What Was Phillip Stark Thinking
What Was Phillip Stark Thinking
What Was Phillip Stark Thinking
A
drian Forty, in the last chapter of his book Objects of Desire1 and
after sustained commentary on how design necessarily reflects
wider concerns within society, presents an argument about the
process of designing in which he seeks to de-emphasise the ‘creativity’
of the designer, and emphasise the ‘material constraints over which [the
designers] had no control’. According to Forty our (mis)conception of what
designers do arises from two directions. First, from experiments ‘studying
the empirically verifiable connections between what designers think and
what they do’. Secondly, in the ‘tendency of designers, when asked about
design, to describe […] the creative steps they have taken, their ideas about
form, the constraints under which they have operated and their methods
of working.’ (italics ours). Here, Forty has in mind not only monographs
written by well-known designers, but also case studies reporting what
designers have said about their design process. ‘Design has come to be
regarded as belonging entirely within the realm of the designer’ Forty
writes, and this has had pernicious consequences, particularly in design
schools where students learn to indulge what Forty refers to as ‘the myth
of their own omnipotence’. Designers describe their work as if they had
overall power, at the expense of neglecting ideology as a determinant of
design. Forty concludes that: ‘no design works unless it embodies ideas
1 Forty, A Objects of desire
Moffat, London (1986) that are held in common by the people for whom the object is intended’.
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It is these ideas that, although to some degree harnessed by designers,
ultimately lie outside their control.
This raises a question that could do with resolving: does personal creativity
provide either a necessary or sufficient condition for attributing success to
a design object? Following from this is a question about the relationship
between the intentions of the designer for a particular design and the ideas
embedded in the public consciousness. There are, then, two strands to For-
ty’s reasoning, the first is the idea that another designer could conceivably
come up with similar results. The second is the attribution of the design’s
success; is it to the intentions of the designer (in which case there is a
good argument for omnipotence) or to cultural or ideological factors in the
consuming public (in which case there is a good argument for impotence).
These issues will be taken up in the present paper by using a ‘hard’ case
study having four key characteristics. First, it concerns an original design
with no obvious precedent. Secondly, it is a design simple enough to have
been created by one person autonomously (and is not, at least in principle,
the product of combined social effort). Thirdly, it is a design considered
successful in terms of number of units sold. Finally, it is a design having
a distinctive three dimensional form together with a specific and singular
purpose.
2 Roy, R ‘Case studies of crea-
tivity in innovative product devel- The case that we have chosen to deconstruct is Philippe Starck’s Juicy
opment’ Design Studies Vol 14
(1993) 423–443 Salif lemon squeezer, a product that has so-far sold over 550 000 units, at
3 Cross, N and Cross, A ‘Win-
ning by design: the methods of
a steady rate of 50 000 a year since its launch in 1990. We shall discuss,
Gordan Murray racing car using this case, whether personal creativity forms either a necessary and
designer’ Design Studies Vol 17
(1996) 91–107 perhaps even a sufficient condition for the design being considered success-
4 Lawson, B Design in mind ful. We also discuss whether ideological factors—what Forty refers to as
Butterworth Architecture, Oxford
UK (1994) ideas embodied in the product and held in common by the people for
5 Moulton, A ‘A lifetimes
experience of engineering inno- whom the product was intended—could provide a sufficient condition for
vations: successes and failures’ a product’s success. Before we look at our case study we first consider the
RSA Journal Vol CXLV (1997)
10–13 idea of an ‘omnipotent’ designer.
