Evenicells
Evenicells
>
<CheatTable CheatEngineTableVersion="29">
<CheatEntries>
<CheatEntry>
<ID>525</ID>
<Description>"Initial setup - re-enable after each load"</Description>
<Options moHideChildren="1"/>
<LastState Activated="1"/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
{$lua}
{$asm}
[DISABLE]
{$lua}
{$asm}
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>538</ID>
<Description>"Characters"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>534</ID>
<Description>"Aster"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>27</ID>
<Description>"Level"</Description>
<LastState Value="45" RealAddress="108215D8"/>
<VariableType>Byte</VariableType>
<Address>AsterHook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>35</ID>
<Description>"Current EXP"</Description>
<LastState Value="227362" RealAddress="108215F4"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>36</ID>
<Description>"EXP to next Level"</Description>
<LastState Value="270000" RealAddress="108215F8"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>30</ID>
<Description>"Max HP"</Description>
<LastState Value="4382" RealAddress="108215E0"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>29</ID>
<Description>"Current HP"</Description>
<LastState Value="4382" RealAddress="108215DC"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+18</Address>
</CheatEntry>
<CheatEntry>
<ID>47</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<LastState Value="5" RealAddress="10821658"/>
<VariableType>Byte</VariableType>
<Address>AsterHook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>31</ID>
<Description>"Base ATK STAT"</Description>
<LastState Value="789" RealAddress="108215E4"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>32</ID>
<Description>"Base MAG STAT"</Description>
<LastState Value="603" RealAddress="108215E8"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>33</ID>
<Description>"Base DEF STAT"</Description>
<LastState Value="88" RealAddress="108215EC"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>34</ID>
<Description>"Base SPD STAT"</Description>
<LastState Value="65" RealAddress="108215F0"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>37</ID>
<Description>"Base Accuracy %"</Description>
<LastState Value="100" RealAddress="10821600"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>38</ID>
<Description>"Base Evasion %"</Description>
<LastState Value="10" RealAddress="10821604"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>39</ID>
<Description>"Base Shock %"</Description>
<LastState Value="0" RealAddress="10821608"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>40</ID>
<Description>"Base Endurance %"</Description>
<LastState Value="0" RealAddress="1082160C"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>41</ID>
<Description>"Base Critical %"</Description>
<LastState Value="0" RealAddress="10821610"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>42</ID>
<Description>"Base Multihit %"</Description>
<LastState Value="0" RealAddress="10821614"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+50</Address>
</CheatEntry>
<CheatEntry>
<ID>43</ID>
<Description>"Base Mag. Resist %"</Description>
<LastState Value="0" RealAddress="10821618"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>44</ID>
<Description>"Base EXP GAIN %"</Description>
<LastState Value="100" RealAddress="1082161C"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+58</Address>
</CheatEntry>
<CheatEntry>
<ID>45</ID>
<Description>"Skill Points"</Description>
<LastState Value="1" RealAddress="10821650"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+8c</Address>
</CheatEntry>
<CheatEntry>
<ID>374</ID>
<Description>"Drone Beetle Points"</Description>
<LastState Value="6" RealAddress="108216A4"/>
<VariableType>4 Bytes</VariableType>
<Address>AsterHook+e0</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>535</ID>
<Description>"Ramius"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>73</ID>
<Description>"Level"</Description>
<LastState Value="45" RealAddress="108216C0"/>
<VariableType>Byte</VariableType>
<Address>RamiusHook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>81</ID>
<Description>"Current EXP"</Description>
<LastState Value="227362" RealAddress="108216DC"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>82</ID>
<Description>"EXP to next Level"</Description>
<LastState Value="270000" RealAddress="108216E0"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>76</ID>
<Description>"Max HP"</Description>
<LastState Value="4557" RealAddress="108216C8"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>74</ID>
<Description>"Current HP"</Description>
<LastState Value="5468" RealAddress="108216C4"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+18</Address>
</CheatEntry>
<CheatEntry>
<ID>75</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<LastState Value="5" RealAddress="10821740"/>
<VariableType>Byte</VariableType>
<Address>RamiusHook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>77</ID>
<Description>"Base ATK STAT"</Description>
<LastState Value="603" RealAddress="108216CC"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>78</ID>
<Description>"Base MAG STAT"</Description>
<LastState Value="0" RealAddress="108216D0"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>79</ID>
<Description>"Base DEF STAT"</Description>
<LastState Value="108" RealAddress="108216D4"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>80</ID>
<Description>"Base SPD STAT"</Description>
<LastState Value="70" RealAddress="108216D8"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>83</ID>
<Description>"Base Accuracy %"</Description>
<LastState Value="100" RealAddress="108216E8"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>84</ID>
