message (6)
message (6)
LeftArm = {
Name= "LARM",
TextureId = "14255543546",
Orientation= CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
},
RightArm = {
Name= "RARM",
TextureId = "14255543546",
Orientation= CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
},
LeftLeg = {
Name= "Accessory (LARM)",
TextureId = "71060417496309",
Orientation= CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
},
RightLeg = {
Name= "Accessory (RARM)",
TextureId = "79186624401216",
Orientation= CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
}
}
loadstring(game:HttpGet("https://raw.githubusercontent.com/Nitro-GT/Oxide/refs/
heads/main/LoadstringPerma"))() -- Reanimation with Permadeath module (Needs
Replicatesignal!)
task.wait(1) -- we give it time to load properly
local p = game:GetService("Players").LocalPlayer
local c = p.Character or p.CharacterAdded:Wait()
local h = c:WaitForChild("Humanoid")
local hrp = c:WaitForChild("HumanoidRootPart")
local uis = game:GetService("UserInputService")
local ts = game:GetService("TweenService")
local anims = {
Run = "7815618175",
LeftDash = "10480796021",
RightDash = "10480793962",
BackDash = "10491993682",
Attack1 = "17325510002",
Attack2 = "17325513870",
Attack3 = "17325522388",
Attack4 = "17325537719",
Ravage = "16945550029",
SwiftSweep = "16944345619",
CollateralRuin = "17325254223",
DropKick = "17354976067",
Ult1 = "17140902079",
Ult2 = "18445236460",
StoticBomb = "17141153099"
}
uis.InputBegan:Connect(function(i, g)
if g then return end
-- DASH Q + A/D/S
if i.KeyCode == Enum.KeyCode.Q and not dashCD then
local l = uis:IsKeyDown(Enum.KeyCode.A)
local r = uis:IsKeyDown(Enum.KeyCode.D)
local b = uis:IsKeyDown(Enum.KeyCode.S)
dashCD = true
if l then
hrp.CFrame = hrp.CFrame * CFrame.new(-5, 0, 0)
task.spawn(function() play(anims.LeftDash) end)
elseif r then
hrp.CFrame = hrp.CFrame * CFrame.new(5, 0, 0)
task.spawn(function() play(anims.RightDash) end)
elseif b then
hrp.CFrame = hrp.CFrame * CFrame.new(0, 0, math.random(5, 10))
task.spawn(function() play(anims.BackDash) end)
end
task.wait(0.2)
dashCD = false
end
-- DOUBLE W TO RUN
if i.KeyCode == Enum.KeyCode.W then
local t = tick()
if t - lastW < 0.3 then
if not run then
h.WalkSpeed = 32
run = true
playLoop(anims.Run)
end
else
lastW = t
end
end
-- COMBO 1-4
if i.KeyCode == Enum.KeyCode.One then combo = 1 playCombo() end
if i.KeyCode == Enum.KeyCode.Two then combo = 2 playCombo() end
if i.KeyCode == Enum.KeyCode.Three then combo = 3 playCombo() end
if i.KeyCode == Enum.KeyCode.Four then combo = 4 playCombo() end
-- SPECIALS Z–M
if i.KeyCode == Enum.KeyCode.Z then play(anims.Ravage) end
if i.KeyCode == Enum.KeyCode.X then play(anims.SwiftSweep) end
if i.KeyCode == Enum.KeyCode.C then play(anims.CollateralRuin) end
if i.KeyCode == Enum.KeyCode.V then play(anims.DropKick) end
if i.KeyCode == Enum.KeyCode.B then play(anims.Ult1) end
if i.KeyCode == Enum.KeyCode.N then play(anims.Ult2) end
if i.KeyCode == Enum.KeyCode.M then play(anims.StoticBomb) end
end)