Zzap 640001 Hi
Zzap 640001 Hi
Zzap 640001 Hi
A NEWSFIELD PUBLICATION
No.1 MAY 1985
MONTHLY
review
FOR
Exclusive review!
r
r
f
mi i
FIREBIRD
j n 3
£
m A
1
L
sa
'mmm
SPACE WAR!
THE CLASSIC MOON CRESTA MANUFACTURED
UNDER EXCLUSIVE LICENCE
SPECTRUM/SPECTRUM + £6.95
m mm
m mm **
COMMODOREmm. mm.
64 £6.95
' a
Elite is here
of Activisi
pJtZT
f-astfmder to
be w ,
Pa McCart
Snsf
Pi 18) and
n' 200
con
Ho"
6 4 AMSTRAD ATARI
zz— :::: zzzz
800 _
. W
NEXT MONTH
.TM&semf ^
Bfc
c Hflui-eN®e
•
NEVER \
FEHR— NO N
GR/V\E ESCAPED
OUR
BPTTlE TESTED
,
range w •
at
stunning
ie s
of temping
a set
• • •
ulations
V°o a
te\'»ng
,
'next
montmNN
»«mes scene
fnost
exciting
,uw aown
.
n tf>e
lr
motives company
S s nou/d
T‘^r? S>»« ' u "yvvo
knr
?sar I
0(j ? or
^-^Sr;
-£2212®
PnS^oeeSso ^S!> ,ete ° uff'>
of
c.
°°P>n9 a S mention-
sliCe
0 *%£> ,
stop 64 chart.
'
«T he first Zzap reader
eXqU S
Wh°teWrzard
' '
teOUtpOU in
9®^^^S^5 pen ofthe
caused by missing Zzap for a not fill in the form below and
month are EXTREMELY painful. give it to your local newsagent?
If you don't have the dough to (You'd be doing us a favour too!) 93meS SCGne than any ° ther
^ublica t k> nTh te* side oT A n d
rom ed^^
take up the extraordinary sub-
been completely zzapped by the first issue of Zzap! 64. Please Activision 23/63 Martech 37
I've
you can to make sure can get a copy every month. Alligata 15 Microcentre 50
do all I
es
«
-
•
>"-^
•-
.
«- v K1
For time immemorial man has been challenged by the mystery of his
dreams. Deep within each dream lies an enigma as yet unsolved.
Go now through the Gates of Dawn and experience the recreation of the
surreal world of dreams in this vibrant arcade adventure. Enter these
portals and lose yourself in a dazzling and perplexing world where
nothing is too fantastic.
B
s
*y
1 1
,
im
^ SlM
•'‘V
HHH^i
km$®0P.
-
8gH
te.t«
>
it
aj
m
Hm
- ;
- ss M
M SI— ,
M—
fSasSm^t
, i
J
j. ,
tag
am
si
hhNHHHI
-
sig si
Wm m
11 • .
m
umii Gates ofDawn Commodore 64
is available for the
.
\
%<s
*/*
r
<>
road
CLOSED
SP TYRES UK LIMITED
Elite Systems Limited Anchor House Anchor Road Aldridge Walsall west Midlands Telephone
Q|ior (0922) 55852 Telex 335622 SPETEL G
.
A MZWSF1ELD PUBLICATION
MAV1985
'
\ No.l
Pvr.lusive review
FIREBIRD
tips
O insidei Karnath solution, pages of playing
Af inter, Wizard,
Crowther, the White
£2000 in prizes and Rockfofd! u fe
. . .
OFFICIAL LICENC
FROM NICHIBUTS J
TRIPTO THE
SPACE WAR!
THE CLASSIC MOON CRESTA MANUFACTURED
UNDER EXCLUSIVE LICENCE
SPECTRUM/SPECTRUM + £6.95
COMMODORE 64 £6.95
TRADE AND CREDIT CARD ORDERS
TELEPHONE (0734)591678
INCENTIVE
54 London Street, Reading RG1 4SQ
]
the
Hailed as perhaps when
game i
lives on
The greatest adventure writer
\
SPECTRUM 48K •
COMMODORE
\
6
64 •
AMSTRAD •
ATARI 800
ip^ine into Action
to destroy their
Up
Hover
command base.
and
Fighter, try
penetrate the 3 successive Seiddab zones
Fe-Mail order
Carol Kinsey
Subscriber's friend
?*«wS?“
»»». “*w*w«**~
'»»»
Denise Roberts I
Firstly, like our sister magaz- Is movement smooth? How game. into,but has plenty of depth and
ine Crash, all ratings are marked much variety is there to the Bear in mind also that what interest once you're into it could
as percentages. The advantage graphics? Note: only some of makes a game not so
original is score low on Hookability and
of this is one of extra flexibility these points can be judged by much an original scenario, but high on Lastability.
and precision. There is a real looking at a screen photograph. an original approach to game- - A game which is incredibly
difference between a rating of play itself. compulsive but only has two
SOUND. Again, straight-
screens to solve could score
forward. the sound impress-
Is
HOOKABILITY. This word has high on Hookability and low on
ive, exciting, effective, varied?
been invented by us because we Lastability.
couldn't find another one which
said what we wanted to convey. VALUE FOR MONEY. This
It's kind of a cross between rating takes into account all the
'playability', 'addictiveness', other ratings and also the price
and 'game-feel'. When award- of the game. It is not just an aver-
ing it we ask: age since some ratings are more
- How difficult is the game to get important than others. It repres-
into? ents our overall conclusion on
- How strongly does grab you? it how good a buy a particular
- How good does the control game is.
feel?
- Is the action fun, attractive,
compulsive?
- How much do you want to keep
i
playing?
Clearly this is a key rating. A \
low Hookability rating means
either that the game isn't
?
addictive, or that it just takes
86% and 94% - if we were
mark-
ages to get into.
ing out of 10, both would have to
be rounded to 9. Certainly it
would be impossible to resolve Or is it simple, uninteresting, LASTABILITY. Another key
some of our arguments over rat- annoying, repetitive? Is there rating. This one measures the
ings if we didn't have individual good multi-channel music? Is depth of a game. How many /
percentage points to play there effective speech? screens are there? How many
around with. playing levels? How much long-
As
to the ratings themselves, ORIGINALITY. Controversial, term challenge? Will you be
still
we've settle on seven different this one, since a can be game playing it a month after buying
labels which we think cover all of very good without being orig- it?
a game's good and bad points. inal. Indeed there are some Clearly the rating also has to /
games where originality is very take into account the Hookability Wa !fn?? ySPOr
PRESENTATION. This is the hard to award, in particular WILD? What drives
woolliest. Basically it covers all where you have a conversion pom P n0rant'
business com
aspects of a program other than from the arcades or another at° rS She
the actual game itself. For micro by the company licensed
•ng
TV, saying
thei^ZZZ
* °”
example: to make the conversion. thefL me natio
m boom is OVER compu
- the way the game is packaged. However we think it is still a
Does impress you from T
it right crucial rating, because there are WItT Who
when you first pick it up? many games whose originality Sl afl,n9,
«
- the quality of the printed instru- is what makes them (or vice
ctions. Some games offer a versa). ° tK* that
have run Aco,
superbly-printed booklet packed We shall use the term to mean /
Sy la di '
^ 1
5
- the way the program is presen-
OK, so how come a magazine can have a letters page in its first
that you and some of your coll- Jeff Minter, who want to exch-
eagues from PCG have moved issue? The letters have all got to be made up, right? Wrong. These ange hints, tips, or just say what
on to continue in another public- are all genuine letters from people who got to hear about Zzap they think about his latest game,
ation: before it was published. would they please write to me.
hope that the title of the new
I
Most of them, it must be said, are from former readers of Personal Yours hair fly
venture, obviously aimed to Computer Games, so please forgive the occasional reference to that Mark Pearson, 2 Eynon Mews,
catch the 'kiddy market', is not magazine. It won't happen again.
Christchurch Road, Ringwood,
an indication that you will be Now listen, everyone, it's your editor speaking. want to see this I
Hants
trivialisingthe editorial stand- section of the magazine doubled or trebled in future issues. It can be PS. Hope the mag's a roaring
ards which were clearly evident done - provided you write to me. About anything to do with the
at PCG to the levels perpetrated
mag, computer games, your pet guinea pig, anything.
I'll reply to as many as possible in these pages. And if
I'm particu-
by some of your competitors. Shouldn 't that have been a Bory-
I'm sure you are aware of the larlyimpressed, amused, or nauseated by your letter. I'll even send ing success?
publications mean (who will
I I
you a game or two from the Zzap lucky dip as reward. Wow!
not slander in print) and, as far Wing your words to: Chris Anderson, Zzap Rap, Zzap! 64, 1 Church
as recall, there was a professed
I
Terrace, Yeovil, Somerset, BA20 1HX.
dislike for some in the pages of Stumped by Kong
PCG, at one time or another. Dear Editor,
also hope that you will be
I
I
magazine dedicated entirely to
well-presented and extremely pleased am that you have dec-
I need never be driven sick about
Commodore software, so I
would also ask that if you are for €64 gamesters. The u It imate in computer
and ask for any playing tips on
going to award points to a game PCG is dead
don't care that games mags. .Long live Zzap!
. .
I
Kong Strikes Back, especially on
in a review, say in a range 0-10, althoughPCG was the best sheet four, with the merry go
that you indulge in actually games mag for the 64 at the PS, Can you please tell me
round.
using the full range of marks time. There weren't enough whether Elite is going to be con-
I'm glad someone has seen
rather than restricting vourself reviews for the 64, but this mag verted to the Commodore 64?
sense to start a magazine like
to just the upper 5-10 region. If should put Crash collectors to Gavin Sparky, Beading, Berks
this. It was sad to hear that I
you're going to give a real indic- Iharine*^®;^' won't be able to get PCG any
ation of quality in software to 1 have, up until now, envied on, Gavin, you haven't
•;
more, but Zzap! 64 has a lot
your readership, you'll have to Spectfiim magazines and esp- even SEEN the mag yet As for
more to offer, I hear. I hope this
be tough on the dross. ecially Crash, for their games lite, what can Isay?
is true.
look forward to an extended
I
Could you review Stellar 7? I
tips section, which is always Giz a job have heard it is a good game,
illuminating reading to those of but want a professional's ver-
us who haven't completed I'm afraid that at the moment I status! (See Issue 4 page 56)
I
top software houses. shop!) But getting to the point in the way of a great career in
the magazine well.
Good luck, and I'm awaiting now I'm sure Zzap! 64 will be the computer journalism- (what do
Robert Tapp, Newhaven, E
with anticipation your first most exciting 64 mag for thous- you mean you- would!?!) you
Sussex
edition. ands and thousands of years could charge the cost to deprec-
J A Fagandini, Dulwich, London (how's that for hype?), but excit- iation or admin.
/ hate to say this, Robert, but
ing mags as you well know are If however you want to com-
equivalent of none of us here is all that keen
Now get Mr Fagandini, difficult to produce; ergo offer mit the literary
this,
on Kong Strikes Back. So we
I
Zzap is NOT kiddy. NONE of the my services as a 64 games Decca rejecting the Beatles, will I
l-fefe
\ts
M M
1
m ill ISPHfl
MI111I1| H*
7 Hill
XSJ¥/M< v.vX;X
•'
;
•:•:•:•:• •
.
vxvrvX.r^v^v.xA;:
vXvXvyX"-:-:
mm
jj
Question time
Dear Zzap 64,
It's great to see a mag for us 64
/ooo
m gamers
great. I've got a
at last. I'm sure it'Jj be
few questions I
lllixill::;:::-.-:
.• cheaper disk drives out. 1541s
tfei
life:: Mil are old and slow.
Hi 11$
••
;
''fe:feife
Finally a tip for anyone want-
:
ISlfe
«P •X-X-:-
•••••
fefel feiliSife
; ;'wXy.’.-X’ •» •§ in a state of shock. Let play
n'
ggfiii
i
life;
mm •fei
Yes, Atari say they're bringing
out a 64 compatible drive at a
m WXw-w-vX
much lower price later in the
•lli
llpi
.
x«&v: hi
year. And you never know, Com-
Pip:
Px^P
modore might have a few plans
•Hi of their own I
The speed problem isn't caus-
ed by the 1541, it's down to the
internal design of the 64 itself.
•
'j However, the next few months
may well see the introduction of
;
mother with a full time job, a cry in vain. So you can imagine great - we'll do it. A free tape for NHUlU"
seeing any reviews, (that'll teach
Guide company and various me), and though rather disapp- how pleased was when found I I the most touching tale of
leisure pursuits, my computer out about Zzap. maternal persecution. Ditto for
ointed, will finish it some
day.
provides much needed relax- Clues on first cassette please,
have a few ideas for things in
I
the best letter from a mother.
ation (?) and entertainment. that's as far as we've got.
Zzap, such as a 'Mother truble'
use it purely for games play-
I Liz Tomlinson, Havant, Hants section. Also would like to put I
FACT More games are being written for the 64 than for any other micro.
:
manager
arkettng
cWoe toP»aV9a^^u^
onto theS^
vebestmacj'^^^
are
vJlSdrinWng ^^fcapabttVtiea
1
•
TheV sh «»aement is stitt y*+. former
any -s manage Cam modore business
,
«* W» * »<« t0
°’
>rms .
chines
have the el iemf
vm° dor
ui in the
f^ at
‘software
it
didn't get
houses.
|
a support of been some
there softwa re
Onthe 64 ^
ptee
ary exciting
think there
smo^(0 c ome. |
nd I
he but I don
^'wits
tretched to
limits,
he
jon oit
tmag been
hink the
.
writer hgs
software con cerned
So as far
aS
ha ve a
9°° d
mart"5 atdweshaM
.
SS
the
no d have
I softwarert ^ e ^ ican s
1 Sof3 w
n\A/ithmuch
up
I been coming eha ve
( 1( be looking
comes out t0 its ful
Atarfwhen it
\ e m
1 The 64
- no one's
included,
is stilt not
aPPtoachede
v® n
Spectrum^
t
9
ryone
even/
eve
n
fuU
yet K
says. V ou
game
^
capacity,
“ n
ever B & ,
the bgst
“5'STo"' S rvo“
9 that tne
i don't know ga mes use
oses too
much
memory ava
^J^S're
D
about!
L because
alt the Jn ’
at S
I
1 ^InymtSSr^^SlSS
go
1 memory space ha^ a ( 0n g way to
1 The software stuff
that's.la
m WBmm '
'mmmmmmsmmmimm »iii
SMKRflMfl
ms* BL
*CC£d _
'**<££>« To
..k
\ J
9
I
broke into a sweat as Elite challenge to trade in certain to find yourself a suitable destin- the planets indicated on the
loaded into the 64. Would it basic goods so as to make ation and get into space where local chart and target them for a
I live up to expectations? enough money to buy sophistic- you can get familiarised with hyperspace jump.
Could survive in the murder-
I ated weaponry. Once you've got your ship and practise flying. Launching yourshiptakes you
ous space lanes? As settled I that armament you can take on If you cut to the galactic chart out into a whole new world of
down in my executive class the universe in ship to ship screen you'll find yourself in the planets, ships, space stations
comfy swivel chair knew was I I combat so as toimprove your bottom left of galaxy one. There and asteroids. Ahead of you will
about to experience the game of ratingfrom Harmless to the are eight galaxies in all and 250 be a planet (Lave) and if you use
a lifetime. much sought after Elite. planets in each one, so running your rear viewer you'll see the
Elite is already a classic game You begin your quest on the out of planets is pretty hard to station behind. Left and right
on the BBC but its arrival on the planet Lave in your Cobra Mk III do. You can lookatyour position scans are also available so you
64 is a much more important spacecraft. You have one hun- more closely on the local chart can see everywhere but directly
event. Despite problems of con- dred credits with which to buy screen which shows the planets above and belowyou.
version, the game has been im- fuel and a cargo, but that won't within about seven light years. As you travel 'space dust'
proved and is still the same brill- buy much (you need to build up This is the maximum range of moves by you - well, it's called
iant mixture of 3D space laser your finances very carefully on your ship so many journeys will space dust for the sake of real-
combat and trading. your early trips). Once your be needed to cross a galaxy. ism, but the effect is of stars
At its most basic the game is a cargo is complete you're ready You can obtain data on any of shooting past. Other craft may
May 1985
Firebird,
LIT £14.95 case, £17.95 disk, joystick with keys or keys.
Forward shield
strength
Rear shield
strength
Foe/ level
—f »L i
^ t/
Altitude 4L
'
am /r
Laser temperature C-#
16
Cabin temperature
£
TheZzap! review
The 64 Elite due
in the shops in mid
is
April, the same
time as this mag-
azine. The version of the game we
reviewed was not quite finished,
although Firebird assured us there
would be no more significant
changes.
We were shown the game exclus-
ively by Firebird's game-testing
whizz kid Colin Fuidge who made a
weekend Yeovil guarding the
trip to
precious pre-production disk. (Unfor-
tunately two of the Zzap! team were
away, but Chris Anderson and Bob
Wade were able to give the game a
thorough test. Bob continuing with
the game late into the night.)
One change you will notice on the
finished version involves the text
appearing on screen - the character
set will be different. Firebird had not
yet finished the new version which
will feature computer-style letters.
fpfayedthisg^rtB mr
hours at my first sitting and
was only dragged away from
it then by fatigue and want-
y
4 n/
| 'yQ
Marvellous booklets:
informative, funny and
convenient.
can use either a joystick or the shields and energy are affected is above or below you and in
keys. For flying though most 64 by hits on your ship and if you front or behind you and whether
owners will feel more at home fire your own laser too much it it should be in view of your for-
with the joystick. will overheat and fire less ward scanner.
The instruments at the bottom rapidly. Now you know your way
of the screen indicate your for- The most complicated instru- around you can try a practice
ward and rear shield strength, ment is the flight grid scanner docking back at Lave. All you
fuel, cabin and laser temper- which indicates where objects have to do is flip your ship over
ature, altitude above a planet, are around you and is vital in the and head for the slit in the
number of missiles, speed. middle of dogfights with other station side. This always faces
he used? None other than the BBC's prehistoric ancestor, the Acorn
Atom!
••
IT'S Too MUCH - CRN'I" COPE *'
derS
rd#i"
50 zZ
si**’
iiog
hotp riz®
OPY
I^Or 1
?F
w
s
HSfcTF 1
P E
N 5! ..,'.£38
&»$s II
ifel *&&&>>£»*
slf|§
^
, '
.'.v.-,...-. 1
MSpfl >
...v.».V.-^ I..»V.V./.V
m
’****::
****>:
:#
'^‘Oc-yXj.ii IP M| Ip?
umpiigj
| * x; --
• ;
i T •
' ,
' ’ •
Hfig&j
im
:
ST-: l-
<;'£ '>
:-;.v'--
;:>>• >#'••:
?V
* ., vv,'T' >:? *
fWsfeV:
'
| « - />
feyWSS?
MSiP
;4
.*••. . : :: >
: X ;v :
:-: :
:S:*: ; >
:
$WW»SSm3&:
;A
- :,';>iK ::
mm wm%
y':;:m,
M$m mm
mm v> ;
'.
m < 4i >
'/
W- mmm mmsm
Still
,' *>
llilii
'
>m% * ‘
<> -
j ?[
x% ",
i
mm IlMM 1%'
'
li
g*£ Xi •;'
Ilf,?!