<Description>"Base Evasion %"</Description>
<LastState Value="0" RealAddress="108216EC"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>85</ID>
<Description>"Base Shock %"</Description>
<LastState Value="0" RealAddress="108216F0"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>86</ID>
<Description>"Base Endurance %"</Description>
<LastState Value="0" RealAddress="108216F4"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>87</ID>
<Description>"Base Critical %"</Description>
<LastState Value="0" RealAddress="108216F8"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>88</ID>
<Description>"Base Multihit %"</Description>
<LastState Value="0" RealAddress="108216FC"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+50</Address>
</CheatEntry>
<CheatEntry>
<ID>89</ID>
<Description>"Base Mag. Resist %"</Description>
<LastState Value="0" RealAddress="10821700"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>90</ID>
<Description>"Base EXP GAIN %"</Description>
<LastState Value="100" RealAddress="10821704"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+58</Address>
</CheatEntry>
<CheatEntry>
<ID>91</ID>
<Description>"Skill Points"</Description>
<LastState Value="0" RealAddress="10821738"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+8c</Address>
</CheatEntry>
<CheatEntry>
<ID>395</ID>
<Description>"Drone Beetle Points"</Description>
<LastState Value="6" RealAddress="1082178C"/>
<VariableType>4 Bytes</VariableType>
<Address>RamiusHook+e0</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>536</ID>
<Description>"Riche"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>96</ID>
<Description>"Level"</Description>
<LastState Value="45" RealAddress="10821150"/>
<VariableType>Byte</VariableType>
<Address>RicheHook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>104</ID>
<Description>"Current EXP"</Description>
<LastState Value="227362" RealAddress="1082116C"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>105</ID>
<Description>"EXP to next Level"</Description>
<LastState Value="270000" RealAddress="10821170"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>99</ID>
<Description>"Max HP"</Description>
<LastState Value="3001" RealAddress="10821158"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>97</ID>
<Description>"Current HP"</Description>
<LastState Value="3001" RealAddress="10821154"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+18</Address>
</CheatEntry>
<CheatEntry>
<ID>98</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<LastState Value="5" RealAddress="108211D0"/>
<VariableType>Byte</VariableType>
<Address>RicheHook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>100</ID>
<Description>"Base ATK STAT"</Description>
<LastState Value="85" RealAddress="1082115C"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>101</ID>
<Description>"Base MAG STAT"</Description>
<LastState Value="1026" RealAddress="10821160"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>102</ID>
<Description>"Base DEF STAT"</Description>
<LastState Value="88" RealAddress="10821164"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>103</ID>
<Description>"Base SPD STAT"</Description>
<LastState Value="60" RealAddress="10821168"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>106</ID>
<Description>"Base Accuracy %"</Description>
<LastState Value="80" RealAddress="10821178"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>107</ID>
<Description>"Base Evasion %"</Description>
<LastState Value="10" RealAddress="1082117C"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>108</ID>
<Description>"Base Shock %"</Description>
<LastState Value="0" RealAddress="10821180"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>109</ID>
<Description>"Base Endurance %"</Description>
<LastState Value="0" RealAddress="10821184"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>110</ID>
<Description>"Base Critical %"</Description>
<LastState Value="0" RealAddress="10821188"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>111</ID>
<Description>"Base Multihit %"</Description>
<LastState Value="0" RealAddress="1082118C"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+50</Address>
</CheatEntry>
<CheatEntry>
<ID>112</ID>
<Description>"Base Mag. Resist %"</Description>
<LastState Value="0" RealAddress="10821190"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>113</ID>
<Description>"Base EXP GAIN %"</Description>
<LastState Value="100" RealAddress="10821194"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+58</Address>
</CheatEntry>
<CheatEntry>
<ID>114</ID>
<Description>"Skill Points"</Description>
<LastState Value="1" RealAddress="108211C8"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+8c</Address>
</CheatEntry>
<CheatEntry>
<ID>416</ID>
<Description>"Drone Beetle Points"</Description>
<LastState Value="6" RealAddress="1082121C"/>
<VariableType>4 Bytes</VariableType>
<Address>RicheHook+e0</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>530</ID>
<Description>"Gurigura"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>116</ID>
<Description>"Level"</Description>
<LastState Value="45" RealAddress="10820A10"/>
<VariableType>Byte</VariableType>
<Address>GuriguraHook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>117</ID>
<Description>"Current EXP"</Description>
<LastState Value="227362" RealAddress="10820A2C"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>118</ID>
<Description>"EXP to next Level"</Description>
<LastState Value="270000" RealAddress="10820A30"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>119</ID>
<Description>"Max HP"</Description>
<LastState Value="3754" RealAddress="10820A18"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>120</ID>
<Description>"Current HP"</Description>
