The document is a GLSL shader code that defines various uniform variables and sampler textures for rendering graphics in a 3D environment. It includes parameters for lighting, shading, and texture manipulation, allowing for complex visual effects. The main function processes vertex texture coordinates and applies various transformations and effects based on the defined uniforms.
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The document is a GLSL shader code that defines various uniform variables and sampler textures for rendering graphics in a 3D environment. It includes parameters for lighting, shading, and texture manipulation, allowing for complex visual effects. The main function processes vertex texture coordinates and applies various transformations and effects based on the defined uniforms.