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5000M Training 2 PDF

The document provides instructions on navigating and operating the 6000M CNC control. It describes how to turn the control on and select the CNC mode. It then explains the different sections of the first CNC screen. The document also provides details on manual moves, common G-code commands, address letters, and retrieving programs from disk.

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0% found this document useful (0 votes)
226 views

5000M Training 2 PDF

The document provides instructions on navigating and operating the 6000M CNC control. It describes how to turn the control on and select the CNC mode. It then explains the different sections of the first CNC screen. The document also provides details on manual moves, common G-code commands, address letters, and retrieving programs from disk.

Uploaded by

ali haider
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 114

6000M

CNC Control
TRAINING GUIDE
Navigation Instructions

Bookmarks

Follow the bookmarks at the left side


of the page to navigate to desired topic.

Click plus and minus symbols to expand


and compress menu display.
5000M CNC CONTROL
TRAINING GUIDE
Turning the Control ON

After the control has been turned ON press F10 F10 to continue.

1. Control Software This allows you enter CNC software


2. Setup Utility Machine configuration
3. Motion Setup/Testing Used to setup drive

Then press ENTER to select CNC mode.

1.
First CNC Screen

Control Manual Screen

SECTION #1

SECTION #2

SECTION #3

2.
Section #1

Mode of operation
Machine position status
Program name Machine status

Messages display in this area Command line for MANUAL(MDI) instructions


Error and warnings

Section #2

Position relative to machine HOME Target or position to reach

Distance to go to reach target


Position relative to part ZERO

3.
Section #3

Active tool # Number of loops


Tool diameter

Tool length offset Dwell in seconds

Spindle speed
Feedrate
Active fixture offset
Percentage of
feed and RPM’s

Active G codes

Active M functions
Parts counter and timer

Override of feed and rapid

4.
Softkey in Manual Mode
Delete from Access tool
Access help Edit program Single Step
command line page
menu in memory Mode

Automatic Insert in
Access list of Manual Mode
Mode command line Activate
programs handwheel

Note:When handwheel is active colors will be reversed in box


as shown below.

F10

Softkey in Manual mode when shift key is pressed

Display last 8 messages Teach Mode Exits back main


manual screen
Sends machine home

5.
Alfa - Numeric key board
Note :- Most used key are yellow . Most key also double functions , the
shift key is use to use secondary functions.

< > ^
A B C D

[ ] !
C F G H
‘ ~ @
I J K L
{ } $
M N O P
_
/ ‘
Q R S T
? :
U V W Clear key
D
& % “
X 7
mm/in
8
Dwell
9
Plane

| ; /
Y Feed
4 5
Tool
6
Mcode

( ) #
Z 1
Rapid Feed
2 3
Arc

Space key
=
0 .
* ...
R.M.P
Cursor keys

Shift key
Enter key

6.
Manual panel

There are two type of Manual panels.


1.As shown below.
2.The other without Handwheel on left side

Manual spindle keys


Manual handwheel Spindle override
Feedrate override
Servo reset

Z 100 C
Y U 10 FEED O
SERVO SPDL SPDL SPDL O
X W RESET
1 RAPID OFF REV FWD L

R
E

AXIS % FEED JOG % SPDL OVRD


+ A
D
Y

Axis feed type Hold


Start
Axis select for handwheel Direction key for manual

Emergence stop

7.
MOVING WITH JOG MOVEMENTS

1) Turn the jog mode selector switch on the MANUAL PANEL to 100, 10, 1, FEED or
RAPID
2) Select the axis to move with the AXIS SELECTOR switch at the MANUAL PANEL

_ +
3) Press the or the key to move in the desired direction.

MOVING WITH COMMANDS

Type commands as needed and press the START button located on the
MANUAL PANEL

EXAMPLE:
Type: G0 G90 Z-5. and press Start Z axis goes to Z-5. in ABS and RAPID

EXAMPLE:
Type G97 S1000 M3 and press START to start the spindle at a fixed 1000
rpm.

8.
MOST COMMON G-CODE COMMANDS TO REMEMBER:
G00: Rapid move.
G01: Feed move.
G02: Arc clockwise
G03: Arc counter clockwise
G17: XY plane
G18: XZ plane
G19: Yz plane
G40: Cutter comp off
G41: Cutter comp left
G42: Cutter comp right
G53 Ox: Fixture offsets ( absolute shift from Machine Home).
G70: Inch programming
G71: MM programming
G80: Used for Drilling Cycles.
G90: Absolute co-ordinate system
G91: Incremental co-ordinate system
G92: Incremental shift
G94: Feed Rate in Inch per minute (mm per minute).
G95: Feed Rate in Inch per revolution (mm per revolution)
M0: Stop program .
M2: End of program
M3: Spindle forward
M4: Spindle reverse
M5: Spindle OFF
M8: Coolant ON
M9: Coolant OFF

9.
ADDRESS LETTERS USED IN PROGRAMMING

A: Used for angles around X axis.


B: Used for angles around Y axis.
C: Used for angles around Z axis.
D: Designates tool diameter in a program.
F: Feedrate.
I: Circle center X axis.
J: Circle center Y axis.
K: Circle center Z axis.
L: Dessignates tool length in a program.
M: Miscellaneous functions.
N: Line number prefix.
O: Program or subroutine number prefix.
P: Subroutine number call prefix.
S: R.P.M. prefix.
T: Tool call.
U: Rotary axis or spindle.
V: Rotary axis or spindle.
W: Rotary axis or spindle.
LOOP: Repete operation.
END: End of loop.

Note: Some of these letters are used inside canned cycles


also some that are not listed above.

10.
RETREIVING PROGRAMS FROM DISK
Transferring a program from a disk into the control
Programs can be restored into the control if they have been previously saved on a disk.

Insert the disk into the floppy disk drive (A:) on the machine.

From the MANUAL mode press Program then press SHIFT

Next, press Log select “A:” and press ENTER

Using the arrow keys hi-lite the program to be restored and press

Utility then press twice to select COPY and then C:

WARNING
Remove the diskette when complete and save in a safe place. Do
not leave the diskette in the machine, the will not start correctly
with disk in the drive.

11.
Keys to use when using Computer key board

FUNCTION CNC KEYBOARD COMPUTER KEYBOARD

X Axis Command X X Key

Y Axis Command Y Y Key

Z Axis Command Z Z Key

] G Key
Preparity G Code G

Machine Function Code M Key


M
/
S Key
Spindle Function Code S
‘ T Key
Tool Command T

ENTER Key
ENTER

SHIFT Key
SHIFT

Alt + H Key
Cycle HOLD Key

Alt + S Key
Cycle START Key

ARROW Keys
Cursor UP, DOWN, LEFT and RIGHT

Alt + C Key
CLEAR Key

F1 F1 - F10 Keys
FUNCTION Keys F1 - F10
Definitions of Function keys are given on
screen

12.
5000M CNC CONTROL
HELP MENU’S
The HELP MENU’S are access by pressing. F1 HELP

This can be done from either Manual or Edit.

