3 Vectors
3 Vectors
3 Vectors
Vectors
Chapter 3: Vectors
Figure 3-1
3-1 Vectors and Their Components
Eq. (3-1)
o
Can be added graphically as shown:
Figure 3-2
3-1 Vectors and Their Components
Eq. (3-2)
Figure (3-3)
3-1 Vectors and Their Components
Eq. (3-3)
Figure (3-4)
3-1 Vectors and Their Components
Figure (3-5)
Eq. (3-4)
Figure (3-6)
3-1 Vectors and Their Components
Eq. (3-5)
Eq. (3-6)
Figure (3-11)
3-2 Unit Vectors, Adding Vectors by Components
A unit vector
o
Has magnitude 1
Eq. (3-7)
o
Has a particular direction
o
Lacks both dimension and unit Eq. (3-8)
o
Is labeled with a hat: ^
We use a right-handed coordinate system
o
Remains right-handed when rotated
Figure (3-13)
3-2 Unit Vectors, Adding Vectors by Components
The quantities axi and ayj are vector components
Eq. (3-7)
Eq. (3-8)
Eq. (3-11)
Eq. (3-12)
3-2 Unit Vectors, Adding Vectors by Components
Eq. (3-13)
3-2 Unit Vectors, Adding Vectors by Components
Eq. (3-15)
Eq. (3-20)
Eq. (3-22)
Eq. (3-23)
3-3 Multiplying Vectors
Figure (3-18)
Either projection of one
vector onto the other can
be used
To multiply a vector by the
projection, multiply the
magnitudes
3-3 Multiplying Vectors
3-3 Multiplying Vectors
o
And a direction perpendicular to both original vectors
Direction is determined by the right-hand rule
Place vectors tail-to-tail, sweep fingers from the first to
the second, and thumb points in the direction of the
resultant vector
3-3 Multiplying Vectors
Figure (3-19)
The upper shows vector a cross vector b, the lower shows vector b cross vector a
3-3 Multiplying Vectors
Eq. (3-27)
3 Summary