New Irfl Rules
New Irfl Rules
New Irfl Rules
1. Timing Rules:
1. Length of Game = 4 x 18 minutes + time on (which makes up for time occupied in stoppages, such as when the ball goes out of
bounds, injuries, goals/overs/behinds being kicked, or when the umpire is setting the angle of a free kick on goal).
2. Breaks after the first and third quarters are six minutes, with a 20-minute break at halftime
3. Start of Game = Bounce and Ruck contest (one player from each side only).
2. The Ball:
a. A round leather football made of 18 stitched leather panels, similar in appearance to a traditional volleyball (but larger).
b. Ball Dimensions = 686-737mm in circumference; 370–425 grams.
3. The Playing Field:
a. Field Dimensions = 130–145m x 80–90m.
b. Goal Dimensions = 6.4m x 2.5m.
c. Over Dimensions = 6.4m x unlimited height.
d. Behind Dimensions = 19.2m x unlimited height.
4. Scoring Rules:
a. The game uses two large posts and two small posts, as in Australian rules, and a crossbar and goal net as in Gaelic football.
b. In the goal net (a goal): 6 points, umpire waves green flag and raises both index fingers.
c. Over the crossbar and between the two large posts (an over): 3 points, umpire waves red flag and raises one arm above his
head.
d. Between a large post and a small post (a behind): 1 point, umpire waves white flag and raises one index finger.
e. Behinds are also scored when either 1) the ball hits a goal post, 2) any player sends the ball between the goal posts by touching
it with any part of the body other than a foot or shin, or 3) the ball touches any part of an opposition player, including his foot,
before passing between the goal posts.
f. Scores are written so as to clarify how many of each type of score were made as well as, like Australian football, giving the total
points score for each team:
i. For example, if a team scores one goal, four overs and 10 behinds, the score is written as 1-4-10 (28), meaning one goal (six points)
plus 4 overs (4 × 3 = 12 points) plus 10 behinds (10 × 1 = 10 points), for a total score of 28 points.
iv. When tackled, the player must dispose of the ball cleanly or risk being penalized for holding the ball.
d. The maximum number of consecutive passes teams are allowed is 6 (ball must then be kicked):
i. This includes marks, handpasses, and handballs only (kicks shorter than 15m are unrestricted).
e. Ball goes out of bounds = throw-in; if out on full or ruled deliberate, free kick to opposite team.
f. Unlike in Gaelic football, the ball may be lifted directly off the ground without putting a foot underneath it first:
i. However, players cannot scoop the ball off the ground to a team-mate, nor pick up the ball if they are on their knees or on the
ground.
g. If a foul is committed, a free kick will be awarded, referees (called umpires in Australian Rules) can give the fouled player
advantage to play on at their discretion.
h. A free kick (mark) is paid if ball travels 15 meters or more if off a kick:
i. Play on if off a handpass or ball is touched by hand from a kick irrespective of distance.
ii. Marks will not be paid for backwards kicks caught by a teammate.
b. The goalkeeper can no longer kick the ball to himself from the kick-out.
i. Goalkeepers required to kick the ball out beyond the 45m line after all wides, behinds and overs; Failure of a goalkeeper to kick
over the 45m line will result in a free kick to the opposition from the 45m line.
j. There is no offside rule.
6. Contact Rules:
a. The Keeper cannot be tackled or touched when the keeper is charging.
b. An independent referee can cite players for reportable offences from the stands.
c. A dangerous "slinging" tackle will be an automatic red card.
d. Bumping (hip or shoulder charging) is allowed against any player within 5 meters of the player in possession.
e. A front-on bump (known as a shirtfront in Australian football) endangering the head will result in a red card
f. Physical intimidation can result in a yellow card.
g. Full body tackling is allowed in the area above the knees and below the shoulders:
i. A free kick is given to the tackler if the player in possession does not dispose if ruled to have had prior opportunity (ball-up if ruled
not to have had prior opportunity).
h. If a foul is committed, a free kick will be awarded; however, referees can give the fouled player advantage to play on at their
discretion.
i. The Blood Rule = if any player, for any reason, should begin to bleed, no matter how minor or severe, they must remove
themselves from the ground to receive treatment. They may return when the flow of blood has stopped and has been treated by
the team medic.
7. Penalties (in increasing order of severity):
a. Free kicks (loss of possession).
b. Distance penalties (often in multiples of 13 meters).
c. Penalty kicks.
d. Yellow Card (cautioning a player, similar to soccer).
e. Black Card (player ejected from the game with a replacement allowed).
f. Red Card (player ejected from the game without replacement for the rest of the quarter, similar to soccer).
9. Other Rules:
Season Structure:
1. The IRFL preseason (currently known by the name “JLT Community Series”) is a 2-week period where each team plays 2
games (1h/1a):
a. Preseason games last 4 x 17:30 quarters instead of the normal 4 x 18.
b. Eight players on the interchange bench, only 20 interchanges permitted each quarter.
2. The IRFL regular-season is a 23-week season that starts on the third week of March and ends on the final week of August (i.e.
early autumn to late winter in Australia & early spring to late summer in Ireland) in which each team plays 22 (11h/11a) games
with one bye week:
a. Each team plays 2 games (1h/1a) against the other 5 teams in their division (10 games).
b. Each team plays 1 game (6h/6a) against the other 12 teams in their conference (12 games); One division will be played at home
& the other will be played away.
c. All games are played on Thursday evenings, Friday evenings, Saturday afternoons/evenings, & Sunday afternoons/evenings.
3. The postseason starts in September and will end with the International Grand Final (or the IRFL Grand Final) in October:
a. The postseason is 8-team single-elimination tournament where the top 4 teams with the most points from each conference (the 3
divisional champions plus a wildcard) will compete.
b. The format for the 1st round (conference semifinals) will be 1v4 & 2v3; the format for the 2 nd round (conference finals) will be (1/4)
vs (2/3).
c. The IRFL Grand Final must be held in either 1) Melbourne Cricket Ground (100,024) or 2) Croke Park (82,300) in an alternating
cycle.
4. The IRFL All-Star Series is a 2-game series takes place in the second & third weeks of November after the Grand Final
and will alternate between Australia and Ireland:
a. The team that scores the highest amount over the two test matches will be the winner.
b. The series must have two different stadiums in two different cities (ex: Docklands Stadium in Melbourne & the Gabba in
Brisbane).
c. The country that doesn’t host the Grand Final will host the IRFL All-Star Series.
5. Bonus Points System:
a. 4 points for winning a game.
b. 2 points for drawing a game.
c. 0 points for losing a game.
d. 1 bonus point for losing by 14 points (or fewer) or in overtime.
e. 1 bonus point for scoring 10 goals (or more).
f. 1 bonus point for winning while scoring at least 5 more goals than the opponent.
g. At the end of the regular season, the team with the best regular season record (i.e. highest point total) is awarded the Davin-
Wills Trophy:
1. For those who don't know, it echoes the practice of the top European soccer leagues in which the team with the best record is the
champion, similar to the Supporter’s Shield in MLS.
2. The Davin-Wills Trophy winner is guaranteed home-field advantage in the first two rounds of the playoffs (excluding the IRFL Grand
Final).
h. Tie-breaker - If only two teams are level on league points:
i. The team that won the head-to-head match (if applicable) is ranked first.
ii. If this game was a draw, score difference (total scored minus total conceded in all games) is used to rank the teams.
iii. If score difference is identical, total scored is used to rank the teams.
iv. If still identical, a play-off is required.
v. If three or more teams are level on league points, score difference is used to rank the teams.