to the goal by pressing the
a periscope to launch missiles at enemy [ESC] key.
ships. A fast ship gives higher score.

Hamlet Autobahn Game


アウトバーンゲーム
縦積み四目並べ Hamlet
Magazine Oh! FM - No. 13,
Magazine Oh! FM - No. 13, FM Short Program Collection
FM Short Program Collection Genre Action
Genre Puzzle
A game developed by Shinji Hotta where
Hamlet, or Vertical Stacking Four-in-a- the player drive a car that must avoid the
Row Hamlet, is a puzzle game created oncoming balls.
by the developer who went under the
pseudonym -YBK-.

290 • video game magz


Rapid Fire Pistol
射撃ゲーム
Magazine Oh! FM - No. 18
Genre Action
Don Bricco Game
An action game by どんぶりっこゲーム
Hitoshi Okada and
Magazine Oh! FM - No.27
Takashi Okada.
Genre Action

A game in which players must carry a


stack of bowls to the end by timing it cor-
rectly. It is possible to choose from 3 to
18 bowls. Developer of the game was
Tanbe Changwen.

Head On
ヘッドオン
Magazine Oh! FM - No. 18
Genre Action

A clone of Sega’s
game of the same
name. Developed
by Hideaki Matsu-
zaki. Step-up Game
Step-up ゲーム
Magazine Oh! FM - No.27
Developer Akinobu Ito

A game where the object is to reach the


highest point while moving ▲ on the ex-
Spacecraft Snake panding blocks. However, the player can
only climb one step at a time, and if they
宇宙船スネーク号 misses the next rise, the blocks will grow
Magazine Oh! FM - No.27 past them and the game will be over.
Genre Action

Seems to be a snake-type game where


the goal is to pick up gold nuggets.

video game magz • 291


Gardener Game Footprint Race
植木屋さんゲーム 足跡レース

Magazine Oh! FM - No.27 Magazine Oh! FM - No.29


Developer Kasuko Tone Developer Jun Inada
Genre Puzzle Genre Action

A game based on the the sliding block Similar to Hyper Olympic in which play-
puzzle from the early 20th century, Klot- ers hit two keys alternately to gain a
ski. The goal is to slide the pieces around, higher speed than the opponent. The
until they all are placed correctly. player fail the race if the same key is
pressed multiple times in a row.
It was also possible to save the game
and load it up again for later play.

Up-Up
Kick the Can Magazine
Developer
Oh! FM - No.31
Tadashi Saito
缶けり
The object of the game is to climb as
Magazine Oh! FM - No.30 many platforms as possible within a 3
Developer Kasuko Tone
minute time limit. Players earn money
Genre Action
every time they climb a platform, and
The object of the game is to type in the when they finish, they can choose be-
letters that approaches the can. If a let- tween 1 to 3 piggy banks to save. After
ter reach the can 4 times then the game 3 minutes, each piggy bank will be ran-
is over. domly given a 1-3 x bonus.

292 • video game magz


Nigero
Magazine Oh! FM - No.31
Genre Action
Tone Editor
An action game by Nukata-gun. Object
of the game is to avoid the increasingly Magazine Oh! FM - No.31
larger number of balls as long as pos- Developer Akihide Takasu
Genre Musics
sible.
A tone editor for the
PLAY@ software. A
FM sound card and
the PLAY@ pro-
gram is needed to
use this program.

Ball
Spacer
Magazine Oh! FM - No.31
Developer Tadashi Saito Magazine Oh! FM - No.31
Genre Action Developer Rimi Yamashita
Genre Shooter
The object of the game is to pick up +
signs while controlling a ball. Players control a spacecraft and must
shoot the decending UFOs. If a UFO
reaches the ground, a hole will open
up, making the play area for the player
smaller.

video game magz • 293


Return of the Star Trek
Return of the スタートレック

Battle Royal in the Sky! Magazine


Genre
Oh! FM - No.40
Simulation
Magazine Oh! FM - No.37
This was a project meant to revive the
Genre Shooter
“Star Trek 1971” game genre. It seems
An action game that can be played by to have been developed with features
up to 8 players at the same time using specified by the readers of the Oh! FM
the same keyboard. Each player control magazine. It was posted 8 times in the
a fighter plane competing against each magazine with small revisions on each
other for a high score. Enemies includes version. The game also includes 4 types
other planes. of endings.

General Purpose 3D Package Boxes


汎用3Dパッケージ Magazine Oh! FM - No.48
Developer Hirotetsu Iwashita
Magazine Oh! FM - No.43
Developer Tomoaki Saito
Genre Graphics
A graphics demo that runs in the back-
ground when a music program is exe-
A graphics editor for creating 3D wire- cuted. A colorful box is randomly drawn
frame images. It includes features such using the 77AV’s 4096 color mode.
as data creation, object movement / dis-
play, and demo programs.

294 • video game magz


24/12-Screen Animation
Extended BASIC
Color World
AV40EXで24,AVで12画面アニメーション
色彩世界
Magazine Oh! FM - No.57
Magazine Oh! FM - No.51 Developer Hideaki Yonemura
Developer Da Shan Jin
Genre Graphics An extended BASIC that enables mon-
ochrome two-color animations using
A freehand graphics editor compatible
24fps with FM77AV40EX and 12fps with
with a mouse. Users can change pencil
FM77AV. Three types of demos were
size, use different tools, like spray, draw-
posted.
ing type, paint bucket and colors, among
other tools and features.

Nonomura Scope Star Hawk


野々村スコープ Magazine Oh! FM - No.30
Developer Hitoshi Okada, Takashi Okada
Magazine Oh! FM - No.51 Genre Shooter
Developer Oyama Aufheben
Genre Other Players control a
spaceship at the
A parody program of Nomura Scope— bottom of the screen
used in professional baseball broad- who must shoot at
casts. Users can use the super impose enemy planes mov-
function of the FM77AV to display the ing around. The
ball type on the screen. Star Wars theme is
played as BGM.

video game magz • 295


Mad Helicopter RPG Construction Set
マッドヘリコプター Magazine Oh! FM - No.69
Genre Role-playing, Editor
Magazine Oh! FM - No.29
Developer Masahiro Tsuda
Role-playing which
Genre Shooter
includes a level
The goal of the creator. Developed
game is to shoot by Masahiro Kimu-
down the helicop- ra, Satoru Fujiwara
ter. and Yukihiro Ka-
waguchi.

Survival Game Drawing Brush


生き残りゲーム お絵かきBrush
Magazine Oh! FM - No.7 Magazine Oh! FM - No.11
Genre Action Genre Graphics Editor

Action game by A graphic editor


Yoshiaki Shiomi. It where users can
was also published draw pictures with
in the FM Short a brush-like ef-
Program Collec- fect. Brush size
tion. and density can be
changed.

Just Timing Game


Justタイミングゲーム Balance Game
Magazine Oh! FM - No.15 玉乗りゲーム
Genre Other
Magazine Oh! FM - No.23
Release date Tsutomu and Manabu Mitamura
A reaction game by
Genre Action
Haruki Horikawa.
A timer goes from A game where the
0 to 200 and the player must bal-
goal is to stop the ance on a ball as
timer at exactly the long as possible.
number 100.

296 • video game magz


Program Pochette
プログラムポシェット Program Pochette
Tokuma Shoten Issue 2
April 30, 1984
January 1984 - 1987
Background Graphics
Originally published as a special edi- (バック グランド グラフィックス)
tion of Technopolis. Similar to the A program by Masaka that
Micon BASIC Magazine, it also in- randomly draws graphics.
cluded readers’ submission programs.
The Nervous Weakness
Many of these games were of high (the 神経衰弱)

quality and could have had a com- Concentration card game


mercial release of their own. by Koushi where 1 to 6 players can partake.

Cook & Cock


Action game by Shinya Mukai. Players control a
chef who must kill an cook attacking chickens.

O • TA • ZU • NE • MO • NO
Action game where two gunmen are duelling.
Program Pochette mag - (Program Pochette - vol.2);

Issue 1 Potato Man


February 29, 1984
Jamamori Tataki Game
Popping Crusher (ジャマ森タタキゲーム)

(ポッピング・クラッシャー)
Fire Escape
Action game by Yasuyuki
Chuetsu.
Underground Adventure Game
(地底大冒険ゲーム)

Action game.

Kaleidoscope
(万華鏡)
Background Graphics The Nervous Weakness
Software by Chiho Izu.

Racing Game
(レーシング・ゲーム)

Action game by Koichi Saito.

Cook & Cock O • TA • ZU • NE • MO • NO

Kaleidoscope Racing Game

video game magz • 297


Program Pochette
Issue 4
June 30, 1984

Space Attack 3
Shooter.

Number Meiro
(ナンバーメイロ)
Program Pochette Puzzle game by Takashi Iio.
Issue 3
Save & Load
June 30, 1984
Action game.
Revenge on the Enemy
(復讐するは敵にあり) Jump
Action game by Tetsuya Ono. Action game by Yasuo Ogino where the player must
jump over stones.
Compound Eye Test
(複眼テスト) Clock-7
Software by Chiho Izu. A program by Yoshiyuki Saito that displays a clock
with the date and includes an alarm function.
Down Down
Action game by Kazuo Yamaguchi. Yuji Game Part 1
An action game where the player must pick up dots
Kaminari Kozo while avoiding the pursuing octopus.
(カミナリこぞう)
mag - (Program Pochette - vol.4);
Action game by Taro.
Message
Snake & Apple
(スネーク&アップル) Tekozuru Puzzle
(テコズルパズル)
Action game by Koji Murata.

The Kuruma Game


(くるまげえむ)

Action game by Kazumasa Kamada.

Star 7
Action game by Yoshiyuki Saito.
Jump Clock-7

Yuji Game Part 1 Space Attack 3

Number Meiro Save & Load

298 • video game magz


Program Pochette
Issue 5
December 30, 1984

Air Battle Program Pochette


Action game by Shinya Iio Issue 7
where players must destroy May 10, 1985
missiles by using their own
mag - (Program Pochette - no.7);
missiles before the city is
destroyed. Concentration
(神経衰弱)
Gold Rush
Crack Balloon
Action game by Toru Asakawa where players collect
gold nuggets while avoiding bats and scorpions. The Buried Gold
mag - (Program Pochette - vol.5);
Dragon
JS-70
Shiitake-kun’s Part-Time Job
Tire Pull Competition (しいたけ君のアルバイト)
(タイヤ引き競争)

Front

Program Pochette
Issue 8
July 10, 1985

mag - (Program Pochette - no.8);


Air Battle Gold Rush
Parabolic Attack
(放物線アタック)

Numbering Game
(数あてゲーム)

Program Pochette Horse Racing-mini


(競馬-mini)
Issue 6
March 10, 1985 Maze Mansions
Mad Sun MEW
Action game.
IN•CLODER mk.2
Bug Panic Bridge Across A Maze
Action game.
Fire Storm
Block Panic
Action game. Jewelry Machine

Digson Field Shot Gun


Action game by Kazuhiro Watanabe. Kaijin..
(カイ人..)
Target
(ターゲット)

Dart game by Yasuhisa Yamamoto.

Flipper
Action game by Yuna Kawaguchi.

video game magz • 299


Program Pochette
Issue 9
September 10, 1985
Program Pochette
mag - (Program Pochette - no.8);
Issue 11
Line Illusion January 10, 1986
Super Drum mag - (Program Pochette - no.11);
(スーパー・ドラム)
Feinting Rescue
One Two Step
Santa Claus
Look Up (サンタクロースル)

Silly Love Song Sphere


Just Punch Crow Apple
(カラスの林檎)
Bar-Getting Val
Love Letter
Fishing
Banana
Amedas War (バナナ)

Aces High

Program Pochette
Issue 10 Program Pochette
November 10, 1985 Issue 12
March 10, 1986
Torakichi Family
(寅吉一家) mag - (Program Pochette - no.12);
Action game by Kanjiro Boukenland
Kamasu. (ボウケンランド)

mag - (Program Pochette - no.10);


Vampire House
The Cat
C-EDIT
Trioman
(トリオマン) Forward
The Fight Super Balloon
(Theケンカ)
Galdias
Defensive Practice Game (可変戦機ガルディアス)
(守備練習ゲーム)

300 • video game magz


Program Pochette
Issue 15
September 10, 1986
Program Pochette
Issue 13 Mecuni
May 10, 1986 Action game by TPM.CO.

mag - (Program Pochette - no.13); Funny


Night in a City Action game by TPM.CO.
(ある街の夜)
Wild Soccer
Pace Ball Soccer game by TPM.CO.
Evil Spirit Taiji Heading & Kick
(悪霊タイジ)
Puzzle game by Hiroaki
Adven Takada.

Evil Spirit House


(悪霊の館)

Action game by Womson. Mecuni


Program Pochette
Issue 14
July 10, 1986

Keys Program Pochette


Puzzle game by TPM.CO. Issue 16
November 10, 1986
Poron!
(ポロン!)
Abstract World
Puzzle game. Action game.
Color Walls Pul Pus
Puzzle game. Action game by TPM.CO.
Rainbow Apple Box Ten
(レインボーアップル)
Action game by Dora Gonzu.
Action game by Womson.
Derom
Super Maruo
Puzzle game by TPM.CO.
Action game by Nachoco.

Super Weapon
Action game by Womson.

Pazz
(パzzる)

Caterpi
Action game. Box Ten Pul Pus

Catis
(キャティス)

Action game.

Derom

video game magz • 301


Program Pochette
Issue 17
January 10, 1987
ccc
Jamamori Tataki Game
Waffle! Whapple! ジャマ森タタキゲーム
ccc
Puzzle game.
Magazine
Publisher Program
ccc Pochette - vol.2
Ball Connection Developer
Release date ccc
Chiho Izu
Puzzle game with a level Genre ccc
Action
editor.

Kulma The
ccc. game is similar to Whac-A-Mole, but
Puzzle game by TPM.CO.
instead of a Mole, the player will try to hit
ccc
Jamamori (Nao Yamamori), who was the
Poloof editor of Program Pochette at that time.
Action game by TPM.CO where players must use a The score depends on the color of the
ball to hit another ball into the square. The ball has
Jamamori sign when hit.
inertia which makes it unpredictable.

Goderm
Action role-playing game by TPM.CO. Players enter
an underground labyrinth with the goal of defeating
the genie Godems, collect their souls, and defeat
the Goddess Gods. The game includes a vast laby-
rinth with 24 levels, so mapping is recommended.

Goderm
ccc
Fire Escape
ccc
Magazine Program Pochette - vol.2
Developer
Publisher Taye Masato
ccc
Genre
Release date Action
ccc
Genre ccc
Object of the game is to escape to the
top
ccc.floor before being overtaken by the
Kulma flames.
ccc

Poloof

302 • video game magz


Tekozuru
ccc Puzzle
ccc
テコズルパズル
Magazine
Publisher Program
ccc Pochette - vol.4

Potato Man Release date


Developer
Genre
ccc
Akira Fujinaka
ccc
Action
Magazine Program Pochette - vol.2
A puzzle game where the object is to
ccc.
Developer Takashi Miyazaki
Genre Action guess the overlapping characters that
ccc
appear in the squares on the screen.
Action game by Takashi Miyazaki. The
goal of the game is to collect the pota-
toes while avoiding the moles.

Tire Pull Competition


タイヤ引き競争

ccc
Message Magazine
Genre
Program Pochette - vol.5
Sports
ccc
Magazine Program Pochette - vol.4
Developer Falcon A button smasher game similar to Hy-
Publisher ccc
Genre
Release date
Action
ccc
per-Olympic, where players must hit the
Genre ccc key as fast as possible in order to pull
Players control a snake who must pick the tire to the finish line before the op-
up
ccc.the letters according to the specified ponent. Opponents includes champions
word to clear a level. Each time the snake from Saitama, Kanto, Japan, the Orient
pick
ccc up a dot, it’s energy increases, but and the world.
when it pass through an open area, it’s
energy decreases.

video game magz • 303


JS-70
Magazine Program Pochette - vol.5
Genre Shooter
Dragon
Players control a spaceship shooting at
enemy planes. The spaceship can shoot Magazine Program Pochette - nr.7
a beam, but only from the right, and each Developer Mominel & Monon
Genre Role-playing
shot will reduce the score by 10 points.
A level is completed after destroying 5 A role-playing game where the player
enemy planes. must explore the maze and defeat drag-
ons.

Front
Magazine Program Pochette - vol.5 The Buried Gold
Developer Naoyuki Kubota
Genre Action Magazine Program Pochette - nr.7
Genre Puzzle
An action game where players control a
tank against other enemies. A destroyed A maze game where players invade a
enemy leaves behind an indestructible secret alien base. They must dodge the
block, and the traces the enemy leaves aliens in the invisible underground pas-
behind themselves becomes land mines. sage, take the gold while avoiding the
deadly radio waves and return to the
base.

304 • video game magz


Concentration
Shiitake-kun’s Part-Time Job 神経衰弱

しいたけ君のアルバイト Magazine Program Pochette - nr.7


Genre Board
Magazine Program Pochette - nr.7
Genre Action A concentration game where players
must pick the matching cards from mem-
A game in which Shiitake, who loves ory.
PCs, works part-time to afford peripher-
als. Eggs dropped by birds are caught
within one minute of working hours in or-
der to save his salary for him so he can
purchase various equipment.

Shot Gun
Magazine Program Pochette - nr.8
Developer Yuichi Tokumaru
Genre Shooter
Crack Balloon
A shooter in which players must quickly
Magazine Program Pochette - nr.7 press the corresponding key to shoot a
Developer Taizo Harada
randomly appearing target.
Genre Action
The game includes two modes, one is
The object of the game is to move a fan
to compete for time and the other is to
at the bottom of the screen from the left
compete for accuracy.
and right in order to blow wind at the bal-
loons coming down from above, raising
them up to the thorns at the top.

video game magz • 305


Fire Storm
Kaijin.. Magazine
Developer
Program Pochette - nr.8
Taizo Harada
カイ人.. Genre Action

Magazine Program Pochette - nr.8 Players control a balloon who must avoid
Developer Hiroshi Uchida the moving walls and pick up the gold
Genre Other nuggets protected by Zilla the dinosaur.
Memory game where the players must
memorize the position of a monster that
is displayed for only a few seconds at
the beginning. Includes 21 levels.

IN•CLODER mk.2
Magazine Program Pochette - nr.8
Genre Shooter

Jewelry Machine A shooting game where players fight en-


emies in space.
Magazine Program Pochette - nr.8
Developer Suguru Inoue
Genre Action

Players must quality check jewellery that


run down on a 6-row conveyor belt, then
quickly remove the defective products
which glows red.

306 • video game magz


Bridge Across A Maze
Magazine
Developer
Program Pochette - nr.8
Sandwichman
Maze Mansions
Genre Puzzle Magazine Program Pochette - nr.8
Genre Puzzle
A puzzle game where players control
the character, Jump Tee, leading him to A maze game where the goal is to get
the goal. He can make a path by taking out of an 8-story building. In addition to
a stone and placing it somewhere else, up, down, left, and right, players can use
but only if there are stones on both the the warp passage to move around the
left and right sides of his feet. Includes building.
three levels.

Parabolic Attack
MEW 放物線アタック
Magazine Program Pochette - nr.8 Magazine Program Pochette - nr.8
Developer Issei Genre Other
Genre Puzzle
A one-line program where players will
Players control MEW, a girl with cat ears. enter a number which will make a parab-
She must pick up all the keys to open the ola (a mathematics curve) correspond-
exit door so that she won’t be caught by ing to the number. Points are gained if it
a walker operated by a secret society. hit a randomly circle.
She can’t attack, just run away. Includes
30 levels.

video game magz • 307


Horse Racing-mini
競馬-mini
Magazine Program Pochette - nr.8 Line Illusion
Genre Other
Magazine Program Pochette - nr.9
A one-line program. The object of the Developer FMC
game is to pick the winner in a horse Genre Other
race.
A demo program that draws graphics
using the trigonometric functions. Three
1-line programs was published.

Numbering Game
数あてゲーム
Magazine Program Pochette - nr.8
Fishing
Genre Other Magazine Program Pochette - nr.9
Developer Suguru Inoue
A one-line program where the only goal Genre Action
is to guess a random number.
A fishing game where players must press
the key at the right time when the water
ripples begins in order to catch a fish.

308 • video game magz


One Two Step
Super Drums Magazine
Developer
Program Pochette - nr.9
Nobou
スーパー・ドラム Genre Puzzle

Magazine Program Pochette - nr.9 The goal of the game is to pick up every
Developer Kazuki Yamaki
Genre Musics
star in the level without touching the wall.
However, the game is difficult because
Music software that simulates a drum the top and left move two frames after
set. each move the player makes.

Users can play on


synthesizer drums,
snares, bass drums,
hi-hats, low toms,
and high toms by
pressing the corre-
sponding keys.

Look Up
Magazine Program Pochette - nr.9
Developer Miyoshi Zhuoliang
Silly Love Song Genre Action

Magazine Program Pochette - nr.9 The object of the game is to move the
Developer Gotosogo character to the exit before being caught
Genre Action
by the enemy. The character can use
A game in which players move three 2 jumps in either direction to reach the
notes trying to reach the goal while goal.
avoiding land mines and grenades. The
three notes move in tandem, making the
game difficult. If players completes 5 lev-
els, a bonus stage can be played.

video game magz • 309


Amedas War
Magazine Program Pochette - nr.9
Genre Action Bar-Getting Val
A game where the goal is to make the Magazine Program Pochette - nr.9
Genre Action
Japanese archipelago (island group)
sunny. Players must move the weather A game (which may
mark which will make it sunny where be a port of an apple
it pass, but after a while it will turn into II game) in which
rain. The player have until 24:00, and if player must pick up
the probability of precipitation (rain) ex- numbers in order,
ceeds 50%, the game is over. beginning from 1,
while avoiding walls
and obstacles.

The Fight
Theケンカ
Magazine Program Pochette - nr.10
Just Punch Genre Simulation

Magazine Program Pochette - nr.9 A game which can be played by one or


Developer Kazuo Nakayama
two people. Players start by entering the
Genre Other
weapon, throwing direction, and escape
A high striker-type game where players direction. If they hit, the opponents en-
must specify a number making the bar ergy will decrease. The one who loses
rise, then stop it exactly at the target all their energy looses the game.
number, which will give the player more
coins.

310 • video game magz


Defensive Practice Game
守備練習ゲーム Trioman
トリオマン
Magazine Program Pochette - nr.10
Developer Compa Magazine Program Pochette - nr.10
Genre Action Genre Action

A game where the goal is to catch a The object of the game is to move each
rolling ball. The player can move left or of the three colored characters to the
right to catch the oncoming ball. It is also same colored home. The three charac-
possible to use a sliding catch if the ball ter moves at the same time, and if they
is too far from the player. After 50 balls touch the skull, or if it overlaps with other
have been thrown the player receives colors, the game is lost.
their score based on how many suc-
cessful catches.

Feinting Rescue
The Cat Magazine
Developer
Program Pochette - nr.11
TPM.CO
Genre Action
Magazine Program Pochette - nr.10
Genre Puzzle
Players control paddle that can move
A puzzle game where the goal is to re- left and right in order to bounce the fall-
unite two cats. Players can move the ing characters.
block only when the vertical or horizontal
coordinates of the two cats match.

video game magz • 311


Crow Apple
カラスの林檎
Sphere Magazine Program Pochette - nr.11
Developer WING.MAX
Magazine Program Pochette - nr.11
Genre Shooter
Developer TPM.CO
Genre Puzzle
Object of the game is to help Seiko shoot
A puzzle game that involves yellow octa- down apples dropped by crows. If an ap-
gons and blocks which players can place ple falls to the ground, the debris will
by choosing it’s direction. The game in- spread and if Seiko steps on it, he will
cludes 38 levels. die. If he destroy some apples, a crow
will turn red, and if he shoot it, a bonus
stage will start.

Santa Claus
サンタクロースル
Love Letter
Magazine Program Pochette - nr.11
Developer IIO Magazine Program Pochette - nr.11
Genre Action Developer Hiroaki Takada
Genre Action
Players take control of Santa Claus who
must deliver presents to each house An action game where players control a
while avoiding the Black Yuki Dharma. love letter who must pick up hearts while
If he get stuck in, he will have to wait 5 avoiding the girl. However, it is only pos-
seconds before continuing. sible to move up and down, and to move
left and right, players must use the fan at
the edge of the screen.

312 • video game magz


Boukenland
ボウケンランド
Aces High Magazine Program Pochette - nr.12
Genre Adventure
Magazine Program Pochette - nr.11
Developer Matsumoto Shoji Group
Genre Shooter A simulation-type adventure game where
the goal is to defeat the Blue Knight of
A shooter in which players control a Boukenland, hidden in a underground
Battlax who must destroy the enemy labyrinth. Players will go through forests,
Feather while avoiding the attacks of swamps, mountains, etc. while moving
self-propelled artillery. When Battlax de- around the map and fighting enemies.
scends to the ground, it transforms into
a chicken walker, which can also trample
self-propelled artillery.

C-EDIT
Magazine Program Pochette - nr.12

Banana Genre Graphics

バナナ Character editor for the PCG program


PF-X compatible with the X1 PCG data.
Magazine Program Pochette - nr.11
Genre Action

A kind of snake-type game where play-


ers must eat a frog, but it must only be
eaten when it’s the same color as the
snakes head.

video game magz • 313


Vampire House Super Balloon
Magazine Program Pochette - nr.12 Magazine Program Pochette - nr.12
Genre Action Developer Taicha
Genre Action
Object of the game is to lure a vampire
into the coffin. Players can only move Sequel to Crack Balloon which was pub-
the wall and the casket one by one. In- lished in issue No.2. While moving the
cludes 7 levels. Kupukupu from side to side, players
must repel the balloons that sway from
the sky. When the balloon falls to the
ground, the hanging blade gradually falls
down, and when it reaches the bottom,
it’s game is over.

Forward!
Magazine Program Pochette - nr.12
Genre Action

Players control a tank which can only


move forward (to the right of the screen), Galdias
but the only visibility is the area around
可変戦機ガルディアス
the tank. Players will have to move to the
goal on the far right while avoiding the Magazine Program Pochette - nr.12
bombs that fall from above. Developer Taicha
Genre Shooter

Players control a transforming robot


which, by pressing the Z key, can change
it’s body into a flying ship that can shoot
a beam. However, when flying, it’s en-
ergy will decrease, so players will need
to return to the robot shape to recover.

314 • video game magz


Evil Spirit Taiji
Night in a City 悪霊タイジ
ある街の夜
Magazine Program Pochette - nr.12
Magazine Program Pochette - nr.13 Genre Action
Developer Aoi ☆ Z Ya
Genre Other Goal of the game is to escape from evil
spirits, pick up all the yellow dots, and
A one-line program. It is a environmental reach the shrine to complete the level. If
software with a story of a meteor sud- players pick up a red dot, an arrow will
denly falling over a city at night. The night fall from above, killing a demon if it hits it.
view does not display data and is drawn
using the data at addresses $ B31C to $
C2F6 in the ROM.

Adven
Magazine Program Pochette - nr.12
Developer TPM.CO
Pace Ball Genre Action

Magazine Program Pochette - nr.12 Players control Adven, who can move
Genre Puzzle left and right, cut, move, and fill holes
in the rocks. The goal of the game is to
A puzzle game with a baseball theme.
reach the exit in the leftmost hall. Traps
Players can hit the ball in any of the eight
such as falling rocks and pits will occur
directions, but if the ball hit an arrow, it
on Adven’s way to the exit.
will turn to that direction. If the players hit
the blue zone, they will be on the base
runner. Scores are gained by repeating
this. In a two-player battle, they will com-
pete for 9 innings on both sides.

video game magz • 315


PiO
PiO
Engineering Company Issue 1
October 1983 - September 1986 November 10, 1983
PIO was a game-focused spin-off Sugoroku
of the programming magazine I/O. (スゴロク)

It included a wide variety of type-in Board game by Baba Tom-


programs and games for a variety ichika.
of computer models. Golf Game
Some issues of PIO also came with (Golfゲーム)

Golf game by Makao.


a “flexi-disc”, which is a cheap, su-
per thin vinyl record users could Catch Stone
play on a turntable, with the com- Action game by Hiroyuki Toyama.
puter code stored as sound. Users
Fire Monster
would record the sound from the
Action game by Eichi Niwa.
turntable to a cassette tape, which
could then be used on a computer FM Keyboard
tape-drive. (FM鍵盤)

Music software by Compac.


After the suspension of the maga-
zine, three spin-off volumes, PiO FM-7 / 8 High-Speed Screen Access Sample Game
(FM-7/8高速画面アクセス サンプルゲーム)
Special, were released.
Tomkyatto
(とむきゃっと)

Tomkyatto FM Keyboard

Fire Monster Catch Stone

316 • video game magz


PiO
Issue 4
April 1, 1984

Sexy Pinball
PiO (セクシーピンボール)
Issue 2
December 20, 1983 Kaminari Gorogoro
(カミナリゴロゴロ)
Stealer Game Action game.
Action game by Takayoshi
Toyama. Space Mouse
(スペース・マウス)
Planet Lander Action game by Toshihiko Kurebayashi.
Action game.
Dogfight
My Golf (空中戦)
Golf game by Shin Sasaki. Action game by Hideki Takahata.
Egg Bomb
(エッグ・ボンブ)

Stealer Game

PiO
Issue 3
February 5, 1984 Space Mouse Dogfight

4-Man Poker
(4人ポーカー)

Card game by Keiji Oba.

Light Bomber PiO


Action game by Takayoshi Issue 5
Toyama. May 1, 1984
FM Racer Alien Lab
(FMレーサー)
Action game by Super Me-
phist.

Vegetable Uproar
(野菜騒動)

Action game by Efue Take-


shi.

Operation D
(オペレーションD)
comp - (Operation D)

Vegetable Uproar

video game magz • 317


PiO PiO
Issue 6 Issue 9
June 1, 1984 September 1, 1984
Panic in Tower Palten Kilten
Action game by a devel- Action game.
oper who went under the
pseudonym Kas.M @@@. Flower Garden Man The Gonbe
Action game.

PiO PiO
Issue 7 Issue 10
July 1, 1984 October 1, 1984
Super Miracle Car Racing Shoot the Heart
(スーパーミラクル・カーレース) (ハートを射とめろ)
Action game. Action game.
Luna City SOS Space Insect
(ルナシティSOS)
comp - (Operation D)
Action game by Turban HI-
ROKI.

Moon Soldier
(ルナシティSOS)
comp - (Moon Soldier)

Oh!FM
Issue 8
August 1, 1984
PiO
Number Guessing Game
(数当てゲーム) Issue 11
November 1, 1984
Muku & Skeleton
(ムクと骸骨) Push Pull
comp - (Hazard)
Action game by Muku FC MK.

Star Dash Puls 7


mag - (PiO - November 1984)
(スターダッシュ)
comp - (Operation D)

318 • video game magz


PiO
Issue 12
December 1, 1984

The Radical Pro-Wrestling


(ザ・ラディカル プロレスリング)
PiO
Wrestling game by Tetsuro
Kumita. Issue 14
February 1, 1985
Sensible Time
(センシブル・タイム) Zig Zag
Action game by a develop- Puzzle game by Shin Sa-
er who went under the pseu- saki.
donym Super Mephist.
Drop Egg
Action game.

Asteroid
Action game by Hisato Wake.

Swimming
(水泳)
Sensible Time Sports game by Kimura Kenji.

Super Ball
Action game by Takayoshi Toyama.

Safari Cross Circuit


PiO (サファリ・クロスサーキット)

Issue 13
January 1, 1985

Govlins
Action game by Super Me-
phist.

City Vader Swimming Super Ball


(市ベーダー)

Action game.

Black Jack
Card game by Yoshihiro
Aoki.

Super Baseball
Action game.

Bomb Bomb Bomb Bomb


Action game by Eichi Niwa.

video game magz • 319


PiO
Issue 16
April 1, 1985
PiO
Diamond Block
Issue 15
Action game.
March 1, 1985
Reactor
Mini Roulette (リアクター)
(ミニ・ルーレット)
Action game originally re-
Board game. leased by Legend Hanshin
Star Dust for the PC-8001 and ported
to the FM-7 by Tatsuo Ito.
An action game where the
goal seems to be to control Dead Heat
two “snakes” at the same Action racing game by
time while picking up colored icons. Koichi Saito.
3D Dual Ball
Sports game by Yoshiyuki Horie. Dead Heat

Mushroom Game
(きのことりゲーム)
mag - (PiO - March 1985)

Digital Invader
(デジタル・インベーダー)
mag - (PiO - March 1985) PiO
Issue 17
Tank Battle: The War Gocco
May 1, 1985
(タンクバトル)

Piero
Action game.

90m Jump
Action game.

Shoot Down Game


(撃墜ゲーム)
3D Dual Ball Star Dust
Action game.

Pattern
(パッタン)

Action game by Masao


Suga.

Apocalypse in Hell Apocalypse Now


(地獄の黙示録)

Action game.

320 • video game magz


PiO
Issue 18
June 1, 1985

Breakout
(ブロックくずし)

Action game by Seiichi


Onozuka.
PiO
Archi Archi Game Issue 20
(アルキ・アルキGame)
August 1, 1985
Action game.
Spaceship Deiboss
Sillaginidae (スペースシップ・デイボス)
(きすがむら)
Action game.
Action game by Sanyo
Unno. Guided Missile
Action game by Junichi
Techno Wars Sato.
(テクノ・ウォーズ)
Techno Wars
Action game. Ball Olympic
Action game.

Warp Ball Squash


(ワープボール・スカッシュ)

Action game.

PiO Moon Jump


Issue 19 Action game by Masao Suga.
July 1, 1985 Push Pull II
Keyboard Galaxian
(キーボード・ギャラクシアン)

Action game.

Regluss
Action game by Tomohiro
Haneda.

Bomber Cannon!
Action game.

Spike
(スパイク)
comp - (Moon Soldier)

Bomber Cannon!

video game magz • 321


PiO PiO
Issue 21 Issue 23
September 1, 1985 November 1, 1985

Cannon Star Lander


Action game. Action game by Yuji
Nishikubo.
Car Kyoso
(クルマキョーソー) Bomb Bomb II
Racing game. Sequel to Bomb Bomb,
which was published in the
Miracle Ball
(ミラクル・ボール)
Pio January 1985 issue.
Developed by Eichi Niwa
Action game by Toshiyuki Araki.
Box Zone
Friends of the Mysterious Forest
(不思議森の仲間たち)
Action game.
Adventure game by Takimo.

Box Zone Bomb Bomb II

Cannon Miracle Ball

PiO
Issue 24
Car Kyoso Friends of the Mysterious Forest
December 1, 1985

Black & White


(クロシロ)

Othello game.

Video- kun
(ビデオ君)
PiO Action game by Tomohiro
Issue 22 Haneda.
October 1, 1985
Push
Thuta mag - (PiO - December 1985)

Action game by Koji Sento-Game


Sakamoto. mag - (PiO - December 1985)

Take Bomb
Video Kun
Action game originally re-
leased on the Shap MZ-700
by Kobayashi Jun.

322 • video game magz


PiO
Issue 27
PiO March 1, 1986
Issue 25
January 1, 1986 LoLLiPoP
Action game.
Return of the Ghost
(リターン・オブ・ザ・ゴースト) Submarine
Action game by Tsuchian. Simulation game.
The Black Shavings Zelda
(ざ・ぶろっくくずし)
Action game.
Action game by Koro-chan.

MC-DOC
Racing game by Lascal
Soft.

Sky Running
Action game by Masao
Suga. Zelda
Star Dash II
Star Dash II
(スターダッシュII)

Shooter by Tomohiro Nakagawa.

PiO
Issue 28
April 1, 1986
PiO
Issue 26 Zeronine
February 1, 1986 Action game by Toshinobu
Ogiso. The game received
Middle of the UFO a commercial sequel, 09G.
Action game.
Space Ward
Ice World Action game by Lascal Soft.
Action game.
Bomb X
Oicho Kabu Adventure game by Tetsujin Suzuki.
(オイチョカブ)

Board game by Nobutaka Isono . Fishing Game


(フィッシング・ゲーム)
Pick Up Fishing game by Kaoru Ogawa.
Action game by Tokutaka Shimooka .

Fishing Game

video game magz • 323


PiO
Issue 31
July 1, 1986
PiO
Twin Pass
Issue 29 (ツイン・パス)
May 1, 1986
Action game.
Bomb
(バクダン)
Dead Heat 2
(デッド・ヒート2)
Action game by Nonomaru.
Racing game with a lev-
Right el creator. Developed by
Action game by Toshimi. Koichi Saito.

One Room Adventure Wall Through


(ヒトヘヤアドベンチャー) Action game by Masayuki Oishi.
The first of three adventure games. One Room Adventure 2
Battle Royale (ヒトヘヤアドベンチャー2)

Action game with level creator by Makaroni Horenso. Adventure game.

Find the Golden Pot!


(黄金のつぼを探せ!)

Adventure game by Makoto Ogura.


PiO
Issue 32
August 1, 1986

Laser Crash
PiO Action game.
Issue 30
June 1, 1986
The Mole
(ザ・モール)

Son Goku Action game.


(孫悟空)
3DFighter
Action game by Lascal Soft.
Action game by Okayama.
Catch Apple
2D-Basketball
Action game by So Saito.
Action game by Sugari Toshimi.
86 Race
Dark Star
Racing game by Yasuko Tomita. (ダーク・スター)

Bally & Cubey Role-playing game by Hitoshi Suga.


(ベーリー&キュービー)

Action game by Lascal Soft.

Dark Star

324 • video game magz


PiO
Issue 33
September 1, 1986
Crows Bark when
Gombe Sows Seeds
(ゴンベが種まきゃカラスがほじくる)

Action game.

Fruits Fields
(フルーツフィールド) PiO SPECIAL No.1
Issue 35
January 1, 1987

Blue Star
PiO A horizontal space shooter
by Tatsuo Nakamura.
Issue 34
October 1, 1986 comp - (AH-1S / Out of body / Zellertle);

AH-1S
Rope-Runner
(ロープ・ランナー) Out of Body
Action game. (幽体離脱)

Star Star Zellertle II


(ゼラートルII)
Action game.

Arieto Sugo II
(アリエトスーゴII)

Role-playing game.

One Room Adventure 3


(ヒトヘヤアドベンチャー3)

Adventure game. Blue Star


Walk Down
Action game.

Down
Action game.

Bomb Breed
Puzzle game.
Bomb Breed

video game magz • 325


Digital Invader
デジタル・インベーダー
Magazine PiO - March 1985
Developer Kotaro Shindo
Sento-Game Genre Action

Magazine PiO - December 1985 A remake of the Casio calculator game,


Genre Shooter Digi Invaders, released by Casio Com-
puter.
A shooter where two players play against
each other. The first who shoot down the The aim of the game is to destroy all the
opponent three times wins. invaders approaching from the right side
of the screen before it touches the life
indicator. Players must use the Aim but-
ton to match any number in the right and
press the Fire button to destroy the in-
vader.

Push
Magazine PiO - December 1985
Developer Hitoshi Suga
Genre Puzzle

A puzzle game with 5 levels. The object


of the game is to move the blocks, similar Mushroom Game
to Pengo, and surround the top, bottom, きのことりゲーム
left and right of the heart with blocks to
advance the game. Magazine PiO - March 1985
Developer Yoshinori Higashi
Genre Action

The object is to pick up as many mush-


rooms as possible within 100 steps.

326 • video game magz


PASSWORD
Puls 7 STAC Secretariat
1984 - ?
Magazine PiO - November 1984
Developer Hiroshi Tsukimoto Catalogues that mostly contain collec-
Genre Action tions of computer magazine advertise-
ment, but also includes a few articles,
An action-puzzle game where the goal such as Direct Hit! Softhouse.
is to remove pictures by combining them
with the picture approaching from the
upper right of the screen. After a certain
amount of pictures have been removed,
the game will advance to the next level.
Bonus score can be gained by removing
the [F] [M] [7] pictures in order.

PASSWORD PASSWORD
Issue 1 Issue 3
December 1984 December 12, 1985

PASSWORD PASSWORD
Issue 2 Issue 5
1985? 1986?

PASSWORD
Issue 4
1986?

video game magz • 327


Procon
プロコン
Procon
MIA
Issue 3
November 1983 - May 1984 January 1, 1984
Procon, abbreviation for “Program Pattern Editor
Contest”, consisted mostly of topics on (パターン・エディタ)

game development and programming. Graphics software.


It consisted of behind-the-scenes on Quiz Adventure
game development, techniques used, Japan Geography
algorithm research, information on var- (クイズ・アドベンチャー 日本地理)

ious programs, and type-in programs. Quiz game by Kunzhong


Bo.
Program contests were also held in the
magazine, and some of the winners
were released commercially.
Quiz Adventure Japan Geography

Procon Procon
Issue 1 Issue 4
November 1, 1983 February 1, 1984
Tomboy Becky’s Adventure Karakuri Mansion Mystery
(おてんばベッキーの大冒険) (からくり屋敷の怪)

Beep Beep
Issue 2 Issue 5
December 1, 1983 March 1, 1984

Captain Smith Grass Foot Ball


(キャプテン・スミス) (グラス アメリカンフットボール)

328 • video game magz


Procon
Issue 6
April 1, 1984 Personal Computer
Encyclopedia
パソコン大図鑑
Kodansha / Schola
1981? - 1983?
A magazine that covers different com-
puters, it’s hardware, software, retail-
ers, etc.
It seems like only two volumes were
Procon released.
Issue 7
May 1, 1984
PC Software Package
Marketing Game Issue 1
(マネージメント・ゲーム 企業大戦争)
July 30, 1983
Management Game Cor-
porate War is a simulation
game by Akira Watanabe.
PC Software Package
Issue 2
September 25, 1983

Scola Horse Racing Game


(ストライダー卑竜)

Simulation game by Kondo.

Marketing Game

Procon
Issue 8
June 1, 1984
1941 Imperial Combined Fleet Sortie
(1941帝国連合艦隊出撃)

Arrange Ball
(アレンジ・ボール)

Pachinko-type game by
Shimamura Hideto.

video game magz • 329


Popcom
Issue 1
Popcom May 1, 1983

ポプコム Decoding Arecibo Communications


(アレシボ通信の解読)

Shogakukan (The Mystery of the Celestial Body Solved by


the Microcomputer FM Series Version)

May 1983 - March 1994


Tile Game
Popcom was a PC magazine made for a (タイルゲーム)

more casual audience, with references to Puzzle game originally de-


veloped by Yoshiyuki Ko-
movies and culture in general. It was first
tani for the Basic master
published in May 1983 and was suspended level 3.
in March 1994. Editing is by New Planning
Company and Popcom editorial depart-
ment.
In addition to posting type-in programs, the
magazine included BASIC courses, game Tile Game
reviews, articles on new hardware, pro-
grams, and manga. It also included a lot of
user content, like drawings, CGs, software,
etc. Popcom
Issue 2
June 1, 1983

Shallow Scan
Action game by Yoshiya
Shinagawa.

Love Love
(ラブラブ)

Action game by Naoji Kato.

The Mouse
(ザ・マウス)

Action game by Naoji Kato.

Yu Hayami’s Private Program


(早見 優のプライベートプログラム)

Love Love Yu Hayami’s Private Program

The Mouse

330 • video game magz


Popcom
Issue 3
July 1, 1983

Brick Breaking Game


(ブロックくずし) Popcom
Action game by Yoshiya Issue 5
Shinagawa. September 1, 1983

Mastermind Pierrot Lunaire


(マスターマインド) (ピエロと風船)

The code-breaking board Action game by Yoshiya


game of the same name. Shinagawa.
Developed by Yoshiya Shi-
nagawa. Natives House
(ネイティブズハウス)
Maiko Ito’s Private Program
(伊藤麻衣子のプライベートプログラム) Maze Town
(ネイティブズハウス)
Seems to be an interview
of some sort of the actress
Maiko Ito’s Private Program
Maiko Ito.

Ice Ball
(アイスボール) Popcom
Issue 6
October 1, 1983

World Clock
(ワールドクロック)

Popcom Displays the time from eve-


Issue 4 ry time zone. Developed by
August 1, 1983 Mikio Tanaka.

Weather Game Yoko Kikuchi’s


(天気ゲーム) Private Program
(菊地陽子のプライベートプログラム)
Simulation game by Yoshi-
ya Shinagawa. Jigsaw Puzzle
(ジグソーパズル)
Star Fight
(スターファイト)

Artificial Satellite Track-


ing Program World Clock
(スターファイト)

Weather Game

video game magz • 331


Popcom
Issue 9
Popcom January 1, 1984
Issue 7
November 1, 1983 Auto Bike
Action game.
Whac-A-Mole
(モグラたたき) Jigsaw Puzzle
(ラムちゃんのジグソー)
Action game.

N-Queen
(N-クイーン)

Puzzle game by Masayuki


Akita.

Poseidon Adventure Game Popcom


(ポセイドン・アドベンチャー・ゲーム)
Issue 10
Action game by Yoshiya Shinagawa. February 1, 1984
Spiral Arm Generation in a Galaxy Ram-chan’s Animation Program
(渦巻き銀河シミュレーションプログラム) (ラムちゃんのアニメーションプログラム)

Rock-paper-scissors Game
(ジャンケンゲーム)

A one-player rock-paper-
scissor game by Yoshiya
Popcom Shinagawa.
Issue 8
December 1, 1983

Mastermind
(マスターマインド)

Amidakuji
(あみだくじ)

Fortune-telling software. Rock-paper-scissors Game Ram-chan’s Animation Program

Biorhythm
(バイオリズム)

Fortune-telling software.

Fire Mouse
(ファイヤーマウス)

332 • video game magz


Popcom Popcom
Issue 11 Issue 12
March 1, 1984 April 1, 1984
President’s Game Lightning Memory Test
(社長さんゲーム) (電光記憶テスト)

Pattern Editor Pattern Editor


(パターンエディター) (パターンエディター)
Graphics software by Yoshi- Graphics software by Take-
ya Shinagawa. shi Iwata.
Biorhythm Ski Game
(バイオリズム) (スキーゲーム)
Program based on biorhythm. It also includes a Action game by Gen Ando.
printer mode and was later published in the Easy
Microcomputer Part 2. Space Shooting Game
(スペース・シューティング・ゲーム)
Marian’s Private Program A shooter by Yoshiya Shina-
(マリアンのプライベートプログラム)
gawa. Space Shooting Game

Name Address Program


(名前あてプログラム)

Puzzle Game
(パズルゲーム)

Puzzle game. It seems to have been published in the


Easy Microcomputer Part 2 book as Block Puzzle.
Marian’s Private Program Biorhythm

Popcom
Issue 13
The Circuit Game
May 1, 1984

The Circuit Game


Head-On clone by Yoshiya Shi-
nagawa.

Affinity for Marriage


(星占い相性プログラム)
Character Pattern Data A horoscope program that tells
a persons compatibility from
their birthday and blood type.

Character Pattern Data


(グラフィックキャラクター作成プログラム)

A pattern editor that can create characters up to 48 x


24 pixels. It can also convert them into BASIC DATA.
Affinity for Marriage

video game magz • 333


Popcom
Issue 14
June 1, 1984

UFO Attack
(UFOアタック)

Action game by Hideo Inu- Popcom


maru.
Issue 16
Jump & Down August 1, 1984
(ジャンプ&ダウン)

Action game by Suzuki The Missile Game


(ミサイルゲーム)
Shunichi.
Action game by Yoshiya
Let’s Play With the Clock Shinagawa.
(時計で遊ぼう)

Program by Noboru Takahashi. It was later re- Sokoban


(倉庫番)
corded in Raku-Raku Microcomputer Part 2, but it
seems that some modifications have been made,
such as the need for a Kanji ROM.

Popcom
Issue 17
September 1, 1984
Popcom
World Clock Program
Issue 15
(ワールドクロックプログラム)
July 1, 1984
Pac-Pac
Field Attack
(フィールドアタック)
Pac-Man clone by Yoshiya
Murakami.
Action game by Kimiatsu
Nomura.

Liquity Ball
(リキティーボール)

Action game by Noriyuki


Izumi.

The Cannon Game


(砲撃ゲーム)

Action game by Yoshiya Shinagawa. Pac-Pac

Ghost House
(ゴーストハウス)

Action game by Mo Kangcheng.

Ghost House

334 • video game magz


Popcom
Issue 19
October 1, 1984

Drawing Tool
(お絵かきツール)

Graphics software. Popcom


Landing Game Issue 21
(ランディングゲーム) December 1, 1984
Action game originally de-
veloped by N.Bowwow the 3D Attack
(3Dアタック)
PC-88.
Action game by Kenichi
Field Olympic Isozaki.
(フィールドオリンピック)

Sports game originally developed by Shi Daochong Messenger


(メッセンジャー)
for the PC-8001.
Action game by Keiichi Na-
kade.

Rescue
(レスキュー)

Action game by Kenichi Isozaki.

Field Olympic

Popcom
Rescue
Issue 20
November 1, 1984

J-Rock
(ジャンケンロック)

Mastermind Popcom
(マスターマインド) Issue 22
A video game adaption of January 1, 1985
Mastermind by Yoshiya
Shinagawa. Seems to be The Reverse Game
an improved version pub- (リバースゲーム)

lished in the July 1983 issue. Puzzle game by Yoshiya


Shinagawa.
Let’s play with the Constellations
(星座で遊ぼう) Urusei Yatsura Pair Gather
Software by Noboru Takahashi. (うる星やつら ペアギャザー)

Master Mind

video game magz • 335


Popcom
Issue 23 Popcom
February 1, 1985
Issue 25
The Mole Game April 1, 1985
(モグラとり)
Three-line game TRIO
Game by Yoshiya Shina- (3つならべゲーム・TRIO)
gawa.
Board game by Yoshiya
Tokkun Shinagawa.
(トックン)
Blocking
Action game by Nishibe Ky- (ブロッキング)
ouichiro.

Popcom
Issue 26
May 1, 1985
Tokkun Sea Dive
Action game by Yasuyuki
Tanaka.

Popcom Movie
Issue 24 Puzzle game by Tsuneji
March 1, 1985 Toge.