Manual mode soft keys

Edit mode soft keys

First Help screen

Note: The center of the screen. There are two different displays, one has text
about Help the other shows the program as it is being entered.

Press F4 Text will toggle these screens.

1
There are two different set of soft keys , as shown above.

Arrow up and around to desired selection.


F1

F2 Arrow down and around to desired selection.

F3 Not used.

Text Text changes center of screen to diplay program.


F4

F5 Select Selects required cycle.Enter will as do this.

F6 ReEdit ReEdits a cycle after it is already in a program.

Goes back to edit without saving last set of inputs.


F7 Abort

Accept Accepts inputs and stays in HELP.


F8

F9 Prev Goes back to previous page in HELP menu.

F10 Exit Exits to EDIT page and saves inputs.

2
Section as shown below these are the major defaults. Hight lite the required in put and

press either Select or enter.

Use up arrow key to move hight to next selection.

3
Press the number 2 key or arrow up to number 2 .

Press either Select or enter

Note:- the reverse color around Compensation.

Press either Select or enter

1. Puts a G40 into program comp off.


2. Enters G41 into program cutter comp left.
3. Enters G42 into program cutter comp right.
4. G68 rotates a shape around a center.
5. G72 scale program to required size.

4
Rotation G68

Center of rotation X axis.


Center of rotation Y axis.
Start angle when using loop.
Angle between loops or single shot.
Subroutine #.
Number of repeats.

Note:The only entry that has to be program is C because it has 0 (Zero’s)


next to it.

This cycle can be programmed in main program or in a subroutine. If programmed


in the main, the cycle is entered and then the diminsion of the shape and turned off
with a G68.

This example is show rotation just one time not using


a subroutine,note the G68 to turn off rotation.

Example on left show rotation using subroutine,


note there is no G68 turning off rotation ,it’s not
required when programming this way.

5
Scaling G72

When using scaling if threre are any the axis must be scaled the same
on both of these axis.If part is required to be half size .5 would be factor.
G72 alone will turn off scaling.

6
Lines

Press # 3 either Select or enter.

Screen will now appear as below.


Inputs will change according to which plane is active.

2. X axis input only.

3. Y axis input only.

4. X and Y axis.

5. Angle and X axis.

6. Angle and Y axis.

7. Angle and Radius

8. Radius and X axis

9. Radius and Y axis

7
Arc’s

Press # 4 either Select or enter.

Screen will now appear as below.

Tool must be at start point before inputting arc’s


Centers of arcs X=I , Y=J and Z=K
Inputs will change according active plane.

2. Radius and End Point.

3. Center and End Point. This can be used for helical interpolation (thead mill.)

4. Center and X End Point.

5. Center and Y End Point.

6. Center and Angle. Angle is dependant Absolute or increamental.

7. Arc and Line. Inputs are Radius, Angle and End Point X and Y

8. Line and Arc. Inputs are Angle, Radius and End Point X and Y

9. Arc and Arc. Inputs Center X and Y first arc, Center X and Y second arc
and End Point X /Y

8
Corner Rounding And Chamfering

Press # 5 either Select or enter.

Screen will now appear as below.

2. Radius One shot corner rounding.Inputs mid point X / Y,radius


and end point X/Y.
3.Chamfer One shot chamfer. Inputs mid point X/Y, chamfer and
end point X/Y.
4.Corner Radius Modal command puts radius on all intersects.

5.Corner Chamfer Modal command puts chamfer on all intersects.

6.Cancel Cancels #4 and #5

9
Multiple line, arc and chamfer moves.

Press # 6 either Select or enter.

Screen will now appear as below.

Tool must be positioned at start point.


Inputs will change according to active plane.

2. Definition Inputs first angle, second angle and end point.

3.Radius Inputs first angle, radius, second angle and


end point.
4.Chamfer Inputs first angle, radius, second angle and
end point.
5.Rad/Rad Inputs first angle, first radius, second angle,
mid point, second radius and end point.
6.Chamf/Chamf Inputs first angle, first radius, second angle,

7.Rad/Chamf Inputs first angle, radius, second angle, mid point


X/Y chamfer and end point.
8.Chamfer/Rad Inputs first angle, chamfer, second angle, mid point
X/Y, radius and end point.

10
Pockets

Press # 7 either Select or enter.

Screen will now appear as below.

Cutter comp is built into all pocket except Mold Rotation.


X and Y centers are Optional but if not entered will assume it is positioned at center
of pocket.

#2. Frame Milling. Leave island in middle of pocket.


#3. Hole Milling. Enlarges existing hole, used on smaller holes.
#4. Circular Pocket. Cuts flat bottom circular pocket.
#5. Rectangular Pocket. Cuts flat bottom rectangular pocket.
#6. Area Clearance. Cuts irregular shape pocket and takes profile cut.
#7. Mold Rotation. Rotates a profile around an axis.
#8. Elbow Milling. Produces a radial groove.
#9. Draft Pocket. Rectangular pocket with angled sides.
/ . Plunge pockets. Rectangular and circular pocket plunging straight down.

Plunge Pockets
#2. Circular Plunge Pocket Plunges straight into material.
#3. Rectangular Plunge Pocket. Plunges straight into material.

11
Frame pocket G75
Only the input with in Zeros have to be entered the rest are optional. It will assume being at the center
of pocket if no dimension are entered.

X Center X Center of pocket X axis.If not entered will assume tool is at center of pocket.Optional
Y Center Y Center of pocket Y axis.If not entered will assume tool is at center of pocket.Optional
Length M Length of island (X).
Width W Width of island (Y).
Start Hgt. H Start height .1inch or 2mm above top surface of pocket.
Z Depth (abs) Z Absolute depth to bottom of pocket.
Stepover A Cut per pass, not to exceed 70% of cutter dia. Negative value path will climb mill.
Max. Z cut B Depth per pass Z axis.Optional
Ramp Feed I Feedrate when feeding down into pocket. Optional
Rough Feed J Feedrate roughing pocket.Optional
Inside Rad. U Radius on corners of island.
Outside Rad. V Radius on outside, will assume cutter radius if no entry. Optional
Frame Width C Dimension from island to outside.
Finish Stock S Amount of material left for finish pass.Optional
Finish Feed K Feedrate for finish pass.Optional
Retract Hgt. P High retract allows tool to be move above the surface part when finished. Optional

Hole Milling G76

A good use for this cycle to produce small counterbores.

Diameter D Diameter of pocket.