<LastState Value="3754" RealAddress="10820A14"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+18</Address>
</CheatEntry>
<CheatEntry>
<ID>121</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<LastState Value="5" RealAddress="10820A90"/>
<VariableType>Byte</VariableType>
<Address>GuriguraHook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>122</ID>
<Description>"Base ATK STAT"</Description>
<LastState Value="681" RealAddress="10820A1C"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>123</ID>
<Description>"Base MAG STAT"</Description>
<LastState Value="442" RealAddress="10820A20"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>124</ID>
<Description>"Base DEF STAT"</Description>
<LastState Value="88" RealAddress="10820A24"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>125</ID>
<Description>"Base SPD STAT"</Description>
<LastState Value="75" RealAddress="10820A28"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>128</ID>
<Description>"Base Accuracy %"</Description>
<LastState Value="110" RealAddress="10820A38"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>129</ID>
<Description>"Base Evasion %"</Description>
<LastState Value="40" RealAddress="10820A3C"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>126</ID>
<Description>"Base Shock %"</Description>
<LastState Value="0" RealAddress="10820A40"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>130</ID>
<Description>"Base Endurance %"</Description>
<LastState Value="0" RealAddress="10820A44"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>131</ID>
<Description>"Base Critical %"</Description>
<LastState Value="0" RealAddress="10820A48"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>132</ID>
<Description>"Base Multihit %"</Description>
<LastState Value="0" RealAddress="10820A4C"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+50</Address>
</CheatEntry>
<CheatEntry>
<ID>127</ID>
<Description>"Base Mag. Resist %"</Description>
<LastState Value="0" RealAddress="10820A50"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>133</ID>
<Description>"Base EXP GAIN %"</Description>
<LastState Value="100" RealAddress="10820A54"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+58</Address>
</CheatEntry>
<CheatEntry>
<ID>134</ID>
<Description>"Skill Points"</Description>
<LastState Value="2" RealAddress="10820A88"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+8c</Address>
</CheatEntry>
<CheatEntry>
<ID>437</ID>
<Description>"Drone Beetle Points"</Description>
<LastState Value="6" RealAddress="10820ADC"/>
<VariableType>4 Bytes</VariableType>
<Address>GuriguraHook+e0</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>537</ID>
<Description>"Kathryn"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>136</ID>
<Description>"Level"</Description>
<LastState Value="45" RealAddress="10820670"/>
<VariableType>Byte</VariableType>
<Address>KathrynHook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>137</ID>
<Description>"Current EXP"</Description>
<LastState Value="227362" RealAddress="1082068C"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>138</ID>
<Description>"EXP to next Level"</Description>
<LastState Value="270000" RealAddress="10820690"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>139</ID>
<Description>"Max HP"</Description>
<LastState Value="3001" RealAddress="10820678"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>140</ID>
<Description>"Current HP"</Description>
<LastState Value="3601" RealAddress="10820674"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+18</Address>
</CheatEntry>
<CheatEntry>
<ID>141</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<LastState Value="5" RealAddress="108206F0"/>
<VariableType>Byte</VariableType>
<Address>KathrynHook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>142</ID>
<Description>"Base ATK STAT"</Description>
<LastState Value="603" RealAddress="1082067C"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>143</ID>
<Description>"Base MAG STAT"</Description>
<LastState Value="789" RealAddress="10820680"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>144</ID>
<Description>"Base DEF STAT"</Description>
<LastState Value="88" RealAddress="10820684"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>145</ID>
<Description>"Base SPD STAT"</Description>
<LastState Value="60" RealAddress="10820688"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>148</ID>
<Description>"Base Accuracy %"</Description>
<LastState Value="100" RealAddress="10820698"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>149</ID>
<Description>"Base Evasion %"</Description>
<LastState Value="0" RealAddress="1082069C"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>146</ID>
<Description>"Base Shock %"</Description>
<LastState Value="0" RealAddress="108206A0"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>150</ID>
<Description>"Base Endurance %"</Description>
<LastState Value="0" RealAddress="108206A4"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>151</ID>
<Description>"Base Critical %"</Description>
<LastState Value="0" RealAddress="108206A8"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>152</ID>
<Description>"Base Multihit %"</Description>
<LastState Value="0" RealAddress="108206AC"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+50</Address>
</CheatEntry>
<CheatEntry>
<ID>147</ID>
<Description>"Base Mag. Resist %"</Description>
<LastState Value="0" RealAddress="108206B0"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>153</ID>
<Description>"Base EXP GAIN %"</Description>
<LastState Value="100" RealAddress="108206B4"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+58</Address>
</CheatEntry>
<CheatEntry>
<ID>154</ID>
<Description>"Skill Points"</Description>
