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GCSE Past Paper Questions &

Solutions
Dr J Frost (jfrost@tiffin.kingston.sch.uk)

Last modified: 18th April 2014


Index
Click to visit section.

Algebra Non-Right Angled


Straight Line Equations Factorising, Simplifying & Solving Triangles

Congruent Triangle Algebraic Proofs &


Right-Angled Triangles
Proofs Algebraic Geometry

Number
Includes bounds, direct/indirect Probability Circle Theorems
proportion, standard form, %s, etc.

Volumes and Surface Functions and Graph


Area Transformations
More Topics >>

Mark Scheme Notes:


M1 Method mark. cao Correct Answer Only oe Or equivalent
A1 Accuracy mark. C1 ‘Communication Mark’ (used for *-ed questions)
B1 ‘Independent mark’. Sort of a ‘miscellaneous’ mark, often used when an explanation is required.
Index
Click to visit section.

Vectors Loci & Constructions Angles & Bearings

Mark Scheme Notes:


M1 Method mark. cao Correct Answer Only oe Or equivalent
A1 Accuracy mark. C1 ‘Communication Mark’ (used for *-ed questions)
B1 ‘Independent mark’. Sort of a ‘miscellaneous’ mark, often used when an explanation is required.
Straight Lines << Return to Index

Gradient =?-9/4

2y = -x + 1, so y = -0.5x + 0.5
?
So gradient is -0.5

y = 3x - ?
4

y = -3x +?16

y = 4x +?3

y = 4x –?5
Straight Lines << Return to Index

y = 4x - ?11

? +2
y = (1/3)x

? c can be anything)
y = -(1/2)x + c (where

? –1
y = -(1/5)x
Straight Lines << Return to Index

4. Finding where a line intercepts the or axis.

At what point does intercept:


a) The -axis: ?
b) The -axis:
?
At what point does intercept:

c) The -axis:
d) The -axis:
?
?
5. Sketching a line with a given equation.
6
Sketch the line 4 Tips:
between and 2 1) Be careful about the axis.
2) You only need to plot two
points. E.g. use and , work out
-3 -2 -1 1 2 3
Reveal -2
the values for these, then join
the two points with a line.
-4
-6
Straight Lines << Return to Index

?
Straight Lines << Return to Index

?
Straight Lines << Return to Index

3 ?, 3.5

?
-9/5
Straight Lines << Return to Index

Reveal

5 ? 1.5
Straight Lines << Return to Index

Reveal
Straight Lines << Return to Index

?
2/3

Gradient of 2y = 10 – 3x is -3/2
2/3 × -3/2 = -1?
therefore perpendicular
Straight Lines << Return to Index

6? ?
1.5 ?0

Reveal

?
-3/2
Straight Lines << Return to Index

-0.6,? 5.5
-1.4,? 6.4

x = 0.2, y = -3.8
x = 5.8, ?
y = 1.8
Straight Lines << Return to Index

? –1
y = -(1/2)x

-1/2?
Straight Lines << Return to Index

[June 2010 NonCalc]


Algebra << Return to Index

?
Algebra << Return to Index

x10?

m?12

?
Algebra << Return to Index

?
Algebra << Return to Index

3?

-1?
Algebra << Return to Index

?
12.5

4m2? – 1
Algebra << Return to Index

?
Algebra << Return to Index

a?9

9e?5f6

3?
Algebra << Return to Index

?
Algebra << Return to Index

?
Algebra << Return to Index

3(2?+ 3x)

? – 4)
(y + 4)(y

? + 2)
(2p – 5)(p
Algebra << Return to Index

-3?
Algebra << Return to Index

4?
5?

4 ?, 5
Algebra << Return to Index

?
Algebra << Return to Index

?
Algebra << Return to Index

?
Algebra << Return to Index

?
Algebra << Return to Index

?
Algebra << Return to Index

?
Algebra << Return to Index

?
Algebra << Return to Index

?
Algebra << Return to Index

-3 < ?
x≤4

t >?7/2
Algebra << Return to Index

2x(x ?– 2y)

? – 2)
(p – 4)(p

x?
+2

6a?b
5 2
Algebra << Return to Index

?
Algebra << Return to Index

?
Algebra << Return to Index

x+4
2x?– 3

7x – 2
?
(x+2)(x-2)
Algebra << Return to Index

? + q)
(x + p)(x

? – 2)
(m + 2)(m

x + 10
?
(x – 4)(x + 3)
Algebra << Return to Index

x2 + 3 = 7x
x2 – 7x + 3 = 0
?
x = (7 ±37) / 2
Algebra << Return to Index

-2, -1, 0, ?
1, 2, 3, 4

x >?5/2
Algebra << Return to Index

? 12
16n
Algebra << Return to Index

? – 4)
(2x – 1)(x

(2x – 1)(x – 4) = (2x – 1)2


x – 4 = 2x – 1?
x = -3
Algebra << Return to Index

?
-160

?
Algebra << Return to Index

4(3n? + 1)
3(n?+ 4)