Rough Feed J Feedrate roughing.
Finsih Stock S Finish Stock.
Finish Feed K Feedrate finish pass.

12
Circular pocket G77

X Center X Center X axis. Optional


Y Center Y Center Y axis. Optional
Z Start Hgt. H Start height .1 above surface to be cut into.
Z Depth (abs) Z Absolute Z depth.
Diameter D Diameter of pocket, comp built in.
Stepover A Move over per pass. Optional
Z Max. cut B Max. Z depth per pass. Optional
Rough Feed. I Feedrate roughing. Optional
Finish Stock S Amount of material left for finish pass. Optional
Finish Feed. K Finish pass feedrate. Optional
Retract Hgt. P High returnwhen finished. Optional

Rectangular Pocket. G78


X Center X Center of pocket X
Y Center Y Center of pocket Y
Length M Actual length X axis
Width W
Z Start Hgt. H Actual width Y axis
Z Depth (abs) Z .1 above surface to be cut
Corner Rad. U Absolute depth of pocket
Stepover A Radius in corners
Z Max. Cut B 70% of cutter or less
Ramp Feed I Max depth per pass
Rough Feed J Feedrate on 3 axis first move
Finish Stock S Feedrate for roughing
Finish Feed K Amount of stock for finish cut
Retract Hgt. P Finish feedrate
Retract after finished.

13
Area Clearance G169.

Input Sub # W Subroutine number.


X X X position tool will Z down into part
Y Y Y position tool will Z down into part
Z Start Hgt. H Start height .1 above top of pocket
Z Depth (abs) Z Total depth of pocket absolute
Cut Angle C Used if starting in middle of radius
X Start D Position of cut at start X axis. Optional
Y Start E Position of cut at start Y axis. Optional
Stepover A Cutter stepover each pass
Z Max. Cut B Max depth of cut per pass.
Ramp Feed I Ramp feedrate Z down
Rough Feed J Rough feedrate
Finish Stock S Stock left for finish pass
Finish Feed K Finish feedrate
Retract Htg. P Retract after finished.

Mold Rotation G45

Start Angle A Angle where rotation is going to start


End Angle B Angle where rotation is going to end
Num of Cycles C 1 cycle equals 1 Fwd and 1 Rev. Sub.
Num of Fwd Sub F Sub. Profile forward direction
Num of Rev Sub R Sub. Profile Reverse direction
Axis of Rotation X Axis rotation is around X,Y or Z
Other axis CL I Center line X or Y if not Zero
Centerline J Center line Z Axis if not Zero
Rotation Angle K Angle rotation Z axis only

14
Elbow Milling G49

Start Radius B Radius at start of Elbow


End Radius K Radius at end of Elbow
Included Angle A Included angle
Num of Cycles C Sub. Profile forward direction
X Center I Sub. Profile Reverse direction
Y Center J Axis rotation is around X,Y or Z
Direction CCW+ D Center line X or Y if not Zero
End Angle F Center line Z Axis if not Zero
Start Angle E Angle rotation Z axis only
Ctr. Line Radius R Radius at center of elbow
Rapid Height Z Starting hieght above surface.
Start Height H Z height to start
Rough Feed U Rough feedrate
Finish Stock S Amount of stock for finish pass
Finish Feed V Feedrate for finish cut

Draft Pocket G73

Length, bottom X Length at bottom of pocket. required


Width, bottom Y Width at bottom of pocket. required
Start Height H Height above part to rapid. required
Z Depth (abs) Z Absolute depth required
Lower Left Rad. A Lower left Radius required
Lower Right Rad. B Lower right radius optional
Upper Left Rad. C Upper left radius optional
Upper Right Rad. D Upper right radius optional
Draft Angle E Draft angle Degrees required
Z step Rough I Depth per pass in Z axis required
Max XY Stepover V Maximum stepover XY optional
Finish Stock XY S Finish stock XY optional
Note: Tool must be positioned at center Z step Finish Q Z step finish pass optional
of radius bottom left corner. Finish Feed R Finish feedrate optional
Center of pocket must be cleared Flat 0, Ball 1 W Flat mill = 0 Ball mill = 1 optional
before using this cycle.
When using flat endmill will go to
programmed depth.
If ball endmill uses will only go to
depth minus cutter radius, .5 mill
Absolute depth -1 actual depth
it would go to is -.75.

15
High lite plunge pockets press

Plunge Circular Pocket G177

X Center X Center X axis Optional


Y Center Y Center Y axis. Same as above. Optional
Z Start Hgt. H Start height .1 above surface to be cut.
Z Depth (abs) Z Absolute Z depth.
Diameter D Diameter of pocket, comp built in.
Stepover A Move over per pass. Optional
Z Max. cut B Max. Z depth per pass. Optional
Z Feedrate I Feedrate plunging Optional
Rough Feed. J Feedrate roughing. Optional
Finish Stock S Amount of material left for finish pass. Optional
Finish Feed. K Finish pass feedrate. Optional
Retract Hgt. P High returnwhen finished. Optional

Plunge Pocket Pocket G178

X Center X Center of pocket X


Y Center Y Center of pocket Y
Length M Actual length X axis
Width W Actual width Y axis
Z Start Hgt. H .1 above surface to be cut
Z Depth (abs) Z Absolute depth of pocket
Corner Rad. U Radius in corners
Stepover A 70% of cutter or less
Z Max. Cut B Max depth per pass
Ramp Feed I Feedrate on 3 axis first move
Rough Feed J Feedrate for roughing
Finish Stock S Amount of stock for finish cut
Finish Feed K Finish feedrate
Retract Hgt. P Retract after finished.