Gazzila
(ガジラ)

Action game by Noboru


Popcom
Takahashi.
Issue 27
Attack Invaders June 1, 1985
(アタックインベーダー)

Action game by Kenichi Renju


Isozaki. (連珠)

Board game by Yoshiya


The Manhole Game Shinagawa.
(マンホール・ゲーム)

Action game by Yoshiya Shinagawa. Tokkun II


(トックンII)
Word Quiz Action game by Nishibe Ky-
(ワードクイズ)
ouichiro. Sequel to Tokkun which was published in
Game developed by Satoshi Saigo originally for the Issue 23 of Popcom.
MSX.

Defense Barrier
(ディフェンスバリア)

Action game originally released by Plateau Hoho


for the MSX.

Pop-kun’s Mountain Climbing


(ポップ君の山登り) Tokkun II

336 • video game magz


Popcom
Issue 30
September 1, 1985

Popcom Gokichan Hoi Hoi


(ゴキチャンホイホイ)
Issue 28
July 1, 1985 Puzzle game by Juno
Ohno.
Renju (part II)
(連珠) Optometry Test
(検眼テスト)
Board game by Yoshiya
Shinagawa. Optometry test (eye test)
program by Sanyutei Enjo.
Tamu Tamu
(タムタム) Crazy Racer
(クレージーレーサー)
Board game by Masashi
Maruyama. Racing game by Koichi Saito.

Hot Ball
(ホットボール)

Action game by Koichi Saito.


Popcom
Jumping
Issue 29 (ジャンピングゴミ掃除)
August 1, 1985

The Shooting Game


Action game by Yoshiya
Shinagawa. Popcom
Four Men Chess Issue 31
(四子棋) October 1, 1985
Four-in-a-Row game by Mi-
chio Suetsugu.
CoroCoro
(コロコロ)

Save the House Action game by Koichi Sai-


to.
Two-person Horror Fencing
(2人用恐怖のフェンシング)

Action game by Sanyutei


Enjo.

Four Men Chess

video game magz • 337


Popcom Popcom
Issue 32 Issue 34
November 1, 1985 January 1, 1986
Ohanashi Program 8 Best Horoscopes in 1986
(オハナシ プログラム) (86年占いベスト8)

Software by Yoshiya Shina- Software by Sanyutei Enjo.


gawa.
Magneton
5 Color Game (マグネトン)
(5色ゲーム) Puzzle game originally de-
Software by Yoshiya Shina- veloped for Pasopia 7 by
gawa. Tsuneji Toge.

Pico Town
(ピコタウン)

Esper Educational ESP Development Program


(エスパー教育用超能力開発プログラム)

Software by Sanyutei Enjo.

Wetland Magneton
(ウエットランド)

Puzzle game by Shuji Yoshihara.

Popcom
5 Color Game Wet Land Issue 35
February 1, 1986

Momotaro
(桃太郎)

Action game by Sanyutei


Popcom Enjo.
Issue 33 Apple in the Apple Field
December 1, 1985 (リンゴ畑のアップル君)

Action game by Tsuyoshi


Squash Game
Nara.
(スカッシュゲーム)

Action game by Ichiro Hon-


go.

Mini-Chess
(ミニ・チェス)

Chess game by Michio


Suetsugu.

Games Here and There


(あっちこっちゲーム)

Game by Sanyutei Enjo.

338 • video game magz


Popcom
Issue 36
March 1, 1986

Every software, excluding


Graion, were made by San-
yutei Enjo.
Popcom
Bakawarai Issue 38
(バカワライ) May 1, 1986
Yen Length BASIC Dunaru
(円丈BASIC)
(ドナルゥ)

typE Rase Software by Sanyutei Enjo.


(キータッチトレーニングゲーム)
Hexder
Graion (ヘクザー)
(グレイオン) Software by Sanyutei Enjo.

Up Up Up
Action game.

Popcom Mole Tataki


(モグラ タタキ)
Issue 37
April 1, 1986 Action game by Ichiro Hongo.

Three-Choice Test Diamond


(三択テスト) Action game by Katsumi Takenoshita.
Software by Sanyutei Enjo. The Intertia
Handwriting Test Action game by Teruki Yamakawa.
(手書き書き取りテスト)
Read Runner
Software by Sanyutei Enjo. (リードランナー)

Suugaku Test Game by Sanyutei Enjo.


(スウガクテスト)
Sports Test
Software by Sanyutei Enjo. (スポーツテスト)

Card Game Foolish Sports game by Tsuneta victory.


(トランプゲームFoolish)

Card game by Hiroshi Imamura.

Shooting Game
(シューティングゲーム)

Action game by Koichi Saito.

Flying Highway
(かっ飛びハイウェイ) Sports Test
Action game by Koichi Saito.

Alphabet Jigsaw
(アルファベットジグソー)

Puzzle game by Koichi Saito.

English Box

video game magz • 339


Popcom
Popcom Issue 41
Issue 39 August 1, 1986
June 1, 1986
Ultimate Learning Software
Space U (究極の学習ソフト)

Action game by Keizo Software by Sanyutei Enjo.


Yamaguchi.
RC Racer
Flea Adventure (ラジコンレーサー)
(ノミ・アドベンチャー) Action game by Koichi Saito.
Software by Sanyutei Enjo.
Summer Loser
Recommended Adventure (夏負けくん)
(イチオウ・アドベンチャー) Software by Sanyutei Enjo.
Adventure game by Sany-
I Will Tell You the Weather During the Summer Vacation
utei Enjo. (夏休みの天気教えます)

Colledemo Adventure Software by Sanyutei Enjo.


(コレデモ・アドベンチャー)
Prizmmy: Soapy’s Adventure Story
Software by Sanyutei Enjo. Biorhythm
(プリズミー)

Biorhythm
(バイオリズム)

Biorhythm program by Ichiro Hongo. Printer com-


patible.

Ten Warriors of Sanada


(真田十勇士)

Radio Control Racer

Popcom
Issue 40
July 1, 1986 Popcom
Mastermind Issue 42
(マスターマインド) September 1, 1986
Software by Ichiro Hongo.
Final Hole
Cerebral Training (ファイナル・ホール)

(大脳トレーニング) Puzzle game by Shuji Yoshi-


Software by Sanyutei Enjo. hara.

Peep Cheat Training


(のぞきカンニングトレーニング)

Software by Sanyutei Enjo.


Training on how to Eat Ramen
(ラーメンの食い方トレーニング)

Software by Sanyutei Enjo.


Super Ski
Super Ski
(スーパースキー)

Ski game by Koichi Saito.

340 • video game magz


Popcom
Issue 43
October 1, 1986

Super Prowres Special


(スーパープロレススペシャル)

Wrestling game by Isobaren.


Popcom
Issue 46
January 1, 1987

Terrifying Tile Paint


(恐怖のタイルペイント)

Graphics software by Aoyagi


Chengichi.
Popcom
Golf Game
Issue 44 (ゴルフゲーム)
November 1, 1986
Golf game by Koichi Saito.
Fruits Set Batting Game
(フルーツセット)
(バッティングゲーム)
Puzzle game by Koichi Saito. Action game by Koichi Saito.
Super Drummer Shooting Type Keyboard Practice Program
(シューティングタイプキーボード練習プログラム)

Action game by Tsuyoshi Nara.

Point
(てん)

Action game.

Top Racer
Racing game by Koichi Saito.

Popcom
Issue 45
December 1, 1986

Cats•Rats
Puzzle game by Toshiyuki
Nishizawa. Top Racer

Gravity Zone
(グラビティー・ゾーン)

video game magz • 341


Popcom Popcom
Issue 47 Issue 50
February 1, 1987 May 1, 1987
Takkun Do Your Best! POS-kun
(タックン) (がんばれ!POS君)
Action game by Nishibe Ky- Puzzle game by Hiromu
ouichiro where the object is Naruse.
to collects the crystals scat-
tered around the level.

Popcom
Issue 51
June 1, 1987
Popcom
Issue 48 Mew
March 1, 1987

Dust Panic
Puzzle game.

Galactic Empire
(ギャラクティックエンパイア)

Popcom
Issue 52
July 1, 1987

Onion
Popcom (オニオン)

Issue 49 Graphics software by Haru-


April 1, 1987 ki Nakamura.

BOM! BOM! Mr. Hatman!


Puzzle game by Hiromasa
Puzzle game.
Sawada .

342 • video game magz


Popcom Popcom
Issue 53 Issue 56
August 1, 1987 November 1, 1987

Toon
Action game by Kumakichi.

Popcom
Issue 54 Popcom
September 1, 1987 Issue 57
December 1, 1987
Monster Shooting Game
(モンスター射撃ゲーム) Dragon Castle
Action game by Ichiro Hongo. (ドラゴンの城)

Role-playing game by
Chappin Dragon Project.
Puzzle game by Takahashi
Lang.

Popcom
Issue 58
Popcom January 1, 1988
Issue 55 Palette
October 1, 1987
Action game by Koji
Yoshikawa.

video game magz • 343


Popcom
Issue 59
February 1, 1988

Charol
Puzzle game by Kumakichi.
Popcom
Issue 63
June 1, 1988

Trap Tower
Puzzle game by SEIRA.

Popcom
Issue 60
March 1, 1988

Seal
(封印)

Popcom
Issue 64
July 1, 1988

Popcom
Issue 61
April 1, 1988

Battle Master
(バトルマスター)

Popcom
Issue 65
August 1, 1988

Arena
(闘技場)
Puzzle game by SEIRA.

Popcom
Issue 62
May 1, 1988

Maneuver Infantry
(マヌーバ・インファントリィ)

344 • video game magz


Popcom
Issue 69
December 1, 1988
Popcom
Issue 66
September 1, 1988

Vampire Nest
Role-playing game by Asa-
no Asano.

Popcom
Issue 70
January 1, 1989

Super Attack Machine Leifer


(超攻戦機ライファー)

Popcom
Issue 67
October 1, 1988

Popcom
Issue 71
February 1, 1989

Tommy and Tobie


(トミー&トビー)

Popcom
Issue 68
November 1, 1988

Zananics
Action game by Hiroyuki
Nozaki.
Popcom
Issue 72
March 1, 1989

video game magz • 345


Popcom Popcom
Issue 73 Issue 77
April 1, 1989 August 1, 1989
Shalf Dungeon of Dragon

Popcom
Issue 74
May 1, 1989

Popcom Popcom
Popcom Issue 78 Issue 79
Issue 75 September 1, 1989 October 1, 1989
June 1, 1989

Island of Dragons

Popcom
Issue 76
July 1, 1989
Popcom Popcom
Issue 80 Issue 81
November 1, 1989 December 1, 1989

346 • video game magz


Yugekish
遊撃手
Laport
May 1984 - January 1985
Yūgekishu (translated to “short-
stop” because of it’s smaller for-
mat) was a unique Japanese com-
puter magazine at the time that
focused on print and covers from a Yugekish Yugekish
lot of overseas games. Issue 4 Issue 7
At the end of the book, a traditional September 1, 1984 December 1, 1984
Chinese bookbinding appendix was
attached, where things like maps of
Wizardry and Zork,
etc. were published.

Yugekish Yugekish Yugekish


Issue 1 Issue 5 Issue 8
June 1, 1984 October 1, 1984 January 1, 1985

Yugekish Yugekish Yugekish Yugekish


Issue 2 Issue 3 Issue 6 Issue 9
July 1, 1984 August 1, 1984 November 1, 1984 February 1, 1985

video game magz • 347


RAM
Issue 50
March 25, 1982

RAM
Guangdotang Publishing
January 1978 - August 1984
A magazine that was published in
the early days of microcomputers,
and seems to cover everything
from hardware to software.
RAM
Issue 51
April 25, 1982

RAM RAM
Issue 48 Issue 52
January 25, 1982 May 25, 1982
Camping Game
(陣取りゲーム)

Action game by Urano Wa-


koto.

RAM RAM
Issue 49 Issue 53
February 25, 1982 June 25, 1982
Othello Game
(オセロゲーム)

Developed initially for the


apple II by Akihiko Ueshi-
ma.

348 • video game magz


RAM RAM
Issue 54 Issue 58
July 25, 1982 November 25, 1982

RAM RAM
Issue 55 Issue 59
August 25, 1982 December 25, 1982
Graphic Editor
(グラフィック・エディタ)

Program by Baba Jiro.

RAM RAM
Issue 56 Issue 60
September 25, 1982 January 25, 1983

RAM RAM
Issue 57 Issue 61
October 25, 1982 February 25, 1983

video game magz • 349


RAM RAM
Issue 62 Issue 65
March 18, 1983 June 18, 1983

RAM RAM
Issue 63 Issue 66
April 18, 1983 July 18, 1983
Under the Ground Micom Digitalon
(大地の下で)
Board game by Nobuhiro
Game by Yasuyuki Shirai. Masaoka.

RAM
Issue 67
August 18, 1983
RAM City Fight In Future
Issue 64
May 18, 1983

RAM
Issue 68
September 18, 1983

350 • video game magz


RAM RAM
Issue 69 Issue 73
October 18, 1983 February 18, 1984

Alien Game
Action game by Yutaka Kojo.

Picture Clock Program


(絵時計プログラム)

Program by Takao Ichinomi-


ya.

Mystery Room
(ミステリールーム)
comp - (RAM Pack No.6)

RAM
Issue 70
November 18, 1983

Pattern editor RAM


Issue 74
March 18, 1984

RAM
Issue 71
December 18, 1983

3D Sparo RAM
(3Dスパロー)
Issue 75
April 18, 1984

RAM RAM
Issue 72 Issue 76
January 18, 1984 May 18, 1984
Pentomino Solitaire
(ペントミノ) (ソリテア)
Action game by Hiroshi Fuji. Puzzle game by Yoshiyuki
Kotani.

Crash Invader
(クラッシュインベーダー)

video game magz • 351


RAM
Issue 77
June 18, 1984

Science Asahi
科学朝日
Issue 509
August 1, 1983

Science Asahi was a scientific jour-


nal published between 1941 and
1996. At least one issue included a
RAM FM-7 program.
Issue 78 Spiral Arm Generation in a Galaxy
July 18, 1984 (パソコンで銀河の渦状腕を作るシミュレーション)

A program published in the arti-


cle Sound Waves “created a spiral
structure”. It simulates the process
on how stars and galaxies evolve. It
is based on the idea of ​​the Japanese
astronomer, Takuya Matsuda (who
is also the designer of the program).
A revision of the program was later
published in the November 1983 is-
sue of POPCOM.
RAM
Issue 79
August 18, 1984

Matsumoto Othello
(マツモトオセロ)

RAM
Issue 80
September 18, 1984

APOLLO 11 Simulation
(APOLLO11シミュレーション)

Program by Masatsugu
Ishiba.

352 • video game magz


Radio Science Radio Science
電波科学 Issue 607
March 1, 1983
Japan Broadcast Publishing Association
Random Bending Game
1933 - March 1997 (ランダム曲がりゲーム)

A magazine focusing on electronics, Roulette Board Game


audio, etc. Articles related to micro- (ルーレット盤ゲーム)

computers/personal computers were Roulette game.


also posted.

Radio Science
Issue 614
October 1, 1983

Challenge Anime
(アニメに挑戦)
Radio Science comp - (Fun microcomputer No.2)

Issue 592
December 1, 1981

Color Paint
(グラフィックコントロール)

Graphics software by Hiro- Radio Science


shi Obata. Issue 615
November 1, 1983

Gosenfu
(ゴセンフ)

Music software.

Microcomputer Canvas
Radio Science (マイコンキャンバス)

Graphics software.
Issue 605
January 1, 1983

Mandarin Duck Game


(おしどりゲーム)

Puzzle game.

Mandarin Duck Game Radio Science


(reverse) Issue 617
(おしどりゲーム(逆)) January 1, 1984
Puzzle game.
See The Depth of the Solid
Solitaire (立体の奥行きをみる)
comp - (Fun microcomputer No.2)
(ソリテア(ひとり遊び))

Card game.

video game magz • 353


Radio Production
Issue 345
August 1, 1983
Radio Production Postman Murder
(郵便配達殺人事件)
ラジオの製作
Action game by Tatsuya
Denpa Shinbunsha Miura.
1954? - June 1999
Radio Production, where the Micon
BASIC Magazine started as an ap-
pendix to the magazine, had a section
where type-in programs were posted.
However, most of the programs seemed Radio Production
to be only short programs. Issue 346
September 1, 1983

Rapid Descent Game


(急流下りゲーム)

Action game by Masaya Kinoshita.

Radio Production Radio Production


Issue 341 Issue 347
April 1, 1983 October 1, 1983
Biorhythm ZOO
Program by Katsuhiko Toku- Action game by Kumori.
naga.

Radio Production Radio Production


Issue 343 Issue 348
June 1, 1983 November 1, 1983
UFO Bomb Short Program
(UFOバクダン) (ショート・プログラム)
Action game by Asada Action game by Keiichi Shi-
Boda. ode.

354 • video game magz


Radio Production Radio Production
Issue 349 Issue 356
December 1, 1983 July 1, 1984
Jump Man Runaway
(ジャンプマン)
Action game by Tsugi.
Action game by Yukio
Tsuge.

Radio Production Radio Production


Issue 351 Issue 357
February 1, 1984 August 1, 1984
Slot Machine The Hunter
(スロット・マシン)
Action game by Keiichi Shi-
Casino game by Tsuyoshi ode.
Hamada.

Radio Production Radio Production


Issue 352 Issue 358
March 1, 1984 September 1, 1984
Cow Boy Three action games by
Action game by Mr. GI Joe. Takeshi Shimizu;

Ski Games
STOP Game
Pickup Game

Radio Production Radio Production


Issue 354 Issue 359
May 1, 1984 October 1, 1984
Super Space Block Interplanetary Missile Game
Action game by Ainu and (惑星間ミサイルゲーム)
Kuma. Action game by Akira Fu-
nai.

video game magz • 355


ROM ROM
Issue 2
January 1, 1984
ROM ROM Every game, excluding Su-
ロンロン per Dice, were created by
Group TAKE.
Geibunsha Mushi-Race
November 1983 - January 1985 Simulation game.
A comprehensive personal computer U-Boat
magazine that dealt with everything Action game.
from hobbies to computers in general.
Uranai
Games posted in the magazine includ-
ed some which would become released IQ Test
commercially. Puzzle game.

Super Dice (Ultra Dice)


(スーパーダイス)

ROM ROM
Issue 3
February 1, 1984
ROM ROM
Issue 1 Block Kuzushi
December 1, 1983 Action game.
Every game, excluding Mini SICHI.GO.SAN Game
Mole!!, was created by a Puzzle game.
developer known as Norio.
Saikoro Tobaku
Atchimuite Hoi!!
(アッチムイテ ホイ!!)
Board game.
Action game. Demae Game
UFO Catch Action game.
Action game.

Unagi Race
Action game. ROM ROM
Mini Mole!! Issue 4
(ミニ・モグラ!!) March 1, 1984
Action game. Ron Ron Mini Mini Golf
(ロンロン・ミニミニゴルフ)

Golf game.

Roulette
(ルーレット)

Roulette game.

Vegetable Mind
(野菜Mind)

356 • video game magz


ROM ROM ROM ROM ROM ROM
Issue 5 Issue 9 Issue 11
April 1, 1984 August 1, 1984 December 1, 1984

Simon Game Nervous Breakdown Cross Word Editor


(サイモンゲーム) (神経衰弱) (クロスワードパズル作成プログラム)

Puzzle game by e-who. Cards game by Tamon Sugihara. Program by Antares.

ROMROM Typing Bob Play the Card


Simulation game. (タイピングボブ) (プレイ・ザ・カード)

Action game by BOB. Puzzle game by BOB.


Boy General Baseball Fist
(ガキ大将野球拳) Muse Ski Game
(ミューズ) (スキーゲーム)
Hitting Puzzle game by Antares. Action game by BOB.
(ぶつけっこ)

Panzer Division Compi Awakening


(パンツァー・ディビジョン 〜 ドイツ装甲師団) (コンピ目覚し)

Pacific Ocean 11,000km


ROM ROM (太平洋横断11000km)

Issue 6 ROM ROM


May 1, 1984 Issue 12
February 1, 1985
Flag Game ROM ROM
(国旗ゲーム) Pro. Master
Issue 10
Mini Mini Car Race October 1, 1984 Puzzle game by FUJIO.
(ミニミニカーレース)

Action game. Target


(ターゲット)
Skiing Action game by Y. Yatake.
(スキー)

Action game by e-who. Bidama Puzzle


(ビーダマパズル)
Snake Game by BOB.
(スネーク)
Game by e-who. Typing Bob II
(タイピングボブII)

Action game by BOB.

Super Bingo
(スーパービンゴ)
ROM ROM Bingo game by Tamon Sugihara.
Issue 7
June 1, 1984 Bird Ball
(雀球)

Pachinko-type game by Antares.

Space2030
ROM ROM
Issue 8
July 1, 1984

video game magz • 357


ROM ROM
Issue 10
October 1, 1984
The Softbank
Target
(ターゲット) Japan Softbank
Action game by Y. Yatake. Spring 1982 - Winter 1984
Bidama Puzzle These magazines seems to be mar-
(ビーダマパズル) keted for retailers, etc., rather than a
Game by BOB. magazine for the general public. The
Typing Bob II content is like a catalog of commer-
(タイピングボブII) cially available software released at
Action game by BOB. the time.
Super Bingo
(スーパービンゴ)

Bingo game by Tamon Sugihara.

Bird Ball The Softbank The Softbank


(雀球)

Pachinko-type game by Antares. Issue 1 Issue 5


March 1, 1982 April 1, 1983
Space2030
The Softbank The Softbank
Issue 2 Issue 6
ROM ROM June 1, 1982 July 2, 1983

Issue 11
December 1, 1984 The Softbank The Softbank
Issue 3 Issue 7
Cross Word Editor September 1, 1982 October 11, 1983
(クロスワードパズル作成プログラム)

Program by Antares.
The Softbank The Softbank
Play the Card Issue 4 Issue 8
(プレイ・ザ・カード)
December 25, 1982 January 28, 1984
Puzzle game by BOB.

Ski Game
(スキーゲーム)

Action game by BOB.

Compi Awakening
(コンピ目覚し)

ROM ROM
Issue 12
February 1, 1985

Pro. Master
Puzzle game by FUJIO.

358 • video game magz


Soft Media Soft Media Soft Media
Issue 7 Issue 1
ソフトメディア
October 20, 1982 January 20, 1982?
Hudson Soft
February 1982 - February 1984
Soft Media Soft Media
A monthly magazine published by Hud-
Issue 8 Issue 17
son Soft. It was never widely sold, and
November 20, 1982 August 20, 1983
was mainly distributed in northern Ja-
pan, where Hudson was based. ICBM
Interception Operation
The magazine included information Soft Media (ICBM迎撃作戦)
about games produced by Hudson, and Issue 9
information related to PC’s. December 20, 1982
The publication was suspended in
March 1984 and restarted in the form of
a merger with Procon, but this was also Soft Media Soft Media
suspended soon after. Issue 10 Issue 18
January 20, 1983 September 20, 1983

Soft Media Soft Media Soft Media


Issue 1 Issue 11 Issue 19
January 20, 1982? February 20, 1983 October 20, 1983

Soft Media Soft Media Soft Media


Issue 12 Issue 20
Issue 2
March 20, 1983 November 20, 1983
March 20, 1982?

Soft Media Soft Media Soft Media Soft Media


Issue 13 Issue 21
Issue 3 Issue 5
April 20, 1983 December 20, 1983
May 20, 1982? August 20, 1982

Soft Media Soft Media


Issue 14 Issue 21
May 20, 1983 December 20, 1983

Soft Media Soft Media


Issue 15 Issue 21
June 20, 1983 December 20, 1983

Soft Media Soft Media Soft Media


Issue 4 Issue 6 Issue 16
July 20, 1982 September 20, 1982 July 20, 1983

video game magz • 359


Skylab Shuttle
Issue 3
May 16, 1983
Skylab Shuttle
スカイラブシャトル
Fujitsu Microcomputer Systems
1982 - 1985
An FM series information magazine
published by Fujitsu.
The content included introduction of
hardware/software, posting of game
programs, software lists, etc. Skylab Shuttle
A total of 11 issues were published Issue 4
before it was replaced by the FM September 30, 1983
Shuttle magazine. Paralazer
(パラレーザー)

Skylab Shuttle Skylab Shuttle


Issue 1 Issue 5
May 26, 1982 March 1, 1984
Pac-Man / Pakkun Boy Esper Roulette
(パックマン) (エスパールーレット)

A roulette game with differ-


ent features and rules than
normal roulette. Developer
was Hachiman Osamu.

Skylab Shuttle
Issue 2
September 26, 1982

Walk Game
(ウォーク・ゲーム)

360 • video game magz


SOURCE
ソース
Futaba Tosho
1982 - ?
A catalog-type magazine that
listed software and peripherals. It
also featured screenshots among
other things.
Skylab Shuttle Skylab Shuttle
Issue 7 Issue 10
August 21, 1984 May 20, 1985

Skylab Shuttle Skylab Shuttle SOURCE SOURCE


Issue 8 Issue 11 Issue 1 Issue 3
December 7, 1984 September 20, 1985 April 24, 1982 May 1983?

Skylab Shuttle SOURCE


Issue 9 Issue 2
February 27, 1985 January 1983?

video game magz • 361


T&E Magazine
T&Eマガジン

T&E Soft
1983? - ?
A T&E Soft information magazine that
included articles like the development
of games, a serialized manga of Star
Arthur Legend, program list of com-
mercial software, and staff introduc- T&E Magazine T&E Magazine
tions, among other topics.
Issue 5 Issue 8
March 25, 1985 December 10, 1985

T&E Magazine T&E Magazine T&E Magazine T&E Magazine


Issue 1 Issue 3 Issue 6 Issue 9
December 10, 1983 August 8, 1984 June 20, 1985 March 25, 1986

T&E Magazine T&E Magazine T&E Magazine T&E Magazine


Issue 2 Issue 4 Issue 7 Issue 10
March 28, 1984 December 7, 1984 October 1985? June 25, 1986

Zero Fighter
(撃墜王)

362 • video game magz


T&E Magazine
Issue 11
October 1986?

T&E Magazine
Issue 12
December 1986?

video game magz • 363


Technopolis
Issue 1
August 25, 1982?

Technopolis
テクノポリス
Technopolis
Tokuma Shoten Issue 2
August 1982 - March 1994 September 25, 1982?

Technopolis Soft was the software


label of publishing house Tokuma’s
computer gaming magazine Tech-
nopolis (known as “Tekupori” for
short).
After the Famicom became a big
hit, the average Japanese game
player quickly transitioned to con-
soles, leaving computers with Technopolis
more “adult” genres. Technopolis Issue 3
followed suite, and became more October 25, 1982?
and more adult-oriented, to the
point where they actually trade-
marked the term “bishōjo games”.
Their software department fol-
lowed a similar path.
pictures from fm-7.com

Technopolis
Issue 4
November 25, 1982?

Space Alien
(スペースエイリアン)

Radar Strategy Game


(レーダー作戦ゲーム)

CRT Blackboard
(CRT黒板)

Graphics Software.

364 • video game magz


Technopolis
Issue 5
December 25, 1982?

Technopolis
Issue 9
April 25, 1983?

Night Patrol
Action game by Hiroyuki
Sonobe.

Technopolis
Issue 6
January 25, 1983?

Technopolis
Issue 10
May 25, 1983?

FM-¥Vol.1
Technopolis Action game.
Issue 7
February 25, 1983?

Technopolis
Issue 11
June 25, 1983?

Graphic Screen Creation Tool


Technopolis (グラフィック画面作成ツール)
Issue 8 Graphics software by
March 25, 1983? Shoichi Ichida.
Invader Strike Guided Missile
(インベーダストライク) (誘導ミサイル)
Action game. Action game by Ken
Yamaoka.
Keiba Game
Simulation game.

video game magz • 365


Technopolis
Issue 12
July 25, 1983

Decnopolis Technopolis
(デクノポリス)
Issue 15
Action game by Makimura October 25, 1983
Shikashinagara.
Tiny Robot War
Computer Synth Volume 1
(コンピュータシンセVol.1) Simulation game by Yoi
Music software. Shanten.

¥Game Decnopolis (4th)


(デクノポリス)
(¥ゲーム)

Action game. Action game by Makimura


Shikashinagara.
Breakout
(ブロックくずし)

Breakout Breakout game by Hiroyuki


Sonobe.
Technopolis
Issue 16
November 25, 1983

Technopolis Memorize
Issue 13 Decnopolis (5th)
August 25, 1983 (デクノポリス)

Decnopolis (2nd) Action game by Makimura


(デクノポリス)
Shikashinagara.
Action game by Makimura
Shikashinagara.

Technopolis
Issue 17
December 25, 1983

Technopolis Yakan
Issue 14 Software by Sanyutei Enjo.
September 25, 1983
Decnopolis (6th)
SFAGM (デクノポリス)

Action game by Toshio Action game by Makimura


Tagata. Shikashinagara.

Decnopolis (3rd) The Train Panic


(デクノポリス) (パニックtheトレイン)

Action game by Makimura


Shikashinagara.

366 • video game magz


Technopolis Technopolis
Issue 18 Issue 21
January 25, 1984 April 25, 1984
Mokichi Adventure I Found a Gold Nugget!
(もきちアドベンチャー) (我、金塊発見す!)

Drink Crush Technopolis Appendix


(ドリンク・クラッシュ) (テクノポリス付録)
Action game by Yamauchi
Yoshifumi. Soccer
(サッカー)

Bass Attack
(ベースアタック)

Action game by Katsura Ur-


agami.

Star Wars
Star Wars

Technopolis Technopolis
Issue 19 Issue 22
February 25, 1984 May 25, 1984
Examination Sugoroku Libble Rabble Mini
(受験スゴロク)
comp - (MY ♥ Paco Family Dream Pack)
Action game.

Amitsu PANIC
(アンミツPANIC)

Action game.

Technopolis Technopolis
Issue 20 Issue 23
March 25, 1984 June 25, 1984
BOX Athletic Building
Boxing game by Junichi Toi. (アスレチック・ビル)

Action game.
Random-16
Puzzle game by Chiho Izu. Koala Game
(コアラ・ゲーム)

Action game.

Snail
(かたつむり)

Maze game by Chiho Izu.

XEFAS
Action game.
XEFAS

video game magz • 367


Technopolis Technopolis
Issue 24 Issue 27
July 25, 1984 October 25, 1984
Tulip 2 Graphic Editor
(チューリップ2) (グラフィック・エディタ)
Action game by Ryo Aoki. Graphics editor.
Mastermind Kimodameshi
(きもだめし)

Maze game by Chiho Izu.

Technopolis
Issue 25
August 25, 1984

Phantom
Action game.

Red Snake
Action game. Technopolis
Issue 28
November 25, 1984

Technopolis
Issue 26
September 25, 1984

5 Mokuijo Narabe
(5モクイジョウナラベ)

Board game by Takashi Iio.

Moon Wars
Technopolis
Action game by Hiroshi Im-
amura. Issue 29
December 25, 1984

Improved Graphic Editor


(改良版グラフィック・エディタ)

Graphics editor by Kiyoyuki


Sakakibara.

368 • video game magz


Technopolis Technopolis
Issue 30 Issue 34
January 25, 1985 May 25, 1985

Search & Search


Action game by Tomomi
Otani.

Technopolis Technopolis
Issue 31 Issue 35
February 25, 1985 June 25, 1985
Picture-Story Show Program
(紙芝居プログラム)

Technopolis Technopolis
Issue 32 Issue 36
March 25, 1985 July 25, 1985
Front II
Action game by Hiroshi Im-
amura.
Picture-Story Show Program (2nd)
(紙芝居プログラム)

Technopolis Technopolis
Issue 33 Issue 37
April 25, 1985 August 25, 1985
Picture-Story Show Program (3rd) Introduction to Machine
(紙芝居プログラム)
Language Program
(マシン語入門 サンプルプログラム)

Action game by Issei Okada.

video game magz • 369


Technopolis Technopolis
Issue 38 Issue 42
September 25, 1985 January 25, 1986

Living Ball Esoji Pumpkin Cat


(生きてるボール) (おそうじパンプネコ)

Action game by Issei Okada. Action game.

NEW B.A.A.M.
Puzzle game by Sandwich-
man.

Technopolis Technopolis
Issue 39 Issue 43
October 25, 1985 February 25, 1986

Ball Wide Game


(玉ひろいゲーム)

Action game by Issei Okada.

Technopolis Technopolis
Issue 40 Issue 44
November 25, 1985 March 25, 1986

Dangerous Highway Lamia


(危険なハイウェイ)
Action game.
Action game created by Issei
Okada for the PC-88. Ported Just Hit & Blow
by Izumi. (単なるHit&Blow)

Technopolis Technopolis
Issue 41 Issue 45
December 25, 1985 April 25, 1986
Drive Game Mogratataki Game
(ドライブゲーム) (モグラタタキゲーム)
Action game by Issei Okada. Action game.
The Riddle
Action RPG.

370 • video game magz


Technopolis Technopolis
Issue 46 Issue 48
May 25, 1986 July 25, 1986

Earthlings invade Mars


(地球人、火星を侵略)

Action game by Takewachi.

Technopolis Technopolis
Issue 47 Issue 50
June 25, 1986 September 25, 1986
Nawabary Land
Action game.

Technopolis Technopolis
Issue 49 Issue 51
August 25, 1986 October 25, 1986

Block’n Usoban Excellent


Puzzle game originally re- (うそこばんExcellent)

leased for the Sharp X1 by Puzzle game with a build-


Issei Okada. ing mode.

Players must use the blue


“Blaster Ball” to push the
arrow blocks into the cavity.

Technopolis
Issue 52
November 25, 1986

Mystery Zone
Action game.

video game magz • 371


Technopolis Technopolis
Issue 53 Issue 57
December 25, 1986 April 25, 1987

Technopolis Technopolis
Issue 54 Issue 58
January 25, 1987 May 25, 1987
FiKUU
Puzzle game with a build-
ing mode created by Lin
Boyang.

Bomber Connection
Puzzle game.

Technopolis Technopolis
Issue 55 Issue 59
February 25, 1987 June 25, 1987
Wiz’ Printout Nozzu・Rument

Technopolis Technopolis
Issue 56 Issue 60
March 25, 1987 July 25, 1987
The Great Escape
Puzzle game by Takashi Iio.

372 • video game magz


Technopolis Technopolis
Issue 61 Issue 63
August 25, 1987 October 25, 1987

Technopolis
Technopolis
Issue 62
Issue 64
September 25, 1987
November 25, 1987
Wynon
Rice Ball Crush!
Puzzle game. (おむすびCrush!)

Petchanko 7 Action game by Manabu


(ペッチャンコ7) Notake.
Action game.

Non Stopper!
Puzzle game.

RPG
Role-playing game by Hiro-
masa Sawada. Technopolis
Issue 65
Block’n II December 25, 1987
Puzzle game by Gaojia Mo-
zuo.
Block’n II

Wynon Petchanko 7

Technopolis
Issue 66
January 25, 1988

Tiny Caterpi
Action game.
RPG Space Fighter

video game magz • 373


Technopolis
Issue 68
March 25, 1988

TINY Hong Kong


(TINY香港)

Puzzle game.

Technopolis
Issue 69
April 25, 1988

The Great Adventure


of Mr. Heibi
(Mr.Hebi の大冒険)

Action game.

Technopolis
Issue 67
February 25, 1988

Fanta-like
(ファンタもどき)
Technopolis
A simple animation creation Issue 70
program. May 25, 1988
Suisei
(すいせい)
1 and 2 Robots
(1・2ロボット)
Action game by Kazu-kun.
Action game.

Fanta-like Suisei

374 • video game magz


WARP
WARP Issue 3
October 1, 1986
Kasakura Publishing SIDE-7
April 1986 - October 1987 A 3D maze-type role-play-
A magazine with content similar ing game by T. Hashimoto.
The player work part-time
to strategy guides. The earlier is- at a genetic research insti-
sues had a focus on visuals where tute and have to evacuate
they showcased games. to the nuclear shelter on
the 7th basement floor of
the laboratory within a time
limit in order to escape from
the approaching nuclear
missile.

WARP
Issue 4
November 1, 1986

Rollings Tone

WARP WARP
Issue 1 Issue 5
May 1, 1986 December 1, 1986

WARP WARP WARP WARP


Issue 0 Issue 8 Issue 12 Issue 15
January 31, 1986 1987? 1987? 1987?

WARP WARP WARP WARP


Issue 2 Issue 9 Issue 13 Issue 16
July 20, 1986 1987? 1987? 1987?

WARP WARP WARP


Issue 6 Issue 10 Issue 14
1987? 1987? 1987?

WARP WARP
Issue 7 Issue 11
1987? 1987?

video game magz • 375


UTAN
Issue 51
September 1, 1986
mag - (UTAN September 1986);
UTAN Alphabet Tapping
(アルファベットたたき)
Gakken
July 1982 - March 1997 Toshikun’s Slot Machine
(スロットマシン)
A scientific magazine with occa-
sional PC-related articles and some
program listings.

UTAN
Issue 55
January 1, 1987
(Asocon No. 08);

UFO Hunting
(action)

Batsu Game
(action game)

Kazuate Game
Compatibility Diagnosis Game
(相性診断ゲーム)

UTAN
Issue 16
October 1, 1983
mag - (UTAN October 1983);

Chipo & Mena Chipo & Mena


(浮気ゲーム CHIPO & MENA)
浮気ゲーム CHIPO & MENA
Drawing program 2
(お絵かきプログラム2) Magazine UTAN - October 1983
Genre Action

A chase-type action game by Shoichiro


Hattori. The goal is to pick up hearts
while escaping from MENA. Every time
UTAN
a heart is picked up, the number of ob-
Issue 46
April 1, 1986
stacles increases.

Ottottott!
(オットットットッ!)
mag - (UTAN - April 1986)

376 • video game magz


Ottottott!
オットットットッ!
Magazine UTAN - April 1986
Drawing Program 2 Genre Action

お絵かきプログラム2 Action game by Miyoshi Takao.


Magazine UTAN - October 1983
Genre Graphics

A graphics editor by Mitsuyuki Tana-


hashi. It seems that the number 2 in the
title is because a program named Draw-
ing Program had already been released
for the PC-88.

Toshikun’s Slot Machine


スロットマシン
Magazine UTAN - September 1986
Genre Casino

Slot-machine game by Kinya Tochigi.

Alphabet Tapping
アルファベットたたき
Magazine UTAN - September 1986
Genre Action

Action game by Kinya Tochigi.

video game magz • 377


Video Game Books
These includes the different single issue magazines and books
based around the FM computer series.
Like the previous pages, the games here are also color coded.
White text describes the game, yellow text for commercial releas-
es, blue text for games described elsewhere.
Most of the cover art were taken from fm-7.com and auction sites.
The information are mostly taken mostly from fm-7.com.
BASIC to Read for the First Time
A Personal Computer That You Can Easily Learn
はじめて読むBASIC

Publisher ASCII
Release date December 1983
Author Gao Yuhaosi

The Time Is Now In The U.S.A.


A program that displays a map with the four
time zones of the United States.

FM-7 Graphic Workbook


BASIC Programming Learned by Visual Experience
FM-7 グラフィック・ワークブック

Publisher ASCII
Release date March 3, 1984
Author Koji Sakurada, Satoshi Mi-

A book specializing in FM-7 graphics, and in-


cludes a wide range of other topics, such as
pattern display and 3D graphics, etc.

FM-8 Program Library Volume 1


FM-8プログラムライブラリ 第1巻

Publisher ASCII
Release date 1981

Content are described on the included cas-


sette tape.

Asahi Computer Series Text Edition


Practical Battle BASIC That is Immediately Useful for Work
仕事にすぐ役立つ実戦BASIC

Author Asahi Shimbun Electronic Computing Room


Publisher Asahi Shimbun
Release date September 20, 1982

382 • video game books


FM series technical know-how
FM-Techknow
Publisher BNN
Release date September 10, 1986
Author Sueyuki Sakai, Nobuo Takahashi, Kaori Umeno

Life Science PC Series 4


Practical Program Collection
実用プログラム集

Publisher Baifukan
Release date September 20, 1983
Author Susumu Ishii, Haruya Kono, Katsumi Wakabayashi,
Masaru Wada, Kaoru Kubokawa

Bilingual BASIC FM
Practical Programming Techniques for PC Users
対訳BASIC FM編

Publisher Chengwentang Xinguangsha


Release date December 24, 1985
Author Yasunori Tanioka

FM series FM-7 / 8/11


118 Selections of Business Software With Evaluation
ビジネスソフト118選 評価付

Publisher Chengwentang Xinguangsha


Release date June 2, 1984
Author Katsuhiko Shirai

video game books • 383


Introduction to F-BASIC Seen in Pictures
Let’s Master the FM Series!
絵で見る F-BASIC入門

Publisher Chengwentang Xinguangsha


Release date July 15, 1985
Author Kenji Ogata

F-BASIC Utilization Encyclopedia


F-BASIC活用事典

Editor Fujitsu Limited


Publisher Chengwentang Xinguangsha
Release date November 10, 1981

FM-8 System Description


Fujitsu Micro8 User’s Manual
絵で見る F-BASIC入門

Editor Fujitsu Limited


Publisher Chengwentang Xinguangsha
Release date November 10, 1981

Commercial version of the manual


included with the FM-8.

Illustrated Tutorial on How to Use the Computer


Getting Started with F-BASIC
図解 パソコンが使えるまで

Publisher Chengwentang Xinguangsha


Release date October 10, 1981
Author Kenji Ogata

384 • video game books


FM-7 User’s Manual System Description
FM-7 ユーザーズマニュアル システム解説

Author Fujitsu Limited


Publisher Chengwentang Xinguangsha
Release date February 25, 1983

Commercial version of the manual included


with the FM-7 unit.

FM-7 User’s Manual System Specifications


FM-7 ユーザーズマニュアル システム仕様

Author Fujitsu Limited


Publisher Chengwentang Xinguangsha
Release date February 1983

Commercial version of the manual included


with the FM-7 unit.

FM series FM-7 / 8/11


F-BASIC Utilization Encyclopedia
F-BASIC活用事典

Author Fujitsu Limited


Publisher Chengwentang Xinguangsha
Release date May 2, 1983

New Edition
Tutorial on How to Use the Computer
FM Series FM-7 / 8/11 Introduction to F-BASIC
新版 図解 パソコンが使えるまで

Publisher Chengwentang Xinguangsha


Release date June 1984
Author Kenji Ogata

video game books • 385


Microcomputer Classroom
for Junior High School Students 3
中学生のためのマイコン教室3

Publisher Chengwentang Xinguangsha


Release date September 2, 1983
Author Kiyoyoshi Okuzawa

Microcomputer Classroom
for Junior High School Students 4
中学生のためのマイコン教室4

Publisher Chengwentang Xinguangsha


Release date February 28, 1984
Author Kiyoyoshi Okuzawa

Microcomputer Classroom
for Junior High School Students 5
中学生のためのマイコン教室5

Publisher Chengwentang Xinguangsha


Release date December 14, 1984
Author Kiyoyoshi Okuzawa

FUJITSU MICRO8 Machine Language Textbook


How to Use F-BIOS
FUJITSU MICRO8 機械語教本

Publisher Comas
Release date March 30, 1982
Author Akihiko Noda, Katsuhiro Ouchi

386 • video game books


PC Books
FM-7 Basic Introduction # 1
FM-7 ベーシック入門 #1

Publisher CQ Press
Release date 1983
Author Toshihiko Takamizawa, Shingo Ito

Easy to Learn Machine Language Programming


6809 Assembler Instruction Book by FM Series
よくわかる マシン語プログラミング

Publisher CQ Press
Release date March 15, 1984
Author Takehisa Oki, Hidemi Watanabe

BASIC Utility Programming


Making Disk & Printer Utility and 6809 Assembler / Disassembler

Publisher CQ Press
Release date October 1986
Author Noriaki Chiba

6809 Software Development


Realization of Development Tools by FM Series and ASSIST09
6809ソフトウェア開発

Publisher CQ Press
Release date November 15, 1984
Author Yutaka Takahashi Noriaki Chiba

video game books • 387


Microcomputer Separate Volume
Complete PC FM Game Music Program
PC FM ゲーム・ミュージック プログラム大全集

Editor Micon BASIC Magazine Editorial Department


Publisher Denpa Shinbunsha
Release date December 25, 1990

Micon BASIC Magazine Separate Volume


Micon BASIC Magazine ③
Program Master Edition
マイコンBASIC講座③

Publisher Denpa Shinbunsha


Release date November 1, 1982

An introductory book that explains how to create a program


from start to finish. Compatible with JR-100, PC-8001, PC-
6001, MZ-80K, BM L3, FM-8, Apple II and VIC-1001.

Microcomputer Separate Volume


Complete Game Music Program III
FM-7 FM-8 はるみのゲーム・ライブラリー

Editor GORRY, Toshimitsu Kawano,


Micon BASIC Magazine Editorial Department
Publisher Denpa Shinbunsha
Release date May 25, 1988

Includes 9 programs for the FM77AV and 3


programs for the FM-7 (PSG) series.

Micon BASIC Magazine Separate Volume


Namco Video Game Music Program Complete Works
ナムコ ビデオゲーム・ミュージック・プログラム大全集

Publisher Denpa Shinbunsha


Release date April 25, 1986

Includes four PSG programs, three FM


sound card programs and one CG program.

388 • video game books


Microcomputer Separate Volume
PC Porting Technique PART1 Introduction
Comparative Study of BASIC of Each Model!!
パソコン移植テクニック PART1 入門編

Publisher Denpa Shinbunsha


Release date 1984?

A book which may contain sections from the Trans-


plant Technique Master Daisakusen which was se-
rialized in Micon BASIC Magazine.

Microcomputer Separate Volume


PC Porting Technique PART2 Utilization Edition
Machine Language, Sound Function Utilization Dojo!!
パソコン移植テクニック PART2 活用編

Publisher Denpa Shinbunsha


Release date August 30, 1984

Seems to contain similar content as PART1.

Microcomputer Separate Volume


PC Porting Technique PART3 Application
BASIC Language Model Dialect / Glossary
パソコン移植テクニック PART2 活用編

Publisher Denpa Shinbunsha


Release date September 20, 1984

Third in the series.

Monthly microcomputer separate volume


6809 Introduction to Machine Language Program
パソコン移植テクニック PART2 活用編

Publisher Denpa Shinbunsha


Release date July 30, 1984
Author Shi Guoxiu

Actual battle, Hanafuda (Koi-Koi)


実戦・花札(コイコイ)

video game books • 389


Micon BASIC Magazine Separate Volume
PC FM Sound Source Tone Library Vol.1
パソコンFM音源 音色ライブラリー Vol.1

Publisher Denpa Shinbunsha


Release date November 5, 1988
Editor Masashi Harada, Hideya Nagata

Micon BASIC Magazine Separate Volume


PC FM Sound Source Tone Library Vol.2
パソコンFM音源 音色ライブラリー Vol.2

Publisher Denpa Shinbunsha


Release date August 31, 1990
Editor Hideya Nagata

Monthly Microcomputer Separate Volume


PC Peripheral Equipment Manufacturing Manual
パソコン周辺機器製作マニュアル

Publisher Denpa Shinbunsha


Release date March 25, 1984

Microcomputer Separate Volume


Complete Video Game Music Program II
ビデオゲーム・ミュージック・プログラム大全集 II

Publisher Denpa Shinbunsha


Release date April 25, 1987
Author Yu-You, YK-2,
Micon BASIC Magazine Editorial Department

Includes 9 FM77AV programs and 4 FM-7 PSG programs.

390 • video game books


Personal Computer, Crazy, Good!!
My Friend FM-7
マイ・フレンド FM-7

Publisher Diamond
Release date March 8, 1984
Author Yasuo Hattori, Yoko Ishizaki

Dachshund Race
ダックスフント・レース

Simulation game.

FM-7 Graphic Book


FM-7 グラフィックBook

Publisher Dahe Publishing


Release date July 15, 1983
Author Shangshili

Business Management F-BASIC Program Sheet [I]


Business Management / Business Management / Practical Program
経営管理 F-BASIC プログラムシート[I]

Publisher Electronics Digest


Author Tatsuo Tsuboi

6809 Machine Language Book


Introduction to 6809 Assembly Language Programming
6809マシン語ブック

Publisher Engineering Company


Release date April 5, 1987
Author Tetsuro Tanaka, Toshiya Yamazaki, Satoshi Tatsumi

A book for learning machine language programming. The


content is described on the optional tape of the same name.

video game books • 391


6809 Utilization Research
6809活用研究

Publisher Engineering Books


Release date January 20, 1989
Editor I/O Editorial Department

FM77 AV・L2・L4
F-BASIC Guide
V3.0 / V3.3 / V3.5
F-BASICの手引

Publisher Engineering Books


Release date February 20, 1986
Author Fujitsu

Commercial version of the F-BASIC Grammar Book.

FM series
Introduction to Accounting Word Processor
How to Use the Property Management System FM-ZAIMU
会計ワープロ入門

Publisher Engineering Books


Release date July 1983
Author Kazuo Nagai

Interest / Yield Calculation Program


Using a Personal Computer 50 (2)
パーソナルコンピュータによる利息・利回り計算プログラム50(2)

Publisher Engineering books


Release date May 1983
Author Kenji Sakurai

392 • video game books


Multi-Compatible PC / FM / MZ / X1 / MSX etc.
PC Character Collection
Fun to Draw and Freely Apply
パソコン キャラクタ集

Publisher Guangdotang Publishing


Release date September 20, 1984
Editor Nobuo Oketani

A Breathtaking Excitement Experience!!


FM-7 PC Wonderland
FM-7 FM-8 はるみのゲーム・ライブラリー

Publisher Guangdotang Publishing


Release date October 14, 1983
Author Hirofumi Iijima, Hiroshi Kashima

Games are described on the optional cas-


sette tape of the same name.

Paper Application RAM Pack No.6


Attack to Solve the Mystery of the Mystery Room
ミステリールームの謎解きにアタック

Publisher Guangdotang Publishing


Release date March 15, 1984
Author Thirdwing

Games are described on the optional cassette


tape of the same name.

Practical How-To Classroom for Beginners


How to Make Full Use of Your Computer
To Master FUJITSU MICRO 8
パソコン キャラクタ集

Publisher Gakushinsha
Release date June 25, 1982
Author Mitsuo Takahashi

video game books • 393


Can be Done with PC / MZ / MB / FM / SMC / PASOPIA / MSX
Microcomputer Graphics the can be Applied Freely
マイコングラフィックス応用自在

Publisher Gakken
Release date October 1984
Author Donald Hahn, M. Paulin Baker

Computer Use for Construction Engineers


建築技術者のためのコンピュータ利用

Publisher Inoue Shoin


Release date December 7, 1982
Author Kenji Miyazawa

NHK Fun Lectures


Fun Microcomputer
たのしいマイコン

Publisher Japan Broadcast Publishing Association


Release date April 1, 1983

Games are described in the compilation


disk Fun microcomputer No.2.