\* '*
N : v., -: :;’; :- ' .
--' •:
'
'
>
„
v
'
'
<i
>‘,s
^
i i >?'%
'
? p I
'::
a • •
,?\NtshV°°
•,ssoe
tW'S
er \n peop'e
pa stfind
«#-SS«S»?!S
.Vie^
S°
S'^I L coP^oe to 9^309^9^0^^ paPet
,ece°i<
Natnes*’ ds°t»
ap»
'"'SSltl'S)
co' e »*««'?, ^Sttere
,t<o’ mote VJOt address.
1
ha'*
d^'e^Xat^ ,<A0ot
X ia^Cl
\\sto
te yfO^
st^ T' pers otd
>N 0 \I^edo'N
o
tac.V^ st
P* 5
i?r^dots eove\o
pe^ oU
are Vxave^ ,nvt® ^*5Soo-"’
an5
fSesTo.*!a
IT an
«Ss£ 55 SSSsS» CO
H
°' e,se'
• l^'son'
Veo
Activision,
A3TFINDER £9.99 case, £19.39 disk, joystick only
30 shoot-em-up with unusual graphics
Large map to cover with leaping, rotating craft
Shootab/e
enemies
JK
Radiation level
No. of lives
Artifact
scape. Use the crystals as the marked on the map, but keep QA 0/
Qt
Simple, but strikingly original, "7r 0/ Not stunnin 9 at first play, but
main way of keeping radiation your eyes peeled because they /0 1 especially the spaceship. / Q /q great thereafter.
and you are entering a red zone - arrows on the map screen show
\/A I I ICS Pf*!****
IVI VmhP*\I (E lr
v
this will help slow radiation the general direction to follow. If 1 1 * * * 1 1 | f
absorption and will give you a you are heading towards a OCO/
OU /0
Despite Activision 's price, an
excellent buy.
chance to seek and destroy Leeper they will both point up.
H igh
Louie
above the
the
construction
worker struts to the sound
of a contemporary rock beat, in
city streets any reason, then his pay (score)
will decrease by more than he
earned for bolting it down. Once
all the girders have been bolted
over several screens. These
screens are linked, but unfort-
unately don't scroll to one
another, they switch abruptly.
Sonically Rock 'n' Bolt is in-
credible - some of the most out-
standing music yet on the 64.
Activision have really done
this new arcade puzzle from down, then he needs to get back There are three levels of diffic- themselves proud this time, and
Activision. to where he started in order to ulty: practice, easy and hard, but there can't be much more to be
Girders move back and forth move up to the next level. these are only time orientated, squeezed out of the SID chip.
and Louie needs to bolt them There are basically two differ- not really giving much other var- Other sound effects are great
down within a given time limit. ent types of screen in Rock 'n' iation. too - just listen to that guy spin.
For each girder he successfully Bolt, alternating through 100 The score and timer are disp- Despite all these good points,
stops moving, he is paid a cert- levels. In the first you simply layed on screen in 3D - the first I'm afraid the game is still some-
ain fee, depending on the level have to bolt everything down time I've seen this. Louie himself what flawed. Gameplay is inter-
of play. and get back to the lift at the side looked as if he's wearing a esting and enjoyable to start
If he needs to undo a bolt for of the building as quick as poss- turban, but he's well defined for with, but it fades due to there not
ible. a multicolour sprite, and being quite enough variety.
In the second type, you must GP
bolt downgirders to a specific
Don't be seduced by the slick blueprint, as shown in the bot-
PRESENTATION ORIGINALITY
graphics and superb music tom right corner of the screen,
There is no real challenge in
this game, and boredom
returning to the liftonce finished
correctly.
“7 pi
/O 0/
/O
Choice of level, time
allowance, 1 or 2 players
"7
/ ^ 0/
U /O
Bolting
us.
down girders is new to
GRAPHICS HOOKABILITV
during my first play. The time
ticking down is the only thing "7^ 0/
81 %O
Louie bops and spins Immediate desire to complete
tomake your palms sweat, / /O beautifully, otherwise plain. 3 layout.
You are the heir to a great fortune. But the crown that
was once your father's is almost beyond your grasp.
How can you win it back?
First you must fly down an ever-changing corridor in
space. Here is flying as it was meant to be. Just you and
your magic carpet, flying literally by the seat of your pants
Reach the end of the corridor and you will meet the
first of three Genies who will set you a complex puzzle
'
Commodore 64 and
48K Spectrum.
£7.99.
SCORE HAGS
0000000 *•-
HUG 1C .*- »<r- *40
99VC <40 ilC-
Sff»
4*k,
111 .'
m : . 49
i r Palace Software,
275 Pentonville Road, London N1 9NL.
Dear Palace Software, Please add 80p P&P to your order. Payment
Please send me the following cassette(s) by cheque to Palace Software, Postal Order
Cauldron (CBM 64) @£7.99 or by Access/Barclaycard No
Cauldron (Spectrum) @£7.99
Evil Dead (CBM 64) @£6.99 Name:
Evil Dead (BBC) @£7.99 Address:
Valkyrie 17 (CBM 64) @£9.99 PALACE
Valkyrie 17 (Spectrum) @£9.99 Postal Code
Misprint in the directory
Had an interesting phone call from British Telecom, the other day. 'Is'
that Zzap! 64?' they wanted to know. That's right, said, the people at
I
Mystery of the
'
altered ' cassette player
Here's an intriguing story, especially for anyone who's had trouble recently getting Gremlin
tapes to load reliably. You are not alone. Several software houses have admitted to
me that they had serious difficulties earlier this year trying to get their fast loaders
bounce back
Tony Crowther's departure
to work properly. And they pin the blame firmly on Commodore. from Gremlin Graphics depleted
their 64 programming team but
The story they give goes like spent much time changing their In general the problem, if they are bouncing back with a
this: Shortly before Christmas process to boost the signal on there was one, appears to be set- new title called Thing on a
something happened to the C2N the tapes. One told me: 'We tling down since most duplic- Spring.
cassette player sold by Comm- were extremely displeased by ators have adapted to the new The game involves your Thing
odore. New models would no Commodore's attitude in all this. machine. Indeed some software finding eight jigsaw pieces in a
longer load certain fast-loading It cost us a lot of time and houses using Pavloda, such as factory plagued by an evil
tapes reliably. trouble.' Taskset and Melbourne House, goblin. Once the jigsaw is com-
When the software houses' Commodore, however, deny say they haven't had extra tapes pleted it shows a weapon which
duplicators approached Comm- that there is any problem with returned at any stage. you have to collect and kill the
odore for an explanation they the C2N. David Tomkins, the re- Meanwhile Beyond say they goblin with. x
were apparently told (event- tail sales manager, told me that have had a substantial number No release date has been set
ually) that the far eastern comp- the only modification to the deck of tapes returned, but they be- for the game yet but Gremlin
any which supplied their latest happened in the middle of last lieve the problem is caused by a told me that the lovable little
batch of recorders had changed year when components were 'Commodore compatible' cass- bouncy character was 'like
some of the components. changed to reduce interference ette player manufactured in nothing previously seen on the
The effect of these changes, from TVs. He said the change Taiwan by a company called 64 .'
according to the Banger's had not caused loading Phonemark. Also on the way is Monty on
sources, was that the signal problems. Banger's advice to anyone the Run which I'm hoping to see
coming from the player was But he also software
criticised who bought a tape-player rec- around August time and contin-
much weaker. Certain fast- houses for using fast loaders ently and has had consistent ues the Monty series. hope they
I
loaders, in particular Pavloda, which demanded more from the trouble with fast-loading tapes? bring him above ground. I'm
would no longer load reliably. machine than it was designed to Take it back to the shop and ask getting claustrophobic in all
As a result several duplicators give. for another. those mole burrows.
BflN&ER
EP
m
wmmssm
—
mmmmmm
ill
mwmmmmm
>•*
:•
mmm
t£
'
#' s
;
be&s-sts
INMP
jmmzmz
illiii
|P1|
lllllilllllli
iiilplliiii!
gglil
mmmmmm
mmmmmm NMiMHhiii ;:::':*::i:i:if5:::f
Quo Vadis) .
up to the Mikrogen classic
Pyjamarama, is being released
on the 64. The game takes a T
Inthe wake of the still unsolved have found the sceptre, got it
back to the surface and even stage further the strong advent-
Quo Vadis The Edge are releas-
,
Europe as well as Britain. Still, i Hflvej the chorus, for me. (Chuckle.) (Long pause) (With
congratulations from me. MEEK: Just a moment. (Pause) amusement) What exactly was
ship?
Commodore. I'm now standing
by to celebrate number three
million. Why not hasten the day
i^cnJ/THe
by cutting the price, eh?
Tramiel attack
was intrigued by the scenario in cv “i two - ld J° r
buqi
I
thp Qi
the new Commodore game Jack
Attack reviewed in this issue.. It
features a guy called Jack going
around getting pleasure out of
squashing people's heads. That
wouldn't by any chance be a ref-
erence to big tough Jack
Tramiel, the former Commod-
ore boss who deserted them for
Atari, would it. . . ? You naughty
boys.
it?
BANGER: Er, the first chorus.
You know, where he sings Look! No engines!
'Everyone's a Wally, or a Chari ie,
or a something or a berk'
A new flight simulator is the lat- The instructions include the game.
est release from CRL and it's a basic principles of cross-country This will be available on fast
MEEK: (Jovially) Oh, right.
novel one too. Rather than sit- gliding together with advanced loading tape at a price of £9.95,
(Pause - then, very amused) Yes,
ting at the controls of a Boeing tips. There are also several fly- which also includes a chance to
it's: 'a Charlie, or a BUNGLER, or
So he rang up Taskset to see if more complicated than a DNA rights for the game from the pro-
they had one we could use. 'We chromosome in Jeff Minter's grammers. Before joining Fire-
tried to produce a map but brain after five hours with bird he worked for VNU Public-
couldn't.' 'Why
not?' 'Because Psychedelia. Eventually the pro- ations and was the publisher of
the game three dimensional. It
is ject was abandoned and con-
Personal Computer Games.
just can't be clearly represented sequently no known map of Cad James was known and much
liked by several people on Zzap.
on a flat surface.' Cam exists.
We'll miss him a lot.
Then Taskset revealed they If any structural engineer or
i
. —
pfiSg:
:
s Port.
as the cost of my annual holiday was s Pectato
in the Seychelles.
Just like itFebruary, and
December, and October, and
in
2^ ne la bel,
Wor/j
n
%*° Imagine
It c
tl
1
cassette
this and hello to oblivion.' oelowthe recommended price. Currah Speech unit together.
The Boots move followed Welwyn Systems have produc-
The Brian Jacks Commodore's decision to slash ed a Y cable adaptor to allow
exhaustion test the price of the Plus 4 to well frustrated monitor owners like
Brian Jacks, judo and TV super- below that of the 64. Boots me to use the Currah, which they
appear to have concluded that aiso produce, at the same time.
stars champion, has now had a
the 64 would not sell unless it The cable is available mail
game named him. Brian after
were brought into line. order at £3.99 from Welwyn Sys-
Jacks Superstar Challenge by
Commodore's David Tomkins tems, Bedlington, Northumber-
Martech takes you through eight
confirmed to me that Boots can- land NE27AA.
tough events. Arm dips, squat
not be making any real profit on
thrusts, canoeing, cycling, foot-
the 64 at that price. But he doubt-
ball, swimming, archery and the
ed Boots would no longer stock
100 metre dash all make an
the 64 once their present supply
appearance.
runs out. 'If they sell home com-
The game available on is
puters, they have to sell the 64.
either cassette or disk at a price
It's as simple as that,' he said.
of £8.95 and £1 2.95 respectively.
UC'MOM .CH9PS ~
28 ZZAP! 64 May 1985 VI £R<cR K /
ST EVER MULTI-ROLE ARCADE ADVENTURE
Includes Hit Single on reverse “Everyone’s A Wally’’ performed by Mike Berry
Spectrum 48K £9.95
Commodore 64 £9.95
Available shortly on Amstrad CPC 464 44 The Broadway, Bracknell, Berks. 0344 427317
COMMODORE 64
SPECTRUM 48K
immm
_ __ ,
. mmm
ik
SIS
WmmimimiMm
Sif
is
"v;.-a >
-
S
:4
COMMODORE 64
The Edge, 31 Malden Lane, Covent Garden, London WC2. Tel:- 01-240 1422/7877 Telex: 892379
)
te°^'SzvzT ia “
'*‘ e - 6
4%°^vr.f'
ai r°^"
OM
g '* pes
Moi
Kin 9 new disk
ssirzZ'Sjz^i
^orld forvnnr
M " m » '"
?n^ 0,
°
S
n n s
onh^ -/' ne ^'tebte th« ?5
f,0 °d
int
et to add
Possible
i
TORY FACES ON SCREEN
One thing that stands out in Seaside Special is the impressive
lampooning of the Tory Cabinet. These are all wicked portrayals of
the real life equivalents and it looks as if Taskset are doing for
computers what Spitting Image does for television.
Geoffrey Howe, Nigel Lawson, and (we think) Keith Joseph were
all there, as well as a rather piggish looking Maggie herself. But the
definition.
SEASIDE SP m n IAL
Taskset, £6. SO case, joystick only
through to the second demise of
'Maggie' and co, the program
decides you've done well
enough and stops the game,
revealing your score and how
• 2 screen action on a political theme many Polytikians you killed.
The graphics in general were
rush down to Rotaway beach. proves fatal. Staying to collect Beside the Seaside' when, and
Once there you collect the radio- too much seaweed takes it's toll if, you die.
I
essence. Crossing the pond needs careful timing. The two
Any mishap along the way central turtles are submerged, and the evil woman
naturally causes Thor to come is about to swing that club. _
crashing off his stone wheel. But
he has a total of four at his dis-
posal and can continue each
time disaster strikes from where
he left off.
Once the course is completed. Software Projects, £9.95 cass, joystick only
somewhat
T his
program is
music and
a
creatures which move about fol- Both trails are fatal to you so
lowing different but regular you must avoid them depending stop at a junction of web lines )
’HELP"
patterns. on which of the two is in oper- and let them hit you. When you
There are six creatures on the ation at the time. Collision with a leave a trail you can just run into
web at one time and you have to trail will send you back to the them anywhere.
touch each one with your cluster start so that you have to freeze At the end of each of these )
of notes to paralyse it. The webs all the creatures again. webs you get a musical and
graphic interlude which
changes as you progress. The
Intrigued by the game's description I loaded the ' experience patterns which the creatures
with great expectation and was horrified with the result: one follow also change from turn to
boring screen with six different things trundling about AH you . turn.
have to do is run into the things without going into their trails Getting around the web is a
This is then followed by the same screen only this time you tricky at first since the junc-
little
run into the things without crossing your trait. There is no tions and directional control are
score or aim to the game and lives are unlimited A stupend- , complicated.
ous soundtrack does not compensate for a hugely boring There are no lives or end to l
Nine stages
of hazards
The original cartoons wer^
Stage one is simply a matter of leap- 'llimvery funny, and Thor's
ing over rocks and holes in the
wheeling animated form
ground. In stage two you also have to
captures some of that
duckto avoid overhanging branches. 1
eruption.
The turtlesmake another appear-
ance and time it's a dinosaur that
this
thwarts Thor's attempts to cross the
stream. At last he reaches the final
71 % Nicely capture the cartoon
atmosphere.
72 %
Easy to get into.
40 %
Jumping noise and short little
receive a kiss from his loved one. ditties.
and work out clues. So either you die a lot or you don t achieve
much progress, The other major problem is trying to use both
joystick and keyboard at once - always difficult unless you've
64 locations - plenty to do
got a friend to help. The lack of reward is another annoyance Occasional buzzes and hums. if
"FROM OF
TR.OURLC
36 ZZAP! 64 May 1985 •SUU&Le. P*
fi
Brian Jacks, world famous Brian Jacks challenges
Judo and TV Superstars you to these eight events:
champion made it very clear. ARM DIPS SQUAT THRUSTS
“It better be good,” he said. CANOEING CYCLING
We didn’t feel like arguing the FOOTBALL SWIMMING
point, so we just got to work. ARCHERY 100 METRES
The resultis one of the most exciting,
addictive and challenging games you will Available from all leading software retailers
ever have attempted. OR order today by mail.
CBM-64 £8-95 fast load cassette £12-95 disc
We feel it only fair to warn you though - challenge 48K Spectrum/BBC-B/Electron/Amstrad £7-95
Brian Jacks to anything and YOU’D better be good! prices include VAT & p/p
48K SPECTRUM •
COMMODORE 64 •
BBC ‘B’ •
ELECTRON AMSTRAD •
i
.
No frills spared
cover the whole floor area of Part of the greatness of this game lies in the special features that you
T his
first
isthe successor to the
ever platform game.
Miner 2049'er, and
same character Bounty Bob.
stars the
each screen.
As before it is set in Bob's
mine where the evil Yukon
have to discover. The most important are special messages that tell
you how to jump levels in the game. There are six of these messages
but you'll have to find them for yourself. Once you have, it'll save you
It follows the same basic pat- Yohan has dumped radioactive a good deal of boring repetition on the early screens.
tern as the original where Bob waste and turned all the cute, Also on the options screen is a Special Code function which is a
(what taste in names these furry animals, who had stored number you can set between 0 and 65,535. US Gold say it's to allow
people have) walks and jumps their food in the mine, into the programmers to toggle around inside the game. Exactly what it
around platforms and has to deadly radioactive mutants. does is anybody's guess - we envisage quite a few hackers trying to
find out!
Finally there's an amusing routine which allows you to 'dial' (ie
type-in) the telephone number of Big Five software when you need
Initially it fooks like an emergency help. We
make no guarantees you'll get it, mind, . .
score table and special the numerous household items slides and suction units. The last
|
functions round off an which makes them vulnerable of these is a pipe through which
excellent package and when for a few seconds. This calls for you get sucked and sometimes
you hear that it took the good timing. is reversible. All these movers
programmer two years to You can get around screens can often drop you into trouble
produce you can well believe by a number of methods, the though.
the complexity involved. most obvious of which is jump- Later screens - there are 25 in
ing. This is variable so that once all -get really tough with diabol-
you have jumped upwards you icallypositioned platforms and
can time when to move left or nasty clangers such as cannons,
right for a long or short leap. pulverisers and even acid rain.
"Germ? seta
ZZ flP ' saWSHNSX
_
’just-one-more-game
.
\
Superb arcade feel aa you amaah care off the road
Smoke acreena, oil alicka, miaailea, vicioua enemiea
All this action takes place on a before play (novice or expert). he tremendous rr k. The
vertically-scrolling plan view of Points can be earned by either car crashing, tyre ming,
the landscape. A weapons van shooting, or bumping, enemy boat bumping ex ?ment
j
pulls up on the side of the road, agents off the road or just by ms the same feet < he real
allowing your spy car to roll out staying alive. Some enemies thing and ec,
onto the road, armed at first only can only be bounced off the road iddictiveness. Tht
with machine guns . . and
. to earn points, others both shot motions of track a
you're off! and bumped (See panel). As add to the game <
ing thing about this conversion is that the 'feel' of the game
i
is****y: on w«t;*r.
