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Cars
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Contents
• 1Plot
• 2Voice cast
• 3Production
o 3.1Development
o 3.2Animation
• 4Soundtrack
• 5Release
o 5.1Home media
• 6Reception
o 6.1Box office
o 6.2Critical response
o 6.3Accolades
• 7Video game
• 8Similar films
• 9Literature
• 10Sequels
• 11See also
• 12References
• 13External links
Plot[edit]
In a world populated by anthropomorphic talking vehicles, the final race of the Piston
Cup season ends in a three-way tie between retiring veteran and Piston Cup Racing
Series legend, Strip "The King" Weathers, frequent runner-up Chick Hicks, and brash
rookie sensation Lightning McQueen; the tiebreaker race is scheduled for one week
later at the Los Angeles International Speedway. Lightning is desperate to win the race,
not only to be the first rookie to win the Piston Cup, but also because it would allow him
to leave the unglamorous sponsorship of Rust-Eze, a bumper ointment company, and
take The King's place on the prestigious and lucrative Dinoco team. Lightning struggles
to work well with others due to his arrogance, which has resulted in him firing three crew
chiefs and having his pit crew quit following the race. Eager to get to California as soon
as possible, he pushes his big rig, Mack, to travel all night long. While Lightning is
sleeping, Mack nods off and is startled awake, causing Lightning to fall out the back of
the trailer and onto the road. Lightning wakes up in the middle of traffic and speeds off
the highway in search of Mack, but instead ends up in the rundown desert town
of Radiator Springs, where he inadvertently damages the pavement of the main road.
The next day, Lightning is ordered by the town judge, Doc Hudson, to leave town
immediately, but the local lawyer, Sally, requests that Lightning should instead be
assigned community service to repave the road, to which Doc reluctantly agrees. Still in
a rush to leave town, Lightning escapes after Mater takes the boot off of him, but is later
brought back to repave the road, which he rushes to do. During this time, he begins to
warm to the town, and befriends several of its residents. He learns that Radiator Springs
was once a prosperous and thriving town that served as a popular stop along U.S.
Route 66 until the highway was bypassed with the construction of the Interstate
System and mostly forgotten, and that Doc was the Fabulous Hudson Hornet, a famous
three-time Piston Cup champion whose career was cut short following a serious crash
(Doc still held the most wins in a single season by any Piston Cup racer). He bonds with
Sally, who found happiness when she gave up a fast life in LA to live in Radiator
Springs, and now dreams of putting the town back on the map. Lightning finishes
repaving the road, reinvigorating the town's residents, and decides to spend an extra
day in Radiator Springs with his new friends, but his time there is cut short when Mack
and the media descend on the town. Lightning reluctantly leaves to reach California in
time for the race while Sally chastises Doc upon discovering that he was responsible for
tipping off the media to Lightning's whereabouts.
At the race, Lightning races distractedly and soon falls into last place. He is then
surprised to discover that Doc, having a change of heart, has taken over as his crew
chief and several of his other friends from Radiator Springs are helping in the pit.
Inspired and recalling tricks he learned from Doc and his friends, Lightning quickly
emerges to lead the race in the final lap, but at the last minute, Chick, refusing to lose to
The King again, sideswipes and sends The King into a dangerous crash. Seeing this on
the jumbotron and recalling Doc's fate, Lightning stops just short of the finish line,
allowing Chick to win, and drives back to push The King over the finish line and help
him finish his last race. As a result, the angered crowd and media condemn Chick's
victory while also praising Lightning's sportsmanship. Lightning is offered the Dinoco
sponsorship, but declines and insists on staying with Rust-Eze out of loyalty for their
past support. Back at Radiator Springs, Lightning reunites with Sally and announces
that he will be setting up his racing headquarters there, putting Radiator Springs back
on the map.
In a post-credits scene, Minny and Van, a couple who were trying to find the Interstate,
are shown lost in a desert.