6 Lloyd, P A and Scott, P J
‘Discovering the design problem’
Design Studies Vol 15 (1994)
125–140
1 The omnipotent designer
7 Dorst, K Describing design— A great many studies and interviews of designers focus on the decision-
a comparison of paradigms PhD
Thesis, Technical University making or reasoning that happened during a design process. Some studies
Delft (1997)
8 Schön, D A The reflective look at the reasons that certain decisions were made, and the ideas that
practitioner Temple Smith, Lon- came up during the process2–5 while others have focused on the cognitions
don (1983)
9 Cross, N, Dorst, K and Chri- and/or sketches and drawings of the designer6–9, piecing together thoughts
stians, H Analysing design
‘thought aloud’ with actions performed, to reveal the overall character of
activity Wiley, Chichester UK
(1996) the design process. Design process here refers to that period of time before
This innovative design was an upright cleaner that did not clog or lose power as it
filled with dust, was easy to empty and had a built-in retractable hose to provide the
functions of a cylinder vacuum cleaner. Its design involved Dyson’s combination of
skills as inventor, engineer and industrial designer.[…]
There are two problems with this approach. First, if it is not possible for
In the mid-1950s the little Philippe often likes to fall asleep under his
father’s drawing board as he works at the job that will occupy his whole
life: aircraft design13. When his father is out of the room the little Philippe
often sneaks a peek at his work and he dreams about flying away in his own
little aeroplane. In his teenage years—his father now gone—he continues to
like modern things; flight was (after all) a modern thing in the 1960s. He
likes looking forwards too; to the future, and to science fiction. His favour-
ite films of the time include Forbidden Planet and Godzilla. He reads
10 Lloyd, P A, Lawson, B R
and Scott, P J ‘Can concurrent nearly every book of his favourite author Phillip K Dick14 and every now
verbalization reveal design cog- and then passages stick in his mind:
nition?’ Design Studies Vol 16
(1995) 237–259
11 Liddament, T ‘The myths of
imagery’ Design Studies Vol 21 Studying the pin, Paul went on: ‘one can easily understand this reaction. Here is a
(2000) 589–606
12 Carmel-Arthur, J Philippe piece of metal which has been melted until it has become shapeless. It represents
Starck Carlton, London (1999) nothing. Nor does it have any design, of any intentional sort. It is merely amorphous.
13 Aldersey-Williams, H ‘ID’
Starck and stardom Vol One might say, it is mere content, deprived of form’15
May/June (1987) 46–51
14 Nobel, P ‘Starck realities’
Metropolis October (1998)
www.metropolismag.com
Philippe likes looking at Sci-Fi cartoons16, and he spends much of his time
15 Dick, P K The man in the re-drawing characters and objects from comic strips (Fig. 1), particularly
high castle Vintage, New York
(1962) the spaceships (Fig. 2), which remind him of his father. He likes looking
16 Morgan, C L Philippe backwards too, but always with an eye on the future of history. The idea
Starck Universe, New York
(1999) of organic evolution fascinates him14.
Figure 3 Table mat showing Philippe Starck’s original sketches for what was to become the Juicy Salif lemon squeezer19. Note
Phillipe Starck draws with his right hand and the sketches generally seem to follow an anti-clockwise path from the bottom
right
He starts to sketch, there and then. ‘If I’m quick’, he thinks, ‘I can design
this before the primi piatti’20. First he tries to make a conventional lemon
squeezer out of a squid, but then he realises that won’t really work. The
squid begins to evolve—Philippe has always been interested in evolution—
20 Cooper, M ‘Philippe le roi’
Blueprint November (1985) p. 48 into something with legs, but he doesn’t like it. It seems to be dragging,
The design is made. Philippe likes it, it’s what he intended. But people
begin to criticise it. They say that it doesn’t work. It doesn’t fulfil the
function of the lemon squeezer, they argue. ‘Look! the pips get squeezed
out along with their juice, who wants to chew on a lemon pip when you’re
enjoying a paella?’ Philippe is used to criticism, he thinks for a while,
straightens his story, and then says:
Sometimes you must choose why you design—in this case not to squeeze lemons,
even though as a lemon squeezer it works. Sometimes you need some more humble
service: on a certain night, the young couple, just married, invites the parents of the
groom to dinner, and the groom and his father go to watch football on the TV. And
for the first time the mother of the groom and the young bride are in the kitchen and
there is a sort of malaise—this squeezer is made to start the conversation.21
What sugar-packet manufacturer could have known that people would take to flapping
the packet back and forth to centrifuge its contents to the bottom, so that they could
handily tear off the top? The nakedness of a simple novelty in pre-portioned
packaging has been surrounded and softened and made sense of by gesticulative
adaptation (possibly inspired by the extinguishing oscillation of a match after the
lighting of a cigarette); convenience has given rise to ballet; and the sound of those
flapping sugar packets in the early morning, fluttering over from nearby booths, is not
one I would willingly forgo, even though I take my coffee unsweetened.
The lemon squeezer comes with user instructions and a diagram of use. It
should be placed on a stable surface and a glass should be put under the
body. One hand should hold the object firm by gripping one of the legs,
the other hand should squeeze the halved fruit by putting it on the rounded
upper surface of the teardrop body and making slow rotating movements
back and forth. The juice will then collect in the glass standing underneath.
The squeezer should be rinsed immediately after use.