^lb«!BLpiTr«§sw^r^* -
i^f^oi* c*i£fvi*ii^^ w^iwfyfiip iirMwacs OT wfsyy qcjmsto*
•
In firing
and feHe doctor hiro**lf Bet beHirsd him, arid give *im a tsmmtm of
.
hut He
mm
®» ;:|
66 % Q
3 O/
1
past, they give chase, dropping being the preferable as the keys Simple scenery, small cars, Grabs you immediately -great
but smooth movement /O Playability
ramps for your spy car to drive are awkward, and misplaced un- I
This is where the second joystick Graphically the game is by no « #ai i ies
\(r ^Wkp«wlJlii»»
enn aJBf^f^iesvr
^IwJPp* fwf%Jl*lKS «r
comes in, as it is used to fire your means outstanding, but the
additional hardware (see graphics are an effective repro-
87 %
Another truly addictive title
dossier). duction of those in the arcade from the US
At some point in the course. version. GP
,
68
crasbes> but a nice start,n 9
tune. % 20 courses, the later ones
almost impossible.
T his
the same author
enormously
as the
successful
Foot-ball Manager and therefore
ADVERTISING PA TH TO
SUCCESS
Fans of Football Manager
an exceptionally
will find this
promised much as a strategy disappointing follow up. This
game. Sadly the promise hasn't The advertising section of the game is the most crucial and will is just a simple strategy
really been fulfilled. determine your success or failure. Deciding when to really push a game with little control over
You are placed in the role of a game is judged by three main factors. what you really want to do
budding Kevin Toms, Tony In the winter months the market is very large so plenty of advert- With not much real action
Crowther or Jeff Minter who ising can reap big rewards, whereas the summer is a bad time to going on in this one this is
,
program. The quality of the soft- the return key. The excellent presentation covers tots of
ware improves as monthly dev- interesting areas but it just doesn't give you enough to do. The
elopment continues until it is most exciting thing is watching your games flip up the charts
ready for launch and the critical but even that pales after four or five number ones. In Footba II
gaze of the reviewers. Manager you felt tike you were really controlling things but
Marketing the game is your Software Star doesn't give you that same feeling of power.
next task where you have to try Nevertheless on the harder levels you still face a reasonable
and improve productivity, sales, challenge and this game will probably make a showing in the
public image and advertising to — charts itself.
make your brainchild a best-
seller.
Productivity can be boosted or
harmed by incentives, discipline
or inaction, while your sales
force can spread its attentions
between four areas of the
country. Your image can also be
improved or damaged by being
honest or hyping.
Now all you can do is sit back
and watch your games climb up
the charts. If sales are high
^^
enough you'll match your over-
heads and make a profit. If you The game development screen. 'Penn invaders' has
only been under development two months - release
fail to make your profit target
it now and poor reviews are likely.
two years in a row you'll be
sacked.
Your other aim is to achieve Advertised as the long
ten months of stardom, which is awaited follow up to Football
done by keeping your games in Ma nager, but as far as I'm
the top three. Once you reach concerned it's just a follow
ten you are set a target of 20 up. In Football Manager you
months, then 30 and so on. As PRESENTATION j
had a fair bit to do see and do
with Football Manager there is a 1 1 1
as you battled to win the FA
save game option allowing you O O 0/ The screens are very well laid Q 0/ A new idea fora business sim- cup and become top of the
to play some very long games. OZ fO out. OO /O ulation.
league. Software Star seems
BW GRAPHICS HOOK ABILITY to follow a similar pattern of
® ®— 1 1
1 ) 1 1 1
ideas and it sounds interest-
1 f“ A Q 0/ Some initial fascination to ing in the instructions, but
0/ action.
There is no real graphic
| 53 /O /O reach number one. fails to shine due to the fact
O O/ Only a few beeps as the chart A ^ 0/ Not enough to do to keep you Y/ttoff
O /O
1
isformed. / 0 hooked.
1
Tt> PlRV'
CRlCKfr"
VALUE FOR MONEY
1 * \ 1 * 1 1 ] 1
J
1
LASTABiLITY
game and so
Cricket is a slowtgame
you One thud and one boooop. /'QO/ Cricket lovers could get plenty
ts if i
QO /O of hours' play.
"0W2ZBP'"
44 ZZAP! 64 May 1985
Trouble In S tore for Herbert
Spectrum 48K £9.95
Commodore 64 £9.95
Amstrad CPC 464 £9.95 44 The Broadway, Bracknell, Berks. 0344 427317
\
, —
f
tj
I !i
001 Arcade VIC 20 (UNEXPANDED) 002 Arcade, VIC 20 (UNEXPANDED) 003 Arcade BBC MICRO B 004 Arcade BBC MICRO B
SNAKE BITE - Simply the slitheriest MICKEY THE BRICKY - Four BIRD STRIKE - Wing the planes GOLD DIGGER - The hazards of
game of its kind. screens packed with fun. and shoot the pigeons. digging for gold down under.
m .
r 53: * *
\l
C,i
EP PI <•-
B= t n
*
^ I ^
005 Arcade BBC MICRO B 013 Arcade BBC MICRO B 022 Arcade BBC MICRO B 023 Arcade/Strategy BBC MICRO B
DUCK! - Comedy and music in this ACID DROPS- Fly through to tackle ESTRA- Recover the sacred statue THE HACKER-Terminal to modem,
duck shoot. the mutant spinners. of Estra the snake god. telephone network to mainframe.
006 Arcade SPECTRUM 1 6K/48K 009 Arcade SPECTRUM 16K/48K 010 Arcade SPECTRUM 16K/48K 02 1 Arcade SPECTRUM 6K/48K 1
RUN BABY RUN - Multi-car cop TERRA FORCE - Terra man MENACE - What happens when CRAZY CAVERNS - Ten crazy
chase and shoot-out. defends earth against all odds. teacher turns his back. caverns, ten hungry mouths to feed.
«
„ ti™ V Ifc
L.
u
Pi
H .
p. .Q.
** I E vR R
^
’
'mv
% BtoSL ^0
~wv
a I
8
,
r a b I e *
007 Arcade SPECTRUM 48K 014 Arcade/Strategy SPECTRUM 48K 01 6 Arcade Adventure SPECTRUM 48K 008 War Game SPECTRUM 48K
EXODUS - Strange creatures MR. FREEZE - Six compartments, BOOTY - Twenty holds crammed VIKING RAIDERS- Atest of strategy
emerging from the pits. each tougher to de-ice. full of pirate loot. against the computer or friends.
Notice the quality of printed screens on the front of our Silver range packs. If you are a computer numbers required.
Enclose crossed cheque/PO made payable to
we can offer you hard co py of your creations in the form of:
artist
FIREBIRD SOFTWARE.
1 2" x 9" FULL COLOUR PRINTS by ink jet printer. These are available in two formats: All offers are subject to availability.
1. PAPER - £6.95p each, or 2. LAMINATED (Board-backed) -£9.95p each; Orders are despatched promptly. All prices
both prices inclusive of VAT and postage. inclusive of VAT and postage.
Send your saved screen on cassette or disc (state border colour, Spectrum) with a crossed if
MAILORDER:
cheque/PO made payable to FIREBIRD SOFTWARE, to the address below. Your cassette or disc
*FREEPOST FIREBIRD,
will be returned with order. Allow 14 days for delivery.
WELLINGTON HOUSE,
SCREEN PRINT: UPPER ST MARTIN’S LANE,
*FREEPOST FIREBIRD, WELLINGTON HOUSE, UPPER ST MARTIN’S LANE, LONDON WC2H 9BR LONDON WC2H 9BR
i *No stamp required. *No stamp required.
FIREBIRD SOFTWARE, WELLINGTON HOUSE, UPPER ST. MARTIN’S LANE, LONDON WC2H 9DL. TEL: 01-379 6755/5626
Firebird and the Firebird logo are trademarks of British Telecommunications pic. '
...
-
MR FREEZE
AMSTRAD
THE WILD BUNCH
AMSTRAD
levuig ,
MR FREEZE-
BBC MICRO B
ESTRA-
COMMODORE 64
BIRD STRIKE-
ELECTRON
HI --'bLOKt
0591T0 MR. FREEZE *** 059170+130
THE HACKER
ELECTRON
LIVES
01 Arcade
1 SPECTRUM 48K 012 Adventure SPECTRUM 48K 018 Arcade COMMODORE 64 01 5 Arcade/Strategy COMMODORE 64
BYTE BITTEN - Solve the clue then THE WILD BUNCH - Accused of EXODUS - Strange creatures MR. FREEZE - Six compartments,
play Sea King. murder, hunt the real killer. emerging from the pits. each tougher to de-ice.
COMMODORE 64
01 7 Arcade Adventure 019 Arcade COMMODORE 64 020 Arcade COMMODORE 64 024 Arcade Adventure COMMODORE 64
BOOTY - Twenty holds crammed HEADACHE - Nervous Ned’s quest ZULU - 1 00 golden masks hidden GOGO THE GHOST - 1 50 different
full of pirate loot. to serve The Brain. in a magic maze. haunted castle chambers.
a
R HUEY
£11.95 cas8|£14.95 disk, joystick with keys
pniaiNASjrrY
H
Q P O/
1-
GRAPHICS
82 Q%
The 3D flying effects are /
87 %
Surprisingly easy to get
superb. addicted.
SOUND
“jQQ/
J Q /q
Excellent realistic helicopter
noises and a great intro tune.
/\ r\
M / O/
yQ
Eour separate missions, and a
massive landscape to explore.
Melbourne House ha ve
made a backward step with AARGH! Please, not another
the release of this game - Scramble! There 's a great
there are too many Scramble m usical score, but the grim
games available and the 1
use of colours and boring
Scramble theme is very old graphics don 't exactly add to
hat. Perhaps two years ago this initially easy and rather
this would have been a real i bland version The ability to
.
A
.
ILITY
,
45 %
Atmospheric tune right There's nothing new about looks good but dying is a
through game. these caverns.
o heavy price to pay for a
groovy graphic. The marvel-
lous music adds to the game
56 %
Basically a good, but very old but it's a case of too little too
game. fate with this one.
POWERFUL UTILITIES
THE BEST RANGE OF UTILITIES FOR THE 64. WRITTEN BY PROFESSIONALS— SOLO BY PROFESSIONALS
FOR
YOUR "64
tst®* FASTBACK DISCO
DOUBLER Fast Load Utility
xo'J*
QUICKDISC
Tape Back Up Device Convert your slow loading software to
THE TAPE TO DISC UTILITY
Incorporating Menu Maker high speed load with Fastback. The We guarantee that this the is best
NOW EVEN FASTER most sophisticated program of its tape to disc utility on the market.
hardware and software. This
Includes
Very easy to use no program-
Speed up your 1541 disc drive with this new amazing new cassette port adaptor allows type allows you to produce "turbo"
program. Loads most programs at 4 times nor- loading versions of most single and ming knowledge needed
you to make back up copies of "turbo" multipart software that load inde-
mal speed. A flexible package that allows you to Automatically handles device num-
software. Tests have proved 100% suc- pendantly of Fastback Simple to use bers and multi part programs. Pro-
incorporate a menu and fast loading on cessful. Requires access to two cassette no programming skill needed grams auto load and run once
your own discs. Also includes a file exchanger decks. The special software generates a Example: Load "The Hobbit" or "Manic
for programs put on disc with "Disco" (THE transferred and can also be made to
brand new machine copy onto one deck Miner" 150 secs. Tried and trusted
in
fastload with Quickdisc. Handy
tape to disc utility), another way of making fast while loading from the other. Fast and reli- (over 2000 sold).
load disc programs. for making your own disc programs
ONLY £11.95 able, they said it couldn't be done. A very professional program. auto run.
ONLY £9.95 ONLY £9.95
Now operates with printer or second
ONLY £12.95
Disc Drive connected.
ROCKET BIGMOUTH
Fed up waiting for programs to The superb new speech
DISC DISECTOR V2.0 load and save? Rocket is a utility for
COMMODORE CONNEXION synthesis program for the '64.
At last a really powerful and utility program. Incorporates a
disc copier the programmer, speeds up loading
Uses "speak” as a basic com-
range of powerful programs. Includes "Fastcopy". Takes just 4 minutes to Connect any "Centronics" type and saving by about 8 times while
read and write a whole disc. "Error Copy" automatically reads and writes printer toyour '64. Price includes still allowing for normal speed oper-
mand. Very easy to use. Can be
all error types, now you can make a security back up of those expensive bus- lead and software on cassette ations. Does not affect the speed incorporated into your basic pro-
iness programs. "Quickdisc" more than halves disc loading time, very with grams. Words are entered in
special disc conversion ofBASIC as no wedge is used. Pro-
useful. "File Copier" allows selective copying from directory. "Track program. grams can also be saved with high phonetic English, ie. spelt as they
and Sector" a slower but very thorough program. Also includes the follow-
ing useful utilities: Viewbam, Fast Format, Unscratch, Disc Monitor, Simple to use and speed system to reload indepen- sound. Therefore vocabulary is
Menu Maker, Index, Retitle, Rename, Scratcher, Disc to Tape very reasonably priced. dantly. A must for serious pro- unlimited Great fun and
and Tidy. If you have a 54 you must have Disc Disector. Supplied on disc
1
1
grammers who have no disc drive. good for educational purposes.
with full instructions. ONLY £14.95
ONLY £29.95 ONLY £7.95 ONLY £7.95
\
WRIT Hu- You
SEE- PITSTOP % *
f maybe in a n
think this cot
second-rate. Th
view of the track is inaccurate
and the cars are bfocky. The
sound is better as it faithfully
;
POLE POSITION
US Gold/Datasoft, £9.95 case, £18.95 disc, joystick only
Pleasing copy of the motor-racing arcade classic
The cars are quite convincing
Race-track driving techniques as you hurtle pastthem in excel-
Control of the car is very tricky to a novice but is soon mastered. lent 3D and the way the track
Don't wrench the joystick from side to side as you scream round scrolls from side to side as you
bends: two gentletaps will send you from one laneto another. If you switch lanes is another nice feat-
see a car round a bend on the inside, let yourself drift to the outside ure. Signboards on the side of
lane. If the opposite happens then work yourself into the inside with the track whizz by as you race,
a series of taps on the joystick. although they haven't anything
On later stages you will often find two cars side by side. Speed up written on them which is rather a
behind them and zoom along the grass verge: although you slow shame.
down you can easily overtake them, but beware of the dreaded Colours are nicely used, and
signboards. several types of cars are in evid-
ence during the race. When you
Acopy
rcade
of
action
your screen
Atari's
explodes on
in this official
top
earner. The Fuji Grand Prix isthe
money
sought pole position and a 4000
point bonus. Lower grid plac-
ings mean less of a bonus and a
harder battle to fight your way
crash, your car explodes in a
crescendo of flame. There are
some nice tunes at the begin-
ning of the qualifying lap, remin-
The most impressive part of
the game is the crash
explosion but some areas
leave something to be
iscent of the arcade game, while
setting and it's up to you to burn up front. desired. Control is rather
the actual race itself and the
round the track overtaking other The number of laps is option- tough, it being difficult to
sound of the cars as you zoom
drivers and notch up record- al,but if you complete the race make fine adjustments. The
past them is quite convincing.
breaking lap times. you are given a bonus for the car graphics are also a
As you accelerate through the
When youstart the race you number and time
of cars passed problem since it is difficult to
gears the engine roars and if the
have to complete a qualify-
first remaining. You with 75sec-
start tell exactly when you have
car goes out of control there are
ing round in an allotted time. onds and extra time is given for cleared another car.
the appropriate skidding noises.
The faster the lap time, the bet- a successfully executed lap. : However, the game stiff
The game ends either when
On a high lap race the going
ter your grid placing. retains the basic
gets rough and the other drivers
A lap faster than 58.50 sec- your time runs out or you finish addictiveness of racing
have almost kamikaze tenden-
onds will give you the much- the race. Needless to say speed games and I'm sure most
cies. There's plenty in this to
is always of the essence. people wiffbe satisfied with
keep you going for that elusive
Graphics are similar to its arc- this conversion.
chequered flag.
Although by no means stun- ade counterpart - you're given a
JR
driver's eye view. But they lack
ning, this is definitely the
best race game for the 64. No
somewhat in detail and crisp-
ness - and according to the
other has the realism of the
game there are now four Mount
much, yet unsuccessfully ,
C 0 0/ A nice screen, options all
50 % games There are already road-racing
copied ace race game. The
Fujis!
DO /co at hand.
title
on the 64.
69 %
be hurtling through hairpin Always possible to improve
your time and score.
bends at truly monstrous
speeds. This game l would
heartily recommend to
anyone who enjoys living
70 %
Aging idea, but still the best
dangerously. race game money can buy.
venturi
Gremlins the Adventure,
available early April on Dealers contact: Nigel Banford, Adventure International
85 New Summer Birmingham.
Spectrum, Commodore 64, Cl Street,
Telephone: 021-359 0801
BBC and Electron. © WARNER BROS INC 1 983
I
Shoot this switch and the white wall vanishes - but it also
sets the huge boulder (right) rolling toward you. You have to
speed left down the corridor. And only one shield left!
B cessful
this game
television
puts you in the
role of Stringfellow Hawke and
series move.
The scientists are located on
small platforms and have to be
Mean caves and smooth
movement of all characters.
Control quickly established
and each new discovery spurs
you on.
Zaranov. are, as you would expect, in the o '/O ar, d bang sound effects. difficult route.
objects. These shields are ess- grips with the chopper's control
\
.
off requires careful timing. ures. the 28 screens of the castle. Let-
Also in evidence are falling daggers and slopes, both of which
force you to plan your route carefully. The daggers fall behind you
DARK TOWER
effectively blocking your path back, and you can't walk back up a
slippery slope once you have started tumbling down it.
Avoiding the baddies themselves, as in most platform games, is a
matter of studying their movement patterns and timing your moves
carefully. Melbourne House, £7.95 Cass, Joystick only
The similarity to Fo rt
pocalypse and the contn
of your craft am initially
Bug in the demo
If long enough the program
left difficulty I was
able to move it
the game and discover m goes into a demo mode as in
Trollie Wallie where you are
through the scenery and
all
dangers, although
size and complexity it couldn't
I
becomes more attractive. shown the whole playing area pick up robots. When fired, the I
The fact that everything is so and the hazards within it. This is noise persisted but no bullets
small detracts and handy for planning your way emerged,
sometimes bullets don 't around and spotting where all The author, Andrew Challis
destroy objects unless you the robots are. (Sillahc backwards, OK), told
hit them dead centre. If you However at one point when I me that the bug had also app-
can get over the fact that it's a was playing an interesting eared on his machine but attrib-
copy you'll quite enjoy this. alternative occurred. My ship uted it to the old graphics chips
suddenly appeared in the mid- in some 64 s and said it didn't
die of a tower and with a bit of occur on newer ones.