NHK Fun Lectures


Introduction to Microcomputer Communication
マイコン通信入門

Publisher Japan Broadcast Publishing Association


Release date April 1, 1983

Text from a teaching program on personal computer


(including the FM-7) communication.

394 • video game books


By IBM-5550 / PC-8801 / FM-8
Introduction to Graphic Management
How to Make A Good Management Chart with a Personal Computer
グラフィック・マネジメント入門

Publisher Japan Management Association


Release date February 20, 1984
Author Sennosuke Kuriyama

Anyone can Understand!


FM-7 / 8 Machine Language Book
FM-7/8 マシン語の本

Publisher Japan Soft & Hard


Release date May 10, 1983
Author Yoshinori Takahashi

Simple Slot Machine


スロットマシン

Anyone Can Understand!


6809 Getting Started with Machine Language
6809マシン語 入門の入門

Publisher Japan Soft & Hard


Release date September 1, 1983
Author Junichi Ishihara

How to Make A Machine Language


GAME That Anyone Can Understand
6809 / Z80 Machine Language Complete Master
誰にでもわかる マシン語GAMEのつくり方

Publisher Japan Soft & Hard


Release date 1983
Author Yoshinori Takahashi

video game books • 395


Beginners Programming & Assembler
FM Machine Language Conjugation Lecture
FM-7 FM-8 はるみのゲーム・ライブラリー PART II

Publisher Japan Softbank


Release date August 18, 1985
Author Hiroyuki Kawai

An Introduction to Programming for Awakened People


Good Morning BASIC
FM-7/8 マシン語の本

Publisher Japan Softbank


Release date July 20, 1986
Author Atsushi Kinoshita

Editor/Assembler to Create and Learn


Making of 6809 Assenbler
Publisher Japan Softbank
Release date December 18, 1985
Author Hirohide Sugawara

Run BASIC to Learn With Game


GAMEで覚えるBASIC RUN

Publisher Japan Soft & Hard


Release date March 21, 1984

Games are described on the optional cas-


sette tape of the same name.

396 • video game books


Cost Accounting with BASIC
BASICによる原価計算

Publisher Kyoritsu Shuppan


Release date July 20, 1984
Author Abe Jō Suke

Introduction to Physics Dry Lab with BASIC


BASICによる物理ドライラボ入門

Publisher Kyoritsu Shuppan


Release date April 5, 1984
Author Kunio Hirata

Mainly software for the PC-9801, but some is


also compatible with the FM-8 and MZ-80B.

FM Logo Guide V1.0


FM Logoガイド V1.0

Publisher Kyoritsu Shuppan


Release date July 1984
Author Chika Sudo

FM-8 System Architecture


and Programming Technology
絵で見る F-BASIC入門

Publisher Kyoritsu Shuppan


Release date December 20, 1981
Author Kuniaki Makabe, Fumiko Ito

video game books • 397


Chemistry with BASIC
BASICによる化学

Publisher Kyoritsu Shuppan


Release date June 15, 1984
Author Kikuchi Osa

Pi With a Personal Computer


From the History of π to the Calculation
パソコンで挑む円周率

Publisher Kodansha
Release date October 20, 1991
Author Eiichi Ohno

PC Astronomical Classroom
パソコン天文教室

Editor Local Bookstore Editing Department


Publisher Local Bookstore
Release date November 1, 1984

PC 3D / Graphics
パソコン 3D・グラフィックス

Publisher Marl

398 • video game books


Draw a Perspective View on Your Computer
パソコンで透視図を描く

Publisher Marl
Release date December 1982

PC Doremi Classroom Computer


① How to Make a Song and Draw a Picture
①曲作りと絵の描き方

Editor Marl Editorial Department


Publisher Marl
Release date July 1983

A book that includes pictures and tutorials on how to use


the software showcased in the book. The optional tape PC
Doremi classroom ① contains the games from the book.

Computer File Conversion Method


Disk File Analysis and Direct Transfer Program PC-9801/FM-8/11/MULTI16
パソコンファイル変換法

Publisher Mori North Publishing


Release date December 1984
Author Hiroshi Ninomiya, Kazuo Takesako

Encyclopedia of FM series “Iza!”


FMシリーズ「いざ!」という時の事典

Publisher Natsumesha
Release date June 20, 1987
Author Noriaki Chiba

video game books • 399


FM-7 Mori-kun’s Game Collection PART-1
FM-7 森くんのゲーム・コレクション PART-1

Publisher Natsumesha
Release date November 1, 1983
Author Mori Qiaoshang

Games are described on the optional cas-


sette tape of the same name.

FM-7 Mori-kun’s Game Collection PART-2


FM-7 森くんのゲーム・コレクション PART-2

Publisher Natsumesha
Release date March 25, 1984
Author Mori Qiaoshang

Games are described on the optional cas-


sette tape of the same name.

FM-7 Mori-kun’s Introduction to Sound Music


FM-7 森くんのサウンド・ミュージック入門

Publisher Natsumesha
Release date October 25, 1983
Author Mori Qiaoshang

FM-7 FM-8 Harumi’s Game Library


FM-7 FM-8 はるみのゲーム・ライブラリー

Publisher Natsumesha
Release date May 5, 1983
Author Harumi Takahashi

Games are described on the optional cas-


sette tape of the same name.

400 • video game books


FM-7 FM-8 Harumi’s Game Library PART II
FM-7 FM-8 はるみのゲーム・ライブラリー PART II

Publisher Natsumesha
Release date August 1, 1983
Author Harumi Takahashi

Games are described on the optional cas-


sette tape of the same name.

Introduction to FM-77 disk files [1]


絵で見る F-BASIC入門

Publisher Natsumesha
Release date August 20, 1984
Author Sōba Tamon

FM-77 Introduction to Programming


絵で見る F-BASIC入門

Publisher Natsumesha
Release date July 1984
Author Sōba Tamon

FM-7 | NEW7 | FM-77 Introduction to Disk Files [2]


FM-7|NEW7|FM-77 ディスクファイル入門 [2]

Publisher Natsumesha
Release date November 15, 1984
Author Sōba Tamon

video game books • 401


Introduction to FM-7 Programming
絵で見る F-BASIC入門

Publisher Natsumesha
Release date December 10, 1983
Author Retasu Yeying

Introduction to FM-7 Machine Language


FM-7 マシン語入門

Publisher Natsumesha
Release date January 15, 1984
Author Kazuo Tsukagoshi

FM-NEW7 Introduction to Programming


FM-NEW7 プログラミング入門

Publisher Natsumesha
Release date January 10, 1985
Author Sōba Tamon

FM-7 | NEW7 | FM-77 Introduction to Disk Files [2]


FM-7|NEW7|FM-77 ディスクファイル入門 [2]

Publisher Natsumesha
Release date April 15, 1985
Author Sōba Tamon

402 • video game books


Introduction to FM7 / 8/11 DISK BASIC Utilization
FM7・8・11 DISK BASIC活用入門

Publisher Nikkan Kogyo Shimbun


Release date March 25, 1984
Author Kiyozumi Kiriyama

Introduction to Computer Utilization


Programming with FM-8
絵で見る F-BASIC入門

Publisher Nikkan Kogyo Shimbun


Release date November 1982
Author Kiyozumi Kiriyama

FM-7,PC-8001,HC-20,PC-8201
Control Microcomputer +
Personal Computer Practical Programming
制御用マイコン+パソコン 実用化プログラミング

Publisher Nikkan Kogyo Shimbun


Release date September 25, 1984
Author Kazuo Kitagawa

FM-8, FM-7 PC
Programming 500 Titles
絵で見る F-BASIC入門

Publisher Nikkan Kogyo Shimbun


Release date July 31, 1984
Author Tanaka Hiroshi

video game books • 403


FM7. NEW7. 77. 8. 11 Introduction on how to Use Floppy Disks
FM-7 FM-8 はるみのゲーム・ライブラリー PART II

Editor Kei Funabashi


Publisher Nihon Bungeisha
Release date September 1984

Behavioral Science BASIC Volume 1


Statistical Analysis
統計解析

Publisher Nakanishiya Publishing


Release date February 10, 1984
Author Hiroaki Shinohara

BASIC Complete Master Curriculum by KISC Method


FM-7, PASOPIA7, X1
KISC方式によるBASIC完全マスターカリキュラム

Editor Kobe University Information and Statistics Department


Publisher Nikkan Kogyo Shimbun
Release date September 1984

Understand / Use / Spread


PC Utilization Notebook
From Hobby to Medical
コピーツールの徹底使いこなし術

Publisher Nanjiangtang
Release date April 15, 1984
Editor Masao Nasu

404 • video game books


Tool Developers Themselves
Thorough Use of Copy Tools
Compatible with PC88, 98, FM, X1 Series
コピーツールの徹底使いこなし術

Editor PEC Original


Publisher Nihon Bungeisha
Release date July 20, 1988

Machine Language That You Can Understand


Machine language 0 to F for Super Beginners That is Useful for Both PC (80 series) and FM (68 series) Users

これならわかるマシン語

Publisher Nihon Jitsugyo Publishing


Release date August 30, 1986
Author Junichi Touchi

Books On How to Make Money From Stocks


Using a Personal Computer
パソコンを使って株で儲ける本

Publisher Nihon Jitsugyo Publishing


Release date July 20, 1985
Author Yasuo Tomita

FM-7/8 Power-Up 2
Machine Language Utility
マシン語ユーティリティ

Publisher New Era Club


Release date June 1984
Author Masaaki Kamata, Hiroshi Kamata

video game books • 405


PC Music Utilization Reader
FM Music Editor II & FM77AV Software Usage Example
パソコン音楽活用読本

Editor Music Software Lab


Publisher Ongaku no Tomosha
Release date October 1, 1987

My PC No.6
The World of Integers by Personal Computer
When a Personal Computer can Produce Theoretically Beautiful Integers
パソコンによる整数の世界

Publisher Ohmsha
Release date 1985?
Author Matsuo Hiroshi

Math program. An integer is colloquially defined as a number


that can be written without a fractional component.

Architectural Structure Personal Computer Graphics


Visualization of Mechanical Behavior
建築構造のパソコングラフィックス

Publisher Qixue Publishing


Release date May 1984
Author Kenji Miyazawa

83 Points You Should Know


FM-77 Book
BASIC, Logo Programming
FM-77の本

Publisher Radio Technology


Release date September 20, 1984
Author Shangshili

406 • video game books


Practical PC Q & A Collection 4
FM-110 Fan
Fujitsu FM Series Edition
FM-110番

Publisher Radio Technology


Release date April 30, 1985
Author Fujitsu Microcomputer Skylab

Basics of personal computer graphics


A collection of techniques for drawing pictures with major machines
パソコン・グラフィックスの基礎

Publisher Radio Technology


Release date January 15, 1983
Author Seiichiro Yahagi

Introduction to Floppy Disk Maneuvering


PC, FM & CP/M Free Pass
フロッピーディスク操縦法入門

Publisher Radio Technology


Release date March 25, 1985
Author Ginpei Takeuchi

Introduction to FM8 Maneuvering


絵で見る F-BASIC入門

Publisher Radio Technology


Release date October 5, 1982
Author Hideyo Waki

video game books • 407


FM-7 / NEW7 / 77 / 77L4 Analysis Manual Extra
FM7・8・11 DISK BASIC活用入門

Publisher Shuwa System Trading


Release date April 1985
Author Hisashi Kikuchi, among others

FM-7 F-BASIC Analysis Manual Phase I Basics


FM-7 F‐BASIC 解析マニュアルフェーズ I 基礎編

Publisher Shuwa System Trading


Release date November 1, 1983
Author Hideto Nakamura

FM-7 F-BASIC Analysis Manual Phase II Inquiry


FM-7 F‐BASIC 解析マニュアルフェーズ II 探求編

Publisher Shuwa System Trading


Release date December 16, 1983
Author Tatsuo Minohara, Hisashi Kikuchi, Yasuhiro Minami

FM-7 / NEW7 / 77 F-BASIC


Analysis Manual Phase III Subsystem Edition
FM-7/NEW7/77 F‐BASIC 解析マニュアルフェーズ III サブシステム編

Publisher Shuwa System Trading


Release date August 1, 1984
Author Tatsuo Minohara

408 • video game books


FM-7・8 OS-9 Level 1 Analysis Manual I
絵で見る F-BASIC入門

Publisher Shuwa System Trading


Release date May 8, 1984

OS-9 / 6809 Utility


OS-9/6809 ユーティリティ

Publisher Shuwa System Trading


Release date December 18, 1984
Author Takashi Kanai, Tatsuo Minohara

OS-9 / 6809 I/O Analysis Manual


OS-9/6809 I/O 解析マニュアル

Publisher Shuwa System Trading


Release date March 30, 1985
Author Tatsuo Minohara

OS-9 / 6809 Level 2 Analysis Manual


OS-9/6809 Level 2 解析マニュアル

Publisher Shuwa System Trading


Release date February 24, 1985
Author Takashi Kanai

video game books • 409


FM-7 / NEW7 / 77
Machine Language Introductory Manual
FM-7/NEW7/77 マシン語入門マニュアル

Publisher Shuwa System Trading


Release date July 22, 1984
Author Hideto Nakamura

FM-7 / NEW7 / 77
Utility Program Application Example Collection
FM-7/NEW7/77 ユーティリティ・プログラム 応用実例集

Publisher Shuwa System Trading


Release date June 24, 1984
Author Innan Hiroshi, among others

The Adventure
ジ・アドベンチャー

Publisher Shuwa System Trading


Release date November 1, 1983
Author Yutaka Numata

Content are described on the optional cas-


sette tape of the same name.

FM Utilization Software 1
FM活用ソフト 1

Editor Institute of Systems Science


Publisher Shanhaitang
Release date March 20, 1985

410 • video game books


FM Practice Graphics
From basics to 3D CG
なんでもかんでもゲーム10本パック

Publisher Shanhaitang
Release date January 10, 1985
Author Kiyogo Tajima

Included four graphics programs. It was also pos-


sible to buy them on a disk through mail order.

Using Subroutines and Generators


How to Make F-BASIC Games
なんでもかんでもゲーム10本パック

Publisher Shanhaitang
Release date July 10, 1984
Author Supervision/Atsuro Takemoto, Narashino Micom Club

Content are described on the optional cas-


sette tape of the same name.

How to use FM Disc Files


How to use Floppy Disks That are Useful in Practice
FMディスクファイルの活用法

Publisher Shanhaitang
Release date March 20, 1985
Author Atsuro Takemoto

Continued FM Machine Language Introduction Guide


続FMマシン語入門の手引き

Publisher Shanhaitang
Release date August 20, 1986
Author Tetsuro Kano

video game books • 411


F-BASIC Utilization Software
Word Processor and Graph
ワープロとグラフ

Editor Shanhaitang
Release date October 1, 1984
Author Shiomori

Content are described on the optional cas-


sette tape of the same name.

POPCOM Books
BASIC Porting Handbook
BASIC移植ハンドブック

Editor POPCOM Editorial Department


Publisher Shogakukan
Release date October 20, 1985

Separate Volume POPCOM Program Magazine


CG Collection 2 (for FM-7, NEW7, 77)
CGコレクション 2 (FM-7、NEW7、77用)

Editor New planning company


Publisher Shogakukan
Release date April 20, 1985

Included 23 CG images.

Science PC Series 1
Civil Engineering Calculation BASIC Programming for First-Time Users
はじめての人のための 土木技術計算 BASICプログラミング

Publisher Science House


Release date October 1984
Author Sadao Otani

412 • video game books


PC Library 9
FM-7 BASIC
Publisher Science
Release date March 25, 1983
Author Hayato Togawa

Tell Me-I’ll Tell You-Enhanced Version


教えてくれー教えてやるー 増補版

Editor Technical Review Company


Publisher Technical Review Company
Release date October 25, 1984

The Disk Analysis Tool


ザ ディスク解析ツール

Publisher Technical Review Company


Release date September 15, 1985
Author The BASIC Editorial Department

How to Make Key Input of a Personal Computer /


Word Processor 10 Times Faster
パソコン・ワープロのキー入力を10倍速くする法

Publisher Technical Review Company


Release date September 10, 1984

Includes 6 keyboard typing practice programs. The pro-


grams are described in the tape of the same name.

video game books • 413


FM-7 7 Fan Books 1 FM-7 7 Fan Books 2

Publisher Technical Review Company Publisher Technical Review Company


Release date September 20, 1983 Release date October 25, 1983

comp - (FM-7 7FAN BOOKS 1 Volume 1); comp - (FM-7 7FAN BOOKS 2 Volume 1);

Rabbit and Apple Tree Red Ninja


(うさぎ君とりんごの木) (赤忍者)

Sengoku Warlord Tank Wars


(戦国武将)
Random 25
Pattern Editor (ランダム25)
(パターンエディター)
Insect Hunter
Helicopter Support Operation (インセクトハンター)
(ヘリ支援作戦)
comp - (FM-7 7FAN BOOKS 2 Volume 2);

The Vegetables Clay shooting


(The 野菜)
Sushi Detective Team
comp - (FM-7 7FAN BOOKS 1 Volume 2);
(おすし探偵団)
FM Music Editor
Lolicon Turning
Meteos Game (ロリコンめくり)
(METEO)
Legruss
Kenchor
comp - (FM-7 7FAN BOOKS 2 Volume 3);
(ケンチョール)
Break Block
Laser Crash
The Escape 1999
U-SHI-SHI
Bomber
Monitor Panic
(モニターパニック)

Paper Plane
(紙飛行機)

Software by K.Yoshida.

414 • video game books


FM-7 7 Fan Books 3
Introduction to Machine Language

Publisher Technical Review Company


Release date December 30, 1983
Author Shiyuan Zhaojun

FM-7 7 Fan Books 4


An Introduction to 3D Graphics Synthesizers

Publisher Technical Review Company


Release date March 8, 1984

Horror Guy Time


(恐怖のオヤツタイム)
comp - (G Soft 5)

FM-NEW7/77/7 7 Fan Books 5


Introduction to Internal Analysis for the First Time

Publisher Technical Review Company


Release date September 10, 1984
Author Tetsuro Kano and others

OS-9 Technical Guide Beginner’s Edition


OS-9 テクニカルガイド 初級編

Publisher Technical Review Company


Release date June 30, 1984
Author Masao Gotoda, Keiji Endo

video game books • 415


OS-9 Technical Guide Intermediate
絵で見る F-BASIC入門

Publisher Technical Review Company


Release date January 25, 1985
Author Masao Gotoda, Hiroki Hatayama

PC BASIC Graphics
パソコンBASICグラフィックス

Publisher Tokai University Press


Release date August 1983
Author Susumu Arai, Creation Hashimoto

PC LOGO Programming
パソコンLOGOプログラミング

Publisher Tokai University Press


Release date July 30, 1984
Author Yoshiyuki Kotani

FM Series
Key points of BASIC program
BASICプログラムの急所

Publisher Tokyo Denki University Press


Release date March 20, 1984
Author Hideo Takamiya

416 • video game books


Programming Classroom for Businessmen FM-7
ビジネスマンのためのプログラミング教室 FM-7

Publisher Toyo Keizai


Release date October 1983
Author Kaoru Tone

Programming Classroom for Businessmen FM-8


ビジネスマンのためのプログラミング教室 FM-8

Publisher Toyo Keizai


Release date March 17, 1983
Author Kaoru Tone

FM-NEW7 / FM-7
Publisher West East Club
Release date August 1984
Author Japan Knowledge Indus

A reprint of Introduction to personal


computer (FM-7)

video game books • 417


Pocket Bank Series
A Good Little Program FM-7
FM Series ちょっといいプログラム FM-7編
Computer Music Program Collection
&Synthesizer
パソコン・ミュージック・プログラム集

Author Monthly ASCII Editorial Department


Publisher ASCII
Release date January 1, 1986
Publisher Chengwentang Xinguangsha
Release date August 20, 1985
Author Akira Ito mag - (ASCII - August 1982);

Two-Person Consentration
(二人神経衰弱)
PC / Metronome
(パソコン・メトロノーム) Cup Noodles
A program that lets (カップ・ラーメン)
the FM-7 tick the
Spaceship Blast Game
tempo of a metro-
(宇宙船爆破ゲーム)
nome.
Analog Clock
(アナログ式時計)

How to Solve Tower of Hanoi


PC / Piano (ハノイの塔解法デモ)
(パソコン・ピアノ)
mag - (ASCII - January 1982);
A music keyboard
software. Doraemon Fukuwarai
(ドラエモン フクワライ)

Clock

418 • video game books


BASIC Program
Medical Statistics
なんでもかんでもゲーム10本パック
Monthly Microcomputer Separate Volume
Publisher Dobunshoin
Release date August 15, 1983
FM-7 Utilization Research
From Games to Machine Language and New Languages
Author Masana Ogata, Masahiro Kaneseki,
Koichi Osaki, Susumu Kikuchi FM-7活用研究

Although the program published in the


book is not compatible with the FM se-
ries, they included FM-7/8 versions on
disks and tapes which were sold sepa-
rately.

BASIC Program
A Pack of 10 Games for Anything
(なんでもかんでもゲーム10本パック)

BASIC Program
Medical Statistics
(なんでもかんでもゲーム10本パック)

Publisher Denpa Shinbunsha


Release date November 30, 1983
Author Doura Shinobu

Pac-Man
(パックマン)
Exciting BASIC Classroom
Actual Battle / Graphic Mahjong
FM-7 高速ゲームの制作
(実戦・グラフィック麻雀)

Publisher Chengmeitang Publishing Graphic Mahjong Kanji ROM Version


Release date June 20, 1984 (グラフィック麻雀 漢字ROM版)
Author Jiu Ansheng
Actual Battle / Professional Baseball Game
(実戦・プロ野球ゲーム)
Barricade Game
(バリケードゲーム) Yacht Race
(グラフィック ヨットシミュレーション)
Two-player snake game.
Actual Battle, Hanafuda (Koi-Koi)
(実戦・花札 (コイコイ))

video game books • 419


Micon BASIC Magazine Separate Volume
FM-7 / 77 / AV Program Complete Works
FM-7/77/AV プログラム大全集

Editor Micon BASIC Magazine Editorial Department


Publisher Denpa Shinbunsha
Release date February 10, 1988

mag - (Micom BASIC - Sep. 1985); mag - (Micom BASIC - apr. 1986); Bacteria Wars
Hyper Grape Working Old Man Action game by Toru Asakawa.
(ハイパー・グレープ) (働くおっちゃん)
AD5
Zerald Bororon・EX Action game by Akira Yamamoto.
mag - (Micom BASIC - Oct. 1985);
Dokanbatake Teeth War
HELP (ドカンバタケ)
Action game by Kazuo Nakayama.
Action game by Coco.
Building Smash
(ビルこわし)
Escape!
You Do (逃げろ!)
mag - (Micom BASIC - nov. 1985); Action game by Tomoyoshi Sasaki. Action game by Teruki Yamakawa.
Omusubi CoroCoro
(Omusubiコロコロ)
Does Dr.D Like Slime? Perfect Bomber Man
(Dr.Dはスライムが好き?)
Action game by Makoto.
Ultra FM-7 Puzzle game by Makoto Ogura.
(ウルトラ FM-7)
The Cheat
mag - (Micom BASIC - dec. 1985);
Pipe Control (Theカンニング)
Puzzle game initially developed for
Ice Carrier Action game initially developed for
the PC-8001 by Hiroshi Nakamura. MZ-80B by Hiroshi Sato. The port
New Apple Catch The port was done by Mainyan. was done by Shunji Shintani.

Destruction Oekaki I’m Not a Cat


(ディストラクション) Graphics software by Kenichi Morita. (吾輩は猫でない)

Doodle Program Fire Man Action game by Mutsoo Saito.


(落書きプログラム)
Action game by Yasuo Kuha. Bats are Big
mag - (Micom BASIC - jan. 1986);
Project S.C. (こうもりは大さわぎ)
Zerald II Action game by Shiro-shu no Jo-chan.
Action game by GiDaO.
Mig & Mog Pro Boxing
Jump Boy
mag - (Micom BASIC - feb. 1986); Boxing game by Yasuo Tomita.
Action game by Shinichi Fujii .
Yakuzar Heli Shot
Elevator Thunder
Docking & Crash (エレベーターサンダー) Action game by Chaba.
Action game by Norihiro Ozaki.
mag - (Micom BASIC - mar. 1986); Poker Game
Castle Vill Buster Cards game by Takashi Koyama.
Action game by Teruki Yamakawa.
Star and Ball The Blender
Puzzle game by Kazunori Kadoi.

420 • video game books


Esper II
Action game by Thukasa.

The Return of Ishida


The Tower of Deepknight
Puzzle game by Kunihiro Hirata. (ザ・タワー・オブ・ディープナイト)

Mame Tank Action role-playing game


by Yuji Iwahara.
Action role-playing game by Po-
tato.

Mush Room
Action game by Hideyuki Isobe and Super Pattern Editor
Kenji Morita.
Graphics sotware by Yas-
Legend Castle: Ponerl’s Wood uyuki Asai.

Action game by Kaplco.

Riot Artillery Galis Ninja


(機動砲兵Galis) (ニンジャ)
Action game by No.K2. Role-playing game by
Satoshi Yoshizawa.

Kenpo Miraculous Goods


Action game by Akira Funai. (奇跡の品物)
Action game by Shintaro
Ogawa.

Apples Harvest Love Tile


Action game created by Action game by Zhong-
Gullivan initially for the shan Tanoshi.
JR-100 computer.

Ball In Pero Kun


Puzzle game with level ed- Puzzle game by Hiromasa
itor by Hiromasa Sawada. Sawada.

Fireles Mischief
Role-playing game by Puzzle game by Takayuki
Hidenori Kawamura. Nakazawa.

continues on the next page →


video game books • 421
Micon BASIC Magazine Separate Volume
FM-7 / 77 / AV Program Complete Works
FM-7/77/AV プログラム大全集

Wasland 2
Action game by H2SO4.
Modos
Action game with a level editor by Falco.
It is a clone of PUL77 (published in the
July 1987 issue of Oh! FM.

Shadow Nightmare
(影の悪夢)
Action game by Falco.

Best Kungfu
Action game by Yuji Taka-
hashi. Country of Heroes
勇者の国
Role-playing game by Kazuma Furu-
kawa where the player becomes the
Soccer Boy Story hero U~ōru who’s goal it is to defeat a
(サッカー少年物語) demon who lives in a cave.
Action game by Zhong-
shan Tanoshi.

Star Fairy
星の妖精
Action game by Yusuke Sato. The object
of the game is to pass over all the stars High School Alien
while avoiding enemies. Inludes 6 levels. ハイ・スクールAlien
Adventure game by Mr.H where the play-
er must defeat aliens who has invaded a
school.

422 • video game books


PC Funny Idea FM77AV/40/20
パソコンおもしろアイデア FM77AV/40/20

Publisher Chengwentang Xinguangsha


Release date April 20, 1987
Author Fukichi Shiroi,
Yoshiyuki Wakui,
Sadami Wakui

Musical Instrument Guessing Quiz Getting Started with Audio


(楽器当てクイズ)
on the FM77AV
Disc Transfer Game FM77AV audio入門
(円盤移しゲーム)
Puzzle game.

Good Luck
すうちょんがんばれ
Puzzle game with a level editor created
by Teruki Yamakawa. The goal is to use
the key to open the door to the next lev-
el. Includes 10 levels.
Publisher Engineering Books
Release date June 20, 1986
Author Haruhiko Takahashi

Rythmbox Program
(リズムボックスプログラム)
A music software where users can play
11 types of rhythm patterns at any tempo.

Fairy’s Egg
妖精のたまご
Action game by Nobuhide Abe. The ob-
ject of the game is to pick up all the stars.

video game books • 423


Micon BASIC Magazine Separate Volume
FM-7 / 77 / AV Program Complete Works II
FM-7/77/AV プログラム大全集 II

Editor Micon BASIC Magazine Editorial Department


Publisher Denpa Shinbunsha
Release date April 20, 1989

mag - (Micom BASIC - feb. 1987); Eat Man


HELP2 Action game by Hiromasa Sawada.

HEBI Jicchan Bank


(ジッチャンBank)
mag - (Micom BASIC - mar. 1987);
mag - (Micom BASIC - jun. 1986);
Action game by Hiromasa Sawada.
Mugen Shinshi in a Closed Room Push Wall
(密室の夢幻紳士) Kungfu
Cave of Monsters (功夫)
Mame mag - (Micom BASIC - apr. 1987); Action game by Kenichi Morita.
(まめ)
Meteoric Marionette
mag - (Micom BASIC - jul. 1986); (流星のマリオネット)
Lucky Kun
Action game by Rei.
Detective Sukeban
(スケバン刑事)
Hopping Ball
Super Takoduke
mag - (Micom BASIC - may. 1987);
Green Finish Action game by Hisatada Yoshida.
Living Ball
mag - (Micom BASIC - aug. 1986); Gokiburi Wars
Pukpons Chikusho (ゴキブリ・ウォーズ)

mag - (Micom BASIC - jun. 1987); Action game by Yoshihai Yuying.


The Ball War
Jan Ken Salmon Going Up the River
mag - (Micom BASIC - sep. 1986);

GB-100 Fantasy (川を上る鮭)

Action game by Maruyama.


Unicurn Coins
Action game by Tangento.
Fishing
mag - (Micom BASIC - oct. 1986); (魚釣り)

Magical World Wizard Castle Fishing game by Kenichi Morita.


Action game by Math Club Team
Battle in Planet Maim Kuro-chan.
A-TYPE
(惑星マイムの戦い) Action game by Hisatada Yoshida.
mag - (Micom BASIC - nov. 1986);
The Alphabet Commando
(アルファベット・コマンドー) Moon Stadium
Changer Action game by Yutaka Yoshikai. Action game by Hideyuki Onishi.
F3 Lynching Purple Tank
mag - (Micom BASIC - dec. 1986); (私刑) Puzzle game by Ermao Zhenziyou.
The Gyanken Enpire Strikes Back Action game by All PC&FM.
(ジャンケン帝国の逆襲) LiHiDa
Ball Game Action game by Jin Xing Ji.
Chinese Killer Action game by Tsutomu Mitamura.
The Teeth: God’s Teeth
mag - (Micom BASIC - jan.1987);
Oekaki-kun Action game by Yuki Omoto.
Battler (おえかきくん)

Graphics software by Tomoyoshi I’ll Eat It!


Next Gate
Sasaki. (たべちゃうぞ!)

Role-playing game by Atsushi Ta-


kase.

424 • video game books


Stock Trading Simulation Black Jack
(株式売買シミュレーション)
Card game by Keigo
Simulation game by Katsuhito Sakuma. Kimura.

Dog and Monkey


Puzzle game by Fuji I Yu.

Best Time
Puzzle game with a level editor by Hiroki Shino-
The Stones War
hara. Board game by Kobayashi.

Thwomp! FM
(ドッスン!FM)

Role-playing game by Yuki Omoto.

Dark Dragon
CHR Maker 2
Role-playing game by Hiromasa Sawada.
Graphics software by
Yasushi Suzuki.
Dragon Hunter II
Role-playing game by K.Kozaka.

Slime Quest
Adventure game by Natsuki Shimizu.
Kapoera
Frog Action game by Abiko.
(ぼく かえる)

Adventure game by Sleeping Dags.

77AV Sound Editor Ver0.5


Music software by YSSM-NET.

Pocky Vs Poporon Mogura Uchi!!


Boxing game by Taro Oroka. (もぐらうち!!)
Action game by H2SO4.
Space War
Adventure game by Laputa.

Wenhai
(止海)
Recapture
Puzzle game by Kaikin-sho. Action game by Zhong-
shan Tanoshī.
Force
Simulation game created by Katsuyoshi Sato ini-
tially for the JR-200. Ported to the FM-7 by Hideki
Tanioka.

Mogura & Bingo Bishibi Often Shiranran Jampu!


(びしびしばしばしらんらんじゃんぷ!)
Action game by Yasuo Kuha. Action game by Tomoki
Hotta.
Ogichan Bank
Action game by Toshinobu Ogiso.

Color Panel
Puzzle game by Fai. Block Panic
Puzzle game by Okushima
The Return of Slime Zenfu.
Role-playing game by Guchabee.

continues on the next page →


video game books • 425
Micon BASIC Magazine Separate Volume
FM-7 / 77 / AV Program Complete Works II
FM-7/77/AV プログラム大全集 II

Sauder
サウダー
Phantom Land Story Role-playing game by Kyoryoku Hidey-
Action game by FM.Q-chan. Object of uki. Random enemy encounters sends
the game is to pick up the key and move players into battle mode which plays out
to the exit. Includes 5 levels. like an action game.

The title of the game on the title screen


is written “Rand” instead of “Land”. Also,
it is written “Rnd” on the game screen.

Road to Heaven
天国への道
Action game by Fai. Object of the game
SOLVAL-R is to get the player-character to the high-
est platform. The player must move the
Scrolling action by Itaru Ito. The game
character to the end of the screen, which
reuses characters from Xevious. The
will let it move up one platfrom, while
goal is to avoid the incoming mines.
jumping over the holes.
The game was made as a spin-off of Ze-
bius, but the title of the game had to be
changed from Solvalou due to copyright
reasons.

MILS
Role-playing game by Mitsuhiro. The
game consists of three programs, but the
third—the main portion of the game—has
only the beginning part, which seems to
be an editing mistake.

426 • video game books


FM-7 / 8 Game Program
FM-7/8 ゲームプログラム

Editor Heart soft


Color Demo
Publisher Engineering Books (カラーデモ)
Release date November 15, 1983

Ski Slalom Game


3-D Maze (スキースラローム)

(三次元迷路) Action game.


Maze game.

Mastermind
(マスターマインド)
Lunar Lander
(ルナー・ランダー)
Action game.
Tower of Hanoi
(ハノイの塔)
Puzzle game.
Barricade Game
(バリケード)
Action game. Undersea Treasure Hunt
(海底宝さがし)
Action game.
Super Rolling Crash
(ローリング・クラッシュ)

Action game.
Othello Game
(オセロゲーム)

Three-in-a-Row
Four-in-a-Row Acey Duckey
(立体四目並べ) (エーシー・デーシー)

Action game. Cards game.

Head On Game
(ヘッド・オン)
Chameleon Army
(カメレオン・アーミー)
Action game.
Action game.

Craps Game Heiankyo Alien


(クラップス) (平安京エイリアン)
Die game. Action game.

video game books • 427


FM-8 Utilization Research FM-7/11 Utilization Research
FM-7/11活用研究 FM-7/11活用研究

Editor I/O editorial department Editor I/O editorial department


Publisher Engineering company Publisher Engineering company
Release date July 20, 1982 Release date April 10, 1984

Color Pattern Editor Badminton Game


(カラーパターン・エディタ) (バドミントン・ゲーム)
A badminton game developed by Gutian
Galaxian
Masa. It was also published in the I/O
(ギャラクシアン)
October 1983 issue.
Graphic Mahjong Kanji ROM Version
(グラフィック麻雀 漢字ROM版)

Pac-Man
(パックマン)

Space Fighter
All Cast Star Trek NEW Golgo 13
(NEWゴルゴ13)
Space Invaders
Flying Scissors
Graphic Hanafuda Koi-Koi (フライングシザース)
(グラフィック花札 こいこい)
Shogi Game
(将棋対局)

Melon Panic
(メロンパニック)

Octopus Garden
(オクトパスガーデン)

Tsume Shogi Dojo


(詰将棋道場)

428 • video game books


FM-7/11 Utilization Research FM-7/8 Utilization Research
[Vol. 2] FM-7/11活用研究
FM-7/11活用研究

Editor I/O editorial department


Publisher Engineering company
Editor I/O editorial department
Release date July 25, 1983
Publisher Engineering company
Release date April 10, 1984

See-saw Game
Stereo Graphic Editor (シーソーゲーム)

(ステレオ・グラフィック・エディタ) FM Rally
Graphics editor for creating stereoscopic (FMラリー)

images (anaglyph 3D) where users can Tank Front Line


use red/blue 3D glasses. (戦車最前線)

Funky Ball Sound Editor Ver.2.0


(サウンドエディタ Ver.2.0)
(ファンキーボール)
The Resurrection of Japan
Uootoy (日本復活)

(ウットイ)
3-Dimension Maze
Mahjong Four Tenno (3次元迷路)

(麻雀四天王) Kinchoman
(キンチョマン)
Battle Pod
3D Golf Simulation [FM-7 Version]
(バトル・ポッド) (3-Dゴルフシミュレーション )

F-15 Eagle Alien Fall


(F-15イーグル)
Some sort of shoot-
Fantam er developed by
(ファンタム) Yunmeng, ported
comp - (GTF-2 - Fantam)
by Nobuhiro Masa-
oka and published
in the FM-7 / 8 utili-
zation research.

video game books • 429


Getting Started with Visuals
on the FM77AV
FM77AV visual入門

Publisher Engineering Books


Release date June 20, 1986
Introduction to FM-7 Graphics Author Yosuke Takeda
FM-7 グラフィックス入門

Rodeo
(ロデオ・ゲーム)
Action game.

Slot Games
(スロット・ゲーム)
Casino game.

Space Fight
(空中戦)
Action game.

Pattern Generator
(パターン・ジェネレータ)
Graphics software.
Publisher Engineering company
Release date March 1, 1984
Author Masako Adachi

Illustration Drawing Program


(イラストドローイングプログラム)
POPCOM Comics 1
Graphics software.
Easy Microcomputer
らくらくマイコン

Publisher Shogakukan
Release date January 16, 1984

Number Guessing Game


(数当てゲーム)
mag - (POPCOM - November 1983 )

Whac-A-Mole
(モグラたたき)
Action game.

430 • video game books


FM-7 / 8 Practical Program 201 Selections
FM-7/8 実用プログラム201選

Slalom
(スラローム)

Action game. Catch Game


(キャッチゲーム)
Walk-Through Game
(通り抜けゲーム) Action game.
Action game. Shooting Game
(射撃ゲーム)
Dragonfly Picking Game
(トンボ採りゲーム) Action game.
Action game. Where is the Exit
(出口はどこだ)
Remember
(リメンバー) Action game.

Target Goal In
(ターゲット) (ゴールイン)
Editor Computer Alpha Action game. Maze game.
Publisher Gakken
Release date March 1, 1984 Bound Ball Fly Swatter
(バウンドボール) (ハエタタキ)
A revised version of the PC- Action game. Action game.
8801 Best Program 191 Se-
lections.

I / O separate volume
PROGRAM CONTEST Collection 1
PROGRAM CONTEST 作品集 1

Tublar Space comp - (GTF-2 - Phantom);

A side scrolling shooter by Nine Gate


Kazuhiko Sato. Another (ナインゲート)

version of this game (new Karakuri Ninja Mansion


background color, etc.) (からくり忍者屋敷)

came included with the Tartaros


FM-NEW7 computer. (タルタロス)

Word Game
Wall & Wall Construction Set
(ウォール&ウォール コンストラクション・セット)

Hokkaido 4,000km
(北海道4,000km)

Publisher Engineering company


Release date March 1984

video game books • 431


FM-7 Soft Press 1
I’ll Tell You!
Interesting 100 times PC FM MZ
なんでもかんでもゲーム10本パック
Multi-Compatible Version
Microcomputer Game Programming Publisher MIA
マイコン・ゲームプログラミング Release date May 25, 1985
Author Soft Press Editorial Department

A port of ASCII Pocket Bank series 15


which were released for the MSX. It in-
cludes 9 horoscope programs.

Tenkey Kokkuri
(テンキーなコックリさん)

PC Easy
(パソコン易)

Fortune-telling for Apartments and Condominiums


(アパート・マンション占い)

Body Shape Analysis Program


(体型分析プログラム)

FACE Analysis
(FACE分析)
Editor Sādou~ingu
Publisher Guangdotang Publishing Tenchu ​​Killing Busters
Release date March 1, 1985 (天中殺バスターズ)

Omikuji, Oculture
UFO Landing Game (おみくじで、オカルチャー)

(UFO着陸ゲーム) Microcomputer Horoscope


(マイコン・ホロスコープ)
Black Jack
(ブラックジャック) Pasoperin
(パソペリン)

Submarine War
(サブマリン・ウォー)
Action game by Kaoru Yamano.

Pasoperin

432 • video game books


FM-NEW7 / 77
Play, Learn, Enjoy,
Ready-to-Use Program Pack
Publisher Gakken
Release date November 1, 1984
Author Pulse PC Study Group,
Koichi Shiino, Tetsuo Iyoda

Software developed by Software developed by


Koichi Shiino; Tetsuo Iyoda;

Tower of Hanoi Space War Game Slot Machine


(ハノイの塔) (スペースウォー) (スロットマシン)

Action game. Slot machine game.


Waon Test
(和音テスト)
Concentration Amida Lottery
(“Chord Test”). Musics software. (神経衰弱) (アミダくじ)

Cards game. “Ghost Leg” program.


Rotating Logo
(回転ロゴ)
Tree Game Synthesizer Keyboard
(ツリーゲーム) (シンセサイザーキーボード)
3D Graphic
Musics software.
(3次元グラフィックジェネレータ)
Meteo Graphics
Graphics software. (メティオグラフィックス)
Vase Display
(花瓶)
Graphic Program Generator Type Lesson Game
(グラフィックプログラムジェネレータ) (タイプレッスン)
Kaleidoscope
Action game. (万華鏡)
Pattern Editor I
(パターンエディタI)
World Clock Biorhythm Calendar
Graphics software. (世界時計) (バイオリズムカレンダー)

Program. Biorhythm program.


Pattern Editor II
(パターンエディタII)
Analog Clock
Graphics software. (アナログ時計)

Program.
Animator
(アニメータ)

Graphics software.

Number Guessing Game


(数当てゲーム)

Graphic Generator
(グラフィックジェネレータ)

Graphics software.

video game books • 433


Hobby technique (46)
Easy Microcomputer Game
FM-7 プレイングマスター BASIC

FM-NEW7 / 77
Dr. Ginpei’s New Sense
BASIC Cram School
FM-7 プレイングマスター BASIC

Publisher Japan Broadcast Pub. Association


Release date July 20, 1983
Author Kiyoyoshi Okuzawa

Tracking Game
Publisher Gakken (追跡ゲーム)
Release date March 1, 1985 Action game.
Author Ginpei Takeuchi
Pc and Janken
(パソコンとジャンケン)
Squash game
(スカッシュゲーム) Treasure Island Search
Action game. (宝島さがし)

Dice Game Mogra Tataki


(サイコロゲーム) (モグラタタキ)
Action game.

PC Roulette
(パソコンルーレット)

434 • video game books


FM-7 Microcomputer Animation 1
Introduction to PC Graphics
FM-7 マイコンアニメーション1

FM-7 Microcomputer Animation 2


3D Graphics Practice
FM-7 マイコンアニメーション2

Publisher Guangdotang Sanbao


Release date December 15, 1983
Author Anjuin, Masayuki Nakajima

FM-7 Microcomputer Animation 1:


Introduction to PC Graphics
(FM-7 マイコンアニメーション1 〜 パソコングラフィックス入門) Publisher Guangdotang Sanbao
Release date February 28, 1984
Author Anjuin, Masayuki Nakajima

FM-7 Microcomputer Animation 2:


3D Graphics Practice
(FM-7 マイコンアニメーション2 〜 3次元グラフィックスの実際)

video game books • 435


Dream World-Dramatically Take Off !!!
FM-7 Game Joyful Pack
FM-7/8 ゲームプログラム

Publisher Guangdotang Publishing


Release date November 20, 1983
Author Akira Moriguchi, Soft Artists

Simon Extra-Super Numbering Game


Extra-Super 数あてゲーム
A video game adaption of the memory
game Simon. A game meant to test mental arithmetic.
Two numbers from 11 to 19 are present-
It was included as a mini-game in Uni- ed, and the user must multiply them by
versal Adventure. adding three of each digit for the correct
answer.

8-Queen Game
8-Queenゲーム
A video game adaption of the strategy
game based on chess rules.
Space Ship Soft Landing Game
Space Ship軟着陸ゲーム
City Fight in Future
The object of the game is to successfully
land a spaceship.

It was included as a mini-game in Uni- Universal Adventure


versal Adventure. (Earth SOS)
地球SOS

436 • video game books


Slalom
スラローム Conversational and Easiest to Understand
A FM-7 Book to Enjoy
Scrolling action game where the goal is Machine Language Games
to avoid obstacles. FM-7 マシン語でゲームを楽しむ本

Breakout
ブロックくずし
A Breakout game made up of the char-
acters “村” and “町”.

Publisher Guangdotang Publishing


Release date March 15, 1984
Author Koichi Kato

Breakout Game
(ブロックくずしゲーム)
Super Derby Action game.
スーパーダービー Mini Invader Game
(ミニインベーダーゲーム)
A horse racing game for up to 4 players.
Action game.

Technopolis Mook
A Book to Enjoy PC Games 100 Times
Slot Machine パソコンゲームを100倍楽しむ本
スロットマシン
Publisher Tokuma Shoten
Casino game. Release date June 30, 1987

A compilation of the August 1985-April


1987 issues of The Winning Method and
Famous Game Maru Shinobu Easy Re-
modeling Method serialized in Technop-
olis.

video game books • 437


Gakken New Hobby Series 2
Short Game Program
ゲーム ショートプログラム

Publisher Gakken
Release date June 15, 1984
Author Norio Mizutani, Jun Tachiki

Hornworm Mokomoko
(イモムシモコモコ)

Master Number Werble Train


(マスター・ナンバー) (ワーブル・トレイン)

Taiho Must-Musi Race


(たいほう) (むしむしレース)

Paklin Dragon
(パクリン) (ドラゴン)
Action game. Action game.

Amida Game Squeeze Game


(アミダ・ゲーム) (スクイズ・ゲーム)
Action game.

Steeplechase Daruma Doll Drop


(障害レース) (だるま落とし)
Action game. Action game.

438 • video game books


BASIC Course to Learn With Music
Doremifa BASIC
ドレミファBASIC FM-7 / 8 power-up 1
Machine Language
Publisher New Era Club
Release date September 30, 1983 Game Programming
Author Osamu Sakazaki マシン語ゲームプログラミング

Sound Game 1 Publisher New Era Club


Release date January 25, 1984
(音楽神経衰弱)
Author Masaaki Kamata, Hiroshi Kamata
The same game as Concentration, but in-
stead of finding matching numbers, the
Includes 5 action games created by Masaaki
player must find matching melodies.
Kamata and Hiroshi Kamata
Memory Keyboard
(メモリー・キーボード) Galaxy Wars Games
Music software where users can create mu- (ギャラクシーウォーズゲーム)

sic on their computer keyboard. It supports Cockroach Game


recording, playback, and saving to tape. (コックローチゲーム)

Tennis Game
(テニスゲーム)

Astro Wars Game


(アストロウォーズゲーム)

Breakout Game
(ブロックくずしゲーム)

Type Contest
(タイプ・コンテスト)

Anime Robot FM-77 For the First Time


(アニメ・ロボット) はじめてのFM-77

Publisher Shinsei Publishing


Release date April 25, 1985
Author Kazunori Ozawa

Squash Game Sound Editor


(スカッシュ・ゲーム) (サウンド・エディタ・プログラム)
Action game. Music software.

Whac-A-Mole Game
(もぐらたたきゲーム)
Action game.

video game books • 439


Interesting 200x PC FM MZ Multi-Compatible Version
Microcomputer Game Land
マイコン・ゲームランド

Editor Sādou~ingu
Publisher Guangdotang Publishing
Release date March 15, 1983

The Simulation Game


シミュレーション・ウォーゲーム
Super Giant Slalom A text-based simulation game by Oda
スーパージャイアント・スラローム Karijiaki. The object of the game is to at-
tack the opponent while moving on the
A slalom ski game where the object is map.
to race between the flags and reach the
goal as fast as possible.

Sailing Game
Trump 99 セーリングゲーム

トランプ99 Simulation game by Oda Karijiaki initially


developed for the Sharp MZ-80B. The
A two-player card game against the goal is to be the first who manages to
computer. The object of the game is to sail from Tokyo Bay to Sagami Bay and
pick one card at a time, and the looser finally Suruga Bay. Obstacles include
is the one who exceeds 99 points (a pic- land and other sailers.
ture card is 10 points, etc.)

440 • video game books


Gakken New Hobby Series 3
Sui Sui PC Game
ゲーム ショートプログラム

Rocketman
(ロケットマン)

Action game. Suikawari Game


(すいかわりゲーム)
Explosion Exocet Game
(爆裂エグゾセゲーム)
Radar Game
(レーダーゲーム)
Dice Game
(サイコロゲーム) Action game.

Mine Game Fast Push Bug Game


(地雷ゲーム) (早押し虫虫ゲーム)

Action game.
Funny Tennis
(おもしろテニス)

Action game.

Publisher Gakken
Release date April 5, 1985
Author Norio Mizutani, Jun

Fujitsu FM-NEW7 / 8
An Introduction to homebrew Game Programming
手作りゲームプログラミング入門

Mastermind StarTrek Jr.


(マスターマインド) (スタートレックJr.)
Simulation game.
Giant Slalom
(大回転) Plus Ten
Action game. (プラス・テン)
Board game.
Casino Roulette
Board game. Wall Killer
Action game.
Tiny 3-D Maze
(3D迷路) Panic Train
Maze game by Akira Baba. (パニックtheトレイン)

Biorhythm Program Miyuki the Game Master


Editor Coral (バイオリズム) (ミユキthe勝負師)
Publisher Gakken Software by H. Sakuma.
Release date October 20, 1984

video game books • 441


Fun Math
Made by a Personal Computer
パソコンがつくる楽しい数学

Publisher Modern Mathematical Society


Release date December 10, 1984
Author Kimura Yoshio

PC Synths to Make and Play


作って遊ぶパソコン・シンセ Pythagorean Theorem
(ピタゴラスの定理)

A program that explains the Pythagorean theorem


(the unknown length of a right triangle) with animation.

Pascal’s Triangle
(パスカルの三角形)

A program that divides Pascal’s triangle by a certain


number and draws with the remaining number to cre-
ate a pattern.