16
Pockets with Islands (G162)
Format: G162 An Bn Cn Dn En
This cycle allows islands in irregular pockets. The main pocket
must the lowest subroutine number. Normally, this would be one
(1). Pockets with Islands can be programmed using:
• DXF (see “Section 17, Using DXF for Pockets with Islands
(G162)”)
• CAM (see “Section 18, Example #12 Using CAM for Pockets
with Islands (G162)”)
• Subroutines
More than one G162 Island cycle can be programmed at a time.
They may be strung together, but on separate lines. Islands can
be programmed inside of islands. Five islands can be put on a
line. The shape number subroutine number is used as inputs..
Refer to
Table 5-21.
Activate a tool prior to programming G78, so cutter diameter is
known.
Table 5-21, G162 Address Words
Address
Word Description
A First island. Required.
B Second island. Optional.
C Third island. Optional.
D Fourth island. Optional.
E Fifth island. Optional.
Using Subroutines for Pockets with Islands
The program below is the same one used in the DXF portion with
subroutines added for the letters. In the third G162 some of the
numbers have negative sign (-) in front of them, this changes the
side of the cutter comp for the islands in islands. See Figure 5-
13, Subroutines Pockets with Islands Example Workpiece and
Table 5-22, Pockets with Islands Subroutines Programming
Example.
Figure 5-13, Subroutines Pockets with Islands Example Workpiece
Table 5-22, Pockets with Islands Subroutines Programming
Example
N1 G00 G17 G70 G90
N2 T1D.0205 L-1 M6
N3 S1250M3
N4 M8
N5 G53O01
N6 G162 A2 B3 C4 D5 E6
N7 G162 A7 B8 C9 D10
N8 G162 A-11 B12 C-13 D-14
N9 G169 W1 H0.1 Z-0.0050 C299. A0.0080 I5.0 J12.0
S0.0010 K10.0 P1
N10 M2
N11
N12 O11
N13 X1.1044 Y0.5
N14 Z0.1
N15 G01 Z-0.005
N16 G01 X1.159 Y0.65
N17 X1.2052
N18 X1.2598 Y0.5
N19 X1.2226
N20 X1.2135 Y0.525
N21 X1.1507
N22 X1.1416 Y0.5
N23 X1.1044
N24 G00 Z0.1
N25 M99
N26
N27
N28 O12
N29 X1.1634 Y0.56
N30 Z0.1
N31 G01 Z-0.005
N32 G01 X1.1821 Y0.6112
N33 X1.2007 Y0.56
N34 X1.1634
N35 G00 Z0.1
N36 M99
N37
N38 O13
N39 X1.4007 Y0.55
N40 Z0.1
N41 G01 Z-0.005
N42 G01 X1.3612
N43 G02 Y0.6 I-0.0312 J0.025
N44 G01 X1.4007
N45 G03 Y0.55 I-0.0707 J-0.025
N46 G00 Z0.1
N47 M99
N48
N49 O14
N50 G0 X1.42Y.5
N51 G1 X1.42Y.65
N52 G1 X1.460 Y.65
N53 G1 X1.460 Y.5
N54 G1 X1.42 Y.5
N55 M99
#2. Ellipse. Produces an ellipse, uses special cutter comp.
#3. Spiral. Will cut a tapered thead.
#5. Facing. Faces large surfaces.
#7. Circular Profile Cut circle either inside or outside.
#8. Rectangular Profile. Cut rectangle inside or outside.

17
Ellipse G05

Note: All dimensions are INCREMENTAL.

End Horizontal X Distance from start to end X axis.


End vertical. Y Distance from start to end Y axis.
Center Horizontal I Distance to center from start.
Center Vertical J Distance to center from start.
Half lenght A Half length of ellipse x axis
Half width B Half width of ellipse Y axis.
CCW +,CW -. L Direction of cut.

Cutter comp for ellipse uses M1040 X0 = off, X1 = outside and X2 = inside.
Cutter must be positioned in compensated position before ellipse is programmed.

Spiral G06

Note: All dimensions are INCREMENTAL.

End Horizontal X Distance from start to end X axis.


End vertical. Y Distance from start to end Y axis.
End Depth Z Z Distance from start to end Z axis.
Center Horizontal I Distance to center from start.
Center Vertical J Distance to center from start.
Number of revolution L Number of turn it will make.
CCW +,CW -. Direction of cut.

No compensation available for spiral.

18
Facing G170

Length X Increamental length X axis.


Width Y Increamental width Y axis.
X Stepover A Stepover X .
Y Stepover B Stepover Y.
Feedrate F Feedrate.
Z Start hieght H Start height .1 above surface.
Z Depth Absolute Z Finish depth.
X Start D Start X axis.
Y Start E Start Y axis.

Note: Only A or B not both can be used.


Cutter will step away from start corner
by half the cutter diameter.

19
Circular profile G171

Center X. X X Center (optional).


Center Y. Y Y Center (optional ).
Start height. H Start height above surface to be cut.
Diameter. D Diameter of pocket (actual).
Z depth (absolute). Z Depth to be cut (absolute).
0 = inside, 1 = outside. A 0 insde ,1 outside of circle.
Ramp Distance. R Size of ramp on radius.
Z Maximum cut. B Maximun depth in Z per pass.
Finish Stock. S Amount of stock left for finish cut.
Z Feedrate. I Feedrate in Z axis.
Rough feedrate. J Feedrate for roughing.
Finish Feedrate. K Feedrate for finishing.
Retract height. P High retact if higher than H value.

Rectangular Profile G172

Center X. X X Center (optional).


Center Y. Y Y Center (optional ).
Start height. H Start height above surface to be cut.
Length M Length of pocket X axis (actual).
Width.. W Width of pocket Y axis (actual)
Z depth (absolute). Z Depth to be cut (absolute).
0 = inside, 1 = outside. A 0 insde ,1 outside of circle.
Ramp Distance. R Size of ramp on radius.
Corner radius U Radius in corners.
Z Maximum cut. B Maximun depth in Z per pass.
Finish Stock. S Amount of stock left for finish cut.
Z Feedrate. I Feedrate in Z axis.
Rough feedrate. J Feedrate for roughing.
Finish Feedrate. K Feedrate for finishing.
Retract height. P High retact if higher than H value.

20
Thread Mill Cycle (G181)
Format: G181 Xn Yn Zn Hn Pn Dn Cn Bn Rn Sn En Jn Kn Vn
WARNING: The first move in this cycle is a rapid move to the
center of the thread before moving the Z axis. Make sure the
tool is properly located before calling up this cycle.
Use the thread milling for cutting inside or outside threads. It will
cut either Inch or MM, left or right hand, and Z movement up or
down. A single tooth or multi-toothed tool may be used. Start can
be at the top or bottom of the hole or boss. The tools are set, as
you would normally set TLO.
Programming the Thread Mill Cycle
To program the Thread Mill Cycle:
1. In Edit mode, press Help (F1), select PATHS from the menu,
then “THREAD MILL” to display the G181 Thread Mill pop-up
menu (refer to Figure 5-20).
2. Complete the entry fields (refer to Table 5-28, G181 Address
Words), and press EXIT (F10).
Depending on the parameters used and their values, when cutting
a thread, the tool can ramp into the cut as illustrated in Figure 5-
20. See Table 5-28, G181 Address Words.