CAVERNS OF SILLAHC
Interceptor Micros, £7.00 case, joystick only
n an alien world you are Your craft can carry ten robots are set up in small spaces where
taking sides in the fight at a time and behaves much like it hard to manoeuvre and con-
is
Ibetween the Torms (a nice a helicopter in that it responds to stant concentration is required.
enough bunch of lads) and the gravity unless you maintain up- The robots are dotted around
Humans (a real nasty bunch of ward movement. You are armed in groups where they shuttle left
invading farmers). with bullets that shoot
in the dir- and right waiting to be picked up posed to destroy is located in the
The Torms who live under- ection of movement but only from above. But you must be centre of the underground
ground have pinched the farm- destroy the antigravity mines careful how many you take be- complex. There is some robotic
ers' robots to drive them away and blocks that are put in your cause overloading will cause sounding speech synthesis, a
but your job is to get them back way. you to crash. Touching anything jolly title screen tune and bone-
from the underground caverns The maze of force walls, elec- else except the robots and the marrow-irritating sound effects.
where they have been hidden tricbeams and other moving landing places is fatal. Landing Your craft looks like a ham-
and protected. As a secondary defences are what you have to spots are occasionally refuelling burger with big ears but the rest
aim you're asked to destroy the negotiate and this takes stops as well - your power runs of the graphics are competently
Torms' power plant - charitable patience, skillful joystickcontrol out very quickly. done.
huh? and good timing. Most of them The power plant you're sup- BW
*%/**<+ game. screen you pass through. game. There are now so
However, a bonus is awarded many of these that new
forcompleting a screen without attempts at the format need
losing a or leaving the room.
life
to offer something special.
The graphics
are disappoint-
ing. Although smooth, they are
very small and spectrumesque.
PRESENTATION ORIGINALITY
The baddies aren't very detailed
76 % Plenty of attention to
12% Yawn bore, we've seen
detail, it
and haven't the humour of Jet great loading screen. before.
Set Willy, while mutant Harry
looks like an egg on legs! GRAPHICS HOOK ABILITY
The sound is the best thing
O 0/
49 %
about this game: a thumping The characters are small and rr Would be compulsive if it was
good tune plays throughout, but
crude. Do /o your first platform game.
[ORIC
HNS
r~ r\
1
n/
^ ^ */Q
Skimpy instructions
lnterce
scenario.
with
P tors osual s iHy 21 % Fort
with
from
Apocalypse
Trollie Wallie.
look-alike
some obstacle elements
KJ °PP
/Q challenge.
os it,on good long-term
'
60 % Cheaper than
but not as good.
Fort Apocalypse
\
JACK ATTACK Put off by the title, I found
myself fearing the worst, but
ended up reasonably impres-
but; challenging arcade action sed. It has quite an original
scenario - squashing heads
ware since the heads can also ion isn't always immediate. You
squish him and a careless push can start at any of the first nine
can bring a block down on his levels but once you've past ten
head. you will have to crush all eight
There are points for each head heads in one go instead of being
you destroy and also several able to get them a few at a time.
bonuses are available. Every BW
avo/cfo
A humourous ‘almanack
good on-screen presentation f Simple set up but original
O gamep/ay.
>
crummy box
/ Unfortunately expensive
O because it's on cartridge.
S
into stars,
gram bears the US Gold as Gyruss, form the 3D effect
in America, but unfortunately
label, you can bet your joy in space, emanating from the this isn't one of them. The j
stick it'll be good.' Judging from centre of the screen. Here, a cert- arcade game o f the same even
this program, someone has just ain number of aliens must be name wasn't exactly
lost a joystick. shot before meeting the mother- amazing, but this version
Buck Rogers is a plain and ship - which also must be dis- lousy I don't know whether it
. em~up$, out puttmg this on
simple shoot-em-up spread posed of in a similar fashion. was the crude graphics, the market won % do US
over several screens. The action After this brief encounter with mediocre sound or bad Gold's reputation any good.
takes place on a distant planet the mothership, it's on to level gameplay that put me offjbut Perhaps we've learnt to
and in the far reaches of outer two, and not a lot of difference. f certainty can 't recommend expect too much but this just ,
You start on the planet itself, you need to fly through, instead , worthwhile. ,
68 %
representing the number of surface was
reasonable. The
18 %0
Competent packaging, but There are other Buck Rogers
f
pylons still to fly through or bands of colour coming out of nothing special games on the 64
aliens left to kill. Once this coun- the screen looked good, and the m
ter reaches zero you move onto stars gave a fair feeling of 3D in
fl# ILfTY
1 1 1 H H
the next screen. space. The mountains in the 1 (-
spaceships can also be shot. annoying split screen glitch that LASTAOILITY
These can either come from gave them a seismic effect. -t 1 1-
”
wqs much gerre#/"
ZZAP! 64 May 1985 59
CROWTHER: Super being a
superstar!
really passed the A level. I wanted to go to
art college - in fact I was going to, but I
So thought
I right. I'm going to learn it, find
out what's getting me mad. So I picked up a
little bit and wrote a program on it. You
know Mastermind - wrote that on the Pet. 1
Killer Watt, Blagger, Loco and Son of Blagger. He's continued to make waves since listing to Computer and Video Games and
then, changing companies twice and rewriting his earlier hits as well as producing waited ages and ages for a reply. showed I
new graphical wonders. But what kind of person really is this 19-year-old whizz my mates and they loved it - and it never
kid? Zzap 64 reveals for the first time the full Tony Crowther story in this interview
! even got anywhere, they never even replied
with editor Chris Anderson back. So whether they used it don't know, I
Ithink probably most people in the industry from Sweden and places like that. You get frustration. It was a new machine - it had
now see you as one of THE big names - do the odd one from Great Britain. Then you colour! So started playing around with that
I
you actually feel like a star? get these obscene phone calls. What they obviously. also started picking up machine
I
do is, they ring up to speak to Tony and then code, not very well but ... wrote* a type of I
Yes. Tworeasons. One, you get fan mail. I they say Tve just bought this. It's brilliant! Ga/axian game, and was quite pleased I
good fun - you get replies back again and wrote a car game on it - I'd just got a mach-
you keep in touch that way. And then, The thing that seems to mark out your ine code monitor for it, I was obsessed by it
people come to see you. The other day games is amazing graphical
their quality. - so I showed Systems who it to Superior
someone just came round from York just to , Where's that come from? had just started. Mike looked at it and he
meet me. said: Look, tell you what, Tony, I'll give you
Oh, I'd always been top of my art class. I a Commodore 64 on loan. can't pay you, I
How much mail do you get in fact? passed my 0 level with a grade A. Went for but you can have it as advance royalties.
the A level but kept flunking it because I The 64 had just come out, it was at £299. I
Oh, about one a month (laughs), usually could never turn up for the exam. So never
I thought: free computer, I won't complain.
Two weeks later came up with a program, I working companion doesn't like it. But my
Lunar Rescue. It was the first commercial brother has never liked any of my games,
program ever did. I but he's never stopped playing this one. And what happened there?
Do you think you're a particularly compet- You've had quite an interesting history Well again didn't like the people
I was I
itive person? over the last year or so. Some people feel working with - well, not so much didn't like I
you have a reputation for not being at all them ... it was just that ... I'd never seen a
settled, for chopping and changing a lot. company in my life, and suddenly was in I
I love competing with people. But also love I What actually happened? Why did you one. All right the company was doing well,
people to tell the truth, what they really feel leave Alligata? but wasn't satisfied with that. It's not the
I
about my programs. When write a prog- I money I was after, it's a satisfying job. I
ram it's how like it, but that isn't the way it I I know a lot of people who've got standard noticed that the company was not set up
should be when you think about it because jobs, like working in insurance. If they're not correctly, it seemed as though no one knew
it's not just me that's having the program. happy with the people they're working with exactly how to run the company ... don't I
So what do is usually show it to people. If I I they leave. Some people stick at it, some want to go into that ... lost interest in that I
they're not impressed with it scrap it and I people decide to leave. I've become one of and didn't find was getting what wanted
I I
You're working on a new program at the So were there particular reasons for leaving Did you feel they weren't giving you
moment. Tell me about it - as much as you Alligata? enough share in royalties?
can at this stage.
Ithink it's just the fact wasn't happy work- I No it's nothing to do with the money - was 1
Well, a system - how can you explain it it's ing. didn't get out of the company what
I I quite happy with what I was on. There were
without giving too much away? -well hope- wanted to, could have got a lot more. was I I just certain advantages I wasn't getting.
fully it's going to be a new side to computer told in fact that shoulddo what Minter's I
games, that 99 per cent of them will appear doing - work on my own, get my own com- To do with control over how the programs
like this is. other people feel about it what If I pany. But obviously - I'd just left school, I were marketed?
feel, they'll follow it. It's going to make a didn't like that idea at all. What did was I
package worth the money um it's . . . . . . leave Alligata and attempt to work along I had no say whatsoever, the way saw it. I
difficult to explain. I'd love to show you, but those lines. But as soon as left got tied up I I Obviously said what wanted, and they
I I
it's best not to I'd say it's going to be a . . . with Gremlin Graphics. just said, it's all right, we'll do it. was left on I
new format to games. You know you've got the outside writing my programs. So dec- I
scrolling screens as a format, and flick Were you actually lured away from Alligata ided to leave. met up with Roger Taylor
I
screens - those two types - well it's a new by Gremlin Graphics? and we decided to split Wizard in half - we
type. would own half each. Now we have the situ-
No hadI already left. ation if want to do something I'll do it. If
I
You're spending quite a bit of time on it by Zzap!64 wants an interview I'll do it.
your own standards. Over a month. So you stayed with Gremlin Graphics for
three or four months, was it? So you feel more settled now?
It is a long time, but I'm hoping, with it being
my first program for my new company, Wiz- Yeah, around that. I don't think I'll be leaving Wizard, don't
ard, I want it to be a success. In fact my worry about that.
Crowther on Minter
In recent months Jeff Minter has had interviews in about five diff-
erent magazines, and in some of them he's been saying things
about Tony Crowther, implying that all your games are very similar,
all with scroll routines, and that you're not too good. Does it hurt
you when you read that?
programs I'm writing. Whatever write they go into the charts. They I
may not get that high in some cases, but they still go in the charts. I
don't see why should be criticised just because all my games are I
scrolling. I'd say there are two types of screen you can have - a flick
screen or a scrolling screen. find a scrolling screen more advanced, I
.
‘
...
••
•
. ;
x x
;
YxY |
'•
> x •
.
'
. x '
.;.
•' •
••. .. > . x .'
. x.- x .
••
... '•
Y • : -:
;
:Y
don't know. What I'd like to do is to get together with him and write a
I
No, haven’t talked to him about it, because he won't talk to me. We
I
don't even get to that stage! I don't really mind what he says about
me, became I really like the guy.
atoiuiiiitewiiiin
But would you like to be clearly recognised boom being over. only play games for about 10 minutes in
as that? some cases. In some cases play up to three I
Tony Crowther, and they said: not THE me about the price of software — you some- writing games till it comes out of my ears
Tony Crowther -you get all of this. Every- times find you get more enjoyment from a because I it. With writing them
enjoy doing
one knows who am, it's really good.
I record than you do from a program. It so fast it's because can spend
really nice I
makes the programmer think then because three weeks on a program and then a full
That gives you a buzz? he's got to put so much in it that he keeps month just thinking about it. You just sit
them happy for at least two or three hours. there with a book - when you're bored you
Yeah, it does. can scribble, watch telly. That's the beauty
In all, you mean? - for the game's entire of it - 'cos obviously the software house
Where do you get the ideas for the amazing lifetime? can't release more than so many, they
graphics that you have in games like wouldn't be able to cope with it.
Suicide Express, or should I call it Black For someone who buys the thing he's got to
Thunder? be happy for at least three hours. Do you have anything else lined up after
your next program?
What happened was started doing Suicide I A lot longer than that, surely.
and disappeared off to Spain. And when
I
No, but then I've got a month to think about
you're on the beach, sunbathing away, you No, buy a record, listen to it once and never
I it - that's the beauty of it.
mazes, even things like the words in stone. paying twice as much, so I'm saying that if
So when got home just put it straight in.
I I you play a game for three hours you've got
FAVOURITE TV: Don't watch much except videos. Last of the Sum-
mer Wine
compile a mailing list or classify your record collection, to check your bank
statement or sort out your family finances (and then translate them into
colourful graphics) TTTaTl for Just £5.95.
DATABASE SOFTWARE
ing you with an effortless accidentally erasing formula - producing graphics you can
to find each reference to
means of keeping tabs on your a very useful precaution. also print out hard copies for a
"teacher" and replace it with
income and expenditure - and The Graphics program permanent record.
"lecturer".
The Spreadsheet is our enabling you to work out your uses the standard business Because our original inten-
own budget. graphics — line, bar and pie tion was to produce a package
version of the program that
milestone our Spreadsheet pro- charts - colour. Which is forpeople new to all these
marked a in In in full
business computing- Visicalc. gram - as well as in the something not always avail- applications, we have
Database - we have provided able on far more expensive produced a fully-detailed, easy
It is often pointed out that
best-selling business pro- which row or column — and If you want to start doing
grams. then which of the graphs you more with your micro than
require. games, this pack-
just playing
Yet the concept is very
The graph then auto- age your ideal introduction
is
simple - a giant worksheet of is
**£
any totals as may be necess-
ary.
included which to our know-
ledge does not exist in any |
Access/Mastercard/Eurocard
Card No. >
Barclaycard/Visa
* . *.
5.95
warning Card No. YOU CAN ALSO
The Mini Office version is other spreadsheet is a *
Send for it today Send to: Database Software FREEPOST, Europa House,
,
\
A
method
hits
i
new concept in adventures
your screen. This stun-
ning game has a unique
of command
(unique to adventure games at
input
mos, and
team
is
alien spaceship.
being held on an
You control a
of six tough heroes, whose
mission is to infiltrate the ship
and rescue the ambassador
by alternating between
erent menu screens, all icon
five diff-
ed in some way, so as to let you The first icon-driven adventure, great graphics
know it's been selected, and on Six separate characters, 160 locations
pressing the fire button, the feat-
ure will be activated. As confus-
ing and awkward as this may the Enigma Ship, as depicted in
seem, it has the great advantage graphical splendour on loading.
of completely avoiding text The first task is to get the team
input. Using just the joystick a beamed into the Zoff 5 space-
player can work through amaz- ship where the ambassador is
ingly complex adventure situa- being held. Once inside the when armed with the superb
tions. enemy ship, the ambassador As with all good
instructions .
The icons also have the effect must be located from amongst adventures, an atmosphere
of giving the program an incred- the 160 or so locations, rescued is generated. Before tong you
ibly slick and original feel. and taken to safety. All this must
The scenario is set far into the be achieved in the time limit of yourseff arid the six
future. The Kryxix ambassador 100 minutes which count down characters. Recommended
has been kidnapped by the evil in real time. heartiiy to experienced game
General Zoff, dictator of the cos- The game is actually played piayers who want to try '' '
r 4
•
:
*
something new .
Strength
Agility
Stamina
Weight carried
Monitors to select
different screens
bottom half of the screen - any more than will fit a display, then
one can be selected with the a 'turn page' icon is displayed,
cursor. allowing viewing of the remain-
In the top corner of the
left ing objects, etc.
screen there isthe character Objects can be taken, dropped
mode indicator. This shows and used by selecting the
smaller icons of the six mem- correct icon. Not all objects can
about and do Hopefully
.
bers of the team, and their be taken, and some can only be
status, represented by a certain used by specific characters. The A new type of adventure with
colour. For instance, if Sevrina is only person, for example, who is superlative graphics and a
picking a lock, her character fantastic soundtrack/
capable of operating the trans-
mode icon will turn green, if she porter is Manto. Each object has Although a lot of initial
weremoving it would be white, a weight grouping - heavy, med- problems were encountered,
and if she were weakening it ium and light, and each weapon the excellent instruction
would be grey. has a different attribute.
manual dealt with them all
In the top centre of the screen and / soon got heavily
isthe radar display. On selecting 4. The red monitor moves you to involved in the game. The
a member of the team, this will PERSONNEL OR COMBAT only thing that dragged me
reveal a radar icon of the CONTROL, and is used primarily from the game was the
relevant character and a picture for combat. It also gives further thought of ha ving carbon
of his current location. If there is information on other characters granules for an evening^
more than one character present present. Anyone currently occu- meaf : % IP *
at a location, then the icon will pying the same location, will be
flash through images of those displayed on the screen. Any
present. member of your team can
To the top right is the current attack, defend or retreat and
character indicator, showing (in combat strength and the pres-
superb high-resolution) the ence of a weapon are taken into
character presently being com- consideration in determining
manded. the result.
GIVE MV
MIIMDGAMES casa £7.33, joystick only
0 Drive around London in search of the lost: music
name, namely that your potent- If you don't succeed inside the
ially mega-selling record has time limit, the robbers publish
been taken and amnesia has set the record and you are reduced
in. You have to rush about look- to busking.
ing for your friends who each During the game all the infor-
can remember fragments of 'No mation is nicely presented on
More Lonely Nights'. screen and the streets scroll
The problem isall yourfriends nicely when you are travelling.
are wandering around the The Wings hit 'Band On The
London Underground. With the Run' plays rather drearily
/ aid of your car computer, you throughout - other than that,
have to intercept them as they sound is nonexistent.
emerge from the tube. The graphics are competent,
This requires an awful lot of with a nice screen when you are
rushing around, usually from waiting for a friend outside a This was almost a very good game with a marvellous map of
one side of London to another. tube. If you stand around for too London and some in depth analysis of the seven characters
You are given your friends' long a traffic warden will put a However where it falls down is that while you are familiarising
haunts on the excellently pro- clamp on your car! yourself with the roads and the personalities there is little to
duced instruction sheet. Using The control of your car is very reward you for your efforts. Getting a piece of the music is
this and regularly updated infor- tricky and the map scrolls at a gratifying but most people won 't have the patience to get
mation on where they've been furious rate as you whizz along. really well acquainted with the program, ft seems the authors
seen most recently, you must It's also very easy to get lost in got too wrapped up in their own game to recognize the barrier
use your intuition to guess the maze of streets. Indeed, that such familiarity puts up to the first time player.
where they're going to pop up unless you're familiar with the
next. streets of London you'll find the
Should you succeed in recov- game impossible to play alone ORIGINALITY
ering the entire tune (this would without constant use of the
pause button and reference to
the map. works better if you
A very nice package with
maps and detailed instruct q
O
a q/ Agame-play
/O
unique scenario and new
elements
A strange blend of strategy, It
ions
I
•
- :
,dv eS
H a\\^ e"°^ rom the on
.u »rh ron»c'
stp
. „ nC\ rmion,'"
ano w
h
rev\ews-
s ^ shaH Ught°
,
^ ^ s,
to(np
^ost
bn thesePf
19
lives «n
s°
yoU wan
more
r,
and ^T^ehave re ®‘ I s than eight fl
^
ns ^f^fews of
i.NN e
v eU5 ®
-JSU
Level The
new v erS at disk
9,^
n fhe latest *r,e f*
7
nd a ,
J
a '°° __ dotheV
iud ‘
?wsVa/ky ! betaWiog
^
.
l
eS
Pe"'"
"L;
us*-*-*--"
1
public aquariums.