<LastState Value="1" RealAddress="108206E8"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+8c</Address>
</CheatEntry>
<CheatEntry>
<ID>457</ID>
<Description>"Drone Beetle Points"</Description>
<LastState Value="6" RealAddress="1082073C"/>
<VariableType>4 Bytes</VariableType>
<Address>KathrynHook+e0</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>531</ID>
<Description>"Barro"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>461</ID>
<Description>"Level"</Description>
<LastState Value="42" RealAddress="10820F80"/>
<VariableType>Byte</VariableType>
<Address>BarroHook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>462</ID>
<Description>"Current EXP"</Description>
<LastState Value="0" RealAddress="10820F9C"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>463</ID>
<Description>"EXP to next Level"</Description>
<LastState Value="179000" RealAddress="10820FA0"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>464</ID>
<Description>"Max HP"</Description>
<LastState Value="4172" RealAddress="10820F88"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>465</ID>
<Description>"Current HP"</Description>
<LastState Value="4172" RealAddress="10820F84"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+18</Address>
</CheatEntry>
<CheatEntry>
<ID>466</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<LastState Value="1" RealAddress="10821000"/>
<VariableType>Byte</VariableType>
<Address>BarroHook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>467</ID>
<Description>"Base ATK STAT"</Description>
<LastState Value="590" RealAddress="10820F8C"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>468</ID>
<Description>"Base MAG STAT"</Description>
<LastState Value="749" RealAddress="10820F90"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>469</ID>
<Description>"Base DEF STAT"</Description>
<LastState Value="82" RealAddress="10820F94"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>470</ID>
<Description>"Base SPD STAT"</Description>
<LastState Value="58" RealAddress="10820F98"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>473</ID>
<Description>"Base Accuracy %"</Description>
<LastState Value="180" RealAddress="10820FA8"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>474</ID>
<Description>"Base Evasion %"</Description>
<LastState Value="8" RealAddress="10820FAC"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>471</ID>
<Description>"Base Shock %"</Description>
<LastState Value="0" RealAddress="10820FB0"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>475</ID>
<Description>"Base Endurance %"</Description>
<LastState Value="0" RealAddress="10820FB4"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>476</ID>
<Description>"Base Critical %"</Description>
<LastState Value="30" RealAddress="10820FB8"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>477</ID>
<Description>"Base Multihit %"</Description>
<LastState Value="20" RealAddress="10820FBC"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+50</Address>
</CheatEntry>
<CheatEntry>
<ID>472</ID>
<Description>"Base Mag. Resist %"</Description>
<LastState Value="60" RealAddress="10820FC0"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>478</ID>
<Description>"Base EXP GAIN %"</Description>
<LastState Value="100" RealAddress="10820FC4"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+58</Address>
</CheatEntry>
<CheatEntry>
<ID>479</ID>
<Description>"Skill Points"</Description>
<LastState Value="8" RealAddress="10820FF8"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+8c</Address>
</CheatEntry>
<CheatEntry>
<ID>480</ID>
<Description>"Drone Beetle Points"</Description>
<LastState Value="0" RealAddress="1082104C"/>
<VariableType>4 Bytes</VariableType>
<Address>BarroHook+e0</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>532</ID>
<Description>"Acheval"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>482</ID>
<Description>"Level"</Description>
<LastState Value="42" RealAddress="10821890"/>
<VariableType>Byte</VariableType>
<Address>AchevalHook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>483</ID>
<Description>"Current EXP"</Description>
<LastState Value="0" RealAddress="108218AC"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>484</ID>
<Description>"EXP to next Level"</Description>
<LastState Value="179000" RealAddress="108218B0"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>485</ID>
<Description>"Max HP"</Description>
<LastState Value="4304" RealAddress="10821898"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>486</ID>
<Description>"Current HP"</Description>
<LastState Value="4304" RealAddress="10821894"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+18</Address>
</CheatEntry>
<CheatEntry>
<ID>487</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<LastState Value="2" RealAddress="10821910"/>
<VariableType>Byte</VariableType>
<Address>AchevalHook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>488</ID>
<Description>"Base ATK STAT"</Description>
<LastState Value="683" RealAddress="1082189C"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>489</ID>
<Description>"Base MAG STAT"</Description>
<LastState Value="683" RealAddress="108218A0"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>490</ID>
<Description>"Base DEF STAT"</Description>
<LastState Value="82" RealAddress="108218A4"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>491</ID>
<Description>"Base SPD STAT"</Description>
<LastState Value="58" RealAddress="108218A8"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>494</ID>
<Description>"Base Accuracy %"</Description>
<LastState Value="180" RealAddress="108218B8"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>495</ID>
<Description>"Base Evasion %"</Description>
