Quicksand Product Management Services
Quicksand Product Management Services
Quicksand Product Management Services
Feasibility
Busines
Human Values s
Desirability Viability
Usability
critical time
mass
•2 engineers come together to start a startup. They have less than perfect understanding of customer
research / analytics / usability.
•2 IIM batchmates come together. Plan the venture by spreadsheet without a deep focus on actual
customer activities or the importance of great design.
•
A Lack Of Understanding
•First time web / mobile entrepreneurs in India may not understand what product management is about or
even the individual disciplines of user research / design / usability / elements of technology
•
Flawed Beliefs + Misaligned
Incentives
•The ready, fire , aim philosophy
•Mistaking activity / business for effectiveness (very common startup syndrome)
•“Research is expensive”
•Iterative development means that you will ultimately figure the right product / market mix
•Hiring a product manager is not worth it pre positive cash flow
•Product management services are an expensive and unnecessary overhead
•External consulting firms that might be brought on time to time haven’t been part of VC funded startups,
don’t understand the culture and have no stake in the long term success of the business
•
Product Management
Technology partner
User research + insights Usability + Interaction
selection +management
Analytics implementation +
ongoing management
Engagement Models: Tech-Heavy Startups
Model 1
We assume total ownership
for the product wrt
business + design aspects
Model 2a Model 3a
We assume
responsibility for
Business Design We assume
responsibility for
the user insights, the visual design
macro research & Macro research + Usability + Interaction + interface
competition tracking
analytics
Visual Design Model 3b
User research + insights
Model 2b We do fixed
We do fixed Analytics implementation
outcome consulting
outcome consulting + ongoing management engagements on
engagements on design and
this. usability
Engagement Models: Business Heavy Startups
Model 1
We assume total ownership of the
product wrt technology + design
aspects
Model 3a
Model 2a We assume
We assume Technology Design responsibility for
responsibility for the visual design
managing the Liaison with technology Usability + Interaction + interface
technology function teams
including vendor Visual Design Model 3b
selection and Technology partner We do fixed
management selection
+management outcome consulting
Model 2b engagements on
We do fixed outcome design and
consulting usability
engagements on this
Collaboration Modes
Ayush Chauhan: ~ 8 years exp in product and Mohor Ray: ~ 5 years of experience in brand
service innovation. Founder Quicksand Design. development , visual design and communication
Deep experience in design research + design led experiences in real and virtual spaces. Mohor leads
innovation with clients such as Google, PATH brand communication projects. NID Ahmedabad: Graphic
(Gates Foundation ), Cisco, Coca Cola. IIM Design
Ahmedabad. IIT Delhi. Avinash Kumar: ~ 10 years of experience in user
research + product innovation. Leads Design Research at
Babitha George: ~ 8 yrs experience in Quicksand. Deep experience in study users in urban /
innovation, creative arts, education. She has rural contexts. VJ with highly acclaimed electronic
worked for PepsiCo, iDiscoveri, Nicholas Piramal music band called B.L.O.
and The Azim Premji Foundation before deciding
to pursue her interests in the creative arts and Neha Singh: ~4 years of experience in design resarch +
design-led innovation at Quicksand. Managed product innovation. . She has led user research
design led innovation projects for clients such projects with clients such as PATH (Gates Foundation),
as International Youth Foundation (Quest Cisco, Ideo etc.
Alliance), Cisco etc. IIM Ahmedabad. Rikta Krishnaswamy: Product Design graduate from the
Symbiosis Institute Of Design, Pune. At Quicksand, Rikta
has been a key design researcher on the Path, Safe
Water project. She has also been part of conceptual
design projects for organizations such as Nokia and
Renault
What Does This Mean ?
Consumer
Insights
Brand Product
Innovation Innovation
Screenshots from
research films > {
The project ran over several phases, starting from design research to develop
a holistic understanding of context and people. To then developing appropriate
inferences that would guide the design of prototype solutions. Paper
prototypes for these designs were created to test appropriate design elements.
These prototypes and designs have since been incorporated in Sony Ericsson’s
design strategy for India.
• We were brought in as the design research & development team to evaluate the
unique aspects of Indian education, including constraints on rural schools,
teachers, children, parents and infrastructure.
Service Design for Rural Education / Client: One World South Asia
(2 )
• Collaboration platforms
between various
stakeholders