New Cebl Rules
New Cebl Rules
New Cebl Rules
Court Dimensions:
1. Court Length = 94' x 50' (28.65m x 15.24m).
2. Size of Lane = 19’ x 16’ 8" (5.7912m x 5.08m).
3. Rim Height = 10’ (3.05m).
4. No Charge Zone Arc = 4.1’ (1.25m).
5. Center Circle Diameter = 11.81’ (3.6m).
6. Three-Point Arc Dimensions:
a. Arc Radius/FG Distance from the basket:
1. Top of the arc = 22’ 2”.
2. In the corner = 21’ 8”.
3. Minimum distance from sidelines = 4’ 1”.
Ball Dimensions (FIBA Rules):
1. Circumference = 74.9-78 cm (29.5-30.7").
Timing Rules:
1. Duration of the game is 4 10-minute quarters.
2. Overtime periods are 5 minutes in duration:
a. There are no overtime periods during the preseason & the Summer League.
b. There is a max of 2 overtime periods per game during the regular-season.
c. There are no limits for overtime periods during the postseason.
3. The length of halftime is 15 minutes.
4. Rest Time Between 1st / 2nd and 3rd / 4th Periods = 2 minutes.
5. The shot clock is 24 seconds:
a. When play resumes with less than full amount on shot clock (e.g., defense taps ball out-of-bounds), shot clock does not start
until team establishes control inbounds.
b. The shot clock is not reset on a double foul or an alternating possession situation when the same team retains possession.
c. After an offensive rebound, the shot clock reverts to 14 seconds
d. The shot clock resets when the shot is released or the FG attempt hits rim.
e. The shot clock is reset after most fouls (personal or technical).
f. The shot clock will reset to 14 seconds (instead of 24) after any of the following occur:
i. an offensive rebound of an unsuccessful field goal or free throw attempt which contacted the basket ring.
ii. a loose ball foul is called on the defensive team in the sequence immediately following an unsuccessful field goal or free throw
attempt which contacted the basket ring.
iii. the offensive team gains possession after the ball goes out of bounds in the sequence immediately following an unsuccessful field
goal or free throw attempt which contacted the basket ring.
6. The back violation occurs after 8 seconds; Count is not reset if ball is deflected out of bounds by defense or if possession is
retained because of an alternating possession throw-in.
7. The game clock stops after a successful FG during the last 2 minutes of the 4th period and any overtime period.
8. When play resumes with less than full amount on shot clock (e.g., defense taps ball out-of-bounds), shot clock does not start
until team establishes control inbounds.
Gameplay Rules:
1. Players are limited to 5 fouls (any combination of personal and technical):
a. All fouls involving contact, even when play is stopped, are personal fouls.
2. Bonus Free Throws:
a. A team is "in the bonus" after either of the following occurs:
i. 4th team foul per quarter (2 FTs).
ii. 2nd team foul in the last 2 minutes of the quarter.
b. Team fouls include all personal fouls and player (not coach) technical fouls.
c. Extra periods are extensions of the 4th quarter.
3. Technical Foul = 1 free throw and possession of the ball at center.
4. Jump Ball = Yes:
a. On all held ball/jump ball situations during the game, play resumes with a (tossed) jump ball.
b. If the offense retains possession after a jump ball, the clock is reset to 14 seconds or remains the same if there were more than
24 seconds on the clock.
5. Legal Alley-Oop = Yes.
6. Touch Ball On/Above Cylinder = Yes (Once the ball touches the rim or backboard, it's fair game):
a. Any player(s) can reach up and swat it away or tip it in.
b. All players are prohibited from touching the ball on its downward flight toward the basket before it hits the rim if it still has a
chance to enter the basket.
c. Reaching through the basket to play the ball is also a violation.
7. Closely Guarded For 5 Seconds = Yes (While holding or dribbling the ball within 3' (1m) anywhere on the court; not a
combination of both).
8. Number of Referees = Three (3).
9. 3-Point Shot (Status Change):
a. Once a 3-point shot has been released, if the ball is touched by any player in the 2-point area, the status of the shot changes to
a 2-point shot.
b. Note: If a shooter is fouled in the act of shooting for a 3-point goal and the shot is not successful, 3 free throws will be
awarded; the status of the shot does not change the status of the shooter.
10. Injured Player:
a. A 20-second timeout is automatically called and no team is charged with a time-out;
b. Referee stops play at an appropriate time to deal with injury.
c. If an injured player is entitled to free throws and must leave the game, the substitute shall attempt the throws.
