Lesson 6: Introduction To The Desktop: in This Lesson You Will Learn
Lesson 6: Introduction To The Desktop: in This Lesson You Will Learn
Lesson 6: Introduction To The Desktop: in This Lesson You Will Learn
AIM
LESSON OUTCOME
After you have studied this lesson, you will be able to:
Have you seen a notice board where all the important notices are
pinned up? In this lesson, we will learn more about the notice board
of a computer.
notices are pinned up. On the desktop, you see icons that represent
Notice board
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V/s
Desktop
ICONS
Notice the small pictures you see on the desktop. These are referred
to as icons. Icons are linked to activities that we want to perform using the
computer. For example,
This is the icon for a music file. This is the icon for TuxPaint.
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You can start the activity by bringing the pointer of the mouse on top of
the icon, then clicking on the mouse button once to select the icon and
pressing the Enter key. If you follow these steps correctly, the activity
starts. The computer opens the activity and displays a new icon. This is a
much bigger icon and is called a Window. It is the Window that actually
When you Click on the Music icon When you click on the Paint icon
Each time you click on an icon, the computer opens a new Window
for the activity. As you can see, the window is quite big. When you
Desktop and the other Windows go back. All the windows that you
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have opened are seen in the task bar. This is the row at the bottom
of the desktop.
Task bar
Explore:
What else do you see on the desktop? Does it show the day, date
or time?
Worksheet:
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a. Where can you click to play music?
b. Where should you click if you want to paint?
c. Which is the task bar?
d. Mark two icons.
NCIO DESKTOP
RTAKSBA TASKBAR
OTESPDK WINDOW
DWIOWN ICON
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III. Fill in the blanks
1. D __ __ K __ O __
2. I __ __ N
3. C __ M __ U __ __ R
4. T __ __ K __ __ R
5. W __ __ D O __
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For the Teacher
Lesson Plan:
Prepare for the lesson by making a clean Desktop with only a few icons
relevant to the lesson. Have an interesting background Wallpaper but
ensure that it does not clutter the Desktop or reduce the readability of the
icons.
Engage the children by asking some quick questions from the earlier classes.
For example, names of the various components, what is the use of the mouse.
Let the children simply look at the Desktop and describe what they see.
Tell them about icons and the functions of the icons that they see.
Tell them about the Window that opens up. Let them try it on their own, if
possible.
Demonstrate some simple actions using Paint. Again let them handle the
mouse, if possible.
Clutter up the desktop with a bunch of open Windows. Hide the Window
that they seem to find most attractive (may be paint application).
Now ask them how to find the Window that they are interested in.
Then tell them about clicking on the Window to get it forward. Also
demonstrate moving the Windows around.
Ask them what they do after they finish writing in their notebooks.
Introduce the notion of closing an application Window by clicking on the
Red X button.
Finally tell them that the screen they see when there are no open
Windows is called the Desktop. Change the Wallpaper while they are
watching but without telling them what you did or how. When they ask, say
“Magic!” and leave it for a future class.