The program will accept some quite complex inputs, but
annoyingly it doesn't always tell you if it hasn't understood what
you're saying. Typing 'Examine t&*!xz(' for example, gets you the
response 'You see nothing special' and this lack of precision
sometimes means that you're in danger of giving up on a particular
puzzle even though you may be on the right track.
A good example of this is when, on the second floor of the hotel, confusing. Nevertheless, as a general rule, the program is quite
you attempt to 'Enter room' and are told you can't. Typing 'Go adept at understanding what you're saying.
South', on the other hand, gets you in with no trouble at all — very What makes Valkyrie 17 so much fun to play, apart from the
excitement of the scenario, is a very logical design to the puzzles and
a great sense of humour throughout. At the very beginning of the
game, for example, you're asked whether the copy you're using is a
pirated version or not. Say yes, and the program appears to crash —
it's not until you press Run/Stop in despair to start again that it
VALKYRIE 17
RamJam Corporation, £9.95 cass
Atmosphere 80%
Interaction 65%
Lasting Interest 75%
Value for Money 67%
ZZAP! 64 May 1985 71
I
H
languishing in the Goblin's Dungeon for the last few
years. Their latest game, Emerald Isle, marks
something of a departure from their previous
releases however in that it costs only £6.95 — £3.00
cheaper than the others.
The lower price is because the game has been
designed to be slightly more modest in scope than
the company's other blockbusters. Still, you can't complain — it has
everything.
And there is a lot here, make no mistake. If you can get over the
occasional inconsistency, like entering 'Examine wall' and being
told that you can't see a leather wallet, then you're in for a great time.
The island may be hidden in the Bermuda Triangle, but that
doesn't stop it from having its own train network to whisk you from
B
location to location (on payment of the appropriate fare). Giant
spiders, preoccupied monarchs, and speeding trains are all there to
greet you, and should you have a fatal argument with anybody you 3 elbourne House's Castle of Terror really shows how
are simply resurrected elsewhere with all your possessions intact. fargraphics adventures have come in the past year.
I
Emerald Isle is a lot less daunting than other Level 9 games and I'm |
Although the subject matter is pretty unoriginal, the
afraid that for a number of seasoned Level 9 fans the program will be presentation is superb. Spooky music plays in the
J
something of a disappointment, though of course one must background, animated figures feature on some of
J
remember it costs rather less. The White Wizard has to admit that a the screens, and the design of the game as a whole
couple of misprints in the text combined with the slightly flickery [ is really excellent.
display and imprecise word checking mean that this game really ^no r?n!gTl
> l
to the same standards, but can't help thinking that I'd rather pay a
I exactly the most original I've seen, but to Melbourne House's credit
bit more for a game like Lords of Time than a bit less for one like the game is good enough to stand in its own right. There are some
Emerald Isle. Nevertheless, for more inexperienced adventurers it very tricky puzzles as well, so you're in for a tough time.
may be just the ticket, and remember that a slightly inferior game
from Level 9 can still beat the pants off most of the competition.
Terror
Level 9, £6.95
Atmosphere fte/s/,
Interaction
Lasting interest
Value for money
I'M qu IT€
"
The graphics don't just look pretty, they're also functional. You'll
have to examine the screens reasonably carefully to find that the
program doesn't understand many of the objects you can identify.
Some of the locations involve some interaction with other
characters, but don't expect any complicated conversations —
though you'll get to hear a story if you're prepared to pay for it.
haven't covered all the locations in Castle of Terroryel but there
I
,
sing disks can greatly enhance the potential of a
don't seem to be an enormous number. Some of the puzzles are game by- loading in location descriptions when
quite nicely thought out, though there are moments of confusion, required instead of having to keep them all stashed
particularly concerning the object you need to enter the castle with, away in valuable memory a far richer game can be
which seems to undergo a change of identity once it enters your presented.
inventory. In the next couple of issues we'll be taking a brief
There are no serious Hobbit-bugs here however, and a lot of good look at some disk-based games to see whether
programming features —
the pictures draw rapidly, the response programmers do in fact make good use of the extra
times are very quick, and if the program doesn't understand your possibilitiesand which programs you should add to your collection.
input it does you the favour of telling you which word it's having Even if you don t have a drive, you'll find that some of the games ;
trouble with. we'll be looking at will really make your mouth water, and in the
best
Don't let the lack of originality put you off —
Castle of Terror is up cases can give you a good idea of what a state-of-the-art adventure
to Melbourne House's usual high standard and well worth a look,
i
has to offer.
even if it is a bit pricey.
CASTLE OF TERROR
Melbourne House, £9.95 cass
r
Atmosphere 83% {
t Interaction 70%
Lasting Interest 68%
Value for Money 67%
i
ne game that certainly isn't destined to become a
classic is Ripper from Eclipse software. The action
takes place in Hampstead Manor in 1900. A number
of famous characters, including Sherlock Holmes,
Houdini, and Florence Nightingale, are staying at
the house, which is also sheltering the dreaded
'Jack the Ripper'. Your task, predictably, is to track
a nnr>r> down this unsavoury character before he filjs the
larder with dead bodies.
It has to be said that the game has some ghoulish
touches which
do add to the atmosphere. As you play, the number of victims is
displayed at the top of the screen, and occasionally someone passes
you by carrying 'a fresh supply of meathooks'. This is all very
confusing until you stumble into the larder and discover a whole row
of maids strung up on the aforesaid hooks. Ugh. . .
The game is quite tricky to solve. Most of the characters will offer
help of some kind or another but it can't always be relied upon. Marie
Curie, for example, blotted her copybook as far as was concerned I which is delivered (don't ask me why) by a large bird, and is usually
by suggesting drink a potion which then turned out to be sulphuric
I
of little use. You can think as often as you like, but the bird will only
acid. make three visits.
Unfortunately, atmosphere is about all this game hasto offer. The The Tracer Sanction is very similar in design to Mindshadow
location descriptions are pathetically short for a disk-based game though with a very different plot. As an interplanetary secret agent
and there are unbearable delays while the program processes your you must roam the galaxy in your extremely fuel-conscious space
inputs. If these delays were caused by disk accesses, resulting in rich ship (only 500 gallons to the nearest planet). Heaven knows what
and lengthy descriptions, might be able to live with them, but
I
sort of engine your ship possesses, but as the stars scroll past your
they're not. cockpit you can hear what sounds like a very unhealthy motor-
As a tape-based game, this program would look pretty sparse and scooter in the background.
it's certainly not a good reason to rush out and buy a disk-drive.
Even There are some touches of dry humour, including an interminable
"Ll&H"
if you've already got one, you should thinktwice before
parting with queue of people that you can stand in for ever, never quite reaching
the necessary £12.95. the end. You'll also have some trouble with a certain crazed dwarf
and some unstable stalactites —
at least if yod go the way did.
I I
found this game rather easier than Mindshadow, though, and the
RIPPER atmosphere rather less enthralling in outer space than it was on
Eclipse Software, £12.95 disk board ship. Both games, however, are extremely attractive to look at
Atmosphere 65% and might be particularly suitable for first time adventurers who will
Interaction 50% no doubt appreciate the 'living tutorial'. What's encouraging about
Lasting interest 58% these games (and the disk Hobbit, of course) is that here we have
Value for money 50% adventu res with real ly excel lent g raph ics that make good use of text
and can handle some quite complex inputs. Again, however, you
pay a price for all this.
Mxm rj
W*W.r \ t
TJ-'i >} »
mm
:
-
.***5y
V'.v?,*a
GARGOYLE GAMES, 74 KING STREET, DUDLEY, WEST MIDLANDS. TEL: DUDLEY 238777
JI "W<M/ WWT fl BtUirFlJt.
O
ADVENTURE NEWS <
25*
Back to “S'"
Duckworth
Adventures on
ar d
among
brought out
the
si00
by
of
C
^
^ave just l
e orlglo
3 ^
by the ||
\
'
W '
B
,
a'
,
the
White
n»Sa». « xt month.
B
imesearch m
Rva
They've also Dracula by
^
flby John
f I
1
r
Ray Davies. e
the P nV ''®,?.
of oad,
'
'
".fsh
Mountain
They a s °^i\N'sa^' ce 1
I ALL-TIME
\
1
your L64.
palace
Adventure,
to stick
well clea
u
^
one
'l
gre at exam-
—
a 1
1 favourites
fioinq beyond ivi I
\
worthy dvenmre
progtamm-
^yortve beln enpy;
1
a
I i pie of the
Midnight, vou
Lords of
to tne
looking forward
ndent's Revenge
shouldn t be
nich
jming- »
Meanwhile, get
rnSsw.-l
riassg
adds up Enter the castle
that that Castle Bfackstar, a text-only classic
panoramic screen
'Magic game that forms part of a trilogy
says Mike, currently under development, is
the,
important role
about to be released for the 64 by
i polish your
wands,
CDS software. This game is a match
for some of the best British text-
games around, even Level 9's range,
and has you penetrating the infam-
ous Castle Bfackstar in pursuit of
fame and fortune. Don't miss it!
worth
KI"!stru^go^w^ Twin Kin£
»*•'>“
,nd origin«llW'*“J^| eth at9,aces™nv ioussn<)
rSSs'®””"'
down to earth.
Okay all you frustrated adventurers, just in case you can't summon
up the strength to pick up the phone or write a letter to the courage-
ous souls offering aid via the Help Function, here's a a whole column
of tips to get you out of trouble.
We'll be running loads of tips in each issue, so why not keep them
safely stored away somewhere, and after a few months you'll find
you've got a real library of lifesaving clues of keep you out of
trouble.
SPIDERMAN
Just one word of warning. The White Wizard is firmly of the belief (clues submitted by EMPIRE OF KARN
the honourable Steve Williams) (clues submitted by honourable
that anyone who plays adventures is a cut above the average, so I
have to decipher.
Seasoned adventurers who would like to send in their own Just defeating Dr Octopus isn't
cryptic clues will see their names in glorious print on these hallowed enough. Timing is what's The Sorcerer can't stand cleanl-
pages. Those who excel themselves may even be rewarded with, important. iness, especially where lamps
are concerned.
gasp, exciting free programs from the wizard's private hoard!
Don't forget that all tips must be in riddle or puzzle form - nothing
too obvious - but should also be accompanied by the exact solution, HEROES OF KARN Is it a mongoose or a mouse?
it
just in case the White Wizard has been hitting the Pipistrelle 1946
01' Skull-and-Cross-Bones grins They seem to have a lot in
L
Corporal punishment is recom- Beanz grow higher than bricks
mended for dragons, but lurkers Remain properly dressed at ALL and mortar
are more broadminded. times. To find out how, just add
Helpline
Quest of Merravid, Heroes of Hobbit, Valhalla, any Level 9 News Ext
Karn, Erik the Viking and others game Ton V Treadwell
Tony Treadwell, 41 Fernhill Stuart Henderson, 61 Stevenson
Road, Oxford, OX5 1RR. Tel. Drive, Edinburgh, EH1 1 3DU
Heroes of Karn, Empire of Karn 08675 6670
Colin Loosemore, 29 Rufus Gar-
dens, Totton, Soton,
Tel. (0703)
S04
871960 after 5pm.
3TA. Colossal Adventure, Dungeon
Adventure, Lords of Time,
Spiderman, Hulk,
Castle, Pirate Adventure, Quest
for the Holy Grail, Hobbit,
Voodoo
!!?
e
os <ng an
« and oth er
to know m orl
SAE
^ °h
Wf,I{
Snowball, Hobbit. Classic Ad ./enture, Mission Im-
Quest for the Holy Grail Philip Chan, 7 Rushmead Close, possible, Ten Little Indians.
Jonathan Gill, 108 Kineton Canterbury, Kent, CT2 7RP Tel. Adventurelar d. The Count
Green Road, Solihull, West Mid- 0227 45391 1 between 6 and 9pm S.A.Williams, 32 Hornbeam
lands, B92 7EE. only. Close, Horshan Sussex,
Tel. (021) 706 5572 RH13 5NP.
"EEK/t ”
78 ZZAP! 64 May 1985
Upon escaping the crumbling ruins of
Snadowguar(C the black fortress of Minax,
you lay your weary body on the now-sacred
ground. As you rest, you remember your <— BnUIIJUUJLi..
• Large playing area with strong Celtic atmosphere and comfortable to use Loc
'°Usly c/
0s
wmm * 1 i i , ? WM I 1
'fogy Cuch
of possibilities for
r ^inn
of adventuring and
ig* The animation of
B arr>
vhutainn is of course the az '"
9 anin
l
'°«
t immediately noticeable 0n .
places to explore, ive can be selected for the right of them seem worthless but all
i iscovering everything wit creature. have some use within
your
take long enough but wh ,
Some of the creatures will quest. All of them can be used to
1 you have to figure out what
to do with them as well
have parts of the Seal and you
will have to fight for them. Some
attack a creature, but some are
definitely more effective than
things really get tough. of the parts of the Seal may be others!
located off the beaten track, so a This adventure will keep even
secondary quest might have to an experienced arcade adven-
be undertaken to obtain these. turer tantalized for many hours.
strides, his hair flapping in the Weapons and other objects Even when solved it should offer
wind. are located along the paths and more because it can be compl-
The landscape is varied, with can be picked up for use. Some eted in many ways.
distinctive landmarks to help JR
you work out your position. them with they will you and
Sometimes you might see a you'll
kill
yfturrtioR
s* Row of
nsHiMflR of
•o K
I.STK
Of
PLR1NS OF BLOOD
BUJOO
> MS fvoo*4
'
LRfcg
fl&Htf'i ftR
O v* SE.R e>p
'*r«e rooos
UI’TW of
£ R*»N
Th€ w ook ‘•y-^
K*SP Of >
*U<W Of A
f«a mw>« ^»THRA<if
<,h i*o HR* 4*
i.ftv.6
CfilVfeXK
*«-*»#£«» \
of
t«fteew»
krfVRS'tt2r<Sl'.
U *TH a f
Kfct.P Of SN A
O’
«&tff0 «URV
c avs*An
or
6 ftl"tH
or
fSUro *<- 0¥
tflKt
*UB(vmL
Kerf or V
OoftRpH or
RoRsvth
Crrpjoes-
OF
<5 *RRD
K6tl« OF
ftsjUKOf ^ fOfct^T Of
*rtr»tRRTH
*0 Ro«»*Of
Rum of ^ ^ifOfcfrVrt
Kft fK
YHfc
op
yrs* of
I'TH OF
vtrrs*
^f
'/N THE
VtUvRS-fc *f
Of "
S“s£Ef
frrmftu. RT S-ioRti,
of
UftH of
UR***
KHf* Of
S>S5 W«sf
errfl&fcu
t
or
a>R*CirRtW
ii*S of XSeftflTH
C
'£;Rwn
FOREST
OF £.«*««
4*
TsfcikfUH
4$^
DRESRtM i.ntm
p&m&M
O JkVftf
towea
or
CooM
1
O TRoRR
OF
"TRE ^©RWlWCr
YM&P
/ VK.I.RO
Of
TRaRi*
vn-cfxne
«f
-tRorh
^VA\V
\
w or ] K*.SF GW «
Tfcfc
Towcft
Op
TRoRt-i
•mcv.:
CRvSftiV
«F
TRoRh
F.RV ER.^ !
'
or
cftROPi.
OF
RftaoRKmi
keeF or
cr
T^fyrrw CoResjRY
jRlUy^il
tture strategy ,
a
i
views are very
ie
a high standard
sand a strong ^
which give the game its unique are maintained
feel. lit* The tack of
the Tower of Doom. The first is examine your character's state ains, citadels, towers,
forests, nights of pfay. The graphics
akin to a war game and the sec- in more detail - or CHOOSE from keeps and ten other types of are superb and the size and
ond more of an adventure. a range of action which varies feature. At each of these you detail of the ptaying area
You are defeated with the according to your situation. may find information, men x>r stunning , Although you-
death of both Luxor and Morkin. Usually the latter involves shelter, or even a more hostile know-what owners got it
However the death of only one seeking information, recruiting reception. first it is stiff a brilliant
will still allow the other to try men, hiding or going into battle. Movement around Midnight indeed superior game on the
and complete his task. 64 The combination ofadv-
When controlling the charac- ORIGINALITY
tersyou have four main choices
as to what to do. You can VIEW . Marvellous booklet, facilitTes Introduces a unique game and we can took forward with
f and text, plus a tremendous f
the landscape surrounding you
Qplaying format eagerness to the rest of the
O loading screen.
trilogy. '
vJWWXv.v
!
The Map was supplied by H J Douglas from Belfast and
i the second half is on pages 98/99
\
COMING SOON F OR SPECTRUM 48 K
AND COMMODORE 64
Bend your ear to me, proud games-player, listen to my words. am the ScoreLord.
I
Thanks to my infinite brain, know all there is to know about the delectable pastime
I
The cocky young bloods at Zzap! 64 journal believe themselves to be the greatest
game-players in the known universe. They claim that after only a little practice they
can notch up higher scores on any game than any other joystick warrior. WANT I
want you to send me proof of your game-playing prowess. Fill in your high-scoring
details on any game you are expert at. (But be warned. Only the best and most
honest video fighters need apply - any phoney scores will be instantly recognised
and dealt with accordingly!)
Then even/ month we shall have a little sport in the cobweb covered confines of
the Zzap attic. shall summon there the person among you whose high score claim
I
has impressed me most. He will have the opportunity to play his top-scoring game
against the champion of the Zzap video junkies.
If you win I will award you with a grand selection of programs from the Zzap
treasure chest - and more importantly the title of Zzap Conqueror. If you lose, your
scalp will be stored for posterity in the Zzap cellar, and the head of the Zzap
champion will grow even larger. THIS MUST NOT HAPPEN.
I entreat you, get your scores in quickly. And make sure they're good.
In the meantime have organised a little contest between the three Zzap
I
contenders to determine who will be the first Zzap champion. You will read how that
sharp, mean upstart Julian Rignall emerged victor. This position he will maintain
until one of you has beaten him. pray it won't be long.
I
. ». •
.
I j
The battle to determine the first Zzap champion was fought over the
game Impossible Mission, an astonishing test of skill and stamina.
Players must struggle through a series of robot-infested rooms in
search of pieces of puzzle. If they can discover 36 pieces inside the six
hour time limit (noon to 6pm) they have a chance to solve the puzzle,
uncover a code word and defeat the evil Professor Elvin.
There are an infinite number of lives available, but each time one is *1
was confident about this chall-
lost, ten minutes are knocked off the time limit. The robots are enge. Only the night before had
aSv c'i'r'
I
;
MEAN, but they can be temporarily disabled if the player can find cracked the mission for the first
'snoozes'. time in preparation for the day's
m The three Zzap players had all had plenty of experience of the ordeal.
game's terrors, so tension was high as the battle got underway. Here My confidence rapidly evap-
are their personal accounts of what followed. orated as lost life after life and
I
GARY PENN
No practice! Only one attempt! the second room - a very good
Yuk! Several squirts of oil were start.Four pieces from four obj-
needed to remove any traces of ects . Sorry Julian, but I'm
. . !
