WLC Week#1
WLC Week#1
Week#1
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Outline
Course Info
Introduction
What is Wireless
What is PCS
History of Wireless
Some Mobile Statistics
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Course Information
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Course Details
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Outline
Introduction
What is wireless and mobile networking
History of Wireless
Challenges of Mobile and Wireless
Communication and Networking
What is Personal Communications Systems
Why there is demand on that
What is ubiquitous computing.
Overview of Wireless Technologies and Systems
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Outline
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Outline
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Outline
Handoff
More from telecom point view
How handoffs are triggered
How handoffs are managed
Routing
more from data networking point of view
How mobility affect routing for mobile hosts
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Outline
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Outline
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Outline
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Outline
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What is Wireless and
Mobile Communication?
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Wireless Communication
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Electromagnetic Spectrum
104 102 100 10-2 10-4 10-6 10-8 10-10 10-12 10-14 10-16
104 106 108 1010 1012 1014 1016 1018 1020 1022 1024
1MHz ==100m
100MHz ==1m
10GHz ==1cm
Visible light < 30 KHz VLF
30-300KHz LF
300KHz – 3MHz MF
3 MHz – 30MHz HF
30MHz – 300MHz VHF
300 MHz – 3GHz UHF
3-30GHz SHF
> 30 GHz EHF
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Wavelength of Some Technologies
GSM Phones:
frequency ~= 900 Mhz
wavelength ~= 33cm
PCS Phones
frequency ~= 1.8 Ghz
wavelength ~= 17.5 cm
Bluetooth:
frequency ~= 2.4Gz
wavelength ~= 12.5cm
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Frequency Carries/Channels
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Example
Assume a spectrum of 90KHz is allocated over a base
frequency b for communication between stations A and B
Assume each channel occupies 30KHz.
There are 3 channels
Each channel is simplex (Transmission occurs in one way)
For full duplex communication:
Use two different channels (front and reverse channels)
Use time division in a channel
Channel 1 (b - b+30)
Station A Channel 2 (b+30 - b+60) Station B
Channel 3 (b+60 - b+90)
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Simplex Communication
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Duplex Communication - FDD
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Duplex Communication - TDD
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Example - Frequency Spectrum
Allocation in U.S. Cellular Radio Service
Reverse Channel Forward Channel
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What is Mobility
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Degrees of Mobility
Walking Users
Low speed
Small roaming area
Usually uses high-bandwith/low-latency access
Vehicles
High speeds
Large roaming area
Usually uses low-bandwidth/high-latency access
Uses sophisticated terminal equipment (cell phones)
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The Need for Wireless/Mobile
Networking
Demand for Ubiquitous Computing
Anywhere, anytime computing and
communication
You don’t have to go to the lab to check your email
Pushing the computers more into background
Focus on the task and life, not on the computer
Use computers seamlessly to help you and to make
your life more easier.
Computers should be location aware
Adapt to the current location, discover services
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Some Example Applications of
Ubiquitous Computing
You walk into your office and your computer
automatically authenticates you through your
active badge and logs you into the Unix
system
You go to a foreign building and your PDA
automatically discovers the closest public
printer where you can print your schedule
and give to your friend
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More Examples
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How to realize Ubiquitous Computing
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What is PCS
Personal Communication
Services
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What is PCS
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Several PCS systems
High-tier Systems
GSM: Global System for Mobile Communications
The mobile telephony system that we are using
IS-136
USA digital cellular mobile telephony system
TDMA based multiple access
Personal Digital Cellular
IS-95 cdmaOne System
CDMA based multiple access
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Several PCS systems
Low-tier systems
Residential, business and public cordless access
applications and systems
Cordless Telephone 2 (CT2)
Digital Enhanced Cordless Telephone (DECT)
Personal Access Communication Systems (PACS)
Personal Handy Telephone System (PHS)
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Several PCS systems
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Several PCS systems
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PCS Problems
add other.
multimedia services (3G Systems)
centers, thus allowing most telephones to communicate with each
Originally a network of fixed-line analog telephone systems,
the PSTN is now almost entirely digital in its core network and
includes mobile and other networks, as well as fixed telephones
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Looking to PCS from different
Angles
PSTN Internet
(Telephone Network)
Wireless Access
Mobile Users
Mobile Users
-Laptop users
-Cell phone users
-Pocket PC users
-Cordless phone users
-Mobile IP, DHCP enabled
computers
Telecom People View Data Networking People View
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What does this course cover?
