Zaxxon (En)
Zaxxon (En)
78137A
The Official
CARTRIDGE INSTRUCTIONS
For use with the Atari® 2600 Video Computer System™
and Sears Video Arcade™
RED BUTTON
HERE’S HOW TO PLAY
STEP 1: Choose your game.
Press Game Select until the Game Option number you want
appears at the top of the screen, according to the following
NOTE: For a one-player game, use the left controller. For a
two-player game, Player 1 uses the left controller; Player 2 1 = Skill 1/One Player 5 = Skill 1/Two Players
uses the right controller. Always hold controller with the Red 2 = Skill 2/One Player 6 = Skill 2/Two Players
Button to your upper left (toward the TV). 3 = Skill 3/One Player 7= Skill 3/Two Players
4 = Skill 4/One Player 8 = Skill 4/ Two Players
DIVE DIVE-RIGHT
DIVE-LEFT 4> Then press Game Reset to begin the first phase.
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RADAR
TOWER
FUEL
TANK os
1. CONTROL STICK: Push the Control Stick away from you to ALTITUDE J GUN
make your fighter move down. Pull the Control Stick toward Ja INDICATOR FIGHTER TURRET
you to make your fighter move up. Push the Control! Stick oe
away from you and to the right or left to move your fighter FIGHTERS FUEL
down-right or down-left. Pull the Control Stick toward you REMAINING REMAINING
and to the right or left to make your fighter move up-right or
| INDICATOR BARRIER -
up-left. Push the Control Stick left or right to make your
J ee,
fighter move left or right SSPPpppppppr-
STEP 2: To battle! STEP 5: More asteroid action.
Your fighter approaches Zaxxon's first asteroid base. Fly You're heading toward another asteroid. In games played at
high to avoid crashing into the first wall! Then swoop down to Skills 2-4, some targets are protected by electronic barriers.
attack enemy targets. Watch out for return fire from turrets Slip through gaps in the barriers to avoid the deadly elec-
and dodger guns. tronic beams
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ROBOT
ee a MISSILE
\ FIGHTER
ae BLAST =a Fichter
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6
It takes several hits to eliminate Zaxxon’s missile
Skill Level 1.0.0... 0.002000. 3 hits
THE FUN OF DISCOVERY
Skill Level 2 tesaasegs Sees Shits
This instruction booklet will provide the basic information you
SKI LGVSUS sascsscase ancscosavs v2 5 hits need to get started playing ZAXXON , but it is only the
Skill Level 4 ..... news etme SINKS beginning! You will find that this cartridge is full of special
features to make ZAXXON exciting every time you play.
STEP 7: Onward through the galaxy! Experiment with different techniques — and enjoy the game!
Once you've gone past the robot Zaxxon , another asteroid
challenges your skill and coordination. Then it's back into
deep space to confront another wave of enemy fighters. 90-DAY LIMITED WARRANTY
STEP 8: Starting over.
Coleco warrants to the original consumer purchaser in
Keep defending the universe until you run out of fighters. To the United States of America any video game cartridge it
replay the Game Option that you have been playing, press manufactures, that the cartridge will be free of defects in
Reset. To select another Game Option, press Game Select, material or workmanship for 90 days from the date of pur-
then press Reset. chase under normal in-house use.
If your cartridge fails to operate properly DURING THE
FIRST 90 DAYS AFTER PURCHASE, return it postage prepaid
and insured, with your name, address, proof of the date of
Enemy Targets Points
purchase and a brief description of the problem, to the Fac-
Enemy plane 200 points tory Service Station as listed. If your cartridge is found to be
factory defective during the first 90 days, it will be repaired or
Fuel tank c 300 points replaced at no cost to you. If the cartridge is found to have
been consumer damaged or abused it therefore will not be
Gun turret 400 points
covered by the warranty, then you will be advised in advance
Mobot 400 points of repair costs
Dodger Gun 500 points Coleco’s sole and exclusive liability for defects in mate-
rial and workmanship shall be limited to repair or replacement
Radar Tower 1000 points at its authorized Coleco Service Station, and Coleco shall in
no event be liable for incidental, consequential contingent or
Robot Zaxxon's
1000 points any other damages, (some states do not allow the exclusion
missile
or limitation of incidental or consequential damages, so the
Robot Zaxxon a) 5000 points above limitation or exclusion may not apply to you). This war-
ranty does not obligate Coleco to bear the cost of transpor-
tation charges in connection with the repair or replacement of
Each player receives five fighters per game. You receive a
defective parts.
bonus fighter if your score reaches 10,000 points.
8
This warranty is invalid if the damage or defect is caused
by accident, act of God, consumer abuse, unauthorized
alteration or repair, vandalism or misuse.
This warranty is made in lieu of any other express war-
ranty, and except for the foregoing warranty which is exclu-
sive, there is no other express warranty being made
This warranty gives you specific legal rights, and you
may have other rights which vary from state to state.
10 1
Printed in U.S.A.