Voice cast[edit]
See also: List of Cars characters
Production[edit]
Development[edit]
The genesis of the film came in 1998 as Pixar began wrapping up production on A
Bug's Life. At that time, Jorgen Klubien began writing a new script called The Yellow
Car, which was about an electric car living in a gas-guzzling world inspired by The Ugly
Duckling, an idea triggered by the poor reception his fellow countrymen gave the Mini-
El car.[16] Some of the original drawings and characters were developed in 1998 and the
producers agreed that Cars could be the next Pixar film after A Bug's Life and be
released in early 1999, particularly around June 4.[16] However, the idea was scrapped in
favor of Toy Story 2.[16] Later, production resumed with major script changes, like giving
Mater, Doc and a few other characters bigger parts.[16]
John Lasseter said that inspiration for the film's story came after he took a cross-country
road trip with his wife and five sons in 2000.[17] When he returned to the studio after
vacation, he contacted Michael Wallis, a Route 66 historian. Wallis then led eleven
Pixar animators in rented white Cadillacs on two different road trips across the route to
research the film.[18][19][20] In 2001, the film's working title was Route 66 (after U.S. Route
66), but the title was changed to Cars in order to avoid confusion with the
1960s television series of the same name.[21] In addition, Lightning McQueen's racing
number was originally going to be 57 (a reference to 1957, Lasseter's birth year), but
was changed to 95 (a reference to 1995, the year Pixar's first film Toy Story was
released).[21]
In 2006, Lasseter spoke about the inspiration for the film, saying: "I have always loved
cars. In one vein, I have Disney blood, and in the other, there's motor oil. The notion of
combining these two great passions in my life—cars and animation—was irresistible.
When Joe (Ranft) and I first started talking about this film in 1998, we knew we wanted
to do something with cars as characters. Around that same time, we watched a
documentary called 'Divided Highways,' which dealt with the interstate highway and how
it affected the small towns along the way. We were so moved by it and began thinking
about what it must have been like in these small towns that got bypassed. That's when
we started really researching Route 66, but we still hadn't quite figured out what the
story for the film was going to be. I used to travel that highway with my family as a child
when we visited our family in St. Louis."[17]
Years later in 2013, Klubien said the film was both his best and most bitter experience
because he was fired before it premiered and because he feels Lasseter wrote him out
of the story of how the film got made.[22]
Animation[edit]
Lasseter also explained that the film started with pencil and paper designs, saying:
"Truth to materials. Starting with pencil-and-paper designs from production designer
Bob Pauley, and continuing through the modeling, articulation, and shading of the
characters, and finally into animation, the production team worked hard to have the car
characters remain true to their origins."[17] Character department manager Jay Ward also
explained how they wanted the cars to look as realistic as possible, saying: "John didn't
want the cars to seem clay-like or mushy. He insisted on truth to materials. This was a
huge thing for him. He told us that steel needs to feel like steel. Glass should feel like
glass. These cars need to feel heavy. They weigh three or four thousand pounds. When
they move around, they need to have that feel. They shouldn't appear light or overly
bouncy to the point where the audience might see them as rubber toys."[17] According to
directing animator James Ford Murphy, "Originally, the car models were built so they
could basically do anything. John kept reminding us that these characters are made of
metal and they weigh several thousand pounds. They can't stretch. He showed us
examples of very loose animation to illustrate what not to do." [17]
Character shading supervisor on the film Thomas Jordan explained that chrome and car
paint were the main challenges on the film, saying: "Chrome and car paint were our two
main challenges on this film. We started out by learning as much as we could. At the
local body shop, we watched them paint a car, and we saw the way they mixed the
paint and applied the various coats. We tried to dissect what goes into the real paint and
recreated it in the computer. We figured out that we needed a base paint, which is
where the color comes from, and the clearcoat, which provides the reflection. We were
then able to add in things like metallic flake to give it a glittery sparkle, a pearlescent
quality that might change color depending on the angle, and even a layer of pin-striping
for characters like Ramone."[17] Supervising technical director on the film Eben Ostby
explained that the biggest challenge for the technical team was creating the metallic and
painted surfaces of the car characters, and the reflections that those surfaces generate,
saying: "Given that the stars of our film are made of metal, John had a real desire to see
realistic reflections, and more beautiful lighting than we’ve seen in any of our previous
films. In the past, we’ve mostly used environment maps and other matte-based
technology to cheat reflections, but for Cars we added a ray-tracing capability to our
existing Renderman program to raise the bar for Pixar."[17]
Rendering lead Jessica McMackin spoke about the use of ray tracing on the film,
saying: "In addition to creating accurate reflections, we used ray tracing to achieve other