<LastState Value="8" RealAddress="108218BC"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>492</ID>
<Description>"Base Shock %"</Description>
<LastState Value="50" RealAddress="108218C0"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>496</ID>
<Description>"Base Endurance %"</Description>
<LastState Value="50" RealAddress="108218C4"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>497</ID>
<Description>"Base Critical %"</Description>
<LastState Value="0" RealAddress="108218C8"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>498</ID>
<Description>"Base Multihit %"</Description>
<LastState Value="0" RealAddress="108218CC"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+50</Address>
</CheatEntry>
<CheatEntry>
<ID>493</ID>
<Description>"Base Mag. Resist %"</Description>
<LastState Value="0" RealAddress="108218D0"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>499</ID>
<Description>"Base EXP GAIN %"</Description>
<LastState Value="100" RealAddress="108218D4"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+58</Address>
</CheatEntry>
<CheatEntry>
<ID>500</ID>
<Description>"Skill Points"</Description>
<LastState Value="7" RealAddress="10821908"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+8c</Address>
</CheatEntry>
<CheatEntry>
<ID>501</ID>
<Description>"Drone Beetle Points"</Description>
<LastState Value="0" RealAddress="1082195C"/>
<VariableType>4 Bytes</VariableType>
<Address>AchevalHook+e0</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>533</ID>
<Description>"Tio"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>503</ID>
<Description>"Level"</Description>
<LastState Value="1" RealAddress="10821238"/>
<VariableType>Byte</VariableType>
<Address>TioHook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>504</ID>
<Description>"Current EXP"</Description>
<LastState Value="0" RealAddress="10821254"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>505</ID>
<Description>"EXP to next Level"</Description>
<LastState Value="150" RealAddress="10821258"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>506</ID>
<Description>"Max HP"</Description>
<LastState Value="50" RealAddress="10821240"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>507</ID>
<Description>"Current HP"</Description>
<LastState Value="50" RealAddress="1082123C"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+18</Address>
</CheatEntry>
<CheatEntry>
<ID>508</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<LastState Value="0" RealAddress="108212B8"/>
<VariableType>Byte</VariableType>
<Address>TioHook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>509</ID>
<Description>"Base ATK STAT"</Description>
<LastState Value="5" RealAddress="10821244"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>510</ID>
<Description>"Base MAG STAT"</Description>
<LastState Value="5" RealAddress="10821248"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>511</ID>
<Description>"Base DEF STAT"</Description>
<LastState Value="0" RealAddress="1082124C"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>512</ID>
<Description>"Base SPD STAT"</Description>
<LastState Value="10" RealAddress="10821250"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>513</ID>
<Description>"Base Accuracy %"</Description>
<LastState Value="20" RealAddress="10821260"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>514</ID>
<Description>"Base Evasion %"</Description>
<LastState Value="0" RealAddress="10821264"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>515</ID>
<Description>"Base Shock %"</Description>
<LastState Value="0" RealAddress="10821268"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>516</ID>
<Description>"Base Endurance %"</Description>
<LastState Value="0" RealAddress="1082126C"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>517</ID>
<Description>"Base Critical %"</Description>
<LastState Value="0" RealAddress="10821270"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>518</ID>
<Description>"Base Multihit %"</Description>
<LastState Value="0" RealAddress="10821274"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+50</Address>
</CheatEntry>
<CheatEntry>
<ID>519</ID>
<Description>"Base Mag. Resist %"</Description>
<LastState Value="0" RealAddress="10821278"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>520</ID>
<Description>"Base EXP GAIN %"</Description>
<LastState Value="100" RealAddress="1082127C"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+58</Address>
</CheatEntry>
<CheatEntry>
<ID>521</ID>
<Description>"Skill Points"</Description>
<LastState Value="3" RealAddress="108212B0"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+8c</Address>
</CheatEntry>
<CheatEntry>
<ID>522</ID>
<Description>"Drone Beetle Points"</Description>
<LastState Value="0" RealAddress="10821304"/>
<VariableType>4 Bytes</VariableType>
<Address>TioHook+e0</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>524</ID>
<Description>"Infinite BP"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>define(generic_sub_address, "Evenicle.exe"+1E883)
define(generic_sub_bytes, 29 18 8D 8F 20 02 00 00)
[ENABLE]
assert(generic_sub_address, generic_sub_bytes)
alloc(injection, $1000)
injection:
{$lua}
if syntaxcheck then return end
local template = [[
cmp eax, %x
je skip
]]
return result
{$asm}
original_code:
sub [eax],ebx
skip:
lea ecx,[edi+00000220]
jmp return
// Original code address
generic_sub_address:
jmp injection
nop
nop
nop
return:
[DISABLE]
generic_sub_address:
db generic_sub_bytes
// sub [eax],ebx
// lea ecx,[edi+00000220]
dealloc(injection)
{
// ORIGINAL CODE - INJECTION POINT: "Evenicle.exe"+1E883
[DISABLE]
unregisterSymbol(ENCHook)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>70</ID>
<Description>"Encrypted Encounter Bar Value"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1"