There are a number of aspects to consider about the lemon squeezer. The
first is the material it is made from: aluminium. Compared with steel, alu-
minium is a modern metal, one that has associations with aircraft, with
lightness, and with anti-corrosion. The lemon squeezer won’t rust away, it
has a feeling of permanence about it. This permanence is emphasised by
the temporariness of its rubber feet. The user instructions rather apologise
for the fact that the rubber feet will wear out, noting that new ones can
be bought should they do so. The feeling of the object’s permanence also
comes from the method of making the squeezer: casting. It is a simple,
traditional technique, that sometimes produces imperfections, but generally
works well. Strong things are usually cast. Industrial revolutions were
founded on cast iron as an industrial material. The modern material is,
then, underpinned by a traditional technique. The result is a monument,
standing with the ‘power’ graphic perspective of socialist realism. This is
also how it is presented on the packaging: a photo taken from a low angle
(Fig. 4). One could easily imagine it as a huge object, out of all proportion
with human scale.
the future’32, and there are other features of the lemon squeezer that one
can associate with a future imagined from the past. Chief among these is
its rocket or spaceship associations. Not with rockets of the present, but
with old-style rockets, like those of Soviet inventors (Fig. 5). At the time
rockets promised an exciting, high-tech future of space exploration, a long
way from war-torn planet Earth. This ‘future of the past’ feeling is main-
tained by the streamlining of the squeezer’s body (a teardrop being a good
aerodynamic shape). Starting in the thirties and continuing into the fifties
32 Nicols, S Aluminium by streamlining made everything look modern, and the metaphor of streamlin-
design Harold Abrams, New
York (2000) ing, speeding unhindered towards the future, became a metaphor of social
One might also read a certain sexiness into the object, the raised legs
suggesting can-can images of the Follies Bergere, and the exaggerated
length of the lower legs recalling the portraits of Vargas (Fig. 6). Addition-
ally the lemon juice dripping off the body is reminiscent of micturation.
[Note 2] Why have this suggestion of sex in the kitchen? It could be argued
that by the late eighties, cooking had come to stand for a traditional,
restrained sense of pleasure, whereas sex had come to stand for more lib-
eral, and less restrained values towards pleasure. In Peter Greenaway’s
1989 film The cook, the thief, his wife and her lover, food is enjoyed by
a wealthy pig-like thief who constantly preaches survival values, while his
wife flies away to the more nobler pursuit of sex, aided by a liberal cook.
This, against the backdrop of national campaigns to control the spread of
Aids. People were being forced to think realistically and publicly about
This is a potted historical sketch, certainly, but a sketch that puts the lemon
squeezer in some sort of historical and political context able to suggest why
the ‘ideas’ of certain groups of people might chime with the expressive
possibilities of the lemon squeezer and go some way in explaining its
success. It is a suggestion that makes no attempt at all to take into account
Philippe Starck’s professed intention for the lemon squeezer, instead trying
to work from the ‘facts’ of it’s form, construction, and function towards
the values and ideas prevalent in the society of the time. Unfortunately it
is rather unconvincing. This is because as a historical and situated account
it provides a ‘reading’ of history with little explanatory power across large
differences at the cultural, or even individual, level. One could say that
such a reading is almost as ‘creative’ as the design itself.
So does it matter at all what Philippe Starck thought when he sat in that
Italian restaurant just off the coast of Tuscany and started to sketch? The
evidence would suggest that he sat down with the intention of designing
a lemon squeezer—an object to squeeze lemons that is—and probably do
it provocatively and with some style. The lemon squeezer clearly does
squeeze lemons, however badly some people may think it achieves this. It
does also start conversations, Starck’s professed intention for the design;
this paper is testament to that function. Could these simple intentions be
a sufficient condition in accounting for the product’s success?
We argued earlier that the actual intentions about a design must logically
exist prior to the existence of any particular design. The intention to design
an object to squeeze lemons must certainly precede the design of any lemon
squeezer, but the intention to design a ‘conversational object’ doesn’t
necessarily have to (otherwise the object would be called a ‘conversation
starter’ and not a ‘lemon squeezer’). It would seem that ‘starting a conver-
sation’ is more of a description of the products actual functioning than its
intended functioning. Yet this kind of description used to justify a design
might go a long way in accounting for the success of a design. This is
because it is a description that can encompass the idiosyncratic use, system-
atic mis-use, or multiple uses of a product. These are the stories that emerge
about a product once a consumer lives and engages with it. All Starck has
done, we suggest, is observed how his product is actually used, and turned
that into his realised intention as the reason for its success. But such a
description is never something he could intend to produce in the design
object since not every consumer will experience the lemon squeezer in its
‘social lubricant’ function. If a lemon squeezer does start a conversation
it is because of the manifold associations, symbolisations, ideas, and evalu-
ations it produces, and how these reveal themselves during the ongoing
interaction with the product, not by the design of a single individual.