effects. We were able to use this approach to create accurate shadows, like when there
are multiple light sources and you want to get a feathering of shadows at the edges. Or
occlusion, which is the absence of ambient light between two surfaces, like a crease in
a shirt. A fourth use is irradiance. An example of this would be if you had a piece of red
paper and held it up to a white wall, the light would be colored by the paper and cast a
red glow on the wall."[17] Character supervisor Tim Milliron explained that the film uses a
ground–locking system that kept the cars firmly planted on the road, saying: "The
ground-locking system is one of the things I’m most proud of on this film. In the past,
characters have never known about their environment in any way. A simulation pass
was required if you wanted to make something like that happen. On Cars, this system is
built into the models themselves, and as you move the car around, the vehicle sticks to
the ground. It was one of those things that we do at Pixar where we knew going in that it
had to be done, but we had no idea how to do it."[17]
Technical director Lisa Forsell explained that to enhance the richness and beauty of the
desert landscapes surrounding Radiator Springs, the filmmakers created a department
responsible for matte paintings and sky flats, saying: "Digital matte paintings are a way
to get a lot of visual complexity without necessarily having to build complex geometry,
and write complex shaders. We spent a lot time working on the clouds and their
different formations. They tend to be on several layers and they move relative to each
other. The clouds do in fact have some character and personality. The notion was that
just as people see themselves in the clouds, cars see various car-shaped clouds. It’s
subtle, but there are definitely some that are shaped like a sedan. And if you look
closely, you’ll see some that look like tire treads. The fact that so much attention is put
on the skies speaks to the visual level of the film. Is there a story point? Not really.
There is no pixel on the screen that does not have an extraordinary level of scrutiny and
care applied to it. There is nothing that is just throw-away."[17]
Computers used in the development of the film were four times faster than those used
in The Incredibles and 1,000 times faster than those used in Toy Story. To build the
cars, the animators used computer platforms similar to those used in the design of real-
world automobiles.[24]
Soundtrack[edit]
Main article: Cars (soundtrack)
The Cars soundtrack was released by Walt Disney Records on June 6, 2006.[25] Nine
tracks on the soundtrack are by popular artists, while the remaining eleven are score
cues by Randy Newman.[25] It has two versions of the classic Bobby Troup jazz standard
"Route 66" (popularized by Nat King Cole), one by Chuck Berry and a new version
recorded specifically for the film's credits performed by John Mayer.[25] Brad
Paisley contributed two of the nine tracks to the album, one being "Find Yourself" used
for the end credits.[25]
Release[edit]
Cars was originally going to be released on November 4, 2005, but on December 7,
2004, its release date was moved to June 9, 2006. [26] Analysts looked at the release date
change as a sign from Pixar that they were preparing for the pending end of the Disney
distribution contract by either preparing non-Disney materials to present to other studios
or they were buying time to see what happened with Michael Eisner's situation at
Disney.[27] When Pixar's chief executive Steve Jobs made the release date
announcement, he stated that the reasoning was due to wanting to put all Pixar films on
a summer release schedule with DVD sales occurring during the holiday shopping
season.[26]
Home media[edit]
Cars was released on DVD, in wide- and full-screen editions, on November 7, 2006 in
the United States and Canada. This DVD was also released on October 25, 2006
in Australia and New Zealand and on November 27, 2006 in the United Kingdom.[28] The
release includes the DVD-exclusive short film Mater and the Ghostlight and the film's
theatrical short One Man Band as well as a 16-minute-long documentary about the film
entitled Inspiration for Cars, which features director John Lasseter.[28] A limited run
on VHS was distributed to members of Disney's home video clubs. [29]
According to the Walt Disney Company, five million copies of the DVD were sold the
first two days it was available.[30] The first week, it sold 6,250,856 units and 15,370,791
in total ($246,198,859).[31] Unlike previous Pixar DVD releases, there is no two-disc
special edition, and no plans to release one in the future. According to Sara Maher,
DVD Production Manager at Pixar, John Lasseter and Pixar were preoccupied with
productions like Ratatouille.[32]
In the US and Canada, there were bonus discs available with the purchase of the film
at Wal-Mart and at Target.[33] The former featured a Geared-Up Bonus DVD Disc that
focused on the music of the film, including the music video to "Life Is A Highway", The
Making of "Life Is A Highway", Cars: The Making of the Music, and Under The Hood, a
special that originally aired on the ABC Family cable channel.[34] The latter's bonus was
a Rev'd Up DVD Disc that featured material mostly already released as part of the
official Cars podcast and focused on the inspiration and production of the movie. [35]
Cars was also released on Blu-ray Disc on November 6, 2007, one year after the DVD
release. It was the first Pixar film to be released on Blu-ray
(alongside Ratatouille and Pixar Short Films Collection, Volume 1),[36] and was re-
released as a Blu-ray Disc and DVD combo pack and DVD only edition in April 2011.