2n +? 1
Algebra << Return to Index

?
Algebra << Return to Index

?
Algebra << Return to Index

4x-1 or? 4/x


Algebra << Return to Index

8x2 + 6xy
? – 20y2

x +?10

x –? 5
x+2

?3 -11
?
Algebra << Return to Index

?
Non-Right Angled Triangles << Return to Index

?
Non-Right Angled Triangles << Return to Index

?
Non-Right Angled Triangles << Return to Index

?
Non-Right Angled Triangles << Return to Index

?
Non-Right Angled Triangles << Return to Index

?
Non-Right Angled Triangles << Return to Index

?
Non-Right Angled Triangles

?
Non-Right Angled Triangles

?
Non-Right Angled Triangles

?
Non-Right Angled Triangles

?
Congruent Triangles << Return to Index

?
Congruent Triangles

?
Congruent Triangles

?
Congruent Triangles

?
Congruent Triangles

?
Algebraic Proofs and Geometry << Return to Index

21.

?
Algebraic Proofs and Geometry << Return to Index

?
Algebraic Proofs and Geometry << Return to Index

?
Algebraic Proofs and Geometry << Return to Index

?
Algebraic Proofs and Geometry << Return to Index

5x? 2
Algebraic Proofs and Geometry << Return to Index

?
Algebraic Proofs and Geometry << Return to Index

?
Algebraic Proofs and Geometry << Return to Index

?
Algebraic Proofs and Geometry << Return to Index

?
Algebraic Proofs and Geometry << Return to Index

?
Algebraic Proofs and Geometry << Return to Index

?
Right Angled Triangles << Return to Index

?
Right Angled Triangles << Return to Index

80.1?
Right Angled Triangles << Return to Index

?
11.5 ?
47.2
Right Angled Triangles << Return to Index

?
Right Angled Triangles << Return to Index

?
3.52
Right Angled Triangles << Return to Index

?
Right Angled Triangles << Return to Index

?
Right Angled Triangles << Return to Index

?
33.7 ?
9.44
Right Angled Triangles << Return to Index

13.86 ?
Right Angled Triangles << Return to Index

?
Right Angled Triangles << Return to Index

?
48.2
Right Angled Triangles << Return to Index

?
Right Angled Triangles << Return to Index

?
Number << Return to Index

0.00078
?

9.56?x 107

?
Number << Return to Index

?
Number << Return to Index

Remember, you choose the greatest degree of accuracy


such that the two bounds are the same.
Number << Return to Index

?
820 000

3.76 ?x 10-4

0.5 x ?109
= 5 x 108
Number << Return to Index

?
Number << Return to Index

?
Number << Return to Index

?
Number << Return to Index

Non

?
Number << Return to Index

Non

?
Number << Return to Index

?
Number << Return to Index

?
Number << Return to Index

?
Number << Return to Index

?
Number << Return to Index

?
643 000

16 x 10 -5
? -4
= 1.6 x 10
Number << Return to Index

?
Number << Return to Index

?
Number << Return to Index

?
Number << Return to Index

1?

0.000067
?

2.7 x?1014

2.4 x?1016

6.4 x ?108
Number << Return to Index

109.8847047
?
Number << Return to Index

8.25?x 107

1.456?x 10-15
Number << Return to Index

?
Number << Return to Index
Number << Return to Index
Number << Return to Index
Number << Return to Index
Number << Return to Index
Number << Return to Index
Number << Return to Index
Number << Return to Index
Number << Return to Index
Number << Return to Index
Number << Return to Index
Number << Return to Index
Number << Return to Index
Probability << Return to Index

?
Probability << Return to Index

?
Probability << Return to Index

?
Probability << Return to Index

2
? 42

16
? 42
Probability << Return to Index

222
380

?
Probability << Return to Index

64
? 110
Probability << Return to Index

?
Probability << Return to Index

?
Circle Theorems << Return to Index

?
Circle Theorems << Return to Index

?
Circle Theorems << Return to Index

?
Circle Theorems << Return to Index

?
Circle Theorems << Return to Index

?
Circle Theorems << Return to Index
Circle Theorems << Return to Index

?
Circle Theorems << Return to Index

?
Circle Theorems << Return to Index

?
Circle Theorems << Return to Index
Circle Theorems << Return to Index

?
Circle Theorems << Return to Index

Angle DAB = 180 – 103 = 77 (opposite angles of cyclic quadrilateral)


? Theorem)
Angle DBA = 39 (Alternate Segment
Angle ADB = 180 – 77 – 39 = 64
Circle Theorems << Return to Index

116 ?

