Privateer 2 Faq
Privateer 2 Faq
Privateer 2 Faq
bulletin board mission, which involves his kidnapped daughter by a lunatic. Nav 36
is where you pick up the first pod, Nav 120 is where the second pod is, Nav 24 for
the third, and the final pod is at Nav 21. If you have not taken this mission yet,
you should. Not just for the easy 14,000 credits, but also for the small,
interesting story behind the mission. The ending to this endeavor is surprising!
Subject: Privateer 2 FAQ v1.21
From: john@pmbbs.demon.co.uk (John Portwin)
Date: Thu, 09 Jan 97 17:44:58 GMT
Message-ID: <852831898snz@pmbbs.demon.co.uk>
Hi everyone!
-----------------------------
*[SECTION ZERO]* INTRODUCTION
-----------------------------
[0.0] Copyright
[0.1] Trademarks
[0.2] Disclaimer
The reason I wrote this FAQ is to educate everyone and "fill in the blanks"
that are seemingly left in the game's manuals. It is not endorsed in any way
by Origin/Electronic Arts, neither is it competition to any strategy guides
that have been or may be released by Origin or Electronic Arts.
The author John Portwin shall not be held responsible for any damage to
property, persons or information caused by this FAQ. Use at your own risk.
http://www.pmbbs.demon.co.uk/p2faq.txt
and
http://www.sci.fi/~scalper/priva2/priva2.html
----------------------------------------
*[SECTION ONE]* GAME INFORMATION AND FAQ
----------------------------------------
Although it seems there should be four CD's with the game (the holder has
space for four) the game runs on three CD's.
If you bought your copy of Privateer II in Europe, you won't get a map.
US versions do. There is one available on the net at:
It becomes available later on, after the news bulletin about it is released.
It can be bought at most ship dealers (not all) for 200k credits.
Ah, another sufferer :-) don't worry, you're not alone by far. Some possible
solutions:
* A fix has been found - you'll need another 40mb of HDD space though.
Just copy SETS.IFF from your CD1 into your Privateer 2 directory. This
doesn't work in all cases :-(
You can't, not until they are offered to you by Ralph McCloud. You must
save him from pirates and then meet him in the bar where he will offer them
to you. They will then be available in the CCN screens for 16,000 credits.
As above, they are rewards for completing missions later in the game.
In some cases, the PADD tells you about this mission even after you
complete it. It goes after a while.
Apparently, white flashes occur during video clips if you have a Matrox
video card. The company is currently working on a fix for this problem.
Privateer 2 will run on a 486 (DX-50 is the lowest though) with a good
graphics card, although you will get slow movie playback and the game will
slow down when there are many ships around or you are near a planet.
I have successfully run P2 with a DX-50, 8mb RAM, 2xCD-ROM. It was still
playable :-)
It's just the game's way of telling you there is no more "plot" to follow,
you have basically finished the linear plot and are free to explore on your
own.
I've had a couple of questions regarding using the keyboard, sadly it is not
possible to play Privateer 2 using keys. Mouse or Joystick is the only
option.
A fix for this problem is in the European install guide, for some reason not
in the US version. It basically tells you to free up more conventional
memory. Making a boot disk is the best fix.
If you see a mission on a bulletin board that you have already accepted,
do not select it again until you have competed it. Once you complete the
mission, you can come back and do it again, though :-)
If you are using a joystick with a throttle, the match speeds feature (X)
doesn't work. You have to disable the throttle to use this feature.
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*[SECTION TWO]* GAME STATISTICS
-------------------------------
[2.0] Guide
This section has vital information on ships that you can buy through the CCN,
all pirate and military ships, as well as cargo ships. Type refers to the
class shown in the manual:
L - Light fighter
M - Medium fighter
H - Heavy fighter
T - Transport or cargo ship
Where an entry is left blank, it is unknown. Our recon crews are working on
updating the information held here.
Ratings apart from Cost and given Speeds are out of 10. Afterburner speed
assumes basic speed, with no afterburner upgrades.
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*SECTION THREE* GAME TIPS
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[3.0] Warning!
Trade between Bex (buy lumber, beer and livestock) and Hephaestus, for about
7000 credits per return trip.
Between Crius (buy cyber limbs and medikits) and Anhur, around 10000 per
trip.
Between Leviatha (Livestock, Optic Nerves) and Hermes (Hardware and Ores).
Between Hermes (buy blood, optic nerves, solar generators) and Crius.
Between Anhur (buy Cesium and Platinum) and Hermes (Biopolys, Optic Nerves,
Cyber Limbs and blood).
Trying to run these trips without a strong ship can greatly reduce your
life expectancy. You have been warned!
Between Bex (buy Human Organs, Pleasure Borgs, Brain Implants) and
Hephasteus.
Between Massanas (buy black market items like brains, organs) and Ostina,
for around 9000 credits per return trip.
Between Karatikus (buy organs and brains) and Janus IV (guns, solar
generators and comm units) for a good profit, around 10000 credits per trip.
So divide 2400 by 20 (like it tells you in the question) : Nav Point 120.