DisplayValueAsItem="1">42700000:0 (freeze for no encounter)
BA29AD00:CAUTION!!(freeze for fast encounters)
</DropDownList>
<ShowAsHex>1</ShowAsHex>
<VariableType>4 Bytes</VariableType>
<Address>ENCHook+6</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>350</ID>
<Description>"Random Encounter Bar Value (working with Gurigura's
skills)"</Description>
<Options moHideChildren="1" moActivateChildrenAsWell="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
label(ENCHook2)
registerSymbol(ENCHook2)
aobScan(AOB, 00 00 00 40 00 00 00 40 06 00 00 00 01 00 00 00 01 00 00 00)
AOB:
ENCHook2:
[DISABLE]
unregisterSymbol(ENCHook2)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>351</ID>
<Description>"change to Remove Random Battles"</Description>
<Options moHideChildren="1" moRecursiveSetValue="1"
moActivateChildrenAsWell="1"/>
<DropDownList ReadOnly="1" DescriptionOnly="1"
DisplayValueAsItem="1">00:NO RANDOM BATTLES
06:DISPLAY BAR
</DropDownList>
<ShowAsHex>1</ShowAsHex>
<VariableType>Byte</VariableType>
<Address>ENCHook2+8</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>82</Key>
</Keys>
<Value>0</Value>
<ID>0</ID>
</Hotkey>
</Hotkeys>
<CheatEntries>
<CheatEntry>
<ID>352</ID>
<Description>"Remove Random Battles"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1"
DisplayValueAsItem="1">00:NO RANDOM BATTLES
01:NORMAL BAR
</DropDownList>
<ShowAsHex>1</ShowAsHex>
<VariableType>Byte</VariableType>
<Address>ENCHook2+c</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>82</Key>
</Keys>
<Value>0</Value>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>353</ID>
<Description>"Remove Random Battles"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1"
DisplayValueAsItem="1">00:NO RANDOM BATTLES
01:NORMAL BATTLE
</DropDownList>
<ShowAsHex>1</ShowAsHex>
<VariableType>Byte</VariableType>
<Address>ENCHook2+10</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>82</Key>
</Keys>
<Value>0</Value>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>93</ID>
<Description>"Love"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
label(LoveHook)
registerSymbol(LoveHook)
aobScan(AOB, F3 0E 00 00 F4 0E 00 00 F5 0E 00 00 F6 0E 00 00)
AOB:
LoveHook:
[DISABLE]
unregisterSymbol(LoveHook)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>94</ID>
<Description>"Love meter (MAX 100)"</Description>
<VariableType>4 Bytes</VariableType>
<Address>LoveHook+30</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>2</ID>
<Description>"Gold"</Description>
<LastState Value="220259" RealAddress="1088680C"/>
<VariableType>4 Bytes</VariableType>
<Address>"evenicle.exe"+00334570</Address>
<Offsets>
<Offset>594</Offset>
<Offset>8</Offset>
<Offset>1260</Offset>
</Offsets>
</CheatEntry>
<CheatEntry>
<ID>192</ID>
<Description>"Enemy Editor (turn on scripts during battles)"</Description>
<Options moHideChildren="1"/>
<LastState Value="" RealAddress="00000000"/>
<GroupHeader>1</GroupHeader>
<CheatEntries>
<CheatEntry>
<ID>211</ID>
<Description>"Enemy ID 15 (usually powerful enemy A)"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
label(Enemy4hook)
registerSymbol(Enemy4hook)
aobscan(AOB, ?? ?? ?? 88 15 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ?? 00 00
00)
AOB:
Enemy4hook:
[DISABLE]
unregisterSymbol(Enemy4hook)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>212</ID>
<Description>"Level"</Description>
<VariableType>Byte</VariableType>
<Address>Enemy4hook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>213</ID>
<Description>"Current EXP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>214</ID>
<Description>"EXP to next Level"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>215</ID>
<Description>"Max HP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>216</ID>
<Description>"Current HP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+18</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>75</Key>
</Keys>
<Value>0</Value>
<ID>0</ID>
</Hotkey>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>49</Key>
</Keys>
<Value>1</Value>
<ID>1</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>217</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<VariableType>Byte</VariableType>
<Address>Enemy4hook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>218</ID>
<Description>"Base ATK STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>219</ID>
<Description>"Base MAG STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>220</ID>
<Description>"Base DEF STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>221</ID>
<Description>"Base SPD STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>222</ID>
<Description>"Base Shock %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>223</ID>
<Description>"Base Mag. Resist %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>224</ID>
<Description>"Base Accuracy %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>225</ID>
<Description>"Base Evasion %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>226</ID>
<Description>"Base Endurance %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>227</ID>
<Description>"Base Critical %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>228</ID>
<Description>"Base Multihit %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy4hook+50</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>156</ID>
<Description>"Enemy ID 16 (usually powerful enemy B or lone powerful
enemy)"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
label(Enemy1hook)
registerSymbol(Enemy1hook)
aobscan(AOB, ?? ?? ?? 88 16 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ?? 00 00
00)
AOB:
Enemy1hook:
[DISABLE]
unregisterSymbol(Enemy1hook)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>157</ID>
<Description>"Level"</Description>