Things started well. With just pleasure of seeing him scream looking empty.
three minutes gone I'd been able 'NO, NO, NO, NO...' The time It was a lonely fridge and the
to establish the position of all 32 was 4.28 and my score 16,193, loss of several lives, that led to
rooms. The collection of pieces just 1000 below my previous the final piece, eventual success
began. high score. The others woujd and much aggression. Julian
By 2.15pm had already obt-
I have plenty to do to beat that. should be discharged # from
ained 23 and had lost just four hospital any day now . .
1
DECATHLON (Activision)
12,101 by GP
tate level a red at the end of each game, either the wave include
(if achieve i point. Any otf~
int game relev e useful.
_
1
‘t--
•
3.1 5. Post y
mi
'
Yes, I'm ready to challenge the Zzap champion on the following games.
Game Score Level reached Time taken.
Other details
Address
Post code
Telephone number (if poss)
Here are some pages to provoke a few arguments! creek you should: (1) get your head seen to, (2) write
There were certainly plenty at the Zzap! office while and tell us to get our heads seen to, (3) use the form at
they were being written. What we've done is to select the end of this feature to vote your favourite games
from the hundreds of '64 games available our 64 into our top 64.
favourite all time '64 greats. In order.
If you're looking for a new game we can heartily Most games reviewed in this issue haven't been
recommend any one of these titles (at least, most of us considered, and neither have text-input adventures
recommend most of them - there were arguments, (but see the adventure section ) or titles available only !
cass* jACTIV/SlOi
STATESOFT, £8.95 this is 68 ' 8 f-" Cass
that
It's no coincidence
the fayou'
^spot
hrjf
0rtSs 'm
'
3rs to be k
an •
a lot o>f
on Zzap! 64 - it's to he been missed by ,on -
Compete ao iSbr
it seems much >n he decath?Sai
it Incredibly
because doesn't look up to itforib
owners, possibly just try playing
ads, or when you first ^ it. But
m S a
Ullect a certain
n imber of which tumbl® _ y've this
na m„
The' idea is ?o by boulders
Jelimrtwhrleayoidihdbernph,
as you clear
the ea
^ and the game;
3Ct that you
i..—
goal
l
V n an
oned mil 93^'
,nc,
Vou h
capture the savetl '
serie s
° you h
d efeat the
Job
-.te- :
to
collect 7
r
9rapb/
P'eces c
(
man app*
.TmersThe marshmallow
Ssasssasssss
S-THE GUARDIAN
cass
is
game.
enhance an excellent
GREMLIN GRAPHICS/QUICKSILVA, £7
Tony Crowther's excellent revamping 95 cass
of Loco in two slkjhdy
5 f ° r tW ° diff6rent com P an ies. Guide your
fuScsun^V
0^dZTJr
outstanding
lost cities.
r'^
background
m0t " V past the graphically
scenery, shooting
Avoid or shoot hovercraft/guided
bu
a way throuqh 9 the
missile,
paceships, aircraft and other
nasties to achieve a lame
B d dr 9 e
anOUOh score tr, tl
“s cold£
SEES***
if Celleni
the sam*
6 nanr)e ine
Hnginnm
y n 9 'hem
'
'
original
drin
J^degame
* fished bv
fSBBBm l
P P° S,erS in
)bics
V0Ur box
.
-
‘"C mtS
is'^Som^o
ass^SSssSsSSs
speedboat.
'Ks°^
Xn£
filled it h
the Precious
W caver "s
and
,ava P»te
D,a
(over tonn
15 alt °
9ethe r) are
search for
sce^rer
6 ^reasu prevent
nt,n
the
‘
re
chestc findina 9 you
LO FLIGHT
1.95 cass, £14.95
disk
^
simulator with a difference:
er a Cns 30 landscape.
t
.
n variations P
you can see
Three large
give this the edge over
9
its original sound experience.
CDS, £9.95 cass
Quite simply the most powerful and comprehensive chess [
rnUS,5’, ~6 cartO<*9® vth
«*
program available for the 64. A large range of options, l(JtV\tRS' .riP" the
including the ability to solve chess problems, and a very
high
standard of play make this a must for any level of chess uitiess - a
player.
y SCfo Him
e
^ecko
n, cked
fr
.
'
JPace-sheen h M,nter game y di,
tolling een the 9U de ar '
p/anef M *Wosurf
46. ENCOUNTER ,0B •«
56. PITFALL II
ACTIVISION, £9.99 cass
An excellent exploration/platform variant.
“S'* 12 * disk
Find Rhonda
0 C3t the
' diamond and 28 gold bars without
fall!?
dia gonaUyscmli' arc£ de
NERAT\ON,e 3 S n9 e dan9 °' ,0 aCWeVe Perfect
NBN Gtr:’na\scenarioai
' '
9am 3 Score 0
>
199.000 S*°
Jiant robot
A highW °^ n. Bins
to
before’ he
SSoys work as ^
a du stma
b ,kers 0okeepvou
'
\ keep y
nd a busy
coming
action to
US GOLD, i
cass £12.95
58. SPACE PILOT
Backed by an £ disk
jump your way Cyprian sound
„k track
Spears, blocks
hinder your nrr ' snakes spiders
-
and oirr.
6 1.BOOGA BOO
QUICKSILVA, £7.95 cass o d cavern in this
flea get n and the
Help Booga Boo
the
ea eating drago
f,
e ran
9e jn
through an eerit forest
i
Defe i V
with only your trusty
results ,n a
-
vapory end.
bow^n^arrowto helpTo^Faiiure
aJI f
he / T
,
as
yo(y
®d/ »e
/ / —
/ / >
*'•</» L
ac Vo«6,
«A
ZZT * hot
V£1*nn
a* No PL°P
db y ‘rate tv ,
hot n
^'“•“^'ClO-SSdjsk
ya monkey andS!?o,! e*' ty have ,0
44. KILLERWATT
ALUGATA, £7.95 cass
^‘onoZ,^^
Another Crowther classic. Thi s zany
scrolling shoot-em-up
consists of blasting lightbulbs
in a fast scrolling
cavern. Whales, dolphins underground
and ducks must also be
zapped on
SO R
^VISION. £9-*
.
many
vertically
becomes a
;
\‘
53. QUANGO :
SSSZ^
b^rop S<
obndge the
cass,
(
stvi2
task o 6
en c& A
fdest? Puts Vo
9 eat 30
J
You have to collect mushrooms from eight hazardous caves in
this cross between Dig Dug and Boulderdash.
Beware the
tj
uT'
astonishiL UusUi
nasbestoc'; droids and Quango birds that roam the cave.
9SOn,Cs
collection
I ^
HITS
Ten tackiest top-sellers d caf
chases
the charts but we think shouldn't have. They Wa s beher'than /° der the
Pretense
represent a triumph of marketing hype over quality. beaslow ?ruZJBtSe'M» y- turned it
ocre UStraf '"9
title and 9enerall
Mind you, it's just possible some of you won't quite y
agree... /
— JL
Litvastly overrated
Hangar
little othe
consists of very
5 JET
.
SET WILLY ng spinning
,ur first
plates for hour.
you can whi|
game
SOFARE
^ ^6^,,;— after level, after
level...
plus a fantastic Zzap! T-shirt. We'll be giving away several of these So by far and away your favourite game was Boulder Dash, but
if
super-packages each month to encourage you to help us create the you also liked Decathlon and Tapper quite a lot, you could give 6
nation's best games chart. votes to Boulder Dash and 2 each to the others.
Everyone loves charts, but there are serious problems with those Alternatively you could split your votes evenly between five
appearing in most magazines. They are supposed to be based on games, giving them 2 each. Use whatever combination best suits
which games have sold most in the previous week or month, but your feelings about the games - that way our charts should accur-
few of them appear to reflect accurately true nationwide sales. ately reflect the overall mood.
In any case, just because a game sells well doesn't mean it's any Remember, to be valid you must enter using the form below, and
good, so such charts make a dangerous basis for buying new your total number of votes must not exceed 10.
games. As for the prizes, they work like this: you'll notice on the voting
What we want to do is print a chart showing the games people slip a space where you can predict which games will take the first
actually LIKE. That's where you come in. Use the form below to vote three places in the final chart. The first three entries we find which
for the games you think are great, and we'll add all the votes predict the top three correctly will win the Zzap! prize packets!
together to produce Britain's greatest chart for 64 owners. That's an opportunity you can't afford to pass over, so get voting.
Rather than just ask you to name your top five games, we want Entries to:Chart vote, Zzap!64, 1 Church Terrace, Yeovil, Somerset,
you to give a certain number of votes for each game according to
ZZAPI64 TOP 64 VOTING COUPON I am voting for the following games (up to five):
(Please write clearly) Game (and software house) No. votes
Name
Address
Post code
The games wouldI like to win are (total price MUST be under
£20 ):
1
predict the top three games in the completed chart will be:
1
si \
| j|
s -
m
.
'\
i '
3 fi
1
- 1
V6
)/
oU 1a
®^l te house
hoUS *n
•
al 0
«e. * \t v
uuO'
het onesott^
64
”
^„e a,„odd hot
evv/ „
oft
ere- gg>. °" dess posta9 d *'*°* .
O^ere*
jorth £
»
atd n9*J- estabhs
v 'e° wcW
»*»®1 « de 0
o'’
WO
g sU iu ‘^'nl Zz ap' 'S'olQt t>N°
.
'
,, he V*>)
to9 ^S^SeS^fSS^r
S
«er V°u hftZ^ap'
°"!ost «*•£ o»W
sU
^wou tece»-
arso «*
-
'
«acK\U9^
pac ® moUT j 4at ^ *.v%
I.VO
**&*-
C
L ,*»»«* 9
catV n
neTp^'
p
eT on^e s
on °d
i
l _ nV otP rP e ased
\
wa \ .
p ruw> >» p p
A lontP. a
^ nrev^ s -
° it Pa*
SlONN'^S
V)S to
the ha>» e
trao otV>V tides
n v« are Go'd
"W'W- \\ceas ; 5n colt .
tf£f
«$|V •VWS ^ortP^ ed P'
ece
fl'
aSSl>
Lo Y*oOseS
5S&
garne-plav
and
tiveness as Y
n
h
S
»
oU ut
jrZnHr*
3
3St e emy a
the'road C °™ P
pnics and sound
superb feel, it'll
9ents off
plete with arcade
and a
have vou
looked for ages. If
you're not
convinced, read
our rave review
6
Isewhere in this issue.
Subscribe to
Zzap!64
and you
can choose
any two
of the games
on this page!
RAID OVER MOSCOW. This
follow up to the mega-hit Beach SWP«B3D^crohGR-
Head has been another chart r>riics
smash with its stunning 3D
graphics and exciting shoot-em-
up action. The idea of turning a Programming this^The P °
't^
bombing mission over the ' v»
USSR into a game may put you
off - but if it doesn't be prepared U
manoeuvre a roimH o£ must
for some dazzling excitement.
"».d «; d mean
enemies. An xciting meoa-
olast
furniture. Note any 'exhausted' droid). Turns to observe your present any real threat. Treat
rooms, and the two code rooms. actions, but does little else. them as the Mkl and Mk2, but D. HOMER DROIDS (HDs) ... the
Also mark the position of Elvin's Again, no sweat. don't wait at either end of a plat- ones that home in on sighting
control centre, so you can get - LD Mk3. Turns and fires, slowly form when they're about. you.
back there with ease once the but predictably. Time your jump - PD Mk5 This one moves back - HD Mkl. Even though this one
password has been assembled. carefully, as he turns to fire in and forth, firing intermittently as moves simple enough pat-
in a
- Attempt the rooms as you your direction. he does so. Time your jump be- tern, once you're in its line of
come across them. Once you - LD Mk4. Fires in the direction tween firing, in order to leap it vision, it will home in on you,
enter a room, don't move unless it's facing, but doesn't turn. successfully. following your every move. Just
Awkward, as precision timing - PD Mk6 Fires more frequently don't hang around too long if it's
you have to. Observe robot pat- is
terns and any safe spots before required to jump or pass it. than the Mk5, making it a lot heading towards you.
attempting anything. harder to jump. - HD Mk2. A faster, nastier, vers-
- When faced with a tight jump- B. DEVIOUS DROIDS (DDs) . . .
- PD Mk7 Looks like a Mkl, Mk2, Keep moving
ion of the Mkl. . .
ing space, wait until the robot is the more devious stationary Mk3 or Mk4, as it moves along - HD
Mk3. Very similar to the
about a robot's width away, and robots. the platforms in a predictable Mkl, except that this one fires
jump him. Slightly earlier if it's a - DD Mkl. This one fires on sight- pattern. But, as soon as it spots when it reaches the ends of a
fast-moving robot. You cannot ing you. Beware moving next to you on the same level, it lets rip platform. Don't let it - keep
jump the bubbles when they're when using the lift, as you
it, with a steady stream of high
on the same level as you, so may regret it. voltage charge - watch out! To
don't even think of trying. -DD Mk2. As soon as this robot test if a droid is in fact a PD Mk7,
- Don't use a snooze unless you spots you, be activated, and
he'll move up to the same level as it
really have to. Even if a piece will moveyour direction at a
in (out of possible zapping range).
takes time to get, it's usually fairly slow speed, unlike . . If it's a Mk7, then it will have fired
sight,
However, don't make
mad dash when
it's too
the end is
risky. And always
a
in
it
PaD Mk2. A
ligent version of the
slightly
password, on your screen. a one player vs opponent If ever you're cornered, lie what happens, but don't believe
When manipulating pieces, option. Pick up the joystick in down until your adversary re- the instructions about immortal-
look for obvious fits, treating the port 1 and play as normal, but tracts his foot/bokken stick, then ity, because it's all too easy to
whole thing like a complex jig- put stick 2 on the floor and put get up and punch. Yamo should die on round two.
saw - look for edge pieces etc. your foot on it in such a way that ALWAYS be kicked because he'll CL •
ZZAP! 64 May 1985 97
" KflRNflTH FRNS THP5 lOQVV"
fH-Ht MS
Of Forest
of
LOTHOfML
c«*g.«rt
Of
BRftTH
--, OF
«ORWH
= Srr of of
l-crr HoR\ U
UQtkfc
'
op
I HSfcf'&P -Nk pv
**
A \ “I
:
» ^^
> '%£, vftKfe.
n
\ i~«yrnoKit
*VlM
»F
<J.uȣsW
P^AinS or
UfiKfc
««*/ <»L.OtR! Kl
ToomoF
Snov^ftw- t.fcK.6
of I M iFMtoW
ToomoS*
UTH
OF
UO-ftoRN
KoR
ILftHfc.
a&RvRftTW
o^aifn
m&aft-TH
I ISMIpR
Kast<rr
«F Lft R,d J|
v%^€ r »rh«,
»F
<s-o^Rf?TFi
of# vfU
OF
Can you survive the Aztec are fatal. However, if you duck
early and the spear is low, it is
ing in the same place. This idea
is transferable to a wide variety
irt**rt**RU.
OF LOftH£^<rC UftXSg
RFeT KR&Rf4 «F > MJ<0jR*W
XOfcftm
ufrmx <
R«TW&3&f4 Rg&F
,
OF of
C*WfeF** fcnn w ^
***f **•<?&
<
<3 £ t
FfttidSWI
e «TH
l»CE 6 ?
Of OF Wt«
»F
X>£«T^ RFTShRoRN
M&R Cftv-Sftf-t
of
i.FKg ^
:QF
ffteFmW
f «D*W4V
X.R«o^S
C«VfleRf»
'i of
XX£.f OF
» HtF.it.
J*U£
ITHiRiL.
Or D 8£fltV> + ttT"H
o>F
cnfttiEi.
OF
it * RoRrO
C STROfe X
0^
<
OF X’tHRoF.N
mrnnm
"'
y
®f!
©F
wwtsfg Fx
«00fc:
nTcMg#. krsg
<©F OF
xriiifta
NpiCoF o fesm^T
PlfUN &
45,
R% «Kru SSr’** Of
HiftftTH
CA^ggH
or
ktY*i
OF
K««RR
HOiXS.
Ruf»F#
tTovt^R
P OF
f* RRFte rr<trt
) vf%v :
CllWsSL
OF of .
-mg
spend their cash wisely. Andrew man on the far right' of the You need to be ready to put
Clarke believes the equipment screen, facing inwards,. Then down ghost bait when you top
selection stage is wrongly wait until the siimer moves each thousand mark.
regarded by some as being bor- between him and the trap at a When you switch to the map
ing, If is in fact crucial to the suc- height below the sill of the top screen you'll see the roamers
cess of your game. storey window. swerve off course to form the
Hebelieves that no matter Now fast, decisive action is MM man and you should imm
how you are the hearse is
rich required. Press fire. The siimer ediately hit the B key one firm
the car to go for. It offers enough should be under the beam or tap.Any more hits will mean you
space, a reasonable speed and possibly even speared by it. won't have enough bait to deal
above all, it is cheap. CLARKE's CATCHING SLIMERS Move the man left, forcing the with all the men. This is the most
ideal list of equipment is the foll- Once again the two have starkly siimer over the trap and immed- crucial part of the game - good
owing: The hearse, vacuum, PK contrasting methods. iately press fire again. Hey baiting massively boost
will
tt.yU starting on £10,000 you must do arrive, the key things to remem- siimer under the beam do not
«3 without some of the traps. ber are to make sure the trap is despair. Just move the second ZUUL
ttg Clarke believes the sports car as far up the screen as possible man left until he stands right on When PK reaches 9999 and you
I* and the laser confinement sys- and in the middle. The left hand the trap. Now wait until the have enough money you go to
*0 tem are expensive white eleph- man should be about three siimer moves over the trap, and Zuul. As Clarke points out, it is
ants. WADE strongly disagrees.* quarters of an nch from the trap,
i
preferably Is reasonably low. Hit wise ,tomake sure you have
His ideal equipment list for so that when activated his fire and you may well get him. three backup men in the car -this
advanced ghostbusters is: stream will end directlyabove Both players claim 99% succ- means you can afford to lose
sports car, laser confinement the trap. The right hand man ess for the methods, so take one as you attempt to sneak past
system, image intensifier, PK should be as fa r to the right as he your pick. They also point out the MM man.
detector and ghost bait. Al- will go. that the sooner you catch a Here there are two methods
though expensive this
very The siimer usually follows a siimer the more money you get. The easiest is to go to his left
allows you to move round at roughly clockwise path round That is why the PK detector is so hand side and follow him as he
high speed, only returning to the screen and once it is inside important. It allows you to arrive jumps sideways, sneaking in the
GHQ after catching 10 slimers. the line of the right hand at a building and sometimes side of the door before he hops
Wade reckons you can make up streamer you hit fire to activate actually witness the slimer's back.
the extra cost fairly easily - so the streamers. Move the right arrival. By trapping one almost A harder technique for fool-
long as you don't miss any hand man in so that the ghost is instantly Wade has earned the hardy ghostbusters is to go
slimers trapped under the pyramid maximum £1,000 on one occas- through his legs. This takes per
But if you have just £10,000, formed by the two streamers. ion. £800 should be regularly feet timing but is very satisfying
Wade recommends simply the With practice you should be able possible. if you can manage it. #
Reducing risks on
River Raid
* Don't worry about fuel on lower
levels: there are many dotted about
Making Kong crazier
and it only needs one slow pass over
a fuel depot to refill your tanks. Shoot
tfae depots after you have used them. The aging Crazy Kong from appear as soon as reached.