Animated Linear Transformation


(アニメで見る線形変換)

A program that displays an animated linear transfor-


mation.

Let’s Throw a Toothpick


(つまようじを投げよう)

A program that finds the value of π by Buffon’s needle.


Publisher Mori North Publishing All or Nothing
Release date August 31, 1987
A roulette-type game.

Basketball
Music Composer
(バスケットボール)
(ミュージック・コンポーザ)
A program where the goal is to throw a ball into a
Music software. basket by inputting the vertical and horizontal speed.

π Simulation
(πのシミュレーション)

A program that finds the value of π using random


numbers.

Variation of the Car Due to the Procession


(行列による車の変形)

A program that displays graphics with matrix and lin-


ear transformation.
FM-Sound Edit
Oval Billiards
(サウンド・エディタ)
(楕円型玉突台)
Music software. A program that draws graphics based on the move-
ment of balls in an ellipse.

Runaway Game
(暴走ゲーム)

A racing game where a car runs the shortest distance


on the course.

Mogra Tataki Game


(モグラタタキゲーム)

A Whac-A-Mole game.

442 • video game books


MIA Technical Library 1
FM-7 High Speed Game Production
FM-7 高速ゲームの制作

Publisher MIA Technopolis Mook


Release date 1984 Famous Game Maru Shinobu
Easy Remodeling Method Vol.2 BEST
A book that includes a tutorial on how to
有名ゲーム マル忍 カンタン改造法 Vol.2 BEST
make action games on the FM-7. It also
came included with a cassette tape that Publisher Tokuma Shoten
included a game. Release date 1985?

Midnight Tiger Tank The second book about how to modify


(真夜中のタイガー戦車) commercial games. It is a compilation
An action game. of the June-November 1985 issues of
Technopolis articles of the same name.

FILES Oh!FM

mag - (Oh! FM - issue 1) Monopoly Game


Card Telepathy (モノポリーゲーム)
(カードテレパシー)
mag - (Oh! FM - issue 2)
Wedding Race
(ウエディングレース)
Search Game
(さがしものゲーム) Aldebaran # 1
(アルデバラン#1)
Animal Mystery
(アニマルミステリー) Jimmy Rammy
(ジミーラミー)
River Rafting Game
(川下りゲーム)
B1 Bomber
mag - (Oh! FM - issue 2)
(B1核爆撃機)
Editor Coral
Publisher Gakken Rainy Day
Release date October 20, 1984
Missile Command
A re-edited version of Oh!
FM No. 1-3.

video game books • 443


FM Short Program Collection
Editor Japan Softbank Publishing Department
Publisher Japan Softbank
Release date March 15, 1985

Included a lot of software initially published


in the Oh! FM magazine.

mag - (Oh! FM - issue 05); mag - (Oh! FM - July 1984); mag - (Oh! FM - November 1984)

Squash Hover Jumping JUST Timing Game


(スカッシュ) (ホバージャンピング) (JUSTタイミングゲーム)

Simon Game Type Practice Nyan Nyan Komanda Autobahn Game


(サイモンゲーム) (タイプ練習ニャンニャンコマンダ) (アウトバーンゲーム)
mag - (Oh! FM - issue 06)
Drawing Brush mag - (Oh! FM - December 1984);

Country (お絵かきBrush)
Concentration
mag - (Oh! FM - August 1984); (神経衰弱)
mag - (Oh! FM - issue 07);

3D Maze Oil Ship Game Wide Jump Game


(オイルシップゲーム) (幅飛びゲーム)
(3次元迷路)

Survival Game Drive Game Mini Puzzle


(ドライブゲーム) (表紙パズルもどき)
(生き残りゲーム)
mag - (Oh! FM - September 1984);
mag - (Oh! FM - April 1984); The Solution to the Tower of Hanoi
FM Poker Game F1 Grand Prix (ハノイの塔 解法プログラム)
(レーシングゲーム)
(FMポーカーゲーム) mag - (Oh! FM - January 1985);

Medaka picking game Maze Game Bombardment Game


(迷路ゲーム) (砲撃ゲーム)
(メダカ取りゲーム)

mag - (Oh! FM - May 1984): Submarine Fight Base Ball


(サブマリンファイト) (野球ゲーム)
Drunk Game
(酔っぱらいゲーム) Vertical Stacking Four-in-a-Row Hamlet Train Robbery Game
(縦積み四目並べ Hamlet)
(列車強盗ゲーム)
UFO Game
(UFOゲーム) mag - (Oh! FM - October 1984);
Black Jack
Hyper Running (ブラックジャック)
Master Mind (ハイパーランニング)
Cards game by Katsunori Aki-
mag - (Oh! FM - June 1984);
Fuurin moto.
15 Puzzle (風鈴の音)
(15パズル) Whac-A-Mole
Sumo Game (もぐらたたき)
HOLD / UP Game (すもうゲーム) Action game by Takao Yatabe.
(HOLD/UPゲーム)

Word Game
(単語ゲーム)

444 • video game books


Reverse
Puzzle game by Yoshihide Nakano.

Gomoku Board
(五目並べの盤)

Board game by Kei Tanaka. Keibunsha Encyclopedia 160

Dog Race Microcomputer Encyclopedia


(ドッグレース) Practical Edition
Simulation game by Shigeru Ki- マイコン大百科 実用編
bata.

The Picture Editor


(簡易ピクチャーエディタ)

Graphics software by Tomoaki


Kobayakawa.

Hole Game
Action game by Akitsugu Misaki.

Beam Fighter
Action game by Akitsugu Misaki.

Missile Game
(ミサイルゲーム)

Software by Yasushi Tanaka.

Loading Game Publisher Jinwenshe


(積み荷ゲーム) Release date August 30, 1983
Action game by Nobuhiro Nishimu-
ra.
Victim Relief Game
Hasami Shogi Board (遭難者救援ゲーム)
(挟み将棋の盤)
Action game.
Board game by Kei Tanaka.

Breakout Island Crossing Game


(ブロックくずし) (島渡りゲーム)
Action game by Shinichi Haseg-
awa. Slot Machine
(スロットマシン)
Graphic Demo
Software by Xiang Tianmao. Rescue
(レスキューゲーム)
Planetary Gravity Simulation
(惑星重力シミュレーション)

Software by Shin Kajino.

Painting Puzzle
Puzzle game by T.Takahashi.

Candy & Money


(キャンディー&マネー)

Action game by Ikenoue Jun.

video game books • 445


FM-7 Soft Press 2
Card Game Collection Fortune-Telling Alone
トランプゲーム集 (1人占い)

Publisher MIA
Release date July 5, 1985
Author Soft Press Editorial Separtment

A port of the ASCII Pocket Bank series 6


published for the MSX. It includes 8 card
games.
99

Poker
(ポーカー)

Gin Rummy
(ジンラミー)

Grand Pauper
(大貧民)

Speed
(スピード)

Concentration
(ブラックジャック)

Black Jack
(ブラックジャック)

446 • video game books


Program POPCOM
プログラムPOPCOM

Donkey Command Euclidean Field


(ドンキーコマンド) Action game by Masayuki
Simulation game by Yasu- Koizumi.
shi Kato.
E.T.
Pomjong Game Action game by Yuji Tatei-
(グラフィックPomjong) shi.
Board game by Yuji Na-
kata. Fire Press
Action game by Naoji
The Walkman Kato.
Action game by Koichi
Takeuchi. Enterprise
(エンタープライズ)

Publisher Shogakukan
Release date September 20, 1984

Gameland 2
ゲームランド2 comp - (Water Works);

Water Works Armoured Trooper


(ウォーター・ワークス)
Bottoms Racing Game
Manbiki Syonen (ボトムズ・レーシング・ゲーム)
(万引少年)
Heart Breaking Up
Yacht School Counterat-
15 Games
tack (15ゲーム)
(ヨットスクールの逆襲)
Tiny Sound Creater
Slot Machine
(スロットマシーン)
Music software.

Macross Adventure
(マクロス・アドベンチャー)
Adventure game.

Publisher New Era Club


Release date November 20, 1983
Editor Chiaki Igarashi, Macross Simulation
Hiromasa Yamashita (マクロス・シミュレーション)
Simulation game.

Seven of the games were pub-


lished in the compilation disk Wa-
ter Works.

video game books • 447


PC Game Masterpiece Selection 2
Ampoule Software Edition
パソコンゲーム傑作選集2 アンプルソフトウェア編

PC Game Masterpiece Selection 1


Ponica Edition
ちょっといいプログラム FM-7編

Author MIA
Release date November 1, 1983

Space Shuttle
(スペースシャトル)
Author MIA
Publisher ASCII Cygnus GII
Release date September 20, 1983 (白鳥座GII)

Phantom Demon Chaser


(チェイサー)
(幻魔大戦)

Happy Bushman
(ハッピー・ブッシュマン)

448 • video game books


PC Game Masterpiece Selection 4
Hudson Edition
パソコンゲーム傑作選集4 ハドソン編

PC game Masterpiece Selection 5


MTI Edition
パソコンゲーム傑作選集5 MTI編

Author MIA
Release date December 10, 1983

Color Ball
(カラーボール) Author MIA
Release date December 23, 1983
Killer Station
(キラーステーション) Nuclear Strategy
(核戦略)
Justice Knight
(チェイサー) Planetary Expedition
(惑星探険)
Mr. Butterfly
(ミスターバタフライ) Japan Resurrection
(日本復活)
Sea Bomber
(シーボンバー) Aircraft Carrier Akagi
(空母赤城)
Busy on Rainy Days
(雨の日は大忙し) Super Golf Simulation
(スーパー・ゴルフ・シミュレーション)
Hiyoko Fighter
(ヒヨコファイター)

The Cannon Ball


(キャノンボール)

video game books • 449


PC Game Masterpiece Selection 8
MIA Edition
パソコンゲーム傑作選集8 MIA編

Science PC Series 1
Famous Game Maru Shinobu
Easy Remodeling Method BEST111
有名ゲーム マル忍 カンタン改造法 BEST111

Author MIA
Release date June 1, 1984

1941 Imperial Combined Fleet Sortie


(1941帝国連合艦隊出撃)

Grass Foot Ball


(グラス アメリカンフットボール)
Edit Technopolis Editorial Department
Publisher Tokuma Shoten
Karakuri Mansion Mystery
Release date June 30, 1985
(からくり屋敷の怪)

Tomboy Becky’s Adventure A book containing topics like how to


(おてんばベッキーの大冒険) modify commercial games. It is a compi-
lation of the December 1984-June 1985
Ston Ball issues of Technopolis articles of the
(ストンボール) same name. 23 FM-7 compatible games
are published in the book.
Oil Money
(オイルマネー)

Midnight Tiger Tank


(真夜中のタイガー戦車)

Captain Smith
(キャプテン・スミス)

450 • video game books


Popcom Books
Right Brain Microcomputer Technique
Introductory BASIC to Enjoy With the Family
右脳マイコン術

Shallow Scan
mag - (POPCOM - June 1983)

mag - (POPCOM - July 1983);


Pattern Editor
Mastermind (パターンエディター)
(マスターマインド) mag - (POPCOM - March 1984)

Brick Breaking Game Space Shooting Game


(ブロックくずし) (スペース・シューティング・ゲーム)
mag - (POPCOM - April 1984)
Weather Game
(天気ゲーム) The Circuit Game
Publisher Shogakukan mag - (POPCOM - August 1983) mag - (POPCOM - May 1984)
Release date July 20, 1985
Author Yoshiya Shinagawa Pierrot Lunaire The Cannon Game
(ピエロと風船) (スペース・シューティング・ゲーム)
mag - (POPCOM - September 1983) mag - (POPCOM - July 1984)
A collection of software ini-
tially published in the Popcom Poseidon Adventure Game The Missile Game
(ポセイドン・アドベンチャー・ゲーム)
magazine. mag - (POPCOM - November 1983)
(ミサイルゲーム)
mag - (POPCOM - August 1984)

Rock-Paper-Scissors Game Master Mind


(ジャンケンゲーム) (マスターマインド)
mag - (POPCOM - February 1984) mag - (POPCOM - November 1984)

video game books • 451


Understand, Fun, Useful
Introduction to FM-7 Programming
FM-7 プログラミング入門

Slot Machine
モニターパニック
A simple slot machine game where the
goal is to win coins by getting two or
Publisher Shanhaitang three of the same number.
Release date March 10, 1984
Author Mitsuo Takahashi

Sound Hitting Game


音あてゲーム
Object of the game is to guess the scale
(the frequency or pitch in a set of musi-
cal notes) of randomly played sounds.
Rally Game
ラリーゲーム
A text-only rally game played in real-
time. Players can choose from 5 cours-
es where the goal is to drive as long as
possible before the fuel runs out. The
courses also includes obstacles that the
player must avoid.

Drawing Program
お絵かきプログラム
A graphics pro-
gram where users
can draw lines and
choose colors by
using the numpad.

452 • video game books


Interactively
Introduction to FM-7 Exciting Utilization
FM-7 わくわく活用入門

PC Application = 8
FM-7 Playing Master BASIC
FM-7 プレイングマスター BASIC

Publisher Shanhaitang
Release date December 15, 1983
Author Toru Aoki

Slott Machine Publisher Science


(スロット・マシン・プログラム) Release date May 25, 1984
Author Yuji Komaki
Slot machine game.

Graphic Symbol Editor Miyama Waste


(グラフィック・シンボル・エディタ・プログラム) (三山くずし)
Graphics software. 2-player puzzle game.
Drawing Program Verbal Arithmetic (1)
(お絵かきプログラム) (覆面算 (1))
Graphics software.
Miyama Kuzushi (2)
(三山くずし (2))

video game books • 453


Separate Volume POPCOM Program Magazine
Program Select FM Series
FM-7/77/AV プログラム大全集

Publisher Shogakukan
Release date May 20, 1985

mag - (POPCOM - may. 1983); mag - (POPCOM - nov. 1984);

Tile Game Let’s Play In the Constellations Star Fight


(タイルゲーム) (星座で遊ぼう) (スターファイト)
mag - (POPCOM - jun. 1983); mag - (POPCOM - dec. 1984);
Natives House
The Mouse 3-D Attack (ネイティブズハウス)
(ザ・マウス) (3Dアタック)
Fire Mouse
Ram-chan’s Animation Program Rescue
(レスキュー) (ファイヤーマウス)
(ラムちゃんのアニメーションプログラム)

mag - (POPCOM - sep. 1983); Messenger Urusei Yatsura Pair Gather


Maze Town (メッセンジャー) (うる星やつら ペアギャザー)
(メイズタウン)
mag - (POPCOM - feb. 1985);
Pop-kun’s Mountain Climbing
mag - (POPCOM - oct. 1983); Tokkun (ポップ君の山登り)
World Clock (トックン)
(ワールドクロック) Sokoban
mag - (POPCOM - may. 1985);
(倉庫番)
mag - (POPCOM - nov. 1983);
Sea Dive
Whac-A-Mole (トックン) Jigsaw Puzzle
(モグラたたき)
(ジグソーパズル)
Square Puzzle
mag - (POPCOM - feb. 1984);
(スクエアパズル) Jigsaw Puzzle
Love Love Puzzle game by Kiichiro Okano. (ラムちゃんのジグソー)
(ラブラブ)

mag - (POPCOM - may. 1984); Hamburger Plan President’s Game


Horoscope Compatibility Program (ハンバーガープラン) (社長さんゲーム)

(星占い相性プログラム) Action game by Tokoka.


J-Rock
mag - (POPCOM - jun. 1984);
Mefist (ジャンケンロック)
Jump & Down (メフィスト)
(ジャンプ&ダウン)
Board game created by Tsuneji
mag - (POPCOM - jul. 1984); Toge initially for the Pasopia 7
computer. Ported by the POPCOM
Ghost House editorial department.
(ゴーストハウス)

Field Attack Crusher


(フィールドアタック) (クラッシャー)

Action game by Patchi no Ryo.


mag - (POPCOM - oct. 1985);

Field Olympic Simpleton Baseball


(フィールドオリンピック)
Baseball game by Shiogaki Mian.

454 • video game books


Separate Volume POPCOM Original Program
Board Game Masterpiece Selection
プログラムPOPCOM

comp - (Board Game Masterpiece Selection 1); comp - (Board Game Masterpiece Selection 2);

Checker Backgammon
(チェッカー) (バックギャモン)

Asalto Chinese Checker


(アサルト) (チャイニーズチェッカー)

Eleusis Million Game


(イルーシス) (ミリオンゲーム)

Aggression Game Macbeth


(侵略ゲーム) (マクベス)

Black Box English Word Puzzle


(ブラックボックス) (英単語パズル)

Publisher Shogakukan Board game by Michio Board game by Michio


Release date July 24, 1985 Suetsugu. Suetsugu.
Author Michio Suetsugu

8 of the games published in the book were


released on two compilation tapes; Board
game masterpiece selection 1 and 2.
An Introduction to FM Machine
Language From BASIC
BASICから入る FMマシン語入門の手引き

Publisher Shanhaitang
Release date March 15, 1985
Author Tetsuro Kano

Demo Program
(デモプログラム)
Two games written in BASIC and ma-
chine language.

video game books • 455


PC 7
パソコン7ならべ
A puzzle game in which 7 cards with
FM-77 numbers 1 to 7 have to be sorted in as-
Floppy Disk Utilization, Practical Programming, cending order within a time limit.
FM Logo Graphics

Publisher West East Club


Release date March 20, 1985

FM-77 Drawing Tool


(らくがきプログラム)
Graphics software.

Twirl Windmill
(クルクル風車)
UFO Retreat Strategy
A program that draws a rotating wind-
mill using a palette. It is also possible to UFOげき退大作戦
change the speed of the drawing. A single screen shooter.

Introduction to
Personal Computer (FM-7) Baseball Game
FM-7 プログラミング入門 ラリーゲーム
A two-player baseball themed action
game. The batter enters a number from
1 to 9 and inputs the force to hit the ball,
and the catcher moves the fielder with
the cursor keys to catch the ball. If the
catcher misses the ball it counts as a hit
to the attacking side.

Publisher West East Club


Release date January 20, 1984

456 • video game books


Asahi Computer Series Text Edition Jeu FM-7
Introduction to PC BASIC
Games That You Can Learn While Having Fun 20 Publisher Books LLC
Release date August 2, 2010
パソコンBASIC入門
FM-7 book in French. It seems that it
Publisher Asahi Shimbun was written based on Wikipedia etc., but
Release date June 20, 1982
Author Asahi Shimbun Electronic Computing Room
not much details are known.

An Introduction to BASIC FM-7


for Biological Research Publisher Betascript Publishing
生物学研究のためのBASIC入門 Release date December 2, 2010
Author Lambert M. Surhone, Mariam T. Tennoe,
Publisher Baifukan Susan F. Henssonow
Release date January 1982
Author Susumu Ishii, among others FM-7 book in English. It seems that it
was written based on Wikipedia etc., but
not much details are known.

Wiki Series
Game Software for FM-7 Series
FM-7シリーズ用ゲームソフト
F-BASIC Utilization Encyclopedia
Desktop Version
Publisher Books LLC FM Series FM-7 / 8/11 F-BASIC Grammar Book
Release date September 6, 2011 F-BASIC活用事典 机上版
Seems to be a Japanese version of the Publisher Chengwentang Xinguangsha
company’s Jeu FM-7. Release date 1983?
Author Masaharu Okochi, Masami Forgejima

Everyone’s Computer People’s 5


FM-7 PC Software Porting Technique
Recommendation of Common BASIC
Easy-to-Understand Turtle Child Color Graphics
パソコンソフト移植テクニック
Publisher CQ Press
Release date October 1983 Publisher Chengwentang Xinguangsha
Author Software Engineering Laboratory Release date October 28, 1985
Author Yasunori Tanioka

BASIC by FM7
Getting Started With FM-NEW7
Editor Information Processing Study Group
FM-NEW7入門
Publisher Comprehensive Library
Release date March 15, 1985 Publisher Development Company
Release date July 1985
Author Panaki Hashimoto

video game books • 457


By Basic Program Gakken Mook
Medical Statistics New Year’s Game Special Selection
医学統計手法 お正月ゲーム 大特選

Publisher Dobunshoin Publisher Gakken


Release date August 15, 1983 Release date 1985?
Author Masana Ogata, Masahiro Kaneseki,
Koichi Osaki, Susumu Kikuchi

Although the programs published in the


NEC PC-8801 / 9801 by Fujitsu FM-7 / 8/11
book is not compatible with the FM se-
ries, FM-7/8 was included in the com- PC Graphic Management
patible models of discs and tapes sold パソコングラフィック・マネジメント
separately.
Publisher Gakken
Release date October 1983
Author Management System Study Group

F-BASIC Programming
F-BASICプログラミング
Gakken Mook
Publisher Engineering books
Release date May 1982
Best Software
Author Kunihiko Fujii ベストソフト

Publisher Gakken
Release date 1986?

Master F-BASIC
F-BASICを使いこなす
Gakken New Hobby Series 1
Publisher Engineering books
Release date September 15, 1982 Easy PC
Author Tomio Sasaki, Hiroshi Kanzaki らくらくパソコン

Publisher Gakken
Release date December 5, 1983
More Interesting than BASIC・FM Logo Author Jun Tachiki, Norio Mizutani
Easy Artificial Intelligence Language
やさしい人工知能言語

Publisher Engineering books PC Textbook FM Version


Release date February 1985
パソコン教科書 FM版
Author Nobuaki Nishiwaki
Publisher Hitotsubashi Shuppan
Release date June 1986
Author Tsunehiko Hiromatsu, Akiyuki Ando
Back Up No.1 FM7/NEW7/77/77AV
Publisher Human Science Company
Release date August 1986
Author Protect Iraser

458 • video game books


Interesting and Serious F-BASIC Character Technique FM-77
FMシリーズ 機械語入門 キャラクタ・テクニック FM-77
Publisher Japan Soft & Hard Editor Marl Editorial Department
Release date June 30, 1983 Publisher Marl
Author Tomoyoshi Ichi, Yoshinori Shibuya Release date July 20, 1983

Anyone Can Understand 6809 Assembler 3D Graphics with a Personal Computer


All Public! How a Machine Language GAME is Made! Perspective Books
誰にでもわかる 6809アセンブラ パソコンによる3次元グラフィック
Publisher Japan Soft & Hard Publisher Marl
Release date April 1, 1982 Release date January 1982
Author Yasutaka Amano Author Okamoto Hiroshi

Repel BASIC BUG Method FM-8 PC Programming 500 Titles


Programming sense from debugging なんでもかんでもゲーム10本パック
BASIC BUG撃退法
Publisher Nikkan Kogyo Shimbun
Publisher Japan Softbank Release date November 30, 1982
Release date September 15, 1986 Author Tanaka Hiroshi
Author Masumi Takimoto, Yoshito Ogasawara

FM7 / 8/11 Introduction to


Anyone Can Understand! Computer Utilization Programming
6809 Introduction to Machine Language Publisher Nikkan Kogyo Shimbun
6809マシン語入門 Release date 1984
Author Kiyozumi Kiriyama
Publisher Japan Soft & Hard
Release date June 1984
Author Junichi Ishihara

Seems to be a revised version FM-7/8 BASIC + PC Measurement Control


Machine Language Book. by Machine Language
PC8001 series / FM series / Level 3 / MZ80B
BASIC+機械語によるパソコン計測制御

PC Technical Illustration Publisher Nikkan Kogyo Shimbun


Release date January 30, 1986
パソコン テクニカルイラストレーション Author Teruhiko Uemukai,
Keiji Harada, Seigo Matsui
Publisher Nikkan Kogyo Shimbun
Release date February 1985
Author Yoshiaki Nagayama, Shojiro Shiozu

video game books • 459


PC-8001 FM-8 MZ-80B Add Intelligence to Machines
Business Graph Programming FM-7 Series Machine Control Training
ビジネスグラフ・プログラミング with a Personal Computer
FM-7シリーズパソコンによる機械制御実習
Publisher Nikkan Kogyo Shimbun
Release date June 15, 1983 Editor Pacific Industrial
Author Tanaka Hiroshi Publisher Nikkan Kogyo Shimbun
Release date October 1985

Introduction to Floppy Disk Utilization


PC/FM PC Program FM-77 Introduction to Programming
ビジネスグラフ・プログラミング FM-77 プログラミング入門

Publisher Nikkan Kogyo Shimbun Publisher Qixue Publishing


Release date June 1985 Release date September 1985
Author Tanaka Hiroshi Author Yoshisaburo Wakayama

Introduction to FM Series How to Use BASIC Programming


Machine Language With PC8801, 8001 and FM-8
FMシリーズ 機械語入門 Graphic / Disc
PC8801、8001、FM-8によるBASICプログラミング活用法
Publisher Ohmsha
Release date September 25, 1984 Publisher Qixue Publishing
Author Hideyo Waki Release date April 1983
Author Kazuo Ikeda, Shiro Baba

Personal Computer Music


PC library 10
パーソナルコンピュータミュージック
FM-8 BASIC
Publisher Qixue Publishing
なんでもかんでもゲーム10本パック
Release date April 1983
Author Osamu Sakazaki Publisher Science
Release date April 25, 1983
Author Hayato Togawa

FM series
BASIC Separate Volume POPCOM Program Magazine
Programming Reader FM Sound Source Sound Collection 2
FM音源サウンドコレクション2
Publisher Sugiyama Bookstore
Release date October 20, 1985 Publisher Shogakukan
Author Kazurou Inoue, Hideo Mizuta Release date 1988?
Author Kunio Tsuyoshi

460 • video game books


Business Statistics Analysis Volume 6 FM-77 Introduction to
F-BASIC Program Collection Data Files For the First Time
ビジネス統計分析 第6巻 FM-77 はじめてのデータファイル入門
Publisher Sun Publishing Publisher Shinsei Publishing
Release date December 21, 1982 Release date August 25, 1985
Author Yoshiki Sato Author Kazuo Kokubo

Copy Tool FM-7 Utilization Technique


How to Choose a “Strong” Copy Tool FM-7の活用テクニック
コピーツール
Publisher Shanhaitang
Publisher Technical Review Company Release date 1983?
Release date August 1986 Author Toru Aoki
Author Editorial Department of
Gijutsu-Hyoronsha

FM-7 Program Collection


FM-7 プログラム集
PC is Easy, Easy
FM Series Oyako de PC Do! Publisher Shanhaitang
Release date 1983?
パソコンなんてカンタン、カンタン Author Shiomori
Publisher Tokyo Shoseki
Release date July 1985
Author Kazuo Kuzuta, Hirohisa Nonaka FM series
BASIC
Programming Reader

FM-7 / NEW7 / 77 Publisher Sugiyama Bookstore


Release date October 20, 1985
Publisher West East Club Author Kazurou Inoue, Hideo Mizuta
Release date 1984

(Untitled) Super Concentration


(無題) スーパー神経衰弱
Genre Action Developer Polyco
Genre Cards
Unnamed action game originally re-
leased for the MZ-80C and published in Concentration game published in the
the Practical Computer Guide ‘82 maga- Practical Computer Guide ‘84 vol.6.
zine.

video game books • 461


Unreleased Games
Pages of games advertised, but later cancelled. Most of these
games were originally released on other systems with a planned
port for the FM computer.

Some of these games may have had a small print run.

Beast God Rogas Alien Equications:


獣神ローガス Spacecraft Gull Moon Crisis
Developer Random House Publisher Brain media
Publisher Random House Genre Adventure
Genre Action, Simulation
Adventure game released for the Sharp
An action game with simulation elements MZ-80B/2000. The planned FM version
created for the PC-98 by Kazuro Morita was most likely never released.
and Yuhei Yamaguchi. The FM version
was probably cancelled. The goal is to search for aliens that have
invaded the players spacecraft. The time
limit is 1 hour, and the timer advances in
real time.

AWACS
Publisher Leven Pro
Genre Simulation

Baseball Scorebook Program A simulation game based on the late


野球スコアブックプログラム Hideo Aoki, an aviation critic. AWACS
is a US military airborne early warning
Publisher Soft Net and control aircraft, and it seems that it
Genre Other
reproduces the radar function and com-
Seems like some sort of software where mand system as faithfully as possible.
users could use a scorebook for baseball However, it seems that it ended up be-
teams. It was most likely never released. ing cancelled.

462 • Unreleased Games


Bolt On
Amtrak ボルトオン

アムトラック Publisher Technosoft


Genre Racing
Developer Square
Publisher Square A racing game which was in develop-
Genre simulation ment for the FM77AV. It would be pos-
sible to purchase parts and tune the car
Amtrak would be a simulation game set by winning races.
in the American frontier where scattered
towns would be connected by railway
rails. Gameplay seems to be a railway
company management game with town
development.

The original plan was to release it in


spring 1985, which would be before Crystal Prison
the first game in the A-train series. The クリスタルプリズン
reason for the cancellation seems to be
because of their focus shifting to the de- Publisher Bothtec
Genre Adventure
velopment of the game Blasty (ブラステ
ィ-). The game was said to have been
Crystal Prison is a text parser adventure
around 90% complete before it’s cancel- game released for the PC-88 and Sharp
lation. X1. The FM version was advertised, but
it seems to have been cancelled.

Crystal Prison takes place on an isolated


island. Mike Morrow wake up surrounded
by 6 people with no memories except for
one: being beaten up by a criminal that
was looking for a crystal. Before being
able to answer any questions, a doctor in-
jected him with something that made him
fall asleep. Having lost all his memories,
Mike have to find out who he can trust.

PC-88

Unreleased Games • 463


Cruise Chaser Blassty
ブラスティ-

Cruise Chaser Blassty is a sci-fi role-playing game


developed by Square for various Japanese comput-
ers. A version was planned for the FM77AV series,
but was cancelled some time in the development.
The cancellation may have had something to do with
the difficulty to porting the game to the FM computer.

Cruise Chaser Blassty was the fifth game that Square


had published, and the third that they had developed
themselves. It featured mecha originally designed
by Mika Akitaka and musical contributions by Nobuo
Uematsu (best known for his contributions to the Fi-
PC-88 box art nal Fantasy series), being the very first video game
he wrote music for.

Developer Square The game had an unusual battle system, which in-
Publisher Square volved the player controlling a customizable mecha
Genre Role-playing robot from a first-person view.

It followed a group of young people from Earth


caught up in a war between a solar-system spanning
government and a group of rebels. After release, the
game’s story was adapted to a manga and serial-
ized, then released as a pair of standalone books.
The manga received a sequel, though the game it-
self did not.

PC-88

FM-7

Other Releases
PC-88 1986
PC-98 1986
Sharp X1 1986 other

some text from Wikipedia

464 • Unreleased Games


Chátty
シャティ
Publisher System Sacom
Genre Adventure

Chátty is the sequel to DOME, and is


based on the works of Shizuko Natsu- Donkey Kong 3:
ki. It received a PC-88 release, but the The Great Counterattack
FM-7 version seems to have been can-
celled. ドンキーコング3 大逆襲

Publisher Hudson Soft


The game is set in a distant future where Genre Shooter
the player take control of Julius Lynch, a
suspected murderer with a memory loss. Donkey Kong 3: The Great Counterat-
tack is a semi-sequel to the 1983 arcade
game Donkey Kong 3. Released as Jap-
anese-only for the PC-88, PC-6601, and
Sharp X1. A version for the FM-7 was
also planned, but was never released.

This game is significantly different from


the original Nintendo version. While
the object to shoot Donkey Kong up in
the air remains, it has 20 outdoor back-
grounds such as a bridge, Planet Sat-
urn, a desert, a pyramid, and a highway.
Stanley can only move from left to right
PC-88
and is no longer able to jump.

The game was


ported back to
Nintendo for
their own con-
sole, the NES.
It includes both
the Hudson ver-
sion and the ar-
cade version.

Unreleased Games • 465


Diable de Laplace
ラプラスの魔

Laplace no Ma (“Laplace’s Demon”) is a survival hor-


ror role-playing game released in 1987 for the PC-
88 and PC-98. The game was also ported to Sharp
X68000, MSX, the SNES and TurboGrafx-CD. A FM-7
version was planned, but eventually cancelled. The
story was written by Hitoshi Yasuda and was Hum-
mingBird Soft’s first role-playing game.

Laplace no Ma is set in the vicinity of Boston, Mas-


sachusetts in a town called “Newcam”, it is modeled
after the fictional city Arkham created by H. P. Love-
craft.
TurboGrafx CD box art
The horror part of the game lies in the exploration of
the fictional Weathertop Mansion, whose owner dab-
Developer Hummingbird Soft bled in black magic.
Publisher Hummingbird Soft
The game’s RPG features include its charac-
Genre Role-playing
ter classes—Dilettante, Medium, Detective, Scientist,
and Journalist—and that the player can leave the
mansion to walk around the town to go to shops to
buy items needed to defeat the monsters and com-
plete the game.

Laplace’s Demon eventually grew into a multi-media


franchise called Ghost Hunter that encompassed
novels, manga, table-top RPGs and two video game
PC-88 sequels developed by Humming Bird Soft.

FM-7

Other Releases
MSX April, 1989
PC-88 July, 1987
PC-98 1987
Sharp X68000 December, 1990
Super Famicom July, 1995
TurboGrafx CD March, 1993
Windows July, 2016 PC-88 Sharp X68000

some text from Wikipedia

466 • Unreleased Games


The Devouring of
Heaven and Earth
天地を喰らう
The Earth Self Defense Force
Developer Winkysoft 地球防衛軍
Publisher Winkysoft
Genre Action role-playing Publisher Artdink
Publisher Artdink
Tenchi wo Kurau is a role-playing game Genre Simulation
based on Hiroshi Motomiya’s manga
of the same name. The game was re- A war simulation game in which the play-
leased a year prior to Capcom’s Tenchi er becomes the commander of the Earth
wo Kurau licensed games; Dynasty Defense Force who are in charge of de-
Wars and Destiny of an Emperor. fending earth from an alien invasion.

Tenchi wo Kurau uses the action RPG The game was


format popularized by early JRPGs like originally released
Hydlide and Dragon Slayer. on the PC-98. The
FM-7 version was
The game was originally released for advertised, but
the PC-88, with ports for other Japanese never released.
computers, includ-
ing the Sharp X1.
The FM77AV ver-
sion was planned
for release, but
never completed.

Goldous
ゴルダウス
Publisher Ample Software

FM-7 Sharp X1 A game in development by Yuichiro


Itakura. The genre is unknown, but it
may be a role-playing-type game.

The goal of the game is to meet a prin-


cess by traversing through several differ-
ent places, from
The Eight Hells the land of fire,
land of forests,
八大地獄
land of gold and
Publisher Pax Softnica the land of dem-
os.
A real-time adventure game that was
in development by Pax Softnica before
cancellation.

Unreleased Games • 467


Gruds in Space
グラッズ・イン・スペース
Publisher Starcraft Fantasy Zone
Genre Adventure
ファンタジーゾーン
Gruds in Space is a graphic adventure Publisher ASCII
where the player, as the pilot of the Earth Genre Shooter
vessel USAC 9400, are instructed to find
fuel for the Earth warships that have ex- This would be a port of Sega’s arcade
hausted their supply at the battlefront. game Fantasy Zone which would be re-
The player need to find the fuel and bring leased on the FM77AV series. A port of
it to the cargo ship on Pluto. Outrun was also planned.

Gruds In Space uses conventional inter- An advertisement in the June 1987 is-
active fiction commands, to EXAMINE, sue of Login said the game was under
USE and TAKE objects, SHOOT Gruds, development, but it was later cancelled.
and travel around the ship and the gal-
axy. Fantasy Zone is a shooter ported to a
large number of consoles and comput-
There were plans on porting the game ers and feature a sentient spaceship
to the FM-7, but it ended up getting can- named Opa-Opa
celled. who fights an en-
emy invasion in
the titular group of
planets.

Apple II
Other Releases
Apple II 1983
Atari 8-bit 1983
Commodore 64 1983

468 • Unreleased Games


Unreleased Games • 469
Hyper Olympic ‘84
ハイパーオリンピック’84
Gall Force:
Publisher dB-Soft
Beyond the Rainbow... Genre Sports
ガルフォース 虹のかなたに…
Hyper Olympic ‘84 (released as Hyper
Publisher Scaptrust Sports outside of Japan) is an Olympic-
Genre Action themed sports game released by Kona-
mi for arcades in 1984. It is the sequel to
Gall Force: Beyond the Rainbow... was
1983’s Track & Field and features seven
planned to be the sequel to Gall Force:
new Olympic events.
Eternal Story. It was advertised from mid
1988 to mid 1989 with several delays, The arcade version was ported to several
before being cancelled due to the bank- different systems. The Japanese compu-
ruptcy of Scaptrust. ter versions were more of a remake than
an direct port and includes differences
not seen in the original version. This ver-
sion were released
for the PC-8001
and Sharp X1, but
the planned FM-7
Gall Force: port was never re-
Raging Chaos leased.
ガルフォース 怒濤のカオス
Publisher Scaptrust
Genre Role-playing

Gall Force: Raging Chaos would be the


third game in the series. It was adver-
tised alongside Beyond the Rainbow..., Releases
before being cancelled due to the bank- Amstrad CPC 1985
ruptcy of Scaptrust. Arcade 1985
BBC Micro 1985
Commodore 64 1985
MSX 1984
NES 1985
Nintendo Switch 2019
PC-8000 1985
PlayStation 4 2019
Sharp X1 1985
SG-1000 1985
PC-8001 ZX Spectrum 1985

470 • Unreleased Games


Japan Longitudinal Ultra Quiz
King’s Knight Special
キングスナイト スペシャル
日本縦断ウルトラクイズ
Publisher Square
Publisher Victor Music Industry Genre Shooter
Genre Quiz
King’s Knight is a 1986 scrolling shooter
Created by Hidenori Ishikiriyama and
co-developed by Square and Workss,
winner of the Harajuku Computer Soft-
and published by Square for the NES
ware Contest ‘85.
and MSX. It was Square’s first release
A quiz game that seems to be inspired as an independent company.
by the TV program Ultra Quiz Across
King’s Knight Special was an updated
America. Players would start in Kosh-
version of the 1986 release of King’s
ien Stadium and must pass through 14
Knight. It was released for the PC-88
checkpoints from Hokkaido to Okinawa
and Sharp X1 in
in the form of quizzes such as rock-pa-
1987. A version
per-scissors, doronko, and tug of war.
for the FM com-
puter was also
planned, but
was later can-
celled.

Japan Longitudinal
Travel Adventure
日本縦断旅行アドベンチャー
Publisher Micom City Fishing Series Part 2
Genre Adventure
The King Salmon
Advertised, but most likely cancelled. It
ザ・キングサーモン
may have had a PC-8001 release.
Publisher Hot-B
Genre Simulation

The King Salmon is another title in the


Hot-B fishing franchise. The game is set
in the Vancouver Island, Canada; one of
Local Railroad Panic the places where king salmon are abun-
dant, and Kenai River in Alaska.
ローカル線パニック
The game was originally released on
Publisher Enix
Genre Action the PC-98 and later ported to the Japa-
nese Sega Genesis. The FM computer
The Enix published railroad game, Panic version seems to
the Train, was originally developed as have been can-
Local Line Panic and was Tomoshige celled.
Hashishita’s second game.

Unreleased Games • 471


Legend of Heroes Saga
英雄伝説サーガ
Publisher Microcabin
Genre Adventure

Not to be confused with Falcom’s Eiyuu


Densetsu RPG series, Eiyuu Densetsu
Saga (“Legendary Hero Saga”) was
originally a PC-98 game developed by
Arrowsoft and published by Microcabin.
Later ported to the IBM JX, PC-88 and
Sharp MZ, with a planned, but cancelled,
Look Out FM release. The ports includes some dif-
ルックアウト ferences between them, such as a differ-
ent map layout.
Publisher Magic Software
Genre Action
Eiyuu Densetsu Saga is a command
A Pac-Man style maze game most likely selection type adventure game with the
unreleased. motif of Norse mythology. The player
take control of a man in search for Lin-
da—a girl sent as a sacrificial offering to
a dragon.
All actions and movement are
done by selecting commands from the
menu. The dialogue and text is in Japa-
nese, but the commands are all in Eng-
Miku and Shiori no lish. Players explore the maze by decid-
Nyan Nyan Wrestling ing which way to face and move forward
ミクとしおりのにゃんにゃんプロレス accordingly. Enemy encounters are
present, and whilst there are no battle
Publisher Victor Music Industry sequences players do get the option to
Genre Sports
fight, escape or talk.
Said to be the first female professional The pseudo-animation effects and
wrestling game. Each of the four wres- unique question-like narration obtained
tlers would have more than 20 special by displaying detailed captured images
moves unique to each girls, such as and graphics while sliding attracted a lot
throwing hair and weapons attack. of attention at the time.
some text from
pixelmenu.22web.org

PC-88

472 • Unreleased Games


Okinawa Tropical Adventure
沖縄トロピカルアドベンチャー
Publisher Hudson Soft
Genre Adventure

A planned adventure game which was Phoenix Dawn Edition


mentioned in the May/June 1984 issue 火の鳥 黎明編
of Procon.
Publisher Takara
It seems like another game, Tokaido Ad- Genre Action
venture, was also planned for release
and would be designed by manga artist Phoenix Dawn Edition (“Hi no Tori: Re-
Monkey Punch and movie director Kiyo- imei-hen”) was a planned game based
sumi Fukasawa. on Osamu Tezuka’s Firebird manga.
The manga consists of 12 books, each
of which tells a separate, self-contained
story and takes place in a different era.
The game would be based on the
first volume in the series, Dawn, which
takes place in A.D. 240, the era of Queen
Penguin Wars Himiko of the Yamataikoku, who seeks
the Phoenix for eternal youth.
ぺんぎんくんwars
The manga series was never
Publisher ASCII completed, having been cut short by Te-
Genre Action zuka’s death in 1989.
This would be a port of an arcade game The Phoenix game was planned to be
released in 1985 by UPL, and would the first in a series of games based on
probably be very similar to ASCII’s other the manga series, but it was cancelled
Japanese computer versions, which in- some time in the development.
cludes the MSX, PC-88, Sharp X1 and
MZ-2500. Two other works from Tezuka, Zero Men
Different sites lists this game as and Captain Ozma, were also mentioned
released for the FM-7 (the release date as titles planned to receive a video game
was February, 1986 according to Wiki- adaption.
pedia), but this is unlikely as no proof of
release have been found. It seems like a
demo version was made for the FM-7.

The object of the game was to control a


penguin who rolls spheres across a ta-
ble attempting to knock its opponent out
for points.

Unreleased Games • 473


Ruin
ルイン
Publisher Koei
Genre Adventure

Ruin is a discontinued adventure game


that was being produced by Kou Shibus-
Mr. Raion awa. It was pitched to computer gaming
ミスターライオン magazines in Japan in late 1983, stating
that it was scheduled to be available in
Publisher Cosmos Computer stores April the following year. However,
Genre Action not too soon afterwards, production for
the game was abruptly stopped.

According to the advertisement, Ruin


was going to feature a young protago-
nist who joined an expedition of a May-
an pyramid. His/her father went with a
party of archaeologists a week earlier,
but they have not returned to camp. The
protagonist and one other person enter
the pyramid’s inner dwellings to search
for him. Screenshots depict that the
game was going to be played from a first
Pairs & Rotors person perspective, implying that it was
ペアーズ&ローターズ intended to be a quasi action-horror title.

Publisher ASCII Years later, Shibusawa appeared in an


episode of Game Master CX and men-
A (most likely) unreleased compilation tioned the game. He said the graphical
pack containing the game Rotors, which data was getting too extensive to con-
is a memory matching game, and Pairs, an- tinue production and thus lead to it being
other card-type game. Pairs was originally dropped.
published in the July 1985 issue of Login. some text from koei.fandom.com

advert screenshot

474 • Unreleased Games


Resurrection of the Devil
魔界復活 Roadwar 2000
ロードウォー2000
Developer Soft Studio WING
Publisher Soft Studio WING Publisher Starcraft
Genre Adventure Genre Simulation

Makai Fukkatsu is a text-based adven- Roadwar 2000 is a 1986 video game


ture game developed by Soft Studio published by Strategic Simulations. It is
Wing and only released in Japan. a turn-based strategy game set in a post-
apocalyptic future which resembles the
Players control Akira Kamishiro, a re-
world portrayed in the Mad Max films.
porter, who is investigating the disap-
pearance of holy artifacts and people. The player commands a gang in tacti-
cal combat against rival gangs, mutants,
Gameplay consists of simply typing in
and cannibals.
the numbers of what to do next.
The FM version was announced in maga-
zines, but it ended up not being released.

Other Releases
MS-DOS 1987
FM-7 Amiga 1987
Apple II 1986
Apple IIgs 1987
Atari ST 1987
Other Releases
Commodore 64 October, 1986
MSX PC-88 July, 1988
PC-88 PC-98 July, 1988
Sharp X1 MSX Sharp X1 1988

RPX Running Madness


Publisher BPS Publisher Laport
Genre Software Genre Action

This looks like a program that could be Advertised, but most likely cancelled.
used to import the player-character from The object of the game would be to es-
the game The Black Onyx to the game cape a skyscraper which is under con-
Wizardry after winning the game. struction, thus, including several obsta-
cles.

Unreleased Games • 475


Rogue Alliance
ローグアライアンス

Rogue Alliance, originally released as Realms


of Darkness, is a fantasy video game developed
by Strategic Simulations and released in 1986. A
FM-7 version was advertised but never released.

Realms of Darkness combines traditional RPG


gameplay with elements borrowed from text adven-
tures. Players can assemble a party of one to eight
characters and complete different scenarios, each
requiring several hours of playing to be completed.
There are over 30 dungeon levels for exploration,
and several cities, shops, and wilderness areas.
Creating characters requires that players
determine their traits and abilities which are de-
fined as six attributes: Wisdom, Intelligence, Agility,
Strength, Vitality and Luck. Professions and class-
PC-98 box art es includes Fighter, Sorcerer, Priest, Thief, Cham-
pion, Knight, Barbarian and Friar. Races includes
Gnome, Dwarf, Elf and Human.
Publisher Starcraft Certain situations require the player to type
Genre Role-playing
very detailed, context-specific commands (such as
for example “shout”) in order to solve a puzzle or
otherwise advance in the game. This feature gives
Realms of Darkness elements of an adventure
game. The player can also split the party in two
and control both while exploring different locations.

FM-7

Releases
Apple II March, 1987
Commodore 64 July, 1987
MSX 1989
PC-88 September, 1989
PC-98 June, 1989
Sharp X1 1989
Sharp X68000 July, 1989
PC-88 Apple II

some text from mobygames.com

476 • Unreleased Games


Dragon Slayer V
Sorcerian
ソーサリアン

Sorcerian, also known as Dragon Slayer V: Sorcerian,


is an action RPG released by Nihon Falcom in 1987.
Originally released for the PC-88, it has since been re-
leased on a wide amount of platforms. Nihon Falcom
requested HummingBirdsoft to port the game to FM,
but it was later cancelled. Ports for the Atari ST, Com-
modore Amiga, Apple IIGS and Macintosh were also
announced, but not released.

The game was considered unique for its party-based


action combat, magic combination system, and open-
ended multi-scenario system that could be extended
with expansion packs.

Developer Nihon Falcom The game features a construction kit to add user-gen-
Publisher Nihon Falcom erated scenarios to the game, a concept influenced by
Genre Action role-playing Kaleidoscope. As a result, three expansions were re-
leased for Sorcerian by different developers, each ex-
panding the original quest selection.

Despite being a Japanese game, Sorcerian resembles


Western RPGs of its time, focusing more on character
development than story.

In 2008, Platinum Games designer Hideki Kamiya list-


ed Sorcerian as one of his favourite games of all time
and an influence on his work.

Publisher Nihon Falcom


Genre Action role-playing

Other Releases
MS-DOS 1990
Sega Genesis February, 1990
MSX August, 1991
PC-88 December, 1987
PC-98 March, 1988
Sharp X1 June, 1988
TurboGrafx CD July, 1992
Wii September, 2008

PC-88 MS-DOS

some text from Wikipedia, giantbomb.com

Unreleased Games • 477


Zavaş
サバッシュ
Publisher Popcom Software
Genre Role-playing
Trump Mania
Zavas is a role-playing game resembling
トランプ狂 a Western-style RPG, in particular the Ul-
Publisher Hudson Soft tima games. Retaining the characteristi-
Genre Cards cally Japanese manga/anime aesthetics
in graphics, Zavas has little resemblance
A card game which includes blackjack, to Japanese RPGs in other aspects. It is
five card poker, gin rummy, concentra- not story and character-driven; the play-
tion, and speed. er controls a knight named Mardy in the
medieval fantasy land of Fargana, and is
Released for the
free to go anywhere, exploring the world
PC-88 and Sharp
without following a set storyline. The top-
X1, but the planned
down world consists of vast wilderness
FM version was
areas and towns.
cancelled.
The game was directed by Sanyutei En-
sho, along with Ikegameji and Takahashi
Mitsu. Ensho, who had a serialization in
the magazine Popcom, wrote the sce-
nario, but as the production progressed,
Ensho’s story and ideas changed, where
it became a completely different game
Time Bomb Adventure from where it started. The game was re-
時限爆弾アドベンチャー leased for the PC-88, PC-98 and Sharp
Publisher Micom City
X68000. It is unknown on why the FM
Genre Adventure port was scrapped, but it may have been
because of the declining user base for
An adventure game where the object the computer.
is to disassemble a bomb within a time
limit.

The game was released on the PC-


8001, but a FM version was most likely
cancelled.

PC-98 PC-88

478 • Unreleased Games


Soviet Murder Tour
The Witness Who Disappeared in the White Night
白夜に消えた目撃者

Publisher ASCII
Genre Adventure

The Witness Who Disappeared in the


White Night was one of two Hoii adventure
games that were announced, but were
never made. The second game, Kowloon
Fang, would have been set in Hong Kong,
and White Night would take place in So-
viet Russia.

Articles about planned location spotting


and development were published in Login
Magazine (August 1984 and November
1985, respectively), just like how they had
done with Okhotsk. In The Witness Who Disappeared in the
White Night, the protagonist, a high school
Both games were planned to be made in teacher and a detective novel enthusiast,
collaboration with Loginsoft, but as the fo- takes part in a 15 day sightseeing tour
cus was shifted to porting Okhotsk to the around the Soviet Union.
Famicom, these two games were can- Several characters takes part in the
celled. By that time, Dragon Quest was tour, including a Japanese tour conductor,
already a blockbuster phenomenon, and a Russian guide, an elderly couple, a quiet
it is understandable that Horii focused on Madam and a female student majoring in
his RPG series instead. the Russian language, among others.
On the second day, the tour guide
is killed and the protagonist becomes a
suspect. He takes it upon himself to in-
vestigate the murder before he comes into
more trouble.