Angle OCB = (180 – 116)/2 = 32


Angle OCA = 74?– 32 = 42
Circle Theorems << Return to Index

Angle BOA = 152


? – 152 – 90 – 90
Angle APB = 360
= 28
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

236
?

?
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

3? 2 ? 4?
?1
Volumes and Surface Area << Return to Index

?
Volumes and Surface Area << Return to Index

Yes ?
Yes

? 000
8 x 1003 = 8 000
Functions and Graph Transformations << Return to Index

General Tips:
1. When asked to sketch a transformed graph, e.g. f(x + 3), pick key points on
the original graph to transform first (e.g. ones that go exactly through grid
points, or y-intercepts, etc.) then join up with a line. This will ensure you
draw it accurately.
2. Remember that changes inside the function brackets affect the x-axis and do
the opposite of what you expect.
3. Learn the shape of y = sin(x), y = cos(x) and y = tan(x). In particular, learn
that coordinates for which the graphs cross the x-axis, and the
maximum/minimum points.

On to questions >>>
Functions and Graph Transformations << Return to Index

Reveal

To get the curve perfectly


mirrored, mirror points that
go through squares first, i.e.
(-4, 4), (-3, 1), (-1, 1), (0.4),
then join up with a line.
Functions and Graph Transformations << Return to Index

y = f(x?– 6)
Functions and Graph Transformations << Return to Index

90 ? 0
Reveal
Functions and Graph Transformations << Return to Index

Reveal
Functions and Graph Transformations << Return to Index

Reveal
Functions and Graph Transformations << Return to Index

E
B
F
C
D
?
A
Functions and Graph Transformations << Return to Index

Reveal
Functions and Graph Transformations << Return to Index

Reveal
Functions and Graph Transformations << Return to Index

Reveal
Functions and Graph Transformations << Return to Index

Reveal
Functions and Graph Transformations << Return to Index

?
-15 ?
-7 ?
-6 ?1

Reveal
Functions and Graph Transformations << Return to Index

Reveal

x = -1.6, y = 2.6
?
x = 2.6, -1.6
Functions and Graph Transformations << Return to Index

f(x –?5)

4 ? 3
<< Return to Index

?3 ?
-3 -1?

Reveal
Vectors << Return to Index

?
Vectors << Return to Index

?
Vectors << Return to Index

?
Vectors << Return to Index

?
Vectors << Return to Index

?
Vectors << Return to Index

?
Vectors << Return to Index

?
Vectors << Return to Index

?
Loci & Constructions << Return to Index

#1: Use compass the get


some fixed distance across
Reveal
the lines AC and AB.

#2: Find perpendicular bisector


of these two points.
Loci & Constructions << Return to Index

Reveal
Loci & Constructions << Return to Index

#1: Use two arcs with radius


Reveal Step #1
the width of the line to form
an equilateral triangle (only Reveal Step #2
one side needed).
This gives you an angle of 60.

#2: Find the angle bisector of


these two lines in the usual
way, in order to find the angle
half of 60.
Loci & Constructions << Return to Index

?
Loci & Constructions << Return to Index

An
Reveal
g le
bi
se
ct
or
of
an 5cm
gle
DA
B

3cm
Angles & Bearings << Return to Index

?
40

Angle PQT = 70 (angles on straight line add to 180).


? triangle are equal)
Angle PTQ = 70 (base angles of isosceles
Angle TPQ = 40 (angles in triangle add to 180)
Angles & Bearings << Return to Index

360 ÷ ?5 = 72
Angles & Bearings << Return to Index

?
112

?
Angles & Bearings << Return to Index

?
55

Corresponding angles.
?
Angles & Bearings << Return to Index

? = 12
360 ÷ 30
Angles & Bearings << Return to Index

?
Angles & Bearings << Return to Index

360 – 90 – ?120 = 150


Angles & Bearings << Return to Index

?
42
Angles & Bearings << Return to Index

Angle PBA = 180 – (x + 50) – (2x – 10) = 140 – 3x


y = 180 – (140 – 3x) = 3x?+ 40

3x + 40 = 145
x = 35
?

? = 85
35 + 50
Angles & Bearings << Return to Index

3x – 15 = 2x + 24
x = 39
?
Angles & Bearings << Return to Index

Interior angle of hexagon = 180 – (360 / 6) = 120


Interior angle of octagon?= 180 – (360 / 8) = 135
x = 360 – 120 – 135 = 105
Angles & Bearings << Return to Index

?
Angles & Bearings << Return to Index

?
Angles & Bearings << Return to Index

?
150

?
Angles & Bearings << Return to Index

?
Angles & Bearings << Return to Index

?
Angles & Bearings << Return to Index

?
Angles & Bearings << Return to Index

?
Angles & Bearings << Return to Index

?
Angles & Bearings << Return to Index

?
Angles & Bearings << Return to Index

?
Angles & Bearings << Return to Index

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