THREADMILLPU

Figure 5-20, Thread Mill Pop-up Menu


Table 5-28 describes the Thread Mill Cycle entry fields.
Table 5-28, G181 Address Words
Address
Word Description
X Absolute X coordinate of the center of the thread. If no coordinate is entered,
the CNC puts the center of thread at the current tool position. (Optional)
Y Absolute Y coordinate of the center of the thread. If no coordinate is entered,
the CNC puts the center of thread at the current tool position. (Optional)
Z Absolute Z position where the thread cut will finish. This can be above or below
the start position depending on the direction of the thread cut: up or down.
(Required)
H Absolute Z position where the thread cut starts. This can be above or below the
finish position depending on the direction of the thread cut, up or down. If not
set, cycle will use the current Z tool position. (Optional)
P An Absolute safe Z position above the part for rapid moves in X and/or Y.
(Required)
Warning: P must be above the part to avoid a crash while positioning.
D Major thread Diameter. If this is a tapered thread, it is the major diameter at the
Z start position. Hence, if you have a tapered hole and you start at the top and
cut down, you would have a different major diameter than if you started at the
bottom and cut up. A plus (+) value cuts in the CW direction and a minus (-)
value cuts in the CCW direction. (Required)
C Depth of thread. The incremental depth of thread on one side. A plus (+) value
is inside thread, a minus (-) value is outside thread. (Required)
B Threads per inch (TPI) or lead of thread in MM. Note: The minimum number of
threads per inch is “1”. (Required)
R Size of radius arcing into start of thread. (Optional)
Note: If R is a positive value or not set and the thread is “inside”, the cycle will
always return to the center between passes.
If R is a negative value, the cutter will move to the start or end point that is
closest to the center if inside thread, and farthest away from center if outside
thread.
If R is not specified at all and the thread is outside, the cutter will back away from
the largest diameter by an amount equal to the thread depth.
S Amount to leave for a finish pass after the roughing passes. (Optional)
E Number of roughing cuts to be taken. (Optional)
Note: If “Stock” is not set or set to zero and E is 1 or 0, the cycle will make just
one pass at the full depth.
If “Stock” is set to greater than zero and E is 1 or 0, the cycle will make one pass
at the stock depth and one pass at full thread depth.
Note: If you would like all non-cutting positioning moves to be rapid, set E to a
negative number.
(Continued…)
Table 5-28, G181 Address Words
Address
Word Description
J Feedrate for roughing. (If not set (blank), the cycle will use the current active
feedrate) (Optional)
K Feedrate for the finish pass. (If not set (blank), the cycle will use the current
active feedrate) (Optional)
V Angle on one side of the thread, (not the included angle). The angle is
measured from the right side going counter clockwise with a positive number and
clockwise with a negative number. A standard pipe tape with an inside cut would
be -1.7833. If not set (blank), than the thread is straight. (Optional)
Tool Length Offset is set the same as with any other tool or
operation. A tool diameter also has to be set in the tool table, as
cutter compensation is built into this cycle (cutter compensation is
not allowed during the use of this cycle).
If X and Y are not programmed, position tool center of the thread
before the G181 line:
• X and Y will rapid to the starting position of the thread.
• Z will rapid to the safe height specified in “P”.
• The Z axis will feed down to the start cut position “H”. This
could be above or below the Z position specified in the “Z”
finish position.
• Depending on what is in the “R” parameter the tool will arc into
the first cut position.
• Spiral up or down, depending on the difference between “Z”
and “H” and go counterclockwise or clockwise depending if “D”
is plus or minus.
• Then arc-out and feed to the thread center for inside threads
or a safe distance away from the thread for outside threads
depending on the value in “R”.
• Then feed back to the “H” height.
• Then feed X and Y to the next depth of cut. The depth of each
roughing pass will be the thread depth specified in the “C”
parameter minus the stock amount specified in the “S”
parameter, divided by the number of roughing passes
specified in the “E” parameter.
• The cycle repeats this process until the final finish pass.
• It will then cut the thread at the full thread major diameter.
When cutting a taper on an inside thread, care should be taken.
An error will be generated if the diameter on the small end of the
taper becomes too small for the tool to fit along with arc in and out
moves. Not entering and arc-in value in the “R” parameter will
allow the cycle to move to the center of the hole for maximum
clearance.
Sample Thread Milling Cycle Program
1 G0 G90 G70 G17
2 T1 M6
3 S2000 M3
4 X0 Y0
5 G181 Z-1. H0.1 P.5 D1. C.0625 B8. R.1 S.002 E2 J20.0 K5.0
6 Z5
7 M5
8 M2
With a cutter diameter of 0.625, this program will cut a 1-8 inside
thread at X0 Y0. The tool will spiral down the thread pitch of 8
threads per inch, finishing at a depth of –1. The starting height is
0.1, the safe rapid Z height is 0.5, the major thread diameter is 1
inch, and depth of thread is 0.0625. The arc-in radius is 0.1 and
the stock amount for the finish pass is 0.002. The rough feedrate
is 20.0 and the finish feedrate is 5.0.
Note: If you would like all non-cutting positioning moves to be
rapid, set “E” to a negative number. The idea is to
initially set “E” as a positive number and after proving out
the program, change “E” to a negative number for faster
production. If you only need one pass to size and you
want the positioning moves to be rapid, set “E” to -1.
Drilling Cycles G80 Series

Note:That there is now a G80 in the first box on left.


All G80 cycles must be turn OFF with a G80 as soon as drill operation is finished.

21
Basic Drilling Cycles G81

Finish Depth. Z Finish depth of hole.


Start Hgt. R Start height above surface to be drilled.
Feedrate. F Feedrate for drilling.
Return Hgt. P Return height if higher than R plane.

Counter Boring Cycles G82

Finish Depth. Z Finish depth of hole.


Start Hgt. R Start height above surface to be drilled.
Feedrate. F Feedrate for drilling.
Dwell time D Dwell time qat bottom of hole.
Return Hgt. P Return height if higher than R plane.

Peck Drilling Cycles G83

Finish Depth. Z Finish depth of hole.


Start Hgt. R Start height .1 above surface to be drilled.
Feedrate. F Feedrate for drilling.
Maximun Peck I Maximun peck before retracting.
Return Hgt. P Return height if higher than R plane.

22
Tapping Cycles G84

Finish Depth. Z Finish depth of hole.


Start Hgt. R Start height above surface to be drilled.
TPI/Lead. F TPI if inch/Lead if MM.
Spindle. S Spindle sync. 0 = OFF, 1 = ON
Return Hgt. P Return height if higher than R plane.
Dwell time D Dwell at bottom if necessary.

Boring Cycles G85

Finish Depth. Z Finish depth of hole.


Start Hgt. R Start height above surface to be drilled.
Feedrate. F Feedrate for drilling.
Return Hgt. P Return height if higher than R plane.

Boring Cycles One Direction G86

Finish Depth. Z Finish depth of hole.


Start Hgt. R Start height above surface to be drilled.
Feedrate. F Feedrate for drilling.
X Backoff. I Backoff before retracting from hole.
Dwell time. D Dwell to flat bottom hole.
Return Hgt. P Return height if higher than R plane.
Index Angle. C Index angle to orient spindle to backoff.

23
Chip Breaking Cycle G87

Finish Depth. Z Finish depth of hole.