The game would include the concept of


time where the story continues to move
forward, regardless of what the player
does in the game.

Initially, the story would be based around


a spy thriller. In an interview with Horii in
the October 1985 issue of Monthly OUT,
he said that it would be a KGB vs. CIA ad-
Storyboard for the game from Login
venture game where a person is exiled to
Magazine March 1986 issue.
the United States.

some text from hardcoregaming101.net

Unreleased Games • 479


The Greatest Operation Ever:
Normandy’ 44
Bottoms
史上最大の作戦 ボトムズ
Publisher Takara
Publisher Ponyca
A game that would be based on an anime of
Genre Simulation
the same name.
Advertised as “the largest Japanese
game ever created”. The game would The Last Man
ラストマン
be a war simulation based on the Nor- Publisher Takara
mandy landing operation. It also seems Not much information was found on this can-
to have been based on the 1962 movie celled title, but gamepley may have been
The Longest Day starring John Wayne. some sort of simulation game.

The game would be released on 3 disks, Ozma: Galactic War


with a playtime of more than 32 hours Publisher Champion soft
to finish. The scenario would be written Genre Action role-playing

by Ginichiro Suzuki with help from the It was billed as a 3D real-time role-playing
Japanese Defense Agency. game. Apparently a paper craft of some sort
was to be included with the game.
It was advertised in magazine around
1983, and was listed as “coming soon” Walker Gallia Part 1
ウォーカーギャリア Part 1
for nearly two years, but disappeared
Publisher Ponyca
from advertisements around the spring
of 1985. It is unknown on how far the de- Mentioned in the FM Series Software Col-
lection 2nd Edition and Skylab Shuttle No.4,
velopment of the game had come before
but no records of it being released have
the cancellation.
been found.

Battle of the Bulge


バルジ大作戦
Publisher Ponyca
Genre Simulation

Part of the Epoch’s World War Game Se-


ries. It was advertised for a late August 1983
Kudamono Dorobo release, but it was soon dropped from re-
くだものどろぼう
lease list.
Publisher Music Software
Genre Action

Advertised in magazines, but ended up can-


Graphic Maker
Publisher Music Software
celled. Genre Graphics

Advertised in magazines, but ended up can-


Planet Wars
プラネットウォーズ celled.
Publisher Ample Software
Release date 1983

Release unconfirmed, details unknown.

480 • Unreleased Games


ACCESSORIES

These pages lists different ac-


cessories released for the FM
computers. Most of these are ac-
cessories released specifically
for the FM series.

A lot of computer accessories


from various manufactures were
also compatible with other com-
puter models, like the ones by
NEC and Sharp.

A lot of accessories, like the


mouse, often needed an extra in-
terface card to connect them to
the unit.

Accessories • 481
Optional Optional
character RAM card FDD drive card

482 • Accessories
FM-7 Motherboard The FM-NEW7 is functionally the same as
the FM-7 but uses some custom LSI to re-
duce the chip count (and, presumably, cost)
Motherboard information and picture came
from asano@electrelic.com.
by about 30-40%.

used for the RS232 pak 40-pin Hitachi MC6809 2MHz MPU used for the Z-80 card Seems to be a seems to be
and disk controller. Main / Sub custom chip, it’s function is
unknown

HD68B09P

Expansion slot Expansion slot Expansion slot

MB462 MB15021
Placement of the speaker

PSG slot

PSG slot

HD68B09P

MB8116H

MB60H010

MB83256 MB8364

MB83256 is a device The three MB8128-15


that has appeared many are 2k x 8bit SRAM.
times in Kanji ROM, but
considering the capacity 8k x 8bit mask ROM. Although it is a 24-pin
of 32k x 8bit, it is prob- 74157 (Quad 2 to 1 Data Selector)
device, the socket is 28-pin, and it seems that the
ably F BASIC ROM. (Repaired, probably because of a
capacity was expected to increase in the future.
short circuit)

Seems to be a seems to be custom MB8116H, consisting of 24 pieces,


chip, it’s function is unknown. is a 16k x 1bit DRAM with a total
It is a 64-pin shrink DIP with a nar- of 48kB (the graphic VRAM)
rower pin spacing than usual.

AY-3-8910 (PSG card) FDD interface card Chinese character ROM

The sound chip An optional floppy disk drive An optional ROM board con-
interface board connected to nected to one of the expansion
one of the expansion slots. slots.

Accessories • 483
Display
The official FM displays are CRT (short for cathode-
ray tube) monitors and consisted of both mono-
chrome and color monitors. The computers also had
the ability to use a standard television as a monitor,
the AV40SX, for example, has video output, the older
models though would need an adaptor.
MB27343

The best display to use with a FM


computer would arguably be an
Unlike color monitors, which display text and
old dedicated CRT, though this is
graphics in multiple colors through the use of
not recommended as an option to-
alternating-intensity red, green, and blue, mon-
day, as it is difficult to obtain a good
ochrome monitors have only one color. All text
quality CRT, and the product has
and graphics are displayed in that color. Some
probably reached the end of its life
monitors had the ability to vary the brightness
cycle anyway. Repair of an CRT is
of individual pixels, thereby creating the illusion
also difficult and very dangerous
of depth and color, exactly like a black-and-
for someone who does not have
white television.
the necessary experience (a CRT
Green screen is
can hold several thousands volts of
the common name for
electricity in its flyback circuitry).
a monochrome moni-
For use today, an adap-
tor using a green “P1”
tor would be the best alternative
phosphor screen; the
for use with an FM computer. An
term is often misused
adapter, like the Micomsoft XAV-2s
to refer to any block
(VGA 15pin and scart 21pin input,
mode display terminal.
S-video and composite output), can
be used for connecting older mod-
els to a monitor or television. The
AV40SX have video output, which
makes it compatible with most new-
er displays.

“mb25010.amebaownd.com” contains more information on


how to connect an FM computer to a monitor/TV.
484 • Accessories
Color CRT Display CRT Display-12 Color CRT TV-15S
カラーCRTディスプレイ CRTディスプレイ-12 カラーCRTテレビ-15S
Model Number MB27307 Model Number FMDPG421 Model Number FMTV-153
Type Display Type Display Type Display
Resolution 640x200 Resolution 640x400 Resolution 640x200
Compatible FM-8 - FM-77 Compatible FM-77, 77L4 Price ¥108,000
Price ¥155,000 Price ¥44,800
A 200-line display. It also
High-resolution 12” display. 12” green display. supports multiplex sound and
came with a remote control.
Color CRT Display Color CRT TV-15
カラーCRTディスプレイ カラーCRTテレビ-15 Color CRT TV-21S
Model Number MB27311 Model Number FMTV-152 カラーCRTテレビ-21S
Type Display Type Display
Model Number FMTV-211
Resolution 640x400 Resolution 640x200
Type Display
Compatible FM-77, 77L4 Compatible AV20, 20EX
Resolution 640x200
Price ¥188,000 Price ¥89,800
Compatible AV20, 20EX
High resolution 12” color dis- 15” color display TV. Price ¥185,000
play. A 21” color display TV with
sound multiplex support.

Color CRT Display


カラーCRTディスプレイ

Model Number MB27303


Type Display
Medium resolution color display.
Size 220x139mm Compatible with the FM-8, FM-7,
Resolution 640x200
Price ¥99,800
NEW7 and FM-77 series.

Color CRT Display


カラーCRTディスプレイ

Model Number MB27305 TV grade color display.


Type Display
Resolution 640x200 Compatible with the FM-8, FM-
Price ¥64,800 7, NEW7 and FM-77 series.

Accessories • 485
Green CRT Display
グリーンCRTディスプレイ

Model Number MB27304 Medium resolution 12” green dis-


Type Display play.
Size 220x139mm
Resolution 640x200 Compatible with the FM-8, FM-7,
Price ¥29,800 NEW7 and FM-77 series.

Color CRT Display


カラーCRTディスプレイ

Model Number MB27343 Medium resolution 14” color dis-


Type Display play.
Resolution 640x200
Price ¥67,800 Compatible with the FM-8, FM-7,
NEW7 and FM-77 series.

Green CRT Display


グリーンCRTディスプレイ

Model Number MB27302 High resolution green display.


Type Display
Size 220x139mm Compatible with the FM-8, FM-
Resolution 640x200 7, NEW7 and FM-77 series.
Price ¥46,800

Color CRT Display


カラーCRTディスプレイ

Model Number MB27331 A 400-line compatible 14” color


Type Display display.
Resolution 640x400
Price ¥109,800 Compatible with the FM-77 series.

486 • Accessories
Green CRT Display
グリーンCRTディスプレイ

Model Number MB27312 12” green display.


Type Display
Resolution 640x400 Compatible with the FM-77 and
Price ¥49,800 77L4 series.

Color CRT Display


カラーCRTディスプレイ

Model Number MB27333 High resolution 14” color display.


Type Display
Resolution 640x400 Compatible with the FM-77 se-
Price ¥155,000 ries.

Color CRT Display-14


カラーCRTディスプレイ-14

Model Number FMDPC431 14” color display.


Type Display
Resolution 640x400 Compatible with the FM-77 se-
Price ¥89,800 ries.

Color CRT Display-14


カラーCRTディスプレイ-14

Model Number FMDPC432 14” color display.


Type Display
Resolution 640x400 Compatible with the FM-77 se-
Price ¥128,000 ries.

Accessories • 487
Color CRT TV-15
カラーCRTテレビ-15

Model Number FMTV-151 15” color display TV. A remote


Type Display controller was included.
Resolution 640x200
Price ¥89,800 Compatible with the FM-7, NEW7,
FM-77, AV20 and 20EX models.

Color CRT TV-15SD


カラーCRTテレビ-15SD

Model Number FMTV-154 A 400-line compatible 15” display.


Type Display It also supports multiplex sound.
Resolution 640x400/200
Price ¥138,000 Compatible with the AV40, 40EX
and 40SX.

Color CRT TV-15SD


カラーCRTテレビ-15SD

Model Number FMTV-155 A 15” color display TV with sound


Type Display multiplex support.
Resolution 640x400/200
Price ¥138,000 Compatible with the 40SX model.

Color CRT Display-14


カラーCRTディスプレイ-14

Model Number FMDPC232D 14” color display.


Type Display
Resolution 640x400/200 Compatible with the 40SX model.
Price ¥89,800

488 • Accessories
Color CRT display-14
カラーCRTディスプレイ-14

Model Number FMDPC231D 14” color display.


Type Display
Resolution 640x400/200 Compatible with the AV40 and
Price ¥89,800 40EX models.

Accessories • 489
Color CRT Cable Color CRT Cable
カラーCRT用ケーブル
カラーCRT用ケーブル
Model Number MB26502
Type Display related
Home Color TV Adapter Model Number MB26512
家庭用カラーテレビアダプタ Type Display related FM-8, FM-7 and NEW7 com-
Price ¥1,800 patible.
Model Number MB22602A
Type Display related
Compatible FM-77 series FM-8, FM-7 and NEW7 Analog RGB Cable
Price ¥13,500 compatible. アナログRGBケーブル
Model Number FM77-721
Adapter for connecting the Type Display related
computer to a standard tel- Price ¥2,800
evision.
Came included with the
FM77AV series.
NTSC Adapter
NTSCアダプタ
Analog RGB Cable
Model Number FMAV-201
アナログRGBケーブル
Type Display related
Compatible 20EX Model Number FM77-722
Type Display related
Price ¥15,000
Green CRT Cable Price ¥4,000
Used for getting video output
on the AV20EX.
グリーンCRTケーブル 1m analog RGB cable. Com-
patible with the FMAV series
Model Number MB26503A
apart from the 40SX.
TV stand Type Display related
テレビ置台 Price ¥1,800
Model Number FMTV-ST01
Analog RGB Cable
Type Display related Compatible with the アナログRGBケーブル
Compatible AV20, 20EX FM-77 series. Model Number FM77-723
Price ¥20,000 Type Display related
Price ¥5,000
Dedicated TV stand for the
FMTV-211 monitor. 1.7m analog RGB cable.
Compatible with the FM77AV
Tilt stand series.
チルト台
Model Number FMDP-ST01 Color CRT Cable
Type Display related カラーCRTケーブル
Compatible AV40, 40EX Model Number FM77-724
Price ¥5,800 Type Display related
Tilt stand for the FMDPC231D Green CRT Cable Price ¥8,000
monitor. 25 pins → 21 pins CRT cable
グリーンCRT用ケーブル
that came included with the
Tilt stand Model Number MB26503 FMTV-155 monitor.
チルト台 Type Display related
Model Number FMDP-ST02 Price ¥400 Color CRT Cable
Type Display related カラーCRTケーブル
Compatible 40SX FM-8, FM-7 and NEW7 Model Number FM77-725
Price ¥5,800
compatible. Type Display related
Tilt stand for the FMDPC232D Price ¥8,000
monitor. 25 pins → 15 pins CRT cable
that came included with the
FMDPC232D monitor.

490 • Accessories
Home Color
TV Adapter Analog 15-pin RGB
Color CRT cable
家庭用カラーテレビアダプタ Adapter
カラーCRTケーブル アナログ15ピンRGBアダプタ
Model Number MB22602 Model Number FMAV-211
Model Number MB26512A
Type Display related Type Display related
Type Display related
Price ¥13,500 Compatible 40EX
Compatible FM-77 Price ¥15,000
Price ¥2,400
Adapter for connecting Adapter for connecting a
Came with the FM77L4/ the computer to a stand- computer screen to a dual-
L2 models, but had to be ard television. scan color monitor / TV with
a commercially available an-
purchased separately for
Compatible with the FM- alog 15-pin RGB interface.
use with the FM-77.
8, FM-7 and NEW7.

400 Line Set


400ラインセット
Model Number MB28121
Type Connected device
Compatible FM-77 series
Price ¥99,800
400 Line Set II Super Impose Unit A set of 400 line card, 192kB
400ラインセットII スーパーインポーズユニット RAM card, F-BASIC V3.5,
and a Japanese word proc-
Model Number MB28122 Model Number MB22610 essor. It can display 2 out of
Type Connected device Type Image output 16 colors on 640x400 pixels,
Compatible FM-77 Compatible FM-77 series
however, GRAM does not in-
Price ¥49,800 Price ¥39,800
crease.
A set of 400 line card, Used to superimpose
computer images and Video Converter
64kB RAM card, and F- ビデオコンバータ
BASIC V3.5. Equivalent text on a TV / VTR (video
Model Number FMAV-102
to the L4’s computer tape recorder) screen, Type Image output
hardware. then output the screen to Compatible AV40, AV20,
a TV / VTR. 40EX, 20EX
Price ¥58,000
Convert image signals from
a computer to NTSC signals
that can be recorded on a
VTR.

Accessories • 491
Video Digitizing Card
ビデオディジタイズカード

Model Number FM77-412


Type Digitizer
Compatible AV40, AV20
Price ¥16,800

Video Digitizing Card Video digitizing is the


ビデオディジタイズカード process of capturing
Model Number FM77-413 and converting and
Type Digitizer storing video images for
Compatible 40EX, 20EX
Price ¥16,800 use by a computer.

Handy Image Scanner


ハンディイメージスキャナ
Model Number FMSC-101
Type Scanner
Compatible AV40, AV20, 40EX, 20EX, 40SX
Price ¥24,000
Video Card
Monochrome 16-gradation manual scanner.
ビデオカード

Model Number FM77-414


Type Connected device
Compatible 40EX, 20EX
Price ¥29,800

This was a video digitization


Handy Image Scanner card with video conversion
Interface Card function.
ハンディイメージスキャナインタフェースカード

Model Number FM77-143


Type Scanner
Compatible AV40, AV20, 40EX, 20EX, 40SX
Genre ¥15,000

For connecting the FMSC-101 to the


computer.
Video Digitizing Card
ccc ビデオディジタイズカード

Model Number FM77-411


Type Digitizer
Price ¥24,800

492 • Accessories
Teletext Card
文字放送カード
Model Number FM77-171
Type Connected device
Compatible AV40, AV20, 40EX, 20EX, 40SX
Price ¥38,000 Mouse Set
マウスセット
Broadcast teletext, with the possibilites of
program storage/playback, using dedicated Model Number MB22436
software. Type Pointing device
Compatible FM-7, NEW7, FM-77
Teletext was a television information retriev- Price ¥33,000
al service that would offer a range of text-
based information, typically including na- A set of mouse, mouse interface card
tional, international sporting news, weather and mouse driver cassette.
and TV schedules. Subtitle information was
also transmitted in the teletext signal.

Joystick
ジョイスティック
Voice Recognition Card
Model Number MB27150 音声認識カード
Compatible Every model after FM-8 Model Number FM77-421
Price ¥3,500 Compatible Every model after NEW7
Price ¥49,800
The Fujitsu MB27150 joystick, meant Up to 64 types of voice recognition and
for use with Fujistsu computers, uses a voice dictionary with learning function.
standard Atari joystick port which was de
facto standard through the 1980s.
The joystick was also sold for the
MSX by many different vendors in differ-
ent colors, and as such is widespread.
It features two separate trigger
buttons, one on the top of the stick, and
the other on the base. The stick offers
Intelligent Mouse
little resistance, and the suction cups インテリジェントマウス
harden or deform over time. Model Number FMMO-101
Type Pointing device
Compatible Every model after FM-8
Price ¥12,800

Accessories • 493
Speech Synthesis Card
音声合成カード

Model Number MB22437


Type Speech synthesis
Compatible FM-7, NEW7, FM-77
Intelligent Mouse Price ¥29,800
インテリジェントマウス
Model Number FMMO-101A
An audio speech synthesis card used
Type Pointing device
Compatible AV40, AV20, 40EX, 20EX, 40SX for producing human speech. It could be
Price ¥9,800 used in things like text-to-speech, music
editor, etc.
Light Pen
ライトペン
Model Number MB27101
Type Pointing device
Compatible FM-8, FM-7, NEW7
Price ¥48,000

Light Pen Interface Module


ライトペンインタフェースモジュール
Model Number MB22213
Type Pointing device
Compatible FM-8, FM-7, NEW7
Price ¥34,000
Speech synthesis cards often came with
a disk with F-BASIC Ver 3.0 L2.0 and
demo programs.

Onsei Talk Demo-O Art O Uradium-O Woman-D

Speech synthesis card


音声合成カード
Model Number FM77-431
Type Speech synthesis
Compatible FM-77L4, AV40, AV20,
40EX. 20EX, 40SX Onsei Talk Demo-O Art O Waka1/2-D
Price ¥29,800

Audio input / output module


音声入出力モジュール
Model Number MB22209
Type Speech synthesis
Compatible FM-8, FM-7, NEW7, FM-77
Price ¥98,000 Onsei Talk Demo-O Art O Uradium-O Ise/Teika

494 • Accessories
Stereo Music System
ステレオミュージックボックス

Model Number FMAV-401


Type Sound source unit FM Sound Card
Compatible FM-77, AV40, AV20,
40EX, 20EX, 40SX, FM音源カード
Price ¥3,500
Model Number MB22459
Type Sound source card
MIDI compatible instrument using OPM Compatible FM-7, NEW7, FM-7
as FM sound source. Price ¥18,000

YM2151, also known as OPM (OPerator A sound card with FM sound source that
type M) is an 8-channel FM sound syn- feature 3 sounds and SSG 3 sounds.
thesis chip from Yamaha. Each channel
consists of 4 operators, tied together in The card is connected in a slot under
one of 8 configurations. the FM-7 top cover. The flat cable con-
nected to the sound card is divided into
two ports for two joysticks, “line out” and
speaker output for a total of four connec-
tors.

The demo disks includes a story book


demo with BMG and a program called
Super Synth where users can play on a
virtual keyboard.

It came bundled with a speaker, a joy-


stick with standard Atari joystick port, ca-
I / O expansion bus cable bles, demo tapes, and instruction manu-
I/O拡張バスケーブル als.
some text from ameblo.jp
Model Number FM77-701
Type Cable
Compatible FM-7
Price ¥7,000
Cable for connecting the I/O expansion unit
and the stereo music system.

I / O expansion bus cable


I/O拡張バスケーブル
Model Number FM77-702
Type Cable
Price ¥7,000
Cable for connecting the I/O expansion unit
and stereo music system.

I / O expansion bus cable


I/O拡張バスケーブル
Model Number FM77-703
Type Cable demo disks
Compatible AV40, AV20, 40EX, 20EX, 40SX
Price ¥7,000
Attached to the I/O expansion unit and ster-
eo music system.

Accessories • 495
I/O Expansion Bus Cable
I/O拡張バスケーブル
MIDI Adapter Model Number FM77-701
MIDIアダプタ Type Cable
Model Number MB22439 Compatible FM-77
Type MIDI adapter Price ¥7,000
Compatible FM-7, NEW7 Cable for connecting the I/O expansion unit
Price ¥24,800
and stereo music box.
A MIDI adaptor is used for connecting a mu-
sic device, like a synthesizer, to a computer. I/O Expansion Bus Cable
I/O拡張バスケーブル
MIDI Adapter Model Number FM77-702
MIDIアダプタ Type Cable
Model Number MB22439J Price ¥7,000
Type MIDI adapter Cable for connecting the I/O expansion unit
Compatible FM-77
and stereo music system.
Price ¥24,800

MIDI Adapter I/O Expansion Bus Cable


I/O拡張バスケーブル
MIDIアダプタ
Model Number FM77-703
Model Number FM77-401
Type Cable
Type MIDI adapter
Compatible AV40, AV20, 40EX, 20EX, 40SX
Compatible AV40, AV20, 40EX, 20EX, 40SX
Price ¥7,000
Price ¥24,800
Attached to the I/O expansion unit and ster-
MIDI Adapter Connection Cable eo sound system.
MIDIアダプタ接続ケーブル
Model Number FM77-704 I/O Expansion Unit
Type Cable I/O拡張ユニット
Compatible AV40, AV20, 40EX, 20EX, 40SX Model Number MB26002
Price ¥7,000 Type System expansion unit
Compatible FM-7, NEW7
Price ¥49,800
A unit that mounts up to 4 modules and en-
ables connection of various peripheral de-
vices.

I/O Expansion Unit


System Expansion Unit I/O拡張ユニット
システム拡張ユニット Model Number MB26002J
Type System expansion unit
Model Number MB26001 Compatible FM-77
Type System expansion unit Price ¥49,800
Compatible FM-8 A unit that mounts up to 4 modules and en-
Price ¥133,000 ables connection of various peripheral de-
vices.
An Input/output ex-
pansion unit compat- I/O Expansion Unit
ible with the FM-8. I/O拡張ユニット
It provide additional Model Number FM77-601
I/O slots used for Type System expansion unit
Compatible FM-77, AV40, AV20, 40EX, 20EX, 40SX
connecting various Price ¥38,000
peripheral devices.
A unit that can mount three 32-pin connector
cards.

496 • Accessories
SCSI Card
SCSIカード
Expansion RAM Card-64 Model Number FM77-121
拡張RAMカード-64 Type System expansion unit
Compatible AV40, AV20, 40EX, 20EX, 40SX
Model Number FM77EM64A Price ¥30,000
Type Expansion RAM card SCSI card is a device used to connect other
Compatible AV20, 20EX SCSI devices to the computers bus card slot.
Price ¥12,800

The RAM (random access memory) card


is a memory module that is used to store
and access temporary data. It is plugged
into the motherboard expansion slot.

The FM77EM64A Z80 Card


is a 64kB expan- Z80カード
sion RAM card. Model Number MB22401
Type Expansion card
Size 55x140mm
Compatible FM-8
Price ¥11,700

The Z-80 SoftCard is a plug-in proces-


sor card developed by Microsoft to turn
Expansion RAM Module a computer into a CP/M system based
拡張RAMモジュール upon the Zilog Z80 CPU.
Model Number MB22206
Type Expansion RAM card The MB22401 Z-80 card was attached
Compatible FM-8 to the FM-8 CPU card slot. The later re-
Price ¥49,800
vised card had a different wiring pattern,
128kB expansion RAM module for the FM-8 but functionally identical.
8088 card (MB22404).
One drawback to the card is that it did
Expansion RAM Card-64 not work on a FM-8 that is modified to
拡張RAMカード-64
speed up 2MHz.
Model Number FM77EM64
Type Expansion RAM card initial version MB22401
Price ¥12,800
64kB expansion RAM card.

Expansion RAM Card-256


拡張RAMカード-256
Model Number FM77EM256
Type Expansion RAM card late version MB22401/MB22471
Compatible AV40, 40EX, 40SX
Price ¥129,80
256kB expansion RAM card.

Accessories • 497
Z80 Card
Z80カード
Model Number MB28021J
Type Expansion card
Compatible FM-77
Price ¥35,000

Z80 Card Includes 3.5” CP/M-80. CP/M (Control Pro-


gram for Microcomputers) is a text-based
Z80カード
operating system.
Model Number MB28021
Type Expansion card 8088 Card
Compatible FM-7, NEW7 8088カード
Price ¥35,00 Model Number MB28011/28013
Type Expansion card
Includes a 5.25” CP/M-80. Two versions Compatible FM-8
Price ¥50,000
were released.
5.25” version (28011) / 8” version (28013)
CP/M-86 included.

8088 Card
8088カード
Model Number MB28012 / 28014
Type Expansion card
Compatible FM-8
Price ¥50,000
Includes 5.25” version (28011) / 8-inch ver-
sion (28013) CP/M-86. With expansion RAM
module.
Measurement Control Interface Module
計測制御インターフェースモジュール
General Purpose Interface Module
Model Number MB22203 汎用インターフェースモジュール
Type Measurement / Control relations
Model Number MB22210
Compatible FM-8
Type Expansion card
Price ¥61,000
Compatible FM-8, FM-7, NEW7, FM-77
Price ¥35,000
Measurement Control Interface Module
計測制御インターフェースモジュール
Parallel I/O module for interfacing with pe-
ripherals.
Model Number MB22203A
Type Measurement / Control relations
Compatible FM-7, NEW7, FM-77 Universal Module
Price ¥61,000 ユニバーサルモジュール
Model Number MB22207
Type Expansion card
Compatible FM-8, FM-7, NEW7, FM-77
Price ¥6,800
An original circuit creation module for users
to create their own module.

498 • Accessories
Character Set (Kanji)
キャラクタセット(漢字)
Model Number MB22003
Type ROM card
Compatible FM-8
Kanji ROM card Price ¥30,000
Display JIS 1st level kanji.
漢字ROMカード

Model Number MB22405 Hiragana ROM Card


Type Expansion RAM card ひらがなROMカード
Compatible FM-7, NEW Model Number MB22435
Price ¥35,000 Type ROM card
Compatible FM-7, NEW7
A character / Kanji ROM card is used for Price ¥11,800

displaying symbols and Japanese text Display hiragana, katakana, alphanumeric


on the computer. It is inserted in the ex- characters, etc.
pansion slot.
Japanese Card
The MB22405 dis- 日本語カード
play JIS Level 1 Kanji, Model Number FM77-211
Type ROM card
Hiragana, Katakana, Compatible AV20, 20EX
Alphanumeric char- Price ¥29,800
acters, etc. Card with JIS Level 2 Kanji, dictionary ROM,
64KB RAM.

Japanese Communication Card


日本語通信カード

Model Number FM77-101


Type ROM card
Compatible FM-7, NEW7, FM-77
Character set (non-kanji) Price ¥29,800

キャラクタセット(非漢字) The Japanese communication card is


Model Number MB22002
equipped with JIS 1st level Kanji, dic-
Type ROM card tionary ROM, 8kB RAM and RS-232C
Compatible FM-8 interface.
Price ¥10,000
The FM-7 only had two expansion slots,
Displays hiragana, katakana, alphabets and to equip the computer with an RS-
and symbols. 232C port, ROM card, and an FDD a
Japanese commu-
nication card was
needed.

Accessories • 499
Modem card-1200
モデムカード-1200
Model Number FM77MD202
Type Modem
Acoustic Coupler Compatible AV40, AV20, 40EX, 20EX, 40SX
音響カプラ Price ¥39,800
Model Number MB27702
1200bps full-duplex modem.
Type Acoustic coupler
Price ¥49,800
An acoustic coupler is an audio interface de-
Modem card-1200
モデムカード-1200
vice for coupling a computer with audio into
Model Number FM77MD202
or out of a telephone. The link or interface Type Modem
is done by picking up audio signals from a Compatible AV40, AV20, 40EX, 20EX, 40SX
telephone handset rather than a direct elec- Price ¥39,800
trical connection. Today, data transmission 1200bps full-duplex modem.
over phone lines happens via modem.
TA modem
Acoustic Coupler TAモデム
音響カプラ
Model Number FACOM 1905TA/1931TA
Model Number MB27703 Type Modem
Type Acoustic coupler Compatible Modem
Price ¥45,000 Price ¥98,000 \ 138,000
Integrated modem, phone and NCU.
AT Modem-300
ATモデム-300
Model Number FMMD-101
Type Modem
Price ¥54,800
300bps full-duplex dedicated modem.
Full-duplex (FDX) is a computer network
transmission mode that allows communica-
Local Net Module
ローカルネットモジュール
tion in both directions, and unlike half-du-
Model Number MB28015
plex, allows this to Type Local net
happen simultane- Compatible FM-8
ously. Comparable Price ¥196,000
to a telephone or a
walkie-talkie. Tap Box for Local Net
ローカルネット用タップボックス
AT modem-1200 Model Number MB22005
ATモデム-1200 Type Local net
Model Number FMMD-201 Compatible FM-8
Type Modem Price ¥18,000
Price ¥85,000
1200bps full-duplex modem. Connector for Local Net
ローカルネット用コネクタ
Model Number MB22006
Modem card-1200 Type Local net
モデムカード-1200 Compatible FM-8
Model Number FM77MD201 Price ¥1,000
Type Modem
Compatible AV40, AV20, 40EX, 20EX, 40SX
Price ¥39,800 Cable for Local Net
ローカルネット用ケーブル
1200bps full-duplex modem. Model Number MB26517
Type Local net
Compatible FM-8
Price ¥117,000

500 • Accessories
RS-232C
RS-232C (RS stands for “recommended
standard”) was the most widely used
communication standard in early 1980s’ RS-232C Interface Card
computers. The FM-7 did not have RS- RS-232Cインタフェースカード
232C port as standard and whould need
Model Number MB22406
an adaptor for connecting hardware with
Compatible FM-8
an RS-232C connector. Compatible FM-7, NEW7, FM-77
Price ¥15,000
RS-232C is the third revision—the current
version of the standard is TIA-232-F. In Came includ-
common, modern usage, there is no dif- ed with a RS-
ference between 232C cable
RS-232 and RS- (MB26505).
232C, protocol.

RS-232C Interface Module DATAMITTER DR-100


RS-232Cインタフェースモジュール
Model Number MB22204 Model Number CS-100F1
Type RS-232C Publisher Kenwood
Compatible FM-8 Type Audio equipment
Price ¥30,000 Price ¥28,000

RS-232C Interface Module The Datamitter DR-100, released by the


RS-232Cインタフェースモジュール Japanese audio equipment company
Model Number MB22204A Kenwood, was used for connecting a
Type RS-232C
Compatible FM-8, FM-7, NEW7, FM-77
wireless device, or a CB radio to a com-
Price ¥30,000 puter.

RS-232C cable The device was released for several dif-


RS-232Cケーブル ferent Japanese computer models, in-
Model Number MB26505 cluding the Sharp MZ and NEC PC line.
Type RS-232C
Compatible FM-8, FM-7, NEW7, FM-77 Several FM-7 programs were made for
Price ¥4,500
use with the Datamitter.
RS-232C cable
RS-232Cケーブル
Model Number MB26525
Type RS-232C
Compatible FM-8, FM-7, NEW7, FM-77
Price ¥6,500

RS-232C cable
RS-232Cケーブル
Model Number FMCBL601
Type RS-232C
Compatible AV40, AV20, 40EX, 20EX, 40SX
Price ¥6,500

Accessories • 501
Floppy disk
A floppy disk, or floppy diskette (sometimes
casually referred to as a floppy or diskette), is
a type of disk storage composed of a thin and
flexible disk of a magnetic storage medium in
a square or nearly square plastic enclosure
lined with a fabric that removes dust particles
from the spinning disk.

The first floppy disks, invented and made by 31⁄2-inch floppy disks can still be used
IBM in the late 1960s, had a disk diameter with an external USB floppy disk drive. USB
of 8 inches. Subsequently 51⁄4-inch and then drives for 51⁄4-inch, 8-inch, and non-standard
31⁄2-inch became a ubiquitous form of data floppy disks are rare to non-existent.
storage and transfer into the first years of the
21st century. Fujitsu released several different FDD (flop-
The FM-7 released data on two types py disk drive) for the FM series, some with
of floppy; 51⁄4-inch, and 31⁄2-inch. The most dual drives, as games often came on several
common capacity of the 51⁄4-inch format was disks and would require changing the disk
360 kB (later 1.2 MB). The 31⁄2-inch had the when loading to a new screen. The early FM
capacity of 720 kB (from 1986, a high-density computers did not feature a built-in FDD, and
version with a storage capacity of 1.44 MB would need an external unit for using floppy
where mostly used). disks.

“mb25010.amebaownd.com” contains more information on


data storage for the FM computers.

502 • Accessories
S Type Mini Floppy Disk Unit
Sタイプミニフロッピィディスクユニット

Model Number MB27605


Type Floppy disk reader
Compatible FM-8, FM-7, NEW7
Price ¥313,000 One 5.25” drive mounted.

Mini Floppy Disk Drive


ミニフロッピィディスクドライブ

Model Number MB27606


Type Floppy disk reader
Compatible FM-8, FM-7, NEW7 Expansion unit to the MB27605
Price ¥90,000 S type mini floppy.

Thin Mini Floppy Disk Unit


薄型ミニフロッピィディスクユニット

Model Number MB27607


Type Floppy disk reader
Compatible FM-8, FM-7, NEW7
Price ¥98,000 One 5.25” mounted drive.

Thin Mini Floppy Disk Unit for Expansion


増設用薄型ミニフロッピィディスクユニット

Model Number MB27608


Type Floppy disk reader
Compatible FM-8, FM-7, NEW7 An expansion unit for the Thin
Price ¥69,000 mini floppy disk unit MB27607.

Standard Floppy Disk Unit


標準フロッピィディスクユニット

Model Number MB27613


Type Floppy disk reader
Compatible FM-77
Price ¥350,000 Two 8” 1MB drives mounted.

Accessories • 503
Mini floppy disk unit
ミニフロッピィディスクユニット

Model Number MB27611


Type Floppy disk reader
Compatible Every model excluding
the FM-77 series Two 5.25” 320kB drives mounted.

Thin Mini Floppy Disk Unit for Expansion


増設用薄型ミニフロッピィディスクユニット

Model Number MB27612


Type Floppy disk reader Two 5.25” 320kB drives are
Price ¥118,000 mounted. For expansion of the
MB27611/631H floppy drive.

1MB Mini Floppy Disk Unit


1MBミニフロッピィディスクユニット

Model Number MB27621


Type Floppy disk reader
Compatible FM-77
Price ¥188,000 Two 5.25” 1MB drives mounted.

Additional Micro FD Drive


付加マイクロFDドライブ

Model Number FM77FD301


Type Floppy disk reader FM77AV-1 Expansion drive for
Price ¥35,000 mounting inside the main unit.
3.5” 320kB.

Micro floppy disk unit


マイクロフロッピィディスクユニット

Model Number MB27631


Type Floppy disk reader
Compatible FM-7, NEW7
Price ¥85,000 Two 3.5” 320kB drives mounted.

504 • Accessories
Mini Floppy Disk Unit
ミニフロッピィディスクユニット

Model Number MB27601 Micro Floppy Disk Unit


Type Floppy disk reader
Compatible FM-8, FM-7, NEW7 マイクロフロッピィディスクユニット
Price ¥313,00
Model Number MB27631H
Type Floppy disk reader
Compatible FM-7, NEW7
Price ¥85,000

Two 3.5” 320kB


drives mounted.

Standard Floppy Disk Unit


標準フロッピィディスクユニット

Model Number MB27603 Mini Floppy Adapter


Type Floppy disk
Compatible FM-8 ミニフロッピィアダプタ
Price ¥440,000
Model Number MB22603
Two 8-inch drives mounted. Type Floppy disk related
Price ¥17,000
Additional Micro FD Drive
付加マイクロFDドライブ MB22603 is an adapter for connecting a
Model Number FM77FD302 mini floppy disk drive to the FM-8.
Type Floppy disk
Compatible AV20
Price ¥35,000
The first version of the adaptor was com-
patible with the FM-7 and NEW7’s 2MHz,
FM77AV20-1 expansion drive for mounting
but the later model had a different circuit
inside the main unit. 3.5” 640kB.
board, which meant that users would
Micro Floppy Disk Drive need to use a third-party drive that sup-
マイクロフロッピィディスクドライブ ports the low-speed mode.
Model Number MB27639
Type Floppy disk reader
Compatible FM-77
Price ¥40,000
FM-77D1 Expansion drive for mounting in-
side the main unit. 3.5” 320kB.

Micro Floppy Disk Unit


for Expansion
マイクロフロッピィディスクユニット
Model Number MB27632
Type 1984
Compatible FM-7, NEW7
Two 3.5” 320kB drives mounted.

Accessories • 505
Standard Floppy Mini Floppy Interface Card
Adapter ミニフロッピィインタフェースカード
フロッピィアダプタ
Model Number MB22604 Model Number MB22407
Compatible FM-8 Type Floppy disk related
Type Floppy disk related Compatible FM-7, NEW7
Price ¥58,000 Price ¥14,800
Adapter for connecting to a standard FD
unit. Required for connection with the mini FD
unit.
1MB floppy control card
5.25インチ/8インチ1MBドライヴ接続用
Model Number MB22454
Type Floppy disk related
Compatible FM-77
Price ¥28,000
For 5.25” / 8” 1MB drive connection.

Disk Cable
ディスクケーブル
Model Number MB26521
Type Floppy disk related External FD Connection Set.
Compatible FM-77
外部FD接続セット
Price ¥8,000
Model Number FM77-732
Disk Cable Type Floppy disk related
ディスクケーブル Compatible AV40, AV20, 40EX, 20EX, 40SX
Model Number MB26526 Price ¥14,000
Type Floppy disk related
Compatible FM-8, FM-77 Required for connection with the mini FD
Price ¥8,000
unit.
Connection cable with mini floppy disk for
expansion.

USB Keyboard Converter


USB キーボードコンバーター Disk Cable
Model Number 77777-01-USB ディスクケーブル
Type Keyboard related
Price ¥8,980 Model Number FM77-731
Type Floppy disk related
A converter for connecting a USB key- Price ¥8,000
board to a FM77AV computer is avail-
Required for connection with the mini FD
able at classicpc.org (as of 2021).
unit.

506 • Accessories
Accessories • 507
Tape drive
The FM computers used several different
data storage formats including the tape drive,
which is a data storage device that reads and
writes data on a magnetic tape. Magnetic tape
data storage today is mostly used for offline,
archival data storage mostly because of a low
unit cost and a long archival stability.

A tape drive provides sequential In the early days of


access storage, unlike a hard disk home computing, flop-
drive, which provides direct access py and hard disk drives
storage. A disk drive can move to were very expensive.
any position on the disk in a few Many computers had
milliseconds, but a tape drive must an interface to store
physically wind tape between reels to read any one data via an audio tape recorder, typ-
particular piece of data. As a result, tape drives ically on Compact Cassettes. Sim-
have very large average access times. However, ple dedicated tape drives, such as
tape drives can stream data very quickly off a tape the professional DECtape and the
when the required position has been reached. For home ZX Microdrive and Rotron-
example, as of 2017 Linear Tape-Open (LTO) sup- ics Wafadrive, were also designed
ports continuous data transfer rates of up to 360 for inexpensive data storage. How-
MB/s, a rate comparable to hard disk drives. ever, the drop in disk drive prices
made such alternatives obsolete.
A Compact Cassette had a
capacity of around 660 kB per side
of a 90-minutes tape.
In some countries, including
the United Kingdom, Poland, Hun-
gary, and the Netherlands, cassette
data storage was so popular that
some radio stations would broad-
cast computer programs that listen-
ers could record onto cassette and
then load into their computer.

The FM-7 are compatible with a


range of different computer tape
drives released by different manu-
factures at the time since most used
the same standard connector port.
Later models in the series had a dif-
ferent access port and would use a
different cable.

508 • Accessories
Audio Cassette Cable
オーディオカセットケーブル
Model Number MB26501
Type Data recorder
Compatible FM-8, FM-7, NEW7
Price ¥1,100
Hard Disk Unit
ハードディスクユニット
Audio Cassette Cable Model Number MB27651
オーディオカセットケーブル Type Hard disk
Model Number MB26501A Compatible FM-8
Type Data recorder Price ¥498,000
Compatible M-77, AV40, AV20, 40EX
5.25” 10MB hard disk. Priced at around 15K
Price ¥1,100
in 2021 dollar.
Attached to FM-77 / L2 / L4.
Hard Disk Interface Module
Audio Cassette Cable ハードディスクインタフェースモジュール
オーディオカセットケーブル
Model Number MB22211
Model Number FM77-741 Type Hard disk
Type Data recorder Compatible FM-8
Compatible M-77, AV40, AV20, 40EX Price ¥20,000
Price ¥1,100
Required for connection with the hard disk
unit.

Hard Disk Unit-20


ハードディスクユニット-20
Model Number FMHD-211
FM Data Recorder Type
Compatible
Hard disk
AV40, AV20, 40EX, 20EX, 40SX
FMデータレコーダ Price ¥298,000

Model Number MB27501


Type Data recorder
Price ¥12,800

Compatible with every


model excluding 20EX
and 40SX.

FM Data Recorder
FMデータレコーダ

Model Number MB27502


Type Data recorder
Price ¥12,800

Compatible with every


model excluding 20EX
and 40SX.

Accessories • 509
128kB Bubble Holder Unit 32kB Bubble Holder Unit
32KBバブルホルダユニット
128KBバブルホルダユニット
Model Number MB22601
Model Number MB22605 Type Bubble cassette
Compatible FM-8
Type Bubble cassette
Price ¥85,700
Compatible FM-8
Price ¥89,000
128kB Bubble Adapter
The FM-8 was the first personal compu- 128KBバブルアダプタ

ter that used bubble memory as external Model Number MB22609


Type Bubble cassette
memory. At the time of announcement, Compatible FM-8
the machine had a bubble cassette with Price ¥13,000
a 32 kilobyte capacity. A 128 kilobyte
cassette was added later. 128kB Bubble Interface Module
Bubble memory did not catch on, 128KBバブルインタフェースモジュール

however, and was eliminated from the Model Number MB22212


Type Bubble cassette
standard features in the FM-7. Compatible FM-8
Price ¥9,000
The FM-8 recieved both an external
bubble memory driver and an internal
which could be installed in the dedicated
case (called an ashtray at the time) on
the right upper corner of the FM-8 unit.

32kB Bubble Cassette


32KBバブルカセット

Model Number FBM43CP


Type Bubble cassette
Compatible FM-8
Genre ¥35,000

128kB Bubble Cassette


128KBバブルカセット

Model Number FBM-C128GP


Type Bubble cassette
Compatible FM-8
Genre ¥37,000

The optional bubble holder installed in the FM-8 ashtray.

510 • Accessories
Every printer and compu-
ter model are compatible.

Kanji Printer Kanji Printer-15


漢字プリンタ Kanji Printer-15 漢字プリンタ-15
Model Number MB27410A 漢字プリンタ-15 Model Number FMPR-353A
Type Printer Model Number FMPR-351 Type Printer
Price ¥315,000 Type Printer Price ¥138,000
Price ¥250,000 24-pin 136-digit Kanji printer.
24-pin 136-digit Kanji print-
er. Implemented JIS Level 1 24-pindot impact kanji printer. Implemented JIS 1/2 level
Kanji ROM. Kanji ROM.
Kanji Printer-15
Kanji Thermal 漢字プリンタ-15 Kanji Printer-10
Model Number FMPR-352 漢字プリンタ-10
Transfer Printer Type Printer
漢字熱転写プリンタ Model Number FMPR-302A
Price ¥650,000 Type Printer
Model Number MB27413 Price ¥128,000
Type Printer
High-speed 24-pindot impact
Price ¥90,000 kanji printer. 24-pin 80-digit Kanji printer.
24-pin kanji printer. Implemented JIS 1/2 level
Kanji Printer-15 Kanji ROM.
漢字プリンタ-15
Kanji Printer
漢字プリンタ
Model Number FMPR-353 Color Kanji Thermal
Type Printer
Model Number MB27411E Price ¥198,000 Transfer Printer-10
Type Printer カラー漢字熱転写プリンタ-10
Price ¥170,000 24-pindot impact kanji printer. Model Number FMPR-203B2
24-pin 80-digit printer. Im- Type Printer
plemented JIS Level 1 Kanji Kanji Printer-15 Price ¥80,000
漢字プリンタ-15 24-pin color kanji printer. Im-
ROM.
Model Number FMPR-451 plemented JIS 1/2 level Kanji
Type Printer
Kanji Printer ROM.
Price ¥280,000
漢字プリンタ
24-pindot impact color kanji Color Kanji Thermal
Model Number MB27410E
printer.
Type
Price
Printer
¥ 60,000
Transfer Printer-10
カラー漢字熱転写プリンタ-10
24-pin 136-digit printer. Im- Kanji Printer-15
漢字プリンタ-15 Model Number FMPR-204B
plemented JIS Level 1 Kanji Type Printer
Model Number FMPR-452
ROM. Price ¥80,000
Type Printer
Price ¥680,000 24-pin color kanji printer. Im-
Color kanji Thermal High-speed 24-pindot impact
plemented JIS 1/2 level Kanji
Transfer Printer ROM.
color kanji printer.
カラー漢字熱転写プリンタ
Model Number FMPR-203(W2) Kanji Printer-15 Kanji Thermal Transfer
Type
Price
Printer
¥80,000
漢字プリンタ-15 Printer-10
Model Number FMPR-355 漢字熱転写プリンタ-10
24-pin color kanji printer. Type Printer Model Number FMPR-101B
Price ¥235,000 Type Printer
Kanji Printer-10 24-pin 136-digit Kanji printer.
Price ¥50,000
漢字プリンタ-10 24-pin kanji printer. Imple-
Implemented JIS 1/2 level
mented JIS 1/2 level Kanji
Model Number FMPR-203 Kanji ROM.
Type Printer ROM.
Price ¥165,000
24-pindot impact kanji printer.

Accessories • 511
Business Printer Serial Dot Printer Dot Printer
ビジネスプリンタ シリアルドットプリンタ ドットプリンタ

Model Number MB27402 Model Number MB27403 Model Number MB27404


Type Printer Type Printer Type Printer
Price ¥350,000 Price ¥139,800 Price ¥89,000

Serial Dot Printer Thermal Transfer Kanji Printer


シリアルドットプリンタ Printer 漢字プリンタ

Model Number MB27409 熱転写プリンタ Model Number MB27411


Type Printer Type Printer
Price ¥98,000 Model Number MB27407 Price ¥198,000
Type Printer
Price ¥79,800
9-pin 80-digit printer. 24-pin 80-digit Kanji
16-dot 80-digit printer. printer. Implemented JIS
Level 1 Kanji ROM .

Serial Dot Printer Color kanji Thermal Color kanji Thermal


シリアルドットプリンタ Transfer Printer Transfer Printer
Model Number MB27406 カラー漢字熱転写プリンタ カラー漢字熱転写プリンタ
Type Printer
Price ¥89,000 Model Number FMPR-201 Model Number FMPR-203
Type Printer Type Printer
Price ¥79,800 Price ¥80,000

24-pin color kanji printer. 24-pin color kanji printer.

512 • Accessories
Printer Cable Tractor Unit Tractor Unit
プリンタ用ケーブル トラクタユニット
トラクタユニット
Model Number MB26514 Model Number FMPR-353T2
Type Printer related Type Printer related Model Number FMPR-203T1
Compatible FM-8, FM-7, NEW7 Price ¥12,000
Type Printer related
Price ¥6,800
For FMPR-353A Kanji print- Price ¥8,000
er-15. Sprocket feed of con-
Printer Cable tinuous forms is also possible. For the FMPR-203B2/
プリンタ用ケーブル
204B/101B
Model Number MB26524
Type Printer related
Cut Sheet Feeder
Compatible FM-77 カットシートフィーダ
Price ¥6,800 Model Number FMPR-302C2
Type Printer related
Price ¥35,000
Printer Cable
プリンタ用ケーブル For the FMPR-302A Kanji
Model Number FMCBL202 printer-10.
Type Printer related
Compatible FM-77 - 40SX Tractor Unit
Price ¥6,800
トラクタユニット
Model Number FMPR-302T2
Stand for Thermal Type Printer related
Transfer Printer Price ¥10,000 Front Inserter
熱転写プリンタ用スタンド For the FMPR-302A printer. フロントインサータ
Model Number MB26206
Type Printer related Cut Sheet Feeder Model Number MB26201
Compatible FM-8, FM-7, NEW7
カットシートフィーダ Type Printer related
Price ¥9,800 Price ¥89,000
Model Number FMPR-203CB
Type Printer related
Cut Sheet Feeder Price ¥25,000
カットシートフィーダ
For the FMPR-203B2/204B/
Model Number FMPR-CF3
Type Printer related
101B printers.
Price ¥60,000
For FMPR-354/355. Continu-
ous inhalation/printing of sin-
gle sheets and official post-
cards is possible.
Level 2 Kanji ROM
Color Unit
カラーユニット Set for Kanji Printers
漢字プリンタ用第2水準漢字ROMセット
Model Number FMPR-CL1
Type Printer related
Price ¥12,000 Model Number MB22017
Type Printer related
Printer Cable
For FMPR-354/355. Color Price ¥50,000 プリンタ用ケーブル
printing with a color ribbon is
possible. JIS Level 2 Kanji ROM Model Number MB26524
Type Printer related
for MB27410A/E and Compatible
Cut Sheet Feeder MB27411/E.
FM-77
カットシートフィーダ Price ¥6,800
Model Number FMPR-353C2 MB27410A printer
Type Printer related
Price ¥40,000
For use with the FMPR-353A
Kanji printer-15.