The film was released for the first time in 3D on October 29, 2013, as part of Cars:
Ultimate Collector's Edition, which included the releases on Blu-ray, Blu-ray 3D, and
DVD.[37]
Cars was released on 4K Blu-ray on September 10, 2019.[38]
Reception[edit]
Box office[edit]
In its opening weekend, Cars earned $60,119,509 in 3,985 theaters in the United
States, ranking number one at the box office. [39] In the United States, the film held onto
the number one spot for two weeks before being surpassed by Click and then
by Superman Returns the following weekend.[40][41][42] It went on to gross $462,216,280
worldwide (ranking number six in 2006 films) and $244,082,982 in the United States
(the third highest-grossing film of 2006 in the country, behind Pirates of the Caribbean:
Dead Man's Chest and Night at the Museum).[43] It was the second highest-grossing film
released by Walt Disney Pictures, behind Dead Man's Chest and was the second
highest-grossing computer-animated film of 2006 in the United States after Ice Age: The
Meltdown.[43][44]
Critical response[edit]
On Rotten Tomatoes, the film has an approval rating of 75% based on 202 reviews and
an average rating of 6.91/10. The site's critical consensus reads, "Cars offers visual
treats that more than compensate for its somewhat thinly written story, adding up to a
satisfying diversion for younger viewers."[45] On Metacritic, the film has a score of 73 out
of 100 based on 39 critics, indicating "generally favorable reviews". [46] Audiences polled
by CinemaScore gave the film an average grade of "A" on an A+ to F scale. [47][better source needed]
William Arnold of the Seattle Post-Intelligencer praised it as "one of Pixar's most
imaginative and thoroughly appealing movies ever"[48] and Lisa Schwarzbaum
of Entertainment Weekly called it "a work of American art as classic as it is
modern."[49] Roger Ebert of the Chicago Sun-Times gave the film three out of four stars,
saying that it "tells a bright and cheery story, and then has a little something profound
lurking around the edges. In this case, it's a sense of loss." [50] Peter Travers of Rolling
Stone gave the film three and a half stars out of four, saying "Fueled with plenty of
humor, action, heartfelt drama, and amazing new technical feats, Cars is a high octane
delight for moviegoers of all ages."[51] Richard Corliss of Time gave the film a positive
review, saying "Existing both in turbo-charged today and the gentler '50s, straddling the
realms of Pixar styling and old Disney heart, this new-model Cars is an instant
classic."[52] Brian Lowry of Variety gave the film a negative review, saying "Despite
representing another impressive technical achievement, it's the least visually interesting
of the computer-animation boutique's movies, and -- in an ironic twist for a story about
auto racing -- drifts slowly through its semi-arid midsection."[53] Robert Wilonsky of The
Village Voice gave the film a positive review, saying "What ultimately
redeems Cars from turning out a total lemon is its soul. Lasseter loves these animated
inanimate objects as though they were kin, and it shows in every beautifully rendered
frame."[54] Ella Taylor of L.A. Weekly gave the film a positive review, saying
"Cars cheerfully hitches cutting-edge animation to a folksy narrative plugging friendship,
community and a Luddite mistrust of high tech."[51]
Gene Seymour of Newsday gave the film three out of four stars, saying "And as pop
flies go, Cars is pretty to watch, even as it loops, drifts and, at times, looks as if it's just
hanging in midair."[55] Colin Covert of the Star Tribune gave the film a positive review,
saying "It takes everything that's made Pixar shorthand for animation excellence --
strong characters, tight pacing, spot-on voice casting, a warm sense of humor and
visuals that are pure, pixilated bliss -- and carries them to the next stage."[56] Bill Muller
of The Arizona Republic gave the film four out of five stars, saying "The truest measure
of the movie is that eventually we forget we're watching a bunch of vehicles with faces
and start to think of them as individual characters. It's quite an accomplishment, and
perhaps one only possible by Pixar."[51] Kenneth Turan of the Los Angeles Times gave