Start Hgt. R Start height .1 above surface to be drilled.
Feedrate. F Feedrate for drilling.
First Peck. I Amount of first peck.
Delta Peck. J Amount to decrease peck each peck.
Minimum Peck. K Smallest peck amount.
Chp. Brk. Inc. W Retract for chip break
Retract Depth. U Depth full retract accures.
Return Hgt. P Return height if higher than R plane.

Flat Bottom Boring Cycle G89

Finish Depth. Z Finish depth of hole.


Start Hgt. R Start height above surface to be drilled.
Feedrate. F Feedrate for drilling.
Dwell. D Dwell in second at bottom of hole.
Return Hgt. P Return height if higher than R plane.

24
Bolt Hole Circle Drilling G79

Center. X Center X axis.


Center. Y Center Y axis.
Index Angle. C Angle to rotate 0 angle from 3 o’cclock.
First Angle. A Angle of first hole from 0.
Last Angle. B Angle of last hole, if full pattern not required.
Number Holes. H Number of holes to drill.
Diameter. D Diameter of pattern.
Radial Path. R If 1 is entered will move radially around pattern

Hole Pattern Dilling G179

X Start. X Start point X axis.


Y Start. Y Start point Y axis.
Angle. C Angle If pattern is rotated.
X Length. A Distance from first to last hole X axis.
Y Width B Distance from first to last hole Y axis.
Num. Holes X. D Number of holes X axis.
Num. Holes Y. E Number of holes Y axis.
X Increment. U Distance between holes X axis.
Y Increment. V Distance between holes Y axis.
Pat.=0 Sqr.=1 W Pattern as shown or square around outside.

Use D & E or U & W not both.

25
G-Code without Graphics

Dwell In seconds with Tn


Exact stop will stop exactly in positiion one shot.
Stroke Limit set a box that tool cannot move outside or inside.
Reference Point Return sends machine home in designated axis.
Reference Point Return
Fixture offset Absolute zero shift from Home.
Exact Stop will stop after each move to get into exact position.
Contouring Mode continuous path no stops between moves.
Macro Call one shot user writen macro.
Macro Call modal macro has to be turned off.
Cancel Macro cancel modal macro.
Preset Zero increamental zero shift canceled by G53 or homing.
Feed Per Minute feed in inches per minute.
Feed Per Revolution feed in inches per revolution.

Miscellaneous M-Codes

Program Stop stop program until START is pressed to to continue.


End of Program end of main program.
Spindle ON Forward turn spindle ON FORWARD.
Spindle ON Reverse turns spindle ON REVERSE.
Spindle OFF turns spindle OFF.
Coolant ON tuns coolant ON.
Coolant OFF turns coolant OFF.
Jump to New Program entered using Pxxxx.
Call Subroutine call a subroutine using Pxx.
End Subroutine Last line of subroutine.
Mirror Image axis need to be entered X,Y or Z.M100 turns OFF
Dry Run All Axis display shows motion but no table movement.
Dry Run NO Z Axis X and Y move no Z axis movement.
Dry Run OFF turns OFF dry run.

26
5000M CNC Control
Program Management
INTRODUCTION

The Program Directory provides access to all the program management and disk utilities. These
functions include Creating, Selecting, Deleting, Undeleting and Copying programs.
The Program Directory also provides access to the Floppy Drive utilities.

Accessing PROGRAM DIRECTORY page.

(1) From the MANUAL mode press: Program The Program files are listed in alphabetical order.

To access a PROGRAM file from the Program page.

There are 2 methods to access a particular Program File:

(1) Using the keys move the High Light to the desired program and Press: Edit
or

(2) Press the first letter of the desired program name, this will move the High Light to the first program

name with that letter, then use the keys to move the High Light to the desired program

and Press: Edit

To CREATE a new Program.

NOTE: There are 2 methods of creating a program file, both are shown below.

Method No.1 Creating a new program file. From the PROGRAM page:

(1) Press: Create At the prompt type in the new program name

and Press:

NOTE: Program names can be up to 8 characters in length, but may not include spaces or periods.

2.
Method No.2 Copying and using an existing program.
If a similar program to that required already exists, it may be copied and given a new name.
This allows similarly formatted programs to be used without having to re-type the information.

(1) Using the keys High Light the existing program to be copied

Press: Utility this brings up a menu, with Copy High Lighted

Press This will display a second menu High light Other and Press

This will bring up a third menu type in the new program name

“EXAMPLE” and Press this will create a new program named EXAMPLE and also leave the

original program “SAMPLE1.G” intact. This copied program can now be edited to suit the new part.
It is not necessary to type the file extension ( .G) as this is completed automatically.

To change or EDIT an existing program.

(1) High Light the program to be changed / edited using the keys.

(2) Press: Edit to enter the file editor .

To DELETE an existing program.

(1) High Light the program to be DELTED using the keys. Press F3 Delete

(2) To avoid accidental deletion of programs the system requests verification of deletion

To delete the program Press F1 Yes

3.
To UNDELETE / RESTORE a deleted program.

Should a program become accidentally deleted the following method can be used to restore the
program.

NOTE: The restore capability of the system is determined by the space available on the drive.
If the space on the drive where the program was stored has been reused restore will not
be an available function.

(1) From the PROGRAM page Press: Utility

(2) Using the keys, High Light Restore Press

(3) The system will list any and all programs that are available to be restored. Using the
keys High Light the program to be restored.

(4) Type in the first letter of the program to be restored (the first letter of the program name is lost
when a program is deleted).

(5) Press Cont if the program can be restored the system will place the program file in its

alphabetical location.

NOTE: ALWAYS CHECK THE VALIDITY OF A PROGRAM AFTER RESTORING. SOME OF THE
INFORMATION WITHIN THE PROGRAM MAY HAVE CHANGED.

To SELECT a program to run in the AUTO mode.

Once a program has been created and verified to be correct the operator must SELECT the program
to run when in the Auto or Single Step mode.

(1) From the PROGRAM page using the keys High light the program name.

(2) Press Select the selected program to be run will now be displayed in the lower right corner

of the screen.

4.
To COPY a program to the A: Drive (Floppy Disk).

The 5000M control uses the C:\ drive and the USER directory to store programs within the system.
When in the PROGRAM directory the drive and directory are displayed in the lower left corner of the

screen.

The 5000M uses the A:/ drive for the Floppy Disk Drive. Programs may be copied to or copied from the
Floppy Drive individually or in multiples.

(1) From the PROGRAM directory use the keys to High light the program to be copied to the

A:\ (Floppy Disk) drive. (Place a floppy disk in the A:\ floppy disk drive unit).

(2) If multiple programs are to be copied High light the first program to be copied using the
keys

and Press Then using the keys again High light the next program to be copied and

Press Continue until all programs to be copied are High lighted.