MB22017

Accessories • 513
Beam Stick
Type Joystick
Price ¥16,800

A PC-8001, PC-88 and FM-7 compatible


wireless joystick.

JOY-7SA
Model Number JOY-7SA
Type Joystick

The JOY-7SA joystick is connected in the


keyboard slot. When connected, the joy-
stick simulates the numpads (2,4,6,8),
the fire button is assigned to the [BREAK]
key. Two knobs can change the buttons
to using (1,2,3,8) and
[SPACE] keys.

Since the joystick is con-


nected to the keyboard
G-Stick 7
slot, the computer cover Model Number G-STICK 7
would have to be open, or Publisher Hirose
drilled a hole for the wire Type Joystick
to pass through.
The Hirose Joyce Tech G-STICK 7 came
It seems like the
with a ribbon cable, expansion card with
controller is missing the
joystick connector and a tape driver.
numpad “5” key (centre, or
idle on the joystick), which means that
by turning the joystick direction up, the
player character will constantly go up-
wards until the player changes direction.

514 • Accessories
ADA-7
Model Number ADA-7
Publisher A.D.A. Soft
Type Joystick Xevious Bundle Controller
Price ¥9,800
Model Number DP-3301174 / 173 / 175
Developer Denpa Shinbunsha
The ADA-7 joystick Publisher Denpa Shinbunsha
was bundled with Type Joystick
A.D.A. Soft game, The
Penguins Dance, and A joystick which
was apparently the came bundled with
only game compatible the FM-7 version of
with the joystick. Xevious. A limited
gold colored version
of this joystick was
also released.

XE-1 Pro
Model Number XE-1 Pro
Publisher Dempa
Type Joystick
Price ¥9,500
JOY-7SP
The XE-1 Pro seems to have been origi-
nally developed for use with the Sega Model Number JOY-7SP
Master System. Like Dempa’s other joy- Publisher Macro Technica
sticks it is also compatible with a number Type Joystick
Price ¥8,800
of 1980s Japanese computers, hence
why it is advertised as being compat-
ible with the FM77 and X68000 ports of
Space Harrier.

Accessories • 515
Arm Robo
アームロボ

Manufacturer MT Okegawa(?)
Type Toy

Arm Robo was a machine/toy developed


for the FM series promotion campaign.
J Module The machine is a robot shaped arm with
a claw that has a built-in CPU and can
Jモジュール
be controlled by a computer using F-BA-
Publisher Bothtec SIC. The robot arm could be connected
Type 1987 to the computer with a printer cable.
Arm Robo could execute several
The FM77AV version of Topple Zip came different operations. Two buttons on the
packed with a J module, which would front of the computer would play the “test
be inserted into the FM-7 I/O port. The mode” and a “Tamori mode”—which
J module acted as an early version of would test every movements.
copy protection and was needed to start
the game. 200 Arm Robo machines were given
The game will also stop if the J away in a lottery where customers who
module is disconnected from the compu- bought an FM computer
ter. Since the I/O port is occupied, joy- could partake in.
sticks which uses the I/O port could not
be used.

The J Module was released on several


different computers, including the PC-
88, PC-98, Famicom Disk System, MSX
and the Sharp X1.

the package it came in

some text from fm-7.com

516 • Accessories
Games published in magazines and books
as type-in programs.

Magazine Bastardised Romaji title Jap title pg.


5 Years of Science Koinobori Game コイノボリ・ゲーム 154
5 Years of Science Boat racing ボートレース 154
5 Years of Science Squash Games スカッシュ・ゲーム 154
6 Years of Science Is the Summer Vacation at the Sea or the Mountains? 夏休みは海か山か? 154
6 Years of Science Whac-A-Mole モグラたたき 154
6 Years of Science Competitive Games 競争ゲーム 154
6 Years of Science Mojiate Game 文字あてゲーム 154
6 Years of Science Fukubiki Game 福引きゲーム 154
6 Years of Science I Don’t Want a Present. プレゼントうらない 155
6 Years of Science Cryptographic Program 暗号プログラム 155
6 Years of Science Koinobori and Koi noBori Game こいのぼり・恋のぼりゲーム 155
6 Years of Science Dragonfly Drawing Game トンボお絵かきゲーム 155
6 Years of Science (Untitled) (無題) 155
6 Years of Science Typing Practice Program タイピング練習用プログラム 155
6 Years of Science Foot Race Game かけっこゲーム 155
6 Years of Science ESP Training Card 超能力養成カード 155
6 Years of Science (Untitled) (無題) 155
6 Years of Science UFO Game UFOゲーム 155
6 Years of Science Artificial Intelligence Shiritori Play 人工知能 しりとり遊び 155
6 Years of Science Fly Picking Game ハエ取りゲーム 155
A FM-7 Book to Enjoy Mini Invader Game ミニインベーダーゲーム 437
A FM-7 Book to Enjoy Breakout Game ブロックくずしゲーム 437
Machine Language From BASIC Demo Program デモプログラム 455
Introduction to homebrew Mastermind マスターマインド 441
Introduction to homebrew Wall Killer WALL KILLER 441
Introduction to homebrew Giant Slalom 大回転 441
Introduction to homebrew Plus Ten プラス・テン 441
Introduction to homebrew Casino Roulette CASINO ROULETTE 441
Introduction to homebrew StarTrek Jr. スタートレックJr. 441
Introduction to homebrew Tiny 3-D Maze 3D迷路 441
Introduction to homebrew Biorhythm Program バイオリズム 441
ASCII TWIXT TWIXT 104
ASCII Hideboshi Simulation 秀星シミュレーション 114
ASCII How to Solve Tower of Hanoi ハノイの塔解法デモ 114
ASCII Analog Clock アナログ式時計 115
ASCII Two-Person Consentration 二人神経衰弱 114
ASCII Spaceship Blast Game 宇宙船爆破ゲーム 115
ASCII Cup Noodles カップ・ラーメン 114
ASCII AJISAI AJISAI 113
ASCII Doraemon Fukuwarai ドラエモン フクワライ 113
ASCII Clock CLOCK 113
ASCII Katsura Othello 桂オセロ 106