* Try to shoot everything but don't Interceptor is written largely in Once you have created your
put yourself at risk. Helicopters, boats Basic and is easy to break into
- own screen, just type
and balloons on the shores need only just press the Run/Stop key. You CONTINUE and the game runs.
to be dodged, you might crash into Here are the editing controls -
can now alter the maze of lad-
the riverbank if you try to go for them
* Try to learn which routes are safest ders, conveyor belts, hammers use the cursor keys to put the
when the river splits in two. Some and diamonds and make the cursor where you want it and
thin strips of river contain helicopter game a lot more fun. (Well, you then use any of the following
gunships or tanks. certainly couldn't make it any keys:
* When negotiating a tricky stretch of worse!) Shifted 2 - extra diamonds
river try to gauge the direction which Shifted G - extra hammers
Your imagination's the limit -
the enemy will go so that you can
you can fill the screen with dia- Shifted D&E - conveyor belt
dodge behind them unscathed.
* Hit the bridges when the tanks are monds worth 50 points each and Commodore Q - ladder left
trundling over them: you get more amass magnificent scores. The W
Commodore - ladder right
points and on later levels they fire at only thing you can't do is put Shifted A - flooring right
you if you don't kill them. hammers on the uppermost Shifted B - flooring left
JR
level on all screens - they dis-
PB
Here are two well proven techniques for scoring goals in the classic
SOL, WED! sm
Tmm
jmgggjglgR i
mfff
football simulation from Commodore:
METHOD 2. Move up the centre of the field and when you get behind
Karnath r-x-xx-x-x-x-x-x-: x-x-x-x-x-x-x-x •x-x-xx-xy
iplli '^igi
the penalty spot shoot directly at goal. The goalie will save, but you
! * i. *-ii
nKKwwuwsv
should be able to pick up the rebound with ease and slot the ball V.-JxX
MPKew?' OiJr \
J<EyoNPflbt' t0 ^ ^
omz
\mran
<|ij
npooRfi-'
A\ORNtNG th&
NORTH Room LlSRPR^
TOWER
UPPER
»—«; » 1V1
j Muii
Tf?&nsuRV'
Itthnnnnm iE
T £mnnmmwwfflririnn :
IMRIUNG
THE BflLCONV
Room
NORTH TOWER
LOWER
KITCHEN M 11 EAST
store \\ TOWER
ROOM II LOWER PRRrs
*******
Of THE i
PfNTflCLFt
SERVANTS'
QUARTERS •J THE &RERT HHLU
0 B dungeons c TUN&EONS
4-
LEVEL Ti/Oo
OBELISK OF KORN
RSOP& op
KflKN
->-•••• -
•-••••
•• - -
K> PI 2ZAP-F8&
_ ,f
^t)S /
isfurthest away from the piece, rush up to it, grab it and retreat very You will lose energy but not much.
quickly. You will only lose a bit of energy.
You cannot kill the toad so go to his left and wait until he has jumped
to the right. Quickly go to the centre collecting the piece and then go
right to safety when the toad jumps left.
the carpet with the
can get piece K.
—
Don't hang around in here too long as it is a great time waster! Shoot
spell and walk on it to make it fly up so you
I
shooting the armour with the —
Enter room by the left. Walk up the right edge of the long table
spell. When you have reached the
top wall, walk along it to get piece D.The armour will retreat right
him with —
Get piece L fast or the Invasion Troll will appear. If he does then shoot
i
allowing you to get it safely.
5. (found in room I: Great Hall)
You must avoid the scimitar and the arrow but you can shoot the axe
using Use.
—
to quell the fire and get the piece before the
13. (found in room S: The Treasury)
Shoot the snake with the —
spell to make it rise so you can get piece
M. On returning to the balcony make the snake rise again so the
i
flames return, and the scimitar gets you. bullets won't hit you from the snake.
6. (found in room J: Laundry Room) 14. (found in room U: Waiting Room)
i
Enter room and quickly get piece F before the vampire gets it. Just wait in the room for piece 14 to appear above the fire.
M M
. .
in visible state
can still
with the —
be heard.
spell.
path.When the bird gets near you walk up the path. The bird will
follow you up but will drop its bomb early thus missing you.
careful
(found in room Q: Upper Guard Room.)
Shoot the witch with the
she appears again!
—
spell, but avoid the ghost she makes. Be
Older brother of the troll, the ogre can also be stopped with the
spell. However, be careful for the spell does not last long.
Cannot be killed but shooting piece P with
when you get the piece.
— stops him appearing
until the wave is over. Beware at the last possible moment and as you know, but because the
ways pull down on
the joystick,
though, baiters will appear earl- drop immediately after firing, it screen flashes white whilst because it is better to accelerate
ier than normal. Conserve smart is possible to shoot the lander doing so, the end of the wave when avoiding bats than
bombs for use on three or more and catch the falling man. If you prevents it from changing back decelerate.
pods, and detonate when travel- are close to the surface you can to black.
ling slowly so that swarmers also put it down, but if you can CL
don't escape. JR do this intentionally every time
LEARN
How to avoid bungling at THE ARCADE
Bungeling Bay LANG UA GE.
Bob Wade unveils his tactics on with fighters responding rapidly We know 64s are great at clon-
to the call of a radar dish. ing arcade games, but should
Raid on Bungeling Bay from Ariolasoft Always remember that if dis- you wander into a real arcade
aster strikes and your heficraft is you will be set upon by people
There are two distinct strategies going down try to find a factory talking a foreign language. They
when playing: either go for the or the battleship to crash into are easily spotted: they own
factories or build up a mega- since a direct hit will do them Spectrums, have masses of pir-
score by just blasting away at severe damage. You may even ate software and read boring
planes, radar and gun emplace- be able to take something with magazines. Arcade ace Carl
ments. The latter method is you which isn't a bad price to Lyons compiled this translator:
frowned upon by purists since pay.
the real a i m of the game is to get The lastthree factories are They say: Wanna play doubles?
all six factories. really tough and thereis no sure But mean: I'm ace at this, let me
way to guarantee success, how- show off.
PART 1. With this in mind the *ever follow a few basic rules and
first factories you should go for you should have a chance. They say: I've had a million, but I
are the two on the large airfield Strafe up islands before can't be bothered doing it again.
island so that you can get at the attempting to bomb the factory But mean: I've never played it.
supply of bombs on the airfield to try and remove radar and
without danger. These factories guns. If there is heavy fighter They say: I write freelance for
shouldn't be too difficult in the cover try to draw them off to Ultimate.
early stages since the opposit- another island before making But mean: I've written noughts
ion is light. your assault. and crosses on a ZX 81
Once these two are dispatch- sinks. You'llneed nearly a full If you take heavy damage
.
MUSIC MAKER.
Activision, £14.99 cass £19.99 disk can all be used, in fact it's easier represented on screen is crystal
to compose tunes with this clear: any types of changes
piece of software than with possible are marked with a
Activision's Music Maker can be placed you can listen to the end some very expensive profess- beautiful little picture, so there
described as THE best music product. If you think it's awful ional music composers. are no doubts when you move
synthesizer for under £50. At a then you can erase it all by mov- The VOICE CREATION MODE the baton over a picture about
price that most can afford it is ing the baton over a picture of a is represented on screen like a what will happen when you
the best presented and easiest rubbish bin and pressing the fire mixing deck. To move any press the fire button.
to use music program available button twice, or just change a switches, just move the icon The instructions, although
for the 64. In particular it stands few notes by putting the new over a slider, press fire and pull only really necessary for tech-
out for having that most trendy ones over the original. back, forward, up or down to nical data, are excellent, taking
of labels: icon-driven - the opt- If you don't like the sound of move the slider in the corres- a novice step by step through
ions are represented by picture the voice then you can switch ponding direction. the basics of music program-
symbols, allowing the program your whole tune to another one All sorts of features appear on ming but also catering for a
to be largely joystick controlled with ease. Move the icon to the the deck: three filters, customiz- more advanced composer. was I
arid extremely 'user-friendly'. change note picture, select an- ing wave formation, ring modul- very impressed by its complex-
There are three different other voice and put the icon ators are but a few options. ity, but simplicity to use: within
modes: one for a musical nov- over one of the notes and press Some quite original and com- half an hour had 'What is Love'
I
ice, one for the more experien- fire. They will all change and you plex sounds can be produced ringing round the review room.
ced and a facility to define your can instantly hear the results if ranging from a drum to flute, If I were to recommend one
own voices (instruments). Al- desired. and from a double bass to a vio- music program for a 64 owner
though it helps to have some Once you think that you are lin. It is also easy to change the then this would be it.
musical knowledge, program- competent at writing you can large range of instruments,or if
ming tunes has never been so switch to the ADVANCED WRIT- you feel unadventurous you can
easy. ING MODE. Here, using the use them in your tunes as they
NOVICE MODE. Choose a same techniques, you can place stand. Once you're happy with
note from the large range using notes and also crotchet rests, your tune, you can save it on -RIGNALL RATINGS-
a music baton as a cursor and quaver rests and other musical tape or disk for future enjoy- Presentation 93%
move it onto the stave. When notations to make your tune ment. Ease of use 91%
you think the note is correct sound more professional. While using this music utility, 88%
it struck me that a huge amount
Sound potential
then press the fire button, and You can choose the key you'd
then you can put the next one in. like to play in and get compos- of thought must have gone into Value for money 85%
After several notes have been ing. Bars, rests, sharps and flats the programming. Everything
the SID chip to its full capabil- play more than three notes sim- will bring new features like prog-
ities with a possible 99 voices to ultaneously. rammable rhythms, split key-
define at any one time. However there will be a series board, hand chords and auto
left
There are already 39 pre- of add-ons available for use with accompaniment.
defined instruments, so you can this keyboard later on this year Although seeming very -RIGNALL RATINGS—
play straight away with the key- which will overcome even this expensive, synthesizer
this Presentation 78%
board. Some of these are very A hardware /software
limitation. package offers some very adv-
Ease of use 69%
realistic while others bear no package scheduled for June will anced sounds and features that
clear resemblance to their allow the user to have full con- are comparable with a synth Sound potential 94%
names. There is a wide range of trol over a new and much many times its price. For the Value for money 84%
instruments available from bass stronger set of sound chips and right person, it's a fantastic buy.
Romik, £14.99 cass Here the computer keyboard This, the cheapest music maker
acts as a musical one. On screen available for the 64, isn't much
Not a very friendly sight greets a there is a representation of a of a music maker at all, but for
user when this music program musical keyboard. Press a key someone who has no musical
loads. You are instantly pres- and a dot will light up on the experience it's great Don't
ented with a cluttered screen, corresponding note. Once you worry about setting up notes,
and this is terribly off putting for have sorted which key plays noises or complex beats, just
anyone. each note you can start piaying. load, select a rhythm from jazz to
The instructions say that a There are 8 octaves selectable rock, start and move the joystick
'rudimentary knowledge of the so a whole musical feature is back and forth.
Physics of sound is helpful'. I playable. OK, so it doesn't sound brill-
reckon a BSc might be more Other features include a type iant but with a little bit of prac-
appropriate! of composer, loading and sav- tice some quite good, jazzy
Firstly you have to select the ing new sound creations. This tunes can be created4 Moving
includes eight drum routines to the joystick back and forth quick-
actual voice you'd like to play.
This is done by switching all the play along to. of notes being
ly results in lots
•9? i b )/
various options given on thetitle Although being a competent played over two octaves. Keep
screen. Everything is set at zero, synthesizer, and being able to the joystick tugged left and a the total non-existence of pre-
so you have a lotto experiment actually play a tune, this one suf- lower octave will be played. progamming this program is
great value for anyone who iB
with before you can accurately fers from overcomplexity and Each note played is
wants to make simple music d <^8
:
define the sounds you'd like to difficultkeys to remember when represented by a coloured bar ZZ3
play. actually playing a tune. rising from the bottom of the simply.
Wave formations can be screen which grows and then
chosen, and then you can —RIGNALL RATINGS— shrinks as the sound diminishes, —RIGNALL RATINGS—
change to the next screen, which 37%
Presentation giving an aesthetic picture as Presentation 72%
is even more complicated and well as making a tune. One nice
Ease of use 39% Ease of use 87%
deals with the wave formation feature a record-as-you-play
and sound in more detail. Sound potential 68% facility.
is
Sound potential 21 %
Once your sound is defined Value for money 44% With the many varied beats Value for money 69%
you can switch to play mode. and sounds to choose from and
MUSIC MAKER
Commodore, £29.95 cass or disk
This is the second example of a music program which comes with its
own keyboard, although unlike the CMK49 this is only a clip on type.
The software which is included in the package is very well
presented and incredibly simple to use. On loading you are
presented with eight options which, as with every future selection,
are chosen by the using the function keys.
If wanted, you can instantly play using the keyboard - just select
one of the 8 voices. If you find the voices rather nauseating then it's
simple to define your own.
Press F6 and.you can modify and experiment with sounds. There
are 15 settings on attack, sustain, delay and release. Once selected
you can choose which waveform you'd like to play from the four
options, then choose whether you'd like to have any filters on or off.
When you are making your choice you'll be presented with the filter
options and a short note on each so it's crystal clear what the
outcome will be if you switch on a filter.
There are six octaves in which you can play, selected with F4. The
lower the octave number the deeper the note.
There is also a sequencing option, or in layman's language a
composer. Tap in the tune you'd like to hear and then play it back. If it
sounds out of rhythm an easy remedy is at hand. Pressing F3 will
give you a timing mode: tap a key to control the rhythm so you can
make the notes as long or as short as you like.
There are three preset rhythms to play along to and also three bass
lines to add a bit of depth to your tune.
With the package comes an excellent instruction manual with
simple and concise explanations of all the functions. Also included is
a music book and stickers so you can label the keys for quick and
easy identification.
If the tunes aren't your cup of tea (they include the horrendous
Birde Song ') then at an extra £3.50 you can order other music books
'
which include ones with Duran Duran, Michael Jackson and the
Beatles.
The whole package retails at £29.95 and is perhaps just a touch too
expensive for the casual musician. But if you can afford it this is a
great piece of software for an inexperienced and keen beginner.
108 ZZAP! 64 May 1985 T>0 WOP t>E PO-VERH,YEAH ETC ...MMM... 2222 ../ •>
At 21.15 hours on the night of May 16th M3
a flight of specially
prepared Lancaster Bombers
led by Wing Commander Guy Gibson of 617 Squadron
left Scampton Airfield for a mission so daring,
You will relive the spine chilling experience of this famous raid as
you take the place of some of the bravest men in recent history.
You will play the role of pilot, navigator, gunner and bomb-aimer
- in this real-time multiscreen, arcade/strategy game which is an
authentic recreation of that fateful flight.
3UST VMHE.N yoU
THOU&HT TVie
Renews WE*?E
OVER**' *
arcade game (combining plat- when you change directions - Large arcade-adventure with pretty graphics
form and shoot-em-up elem- this takes some getting used to.
ents) with adventure overtones. On your travels you pass 64 underground location*
Scrolling planet plus
Six strange ingredients must be
retrieved from the very bowels
of the planet to form a spell. This At last a great arcade-
spell must be used to dispose of adventure so we 64 owners
the evil Pumpking. can boast our own against
You start in the witch's house the Speccy crowd. Large and
surrounded by six parchments, enjoyable playing area with
one for each ingredient to be some original touches to
found. This is where the final keep zappers happy as well
spell is to be made, so every- as adventurers. Plenty of trees, bats, ghosts and very ag-
thing must be brought back here original creatures which are gressive plants spitting death.
-
'juice of toad, eye of newt, wing graphically excellent. / Shark fins and seagulls roam the
of bat and Hemlock root, mouldy had problems with
initially seas and volcanoes spout fire-
piece of splintered bone, the witch's control, but balls. Some
of the nasties you
doesn't sound too appetizing. perseverance has its reward. can destroy by firing magic, but
Out of the attractive cottage Don 't play it after midnight! this only works when you're
hobbles the witch, and then into flying. some superbly defined skulls,
a forest, depicted in detailed 2D. The four keys are placed pumpkins, bats and
rib cages,
In order to collect the ingred- randomly around the world, fireballs allfollowing predict-
ients she must find four colour- making the game slightly differ- able, but awkward, patterns.
ed keys scattered around the ent every time you play. Once Some of the ingredients can
planet to open the doors to the you've collected one, or all, of only be taken when carrying
underworld (see panel). the keys, it's down into the certain containers, and because
Collecting these keys is diffi- darker depths of the globe to get you can only carry two ingred-
cult.Your hag can walk a fair the components for your spell. ients at a time, you need to make
distance around the world, but The five doors lead to four several return journeys to the
mountain ranges, sea and a separate caverns of platform cottage. Once all the ingredients
graveyard are impassable action (one cavern has two are collected and mixed, it's off
unless flown over. To take off on doors). In each of the caverns to the Pumpking's lair (one of
her broomstick, she must find a you must negotiate various plat- the caverns) to put the spell to
clearing. A quick push up on the forms and avoid the nasties good use.
joystick, and she takes off floating around. These include You have eight hags, or lives.
a nasty occurs.
Taking off, landing and pick-
ing up keys, accounts for a high
to attempt to achieve this feat, percentage of deaths. Energy
and initially these are easily lost. can be replenished though, by
You start with 99 units of energy sources of power which you
for each witch and a life is lost must hover or stand in.
when energy reaches zero. This The graphics in Cauldron, al-
is continually depleting, and is though very Spectrumesque,
made worse when contact with are great. Backgrounds are
\
L
Ri
H
i
\
j
FRAK!
Statecraft, £8.95 caaa, £10.95 disk, joystick only
objects but the program
usually allows for some
inaccuracy in jumping. Also
it isn't always obvious where
tingTrogg in the right direction
and pressing the fire button. The
longer the button is held down,
the further the yo-yo goes, until
to go because so little of the it reaches a maximum of a
;
<
Cute, scrolling-window platform game platform network is shown screen width before returning.
on screen You are given three lives to
i get as far as possible, and if you
This stoneage platform attain a good enough score, you
variant provides plenty of
enter your name a high score
in
l!
varied screens. The music is score verification code, in the
ri [;
W — i 1 1
enough to put on the package'. distinct character about them.