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Telecom and Data Networking
- Voice Transmission
- Frequency Reuse -Data Transmission
-Radio Propagation -Mobile IP (integrating
- Handoff
-Link Characteristics mobile hosts to
Management
-Error Models internet)
-Location Tracking
-Wireless Medium -Ad-hoc Networks
-Roaming
Access (MAC) -TCP over Wireless
-QoS
- Error Control -Service Discovery
-GSM, CDMA,
Cordless Phones,
-GPRS, EDGE
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Very Basic Cellular/PCS Architecture
Mobility
Public Switched Database
Base Station
Telephone Network Controller
Mobile
Switching
Center
(MSC)
Radio Network
Base Station
(BS) Mobile Station
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Wireless System Definitions
Mobile Station
A station in the cellular radio service intended for use while
in motion at unspecified locations. They can be either hand-
held personal units (portables) or installed on vehicles
(mobiles)
Base station
A fixed station in a mobile radio system used for radio
communication with the mobile stations. Base stations are
located at the center or edge of a coverage region. They
consists of radio channels and transmitter and receiver
antennas mounted on top of a tower.
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Wireless System Definitions
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Wireless System Definitions
Control Channel
Radio channel used for transmission of call setup, call
request, call initiation and other beacon and control
purposes.
Forward Channel
Radio channel used for transmission of information from
the base station to the mobile
Reverse Channel
Radio channel used for transmission of information from
mobile to base station
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Wireless System Definitions
Simplex Systems
Communication systems which provide only one-way
communication
Half Duplex Systems
Communication Systems which allow two-way
communication by using the same radio channel for both
transmission and reception. At any given time, the user can
either transmit or receive information.
Full Duplex Systems
Communication systems which allow simultaneous two-way
communication. Transmission and reception is typically on
two different channels (FDD).
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Wireless System Definitions
Handoff
The process of transferring a mobile station from one
channel or base station to an other.
Roamer
A mobile station which operates in a service area (market)
other than that from which service has been subscribed.
Page
A brief message which is broadcast over the entire service
area, usually in simulcast fashion by many base stations at
the same time.
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In FDD,
a device, called a duplexer, is used inside the subscriber unit
In TDD,
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PCS Systems Classification
Cordless Telephones
Cellular Telephony (High-tier)
Wide Area Wireless Data Systems (High-tier)
High Speed Local and Personal Area
Networks
Paging Messaging Systems
Satellite Based Mobile Systems
3G Systems
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Major Mobile Radio Standards
USA
Standard Type Year Multiple Frequency Modulation Channel
Intro Access Band BW
(MHz) (KHz)
AMPS Cellular 1983 FDMA 824-894 FM 30
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Major Mobile Radio Standards -
Europe
Standard Type Year Multiple Frequency Modulation Channel
Intro Access Band BW
(MHz) (KHz)
ETACS Cellular 1985 FDMA 900 FM 25
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Cordless Telephones
PSTN
Telephone
Network
Cordless Base unit
Phone
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Cordless Telephones
Characterized by
Low mobility (in terms of range and speed)
Low power consumption
Two-way tetherless (wireless) voice communication
High circuit quality
Low cost equipment, small form factor and long talk-time
No handoffs between base units
Appeared as analog devices
Digital devices appeared later with CT2, DECT
standards in Europe and ISM band technologies in
USA
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Cordless Telephones
Usage
At homes
At public places where cordless phone base units