<VariableType>Byte</VariableType>
<Address>Enemy1hook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>158</ID>
<Description>"Current EXP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>159</ID>
<Description>"EXP to next Level"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>160</ID>
<Description>"Max HP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>161</ID>
<Description>"Current HP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+18</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>75</Key>
</Keys>
<Value>0</Value>
<ID>0</ID>
</Hotkey>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>49</Key>
</Keys>
<Value>1</Value>
<ID>1</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>162</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<VariableType>Byte</VariableType>
<Address>Enemy1hook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>163</ID>
<Description>"Base ATK STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>164</ID>
<Description>"Base MAG STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>165</ID>
<Description>"Base DEF STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>166</ID>
<Description>"Base SPD STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>167</ID>
<Description>"Base Shock %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>168</ID>
<Description>"Base Mag. Resist %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>169</ID>
<Description>"Base Accuracy %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>170</ID>
<Description>"Base Evasion %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>171</ID>
<Description>"Base Endurance %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>172</ID>
<Description>"Base Critical %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>173</ID>
<Description>"Base Multihit %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy1hook+50</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>229</ID>
<Description>"Enemy ID 17 (usually powerful enemy C)"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
label(Enemy5hook)
registerSymbol(Enemy5hook)
aobscan(AOB, ?? ?? ?? 88 17 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ?? 00 00
00)
AOB:
Enemy5hook:
[DISABLE]
unregisterSymbol(Enemy5hook)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>230</ID>
<Description>"Level"</Description>
<VariableType>Byte</VariableType>
<Address>Enemy5hook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>231</ID>
<Description>"Current EXP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>232</ID>
<Description>"EXP to next Level"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>233</ID>
<Description>"Max HP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>234</ID>
<Description>"Current HP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+18</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>75</Key>
</Keys>
<Value>0</Value>
<ID>0</ID>
</Hotkey>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>49</Key>
</Keys>
<Value>1</Value>
<ID>1</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>235</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<VariableType>Byte</VariableType>
<Address>Enemy5hook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>236</ID>
<Description>"Base ATK STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>237</ID>
<Description>"Base MAG STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>238</ID>
<Description>"Base DEF STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>239</ID>
<Description>"Base SPD STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>240</ID>
<Description>"Base Shock %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>241</ID>
<Description>"Base Mag. Resist %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>242</ID>
<Description>"Base Accuracy %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>243</ID>
<Description>"Base Evasion %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>244</ID>
<Description>"Base Endurance %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>245</ID>
<Description>"Base Critical %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>246</ID>
<Description>"Base Multihit %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy5hook+50</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>174</ID>
<Description>"Enemy ID 18 (usually encounter enemy A)"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
label(Enemy2hook)
registerSymbol(Enemy2hook)
aobscan(AOB, ?? ?? ?? 88 18 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ?? 00 00
00)
AOB:
Enemy2hook:
[DISABLE]
unregisterSymbol(Enemy2hook)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>175</ID>
<Description>"Level"</Description>
<VariableType>Byte</VariableType>
<Address>Enemy2hook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>176</ID>
<Description>"Current EXP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>177</ID>
<Description>"EXP to next Level"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>178</ID>
<Description>"Max HP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>179</ID>
<Description>"Current HP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+18</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>75</Key>
</Keys>
<Value>0</Value>
<ID>0</ID>
</Hotkey>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>49</Key>
</Keys>
<Value>1</Value>
<ID>1</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>180</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<VariableType>Byte</VariableType>
<Address>Enemy2hook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>181</ID>
<Description>"Base ATK STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>182</ID>
<Description>"Base MAG STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>183</ID>