11. Rebounding Own Shot Allowed = Yes (provided that the refs judge that it was a shot at goal).
12. Ball over Backboard:
a. The ball is still in play if it passes over the backboard in either direction, provided it does not hit a basket support.
13. Goaltending/basket interference:
a. No blocking a ball in downward flight towards the rim.
b. Once the ball strikes the rim, any player can play the ball (i.e. swat it away or tap it in).
14. All types of zone defenses are allowed, just like in NCAA and high school basketball without the 3-second restriction in the
key.
15. Once a player touches the frontcourt, that player has frontcourt status; the same applies to the backcourt. It is possible for a
player to have dual status as that player progresses from the backcourt to the frontcourt, so once the player touches the
frontcourt as a ball holder/dribbler, the player must continue to proceed to the frontcourt.
b. If it's unsuccessful, it costs the team a timeout. A coach can't challenge any ruling if he doesn't have at least one timeout
remaining.
c. An unused challenge carries over from regulation to overtime and from one overtime period to the next overtime period, but a
team out of challenges at the end of regulation does not gain a new or additional challenge.
d. Within these time constraints, a team’s head coach may challenge the following select NBA replay triggers:
i. Not reasonably certain whether a successful field goal was released or a called foul was committed prior to the expiration of the 24-
second shot clock.
ii. Not reasonably certain as to which team should be awarded possession after a ball goes out-of-bounds or whether an out-of-bounds
in fact occurred.
iii. Not reasonably certain whether a called common foul or called clear path foul met the criteria of a clear-path-to-the-basket foul.
iv. Not reasonably certain as to which player should attempt free throws on a called foul.
v. Not reasonably certain as to whether the defender was inside or outside the restricted area (after the referees called a block or
charge foul in the vicinity of the restricted area).
vi. Not reasonably certain whether a goaltending or basket interference violation was called correctly.
vii. Not reasonably certain whether an off-ball foul occurred prior to any of the following:
1. an offensive player beginning his shooting motion on a successful field goal if the off-ball foul is committed by a defensive player.
2. a defensive foul committed prior to the ball being released on a throw-in.
3. the ball being released on a successful field goal or a double-foul if the off-ball foul is committed by an offensive player.
viii. Not reasonably certain whether a team had an improper number of players on the court while the ball is in play.
e. Referees will possess the sole and exclusive ability to initiate the following replay triggers at any point during the game:
i. Player altercation.
ii. Not reasonably certain whether a called foul met the criteria of a flagrant foul.
iii. A field goal is made with no time remaining on the clock at the end of any period.
iv. A foul is called with no time remaining on the clock at the end of any period.
v. A play concludes (i) with no time remaining on the clock (0:00) at the end of any period or (ii) at a point when the referees believe
that actual time may have expired in any period; and the referees are reasonably certain that the game clock malfunctioned during
the play.
f. Referees will possess the sole and exclusive ability to initiate the following replay triggers during the final two minutes of the
fourth period and at any point during overtime:
i. Not reasonably certain whether a successful field goal was scored correctly as a 2-point or 3-point field goal, or in the case of a
called shooting foul, whether the player was attempting a 2-point or 3-point field goal; and
ii. Not reasonably certain whether the ball touched the rim and thus whether the shot clock should be adjusted.
Substitution Rules:
1. A "substitution opportunity" begins when the clock is stopped and the ball is dead (i.e. after a whistle or after a field goal in the
last two minutes). It ends when the ball is placed at the disposal of a player making a throw-in, or placed at the disposal of a
free throw shooter for the first or only free throw. One major effect of this is to prevent substitutions during free throws.
2. Either team may sub on any foul, violation, alternating possession situation or time-out.
3. A sub for the free throw shooter must report before the free throw activity begins, and the opponents may send one
matching sub provided the sub reports before the ball is at the disposal of the free throw shooter for the last free throw:
a. These players may enter only if the last free throw is successful.
4. After a basket in the last 2 minutes of play, the team scored upon may initiate a substitution provided the substitute(s)
request is communicated to the officials (through the scorer) before the ball becomes live after the scoring of the basket:
a. If the team scored upon makes a substitution, the opponents may do so also.
