Design Thinking
Design Thinking
Design Thinking
App design
Learning Objective:
• Investigate the need for mobile apps and the
factors affecting their design and features.
• To design a mobile app for a chosen scenario
Learning outcomes:
• Explain how the purpose of a mobile app and the
needs, preferences and characteristics of the user
affect its design and the provided features.
• To be able to evaluate the design of a mobile app
Starter
• What categories of mobile apps are
most commonly used?
• What are the features of a user-
friendly mobile app?
● Functionality
How easy is it to use the app? App Features
● High level of user engagement
Is the app interactive?
● Repeat use potential
Would a user want to use the app again?
● Unique topic or approach
What makes this app different or unique from other apps?
● Strong, consistent branding
Is the company name/logo and overall style consistent throughout the app?
● Strong, consistent design elements
Do all the screens have the same look and feel? Are the same colors used throughout the app?
Is the style/design consistent?
● Clarity of information
Does the app make sense? Is the information presented well-written?
● Timely information
Is the information relevant to today? Is the information outdated? Task 1
Apps About STEM/Tech
App Name: App Name:
SAM Space LEGO Education Spike app
VS
.
Apps About Health