the film four out of five stars, saying "What's surprising about this supremely engaging
film is the source of its curb appeal: It has heart."[51] Stephen Hunter of The Washington
Post gave the film a positive review, saying "It's the latest concoction from the geniuses
at Pixar, probably the most inventive of the Computer Generated Imagery shop -- and
the film's great fun, if well under the level of the first Toy Story."[57] Jessica Reaves of
the Chicago Tribune gave the film two and a half stars out of four, saying "While it's a
technically perfect movie, its tone is too manic, its characters too jaded and, in the end,
its story too empty to stand up to expectations."[58] James Berardinelli of ReelViews gave
the film three out of four stars, saying "While Cars may cross the finish line ahead of any
of 2006's other animated films, it's several laps behind its Pixar siblings." [59]
Joe Williams of the St. Louis Post-Dispatch gave the film an A-, saying "It's powered by
a human heart through a roadway of natural wonders and cultural signposts en route to
the checkered flag."[60] Lisa Kennedy of The Denver Post gave the film three out of four
stars, saying "Cars idles at times. And it's not until its final laps that the movie gains the
emotional traction we've come to expect from the Toy Story and Nemo crews."[61] Tom
Long of The Detroit News gave the film a B+, saying "It's touching, it's funny, it offers
cautions about the modern pace of life, and it depends on a sense of rural Americana
for its soul."[51] Rick Groen of The Globe and Mail gave the film two-and-a-half stars out
of four, saying "For parents out there whose future holds the certain prospect of the
DVD version blaring repeatedly from family-room screens, let this be your advisory.
Warning: Cars comes unequipped with two essential options -- charm and a good
muffler."[51] Amy Biancolli of the Houston Chronicle gave the film three out of four stars,
saying "It thunders ahead with breezy abandon, scoring big grins on its
way."[62] Elizabeth Weitzman of the New York Daily News gave the film four out of four
stars, saying "It achieves the near impossible, turning cars, trucks, tractors, and farm
harvesters into cute Disney characters whose fates you'll care about."[51] Lou Lumenick
of the New York Post gave the film three and a half stars out of four, saying
"Cars somewhat self-indulgently runs nearly two hours -- but overall, it's well worth the
trip."[51] Lisa Rose of the Newark Star-Ledger gave the film three and a half stars out of
four, saying "It's another innovative piece of entertainment from the animation studio,
taking the audience on a kinetic trip into a world populated only by automobiles." [51]
Claudia Puig of USA Today gave the film a positive review, saying "The animation is
stunningly rendered. But the story is always the critical element in Pixar movies, and
Cars' story is heartfelt with a clear and unabashed moral."[63] David Edelstein of New
York Magazine gave the film a positive review, saying "Like the Toy Story films, Cars is
a state-of-the-computer-art plea on behalf of outmoded, wholesome fifties technology,
with a dash of Zen by way of George Lucas."[64] Roger Moore of the Orlando
Sentinel gave the film three out of five stars, saying "It's beautiful to look at. The talking
cars feel more alive than talking cars should."[51] Peter Howell of the Toronto Star gave
the film three out of four stars, saying "Cars made me want to hop in my jalopy and to
head out to Route 66, bypassing the boring interstate highways that made the Mother
Road redundant."[51] Moira MacDonald of The Seattle Times gave the film three and a
half stars out of four, saying "Though the central idea of nostalgia for a quieter, small-
town life may well be lost on this movie's young audience -- Cars finds a pleasant and
often sparkling groove."[65] Mick LaSalle of the San Francisco Chronicle gave the film two
out of five stars, saying "Cars might get us into car world as a gimmick, but it doesn't get
us into car world as a state of mind. Thus, the animation, rather than seeming like an
expression of the movie's deeper truth, becomes an impediment to it."[66] Derek Adams
of Time Out gave the film a positive review, saying "There are many other brilliant
