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Sign Languages Glove Project

The Sign Language Glove project employs flex sensors to detect hand gestures, translating them into digital signals for communication assistance. It utilizes an Arduino microcontroller and an LCD to display gesture meanings, with potential applications in assistive technology, smart home control, and medical rehabilitation. The project can be enhanced with wireless communication modules for broader connectivity.

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0% found this document useful (0 votes)
4 views

Sign Languages Glove Project

The Sign Language Glove project employs flex sensors to detect hand gestures, translating them into digital signals for communication assistance. It utilizes an Arduino microcontroller and an LCD to display gesture meanings, with potential applications in assistive technology, smart home control, and medical rehabilitation. The project can be enhanced with wireless communication modules for broader connectivity.

Uploaded by

free872008
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Sign Language Glove Project Using Arduino and Flex Sensors

Introduction
The Sign Language Glove project utilizes flex sensors mounted on a glove to detect hand
gestures. These gestures are translated into digital signals to display meaningful outputs
like text or speech. The project is an assistive technology solution for people with hearing or
speech impairments, enabling communication.

Components Required
1. Flex Sensors (4x)

2. Arduino Microcontroller (e.g., Arduino Uno)

3. Liquid Crystal Display (LCD) with I2C Module

4. Resistors

5. Wires and Breadboard

6. Power Supply

7. Optional: Bluetooth/Wi-Fi Module (e.g., HC-05, ESP8266)

How It Works
1. Flex sensors on the glove detect bending movements of fingers and generate resistance
changes.
2. These resistance values are read as analog inputs by the Arduino.
3. The Arduino processes the inputs and maps them to specific gestures.
4. The gesture is displayed on an LCD or transmitted wirelessly to a connected device.
5. Each gesture corresponds to a specific meaning, such as 'Washroom', 'Drink Water', etc.

Applications
1. Sign Language Translation: Converts hand gestures into text or speech.

2. Assistive Technology: Helps control devices like wheelchairs and smart appliances.

3. Smart Home Control: Operates home appliances using gestures.

4. Medical Rehabilitation: Assists in monitoring and guiding motor skill recovery.

5. Gaming and Virtual Reality: Gesture-based interaction in immersive environments.

Code
Below is the code used for this project:
#include <Wire.h>
#include <LiquidCrystal_I2C.h>

LiquidCrystal_I2C lcd(0x3F,16,2);

void setup()
{
Serial.begin(9600);
lcd.init();
lcd.backlight();
lcd.setCursor(0,0);
lcd.print("SIGN LANGUAGE");

pinMode(13,OUTPUT);
}
void loop()
{
int s1 = analogRead(A0);
int s2 = analogRead(A1);
int s3 = analogRead(A2);
int s4 = analogRead(A3);

if(s1 < 150)


{
digitalWrite(13,LOW);
lcd.setCursor(0,1);
lcd.print("WASHROOM");
delay(2000);
}

if(s2 < 200)


{
digitalWrite(13 , HIGH);
lcd.setCursor(0,1);
lcd.print("DRINK WATER");
delay(2000);
}

if(s3 < 150)


{
digitalWrite(13,LOW);
lcd.setCursor(0,1);
lcd.print("FOOD");
delay(2000);
}

if(s4 < 130)


{
digitalWrite(13 , HIGH);
lcd.setCursor(0,1);
lcd.print("FRUIT");
delay(2000);
}
else
{
lcd.setCursor(0,1);
lcd.print("NOTHING");
}
}

Wireless Communication (Optional)


To enhance the project, a wireless module such as Bluetooth (HC-05) or Wi-Fi
(ESP8266/ESP32) can be integrated. This allows the glove to send gesture data to
smartphones or IoT devices.

System Flowchart
1. Start
2. Read sensor values from A0, A1, A2, and A3.
3. Match values to predefined thresholds for gestures.
4. Display gesture meaning on the LCD or transmit wirelessly.
5. Repeat.

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