518 • Index
Magazine Bastardised Romaji title Jap title pg.
ASCII 3D Othello 3D Othello 115
ASCII The Magic Princess The Magic Princess 116
ASCII Black Jack Black Jack 116
ASCII FM Gauge Construction Set FMゲージ・コンストラクション・セット 116
ASCII Music Processor Music Processor 107
ASCII The Under Taking The Under Taking 76
ASCII Goi Othello Ver.6.5 伍井オセロ Ver.6.5 111
ASCII Parody Edition ‘82 This is the ○ Bo program! これが○ボプログラムだ! 117
ASCII Parody Edition ‘84 Pia Panoramakan Fu 4-tier RGB Decomposition Graphic ぴあぱのらま館ふう4段重ねRGB分解グラフィック 117
ASCII Parody Edition ‘85 KWARTERKA KWARTERKA 117
Asocon Seiko-chan Part II 聖子ちゃん パートII 121
Asocon Tiny Roll Playing Game タイニーロールプレイングゲーム 119
Asocon Original 15 Puzzle Creation Tool オリジナル 15パズル作成ツール 119
Asocon Raise the Audience Rating! 視聴率を上げろ! 121
Asocon MTF Sortie! 機動部隊 出撃せよ! 120
Asocon A Tank has Arrived in the City! 戦車が街にやって来た! 120
Asocon Conquer the Galactic Frontier! 銀河辺境を征服せよ! 121
Asocon A! SO!! A! SO!! 120
Asocon Submarine Attack!! 潜水艦アタック!! 120
Asocon Shooting Game シューティングゲーム 120
Asocon Field Games フィールドゲーム 120
Asocon Scroll Game スクロールゲーム 120
Asocon Special Fly & Fly スペシャルゲーム FLY & FLY 120
Asocon Dragon’s Cave Dragon’s Cave 120
Asocon Special Daimyo Simulation 大名シミュレーション 123
Asocon Special Adventure of Doom Adventure of Doom 123
Asocon Super Special Tiny SLG タイニーSLG 123
BASIC for the first time The Time Is Now In The U.S.A. The Time Is Now In The U.S.A. 382
Beep Operation Albatross オペレーションアルバトロス 132
Beep The Hagoita Game ハゴイタゲーム 132
Beep Super Jump スーパージャンプゲーム 132
Beep Fire Command Fire Command 132
Beep The Beep Mekuri BEEPメクリ 132
Beep Wand of the Wind 風の杖 132
Beep Yasai Meiro ヤサイメイロ 132
Beep Ping Pong Game ピンポンゲーム 133
Beep TITANIA TITANIA 133
Beep Beep Number Beep番 133
Beep Wall Breaker Wall Breaker 133
Beep Sublight Type Guard Fleet Sublight Type Guard Fleet 133
Beep Keiba Game Keiba Game 133
Beep Titania II Titania II 133
Beep The Villain (1st) THE悪人 133
Beep The Villain: Evil Never Ends THE悪人 134
Beep Canon Box キャノンBox 134
Beep The Villain: New executive? Tar Inan ドボンゲーム 134
Index • 519
Magazine Bastardised Romaji title Jap title pg.
Beep The Villain (2nd) THE悪人 134
Beep The Villain: New executive? Tar Inan THE悪人 134
Beep The Villain: The Secret of Emperor Bagu THE悪人 134
Beep Tank You Tank You 134
Beep Treasure Seeker Treasure Seeker 134
Beep Because it’s Selfish わがままにゃんだから 134
Beep Luna Tech るなてっく・でざあと 135
Beep Nyanzardry Nyanzardry 135
Beep Let’s Bend for the Time Being . とりあえず曲がっておこう 135
Beep Up&Down Up&Down 135
Beep Recent Bacteria 最近の細菌 135
Beep Star 星 135
Beep Monotory 物取りい 136
Beep Tinyan ... たいにゃんは…… 136
Beep That’s Too Much あんまりだぁ 136
Beep The Villain Extra Edition THE悪人 番外編 136
Beep Shopping Cat 買い物ねこ 136
Beep Adventure for Some Reason なぜか冒険 136
Beep Count Three 3つ数える 136
Beep Corruption is Good 堕落はいいぞ 137
Beep Reverse the Card リバース ザ カード 137
Beep Destroy the City 街を破壊せよ 137
Beep I Gave Up 見切ったあ 137
Beep Shintake Tori Momo musume 新竹取桃娘 137
Beep Watch Out for Brain-Eating Bugs 脳食い虫に気をつけろ 137
Beep If もし 137
Beep Hero Hero へろへろ 138
Beep Hero Hero ガッコっておいしい 138
Beep Hell! Have Your Subordinates Fight Against Opponents You Can’t Even Win 地獄! 部下に、自分でさえ勝てない相手と戦わせる 138
Beep It ’s Okay, Isn’t It? ちょっとォ いいでェすかァ 138
Beep Water Dokan 水どかーん 138
Beep Bagricon 1 バグリコン1 138
Beep As Always いつものことながら 138
Beep Mr. Mizuko ミスターみずっ子 138
Beep I Like the Sea 海はいいなあ 139
Beep ABC's Horror ABCの恐怖 139
Beep The Black TINYAN ザ・ブラックTINYAN 139
Beep Ultimate vs. Ultimate 究極 対 究極 139
Beep Shun’s Great Adventure... Lies シュン君の大冒険……ウソ 139
Board Game Masterpiece Black Box ブラックボックス 455
Board Game Masterpiece English Word Puzzle 英単語パズル 455
Card game collection Fortune-Telling Alone 1人占い 446
Card game collection neurasthenia 神経衰弱 446
Card game collection 99 99 446
Card game collection Black Jack ブラックジャック 446
Card game collection Poker ポーカー 446
520 • Index
Magazine Bastardised Romaji title Jap title pg.
Card game collection Speed スピード 446
Card game collection Grand Pauper 大貧民 446
Card game collection Gin Rummy ジンラミー 446
Children’s Science Whac-A-Mole Game モグラたたきゲーム 153
Children’s Science Numbering Gme 数あてゲーム 153
Children’s Science Slot Machine スロットマシン 153
Children’s Science Detective Game 探偵ゲーム 153
Children’s Science Alphabet Quiz アルファベットならべクイズ 153
Children’s Science A Slightly Different Clock ちょっとかわった時計 153
Children’s Science UFO Game UFOゲーム 153
Children’s Science Super Memorization Game スーパー暗記力ゲーム 153
Children’s Science Poker Games (1) ポーカーゲーム 153
Children’s Science Calendar カレンダー 153
Comptiq City Mystery シティミステリー 148
Comptiq Shonen Kenya Game 少年ケニヤゲーム 148
Comptiq Friend Database PAL ともだちデータベース PAL 148
Comptiq Key Attack Game キーアタック・ゲーム 148
Comptiq Shiritori Play しりとりあそび 148
Comptiq New Simon New Simon 148
Comptiq Number Guessing Game 数当てゲーム 148
Comptiq Numbering Game 数取りゲーム 148
Comptiq Sunny, Sometimes Murder 晴れ、ときどき殺人 148
Comptiq Dirty Henry ダーティ・ヘンリー 148
Comptiq Love Attack ラブ・アタック 149
Comptiq NEW Lejac NEWレジャック 149
Comptiq Invader Game インベーダーゲーム 149
Comptiq Ghost Extermination Game, Buddhahood おばけ退治ゲーム・成仏 149
Comptiq Punk Dragon Puzzle Game パンク・ドラゴンのパズルゲーム 149
Computer Music Program PC / Piano パソコン・ピアノ 418
Computer Music Program PC / Metronome パソコン・メトロノーム 418
CPU School Escape スクール・エスケープ 146
CPU Mad House マッド・ハウス 146
CPU SOUND-7 SOUND-7 147
CPU Sound Search Sound Search 147
CPU Siwasu Nin 必殺!師走人 147
CPU Double Barrier ダブル・バリア 147
CPU Cycle Attack サイクル・アタック 147
Doremifa BASIC Memory Keyboard メモリー・キーボード 439
Doremifa BASIC Sound Game 1 音楽神経衰弱 439
Dr. Ginpei Dice Game サイコロゲーム 441
Dr. Ginpei Squash Game スカッシュゲーム 338
Easy Microcomputer Number Guessing Game 数当てゲーム 430
Easy Microcomputer Game PC Roulette パソコンルーレット 434
Easy Microcomputer Game Pc and Janken パソコンとジャンケン 434
Easy Microcomputer Game Mogra Tataki モグラタタキ 434
Easy Microcomputer Game Tracking Game 追跡ゲーム 434
Index • 521
Magazine Bastardised Romaji title Jap title pg.
Easy Microcomputer Game Treasure Island Search 宝島さがし 434
Elementary Radio Liar Mogura Tapping Game うそつきモグラたたきゲーム 162
Elementary Radio The Big Invation The Big Invasion 162
Enter The Journey of Entergou エンター号の冒険 156
Enter Enter Seisou Gaishia エンター清掃会社 156
Enter 16 Games 16ゲーム 156
Enter Winter Constellations 冬の星座 156
Enter Meruhen Clock めるへんクロック 156
Enter Wildfire 山火事 156
Enter Metamorphous Quiz メタモルフォーゼ・クイズ 156
Enter World Clock ワールド・クロック 156
Enter Number Guessing Game Part2 数当てゲーム Part2 156
Enter Biorhythm バイオリズム 156
Enter Mask Maze マスクメイズ 156
Enter Animal アニマル 156
Enter Fireworks 打ち上げ花火 156
Enter Hot Fight!! Koma Mawass 熱闘!! コマまわし 156
Enter Staring Contest にらめっこ 156
Enter Character Editor キャラクタ・エディタ 156
Enter Catch キャッチ 157
Enter Batting Game バッティングゲーム 341
Enter Gold ゴールド 157
Enter Look for a Sonic Monster !! 音波怪獣をさがせ!! 157
Enter Barrier Panic 元祖『ブロックくずし』もどき 157
Enter The Castle of Sundead The Castle of Sundead 157
Enter Martingale マーチンゲール 157
Enter Gold 2 ゴールド2 157
Enter Good luck !! Tsubasa-kun がんばるんだ!! ツバサくん 157
Enter The Sybondlew... しゃぼん玉飛んだ… 157
Enter CONVPC キャラクター・コンバータ 157
Enter Battle Balls バトル・ボールズ 157
Enter A Murder Case 殺人事件 157
Enter Bombardment II 砲撃戦II 157
Enter Dart Game ダーツ 157
Enter Super Slot Machine スーパースロットマシン 157
Enter Creation 天地創造 157
Exciting BASIC Classroom Barricade Game バリケードゲーム 419
Fanroad You Program あたたプログラム 162
Fanroad Haniwa Forever. ハニワよ永遠に 162
FM Short Program Beam Fighter Beam Fighter 445
FM Short Program Candy & Money キャンディー&マネー 445
FM Short Program Black Jack ブラックジャック 444
FM Short Program Missile Game ミサイルゲーム 445
FM Short Program Whac-A-Mole もぐらたたき 444
FM Short Program Loading Game 積み荷ゲーム 445
FM Short Program Reverse Reverse 445
522 • Index
Magazine Bastardised Romaji title Jap title pg.
FM Short Program Hasami Shogi Board 挟み将棋の盤 445
FM Short Program Gomoku Board 五目並べの盤 445
FM Short Program Breakout ブロックくずし 445
FM Short Program Dog Race ドッグレース 445
FM Short Program Graphic Demo Graphic Demo 445
FM Short Program The Picture Editor 簡易ピクチャーエディタ 445
FM Short Program Planetary Gravity Simulation 惑星重力シミュレーション 445
FM Short Program Hole Game Hole Game 445
FM Short Program Painting Puzzle Painting Puzzle 445
FM Shuttle Timer Program タイマープログラム 158
FM Shuttle Jigsaw Puzzle ジグソーパズル 158
FM-7 / 77 / AV Program Bacteria Wars Bacteria Wars 420
FM-7 / 77 / AV Program Wasland 2 Wasland 2 422
FM-7 / 77 / AV Program AD5 AD5 420
FM-7 / 77 / AV Program Mush Room Mush Room 421
FM-7 / 77 / AV Program Teeth War Teeth War 420
FM-7 / 77 / AV Program Star Fairy 星の妖精 422
FM-7 / 77 / AV Program Escape! 逃げろ! 420
FM-7 / 77 / AV Program Legend Castle: Ponerl’s Wood Legend Castle: Ponerl’s Wood 421
FM-7 / 77 / AV Program Perfect Bomber Man Perfect Bomber Man 420
FM-7 / 77 / AV Program Fire Man Fire Man 420
FM-7 / 77 / AV Program The Cheat THEカンニング 420
FM-7 / 77 / AV Program Project S.C. Project S.C. 420
FM-7 / 77 / AV Program Fairy’s Egg 妖精のたまご 423
FM-7 / 77 / AV Program Jump Boy Jump Boy 420
FM-7 / 77 / AV Program I’m Not a Cat 吾輩は猫でない 420
FM-7 / 77 / AV Program Elevator Thunder エレベーターサンダー 420
FM-7 / 77 / AV Program Bats are Big こうもりは大さわぎ 420
FM-7 / 77 / AV Program Shadow Nightmare 影の悪夢 422
FM-7 / 77 / AV Program Pro Boxing Pro Boxing 420
FM-7 / 77 / AV Program Vill Buster Vill Buster 420
FM-7 / 77 / AV Program Riot Artillery Galis 機動砲兵Galis 421
FM-7 / 77 / AV Program Best Kungfu Best Kungfu 422
FM-7 / 77 / AV Program Heli Shot Heli Shot 420
FM-7 / 77 / AV Program Soccer Boy Story サッカー少年物語 422
FM-7 / 77 / AV Program Kenpo Kenpo 421
FM-7 / 77 / AV Program Good Luck すうちょんがんばれ 423
FM-7 / 77 / AV Program Poker Game Poker Game 420
FM-7 / 77 / AV Program Mischief Mischief 421
FM-7 / 77 / AV Program Apples Harvest Apples Harvest 421
FM-7 / 77 / AV Program Pero Kun Pero Kun 421
FM-7 / 77 / AV Program Dokanbatake ドカンバタケ 420
FM-7 / 77 / AV Program The Blender The Blender 420
FM-7 / 77 / AV Program Ball In Ball In 421
FM-7 / 77 / AV Program Love Tile Love Tile 421
FM-7 / 77 / AV Program You Do You Do 420
Index • 523
Magazine Bastardised Romaji title Jap title pg.
FM-7 / 77 / AV Program Esper II Esper II 421
FM-7 / 77 / AV Program Does Dr.D Like Slime? Dr.Dはスライムが好き? 420
FM-7 / 77 / AV Program Miraculous Goods 奇跡の品物 421
FM-7 / 77 / AV Program Modos Modos 422
FM-7 / 77 / AV Program The Return of Ishida The Return of Ishida 421
FM-7 / 77 / AV Program Pipe Control Pipe Control 420
FM-7 / 77 / AV Program Ninja ニンジャ 421
FM-7 / 77 / AV Program Fireles Fireles 421
FM-7 / 77 / AV Program Mame Tank Mame Tank 421
FM-7 / 77 / AV Program Country of Heroes 勇者の国 422
FM-7 / 77 / AV Program High School Alien ハイ・スクールAlien 422
FM-7 / 77 / AV Program The Tower of Deepknight ザ・タワー・オブ・ディープナイト 421
FM-7 / 77 / AV Program Super Pattern Editor Super Pattern Editor 421
FM-7 / 77 / AV Program Oekaki Oekaki 420
FM-7 / 77 / AV Program II Eat Man Eat Man 424
FM-7 / 77 / AV Program II Phantom Land Story Phantom Land Story 426
FM-7 / 77 / AV Program II Jicchan Bank ジッチャンBank 424
FM-7 / 77 / AV Program II Coins Coins 424
FM-7 / 77 / AV Program II Kungfu 功夫 424
FM-7 / 77 / AV Program II KAPOERA KAPOERA 425
FM-7 / 77 / AV Program II Lucky Kun Lucky Kun 424
FM-7 / 77 / AV Program II Wizard Castle Wizard Castle 424
FM-7 / 77 / AV Program II Super Takoduke Super Takoduke 424
FM-7 / 77 / AV Program II Mogura Uchi!! もぐらうち!! 425
FM-7 / 77 / AV Program II SOLVAL-R SOLVAL-R 426
FM-7 / 77 / AV Program II The Alphabet Commando アルファベット・コマンドー 424
FM-7 / 77 / AV Program II Gokiburi Wars ゴキブリ・ウォーズ 424
FM-7 / 77 / AV Program II Lynching 私刑 424
FM-7 / 77 / AV Program II Road to Heaven 天国への道 426
FM-7 / 77 / AV Program II Ball Game Ball Game 424
FM-7 / 77 / AV Program II Salmon Going Up the River 川を上る鮭 424
FM-7 / 77 / AV Program II Recapture Recapture 425
FM-7 / 77 / AV Program II Fishing 魚釣り 424
FM-7 / 77 / AV Program II Pocky Vs Poporon Pocky Vs Poporon 425
FM-7 / 77 / AV Program II A-TYPE A-TYPE 424
FM-7 / 77 / AV Program II Bishibi Often Shiranran Jampu! びしびしばしばしらんらんじゃんぷ! 425
FM-7 / 77 / AV Program II Black Jack Black Jack 425
FM-7 / 77 / AV Program II Space War Space War 425
FM-7 / 77 / AV Program II The Stones War The Stones War 425
FM-7 / 77 / AV Program II Wenhai 止海 425
FM-7 / 77 / AV Program II Moon Stadium Moon Stadium 424
FM-7 / 77 / AV Program II Force Force 425
FM-7 / 77 / AV Program II Purple Tank Purple Tank 424
FM-7 / 77 / AV Program II Mogura & Bingo Mogura & Bingo 425
FM-7 / 77 / AV Program II LiHiDa LiHiDa 424
FM-7 / 77 / AV Program II Ogichan Bank Ogichan Bank 425
524 • Index
Magazine Bastardised Romaji title Jap title pg.
FM-7 / 77 / AV Program II Dog and Monkey Dog and Monkey 425
FM-7 / 77 / AV Program II Block Panic Block Panic 425
FM-7 / 77 / AV Program II Best Time Best Time 425
FM-7 / 77 / AV Program II Color Panel Color Panel 425
FM-7 / 77 / AV Program II Thwomp! FM ドッスン!FM 425
FM-7 / 77 / AV Program II Sauder サウダー 426
FM-7 / 77 / AV Program II Dark Dragon Dark Dragon 425
FM-7 / 77 / AV Program II The Return of Slime The Return of Slime 425
FM-7 / 77 / AV Program II Dragon Hunter II Dragon Hunter II 425
FM-7 / 77 / AV Program II Oekaki-kun おえかきくん 424
FM-7 / 77 / AV Program II CHR Maker 2 CHR Maker 2 425
FM-7 / 77 / AV Program II The Teeth: God’s Teeth The Teeth 424
FM-7 / 77 / AV Program II Slime Quest Slime Quest 425
FM-7 / 77 / AV Program II I’ll Eat It! たべちゃうぞ! 424
FM-7 / 77 / AV Program II Frog ぼく かえる 425
FM-7 / 77 / AV Program II MILS MILS 426
FM-7 / 77 / AV Program II 77AV Sound Editor Ver0.5 77AV Sound Editor Ver0.5 425
FM-7 / 77 / AV Program II Stock Trading Simulation 株式売買シミュレーション 425
FM-7 / 8 Game Program Barricade Game バリケード 427
FM-7 / 8 Game Program Othello Game オセロゲーム 427
FM-7 / 8 Game Program Color Demo カラーデモ 427
FM-7 / 8 Game Program Acey Duckey エーシー・デーシー 427
FM-7 / 8 Game Program Ski Slalom Game スキースラローム 427
FM-7 / 8 Game Program Head On Game ヘッド・オン 427
FM-7 / 8 Game Program Three-in-a-Row Four-in-a-Row 立体四目並べ 427
FM-7 / 8 Game Program Chameleon Army カメレオン・アーミー 427
FM-7 / 8 Game Program Mastermind マスターマインド 427
FM-7 / 8 Game Program Heiankyo Alien 平安京エイリアン 427
FM-7 / 8 Game Program Tower of Hanoi ハノイの塔 427
FM-7 / 8 Game Program Craps Game クラップス 427
FM-7 / 8 Game Program Super Rolling Crash ローリング・クラッシュ 427
FM-7 / 8 Game Program Lunar Lander ルナー・ランダー 427
FM-7 / 8 Game Program Undersea Treasure Hunt 海底宝さがし 427
FM-7 / 8 Game Program 3-D Maze 三次元迷路 427
FM-7/8 Machine Language Simple Slot Machine スロットマシン 395
FM-7 / 8 Program 201 Slalom スラローム 431
FM-7 / 8 Program 201 Catch Game キャッチゲーム 431
FM-7 / 8 Program 201 Walk-Through Game 通り抜けゲーム 431
FM-7 / 8 Program 201 Shooting Game 射撃ゲーム 431
FM-7 / 8 Program 201 Dragonfly Picking Game トンボ採りゲーム 431
FM-7 / 8 Program 201 Where is the Exit 出口はどこだ 431
FM-7 / 8 Program 201 Remember リメンバー 431
FM-7 / 8 Program 201 Goal In ゴールイン 431
FM-7 / 8 Program 201 Target ターゲット 431
FM-7 / 8 Program 201 Fly Swatter ハエタタキ 431
FM-7 / 8 Program 201 Bound Ball バウンドボール 431
Index • 525
Magazine Bastardised Romaji title Jap title pg.
FM-7 7FAN BOOKS 2 Paper Plane 紙飛行機 414
FM-7 Game Joyful Pack Extra-Super Numbering Game Extra-Super 数あてゲーム 436
FM-7 Game Joyful Pack Slalom スラローム 437
FM-7 Game Joyful Pack Breakout ブロックくずし 437
FM-7 Game Joyful Pack Simon Simon 436
FM-7 Game Joyful Pack Space Ship Soft Landing Game Space Ship軟着陸ゲーム 436
FM-7 Game Joyful Pack 8-Queen Game 8-Queenゲーム 436
FM-7 Game Joyful Pack Super Derby スーパーダービー 437
FM-7 Game Joyful Pack Slot Machine スロットマシン 437
FM-7 Playing Master Verbal Arithmetic (1) 覆面算(1) 453
FM-7 Playing Master Miyama Waste 三山くずし 453
FM-7 Playing Master Miyama Kuzushi (2) 三山くずし(2) 453
FM-7/11 Utilization Badminton Game バドミントン・ゲーム 428
FM-77 Twirl Windmill クルクル風車 456
FM-77 FM-77 Drawing Tool らくがきプログラム 456
FM-77 For the First Time Whac-A-Mole Game もぐらたたきゲーム 439
FM-77 For the First Time Sound Editor サウンド・エディタ・プログラム 439
Fun Math Made by a PC Pythagorean Theorem ピタゴラスの定理 442
Fun Math Made by a PC Oval Billiards 楕円型玉突台 442
Fun Math Made by a PC Pascal’s Triangle パスカルの三角形 442
Fun Math Made by a PC Variation of the Car Due to the Procession 行列による車の変形 442
Fun Math Made by a PC Animated Linear Transformation アニメで見る線形変換 442
Fun Math Made by a PC π Simulation πのシミュレーション 442
Fun Math Made by a PC Let’s Throw a Toothpick つまようじを投げよう 442
Fun Math Made by a PC Basketball バスケットボール 442
Fun Math Made by a PC Mogra Tataki Game モグラタタキゲーム 442
Fun Math Made by a PC All or Nothing All or Nothing 442
Fun Math Made by a PC Runaway Game 暴走ゲーム 442
Gameland 2 Tiny Sound Creater Tiny Sound Creater 447
Gameland 2 Macross Simulation マクロス・シミュレーション 447
Gameland 2 Macross Adventure マクロス・アドベンチャー 447
Audio on the FM77AV Rhythm Box Program リズムボックスプログラム 423
Visuals on the FM77AV Pattern Generator パターン・ジェネレータ 430
Visuals on the FM77AV Rodeo ロデオ・ゲーム 430
Visuals on the FM77AV Space Fight 空中戦 430
Visuals on the FM77AV Slot Games スロット・ゲーム 430
GORO Number Guessing Game 数当てゲーム 182
GORO Computing Three Themes コンピューティング三題噺 182
Hacker Fireworks Demo Program 花火デモProgram 165
Hacker Corporation Corporation 165
Hello! Computer Starry Sky Simulation 星空のシミュレーション 166
Hobby's Jump Hobby's Jump Grand Prix Hobby's Jump グランプリ 166
I’ll Tell You! Tenkey Kokkuri テンキーなコックリさん 432
I’ll Tell You! Tenchu Killing Busters 天中殺バスターズ 432
I’ll Tell You! PC Easy パソコン易 432
I’ll Tell You! Omikuji, Oculture おみくじで、オカルチャー 432
526 • Index
Magazine Bastardised Romaji title Jap title pg.
I’ll Tell You! Fortune-telling for Apartments and Condominiums アパート・マンション占い 432
I’ll Tell You! Microcomputer Horoscope マイコン・ホロスコープ 432
I’ll Tell You! Body Shape Analysis Program 体型分析プログラム 432
I’ll Tell You! Pasoperin パソペリン 432
I’ll Tell You! FACE Analysis FACE分析 432
I/O Block-Game ブロック崩し 170
I/O Deadly! Mr. Yu 必殺!勇さん 179
I/O Crazy Radar クレージーレーダー 179
I/O 3D Jigsaw 3D JIGSAW 179
I/O Gate Ball Club ゲートボール・クラブ 180
I/O Hover Attack ホバーアタック 180
I/O Princess Princess 180
I/O Chongi ちょんぎ 180
I/O Pattern Editor AV Pattern Editor AV 174
I/O Evil Burst Evil Burst 180
I/O HOP HOP 180
I/O Mastermind Mastermind 181
I/O Graphic Editor AV GRAPHIC EDITOR AV 174
I/O Snake World スネークワールド 181
I/O Tiny Blackjack Tiny Blackjack 181
I/O O’NO99 O'NO99 181
I/O Improved Chess Program 改良版チェス・プログラム 181
I/O Gold Rush GOLD RUSH 179
FM-7 Exciting Utilization Drawing Program お絵かきプログラム 453
FM-7 Exciting Utilization Graphic Symbol Editor グラフィック・シンボル・エディタ・プログラム 453
FM-7 Exciting Utilization Slott Machine スロット・マシン・プログラム 453
FM-7 Graphics Illustration Drawing Program イラストドローイングプログラム 430
FM-7 Programming Sound Hitting Game 音あてゲーム 452
FM-7 Programming Slot Machine スロット・マシーン 452
FM-7 Programming Rally Game ラリーゲーム 452
FM-7 Programming Drawing Program お絵かきプログラム 452
Login Indianapolis 500 インディアナポリス500 184
Login Star Command 2: Takahashimaru Simulation タカハシマル・シミュレーション 184
Login Donkey Command シークレット・コマンダー 絶体絶命! 185
Login Puzzle game パズルゲーム 185
Login Road Construction 道路建設ゲーム 185
Login Space Fight スペースファイト 191
Login Magazine Simulation 2 パソコン雑誌創刊シミュレーション2 191
LOOP Switch On!! Switch On!! 182
Machine Language Programming Tennis Game テニスゲーム 439
Machine Language Programming Breakout Game ブロックくずしゲーム 439
Machine Language Programming Cockroach Game コックローチゲーム 439
Machine Language Programming Astro Wars Games アストロウォーズゲーム 439
Machine Language Programming Galaxy Wars Games ギャラクシーウォーズゲーム 439
MICOM Computer Casino コンピューターカジノ 201
Micro ESS ESS 200
Index • 527
Magazine Bastardised Romaji title Jap title pg.
Micro Car Games 自動車ゲーム 200
Micro Adieu Paris Adieu Paris 200
Micro ESS Version1.4 ESS Version1.4 200
Micom BASIC Magazine Hoyoyo Game ホヨヨゲーム 210
Micom BASIC Magazine Alien Field エイリアン・フィールド 210
Micom BASIC Magazine Rally Game ラリー・ゲーム 210
Micom BASIC Magazine Himobushi Game ヒマツブシ・ゲーム 210
Micom BASIC Magazine Check Attacker Check Attacker 211
Micom BASIC Magazine Clock Clock 211
Micom BASIC Magazine Dr.D’s Rumor Dr.Dのウワサ 211
Micom BASIC Magazine Caving Game Caving Game 211
Micom BASIC Magazine Excite Derby エキサイト・ダービー 211
Micom BASIC Magazine Hei Hei Ho 太作のヘイヘイホー 211
Micom BASIC Magazine Poker ポーカー 211
Micom BASIC Magazine Bomb UFO Game バクダンUFOゲーム 211
Micom BASIC Magazine Hole Down Hole Down 211
Micom BASIC Magazine Bank Robbery 銀行強盗 211
Micom BASIC Magazine Chasing Game 追いかけゲーム 211
Micom BASIC Magazine Guided Missile Games 誘導ミサイル・ゲーム 211
Micom BASIC Magazine Meteor Panic Meteor Panic 211
Micom BASIC Magazine Night Walk Game Night Walk Game 211
Micom BASIC Magazine Puzzle Puzzle 212
Micom BASIC Magazine U-boat Game U-boat Game 212
Micom BASIC Magazine Moon Landing Game 月着陸ゲーム 212
Micom BASIC Magazine UFO Game UFO撃破ゲーム 212
Micom BASIC Magazine Wanage Game ワナゲ Game 212
Micom BASIC Magazine Type Mogura Type Mogura 212
Micom BASIC Magazine Rock Bomber Rock Bomber 212
Micom BASIC Magazine Tunnel Man トンネルマン 212
Micom BASIC Magazine Crow & Ballon Crow & Ballon 212
Micom BASIC Magazine Hanami War お花見大戦争 212
Micom BASIC Magazine Punk Balloon パンク・バルーン 213
Micom BASIC Magazine City Cannon City Cannon 213
Micom BASIC Magazine Kage-chan's Sea Diving 影ちゃんのSea Diving 213
Micom BASIC Magazine Super Building Panic Super Building Panic 213
Micom BASIC Magazine Battle of Z-Plateau Z高原の戦い 213
Micom BASIC Magazine Bird Panic Bird Panic 213
Micom BASIC Magazine The Great Train Robbery 大列車強盗 213
Micom BASIC Magazine Legend of Plumeria プルメリアの伝説 213
Micom BASIC Magazine Saga of Dark Star 暗黒星英雄伝 213
Micom BASIC Magazine The Secret Agent The Secret Agent 213
Micom BASIC Magazine Ghost Taiji おばけたいじ 213
Micom BASIC Magazine Spiral World Spiral World 214
Micom BASIC Magazine KANI Crab KANI カニ 214
Micom BASIC Magazine Lead Man Lead Man 214
Micom BASIC Magazine Pyramid Game Pyramid Game 214
528 • Index
Magazine Bastardised Romaji title Jap title pg.
Micom BASIC Magazine FM Circuit 汚れた英雄 214
Micom BASIC Magazine Chasing Game 追いかけゲーム 214
Micom BASIC Magazine Captain of our Octopus Extermination Squad われタコ撃滅隊隊長 214
Micom BASIC Magazine Boxing Boxing 214
Micom BASIC Magazine Shadow Natto Game 影納豆ゲーム 214
Micom BASIC Magazine Fire Cracker Special!! Fire Cracker Special!! 214
Micom BASIC Magazine Star Rats Star Rats 214
Micom BASIC Magazine Tele Tele Tele Tele 214
Micom BASIC Magazine Dust Cleaner Dust Cleaner 215
Micom BASIC Magazine Kinko Yaburi 金庫やぶり 215
Micom BASIC Magazine Balloon Bomb Balloon Bomb 215
Micom BASIC Magazine Bomber Man Bomber Man 215
Micom BASIC Magazine Janken ジャンケン 215
Micom BASIC Magazine BIOS BIOS 215
Micom BASIC Magazine Are You a Detective? あなたは名探偵? 215
Micom BASIC Magazine Channel Change チャンネル・チェンジ 215
Micom BASIC Magazine Rocker Rocker 215
Micom BASIC Magazine Basket Ball Basket Ball 215
Micom BASIC Magazine UFO Games UFOゲーム 216
Micom BASIC Magazine Mover Mover 216
Micom BASIC Magazine 3D Othello Game 3Dオセロ・ゲーム 216
Micom BASIC Magazine Water Chu! Waterチュウ! 216
Micom BASIC Magazine Fish Fishing Game 魚つりゲーム 216
Micom BASIC Magazine Super Musician Super Musician 216
Micom BASIC Magazine Dust Cleaner II Dust Cleaner II 216
Micom BASIC Magazine The Ultlaman The Ultlaman 216
Micom BASIC Magazine The Horizon 3D Fight The Horizon 3D Fight 216
Micom BASIC Magazine The Painter The Painter 216
Micom BASIC Magazine About Game... GAMEについて・・・・ 216
Micom BASIC Magazine KAPLCO2 KAPLCO2 216
Micom BASIC Magazine God vs Devil ゴッド対デビル 216
Micom BASIC Magazine 3D Boxing 3D Boxing 217
Micom BASIC Magazine Hopping Hopping 217
Micom BASIC Magazine Mushroom Hunting きのこ狩り 217
Micom BASIC Magazine Paper Plane Paper Plane 217
Micom BASIC Magazine Mr. Poo! Mr. Poo! 217
Micom BASIC Magazine Chasetron Chasetron 217
Micom BASIC Magazine Sorcery Sorcery 217
Micom BASIC Magazine Protector of My City Protector of My City 217
Micom BASIC Magazine Mt.Tongari Mt.Tongari 217
Micom BASIC Magazine Yurei Ship Survival ゆうれい船サバイバル 217
Micom BASIC Magazine Rakker Rakker 217
Micom BASIC Magazine Bounce Ball Game バウンス・ボール・ゲーム 218
Micom BASIC Magazine AREA 81 AREA 81 219
Micom BASIC Magazine Bomber Drop ボンバー落とし 219
Micom BASIC Magazine Musical Wizard Musical Wizard 220
Index • 529
Magazine Bastardised Romaji title Jap title pg.
Micom BASIC Magazine Battle of Dr.D Dr.Dの戦い 222
Micom BASIC Magazine Graffiti Ponpon グラフティーPONPON 222
Micom BASIC Magazine Survive Survive 222
Micom BASIC Magazine Down Down Which is Faster? Down Down どっちが早いか 222
Micom BASIC Magazine Markanoid Markanoid 239
Micom BASIC Magazine Catch Block Catch Block 239
Micom BASIC Magazine Jump Boy2 Jump Boy2 222
Micom BASIC Magazine Dry Dry 239
Micom BASIC Magazine Phil just doesn't come down. フィルはただではころばない 222
Micom BASIC Magazine Survival Survival 222
Micom BASIC Magazine Submarine i-888 Submarine イ-888 240
Micom BASIC Magazine WAINER WAINER 223
Micom BASIC Magazine GOLF GOLF 223
Micom BASIC Magazine Reach 55 リーチ55 223
Micom BASIC Magazine NUMBER PANIC NUMBER PANIC 240
Micom BASIC Magazine PON PON 223
Micom BASIC Magazine Rainbow Rainbow Rainbow Rainbow 223
Micom BASIC Magazine Bacchan Bank ばっちゃんバンク 223
Micom BASIC Magazine Dragon Hunter Dragon Hunter 223
Micom BASIC Magazine Block Waste Blockくずし 223
Micom BASIC Magazine Go Down Go Down 223
Micom BASIC Magazine Crystal War Crystal War 224
Micom BASIC Magazine Imegzen II Imegzen II 224
Micom BASIC Magazine Tackle Pengin Tackle Pengin 224
Micom BASIC Magazine Fascination Fascination 224
Micom BASIC Magazine Heli & Bomb ヘリ&ボム 224
Micom BASIC Magazine The Labyrince of Vagulldio The Labyrince of Vagulldio 224
Micom BASIC Magazine Joker Joker 224
Micom BASIC Magazine Meteor Buster Meteor Buster 224
Micom BASIC Magazine Hovvur Rubin Hovvur Rubin 224
Micom BASIC Magazine Fight! Four Warriors 戦え!4人の戦士 224
Micom BASIC Magazine Thunder Hawk Thunder Hawk 225
Micom BASIC Magazine PA-PA-PA PA-PA-PA 225
Micom BASIC Magazine Ohoholland オホホランド 225
Micom BASIC Magazine The Devilish Labylince The Devilish Labylince 225
Micom BASIC Magazine Chips Chips 225
Micom BASIC Magazine R-9 vs Big Viper R-9 vs ビッグバイパー 225
Micom BASIC Magazine Sugoroku スゴロク 225
Micom BASIC Magazine Eve & Adam Story Eve & Adam Story 225
Micom BASIC Magazine The Castle of Draguun The Castle of Draguun 225
Micom BASIC Magazine Raverd Raverd 225
Micom BASIC Magazine Connect Code Connect Code 225
Micom BASIC Magazine Pao Pao Pao Pao 225
Micom BASIC Magazine Zekaria Zekaria 226
Micom BASIC Magazine Come On! Octopus-kun's Struggle がんばれ!タコくん奮闘記 226
Micom BASIC Magazine Mr. PoPo Mr. PoPo 226
530 • Index
Magazine Bastardised Romaji title Jap title pg.
Micom BASIC Magazine Montage モンタージュ 226
Micom BASIC Magazine Hello Hello 226
Micom BASIC Magazine Mega Ball Mega Ball 226
Micom BASIC Magazine Load Up Load Up 226
Micom BASIC Magazine Tenmei Ran 天明の乱 226
Micom BASIC Magazine Sherra Sherra 226
Micom BASIC Magazine Come On! Octopus-kun Struggle II がんばれ!タコ君奮闘記II 226
Micom BASIC Magazine F.O.R.S F.O.R.S 227
Micom BASIC Magazine Adventure in Town Adventure in Town 227
Micom BASIC Magazine ABC Potato ABCポテト 227
Micom BASIC Magazine Bounce Bounce 227
Micom BASIC Magazine Bomb Runner Bomb Runner 227
Micom BASIC Magazine Floppy Floppy 227
Micom BASIC Magazine Robo Cap. Robo Cap. 227
Micom BASIC Magazine Nandemoya Sakarin なんでも屋さかりん 227
Micom BASIC Magazine Good Luck がんばれ だるまん 227
Micom BASIC Magazine Let’s Climb Up Game 上に登ろうゲーム 227
Micom BASIC Magazine Board Game 板ゲーム 227
Micom BASIC Magazine Noritama Boya Noritamaボーヤ 227
Micom BASIC Magazine Mr.PoPo2 Mr.PoPo2 227
Micom BASIC Magazine It's The Miracle World It's The Miracle World 227
Micom BASIC Magazine Guu Choki Paa FM ぐぅ ちょき ぱぁ FM 227
Micom BASIC Magazine Caver Caver 228
Micom BASIC Magazine Lizard’s Tail とかげのしっぽ 228
Micom BASIC Magazine Crystal Tower 水晶の塔 228
Micom BASIC Magazine C.N.A C.N.A 228
Micom BASIC Magazine Wonder Room Wonder Room 228
Micom BASIC Magazine Hong Kong 香港 228
Micom BASIC Magazine Soft Cream War Soft Cream War 228
Micom BASIC Magazine Hard Maker Hard Maker 228
Micom BASIC Magazine Key & Bomb Key & Bomb 改良版 228
Micom BASIC Magazine Nandemoya Sakarin 2 なんでも屋さかりん2 228
Micom BASIC Magazine Encro エンクロ 228
Micom BASIC Magazine Star Fishes!! Star Fishes!! 228
Micom BASIC Magazine The Thieves The Thieves 228
Micom BASIC Magazine Tenma’s Egg 天馬のたまご 229
Micom BASIC Magazine Basket Ball Basket Ball 229
Micom BASIC Magazine Spider Thread 蜘蛛の糸 229
Micom BASIC Magazine Open Hand Open Hand 229
Micom BASIC Magazine The Wrestling ザ・プロレス 229
Micom BASIC Magazine Kong’s Battle コング君の戦い 229
Micom BASIC Magazine Offense and Defense of the Fort 砦の攻防 229
Micom BASIC Magazine Love Flower Love Flower 229
Micom BASIC Magazine 3D Lost 3D迷路 229
Micom BASIC Magazine Rumored Idol Nihorin 噂のアイドルニホリン 229
Micom BASIC Magazine Father Father 229
Index • 531
Magazine Bastardised Romaji title Jap title pg.
Micom BASIC Magazine Voo Doo Voo Doo 230
Micom BASIC Magazine Good Luck 3 がんばれだるまん3 230
Micom BASIC Magazine Cool Shower Cool Shower 230
Micom BASIC Magazine Year 1999 1999年 230
Micom BASIC Magazine Peep Hole Twin Peep Hole Twin 240
Micom BASIC Magazine Terralin Brothers Terralin Brothers 230
Micom BASIC Magazine The Lost Stars The Lost Stars 230
Micom BASIC Magazine Pat Golf Special Pat Golf Special 230
Micom BASIC Magazine Dekobo Dekobo 230
Micom BASIC Magazine Many Many Door Many Many Door 230
Micom BASIC Magazine Titlis ティトリス 230
Micom BASIC Magazine Building Building 230
Micom BASIC Magazine Gem & Munk Gem & Munk 230
Micom BASIC Magazine Turning Logic Turning Logic 230
Micom BASIC Magazine Hyu Hyu Hyu Hyu 230
Micom BASIC Magazine In the Forest In the Forest 230
Micom BASIC Magazine GOLPU GOLPU 240
Micom BASIC Magazine A Gradually Bomb Explosion だんだん爆弾大爆発 231
Micom BASIC Magazine Together Together 231
Micom BASIC Magazine Buing Potridg Buing Potridg 232
Micom BASIC Magazine Crookle クルックル 232
Micom BASIC Magazine Big Vice Big Vice 232
Micom BASIC Magazine Energetic Egg 元気のたまご 232
Micom BASIC Magazine Puzzle Out Puzzle Out 232
Micom BASIC Magazine F1 Circus 1991 F1 Circus 1991 232
Micom BASIC Magazine MOZA MOZA 232
Micom BASIC Magazine Taro’s Tile Panic! タロくんのタイルパニックだ! 232
Micom BASIC Magazine New Decobo New Decobo 233
Micom BASIC Magazine Mine Sweeper Mine Sweeper 233
Micom BASIC Magazine Key & Bomb 2 Key & Bomb 2 233
Micom BASIC Magazine Power On! Power On! 233
Micom BASIC Magazine Master of the Key Master of the Key 233
Micom BASIC Magazine Slime Land Slime Land 233
Micom BASIC Magazine Bounce Bounce 233
Micom BASIC Magazine Kotaro the Ninja of Fuma 風魔の小太郎 234
Micom BASIC Magazine Zennichi! ‘93 Zennichi! ‘93 234
Micom BASIC Magazine Dash・Zone Dash・Zone 234
Micom BASIC Magazine Aho Land Aho Land 234
Micom BASIC Magazine Tsugumi-chan’s Flower Garden つぐ美ちゃんのFlower Garden 234
Micom BASIC Magazine Thoroughly Orfuku とことんオーフク 234
Micom BASIC Magazine Weasel River on the Lake 湖のイタチ川 234
MICOM BOX Road to Regulars 常連への道 245
MICOM LIFE Break-Even Game あなたは社長 251
MICOM LIFE Whac-A-Mole Game モグラたたきGame 252
MICOM LIFE Dragon Maze ドラゴン迷図 253
MICOM LIFE Music Concentration 音楽神経衰弱 254
532 • Index
Magazine Bastardised Romaji title Jap title pg.
MICOM LIFE Missile Game ミサイルゲーム 254
MICOM LIFE Rock-paper-scissors Game ジャンケンゲーム 254
MICOM LIFE Bounder バウンダー 254
MICOM LIFE Dodge Wall ドッジウォール 254
MICOM LIFE Recollection リコレクション 254
MICOM LIFE Heart Push ハートプッシュ 254
MICOM LIFE Go to G Gへ行け 254
MICOM LIFE Aim エイム 254
MICOM LIFE Trump Fortune-Telling トランプ占い 254
MICOM LIFE Heart Throw ハートスロー 255
MICOM LIFE Paint It! Paint It! 255
MICOM LIFE Tento Line 天渡線 255
MICOM LIFE Remember Right Angle リメンバー直角行 255
MICOM LIFE Aim 2 エイム2 255
MICOM LIFE Type Eubungen タイプユーブンゲン 255
MICOM LIFE Open Sesame ヒラケゴマ 255
MICOM LIFE Roulette ルーレット 255
MICOM LIFE Combination Blow コンビネーションブロー 256
MICOM LIFE Flying Calcutta 飛んでカルカッタ 256
MICOM LIFE Meteor Shooter メテオシューター 256
MICOM LIFE Box Game ボックスゲーム 256
MICOM LIFE Plus Game プラスゲーム 256
MICOM LIFE Where am I? 私はどこ? 256
MICOM LIFE Shooting Game 放物線を使ったシューティングゲーム 256
MICOM LIFE Place & Color Game Place & Colorゲーム 256
MICOM LIFE Tower of Hanoi ハノイの塔 256
MICOM LIFE Toshi Guess Program とし当てプログラム 256
MICOM LIFE Space Wars スペース・ウォーズ 256
MICOM LIFE Point Setter ポイント・セッター 256
MICOM LIFE Surface Simulation サーフェイスシミュレーション 257
MICOM LIFE Turn Snake Turn Snake 257
MICOM LIFE Keiba Game ケイバGame 257
MICOM LIFE Speed Game スピードゲーム 257
MICOM LIFE Liza the Witches House 魔女ライザの館 257
MICOM LIFE Teaming Game 陣とりゲーム 257
MICOM LIFE Rail Game Rail Game 257
MICOM LIFE Horoscope 星占い 257
MICOM LIFE Shinkei Suijaku しんけいすいじゃく 257
MICOM LIFE 16 Puzzle Games パズル16ゲーム 257
MICOM LIFE Brain Trainer Einstein ブレイントレーナー Einstein 257
Microcomputer Practical Victim Relief Game 遭難者救援ゲーム 445
Microcomputer Practical Slot Machine スロットマシン 445
Microcomputer Practical Island Crossing Game 島渡りゲーム 445
Microcomputer Practical Rescue レスキューゲーム 445
Microcomputer Game Simulation Game Gundam *(described in vol.1) シミュレーションゲーム ガンダム 578
Microcomputer Game Mogura Thubushi モグラつぶし 250
Index • 533
Magazine Bastardised Romaji title Jap title pg.
Microcomputer Game Space Trip Space Trip 250
Microcomputer Game Alien Tank-7 Alien Tank-7 250
Microcomputer Game High Speed Breakout ハイスピード・ブロックくずし 250
Microcomputer Game Obelon Obelon 250
Microcomputer Land Sailing Games セーリングゲーム 440
Microcomputer Land Super Giant Slalom スーパージャイアント・スラローム 440
Microcomputer Land Trump 99 トランプ99 440
Microcomputer Land The Simulation Game シミュレーション・ウォーゲーム 440
Microcomputer Programming UFO Landing Game UFO着陸ゲーム 432
Microcomputer Programming Submarine War サブマリン・ウォー 432
Microcomputer Programming Black Jack ブラックジャック 432
My Friend FM-7 Dachshund Race ダックスフント・レース 391
Oh! FM Mogura Tataki モグラタタキ 259
Oh! FM Graphic Editor グラフィックエディタ 259
Oh! FM Graphic Editor with Scaling Function 拡大・縮小機能付きグラフィックエディタ 259
Oh! FM Asteroid Asteroid 287
Oh! FM Mogura Tataki もぐらたたき 259
Oh! FM Oh! FM Slot Machine Oh!FMスロットマシン 287
Oh! FM Character Editor キャラクタエディタ 286
Oh! FM Aldebaran #1 [PCG Version] アルデバラン#1 [PCG版] 286
Oh! FM Stone Picking Game 石とりゲーム 259
Oh! FM Block Breaker ブロック崩し 287
Oh! FM Music Maker ミュージックメイカー 259
Oh! FM Sound Generator サウンドジェネレータ 259
Oh! FM GP-7 GP-7 サンプルプログラム 317
Oh! FM Alien Breakdown Alien Breakdown 288
Oh! FM Asteroid Fleet Asteroid Fleet 259
Oh! FM Concentration Game 神経衰弱ゲーム 288
Oh! FM PEDIT ピクチャエディタ 288
Oh! FM Yonbancho Adventure 四番町アドベンチャ 289
Oh! FM Sokoban Editor 倉庫番EDITOR 289
Oh! FM Pattern Editor パターンエディタ 278
Oh! FM Battle in Space Battle in Space 261
Oh! FM Animal Program アニマルプログラム 261
Oh! FM Speed Trap Speed Trap 261
Oh! FM The Field Pro Wrestling The Field Pro Wrestling 261
Oh! FM Sushi Mahjong 寿司麻雀 262
Oh! FM Head-on ヘッドオン 291
Oh! FM Push-ups Game 腕立て伏せゲーム 262
Oh! FM Maze Golf Maze Golf 262
Oh! FM Puta Trampoline プータのトランポリン 262
Oh! FM Rapid Fire Pistol 射撃ゲーム 291
Oh! FM Mini Mini Courier ミニミニ宅配便 263
Oh! FM Meteo Game メテオゲーム 263
Oh! FM Speed スピード 263
Oh! FM Combat Satellite BIT 戦闘衛星BIT 263
534 • Index
Magazine Bastardised Romaji title Jap title pg.
Oh! FM Cargo Ship Game 貨物船ゲーム 263
Oh! FM Spaceship Game 宇宙船ゲーム 263
Oh! FM Moon Rescue ムーンレスキュー 263
Oh! FM Balance Game 玉乗りゲーム 296
Oh! FM Music Editor 6音ミュージックエディタ 263
Oh! FM The Bakuchi サイコロバクチゲーム 263
Oh! FM Battle Ship Game Battle Ship ゲーム 263
Oh! FM Chaser Chaser 263
Oh! FM Punch Game パンチゲーム 263
Oh! FM Tower of Hanoi ハノイの塔 264
Oh! FM Atchimuitehoi Game アッチムイテホイゲーム 264
Oh! FM Knight Puzzle Knightパズル 264
Oh! FM Wall Crash ウォールクラッシュ 264
Oh! FM Hey, Beep ヘビゲーム 264
Oh! FM Bombardment Simulation FIRE! 砲撃シミュレーション FIRE! 264
Oh! FM Puzzle Game パズルゲーム 264
Oh! FM Nokyo San ツアコンゲーム農協サン 264
Oh! FM Gardener Game 植木屋さんゲーム 292
Oh! FM Spaceship Snake 宇宙船スネーク号 291
Oh! FM Don Bricco Game どんぶりっこゲーム 291
Oh! FM Step-up Game STEP UP ゲーム 291
Oh! FM Pattern Editor パターンエディタ 267
Oh! FM Das U-Boot Das U-Boot 264
Oh! FM Clay Shot Clay Shot 264
Oh! FM A Tiny Animation ちょっとだけアニメーション 264
Oh! FM Okonomi-Bar Okonomi-Bar 265
Oh! FM New Year's Card Editor 年賀状エディタ 265
Oh! FM Mad Helicopter マッドヘリコプター 296
Oh! FM Footprint Race 足跡レース 292
Oh! FM Spoons ウスノロマヌケ 265
Oh! FM Star Hawk Star Hawk 295
Oh! FM Boxing Game ボクシングゲーム 265
Oh! FM Kick the Can 缶けり 292
Oh! FM Rail Panic Rail Panic 265
Oh! FM Spacer Spacer 293
Oh! FM Nigero Nigero 293
Oh! FM Ball Ball 293
Oh! FM Up-Up Up-Up 292
Oh! FM Tone Editor Tone Editor 293
Oh! FM Super Arrange Ball Super Arrange Ball 265
Oh! FM 64-color Pattern Editor 64色パターンエディタ 265
Oh! FM Goolin - Part1 Goolin - Part1 265
Oh! FM Wing Shoot 翼シュート 265
Oh! FM Dragon Dragon 266
Oh! FM Matching Game マッチ取りゲーム 266
Oh! FM Super Maze 超巨大迷路 266
Index • 535
Magazine Bastardised Romaji title Jap title pg.
Oh! FM Ice Maker Ice Maker 266
Oh! FM Meteo Commander Meteo Commander 266
Oh! FM A Tiny Animation 2 ちょっとだけアニメーション2 266
Oh! FM Building Game Buildingゲーム 266
Oh! FM Character Rain Character Rain 266
Oh! FM Sengoku Period 戦国乱世 266
Oh! FM Othello オセロゲーム 266
Oh! FM Soccer Game サッカーゲーム 266
Oh! FM Blue Sky Blue Sky 266
Oh! FM The Fencing The Fencing 267
Oh! FM O-4 March Turbo O-4マーチTurbo 267
Oh! FM Octopus 8 Games タコ8ゲーム 267
Oh! FM Sea 海 267
Oh! FM Pattern Editor パターンエディタ 267
Oh! FM Mine Zone 地雷地帯 267
Oh! FM Reflex Game 反射ゲーム 267
Oh! FM Tank-507 Tank-507 267
Oh! FM The Shageki The シャゲキ 267
Oh! FM DOT DOT DOT DOT 267
Oh! FM Journey to Saturn 土星への旅 267
Oh! FM Guitar Chord Form ギターコードフォーム 267
Oh! FM Return of the Star Trek Return of the スタートレック 294
Oh! FM Envelope Pattern Editor エンベロープパターンエディタ 267
Oh! FM Dice Game サイコロゲーム 268
Oh! FM Key Board Game キーボードゲーム 268
Oh! FM Lunar Lander 月面着陸ゲーム 268
Oh! FM Volleyball Game バレーボールゲーム 268
Oh! FM Game Game 268
Oh! FM Lottery Games 宝くじゲーム 268
Oh! FM Othello Game オセロゲーム 268
Oh! FM Osumou 小相撲 268
Oh! FM General purpose 3D package 汎用3Dパッケージ 294
Oh! FM Twenty-Five Shootings Twenty-Five Shootings 268
Oh! FM Blue Jewels Blue Jewels 268
Oh! FM Push Stone Push Stone 268
Oh! FM Attendance Game Attendance Game 269
Oh! FM Bingo ビンゴゲーム 269
Oh! FM Get Get Get Get 269
Oh! FM The Crystal in the Castle The Crystal in the Castle 269
Oh! FM Micro Cosmos 星空への招待 269
Oh! FM Wall Panic ウォールパニック 269
Oh! FM A-kun / B-kun Aクン/Bクン 269
Oh! FM Rich Man 大富豪 269
Oh! FM Boxes Boxes 294
Oh! FM Magical Sound Player Magical Sound Player 269
Oh! FM Multifunctional Pattern Editor 多機能パターンエディタ 269
536 • Index
Magazine Bastardised Romaji title Jap title pg.
Oh! FM Badminton to Play with Two People 2人で遊ぶ バドミントン 269
Oh! FM Gun Man Gun Man 269
Oh! FM PUL77 PUL77 269
Oh! FM Super Lonely Terminal Super Lonely Terminal 269
Oh! FM Big Maze Big Maze 270
Oh! FM 4D Maze 4次元迷路 270
Oh! FM KABU-MGR KABU-MGR 270
Oh! FM The Unknown Planet 未知の惑星 270
Oh! FM Spider Spider 270
Oh! FM Chart Ball チャートボール 270
Oh! FM Oh! FM Sound Oh!FMの音 270
Oh! FM Maze Creation Program - High-Speed Version 迷路作成プログラム高速版 270
Oh! FM Space Fighter Space Fighter 270
Oh! FM A.I. TARO 人工知能 太郎 270
Oh! FM Tower of Moonlight タワー オブ ムーンライト 270
Oh! FM Cosmic Monster Hunting Cosmic Monster Hunting 270
Oh! FM Orienteering オリエンテーリングゲーム 270
Oh! FM Color World 色彩世界 295
Oh! FM HG FM EDIT HG FM EDIT 271
Oh! FM Do Your Best with a Stick 棒でがんす 271
Oh! FM Super Weapon Super Weapon 271
Oh! FM Nonomura Scope 野々村スコープ 295
Oh! FM Keyboard World 鍵盤世界 271
Oh! FM The Snow The Snow 271
Oh! FM Abchaba Abchaba 271
Oh! FM Star Target Star Target 271
Oh! FM Jiraitopa Game ジライトッパGame 271
Oh! FM Survival Game in the Sky! Survival Game in the Sky! 271
Oh! FM 3D Graphics Program 3次元グラフィックスプログラム 271
Oh! FM Laydot Laydot 272
Oh! FM Alkanaiyo Alkanaiyo 272
Oh! FM 3D Graphics Program No.2 3次元グラフィックスプログラム No.2 272
Oh! FM KEIEI-MGR KEIEI-MGR 272
Oh! FM 3D Graphics Program No.3 3次元グラフィックスプログラム No.3 272
Oh! FM F-1 Grand Prix Game F-1 Grand Prix Game 272
Oh! FM 3D Editor 3次元エディタ 272
Oh! FM Magical Sound Player V1.3 Magical Sound Player V1.3 272
Oh! FM V1.3 UMO 272
Oh! FM Meiro Meiro 272
Oh! FM Character Animation Editor キャラクタアニメーションエディタ 273
Oh! FM From the System From the System 275
Oh! FM The Darts Simulation The Darts Simulation 275
Oh! FM stars Stars 275
Oh! FM Labyrinth of Dark Labyrinth of Dark 275
Oh! FM Knight Ship Knight Ship 275
Oh! FM Gather Music Gather Music 275
Index • 537
Magazine Bastardised Romaji title Jap title pg.
Oh! FM Mira-Kid Mira-Kid 275
Oh! FM “Tiny Block” Breakout 「Tinyブロック」崩し 275
Oh! FM Breakout ブロック崩し 275
Oh! FM GE-8 Power-up Kit GE-8 パワーアップキット 275
Oh! FM Shoot Shoot 275
Oh! FM Nine Card Nine Card 275
Oh! FM MMZ MMZ 275
Oh! FM Let’s Be a Ghost at the End of Summer 夏の終わりに幽霊しましょ 275
Oh! FM Super Nova Super Nova 276
Oh! FM Graphic Editor ED グラフィックエディタED 276
Oh! FM Destroying Block Destroying Block 276
Oh! FM Space Battleship Tomato Game 宇宙戦艦トマトゲーム 276
Oh! FM Hide Hide 276
Oh! FM Pinpim Pinpim 276
Oh! FM Interceptor Interceptor 276
Oh! FM Synchronized-Graphics しんくろないずど☆ぐらふぃっくす 276
Oh! FM Othello Game オセロゲーム 277
Oh! FM Jump Jump 277
Oh! FM Janken Maze Janken Maze 277
Oh! FM Bee Bee 277
Oh! FM Patter Animation UFO パタパタアニメーション UFO 277
Oh! FM 20XX: A Space Odyssey 20XX年宇宙の旅 277
Oh! FM Walking Man 歩く男 277
Oh! FM 51 51 277
Oh! FM Base Ball Base Ball 277
Oh! FM 4-color AV40EX, 12 in 40SX, 6 Screen Animation 4色AV40EX,40SXで12,AVシリーズで6画面アニメーション 277
Oh! FM FM Music Box FMオルゴール 277
Oh! FM The Tower of Troll The Tower of Troll 277
Oh! FM That Money is Mine その金はオレのだ 277
Oh! FM Space Run Space Run 277
Oh! FM RPG Construction Set RPG Construction Set 296
Oh! FM Firework!! Firework!! 278
Oh! FM Analog-style Clock & Calendar アナログ風クロック&カレンダー 278
Oh! FM Uo, Fish, Gyo !! ウオ・サカナ・ギョ!! 278
Oh! FM Funyokoi フナョコイ 278
Oh! FM HELP! HELP! 278
Oh! FM Triple Card Triple Card 278
Oh! FM 15 Puzzle 15パズル 278
Oh! FM UFO UFO 278
Oh! FM Pattern Editor パターンエディタ 278
Oh! FM Hueycobra Hueycobra 278
Oh! FM Even Block イーブン・ブロック 278
Oh! FM Fox Hunt Fox Hunt 279
Oh! FM Mission Mission 279
Oh! FM Indy 1 Mile インディ1マイル 279
Oh! FM Automatic Translation → for Machine Language 機械語→詩歌自動翻訳プログラム 279
538 • Index
Magazine Bastardised Romaji title Jap title pg.
Oh! FM It's A Piece!? 駒った!? 279
Oh! FM Block Break 四面楚歌版!? ブロック崩し 279
Oh! FM 3D Maze 3D Maze 279
Oh! FM Go Board Software 囲碁盤ソフト 279
Oh! FM Cards Cards 279
Oh! FM Poker Poker 279
Oh! FM Saginander サギナンダ 280
Oh! FM Roulette Bingo ルーレットビンゴ 280
Oh! FM Late Racing レイト・レーシング 280
Oh! FM Slide Hole スライドホール 280
Oh! FM 9 Games 9ゲーム 280
Oh! FM Guru Guru Par グルグルパー 280
Oh! FM Space-Time Gate 時空の門 280
Oh! FM Spacecraft Nobiru 宇宙船のびーる号 280
Oh! FM Pointo Pointo Con Game ポワンポワンポコンゲーム 280
Oh! FM Baseball Game '89 野球ゲーム'89 280
Oh! FM Running Point ランニングポイント 280
Oh! FM 1-line Pattern Editor 1行パターンエディタ 280
Oh! FM Oh! FM's 6th Anniversary Present Oh!FM創刊6周年と10か月記念特大モニタプレゼント 280
Oh! FM TyPE Sample Data TyPE サンプルデータ 281
Oh! FM Mojito Game もじあてゲーム 281
Oh! FM Dark Fighter Dark Fighter 281
Oh! FM Chiensou Otoko ちえんそー男 281
Oh! FM Vampire Legend / Night of Fresh Blood 吸血鬼伝説/鮮血の夜 281
Oh! FM Dustest Dustest 281
Oh! FM Kamizu Already かみずもう 281
Oh! FM Asuka 飛鳥 281
Oh! FM ~ Surprise Operation ~ ~奇襲作戦~ 281
Oh! FM Special Maze Maker スペシャルMaze Maker 281
Oh! FM Flight Simulation フライトシミュレーション 281
Oh! FM Cave Exploration Game 洞窟探検ゲーム 281
Oh! FM Block Line ブロックライン 281
Oh! FM Dasaiyatsu ダサイヤツ 282
Oh! FM TETTORI 8 TETTORI・8 282
Oh! FM FM - Othello Game オセロゲーム 282
Oh! FM 1-line Horse Racing Simulation 1行競馬シミュレーション 282
Oh! FM Storm of Ishi いしんの嵐 282
Oh! FM T.O T.O 282
Oh! FM MIRA-KID2 MIRA-KID2 282
Oh! FM Jungle Jungle 282
Oh! FM Dual Forget Dual Forget 282
Oh! FM Yes Paashiata FM☆TV はいぱぁしあたーFM☆TV 282
Oh! FM Escape Escape 283
Oh! FM Small Strategy 小戦略 283
Oh! FM Summer Feature Program 夏の風物プログラム 283
Oh! FM Mountain マウンテン 283
Index • 539
Magazine Bastardised Romaji title Jap title pg.
Oh! FM Reitoko 冷凍庫 283
Oh! FM Rook & King 飛車&王将 283
Oh! FM Atomic Cube Atomic Cube 283
Oh! FM Strider Dragon ストライダー卑竜 283
Oh! FM Castle Quest キャッスルクエスト 283
Oh! FM Sore wa Nani!? Sore wa Nani!? 284
Oh! FM Automatic Erasure & Collision Detection 自動消去&衝突判定PUT文サンプルゲーム 284
Oh! FM Square One-Person Poker スクエア型 1人ポーカー 284
Oh! FM Gomoku Gomoku 284
Oh! FM TOWNS The Roulette The Roulette 285
Oh! FM TOWNS Iikagen ni Yosouya! Iikagen ni Yosouya! 285
Oh! FM TOWNS Quiz! Paharapa クイズ!パッハラパァー 285
PC Funny Idea Musical Instrument Guessing Quiz 楽器当てクイズ 423
PC Funny Idea Disc Transfer Game 円盤移しゲーム 423
PC Synths Make and Play FM-Sound Edit サウンド・エディタ 442
PC Synths Make and Play Music Composer ミュージック・コンポーザ 442
PC Encyclopedia Scola Horse Racing Game スコラ競馬ゲーム 329
PiO Fire Monster Fire Monster 316
PiO Catch Stone Catch Stone 316
PiO FM Keyboard FM鍵盤 316
PiO Sugoroku スゴロク 316
PiO Golf Game Golfゲーム 316
PiO FM-7/8 High Speed Screen Access Game FM-7/8高速画面アクセス サンプルゲーム 316
PiO My Golf My Golf 317
PiO Planet Lander Planet Lander 317
PiO Stealer Game Stealer Game 317
PiO 4-Man Poker 4人ポーカー 317
PiO Light Bomber Light Bomber 317
PiO Space Mouse スペース・マウス 317
PiO Kaminari Gorogoro カミナリゴロゴロ 317
PiO Dogfight 空中戦 317
PiO Vegetable Uproar 野菜騒動 317
PiO Alien Lab Alien Lab 317
PiO Panic in Tower Panic in Tower 317
PiO Super Miracle Car Race スーパーミラクル・カーレース 318
PiO Muku & Skeleton ムクと骸骨 318
PiO Number Guessing Game 数当てゲーム 318
PiO Flower Garden Man The Gonbe Flower Garden Man The Gonbe 318
PiO Palten Kilten Palten Kilten 318
PiO Space Insect Space Insect 318
PiO Shoot the Heart ハートを射とめろ 318
PiO PULS 7 PULS 7 327
PiO Sensible Time センシブル・タイム 319
PiO The Radical Pro-Wrestling ザ・ラディカル プロレスリング 319
PiO Super Baseball Super Baseball 319
PiO Black Jack Black Jack 319
540 • Index
Magazine Bastardised Romaji title Jap title pg.
PiO City Vader 市ベーダー 319
PiO Bomb Bomb Bomb Bomb 319
PiO Govlins Govlins 319
PiO Swimming 水泳 319
PiO Asteroid Asteroid 319
PiO Drop Egg Drop Egg 319
PiO Zig Zag ZIG ZAG 319
PiO Super Ball Super Ball 319
PiO Digital Invaders デジタル・インベーダー 326
PiO Mini Roulette ミニ・ルーレット 320
PiO Mushroom Game きのことりゲーム 326
PiO Star Dust Star Dust 320
PiO 3D Dual Ball 3D Dual Ball 320
PiO Diamond Block Diamond Block 320
PiO Dead Heat Dead Heat 320
PiO Reactor リアクター 320
PiO Pattern パッタン 320
PiO Shoot Down Game 撃墜ゲーム 320
PiO 90m Jump 90m Jump 320
PiO Apocalypse in Hell 地獄の黙示録 320
PiO Piero Piero 320
PiO Archi Archi Game アルキ・アルキGame 321
PiO Breakout ブロックくずし 321
PiO Techno Wars テクノ・ウォーズ 321
PiO Sillaginidae きすがむら 321
PiO Keyboard Galaxian キーボード・ギャラクシアン 321
PiO Regluss Regluss 321
PiO Bomber Cannon! Bomber Cannon! 321
PiO Moon Jump Moon Jump 321
PiO Warp Ball Squash ワープボール・スカッシュ 321
PiO Ball Olympic Ball Olympic 321
PiO Guided Missile Guided Missile 321
PiO Spaceship Deiboss スペースシップ・デイボス 321
PiO Cannon Cannon 322
PiO Car Kyoso クルマキョーソー 322
PiO Miracle Ball ミラクル・ボール 322
PiO Friends of the Mysterious Forest 不思議森の仲間たち 322
PiO Take Bomb Take Bomb 322
PiO Thuta Thuta 322
PiO Box Zone Box Zone 322
PiO Star Lander Star Lander 322
PiO Bomb Bomb II Bomb Bomb II 322
PiO Video- kun ビデオ君 322
PiO Black & White クロシロ 322
PiO Push Push 326
PiO SENTO-GAME SENTO-GAME 326
Index • 541
Magazine Bastardised Romaji title Jap title pg.
PiO Star Dash II スターダッシュII 323
PiO Return of the Ghost リターン・オブ・ザ・ゴースト 323
PiO Sky Running Sky Running 323
PiO MC-DOC MC-DOC 323
PiO The Black Shavings ざ・ぶろっくくずし 323
PiO Pick Up Pick Up 323
PiO Ice World Ice World 323
PiO Oicho Kabu オイチョカブ 323
PiO The Black Shavings The Black Shavings 323
PiO Simulation Simulation 323
PiO LoLLiPoP LoLLiPoP 323
PiO Submarine Submarine 323
PiO Bomb X Bomb X 323
PiO Space Ward Space Ward 323
PiO Fishing Game フィッシング・ゲーム 323
PiO Zeronine Zeronine 323
PiO Bomb バクダン 324
PiO Right Right 324
PiO One Room Adventure ヒトヘヤアドベンチャー 324
PiO Find the Golden Pot! 黄金のつぼを探せ! 324
PiO Battle Royale Battle Royale 324
PiO Bally & Cubey ベーリー&キュービー 324
PiO Catch Apple Catch Apple 324
PiO 86 Race 86 Race 324
PiO Sun Goku 孫悟空 324
PiO One Room Adventure 2 ヒトヘヤアドベンチャー2 324
PiO Wall Through Wall Through 324
PiO Dead Heat 2 デッド・ヒート2 324
PiO Twin Pass ツイン・パス 324
PiO Laser Crash Laser Crash 324
PiO Dark Star ダーク・スター 324
PiO The Mole ザ・モール 324
PiO 2D-Basketball 2D-Basketball 324
PiO 3DFighter 3DFighter 324
PiO Crows Bark when Gombe Sows Seeds ゴンベが種まきゃカラスがほじくる 325
PiO Walk Walk 325
PiO Bomb Breed Bomb Breed 325
PiO Arieto Sugo II アリエトスーゴII 325
PiO One Room Adventure 3 ヒトヘヤアドベンチャー3 325
PiO Down Down 325
PiO Star Star Star Star 325
PiO Rope-Runner ロープ・ランナー 325
PiO Special Blue Star Blue Star 325
Play, Learn, Enjoy Space War Game スペースウォー 433
Play, Learn, Enjoy Slot Machine スロットマシン 433
Play, Learn, Enjoy Concentration 神経衰弱 433
542 • Index
Magazine Bastardised Romaji title Jap title pg.
Play, Learn, Enjoy Number Guessing Game 数当てゲーム 433
Play, Learn, Enjoy Tower of Hanoi ハノイの塔 433
Play, Learn, Enjoy Amida Lottery アミダくじ 433
Play, Learn, Enjoy Waon Test 和音テスト 433
Play, Learn, Enjoy Synthesizer Keyboard シンセサイザーキーボード 433
Play, Learn, Enjoy Tree Game ツリーゲーム 433
Play, Learn, Enjoy Biorhythm Calendar バイオリズムカレンダー 433
Play, Learn, Enjoy Meteo Graphics メティオグラフィックス 433
Play, Learn, Enjoy Kaleidoscope 万華鏡 433
Play, Learn, Enjoy Rotating Logo 回転ロゴ 433
Play, Learn, Enjoy Vase Display 花瓶 433
Play, Learn, Enjoy 3D Graphic 3次元グラフィックジェネレータ 433
Play, Learn, Enjoy Graphic Generator グラフィックジェネレータ 433
Play, Learn, Enjoy Graphic Program Generator グラフィックプログラムジェネレータ 433
Play, Learn, Enjoy Pattern Editor I パターンエディタI 433
Play, Learn, Enjoy Pattern Editor II パターンエディタII 433
Play, Learn, Enjoy Animator アニメータ 433
Play, Learn, Enjoy Type Lesson Game タイプレッスン 433
Play, Learn, Enjoy Analog Clock アナログ時計 433
Play, Learn, Enjoy World Clock 世界時計 433
Popcom Yu Hayami’s Private Program 早見 優のプライベートプログラム 330
Popcom Maiko Ito’s Private Program 伊藤麻衣子のプライベートプログラム 331
Popcom Yoko Kikuchi’s Private Program 菊地陽子のプライベートプログラム 331
Popcom N-Queen N-クイーン 332
Popcom Mastermind マスターマインド 332
Popcom Amidakuji あみだくじ 332
Popcom Biorhythm バイオリズム 332
Popcom Auto Bike Auto Bike 332
Popcom Marian’s Private Program マリアンのプライベートプログラム 333
Popcom Lightning Memory Test 電光記憶テスト 333
Popcom Name Address Program 名前あてプログラム 333
Popcom Ski Game スキーゲーム 333
Popcom Pattern Editor パターンエディター 333
Popcom Character Pattern Data グラフィックキャラクター作成プログラム 333
Popcom UFO Attack UFOアタック 334
Popcom Liquity Ball リキティーボール 334
Popcom Pac-Pac Pac-Pac 334
Popcom World Clock Program ワールドクロックプログラム 334
Popcom Reverse Game リバースゲーム 335
Popcom The Mole Game モグラとり 336
Popcom The Manhole Game マンホール・ゲーム 336
Popcom Defense Barrier ディフェンスバリア 336
Popcom Gazzila ガジラ 336
Popcom Three-line game TRIO 3つならべゲーム・TRIO 336
Popcom Movie MOVIE 336
Popcom Renju 連珠 336
Index • 543
Magazine Bastardised Romaji title Jap title pg.
Popcom Tokkun II トックンII 336
Popcom Tamu Tamu タムタム 337
Popcom The Shooting Game The Shooting Game 337
Popcom Gokichan Hoi Hoi ゴキチャンホイホイ 337
Popcom Two-person Horror Fencing 2人用恐怖のフェンシング 337
Popcom CoroCoro コロコロ 337
Popcom Ohanasi Program オハナシ プログラム 338
Popcom Esper Educational ESP Development Program エスパー教育用超能力開発プログラム 338
Popcom 5 Color Game 5色ゲーム 338
Popcom Pico Town ピコタウン 338
Popcom Wetland ウエットランド 338
Popcom Games Here and There あっちこっちゲーム 338
Popcom Mini-Chess ミニ・チェス 338
Popcom 8 Best Horoscopes in 1986 86年占いベスト8 338
Popcom Magneton マグネトン 338
Popcom Momotaro 桃太郎 338
Popcom Apple in the Apple Field リンゴ畑のアップル君 338
Popcom Bakawarai バカワライ 339
Popcom Yen Length BASIC 円丈BASIC 339
Popcom typE Rase キータッチトレーニングゲーム 339
Popcom Shooting Game シューティングゲーム 339
Popcom Card Game Foolish トランプゲームFoolish 339
Popcom Suugaku Test スウガクテスト 339
Popcom Handwriting test 手書き書き取りテスト 339
Popcom Three-Choice Test 三択テスト 339
Popcom Donaru ドナルゥ 339
Popcom Hexer ヘクザー 339
Popcom Read Runner リードランナー 339
Popcom Up Up Up Up Up Up 339
Popcom The Intertia The Intertia 339
Popcom Diamond Diamond 339
Popcom Sports Test スポーツテスト 339
Popcom Mole Tataki モグラ タタキ 339
Popcom Space U Space U 340
Popcom Flea Adventure ノミ・アドベンチャー 340
Popcom Recommended Adventure イチオウ・アドベンチャー 340
Popcom Colledemo Adventure コレデモ・アドベンチャー 340
Popcom Biorhythm バイオリズム 340
Popcom Training on how to Eat Ramen ラーメンの食い方トレーニング 340
Popcom Peep Cheat Training のぞきカンニングトレーニング 340
Popcom Cerebral Training 大脳トレーニング 340
Popcom Super Ski スーパースキー 340
Popcom Mastermind マスターマインド 340
Popcom I Will Tell You the Weather During the Summer Vacation 夏休みの天気教えます 340
Popcom Summer Loser 夏負けくん 340
Popcom Ultimate Learning Software 究極の学習ソフト 340
544 • Index
Magazine Bastardised Romaji title Jap title pg.
Popcom RC Racer ラジコンレーサー 340
Popcom Final Hole ファイナル・ホール 340
Popcom Super Prowres Special スーパープロレススペシャル 341
Popcom Fruit Set フルーツセット 341
Popcom Cats•Rats CATS・RATS 341
Popcom Point てん 341
Popcom Shooting Type Keyboard Practice Program シューティングタイプキーボード練習プログラム 341
Popcom Batting Game バッティングゲーム 341
Popcom Golf Game ゴルフゲーム 341
Popcom Top Racer Top Racer 341
Popcom Terrifying Tile Paint 恐怖のタイルペイント 341
Popcom Takkun タックン 341
Popcom Dust Panic Dust Panic 342
Popcom BOM! BOM! BOM! BOM! 342
Popcom Do Your Best! POS-kun がんばれ!POS君 342
Popcom Mew Mew 342
Popcom Onion オニオン 342
Popcom Mr. Hatman! Mr. Hatman! 342
Popcom Chappin Chappin 343
Popcom Monster Shooting Game モンスター射撃ゲーム 343
Popcom Toon Toon 343
Popcom Dragon Castle ドラゴンの城 343
Popcom Palette Palette 343
Popcom Charol Charol 344
Popcom Trap Tower Trap Tower 344
Popcom Arena 闘技場 344
Popcom Vampire Nest Vampire Nest 345
Popcom Zananics Zananics 345
Popcom Reverse Game リバースゲーム 335
Procon Pattern Editor パターン・エディタ 328
Procon Quiz Adventure Japan Geography クイズ・アドベンチャー 日本地理 328
Procon Marketing Game マネージメント・ゲーム 企業大戦争 329
Procon Arrange Ball アレンジ・ボール 329
Program Contest 1 Tubler Space Tubler Space 431
Program Pochette Kaleidoscope 万華鏡 297
Program Pochette Popping Crusher ポッピング・クラッシャー 297
Program Pochette Racing Game レーシング・ゲーム 297
Program Pochette Underground Adventure Game 地底大冒険ゲーム 297
Program Pochette O • TA • ZU • NE • MO • NO O・TA・ZU・NE・MO・NO 297
Program Pochette Fire Escape Fire Escape 302
Program Pochette Potato Man Potato Man 302
Program Pochette Cook & Cock Cook & Cock 297
Program Pochette The Nervous Weakness the 神経衰弱 297
Program Pochette Background Graphics バック グランド グラフィックス 297
Program Pochette JamaMori Tataki Game ジャマ森タタキゲーム 302
Program Pochette The Kuruma Game くるまげえむ 298
Index • 545
Magazine Bastardised Romaji title Jap title pg.
Program Pochette Snake & Apple スネーク&アップル 298
Program Pochette Kaminari Kozo カミナリこぞう 298
Program Pochette Down Down Down Down 298
Program Pochette Compound Eye Test 複眼テスト 298
Program Pochette Star 7 Star 7 298
Program Pochette Revenge on the Enemy 復讐するは敵にあり 298
Program Pochette Tecozzle Puzzle テコズルパズル 303
Program Pochette Clock-7 Clock-7 298
Program Pochette Number Meiro ナンバーメイロ 298
Program Pochette Jump Jump 298
Program Pochette Save & Load Save & Load 298
Program Pochette Message Message 303
Program Pochette Yuji Game Part 1 Yuji Game Part 1 298
Program Pochette Space Attack 3 Space Attack 3 298
Program Pochette Gold Rush Gold Rush 299
Program Pochette JS-70 JS-70 304
Program Pochette Tire pulling competition タイヤ引き競争 303
Program Pochette Front Front 304
Program Pochette Air Battle Air Battle 299
Program Pochette Block Panic Block Panic 299
Program Pochette Flipper Flipper 299
Program Pochette Target ターゲット 299
Program Pochette Digson Field Digson Field 299
Program Pochette Bug Panic Bug Panic 299
Program Pochette Mad Sun Mad Sun 299
Program Pochette Concentration 神経衰弱 305
Program Pochette Crack Balloon Crack Balloon 305
Program Pochette The Buried Gold The Buried Gold 304
Program Pochette Dragon Dragon 304
Program Pochette Shiitake-kun’s Part-Time Job しいたけ君のアルバイト 305
Program Pochette Kaijin.. カイ人.. 306
Program Pochette Shot Gun Shot Gun 305
Program Pochette Jewelry Machine Jewelry Machine 306
Program Pochette Fire Storm Fire Storm 306
Program Pochette Bridge Across A Maze Bridge Across A Maze 307
Program Pochette IN•CLODER mk.2 IN・CLODER mk.2 306
Program Pochette MEW MEW 307
Program Pochette Maze Mansions Maze Mansions 307
Program Pochette Horse Racing-mini 競馬-mini 308
Program Pochette Numbering Game 数あてゲーム 308
Program Pochette Parabolic Attack 放物線アタック 307
Program Pochette Amedas War Amedas War 310
Program Pochette Fishing Fishing 308
Program Pochette Bar-Getting Val Bar-Getting Val 308
Program Pochette Just Punch Just Punch 308
Program Pochette Silly Love Song Silly Love Song 309
546 • Index
Magazine Bastardised Romaji title Jap title pg.
Program Pochette Look Up Look Up 309
Program Pochette One Two Step One Two Step 309
Program Pochette Super Drums スーパー・ドラム 309
Program Pochette Line Illusion Line Illusion 308
Program Pochette Defensive Practice Game 守備練習ゲーム 311
Program Pochette The Fight Theケンカ 310
Program Pochette The Cat The Cat 311
Program Pochette Trioman トリオマン 311
Program Pochette Aces High Aces High 313
Program Pochette Banana バナナ 313
Program Pochette Love Letter Love Letter 312
Program Pochette Crow Apple カラスの林檎 312
Program Pochette Sphere Sphere 312
Program Pochette Santa Claus サンタクロースル 312
Program Pochette Feinting Rescue Feinting Rescue 311
Program Pochette Galdias 可変戦機ガルディアス 314
Program Pochette Super Balloon Super Balloon 314
Program Pochette Forward! Forward! 314
Program Pochette C-EDIT C-EDIT 313
Program Pochette Vampire House Vampire House 314
Program Pochette Boukenland ボウケンランド 313
Program Pochette Adven Adven 315
Program Pochette Evil Spirit Taiji 悪霊タイジ 315
Program Pochette Pace Ball Pace Ball 315
Program Pochette Night in a City ある街の夜 315
Program Pochette Catis キャティス 301
Program Pochette Caterpi Caterpi 301
Program Pochette Pazz パzzる 301
Program Pochette Super Weapon Super Weapon 301
Program Pochette Super Maruo Super Maruo 301
Program Pochette Rainbow Apple レインボーアップル 301
Program Pochette Color Walls Color Walls 301
Program Pochette Poron! ポロン! 301
Program Pochette Keys Keys 301
Program Pochette House of Evil Spirits 悪霊の館 301
Program Pochette Wild Soccer Wild Soccer 301
Program Pochette Funny Funny 301
Program Pochette Mecuni Mecuni 301
Program Pochette Heading & Kick Heading & Kick 301
Program Pochette Torakichi Family 寅吉一家 300
Program Pochette Pul Pus Pul Pus 301
Program Pochette Box Ten Box Ten 301
Program Pochette Derom Derom 301
Program Pochette Abstract World Abstract World 301
Program Pochette Poloof Poloof 302
Program Pochette Kulma Kulma 302
Index • 547
Magazine Bastardised Romaji title Jap title pg.
Program Pochette Goderm Goderm 302
Program Pochette Ball Connection Ball Connection 302
Program Pochette Waffle! Whapple! Waffle! Whapple! 302
Program POPCOM Euclidean Field Euclidean Field 447
Program POPCOM Donkey Command ドンキーコマンド 447
Program POPCOM E.T. E.T. 447
Program POPCOM Pomjong Game グラフィックPomjong 447
Program POPCOM Fire Press Fire Press 447
Program POPCOM The Walkman The Walkman 447
Program Select FM Series Simpleton Baseball シンプルトンベースボール 454
Program Select FM Series Hamburger Plan ハンバーガープラン 454
Program Select FM Series Crusher クラッシャー 454
Program Select FM Series Square Puzzle スクエアパズル 454
Program Select FM Series Mefist メフィスト 454
Radio Production Biorhythm バイオリズム 354
Radio Production UFO Bomb UFOバクダン 354
Radio Production Postman Murder 郵便配達殺人事件 354
Radio Production Rapid Descent Game 急流下りゲーム 354
Radio Production ZOO ZOO 354
Radio Production Short Program ショート・プログラム 354
Radio Production Jump Man ジャンプマン 355
Radio Production Slot Machine スロット・マシン 355
Radio Production Cow Boy Cow Boy 355
Radio Production Super Space Block Super Space Block 355
Radio Production Runaway Runaway 355
Radio Production The Hunter The Hunter 355
Radio Production Ski Games スキー・ゲーム 355
Radio Production Pickup Game ものひろいゲーム 355
Radio Production STOP Game STOPゲーム 355
Radio Production Interplanetary Missile Game 惑星間ミサイルゲーム 355
Radio Science Color Paint グラフィックコントロール 353
Radio Science Mandarin Duck Game おしどりゲーム 353
Radio Science Mandarin Duck Game (reverse) おしどりゲーム(逆) 353
Radio Science Solitaire ソリテア(ひとり遊び) 353
Radio Science Random Bending Game ランダム曲がりゲーム 353
Radio Science Roulette Board Game ルーレット盤ゲーム 353
Radio Science Microcomputer Canvas マイコンキャンバス 353
Radio Science Gosenfu ゴセンフ 353
RAM Camping Game 陣取りゲーム 348
RAM Othello Game オセロゲーム 348
RAM Graphic Editor グラフィック・エディタ 349
RAM Under the Ground 大地の下で 350
RAM Micom Digitalon Micom Digitalon 350
RAM Pentomino ペントミノ 351
RAM Picture Clock Program 絵時計プログラム 351
RAM Alien Game Alien Game 351
548 • Index
Magazine Bastardised Romaji title Jap title pg.
RAM Solitaire ソリテア 351
RAM APOLLO 11 Simulation APOLLO11シミュレーション 352
ROM ROM UFO Catch UFO Catch 356
ROM ROM Mini Mole!! ミニ・モグラ!! 356
ROM ROM Unagi Race Unagi Race 356
ROM ROM Atchimuite Hoi!! アッチムイテ ホイ!! 356
ROM ROM Mushi-Race Mushi-Race 356
ROM ROM U-Boat U-Boat 356
ROM ROM Uranai Uranai 356
ROM ROM IQ Test IQ Test 356
ROM ROM Demae Game Demae Game 356
ROM ROM Saikoro Tobaku Saikoro Tobaku 356
ROM ROM SICHI.GO.SAN Game SICHI.GO.SAN Game 356
ROM ROM Block Kuzushi Block Kuzushi 356
ROM ROM Ron Ron Mini Mini Golf ロンロン・ミニミニゴルフ 356
ROM ROM Roulette ルーレット 356
ROM ROM ROMROM ROMROMウンドウカイ 357
ROM ROM Simon Game サイモンゲーム 357
ROM ROM Snake スネーク 357
ROM ROM Skiing スキー 357
ROM ROM Mini Mini Car Race ミニミニカーレース 357
ROM ROM Flag Game 国旗ゲーム 357
ROM ROM Muse ミューズ 357
ROM ROM Typing Bob タイピングボブ 357
ROM ROM Nervous Breakdown 神経衰弱 357
ROM ROM Target ターゲット 357
ROM ROM Super Bingo スーパービンゴ 357
ROM ROM Bidama Puzzle ビーダマパズル 357
ROM ROM Typing Bob II タイピングボブII 358
ROM ROM Bird Ball 雀球 358
ROM ROM Compi Awakening コンピ目覚し 358
ROM ROM Ski Game スキーゲーム 358
ROM ROM Play the Card プレイ・ザ・カード 358
ROM ROM Cross Word Editor クロスワードパズル作成プログラム 358
ROM ROM Pro. Master Pro. Master 358
Science Asahi Spiral Arm Generation in a Galaxy パソコンで銀河の渦状腕を作るシミュレーション 352
Short Game Program Squash Game スカッシュ・ゲーム 439
Short Game Program Werble Train ワーブル・トレイン 438
Short Game Program Anime Robot アニメ・ロボット 439
Short Game Program Hornworm Mokomoko イモムシモコモコ 438
Short Game Program Type Contest タイプ・コンテスト 439
Short Game Program Steeplechase 障害レース 438
Short Game Program Daruma Doll Drop だるま落とし 438
Short Game Program Amida Game アミダ・ゲーム 438
Short Game Program Squeeze Game スクイズ・ゲーム 438
Short Game Program Paklin パクリン 438
Index • 549
Magazine Bastardised Romaji title Jap title pg.
Short Game Program Dragon ドラゴン 438
Short Game Program Taiho たいほう 438
Short Game Program Must-Musi Race むしむしレース 438
Short Game Program Master Number マスター・ナンバー 438
Skylab Shuttle Esper Roulette エスパールーレット 360
Sui Sui PC Game Mine Game 地雷ゲーム 441
Sui Sui PC Game Fast Push Bug Game 早押し虫虫ゲーム 441
Sui Sui PC Game Dice Game サイコロゲーム 441
Sui Sui PC Game Radar Game レーダーゲーム 441
Sui Sui PC Game Explosion Exocet Game 爆裂エグゾセゲーム 441
Sui Sui PC Game Suikawari Game すいかわりゲーム 441
Sui Sui PC Game Rocketman ロケットマン 441
Sui Sui PC Game Funny Tennis おもしろテニス 441
Technopolis CRT Blackboard CRT黒板 364
Technopolis Radar Strategy Game レーダー作戦ゲーム 364
Technopolis Space Alien スペースエイリアン 364
Technopolis Keiba Game Keiba Game 365
Technopolis Invader Strike インベーダストライク 365
Technopolis Night Patrol Night Patrol 365
Technopolis FM-¥Vol.1 FM-¥Vol.1 365
Technopolis Graphic Screen Creation Tool グラフィック画面作成ツール 365
Technopolis Guided Missile 誘導ミサイル 365
Technopolis Computer Synth Volume 1 コンピュータシンセVol.1 366
Technopolis ¥Game ¥ゲーム 366
Technopolis Decnopolis デクノポリス 366
Technopolis Breakout ブロックくずし 366
Technopolis SFAGM SFAGM 366
Technopolis Tiny Robot War Tiny Robot War 366
Technopolis Memorize Memorize 366
Technopolis Yakan Yakan 366
Technopolis Drink Crush ドリンク・クラッシュ 367
Technopolis BOX BOX 367
Technopolis Random-16 Random-16 367
Technopolis Soccer サッカー 367
Technopolis Technopolis Appendix テクノポリス付録 367
Technopolis I Found a Gold Nugget! 我、金塊発見す! 367
Technopolis Base Attack ベースアタック 367
Technopolis Star Wars Star Wars 367
Technopolis Libble Rabble Mini Libble Rabble Mini 367
Technopolis Amitsu PANIC アンミツPANIC 367
Technopolis Koala Game コアラ・ゲーム 367
Technopolis Athletic Building アスレチック・ビル 367
Technopolis XEFAS XEFAS 367
Technopolis Snail かたつむり 367
Technopolis Tulip 2 チューリップ2 368
Technopolis Mastermind Mastermind 368
550 • Index
Magazine Bastardised Romaji title Jap title pg.
Technopolis Phantom Phantom 368
Technopolis Red Snake Red Snake 368
Technopolis Moon Wars Moon Wars 368
Technopolis 5 Mokuijo Narabe 5モクイジョウナラベ 368
Technopolis Graphic Editor グラフィック・エディタ 368
Technopolis Kimodameshi きもだめし 368
Technopolis Improved Graphic Editor 改良版グラフィック・エディタ 368
Technopolis 紙芝居プログラム 紙芝居プログラム 369
Technopolis Front II Front II 369
Technopolis Search & Search Search & Search 369
Technopolis Introduction to Machine Language Program マシン語入門 サンプルプログラム 369
Technopolis Living Ball 生きてるボール 370
Technopolis NEW B.A.A.M. NEW B.A.A.M. 370
Technopolis 玉ひろいゲーム 玉ひろいゲーム 370
Technopolis Dangerous Highway 危険なハイウェイ 370
Technopolis Drive Game ドライブゲーム 370
Technopolis The Riddle The Riddle 370
Technopolis Esoji Pumpkin Cat おそうじパンプネコ 370
Technopolis Lamia Lamia 370
Technopolis Just Hit & Blow 単なるHit&Blow 370
Technopolis Mogratataki Game モグラタタキゲーム 370
Technopolis Earthlings invade Mars 地球人、火星を侵略 370
Technopolis Nawabary Land Nawabary Land 371
Technopolis Block’n Block’n 371
Technopolis Usoban Excellent うそこばんExcellent 371
Technopolis Mystery Zone Mystery Zone 371
Technopolis Bomber Connection Bomber Connection 372
Technopolis FiKUU FiKUU 372
Technopolis Wiz’ Printout Wiz’ Printout 372
Technopolis The Great Escape The Great Escape 372
Technopolis Nozzu・Rument Nozzu・Rument 372
Technopolis Wynon Wynon 373
Technopolis Petchanko 7 ペッチャンコ7 373
Technopolis RPG RPG 373
Technopolis Non Stopper! Non Stopper! 373
Technopolis Block’n II Block’n II 373
Technopolis Rice Ball Crush! おむすびCrush! 373
Technopolis Tiny Caterpi Tiny Caterpi 373
Technopolis Suisei すいせい 374
Technopolis Fanta-like ファンタもどき 374
Technopolis TINY Hong Kong TINY香港 374
Technopolis The Great Adventure of Mr. Heibi Mr.HEBIの大冒険 374
Technopolis 1 and 2 Robots 1・2ロボット 374
UTAN Cheating Game CHIPO & MENA 浮気ゲーム CHIPO & MENA 376
UTAN Drawing Program 2 お絵かきプログラム2 376
UTAN Ottotott! オットットットッ! 376
Index • 551
Magazine Bastardised Romaji title Jap title pg.
UTAN Alphabet Tapping アルファベットたたき(モグラタタキモドキ) 376
UTAN Toshikun’s Slot Machine スロットマシン 377
UTAN UFO Hunting UFO Hunting 376
UTAN Batsu Game Batsu Game 376
UTAN Kazuate Game Kazuate Game 376
UTAN Compatibility Diagnosis Game 相性診断ゲーム 376
WARP SIDE-7 SIDE-7 375
multiple magazine releases Der Bismarck ビスマルク追撃戦 76
multiple magazine releases Hokkaido Defense Operations 北海道防衛作戦 77
multiple magazine releases Last 5 Minutes Last 5 Minutes 79
multiple magazine releases Oil Field Oil Field 79
multiple magazine releases Calcutta? Calcutta? 82
multiple magazine releases Chain Shot Chain Shot 82
multiple magazine releases The Executive The Executive 82
multiple magazine releases Logicolor Logicolor 83
multiple magazine releases Tile Game タイルゲーム 330
multiple magazine releases Shallow Scan Shallow Scan 330
multiple magazine releases Love Love ラブラブ 330
multiple magazine releases The Mouse ザ・マウス 330
multiple magazine releases Mastermind マスターマインド 331
multiple magazine releases Brick Breaking Game ブロックくずし 331
multiple magazine releases Weather Game 天気ゲーム 331
multiple magazine releases Pierrot Lunaire ピエロと風船 331
multiple magazine releases World Clock ワールドクロック 331
multiple magazine releases Poseidon Adventure Game ポセイドン・アドベンチャー・ゲーム 332
multiple magazine releases Whac-A-Mole モグラたたき 332
multiple magazine releases Squash Game スカッシュ 338
multiple magazine releases Rock-paper-scissors Game ジャンケンゲーム 332
multiple magazine releases Ram-chan’s Animation Program ラムちゃんのアニメーションプログラム 332
multiple magazine releases Pattern Editor パターンエディター 333
multiple magazine releases Biorhythm バイオリズム 333
multiple magazine releases Space Shooting Game スペース・シューティング・ゲーム 333
multiple magazine releases Puzzle Game パズルゲーム 333
multiple magazine releases The Circuit Game The Circuit Game 333
multiple magazine releases Affinity for Marriage 星占い相性プログラム 333
multiple magazine releases Jump & Down ジャンプ&ダウン 334
multiple magazine releases Let’s Play With the Clock 時計で遊ぼう 334
multiple magazine releases The Cannon Game 砲撃ゲーム 334
multiple magazine releases Ghost House ゴーストハウス 334
multiple magazine releases Field Attack フィールドアタック 334
multiple magazine releases The Missile Game ミサイルゲーム 334
multiple magazine releases Landing Game ランディングゲーム 335
multiple magazine releases Drawing Tool お絵かきツール 335
multiple magazine releases Field Olympic フィールドオリンピック 335
multiple magazine releases Mastermind マスターマインド 335
multiple magazine releases Let’s play with the Constellations 星座で遊ぼう 335
552 • Index
Magazine Bastardised Romaji title Jap title pg.
multiple magazine releases Rescue レスキュー 335
multiple magazine releases 3D Attack 3Dアタック 335
multiple magazine releases Messenger メッセンジャー 335
multiple magazine releases Tokkun トックン 336
multiple magazine releases Attack Invaders アタックインベーダー 336
multiple magazine releases Word Quiz ワードクイズ 336
multiple magazine releases Sea Dive Sea Dive 336
multiple magazine releases Squash Game スカッシュゲーム 338
multiple magazine releases Alphabet Jigsaw アルファベットジグソー 339
multiple magazine releases Flying Highway かっ飛びハイウェイ 339
multiple magazine releases UFO Retreat Strategy UFOげき退大作戦 456
multiple magazine releases PC 7 パソコン7ならべ 456
multiple magazine releases Baseball Game 野球ゲーム 456
multiple magazine releases Hyper Grape ハイパー・グレープ 217
multiple magazine releases Zerald Zerald 217
multiple magazine releases HELP HELP 218
multiple magazine releases Building Smash ビルこわし 218
multiple magazine releases Omusubi CoroCoro Omusubiコロコロ 235
multiple magazine releases Ultra FM-7 ウルトラ FM-7 218
multiple magazine releases Ice Carrier Ice Carrier 235
multiple magazine releases Destruction ディストラクション 274
multiple magazine releases New Apple Catch New Apple Catch 236
multiple magazine releases Doodle Program 落書きプログラム 235
multiple magazine releases Zerald II Zerald II 218
multiple magazine releases Mig & Mog Mig & Mog 218
multiple magazine releases Yakuzar Yakuzar 236
multiple magazine releases Docking & Crash Docking & Crash 236
multiple magazine releases Castle Castle 219
multiple magazine releases Star and Ball Star and Ball 236
multiple magazine releases Working Old Man 働くおっちゃん 219
multiple magazine releases BORORON・EX BORORON・EX 219
multiple magazine releases Mugen Shinshi in a Closed Room 密室の夢幻紳士 237
multiple magazine releases Mame まめ 219
multiple magazine releases Detective Sukeban スケバン刑事 219
multiple magazine releases Green Finish Green Finish 219
multiple magazine releases Pukpons Pukpons 220
multiple magazine releases The Ball War The Ball War 220
multiple magazine releases GB-100: Space Ship Racing GB-100 220
multiple magazine releases Unicurn Unicurn 220
multiple magazine releases Magical World Magical World 237
multiple magazine releases Battle in Planet Maim 惑星マイムの戦い 220
multiple magazine releases Changer Changer 220
multiple magazine releases F3 F3 220
multiple magazine releases The Gyanken Empire Strikes Back ジャンケン帝国の逆襲 220
multiple magazine releases Chinese Killer Chinese Killer 220
multiple magazine releases Battler Battler 221
Index • 553
Magazine Bastardised Romaji title Jap title pg.
multiple magazine releases Next Gate Next Gate 237
multiple magazine releases HELP2 HELP2 237
multiple magazine releases HEBI HEBI 221
multiple magazine releases Push Wall PUSH WALL 238
multiple magazine releases Cave of Monsters Cave of Monsters 221
multiple magazine releases Meteor Marionette 流星のマリオネット 221
multiple magazine releases Hopping Ball Hopping Ball 221
multiple magazine releases Living Ball Living Ball 238
multiple magazine releases Chikushou Chikushou 222
multiple magazine releases Jan Ken Jan Ken 238
multiple magazine releases Fantasy Fantasy 238
multiple magazine releases Labyrinth Labyrinth 86
multiple magazine releases Card Telepathy カードテレパシー 258
multiple magazine releases Search Game さがしものゲーム 258
multiple magazine releases River Rafting Game 川下りゲーム 286
multiple magazine releases Animal Mystery アニマルミステリー 258
multiple magazine releases Missile Command Missile Command 258
multiple magazine releases Rainy Day Rainy Day 286
multiple magazine releases Warp Ball Squash スカッシュ 321
multiple magazine releases Country Country 286
multiple magazine releases 3D Maze 3次元迷路 287
multiple magazine releases Simon Games サイモンゲーム 287
multiple magazine releases Survival Game 生き残りゲーム 296
multiple magazine releases Medaka Picking Game メダカ取りゲーム 260
multiple magazine releases FM Poker Game FMポーカーゲーム 288
multiple magazine releases UFO Game UFOゲーム 260
multiple magazine releases Drunk Game 酔っぱらいゲーム 260
multiple magazine releases Mastermind Mastermind 260
multiple magazine releases 15 Puzzle 15パズル 260
multiple magazine releases Word Game 単語ゲーム 260
multiple magazine releases HOLD/UP Games HOLD/UPゲーム 260
multiple magazine releases Type Practice Nyan Nyan Komanda タイプ練習ニャンニャンコマンダ 260
multiple magazine releases Hover Jumping ホバージャンピング 260
multiple magazine releases Drawing Brush お絵かきBrush 296
multiple magazine releases Oil Ship Game オイルシップゲーム 261
multiple magazine releases Drive Game ドライブゲーム 289
multiple magazine releases F1 Grand Prix レーシングゲーム 289
multiple magazine releases Submarine Fight サブマリンファイト 290
multiple magazine releases Maze Game 迷路ゲーム 290
multiple magazine releases Hamlet 縦積み四目並べ Hamlet 290
multiple magazine releases Hyper Running ハイパーランニング 261
multiple magazine releases Sumo Game すもうゲーム 261
multiple magazine releases Fuurin 風鈴の音 261
multiple magazine releases Autobahn Game アウトバーンゲーム 290
multiple magazine releases Just Timing Game Justタイミングゲーム 296
multiple magazine releases Mini Puzzle 表紙パズルもどき 262
554 • Index
Magazine Bastardised Romaji title Jap title pg.
multiple magazine releases Concentration 神経衰弱 262
multiple magazine releases How to solve Tower of Hanoi ハノイの塔 解法プログラム 262
multiple magazine releases Wide Jump Game 幅飛びゲーム 262
multiple magazine releases Base Ball 野球ゲーム 262
multiple magazine releases Bombardment Game 砲撃ゲーム 262
multiple magazine releases Train Robbery Game 列車強盗ゲーム 262
Flying Triangle フライング トライアングル 272
Gorilla Raid ゴリラの襲撃 273
ESP Training Program ESP養成プログラム 273
Bidama びーだまあたっく 273
The Keiba 競馬ゲーム 273
The Space War Game The Space War Game 273
FM Fantavision V0.1 FMファンタビジョン V0.1 273
Yon Game Digitize 4画面圧縮展開アニメーション 273
Tron Tron 273
War War 273
24/12-Screen Animation Extended BASIC AV40EXで24,AVで12画面アニメーション 295
Paint Bomber ペイントボンバー 273
Camping Game 陣取りゲーム 273
Attack Submarine Attack Submarine 273
Frog Call from the Forest 森からのカエルコール 274
Field Sports Field Sports 274
Klondike クロンダイク 274
Big Jump Big Jump 274
Destruction ディストラクション 274
Hot Air ホット エアー 274
2468 Games 2468ゲーム 274
Dragon Crystal ドラゴンクリスタル 274
Playing Tennis テニスゲーム 274
Othello 多機能オセロゲーム 274
1-line Graphic Editor 1行グラフィックエディタ 274
Play Game Play Game 274
Like a Snake Like a Snake 274
Ski Games スキーゲーム 274
Paint Game ペイントゲーム 274
Two-Player Ball-Carrying Game 2人用玉運びゲーム 274
Graphic Data Processor Graphic Data Processor 169
Alien Fall Alien Fall 429
Stereo Graphic Editor ステレオ・グラフィック・エディタ 429
(Untitled) (無題) 461
Super Concentration スーパー神経衰弱 461