The poor bloke throws up 9 litres = 9000 cubic centimetres, into a waste
bin of dimensions 36x36x36 centimetres.
I haven't managed to rescue the girl alive (she is always found dead), but
you get your 14,000 credits.
If you want a lot of money, just use a hex editor on a saved game (game00.iff
- game09.iff) edit position 0x03E-0x041 and 0x13E-0x141. Change those bytes
to FFFF FF00. Make sure that you change it in both spots. Doesn't
work on all versions..
Missile mounts:
Location in file:
mount # location in savegame Types = Missiles
------- -------------------- ------ --------
1 256 Hex/598 Dec 00 = Snipe
2 25E Hex/606 Dec 01 = Brute Mk I
3 266 Hex/614 Dec 02 = Brute Mk II
4 26E Hex/622 Dec 03 = Python
5 276 Hex/630 Dec 04 = Disrupter
6 27E Hex/638 Dec 05 = Banshee
7 286 Hex/646 Dec 06 = Proximity
07 = Stingray Torpedo
08 = Hellraiser Torpedo
Hardpoint Location on Ships With More Than 4 points are in the following
order.
1
2 3 ***Amounts of missiles are stored at the missile address
4 5 -4 example: Hardpoint 1 is at 256. The # of missiles
6 7 on that point is at 252. You will not see them in the
booth though.
Gun Mounts:
Location in file:
mount # location in savegame Types = Guns
------- -------------------- ------ --------
1 296 Hex/662 Dec 00 = Stream Laser Mk I
2 29E Hex/670 Dec 01 = Stream Laser Mk II
3 2A6 Hex/678 Dec 02 = Volt Laser
4 2AE Hex/686 Dec 03 = Flux Beam Mk I
5 2B6 Hex/694 Dec 04 = Flux Beam Mk II
05 = Mass Ion Cannon
06 = Kraven Laser MK IV
Hardpoint Location on Ships With More Than 4 points are in the following
order.
1
2 3
4 5
Paul Walker <pdwalker@hk.super.net> tells me that there are two more gun
types!
With five lasers, your opponents can now get *really* toasted!
Don't leave the ship you're supposed to be escorting - only jump after it
does, and land after it lands. Then you will complete your mission.
Try to never attack a ship head on. The majority of enemy in the game will
rush you head on and then fly around in aimless circles. Get behind a target,
match speeds and you can just blast the sucker to hell..
If you are attacking a shuttle, first knock out it's escort and then get
in it's blind spot (the side with no laser turrets) and blast away..
Since you don't lose any money when you buy/sell equipment, it makes sense
to upgrade your ship (a Shaman with good shields and afterburners and a
couple of MIOCs still packs a huge punch) first and *then* once you have
a good amount of money to sell all and get a really good ship.
If you accept this mission, knock out the escort ships first then scan the
Monolith (the Boys are in it). Then you can destroy their ship in peace.
[3.9] Wingmen
It makes sense to get the best wingman you can. Ones costing more than 400
credits are the best. Remember you will lose a wingman after you land at a
planet - if you have a particularly good wingman, try to land on space
stations instead of planets.
Also, if you know you're in for a particularly heavy mission with lots of
fighting, hire a beefy cargo ship like a Monolith (they have powerful
turrets and a lot of armour) as well as a wingman.
Instead of hacking into your saved games you can easily cheat
while in-game:
Enter the navigational display (ALT-n)
Hit 'f' for find and enter:
REP ME UP -> Ship repaired, armour and shields at 100%
PETY PETY -> Afterburner fuel refilled
CHILL OUT -> Drop laser temperature to 0
NAPALM -> Get infinite nukes (ALT-s)
NO TALENT -> Invincibility
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*[SECTION FOUR]* AFTERWORDS
---------------------------
Mika Majakorpi <scalper@sci.fi> for letting me use the info on his web pages
and for storing my FAQ.
Daniel Pye <danpye@net-link.net> for the hacking info.
Goh Yu-Jin <yujin@pacific.net.sg>
Roger Wong <powhq@mail.nildram.co.uk> for FAQ-writing info.
Cato Dolvik <cdolvik@online.no> for some useful info
[4.2] Newsgroups
If you want more information, there are four newsgroups which have a
lot of Privateer 2 information:
comp.sys.ibm.pc.games.action
comp.sys.ibm.pc.games.strategic
alt.games.wing-commander
comp.sys.ibm.pc.games.flight-sim
If you have any information you want added, just drop me an e-mail at
john@pmbbs.demon.co.uk and I will add it.
Similarily, if you think you have been unfairly treated in any way, just
tell me and I will do what I can to help :-)
v1.2 Added:
Multiple missions
Using throttles
Easy cheating
v1.1 Changed:
Senator's daughter mission (typo)
Added:
Rendition note
Tying up loose ends
The Backroom Boys
Wingmen
Playing with the keyboard
"Set stream speed" error
The DOS extender
--
.. John Portwin - john@pmbbs.demon.co.uk ..
http://www.pmbbs.demon.co.uk/
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