<Description>"Base DEF STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>184</ID>
<Description>"Base SPD STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>185</ID>
<Description>"Base Shock %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>186</ID>
<Description>"Base Mag. Resist %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>187</ID>
<Description>"Base Accuracy %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>188</ID>
<Description>"Base Evasion %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>189</ID>
<Description>"Base Endurance %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>190</ID>
<Description>"Base Critical %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>191</ID>
<Description>"Base Multihit %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy2hook+50</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>193</ID>
<Description>"Enemy ID 19 (usually encounter enemy B)"</Description>
<Options moHideChildren="1"/>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
label(Enemy3hook)
registerSymbol(Enemy3hook)
aobscan(AOB, ?? ?? ?? 88 19 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 ?? 00 00
00)
AOB:
Enemy3hook:
[DISABLE]
unregisterSymbol(Enemy3hook)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>194</ID>
<Description>"Level"</Description>
<VariableType>Byte</VariableType>
<Address>Enemy3hook+14</Address>
</CheatEntry>
<CheatEntry>
<ID>195</ID>
<Description>"Current EXP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+30</Address>
</CheatEntry>
<CheatEntry>
<ID>196</ID>
<Description>"EXP to next Level"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+34</Address>
</CheatEntry>
<CheatEntry>
<ID>197</ID>
<Description>"Max HP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+1c</Address>
</CheatEntry>
<CheatEntry>
<ID>198</ID>
<Description>"Current HP"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+18</Address>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>75</Key>
</Keys>
<Value>0</Value>
<ID>0</ID>
</Hotkey>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>17</Key>
<Key>49</Key>
</Keys>
<Value>1</Value>
<ID>1</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>199</ID>
<Description>"Current BP real value (MAX 5)"</Description>
<VariableType>Byte</VariableType>
<Address>Enemy3hook+94</Address>
</CheatEntry>
<CheatEntry>
<ID>200</ID>
<Description>"Base ATK STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+20</Address>
</CheatEntry>
<CheatEntry>
<ID>201</ID>
<Description>"Base MAG STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+24</Address>
</CheatEntry>
<CheatEntry>
<ID>202</ID>
<Description>"Base DEF STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+28</Address>
</CheatEntry>
<CheatEntry>
<ID>203</ID>
<Description>"Base SPD STAT"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+2c</Address>
</CheatEntry>
<CheatEntry>
<ID>204</ID>
<Description>"Base Shock %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+44</Address>
</CheatEntry>
<CheatEntry>
<ID>205</ID>
<Description>"Base Mag. Resist %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+54</Address>
</CheatEntry>
<CheatEntry>
<ID>206</ID>
<Description>"Base Accuracy %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+3c</Address>
</CheatEntry>
<CheatEntry>
<ID>207</ID>
<Description>"Base Evasion %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+40</Address>
</CheatEntry>
<CheatEntry>
<ID>208</ID>
<Description>"Base Endurance %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+48</Address>
</CheatEntry>
<CheatEntry>
<ID>209</ID>
<Description>"Base Critical %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+4c</Address>
</CheatEntry>
<CheatEntry>
<ID>210</ID>
<Description>"Base Multihit %"</Description>
<VariableType>4 Bytes</VariableType>
<Address>Enemy3hook+50</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
<UserdefinedSymbols>
<SymbolEntry>
<Name>mpReadCallerOnDirectional1AOB</Name>
<Address>140590DCA</Address>
</SymbolEntry>
<SymbolEntry>
<Name>luckUpperCapChkAOB</Name>
<Address>1405FCD99</Address>
</SymbolEntry>
<SymbolEntry>
<Name>someRead3AOB</Name>
<Address>13FCF8454</Address>
</SymbolEntry>
<SymbolEntry>
<Name>shardRankCaller4AOB</Name>
<Address>13FEDE65C</Address>
</SymbolEntry>
<SymbolEntry>
<Name>item1DropRateReadOnKillAOB</Name>
<Address>1400E4A7A</Address>
</SymbolEntry>
<SymbolEntry>
<Name>item1DropIDQReadOnKillAOB</Name>
<Address>1400E4AB3</Address>
</SymbolEntry>
<SymbolEntry>
<Name>item2DropRateReadOnKillAOB</Name>
<Address>1400E4B21</Address>
</SymbolEntry>
<SymbolEntry>
<Name>item2DropIDQReadOnKillAOB</Name>
<Address>1400E4B5A</Address>
</SymbolEntry>
<SymbolEntry>
<Name>item3DropRateReadOnKillAOB</Name>
<Address>1400E4BC8</Address>
</SymbolEntry>
<SymbolEntry>
<Name>item3DropIDQReadOnKillAOB</Name>
<Address>1400E4C01</Address>
</SymbolEntry>
<SymbolEntry>
<Name>item4DropIDQReadOnKillAOB</Name>
<Address>1400E4CA5</Address>
</SymbolEntry>
<SymbolEntry>
<Name>AsterHook</Name>
<Address>108215C4</Address>
</SymbolEntry>
<SymbolEntry>
<Name>RicheHook</Name>
<Address>1082113C</Address>
</SymbolEntry>
<SymbolEntry>
<Name>RamiusHook</Name>
<Address>108216AC</Address>
</SymbolEntry>
<SymbolEntry>
<Name>GuriguraHook</Name>
<Address>108209FC</Address>
</SymbolEntry>
<SymbolEntry>
<Name>KathrynHook</Name>
<Address>1082065C</Address>
</SymbolEntry>
<SymbolEntry>
<Name>BarroHook</Name>
<Address>10820F6C</Address>
</SymbolEntry>
<SymbolEntry>
<Name>AchevalHook</Name>
<Address>1082187C</Address>
</SymbolEntry>
<SymbolEntry>
<Name>TioHook</Name>
<Address>10821224</Address>
</SymbolEntry>
</UserdefinedSymbols>
<LuaScript>char_mapping = {
[1] = "Aster",
[2] = "Riche",
[3] = "Ramius",
[4] = "Gurigura",
[5] = "Kathryn",
[6] = "Barro",
[7] = "Acheval",
[8] = "Tio"
}
</LuaScript>
</CheatTable>