(3) When all programs to be copied are High light Press Utility

(4) With Copy Hi-lited Press

(5) This brings up a menu With A: High lighted Press

The lower left corner of the screen displays COPYING…. while the program is copied. The procedure

is complete when COPYING…. is no longer displayed.

5.
To COPY a program from the A: Drive (Floppy Disk) to the Program Directory C:\USER

The 5000M uses the A:/ drive for the Floppy Disk Drive. Programs may be copied to or copied from the
Floppy Drive individually or in multiples. To view or copy the programs on a Floppy Disk, the operator
must first LOG to the Floppy disk Drive (A:\)

(1) From the PROGRAM directory Press (Shift) this will change the descriptions of the F keys,

Press Log This shows a menu of the drives that the operator can view on screen.

(2) High light A: and Press the programs on the Floppy Dive (A:\) will now

be displayed.

(3) Use the keys to High light the program(s) to be copied to the Program Directory (C:\)

If multiple programs are to be copied High light the first program to be copied using the keys

and Press Then using the keys again High light the next program to be copied and

Press Continue until all programs to be copied are High lighted.

(4) When all programs to be copied are High lighted Press Utility

(5) With Copy High lighted Press A menu is shown

With C: High lighted Press The lower left corner of the screen displays COPYING. while the

program(s) are copied. The procedure is complete when COPYING…. is no longer displayed.

6.
Continued….

To return to the Program Directory , LOG back to C:\USER

(1) Press (Shift) this will change the descriptions of the F keys,

(2) Press Log This shows a menu of the drives that the operator can view on screen.

(2) High light C: and Press the C:\USER (lower left corner of the screen)

will now be displayed.

To COPY program files to the A: (Floppy Disk) when using the CAM

When using the CAM Editor to write programs the 5000M system will create additional program files, and
ALL these files MUST BE COPIED to ensure correct operation of the program.
The program name to which the CAM is to be associated MUST be High lighted prior to entering CAM or
(F4 from the Program Directory). this program will have extension of .G
The correct program must be high light because upon entering the CAM , the system creates a file with
the same name as the program but with an extension of .CAM and also a file with the extension of .GEO
These files are used to record the CAM (.CAM file) settings inside the CAM and also to record the
GEOMETRICAL ELEMENTS created (.GEO file).

Once a Shape has been created a 3rd file is also created, this file will have an extension of .1
NOTE: If more than one Shape is created the shape files will have extensions of .2 .3 etc. assigned in
the order in which they were created.

Example: original program PROGRAM.G


file created by shape editor PROGRAM.CAM
file created by shape editor PROGRAM.GEO
first shape file created PROGRAM.1
second shape file created PROGRAM.2
third shape file created PROGRAM.3 etc…..
first tool path PROGRAM.T1
second tool path PROGRAM.T2
third tool path PROGRAM.T3 etc…..

7.
To COPY all the program files to the A: (Floppy Disk) when using the CAM continued…..

The 5000M uses the C:/USER drive in the Program Directory. Upon entering the Program Directory the
programs displayed will all have an extension of .G
To view all the program files described on the previous page the operator must first LOG to the the root
of C:\USER directory (this is where all program files with any extension can be viewed). This is achieved
by using wildcard symbols. These symbols are * . * (any program name with any extension).

(1) From the PROGRAM directory Press (Shift) this will change the descriptions of the F keys,

Press Log This shows a menu of the drives that the operator can view on screen.

(2) High light Other: and Press

* * *
(3) At the next menu type *.* Press

(4) Press The screen will now display all programs with all extensions.

8.
To COPY all the program files to the A: (Floppy Disk) when using the CAM continued…..

An alternative method is also provided to obtain the screen showing all programs with all extensions
Directory.

This method is completed using the and


Display keys.

This sequence of key strikes toggles the Program Directory display through the following screens.
The key strikes are repeated to toggle through the screens shown below.

Screen on entry into Program Directory


(displays .G programs only)

Screen after 1st sequence


(displays .G programs and size
date and time created)

Screen after 2nd sequence


(displays all programs *.*)

Screen after 3rd sequence


(displays all programs *.*
and size, date and time
created)

Screen after 4th sequence returns


to the Program Directory
(displays .G programs only)

9.
To COPY all the program files to the A: (Floppy Disk) when using the CAM continued…..

To COPY all the EXAMPLE program files shown below complete the following:

(1)Use the keys to High light the first program to be copied (EXAMPLE.1) to the Floppy Drive

(2) Using the key High light the remaining EXAMPLE program files

(3) Press Utility and with Copy Hi-lited Press

a menu is displayed with A: Hi-lited Press The lower left corner of the

screen displays Press

COPYING…. will be displayed while the programs are copied. The procedure is complete when

COPYING…. is no longer displayed.

To COPY program files (all extensions) from the A: (Floppy Disk) to the C:\USER directory.

(1) From the Program Directory (C:\USER) use either method described previously to display the
programs with all the extensions.

(2) Insert the Floppy Disk into the Drive

(3) LOG to the A: Drive

(4) High light the program files to Copy to C:\USER Press ENTER

(5) LOG back to the C: Drive

10.
5000M CNC CONTROL
Simple Program
CREATING A PROGRAM

From Manual page press F2 PROGRAM

The softkeys will changed as shown below.

Press F2 CREATE

Type the program name (Maximum 8 letters/numbers).

Press Enter put into program directory

1.
High light will be on program just created.

Press F8 EDIT

2.
This is how screen will appear when entering EDIT

Program name

Note:Insert is turn ON ,if not will not go past bottom of page.

Note:Softkeys have change .

3.
X0 Y0
1.5

.5

.75

2.75

This part needs to have 4 hole drilled .25 dia and .5 deep

4.
Press F1 HELP

High light will be on G0 press enter

Move high light G17 , G70 and G90 press enter on each of these.

Press M5 press

Press F10 Exit it will go into program as shown below.

5.
Top line of program.

Program has been edited

Cursor position line and column


Lines 2 and 3 are typed in manually.
The * allows commence into program control will read
ignore after it.

6.
Press F1 HELP press #9 for DRILL press

Screen will appear as shown below.

Press #2 for basic drilling, press enter.

7.
Enter values Finish Depth -.5 press down arrow, enter
Start Hgt .1 down arrow and Feedrate 12

Press F10 Exit exits help menu and enters line into program.

The next enter hole positions.

Type G0 X.75 Y.5 X2.75 Y1.5 X.75

Type G80

Cancel drill, this must always in program after last hole.


8.
Type in last three lines.

Press F10 Exit press F7 Draw

Soft key will change as shown below.