Index • 555
Games released in compilation packs and discmagz.

Bastardised Romaji title Jap title type pg.


6-Pack Soft ソフト6本パック 5.25D 23
6809 Machine Language Book 6809マシン語ブック 3.5D 24
(Untitled) (無題) 5.25D
Adult Roulette & Nanatanabe アダルトルーレット&七ならべ tape 26
The Adventure ジ・アドベンチャー tape 24
Treasure Hunt Adventure 宝探しアドベンチャー
High School Adventure ハイスクールアドベンチャー
Kosodoro Adventure コソドロアドベンチャー
プラネットアドベンチャー
Planet Adventure
サバイバルアドベンチャー
Survival Adventure モンスターアドベンチャー
Monster Adventure
AH-1S / Out of Body / Zellertle AH-1S/幽体離脱/ゼラートル 3.5D 24
AH-1S AH-1S 5.25D
Out of Body 幽体離脱
Zerator II ゼラートルII

Alien Field / Lupine III エイリアンフィールド/ルパンIII tape 98


Alien Field in 7 エイリアンフィールド
Lupin the 3 ルパンIII
Annie’s Casino / Sexy Pinball アニーズ・カジノ/セクシーピンボール tape 26
Annie’s Casino アニーズ・カジノ
Sexy Pinball セクシーピンボール
Anything Game Pack なんでもかんでもゲームパック 3.5D 25
5.25D
Athello & Tank Game アセロ&タンクゲーム tape 26
Attack on Pearl Harbor & Battle of Malay 真珠湾攻撃&マレー沖航空戦 tape 33
Attack on Pearl Harbor 真珠湾攻撃
Air Battle Off Murray マレー沖航空戦
Black Hole No.1 ブラックホール No.1 tape 22
Devil Fight デビルファイト 5.25D
Wingy Attack ウィンギーアタック
Black Hole No.2 ブラックホール No.2 tape 22
Hypersonic ハイパーソニック 5.25D
Space Combat スペースコンバット
Black Hole No.3 ブラックホール No.3 tape 23
Mr. Dolman Mr.ドルマン 5.25D
Fruit Alien フルーツエイリアン
Black Hole No.4 ブラックホール No.4 tape 23
Soldier ソルジャー 5.25D
Big Bomber ビッグボンバー
Blackjack & Trump Game 51 ブラックジャック&トランプゲーム51 tape 27
Board Game Masterpiece Selection 1 ボードゲーム傑作選1 tape 28
Checker チェッカー
Assault アサルト
Irusis イルーシス
侵略ゲーム
Invasion Game
Board Game Masterpieces 2 ボードゲーム傑作選2 tape 28
Chinese Checker チャイニーズチェッカー
Backgammon バックギャモン
Million Game ミリオンゲーム
マクベス
Macbeth
Car Crash / Searcher カークラッシュ/サーチャー tape 28
Car Crash / Searcher カークラッシュ
Car Crash / Searcher サーチャー
556 • Index
Bastardised Romaji title Jap title type pg.
City Shooting/ Sand Wars シティシューティング/サンドウォーズ tape 27
City Shooting シティシューティング
Sand Wars サンドウォーズ
Cookie クッキー 3.5D 28
5.25D
CPU3 CPU3 tape 29
Bad Mouth バッド・モース
Warping Dan ワーピング・ダン
CPU4 CPU4 tape 29
Missile Station ミサイル基地
Demon Woods デーモンウッド
Pattern Editor Ver.2 パターン・エディタ Ver.2

The Deep/Crazy Stone ザ・ディープ/クレージーストーン tape 32


The Deep ザ・ディープ
Crazy Stone クレージーストーン
DISK FM & PC Spring Issue DISK FM & PC 春の号 3.5D 31
Compatibility Diagnostic Program 相性診断プログラム 5.25D
DISK FM & PC Vol.3 DISK FM & PC Vol.3 3.5D 31
5.25D
DISK FM & PC Winter Issue DISK FM & PC 冬の号 3.5D 31
Event Sugoroku イベント・スゴロク 5.25D
1985 Calendar 85年カレンダー
PC de Fukuwarai パソコンdeふくわらい

DiskFM Vol.1 DiskFM Vol.1 5.25D 30


Submarine Attack 潜水艦撃沈ゲーム
Road Game Road Game
DiskFM Vol.2 DiskFM Vol.2 5.25D 30
First Armored Fleet-Atlantic Death Fight 第一機甲艦隊・大西洋の死闘
DiskFM Vol.3 DiskFM Vol.3 5.25D 30
Double Rotation ダブルローテーション
Speeder SPEEDER
DiskFM Vol.4 DiskFM Vol.4 5.25D 31
Western horoscope 西洋星占い
EXAS-FM compiler EXAS-FMコンパイラ 3.5D 33
Pentomino ペントミノ 5.25D
Sandwich Snake サンドイッチ・スネーク
Game Soft Select 4 GAME SOFT 4 3.5D 69
Muscat Block マスカットブロック 5.25D
Penguin 2 ペンギンくん2
Golf Island Special ゴルフアイランド スペシャル 58
Graphic Baseball Games/Graphic Arts グラフィック野球ゲーム/グラフィックアート 66
Graphic Baseball Game グラフィック野球ゲーム
Graphic Art グラフィックアート
Water Works ウォーター・ワークス tape 100
Water Works ウォーター・ワークス
a man-to-be 万引少年
15 games 15ゲーム
Heart Breaking Up
Heart Breaking Up
スロットマシーン
Slot machine ヨットスクールの逆襲
Yacht School Strikes Back ボトムズ・レーシング・ゲーム
Bottoms Racing Game
Ga Wargames ガ・ウォーゲーム tape 83
Graphic Toolset グラフィックツールセット tape 65
Line Editor ラインエディター
Hazard ハザード tape 66
Hazard ハザード
Push-Pull PUSH PULL
Mad Logic マッド・ロジック

Index • 557
Bastardised Romaji title Jap title type pg.
FM-7 / FM-8 Harumi’s Game Library FM-7/FM-8 はるみのゲーム・ライブラリー tape 62
Space Strats スペース・ストラクツ
Walkman Game あるけあるけゲーム
Super Simon スーパーサイモン
タイプ練習(ゲーム編)
Typing Lesson
ビルディング・クラッシュ!
Building Crash! MARS
MARS しばかりゲーム
Lawn Mower 宇宙のゴミやさん
The Dust Man 平安京エイリアン(特別編)
Heiankyo Alien (Special Edition) 水道管とねずみさん
Pipe and Mouse いなばのしろうさぎ
Inashiro Rabbit キング・コングJr.
King Kong Jr. E.T.
まんびき少年ゲーム
E.T.
チャイナ・シンドローム
Shoplifter はやうちマック
China Syndrome みつばちマーヤの冒険
Yackuchi Mac オリエンテーリング1300
Honey Bee ジャンピング・エイリアン
Orienteering 1300 オートレース
Jumping Alien
Auto Race
FM-7 / FM-8 Harumi’s Game Library PART II FM-7/FM-8 はるみのゲーム・ライブラリー PART II tape 63
Gun Fish てっぽううおくん
Penguin Land ペンギンランド大混乱
Block Break ブロックくずし
ペンキマン
Paint Man
オリエンテーリング
Orienteering クッション・ピンボール
Cushion Ball ギャングゲーム
The Gang ひねくれランナー
Eccentric Runner 地底探険ゲーム
Ground Expedition Game ナゾの円盤UFO
UFO Shooting メリー・ポピンズ
Mary Poppins ピッたしニャンニャン!
Nyan Nyan! とべとべコウモリくん!
アスタリスク伝説
The Bat
Meteo
Asterisk レスキュー・ボート
Meteo エイリアン・ハンター(特別編)
River Patrol パックンねずみさん!!
Alien Hunter (Special Edition) レーザー・タンク
Snake & Mouse Panther
Leser Tank
Panther
FM-7 7FAN BOOKS 1 Vol.1 FM-7 7FAN BOOKS 1 第1巻 tape 59
Rabbit and Apple Tree うさぎ君とりんごの木
Helicopter Support Operation ヘリ支援作戦
Sengoku Warlord 戦国武将
パターンエディター
Pattern Editor
THE 野菜
THE Vegetables
FM-7 7FAN BOOKS 1 Vol.2 FM-7 7FAN BOOKS 1 第2巻 tape 59
Kenchor ケンチョール
FM Music Editor FM Music Editor
U-SHI-SHI U-SHI-SHI
Meteos Game
Meteos Game
Laser Crash
Laser Crash
FM-7 7FAN BOOKS 2 Vol.1 FM-7 7FAN BOOKS 2 第1巻 tape 60
Red Ninja 赤忍者
Tank Wars TANK WARS
Insect Hunter インセクトハンター
ランダム25
Random 25

558 • Index
Bastardised Romaji title Jap title type pg.
FM-7 7FAN BOOKS 2 Vol.2 FM-7 7FAN BOOKS 2 第2巻 tape 60
Lolicon ロリコンめくり
CLAY SHOOTING CLAY SHOOTING
LEGRUSS LEGRUSS
おすし探偵団
Esso Detectives
FM-7 7FAN BOOKS 2 Vol.3 FM-7 7FAN BOOKS 2 第3巻 tape 61
The Escape 1999 The Escape 1999
Break Block Break Block
Bomber Bomber
モニターパニック
Monitor Panic
FM-7 Mori-kun’s Game Collection PART-1 FM-7 森くんのゲーム・コレクション PART-1 tape 64
ONGAKU ONGAKU
LAP LAP
Time Walker Time Walker
Calendar
Calendar
I
I Coin Land
Coin Land Yomichi
Yomichi Preadess
Preadess Preadess
Preadess Samady
Samady
FM-7 Mori-kun’s Game Collection PART-2 FM-7 森くんのゲーム・コレクション PART-2 tape 64
Candy World Candy World
A Heart of Oak A Heart of Oak
Cat’s Eye Cat’s Eye
Dig Wan !!
Dig Wan !!
What Egg is This?
What Egg is This? Green Hopper
Green Hopper Goose Goose Goose
Goose Goose Goose Merry Go Round
Merry Go Round Dance!
Dance! Jungle
Jungle King Cobra
King Cobra Dandelion
Dandelion Mad Mouse
Neo Nights
Mad Mouse
Octopus
Neo Nights Talk Back
Octopus
Talk Back
How to Make Key Input of a Personal Computer / パソコン・ワープロのキー入力を10倍速くする法 5.25D 70
Word Processor 10 Times Faster UFOゲーム
UFO Games フーセンゲーム
Hussen Games コンベアゲーム
Conveyor Game
Lupin IV/Atlantis ルパン四世/アトランティス tape 69
Lupin IV ルパン四世
Atlantis アトランティス
Microcomputer Boy No. 3 248
ok? Super Man - Lie / Uso Copywriter Volume
RUN! Ran - Debug Strategy
Tamasaburo Gakuen No Yori book - Volume of school trip
Microcomputer Boy No. 4 249
RUN!! War - Fierce Battle Microcompons Base
ok? Super Man - Super Man Angry Tekken Scroll
Tamasaburo Gakuen Yoriy book
Microcomputer Boy No. 5 249
Bug Hunter - Panic Inn Techno House Volume
Tamasaburo Gakuen Yoriy book
ok? Super Man ~Hit & Blow
Simulation Game シミュレーションゲーム 3.5D 99

Index • 559
Bastardised Romaji title Jap title type pg.
FM-8 Program Library Volume 1 FM-8プログラムライブラリ 第1巻 tape 34
Mahjong 麻雀
Rugby ラグビー
Barricade バリケード
百人一首
Hyakunin Isshu
ドラゴンメイズ
Dragon Maze
FM-8 Program Library Volume 2 FM-8プログラムライブラリ 第2巻 tape 34
Blackjack & Bonus ブラックジャック&ボーナス
Summer Winter サマーウインター
Lunar Lander ルナーランダー

FM-8 Program Library Volume 3 FM-8プログラムライブラリ 第3巻 tape 35


3D Maze 3次元迷路
Biorhythm バイオリズム
ボーリング
Bowling

FM-8 Program Library Volume 4 FM-8プログラムライブラリ 第4巻 tape 35


Fleet Commander フリートコマンダー
Reverse リバース
マスターマインド
Mastermind
オセロ
Othello
Fun Microcompons No.2 たのしいマイコン No.2 tape 57
Milky Cat ミルキーキャット tape 72
Milky Cat ミルキーキャット
Candy Way キャンディウェイ

Puzzle Game Collection パズルゲームコレクション 3.5D 96


Gallabeder / Super Trampoline ギャラベーダー/スーパートランポリン 3.5D 32
MIA Technical Library 1 - FM-7 High Speed Game Production 高速ゲームの制作 tape 443
Midnight Tiger Tank 真夜中のタイガー戦車
RUN RUN tape 96
Electronic Mine Electromine 電子地雷エレクトロマイン
Slot Bomber スロットボンバー
レーザー・サブマリン
Laser Submarine

Oak Fantastic Cubic Part I / Part II オーク・ファンタジックキュービック PART I・PART II tape 58


5.25D
Oak Fantastic Cubic Part III / Part IV オーク・ファンタジックキュービック PART III・PART IV tape 58
5.25D
RAM Pack No.6 RAM Pack No.6 97
Mystery Room Adventure ミステリールームの謎解きにアタック
Mystery Room 謎の部屋アドベンチャー
Hidden Mysteries ミステリールーム
隠された謎
House of Horror
恐怖の家
Introduction to PC Graphics 2 パソコングラフィックス入門2 tape 70
The Frog 道くさピョン太
Spider Attack スパイダーアタック
Sunday Painter 日曜画家
サウンドエディタ
Sound Editor
風景アニメーション
Landscape Animation
Soft Pack ソフトパック tape 98
Solitaire ソリテア
Messerschmitt メッサーシュミット
Space Tank スペースタンク
バイオリズム
Biorhythm
Star Wars / Ski Games / Block Pass スターウォーズ/スキーゲーム/ブロックパス tape 97
Star wars スターウォーズ 3.5D
Ski Games スキーゲーム 5.25D
Block path ブロックパス

560 • Index
Bastardised Romaji title Jap title type pg.
FM-7 PC Wonderland FM-7 パソコンワンダーランド tape 61
Rat Trap Rat Trap
Mad Rusher Mad Rusher
Hunting Tiger Hunting Tiger
Missiler
Missiler
Robot Chase
Robot Chase FIGIC
FIGIC キャベラの恐怖
Cavera’s Horror Sky Circus
Sky Circus アミダラス
Amidaras ALPHA
ALPHA 迷路
Get Lost / Maze 計算パズル
Calculation Puzzle 15パズル
数あて
15 puzzles
魔方陣
To the Number / A Count 虫食い算
Rubik’s Cube / Magic Square 言葉探し
Alphametics with Blanks / Insect Eating ジャンプ迷路
Searching for Words / Looking for Words 反転パズル
Jump Maze
Inverted Puzzle / Flipping Puzzle
Flight Simulator & Space Bee フライトシミュレーター&スペースビー tape 32
Flight Simulator フライトシミュレーター
Space Bee スペースビー
FM Circle Program Service No. 1 FMサークル プログラムサービス 第1号 3.5D 36
Portrait Jigsaw ポートレートジグソー 5.25D
FM Circle Program Service No. 2 FMサークル プログラムサービス 第2号 3.5D 37
Tiny Carigraph タイニーカリグラフ 5.25D
FM Circle Program Service No. 3 FMサークル プログラムサービス 第3号 3.5D 37
BASIC Game Creation Package Full Set [FM77AV Version] BASICゲーム作成パッケージフルセット (FM77AV版) 5.25D
BASIC Game Creation Package Full Set [FM-7 Version] BASICゲーム作成パッケージフルセット (FM-7版)

FM Circle Program Service No. 4 FMサークル プログラムサービス 第4号 3.5D 38


Daswani Daswani 5.25D
Sideless Othello サイドレスオセロ
Stone of Deity Stone of Deity

FM Circle Program Service No. 5 FMサークル プログラムサービス 第5号 3.5D 38


Kanko かんこ 5.25D
Robo-Battle Robo-Battle
FM Circle Program Service No. 6 FMサークル プログラムサービス 第6号 3.5D 39
Crash block クラッシュブロック 5.25D
FM Circle Program Service No. 7 FMサークル プログラムサービス 第7号 3.5D 39
GE-8 GE-8 5.25D
FM Circle Program Service No. 8 FMサークル プログラムサービス 第8号 3.5D 40
The Big Battle The Big Battle 5.25D
FM Circle Program Service No. 9 FMサークル プログラムサービス 第9号 3.5D 40
Interesting Song Guessing Quiz おもしろ曲当てクイズ 5.25D
The Pachijan 把智雀
FM Circle Program Service No. 10 FMサークル プログラムサービス 第10号 3.5D 41
Niina’s Run Run Shiritori Game にいなのルンルンしりとりゲーム 5.25D
FM Circle Program Service No. 11 FMサークル プログラムサービス 第11号 3.5D 41
Stone of Deity II: Stolen Stone STONE of DEITY II 5.25D
FM Circle Program Service No. 12 FMサークル プログラムサービス 第12号 3.5D 42
FS Fantavision FSファンタビジョン 5.25D
Chameleon Demo カメレオンデモ
FM Circle Program Service No. 13 FMサークル プログラムサービス 第13号 3.5D 42
The Horse Race The Horse Race 5.25D
Harma Harma
Zearan Zearan
おまかせ便
Random Flight

Index • 561
Bastardised Romaji title Jap title type pg.
FM Circle Program Service No. 14 FMサークル プログラムサービス 第14号 3.5D 43
Final Winner Final Winner 5.25D
Knight Knight
FM Circle Program Service No. 15 FMサークル プログラムサービス 第15号 3.5D 43
A Shooting Star A Shooting Star 5.25D
FM Circle Program Service No. 16 FMサークル プログラムサービス 第16号 3.5D 44
Great Crystal 偉大なる水晶 5.25D
Mystery Cave Mystery Cave
FM Circle Program Service No. 17 FMサークル プログラムサービス 第17号 3.5D 44
5.25D
FM Circle Program Service No. 18 FMサークル プログラムサービス 第18号 3.5D 45
5.25D
FM Circle Program Service No. 19 FMサークル プログラムサービス 第19号 3.5D 46
Dr. Transfer Dr. トランスファー 5.25D
SEIZI-MGR SEIZI-MGR
FM Circle Program Service No. 20 FMサークル プログラムサービス 第20号 3.5D 46
Special Purpose Picture Editor: TyPE 特殊用途用ピクチャーエディタ: TyPE 5.25D
C.N.A C.N.A
FM Circle Program Service No. 21 FMサークル プログラムサービス 第21号 3.5D 47
FM Jigsaw Puzzle FM JIGSAW PUZZLE 5.25D
The Niji Story The Niji Story
The Submarine ザ・サブマリン
The Bishi Bashi Love Story
The Bishi Bashi Love Story
FM Circle Program Service No. 22 FMサークル プログラムサービス 第22号 3.5D 47
Dr. Transfer 4096 Dr. トランスファー4096 5.25D
Fantasy Troops Fantasy Troops
FM Circle Program Service No. 23 FMサークル プログラムサービス 第23号 3.5D 48
Battle Royal in the Sky! Battle Royal in the SKY! 5.25D
PEDIT Mk.8 PEDIT Mk.8
FM Circle Program Service No. 24 FMサークル プログラムサービス 第24号 3.5D 48
Planetary Orbit Calculation Program 惑星軌道計算プログラム 5.25D
Rule 掟
FM Circle Program Service No. 25 FMサークル プログラムサービス 第25号 3.5D 49
Mistaly - Famous Doctor Appearance - Mistily ~名医登場~ 5.25D
Yaki-Yaki Street YAKI-YAKI STREET
Parasite Parasite
STONE of DEITY III
Stone of Deity III: Burlesque
FM Circle Program Service No. 26 FMサークル プログラムサービス 第26号 3.5D 49
Merchandising Hatsukuman マーチャンのハツクマン 5.25D
FM Circle Program Service No. 27 FMサークル プログラムサービス 第27号 3.5D 50
Biorhythm バイオリズム 5.25D
FM Circle Program Service No. 28 FMサークル プログラムサービス 第28号 3.5D 50
5.25D
FM Circle Program Service No. 29 FMサークル プログラムサービス 第29号 3.5D 50
5.25D
FM Circle Program Service No. 30 FMサークル プログラムサービス 第30号 3.5D 51
Metal-X- Metal-X 5.25D
Final Winner II Final Winner II
FM Circle Program Service No. 31 FMサークル プログラムサービス 第31号 3.5D 50
5.25D
FM Circle Program Service No. 32 FMサークル プログラムサービス 第32号 3.5D 51
5.25D
FM Circle Program Service No. 33 FMサークル プログラムサービス 第33号 3.5D 51
5.25D
FM Circle Program Service No. 34 FMサークル プログラムサービス 第34号 3.5D 52
Super Sound Monitor Super Sound Monitor 5.25D
FM Circle Program Service No. 35 FMサークル プログラムサービス 第35号 3.5D 52
5.25D

562 • Index
Bastardised Romaji title Jap title type pg.
FM Circle Program Service No. 36 FMサークル プログラムサービス 第36号 3.5D 52
Stone of Deity IV Stone of Deity IV 5.25D
FM Circle Program Service No. 37 FMサークル プログラムサービス 第37号 3.5D 53
5.25D
FM Circle Program Service No. 38 FMサークル プログラムサービス 第38号 3.5D 53
5.25D
FM Circle Program Service No. 39 FMサークル プログラムサービス 第39号 3.5D 53
5.25D
FM Circle Program Service No. 40 FMサークル プログラムサービス 第40号 3.5D 53
Columns コラムス 5.25D
FM Circle Program Service No. 41 FMサークル プログラムサービス 第41号 3.5D 54
Metal-X- II Metal-X- II 5.25D
FM Circle Program Service No. 42 FMサークル プログラムサービス 第42号 3.5D 54
Stone of Deity V Stone of Deity V 5.25D
FM Circle Program Service No. 43 FMサークル プログラムサービス 第43号 3.5D 55
5.25D
FM Circle Program Service No. 44 FMサークル プログラムサービス 第44号 3.5D 55
5.25D
FM Circle Program Service No. 45 FMサークル プログラムサービス 第45号 3.5D 55
5.25D
FM Circle Program Service No. 46 FMサークル プログラムサービス 第46号 3.5D 56
Arios アリオス 5.25D
Get Ready for the Weather Tomorrow! 明日天気にな~れ!
think think
サギナンダ2
Saginander2
ALPHA
Alpha Night Racer
Night Racer ブロック合わせ
Block Alignment 蟹の競争
Crab Competition 猫さがし
Cat Hunt チェイスゲーム
Pattern Chaser!
FM Circle Program Service No. 47 FMサークル プログラムサービス 第47号 3.5D 55
5.25D
FM Circle Program Service No. 48 FMサークル プログラムサービス 第48号 3.5D 56
STONE of DEITY VI STONE of DEITY VI 5.25D
FM Circle Program Service No. 49 FMサークル プログラムサービス 第49号 3.5D 56
5.25D
FM Practice Graphics FM実践グラフィックス 3.5D 57
Sketch Board スケッチボード 5.25D
3D Ground V2 3D Ground V2
3D World V2 3D World V2
3D World V2.1 Hispeed version
3D World V2.1 Hispeed version
Fun microcomputer No.2 tape 57
Sketchbook 便利なスケッチ・ブック
Enjoy the Changes in Shapes 図形の変化を楽しむ
Anime アニメに挑戦
立体の奥行きをみる
3D View
ステレオ・グラフィックス
Stereo Graphics
Paradox パラドックス tape 74
Fourth Four Fourth Four 5.25D
3D Reverse 3D Reverse
Paradox Paradox
Sur Face
Sur Face
Playing Cards Package トランプ・パッケージ tape
SEVEN BRIDGE SEVEN BRIDGE
THE POKER THE POKER
BLACK JACK BLACK JACK

Program Olympics 4 プログラムオリンピック4 tape 25

Index • 563
Bastardised Romaji title Jap title type pg.
GTF-1: Gambler GTF-1 tape 67
New Hanafuda Koikoi ニュー花札コイコイ
The Domino ドミノ
CHIBI 2 CHIBI 2

GTF-2: Fantam GTF-2 tape 67


Fantam ファンタム 5.25D
Nine Gate ナインゲート
3-D Blocker 3-Dブロッカ
フルーツパニック
Fruit Panic
Harumi’s Game Library PART II はるみのゲーム・ライブラリー PART II tape 65
Operation D オペレーションD
Luna City SOS ルナシティSOS
Star Dash スターダッシュ
エイリアン Part III
Alien Part III
G SOFT 1 G SOFT 1 tape 68
Rabbit and Apple Tree うさぎ君とりんごの木
Helicopter Support Operation ヘリ支援作戦
U-SHI-SHI U-SHI-SHI
Laser Crash
Laser Crash

G SOFT 2 G SOFT 2 tape 68


Laser Crash 戦国武将
Kenchor ケンチョール
Red Ninja 赤忍者
Tank Wars
Tank Wars

G SOFT 3 G SOFT 3 tape 68


Lolicon ロリコンめくり
Clay Shooting Clay Shooting
Random 25 ランダム25
The Escape 1999
The Escape 1999
G SOFT 4 G SOFT 4 tape 68
Legruss Legruss
Legruss Legruss
Insect Hunter インセクトハンター
Bomber
Bomber

G SOFT 5 G SOFT 5 tape 69


THE Vegetables THE 野菜
Monitor Panic モニターパニック
FM Music Editor FM Music Editor
恐怖のオヤツタイム
Terror Oyatsu Time

Monthly Tape ASCII April 1984 月刊テープアスキー 1984年4月号 tape 81


Hokkaido Defense Operation 北海道防衛作戦
Monthly Tape ASCII April 1985 月刊テープアスキー 1985年4月号 tape 77
Itsui Othello 伍井オセロ Ver.5.0
Monthly Tape ASCII April 1986 月刊テープアスキー 1986年4月号 tape 83
Monthly Tape ASCII May 1984 月刊テープアスキー 1984年8月号 tape 78
synchronized swimming シンクロナイズドスイミング
Monthly Tape ASCII December 1984 月刊テープアスキー 1984年12月号 tape 80
Fall Back: Retreat Command Fall Back 退却指令
Monthly Tape ASCII February 1984 月刊テープアスキー 1984年2月号 tape 77
Square Poker スクウェアポーカー
Monthly Tape ASCII February 1985 月刊テープアスキー 1985年2月号 tape 81
Mevious Mevious
Monthly Tape ASCII January 1984 月刊テープアスキー 1984年1月号 tape 76
Monthly Tape ASCII January 1986 月刊テープアスキー 1986年1月号 tape 80

564 • Index
Bastardised Romaji title Jap title type pg.
Monthly Tape ASCII January 1985 月刊テープアスキー 1985年1月号 tape 80
Turning Point ターニングポイント
Alpatrone アルパトローネ
Furinkazan 風林火山

Monthly Tape ASCII July 1984 月刊テープアスキー 1984年7月号 tape 78


Tank Race 戦車競走
Monthly Tape ASCII July 1985 月刊テープアスキー 1985年7月号 tape 81
Chip Link Chip Link
Haneda Control 羽田コントロール
Monthly Tape ASCII June 1984 月刊テープアスキー 1984年6月号 tape 78
The Olympic Fire 聖火リレーゲーム
月刊テープアスキー 1984年6月号 ウインドサーフィン
Monthly Tape ASCII March 1984 月刊テープアスキー 1984年3月号 tape 77
Itsui Othello 伍井オセロ
Monthly Tape ASCII March 1985 月刊テープアスキー 1985年3月号 tape 81
Mopsos Mopsos
Monthly Tape ASCII May 1984 月刊テープアスキー 1984年5月号 tape 77
JAMSON JAMSON
Monthly Tape ASCII November 1984 月刊テープアスキー 1984年11月号 tape 79
Monthly Tape ASCII November 1985 月刊テープアスキー 1985年11月号 tape 82
Fujita Othello 藤田オセロ Ver.1.0
Monthly Tape ASCII October 1984 月刊テープアスキー 1984年10月号 tape 79
Napoleon ナポレオン
Monthly Tape ASCII Parody Edition 月刊テープアスキー パロディー版 tape 83
Monthly Tape ASCII September 1984 月刊テープアスキー 1984年9月号 tape 79
Muscat Arrange マスカット
Monthly Tape ASCII September 1985 月刊テープアスキー 1985年9月号 tape 82
Monthly Tape Login May 1984 月刊テープログイン 1984年5月号 tape 84
Robot Battle Simulation ロボットバトル・シミュレーション
Monthly Tape Login June 1984 月刊テープログイン 1984年6月号 tape 85
Monthly Tape Login July 1984 月刊テープログイン 1984年7月号 tape 85
Monthly Tape Login August 1984 月刊テープログイン 1984年8月号 tape 85
Ruins of Illusion ジタン・クーの謎
Monthly Tape Login September 1984 月刊テープログイン 1984年9月号 tape 85
Evolution of Living Things on the CRT CRTにみる生物の進化
Robot Battle Simulation II ロボットバトルシミュレーションII
Monthly Tape Login October 1984 月刊テープログイン 1984年10月号 tape 86
Tamaya 玉屋
Monthly Tape Login November 1984 月刊テープログイン 1984年11月号 tape 86
Labyrinth II Labyrinth II
Anything Shop P Kun なんでも屋Pクン
Page One ページワン

Monthly Tape Login January 1985 月刊テープログイン 1985年1月号 tape 86


Large Monster Gemu 大怪獣げ~む
Monthly Tape Login February 1985 月刊テープログイン 1985年2月号 tape 87
TINY Thunderbirds Game TINY・サンダーバードゲーム
Monthly Tape Login March 1985 月刊テープログイン 1985年3月号 tape 87
Ninja Ninja
The Space Wars The Space Wars
Monthly Tape Login April 1985 月刊テープログイン 1985年4月号 tape 88
Plutocracy Campaign 金権キャンペーン
Chase Man Chase Man
Ninja: 2nd Scenario Ninja 第2回シナリオ

Monthly Tape Login May 1985 月刊テープログイン 1985年5月号 tape 88


Wavy Cat Wavy Cat
Ninja: 3rd Scenario Ninja 第3回シナリオ

Index • 565
Bastardised Romaji title Jap title type pg.
Monthly Tape Login June 1985 月刊テープログイン 1985年6月号 tape 89
Thunderbirds Game サンダーバードゲーム
History Game ヒストリーゲーム
Ninja: 4th Scenario Ninja 第4回シナリオ

Monthly Tape Login July 1985 月刊テープログイン 1985年7月号 tape 89


Pairs ペアーズ
Mystery Station Mystery Station
Thunderbirds Game: 2nd Data サンダーバードゲーム 第2回データ
Ninja 第5回シナリオ
Ninja: 5th Scenario
Monthly Tape Login August 1985 月刊テープログイン 1985年8月号 tape 90
Chase Man II Chase Man II
Thunderbirds Game: 3rd Data サンダーバードゲーム 第3回データ
Ninja: Final Scenario Ninja 最終回シナリオ

Monthly Tape Login September 1985 月刊テープログイン 1985年9月号 tape 90


Thunderbirds Game: Final Data サンダーバードゲーム 最終回データ
Grand Hexagon グランド・ヘキサゴン
Knight of Labyrinth ナイト・オブ・ラビリンス

Monthly Tape Login October 1985 月刊テープログイン 1985年10月号 tape 91


Cloud Man 雲のオッ君
Inoue Dragon Slayer 井上のドラスレ
Chase and Catch チェイス・アンド・キャッチ

Monthly Tape Login November 1985 月刊テープログイン 1985年11月号 tape 91


Yanpara Adventure: The mystery of the Disappearing Staff ヤンパラアドベンチャー スタッフ消滅の謎
Tactics タクティクス
Monthly Tape Login December 1985 月刊テープログイン 1985年12月号 tape 92
Glaring Curse グレアリング・カース
Monthly Tape Login January 1986 月刊テープログイン 1986年1月号 tape 92
Dungeon of Britannia ダンジョン・オブ・ブリタニア
Monthly Tape Login February 1986 月刊テープログイン 1986年2月号 tape 92
Dungeon of Britannia: Scenario 2 ダンジョン・オブ・ブリタニア シナリオそ の2
The Questers クエスターズ

Monthly Tape Login March 1986 月刊テープログイン 1986年3月号 tape 93


Robot Battle V ロボットバトルV
Dungeon of Britannia: Final Scenario ダンジョン・オブ・ブリタニア 最終回シナリオ

Monthly Tape Login April 1986 月刊テープログイン 1986年4月号 tape 93


Hot Spin ホットスピン
Monthly Tape Login July 1986 月刊テープログイン 1986年7月号 tape 93
Sling スリング
Monthly Tape Login August 1986 月刊テープログイン 1986年8月号 tape 93
The Diamond ザ・ダイヤモンド
Monthly Tape Login September 1986 月刊テープログイン 1986年9月号 tape 94
Blue Dream ブルードリーム
Monthly Tape Login October 1986 月刊テープログイン 1986年10月号 tape 94
Space Battleship Yamato Takeru 宇宙戦艦ヤマトタケル
Arabian Carpet アラビアン・カーペット
Humming Ball ハミングボール

Monthly Tape Login November 1986 月刊テープログイン 1986年11月号 tape 95


Lost World ロストワールド
Monthly Tape Login December 1986 月刊テープログイン 1986年12月号 tape 94
Magazine Simulation パソコン雑誌創刊シミュレーション
Monthly Tape Login January 1987 月刊テープログイン 1987年1月号 tape 95
Shinise Air Line シニセエアライン
Monthly Tape Login February 1987 月刊テープログイン 1987年2月号 tape 95
Patapata-kun 7 ぱたぱた君7
Monthly Tape Login March 1987 月刊テープログイン 1987年3月号 tape 95
Use Ball Use Ball
Ice Ball/Native House/Fire Mouse アイスボール/ネイティブハウス/ファイアーマウス tape 57

566 • Index
Bastardised Romaji title Jap title type pg.
Until Ash / Concrete Block 灰になるまで/コンクリートブロック 99
Until it Becomes Ashes 灰になるまで
Concrete Block コンクリートブロック
Word Processor and Graph ワープロとグラフ 3.5D 101
Graphic panel グラフィック・パネル 5.25D
Simple Organ 簡易オルガン
Biorhythm バイオリズム
あみだくじ
Amidakuji
Mahjong Madness / Shogi Madness Set 麻雀狂・将棋狂セット tape 73
3.5D
5.25D
Crazy Pack II 狂パックII tape 73
3.5D
5.25D
Manba Ticket / Derby 万馬券/ダービー tape 73
Ten Thousand Horse Tickets 万馬券
Derby ダービー
Big Bank Robbery & Square Poker 大銀行強盗&スクエアー・ポーカー tape 71
Big Bank Robbery 大銀行強盗
Square Poker スクエアー・ポーカー
Moon Soldier ムーンソルジャー tape 72
Spike スパイク
MY♥ Paco Family Dream Pack MY♥パコfamilyのドリームパック tape 74
Examination Sugoroku 受験スゴロク
A Pack of 10 Games for Anything なんでもかんでもゲーム10本パック tape 25
Adventure Pack アドベンチャーパック tape 75
Computer Jack コンピュータージャック
Yamanoted Line Adventure 山手線アドベンチャー
Simulation Pack シミュレーションパック tape 75
Battle of Tassafarunga ルンガ沖夜戦
Restaurant Game レストラン経営ゲーム
Puzzle Game Collection パズルゲームコレクション 3.5D
Thriller Wars Thriller Wars
Push’n Robo Push’n Robo
XOR XOR

Renju & Matching Pairs 連珠&神経衰弱 tape 69


Run BASIC to Learn With Game GAMEで覚えるBASIC RUN tape 27
Russian Roulette ロシアン・ルーレット
The Ninja ザ・忍者
Bacterial Warfare 細菌戦争
ヒット&ブロー
Hit & Blow
宝さがし
Treasure Hunt メモリーテスト
Memory Test FMダービー
FM Derby 三次元メイロ
3D Meiro スーパーラグビー
Super Rugby ミステリアスペインター
Mysterious Spanishter 乗りもの当て
Vehicle Guess オセロク
Othellok ワルクチ
URIBLOCK
Warkuchi
URIBLOCK
Using Subroutines and Generators - How to Make F-BASIC Games F-BASIC ゲーム作りのノーハウ 71
Tower of Hanoi HANOIの塔
UFO and Laser Cannon UFOとレーザー砲
Micro Pattern Generator マイクロ・パターン・ジェネレータ
UFOs and Missiles UFOとミサイル
15PUZZLE
15Puzzle
マイクロ・サウンド・ジェネレータ
Micro Sound Generator
Star Fight / Maze Town スターファイト/メイズタウン tape 74

Index • 567
Bastardised Romaji title Jap title type pg.
SL / Counterattack Underground Empire SL/逆襲地下帝国 tape 99
SL SL
Counterattack Underground Empire 逆襲地下帝国
Smoke Maze Smoke Maze 101
Sumo / Graphic Hanafuda 大相撲/グラフィック花札 tape 74
Graphic Hanafuda グラフィック花札
Monthly Tape Login April 1984 月刊テープログイン 1984年4月号 tape 84
Battle of Moscow モスクワ攻防戦
Hex Map Editor ヘックスマップエディタ
Monthly Tape Login May 1984 月刊テープログイン 1984年5月号 84
Monthly Tape Login June 1984 月刊テープログイン 1984年6月号 85
The Fortress City The Fortress City

Unreleased Games

Bastardised Romaji title Jap title pg.


Alien Equications Alien Equications 462
Amtrak アムトラック 463
AWACS AWACS 462
Baseball Scorebook Program 野球スコアブックプログラム 462
Battle of the Bulge バルジ大作戦 480
Beast God Rogas 獣神ローガス 462
Bolt On ボルトオン 463
Bottoms ボトムズ 480
Chátty シャティ 465
Cruise Chaser Blassty ブラスティ- 464
Crystal Prison クリスタルプリズン 463
Diable de Laplace ラプラスの魔 466
Donkey Kong 3: The Great Counterattack ドンキーコング3 大逆襲 465
The Earth Self Defense Force 地球防衛軍 467
The Eight Hells 八大地獄 467
Fantasy Zone ファンタジーゾーン 468
Gall Force: Beyond the Rainbow... ガルフォース 虹のかなたに… 470
Gall Force: Raging Chaos ガルフォース 怒濤のカオス 470
Goldous ゴルダウス 467
Graphic Maker Graphic Maker 480
The Greatest Operation Ever 史上最大の作戦 480
Gruds in Space グラッズ・イン・スペース 468
Hyper Olympic ‘84 ハイパーオリンピック'84 470
Japan Longitudinal Travel Adventure 日本縦断旅行アドベンチャー 471
Japan Longitudinal Ultra Quiz 日本縦断ウルトラクイズ 471
The King Salmon ザ・キングサーモン 471
King’s Knight Special キングスナイト スペシャル 471
Kudamono Dorobo くだものどろぼう 480
The Last Man ラストマン 474
568 • Index
Bastardised Romaji title Jap title pg.
Legend of Heroes Saga 英雄伝説サーガ 472
Local Railroad Panic ローカル線パニック 471
Look Out ルックアウト 472
Miku and Shiori no Nyan Nyan Wrestling ミクとしおりのにゃんにゃんプロレス 472
Mr. Raion ミスターライオン 474
Okinawa Tropical Adventure 沖縄トロピカルアドベンチャー 473
Ozma: Galactic War Ozma 480
Pairs & Robots ペアーズ&ローターズ 474
Penguin Wars ぺんぎんくんwars 473
Phoenix Dawn Edition 火の鳥 黎明編 473
Planet Wars プラネットウォーズ 480
Resurrection of the Devil 魔界復活 475
Roadwar 2000 ロードウォー2000 475
Rogue Alliance ローグアライアンス 476
RPX RPX 475
Ruin ルイン 474
Running Madness Running Madness 475
Sorcerian ソーサリアン 477
The Devouring of Heaven and Earth 天地を喰らう 467
Time Bomb Adventure 時限爆弾アドベンチャー 478
Trump Mania トランプ狂 478
Walker Gallia Part 1 ウォーカーギャリア Part 1 480
The Witness Who Disappeared in the White Night 白夜に消えた目撃者 479
Zavaş サバッシュ 478

Index • 569

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