This conclusion is also that of Stanley Fish34 and Roger Scruton35. Both
argue, rather differently we might add, that consumers choose a product
with the abstract aim of that product fitting their way of living (Fish), or
goals in life (Scruton). And this abstract aim cannot be given in advance
34 Fish, S ‘The unbearable
ugliness of volvos’ in S Fish since the product initiates the process of realising those aims. The success
(ed.) There’s No Such Thing as
Free Speech. And it’s a Good
of the product, then, only comes about through the consumer’s engagement
Thing Too, Oxford University with that product. The idea of the omnipotent designer may actually turn
Press, Oxford UK (1994) pp
273–279 out to be useful for the consumer in realising those aims—in shaping the
35 Scruton, R The aesthetics engagement with the product—but this omnipotence derives from a differ-
of architecture Methuen, London
UK (1979) ent source than ‘merely’ solving a demonstrable problem through design.
6 Discussion
(Discussant: Linden Ball, Department of Pschology, University of Lancas-
ter, UK)
LB: You’re interested in the causes of design success and you seem to
attribute this to three causes. Firstly, the creative designer or individual
‘hero’. Secondly, you talk about the notion of some kind of zeitgeist or
ecological context, you take the late eighties and early nineties as an
example. Thirdly, is the creative user (or the creative misuser). I would
like a stronger feel for what you describe as necessary and sufficient causes,
especially the role of the creative designer which you seem equivocal
about, you seem to arrive at the idea of the creative user / misuser of the
product and I’m not sure where that fits in exactly.
DS: The first aspect, the creative design process started from the idea of
designers having intentions about the way a product would be, but that
shifted into the idea of the personal history of the designer. It is also partly
to do with the sort of data that you’re looking at. When you look at histori-
cal data you see certain things, like the role of the media, and you think
should we attribute it to this or attribute it to Starck, or maybe the ideas
held in common by people? So then my definition of what is creative
LB: Are there any other causes of design success beyond the three you have
identified? Could, for example, involving the user in the design process be
a sufficient condition for success? And how much can you generalise from
this specific case?
DS: I think a lot depends on the type of market that you are designing for.
User involvement would obviously benefit architects, but I think in this
case user involvement would have been problematic. It would be difficult
for users to express why this is a better lemon squeezer than a much
cheaper one, certainly in terms of function. On the other hand there is no
doubt about the remarkable success of this squeezer. I think the manufac-
turers, Alessi, introduced an idea of how to consume a certain thing, and
a kitchen utensil with certain sexual connotations was a very good thing
for them
Questioner 1: I actually wonder who has been more creative in this process,
Phillipe Starck or Alessi.
DS: It is true that in the early nineties Alessi was changing its attitude to
putting products on the market, a more commercialised way, but I think
that this is one of the items that they produced with a sense of ‘design
masterpiece’, following very much in the tradition from the mid-seventies
onwards with, for example, Richard Sapper. I think that Starck has as much
to do with the lemon squeezer’s success as Alessi in this particular case.
Later cases I’m not so sure.
Notes
1
David Hume in his Dialogues Concerning Natural Religion36 asks exactly the same question about inferring
the nature, and intentions of the designer (in Hume’s case a putative God) from the qualities and functioning
of the artefact (in Hume’s case the world). Hume, writing in the mid-eighteenth century when attacks on
creationism had to be veiled in irony, argued that it ‘might’ be impossible to infer either the nature, or the
intentions of the creator simply by looking at the characteristics of the artefact.
2
36 Hume, D Dialogues con- The name of the lemon squeezer, Juicy Salif, would appear to derive not from the name of a character
cerning natural religion Oxford in a Phillip K. Dick novel, as many of Starck’s other designs have, but from the French word for saliva, salive.
3
Paperbacks, Oxford UK (1779) See also Meikle37 for similar arguments.
37 Meikle, J L ‘Material virtues:
on the ideal and the real in
design history’ Journal of Design
History Vol 11 (1998) 191–199