are available
Design Choices
Few users per MHz
Few users per base unit
Many base units are connected to only one handset
Large number of base units per usage area
Short transmission range
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Cordless Phone
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Cellular Telephony
Characterized by
High mobility provision
Wide-range
Two-way tetherless voice communication
Handoff and roaming support
Integrated with sophisticated public switched
telephone network (PSTN)
High transmit power requires at the handsets
(~2W)
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Cellular Telephony - Architecture
Radio tower
PSTN
Telephone
Network
Mobile Switching
Center
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Cellular Telephony Systems
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1.4.3 Cellular Telephone Systems
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1.4.3.1 How a Cellular Telephone Call is Made
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World Cellular Subscriber Growth
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Cellular Networks
First Generation
Analog Systems
Analog Modulation, mostly FM
AMPS
Voice Traffic
FDMA/FDD multiple access
Second Generation (2G)
Digital Systems
Digital Modulation
Voice Traffic
TDMA/FDD and CDMA/FDD multiple access
2.5G
Digital Systems
Voice + Low-datarate Data
Third Generation
Digital
Voice + High-datarate Data
Multimedia Transmission also
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2G Technologies
cdmaOne (IS-95) GSM, DCS-1900 IS-54/IS-136
PDC
Uplink Frequencies (MHz) 824-849 (Cellular) 890-915 MHz (Eurpe) 800 MHz, 1500 Mhz
1850-1910 (US PCS) 1850-1910 (US PCS) (Japan)
1850-1910 (US PCS)
Downlink Frequencies 869-894 MHz (US Cellular) 935-960 (Europa) 869-894 MHz (Cellular)
1930-1990 MHz (US PCS) 1930-1990 (US PCS) 1930-1990 (US PCS)
800 MHz, 1500 MHz
(Japan)
Deplexing FDD FDD FDD
Multiple Access CDMA TDMA TDMA
Modulation BPSK with Quadrature GMSK with BT=0.3 p/4 DQPSK
Spreading
Carrier Seperation 1.25 MHz 200 KHz 30 KHz (IS-136)
(25 KHz PDC)
Channel Data Rate 1.2288 Mchips/sec 270.833 Kbps 48.6 Kbps (IS-136)
42 Kbps (PDC)
Voice Channels per 64 8 3
carrier
Speech Coding CELP at 13Kbps RPE-LTP at 13 Kbps VSELP at 7.95 Kbps
EVRC at 8Kbps
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2G and Data
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2.5 Technologies
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3G Systems
Goals
Voice and Data Transmission
Simultanous voice and data access
Multi-megabit Internet access
Interactive web sessions
Voice-activated calls
Multimedia Content
Live music
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3G Systems
Evolution of Systems
CDMA sysystem evaolved to CDMA2000
CDMA2000-1xRTT: Upto 307 Kbps
CDMA2000-1xEV:
CDMA2000-1xEVDO: upto 2.4 Mbps
CDMA2000-1xEVDV: 144 Kbps datarate
GSM, IS-136 and PDC evolved to W-CDMA (Wideband
CDMA) (also called UMTS)
Up to 2.048 Mbps data-rates
Future systems 8Mbps
Expected to be fully deployed by 2010-2015
New spectrum is allocated for these technologies
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Interest to 3G Applications
Western Eastern USA
Europe Europe
Emails 4.5 4.7 4.3
City maps/directions 4.3 4.2 4.2
Latest news 4.0 4.4 4.0
Authorize/enable payment 3.4 3.8 3.0
Banking/trading online 3.5 3.4 3.2
Downloading music 3.1 3.4 3.2
Shopping/reservation 3.0 3.1 2.9
Animated images 2.4 2.7 2.6
Chat rooms, forums 2.3 2.9 2.2
Interactive games 2.0 2.2 2.4
Games for money 1.8 1.8 1.8
(Means based upon a six-point interest scale, where 6 indicates high interest and 1 indicates low interest.)
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Upgrade Paths for 2G Technologies
2G
IS-136
IS-95 GSM
PDC
2.5G
GPRS
IS-95B HSCSD
EDGE
3G
cdma200-1xRTT
W-CDMA
EDGE
cdma2000-1xEV,DV,DO
TD-SCDMA
cdma200-3xRTT
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GSM Subscriber Growth
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CDMA Subscriber Growth
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CDMA2000 Subscriber Growth
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GSM and CDMA Coverage Map
Worldwide
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