scenes, some just as funny but there are just as many occasions where you feel the
film's struggling to fire on all cylinders. Still, it's a Pixar film, right? And they're always
worth a gander no matter what anyone says."[67]
Accolades[edit]
Main article: List of awards and nominations received by Cars
Cars had a highly successful run during the 2006 awards season. Many film critic
associations such as the Broadcast Film Critics Association and the National Board of
Review named it the best Animated Feature Film of 2006. [68] Cars also received the title
of Best Reviewed Animated Feature of 2006 from Rotten Tomatoes.[68] Randy
Newman and James Taylor received a Grammy Award for the song "Our Town," which
later went on to be nominated for the Academy Award for Best Original Song (an award
it lost to "I Need to Wake Up" from An Inconvenient Truth).[68] The film also earned an
Oscar nomination for Best Animated Feature alongside Monster House, but it lost
to Happy Feet.[68] Cars was also selected as the Favorite Family Movie at the 33rd
People's Choice Awards.[68] The most prestigious award that Cars received was the
inaugural Golden Globe Award for Best Animated Feature Film.[68] Cars also won the
highest award for animation in 2006, the Best Animated Feature Annie Award.[68] In
2008, the American Film Institute nominated this film for its Top 10 Animation Films
list.[69]
Video game[edit]
Main article: Cars (video game)
A video game of the same name was released on June 6, 2006, for Game Boy
Advance, Microsoft Windows, Nintendo DS, Nintendo GameCube, PlayStation
2, PlayStation Portable and Xbox.[70] It was also released on October 23, 2006, for Xbox
360 and November 16, 2006, for Wii.[70] Much like the film, the video game got mainly
positive reviews. GameSpot gave 7.0 out of 10 for Xbox 360 and Wii versions, for
PlayStation 2, 7.6 out of 10 for the GameCube and Xbox versions, and 7.4 out of 10 for
the PSP version.[71] Metacritic gave 65 out of 100 for the Wii version,[72] 54 out of 100 for
the DS version,[73] 73 out of 100 for the PC version,[74] 71 out of 100 for the PlayStation 2
version,[75] and 70 out of 100 for the PSP version.[76]
Similar films[edit]
Marco Aurélio Canônico of Folha de S.Paulo described The Little Cars series (Os
Carrinhos in Portuguese), a Brazilian computer graphics film series, as a derivative
of Cars. Canônico discussed whether lawsuits from Pixar would appear. The
Brazilian Ministry of Culture posted Marcus Aurelius Canônico's article on its website. [77]
It has also been noted that the plot of Cars mirrors that of Doc Hollywood, a
1991 romantic comedy which stars Michael J. Fox as a hotshot young doctor who
eventually acquires an appreciation for small town values and falls in love with a local
law student as result of being sentenced to work at the town hospital after causing a
traffic collision in a small town.[78] Some have gone so far as to say that the makers
of Cars plagiarized the script of Doc Hollywood.[79]
Literature[edit]
• 2006: CARS: The Junior Novelization,
RH/Disney, ISBN 978-0736422918
Sequels[edit]
Main articles: Cars 2 and Cars 3
A sequel to the film, titled Cars 2, was released on June 24, 2011.[4] It was directed
again by John Lasseter, who was inspired for the film while traveling around the world
promoting the first film.[80] In the sequel, Lightning McQueen and Mater head to Japan
and Europe to compete in the World Grand Prix, but Mater becomes sidetracked with
international espionage.[4] The film failed to meet or exceed the critical success of its
predecessor, but was still a box office success.[81]
A second sequel, titled Cars 3, was released on June 16, 2017.[82] Lasseter didn't return
to direct so Brian Fee took over the director's chair (though Lasseter was still involved
as executive producer). The film again concerns Lightning McQueen, now a veteran
racer, who received instruction from a young race car, Cruz Ramirez, to help him to
cope with an increasingly high-tech world.[83] The film also received positive reviews from
critics, who praised it as an improvement on its predecessor.
See also[edit]
• Mandeville-Anthony v. Walt Disney Co., a federal court
case in which Mandeville claimed Disney infringed on his
copyrighted ideas by creating Cars
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