5. Referee’s stoppages are included as substitution opportunities.
Season Structure:
1. The league plays under the standard FIBA rules.
2. Uniform Rules:
a. Both teams must wear their dark color uniforms during games (similar to rugby or this NAL Championship Game) unless either
of the following occurs (i.e. mandatory “Color Rush”):
i. The teams share similar colors.
ii. If someone is colorblind (i.e. teams with red or green uniforms will not participate).
3. The 6-game (3h/3a) preseason is an international exhibition series that starts in late September and ends in mid-October:
a. CEBL Teams will be allowed to choose which teams that they would like to play from the following leagues:
i. NBA Gatorade League (G League).
ii. Pacific Coast Basketball Circuit (CIBACOPA)
iii. Teams will have with one long Canadian/Mexican tour (for American franchises) and one long American tour (for Canadian/Mexican
franchises) in an alternating cycle.
b. All CEBL players must play in at least 3 games during the preseason/international exhibition games before the start of the
regular season.
c. There must be a 2-day break in between games during each tour, a 3-day break in-between tours, and another 3-day break
between the end of the preseason & start of the regular-season.
d. Every year when the AmeriCup & FIBA Basketball World Cup is not held, the national teams will hold a series of 4 exhibition
games (2 of which must be in their home country) around the world during August & September:
i. All of the national teams can play in any basketball arena with a total seating capacity of at least 10,000 seating capacity.
ii. All of the national team players will complete fall training with their national team.
iii. All of the national team players must be paid during the preseason while they are playing with their national team.
e. All preseason tickets (including national team exhibitions) must not cost more than 2017 US$35 (must be adjusted for inflation).
4. The regular-season is a 50-game (25h/25a) season that starts in Early November and ends in mid-February:
a. Each team plays 8 games (4h/4a) against all of the other 4 teams in the league (24 Games).
b. Each team plays 8 games (4h/4a) against 1 team from both divisions based on the final division standings from the prior season
(i.e. Atlantic #1 plays Central/Pacific #1, etc.) (16 Games).
c. Each team plays 1 game (1h/1a) against 1 random team from both divisions (2 Games).
d. Each team will receive premier points for entry into the post-season:
i. 3 points for a win.
ii. 2 points for winning a game in overtime.
iii. 1.5 points for drawing a game.
iv. 0 points for losing a game.
v. 1 bonus point for losing by 10 points (or fewer) and/or in overtime.
vi. 1 bonus point for scoring at least 100 points.
e. At the end of the regular-season, the team with the best regular-season record is awarded the CEBL Supporters' Shield (It
echoes the practice of the top European soccer leagues in which the team with the best record is the champion).
f. Order of Season (# of Games):
i. CEBL preseason / international crossover (6)
ii. CEBL Regular Season (50)
iii. CEBL Postseason (5)
iv. FIBA Intercontinental Cup (6)
v. Total Games = 67.
6. 1 week after the NBA Championship is the revised FIBA Intercontinental Cup in which the club champions of each of the
following leagues takes part of each year the FIBA Basketball World Cup is not held:
a. Teams:
i. NBA G-League.
ii. Canadian Elite Basketball League (CEBL).
iii. Euroleague.
iv. NBL Australia.
v. FIBA Africa Clubs Champions Cup or Basketball Africa League (BAL).
vi. FIBA Asia Champions Cup.
vii. FIBA Americas League.
b. Each team plays all other teams once in a round-robin tournament (6 games) while the tournament is hosted by one of the
7leagues each year in a 7-year rotating format; all teams must have a 2-day break in between games.
c. All host teams can play their games in their respective areas (example: Fort Wayne Mad Ants playing all 5 games in Allen
County War Memorial Coliseum) while the other 4 teams must rotate their games among some, if not all, of the host league's
arenas.
7. Order of Season (# of Games):
a. CEBL preseason / international crossover (6).
b. CEBL Regular Season (50).
c. CEBL Postseason (4-5).
d. FIBA Intercontinental Cup (6).
e. Total # of Games = 66-67.
2015-2016 New FIBA Intercontinental Cup Example: G-League Host
Rank: Team: League: Wins: Losses:
1 Sioux Falls Skyforce NBA G-League 40 10
2 CSKA Moscow EuroLeague 53 7
3 Perth Wildcats NBL Australia 18 10
4 Al Ahly FIBA Africa Clubs Champions Cup /
BAL
5 China Kashgar FIBA Asia Champions Cup
6 Guaros de Lara FIBA Americas League
7 Halifax Hurricanes Canadian Elite Basketball League