70 %
take ages to get through all
6 screens, even once. There are also two competitions off - phew!
hyperactive blasters it is an
excellent alternative for
those who like more strategy
in their games. The action
covering three
screens. On this landscape are
the enemy forces. These comm-
ands can be issued to a number
of units - besides the tanks you
once you get as far as playing various features like trees, hills, may have carriers, scouts, patr-
the novice game though you'll depressions and rocks, and once ols and various squads.
soon find that things aren't as you start playing, your forces. Each unit can be controlled
complicated as they seem. The size and type of your individually while the others are
This war game presents you forces depends on which of the computer controlled or you can
with a large rule book with small seven possible game plans you try and control the whole lot at
type which at first sight may dis- have chosen; these are novice, once. Your opponent is always
courage you. But once you get intermediate, build your own the computer and believe me it
as far as playing the novice game, attack enemy, seize and is a very skillful and tenacious
game though you'll soon find hold position, mobile defence fighter.
that things aren'tas complicated and reconnaissance. Each of BW
comprehensive instructions,
made it easier to get into than
I had imagined. I'm not a f A wfui dispia y makes action / Less complicated than most
\
® Urope
EXT
Theatre Europe simulates the first 30 days Whilst the producers of Theatre Europe
of the war. in addition to being able to have tak£n every care in researching this
command either side, the player is able to ^p#ogram to ensure the accuracy of details,
choose the style of his opponent (The we must stress that the events depicted in
Computer). The 1st level is a beginners this conflict simulation are entirely fict-
level, where the computer opponent will itious - They must never be allowed to
not use the nuclear option. If he selects happen, the danger is that they might!
level two, the computer will play a
“Rational” game following the accepted
strategies of NATO or the Warsaw Pact. In
level three it will play a highly unpredict-
able game. SlEMf
Features: Command either NATO or
Warsaw Pact forces.
Three level game option
Music by Lennon &
McCartney (Give peace a
chance)*
Full colour Map/Poster
included
Fully detailed instruction
booklet. ^
P.S.S. 452 STONEY STANTON RD. COVENTRY CV6 5DG. TEL: COVENTRY (0203) 667S56
LA VERSION FRANQAISE EST DIE DEUTSCHE VERSION WIRT VON THORN EMI VERTRIEBEN NEDERLANDSE
DISTRIBUTE par
PI I IMrvi to-rmr-o r-» a r-*ir\ A
TAALIGE DISTRIBUTE
a mind of its own. However, you
Minter fanatics will have a can adjust the 'inertia' setting of
right to be disappointed with killdroid during play which helps
this strange, hard-to-pfay a bit.
MAMA LLAMA
Llamasoft, £7.50 case,
•Yak the Hairy's freakiest yet
joystick only
A nice tune plays throughout
the game - apart from that only a
few zaps and crunches make any
impact on the eardrums.
Animation, as always, is up to
Minter's high standards, but the
graphics overall aren't as good
as his other shoot-em-ups. They
work out how to do it. This is energy ends the game, but it can (so-called 'killdroid') which
make things quite interesting
extremely difficult to do. Unlike be recovered by making the zooms about the screen at high but you are still left with the
Ancipital there are no 'help' llamas down feeling of having seen it all
sit for a spell. speed. To gain control over it
screens offered. The backgrounds are more before. It's fast action as
you press the fire button and
Being hit by an enemy will sap colourful than in previous then try to position it over an usual although just a bit too
energy, depending on the Minter games, maybe TOO col- attacking object. This is very
fast at times,and it generally
ourful: sharp flashes and lack of follows Minter's pattern of
hard at first, and even after a lot
strange and hairy games.
Mama mia, what has Jeff crispness make the game look of practice it still seemed to have
Minter done? Simple. He's coarse and gaudy. Gameplay is
taken Revenge, altered the damaged by the confusing ORIGINALITY
music graphics, level select
,
colour changes and after play-
62 %
Expansive, entertaining, but Despite plenty of new
ing for a few hours my eyes
and control method, and
come up with an inferior started aching. 76% complicated instructions.
Numerous options.
features, too similar to
previous Minter games
product Jeff loves to Another aspect I found frustr-
introduce new control ating was the new approach to 1 1 1 1
methods into his games, but Sorry, Jeff, despite all the Even after several games
his latest idea ~ a hard to
control hamburger, whoops
51% amazing creatures, we think it
looks horrible.
there didn 't seem too much
addictiveness.
paul McCartney’s
music stops
the mystery
Argus Press
Software Group
SINCLAIR SPECTRUM
SPELLBOUND BEYOND
STARBIKE THE EDGE
KOKOTONI WOLF EL TE
|
£4.99 Features
the Hit
,o they
Single
^
know * s
Christmas?
BA ND-AlD^y
COMMODORE 64
GUMSHOE A& F
PITFALL ACTIVISION
STARTRADER BUG BYTE *
KOKOTONI WOLF - ELITE
CHINA MINER INTERCEPTO
GILLIGANS GOLD -
OCEAN
FRED QUICKSILVA
GYROPOD TASKSET
FALCON PATROL -
VIRGIN
FLAK U.S. GOLD
WELCOME TO
In fact welcome to the Competition
IP?'
of the Game of the Film!
Signed album and
50 copies of
Bro adstreet the
game
must be won i
.^rpet' has
»-
his g'° a \ s o ottem
.n this
sandV,
The game*
^ ^s Viewed
“pawned s P eC
r e rs UP gtgrs t rom
-
i
t
. » _ i <^\m ano
him thre e qu
the game on the envelope- ° -
copiesoUh
*J£e nf g ft d o
based ^er the th kdoV
_ to .
2
|§§§ |^
fs\\
entries
runners
Ion
no more
'XMwx
•x-x*X'X%<<<vX*x-x-XvXvXvX-j
i i
: :
1 |l ,
I
..""V.'B f,
;K^f
::lllllilli:ii
lilllillli M
BBSS:*:?:?
illilliiiilli.
||
!!!!!!!!!!!
iiiliiiiiii :
Hairy, freaky, hilarious, unorthodox, irreverent, controversial,
liilillllill illlillill
x
.
;•••.:•••
:: That's JEFF MINTER, creator of the world's most bizarre
|!iililllliiiillllll:
computer games, and now regular Zzap columnist.
BfiS4:®S;S:5SSB:¥S::SSSij
Miss him at your peril.
.
;
x :>:
.SBSSSSSSSSS
mmmm
mm
mm iniiiill.M—
transfer stuff to disk) is to make games that me. It should be like that for software, too: if
are enjoyable, complex and with well- you could order 'Cippy or Deus or Psy it
be in the unique position of owning a soft- be loyal to a software house if releases from —
place 8 zillion full page adverts of purest
ware house and at the same time being a the company are devoid of an individual hype, does that mean my game won't be
keen games player and programmer. Hope- style and just like releases from all the other allowed a chance?
fully won't seem too biased; love a really
I I houses. When write a game, I'm writing for
I That's the way it is at the moment. The
good game no matter who wrote it, and I those people who like my game style; I'm distributors are hype and profit oriented,
see innovation and clever design.
like to not too bothered if some people don't go for and not really interested in allowing original
I'll tackle some of the problems
Firstly it. I'm happy to satisfy the Llama fans, who stuff the exposure it deserves. They'd rather
currently upsetting the software scene. Lots tend to be keen and enthusiastic gamers. —
take re runs of the old formulas (ladders-
of companies are finding the market very Piracy isnot the main hassle in the indus- and-platforms, etc) backed by colossal
unresponsive at the moment, and there try at all. Perhaps the biggest problem in the hype, than promote truly innovative stuff
have been some spectacular crashes. Many industry today is that of DISTRIBUTORS like Deus and Psy.
people are ranting on about the great WHICH DON'T DISTRIBUTE. They virtually allowed to continue in this manner the
If
demon Piracy, claiming that it will be the killed my own Ancipital game. made all the I industry will stagnate, new ideas stifled
ruin of us all. In my opinion, piracy is the right moves; created an original and chal- under a tide of multi-screen ladders-and-
problems
least of their lenging game, got it reviewed (PCG Game platforms games, endless hordes of arcade-
Granted, commercial pirates are a nuis- of the Month in the same month as release), adventures with 16 zillion rooms each, and
ance and should be stopped, by finding and nicely packaged and duplicated. Then the huge quantities of pretty, pretty boring
busting them as soon as possible. However, major distributors didn't take it. still get I American imports.
allthe current effort is being put into anti letters and 'phone calls from people just Don't let it happen! We can do our own
copying devices and weird signals on tapes trying to buy a copy of Ancipital. The small bit to try to avert this crippling blight
to prevent audio copy. This is fairly futile, demand is there, the game is there, but on the industry.
since all that happens is that the 'crackers', there is a faulty link. The chain stores and DON'T USE CHAIN STORES. Find a
people whose hobby is breaking protection the distributors which supply them. specialist computer shop. They're usually
systems, bust into your code and make an knowledgeable, willing to order stuff spec-
unprotected copy, which then circulates as ially if it's out of stock, and often willing to
usual. ' Chain stores are the wrong let you try before you buy.
True commercial pirates can dupe any- HASSLE THE DISTRIBUTORS DIRECTLY.
thing they get hold of, funny signals not-
medium for the sate of Ifthey're preventing you getting something
'
withstanding. Kids copying games computer software you're interested in, write and tell them just
amongst themselves will never harm the what you think.
industry; we all copy music albums, but Software houses too: they can do some-
rock stars still get rich. You do get the odd The more you look at it, the crazier the thing, i.e.
irritating verminous brat who SELLS copied situation seems. Automata's ex Deus DEVELOP AN INDIVIDUAL HOUSE
games to his classmates; such people Machina was a bold experimental step, and STYLE: something for people to follow
should be stomped by their teachers or was voted CTA Game of the Year. The distr- keenly.
headmaster. ibutors barely touched it, and the game sold OFFER MAIL ORDER IF NECESSARY. It's a
Keen gamers aren't usually content with less than deserved to. Christian Penfold
it pain but until we get the distributors sorted,
pirate copies anyway. I have many Floyd was justifiably bitter about it when he went it's the only way to ensure availability.
and Genesis tapes, all originals. If a new to collect his award. Our own Psychedelia is PUT STUFF IN FOR REVIEW.The distrib-
album is released by Genesis, I'll buy it apparently just too original for some distrib- utors look pretty silly when stuff they've not
straight away copy rather than wait to get a utors; if their sinister 'selection boards' distributed properly gets rave reviews (like
off a mate. have In gaming, as in music, I can't categorise it neatly into arcade, adven- Psy) or wins awards (like Deus).
found that if you're really into someone's ture etc., then you're stuck mate. People Anyway, enuff moaning. Things can and
games or a particular group, you'd rather may want the game but if they can't buy it, will get better. Keep on zapping'em. The
collect original tapes than copies. Stuff you what can they do? game which has most impressed the Yak
have on pirate copies is usually stuff you For a start, as currently managed, chain this month has to be Realtime's 3D Star-
wouldn't have bought anyway. Sometimes stores are the wrong medium for the sale of strike on the Speccy, an extremely good
it even works the other way; you'll get a computer software. They sell it like they'd version of the Star Wars arcade game, and I
copy of a game, find it to be good, and buy sell bog roll: plunk it on the shelves and should know, I've got one! An astonishing
the later releases of the same author. hope it moves. You have to run it more like a bit of Speccy programming, even sceptical
Far better than wasting time on fancy pro- good record department. can go into I Commodore owners ought to like this one.
tection (which is extremely annoying for Smiths and ask for 'A Nice Pair' by Pink Until next time, kosmick good vibes to
those owning disk drives and wishing to Floyd. If they haven't got it they'll order it for you all from the Hairy One
|7V?e biggest problem in the
industry today is that
distributors don 't distribute
ililllll
y.^y.y.y--
•ft'-ix
\ssgssg;ssSi^^Bss^
\ &&&^S^t^o^S^SS^ "“"^L
:
l&jssssSS^ — --"’
1
.
ofA
vNW» c^dspVts'
phuroP
ia^eW a
a"
n
ternP
.-^ate
eV
aS.>
11111^1111
PlPilii
mmk. m
•:v\v:va: .;.x.;
Gridrunner
A superb game set on a grid where hordes
of invading ships are blasted into nothing-
«pt/rwE i* xt>vjs ness by your base. Segmented droids, pods
noct GMri£P&
and zappers attack you in a lightning fast bit
of zapping amidst a cacophony of explos-
ions.
MR
Laserzone
You have to control two spaceships in this Gate
Hell " -
one and if that sounds hard, wait till you see More mega-zapping mayhem as you blast
the opposition that you've got to blow away your enemies but try and spare the
away. goats.
world of suburbia. Mow your 16 lawns as game is all about and needless to say you
your angry neighbour tries to get his mower play the llamas. '
^ _
back and your faithful dog chases him off.
Ancipital
Attack of the Mutant Camels
In one of his
The mutant camels in question have been
more recent animal games a
halfman/half goat has to traverse a 10x10 equipped with neutronium shields and
lasers. In your defender style craft you must
maze opening walls by various means. The \
100 screens all feature different aliens and destroy these giant walking death machines
sometimes the method before they reach the human stronghold
less than obvious. A
of opening walls is
great zapping adven-
and annihilate it. - - ^ ^ J •ivX
ture. ,
Sheep in Space ^ x^ s
Matrix Your Supersheep cruises between two
The follow up to Gridrunner and featuring planet surfaces zapping alien power drain-
even more hyperblasting aliens zipping ers. It slams them into meteor dust with its
after your ship as it tries to clear twenty Bonios of Doom, pausing only to nibble at
grids of the evil hordes. the grass along the way. Another great
super scrolling shoot-em-up.
Psychedelia —
This is a light synthesiser described as a
'software toy' which allows you to create
light patterns without the confines of lives,
scores or levels. Through your joystick and
keyboard you can accompany your favour-
ite music with a stunning, if not hypnotic,
light show. .
A herit
long time ago in an eastern
country far, far away a
young prince seeks to in-
his fathers' throne.
prove his worthiness for his title
To
through a series of sparkling
gates. At first this is very easy,
but at higher levels (there are 41
altogether) the course develops
some very difficult twists and
he must pass a series of tests. turns.
For each test passed he will be Once the magic carpet sequ-
given a lamp. Three lamps ence has been successfully com-
awarded and the kingdom is his pleted, you are presented with
reward. seven coloured gongs along the
That's the scenario for what is bottom of the screen. Hit one of
basically a very simple two these three times to call up a
stage game. Stage one consists genie. He will puff on his pipe
of a 3D flying sequence. The and several notes will appear
and sound - the number varies
rr prince is seated on a magic
carpet and you must steer him from two on the first level up to a
T it'sforgrannies. If that
girls,
souhds bad you couldn't be
further from the truth because
the granny in this game can
jump more cars than Eddie Kidd
and even crush them as well.
In your buggy car that looks
like a Citroen 2CV (the corrug-
ated iron one), you play granny
who has to drive around a pat-
tern of scrolling roadways coll-
Se cond
away
'
U P the anoth er kill
slope?
/ was unimpressed with this f Great little cars but little detail
1
Hit the
n ote s r<
Activision seem to be going
Qenie at order
all out for. outstanding music
nowadays, but unfortunately
this game doesn't seem to
TiUlM match that quality. The 3D
flying sequence was the bet-
Ac tiyis ion's usual stick Simon plus 3D Tunnel in new
package with plenty of format.
ter part of the game, but after
options. riding the magic carpet fora
while it soon wore thin.
to be won
Answer three questions and you could pick up
Mmmm
wmmm.
Here's a really easy way to get some free games. Melbourne House, renowned for
high-quality programs like The Hobbit and Sherlock, have bestowed on us 100
copies of each of theirtwo new releases to give away to Zzap readers!
Melbourne House are one of the leading software houses and have produced a
string of great titles. Recently they've come to be associated mainly with
adventures, but their latest releases mark a return to the arcade market.
Penetrator is a conversion to the 64 of their classic Scramble game which sold in
huge numbers on the Spectrum. Dark Tower is a 28-screen platform game starring a
certain Prince Harry who's been converted to a mutant. Both games are reviewed in
this issue.
All you have to do to enter the competition is answer the questions below, which
relate to the characters in Melbourne House's earlier games. However you won't
need to play the games to know the answers.
1. Who is Sherlock's medical sidekick?
|2. What is the name of the hero in the Hobbit?
Write the answers on the back of a stuck down envelope or postcard and include
your own name and address. Your entry should reach us before the 15th of May
when we will pick the 100 winners out of a hat. Each will receive copies of the two
games Penetrator and Dark Tower. Only one entry per household is allowed.
Post your entry to: Melbourne House competition, Zzap! 64, 1 Church Terrace,
Yeovil, Somerset BA20 1HX.
<^«er»0NS,W)N'"
126 ZZAP! 64 May 1985
KNSSSSSSxvSS
fek>. \TOW
foim m |o5'
M§0»
O* *tn
io°co?~ =-^ 2.
flifui
2 o^25
n'3
rt
0>
— _
D X
<-+ W
35^ Sr twVwvXv
g^P
^ar <-pv
L
«Sw
OJS
(£Z (D
a> CWfi
D|o jg&J&*.
TOWM
Us
C ami
CD r-t^
~5 <
^
C/>
—
3
(5
i-r
3aS
<3£ 3
SaS
Q-c o
r-f Tj
§ 3*0
j~ft> CO
2J ZJ^
|=1
oo
2r
<^>
o J=t
«»
M m
#
wjm ^
Ws
»
1
Retailers’don't always have everything in stock you
might want, but if it is within our power.to get it for
you, then we will. Any of the software reviewed in this
or any issue of ZZAP! 64 can be ordered using the form
below — in fact any available CBM 64 software that
exists we will get for you.
ZZAP! 64 Mail Order is backed by the resources of
Crash Mail Order (in association with the Spectrum
magazine CRASH) which has been supplying more
than 100,000 Spectrum users with mail order items for
over 20 months, so you can be sure of the very best in
service. Where possible, orders are despatched within
24 hours of receipt and certainly within 3 to 4 days
unless otherwise notified.
«
ilii
Address.
Postcode
SPECIAL DISCOUNTS
OFF ANY ORDER WORTH
All prices are as quoted under review Please make cheques SubTotal‘£
£11 MORE THAN C20
headings or known retail prices and include or postal orders
VAT. ZZAP! 64 makes no charge for post or packing payable to zzap! 64 OFF ANY ORDER WORThI
inside the UK. Customers in Europe should add
the equivalent of 70p per item. Outside Europe:
[_ ess Discount £
OR MORE THAN CIO
write first so that we may advise on postage rates. Total Enclosed: £
Sorry- only ONE voucher per order
°'d?
the °British Are the
Y
tersyZ arket? Or
M, es
scene
OU eC
Jt
^citing
Sndrt mp et' ‘
,uvv oown
rev a?
^are big, Ve ®
' m
9 the ,r
.
COrnpany
motives
should km °<*s, and j
>ut them. I
WF
Not to m ention- top 64 chart.
The first Zzap readers
U ti><(|IJIS ' leOUtpo *' n9s
Wh^e W^ard'. ^^^^^^^^^^^
130
'Vou COME
'EREWflT^V-
T
DAWN For time immemorial man has been challenged by the mystery
of his
dreams. Deep within each dream lies an enigma as yet unsolved.
Go now through the Gates of Dawn and experience the recreation of the
surreal world of dreams in this vibrant arcade adventure. Enter these
portals and lose yourself in a dazzling and perplexing world where
nothing is too fantastic.
: :
-'T
«-»• •
IfllJ
' • 1
SOT
“
' r
»or d
ral
URSELF FOR A
awn is
from all good software retail outlets from 15 th April.
R.R.P.£8. 95 CBM 64
Also available from Virgin Games Limited, 2-4 Vernon Yard, 1 19 Portobello Road,
London Wl I 2DX. Telephone: 01-727 8070
_
ROAD
CLOSED
SP TYPES UK LIMITED
Drive it
p ETEL
C