Fit to screen
Edit program Zoom window Exit draw mode
Half current size
Run program Double current size
Scale drawing
Pans part around screen
Erase screen

View XY plane Displays text ----------------


View XZ plane Displays tool-----------------
View YZ plane Show tool comp-------------
View isometric Rapid ON/OFF--------------
Displays axis----------------
Grid ON/OFF----------------
Size of grid-------------------
Auto/single step/motion---
Run ON/OFF----------------
Erase screen----------------
Block to start draw---------
Block to end draw----------

9.
Press F5 DISPLAY cursor will be on FIT press enter

This will fits drawing to screen.

Red lines are RAPID moves , blue circle are the holes and
purple circle is the tool.
Press F10 Exit this brings control back to program page

Press F6 Select to select program ,check that high light is


on correct program.

Press F10 Exit go to Manual

10.
SETTING PART ZERO.

If using an edge finder , touch edge of part using jog keys.

Go to tool page press F9 Tool press F1 OFFSETS

Cursor to required OFFSET using arrow up and down keys.


Move X axis until part is located with edge finder.

Press F4 CalibX this will enter value into table.

Because the edge find is .2 dia the position will be incorrect , press
the letter A key ,a box as shown below will appear.
Type in X.1 this will adjust offset to correct position press ENTER.

Repeat for Y axis

All offset are taken from machine Home position.

12.
SETTING TOOL LENGTH OFFSETS
Put tool in spindle , bring tool tool down to top of part.

Press F9 Tool high light correct tool number in tool page

press
F8 CalibZ

If there are more move Z axis up change to next tool


and calibrate it as before,tool #0 must always be active
when setting offsets.

Press F10 Exit when all tools are calibrated.

RUNNING PART.

Press F6 Auto turn down feedrate override knob to 10%

% FEED

Press

If machine has a tool changer ,it will put tool #1in spindle if
not already there.
If no tool changer install it will stop and allow you to change
tool if necessary .

When program complete Z axis will go up to 5” above part.

13.
5000M CNC CONTROL
GENERATING PROGRAMS USING CAM
STEP BY STEP CREATION OF A PROGRAM USING THE SHAPE EDITOR

The following presentation shows a step by step procedure of how to create a part program using the
Anilam 5000 Control.
This procedure details the use of the interactive CAM that creates the part profile through
simple entry of geometrical elements (points, lines and circles) without having to calculate intersections,
tangency points etc. These elements are then connected or “chained” to complete the shape.

Creating the Part Program File in the PROGRAM page.

(1) From the MANUAL mode press: Program

NOTE: There are 2 methods of creating a program file, both are shown below.

Method No.1 Creating a new program file.

(2) Press: Create At the prompt type in the program name

and press

NOTE: Program names can be up to 8 characters in length, but may not include spaces or periods.

Method No.2 Copying and using an existing program.


If a similar program to that required already exists, it may be copied and given a new name. This
allows similarly formatted programs to be used without having to re-type the information.

(2a) Using the keys hi-lite the existing program to be copied

Press: Utility this brings up a menu, with Copy hi-lited

press This will display a second menu Hi-lite Other and press

This will bring up a third menu type in the new program name

“EXAMPLE” and press this will create a new program named EXAMPLE and also leave the

original program “SAMPLE1.G” intact. This copied program can now be edited to suit the new part.
It is not necessary to type the file extension ( .G) as this is completed automatically.

1.
- High light the name the needs the program for, press CAM
- The machine program can be coompletely produced in CAM.

Line tool

Arc tool

Geometry tool
Corner radius
Corner chamfer
Chaining tool

When Shape is press, soft keys will change as shown below.

F1 F2 F3 F4 F5 F6 F7 F8 F9 F10

F4- Back Moves curser backwards on a shape.


F5- Forw Moves curser forward on a shape.
F6- Prev-S Moves curser to previous shape.
F7- Next-S Moves curser to next shape.
F8- DelMove Deletes last move in shape.
F9- DelGeom Deletes geometry, an element number is required.
Press Shape again to turn OFF and return previous funtion keys

2.
Pressing S-Edit the following pop-up menu will appear

Create Create a start point for a shape.


Copy Copy a shape to another location.
Move Move a shape to anew location.
Delete Delete a shape.
Rev Arc Reverses direction of an arc in a shape.
Project Replaces a radius and joins lines.
Join Connects lines together.
Import Imports shape from another CAM file.

Pressing View the following pop-up menu will appear

XY plane
XZ plane
YZ plane
Isometric

3.
Pressing Display the following pop-up menu will appear

Fit to screen.
Zoom in on windowed area.
Redraw screen
Half size of screen.
Double size of screen.
Scale screen.
Pan move part around on screen.
Erase screen.

Pressing Misc the following pop-up menu will appear

List shapes by number.


Lists all geometry. Showing coordinates.
Recover a deleted shape.
Recover a deleted tool path.

Pressing Motion the following pop-up menu will appear

Generate a tool path around a shape.


Generate tool path for pocketing a part.
Drilling cycles and paths.
Edit any of the above paths.
Delete a tool path.

4.
Pressing Setup the following pop-up menu will appear

Parameters for CAM.


Turn shapes ON/OFF.
Turn geometry ON /OFF.
Turn tool paths ON/OFF.
Parameters for post.

When high light is on setting press the pop-up menu will appear.

Type of dimensioning ABS/INC.


Units INCH/MM.
Turns Arrows ON/OFF.
Turns ON/OFF element labels.
Turns Axis marrkers ON/OFF.
Turns grid ON/OFF.
Size of grid.

When high light is on paths press the pop-up menu will appear.

Out-put program name.


Over write existing program.
Out-put type ABS/INC.
Unit INCH/MM.
Only out-put Axis if it moves.
Text on while posting.
Program number.
Block number.
Tool change requirements.
Format Number of decimals

5.
The part below needs to be pocketed.

6.25” 2” rad

X0 Y0
4”rad

3.75”

1.8”rad

6.
When CAM is accessed The high light will be on the top left icon,
for the following exercise the third icon down is the one required.

Press down arrow key twice icon on right will become point definitions.

Enter a point using X & Y coordinates.

Increamentally move from an existing point.

Move an existing point using an angle and a radius.

Center of a circle.

Intersect between two elements.

Using an existing point.

7.
Press icon on right will change to line definitions.

A line along X axis.

Aline along Y axis.

Aline between two points

A line through a point at an angle.

A line parallel to an existing line.

A line tangent to a circle through apoint.

Press to get to circle icons.

Circle between two existing elements.

Circle knowing center point and radius.

Circle tangent to a line through a point knowing radius.

Circle tangent to a line knowing center point.

Line between two circles, four options.

Line tangent to a circle through a point.

8.
High light third Icon down on left.

Press right and then up.

Circle icon high lighted

Geometery icon
turn blue.

6.25” 2” r

X0Y0
4”r
3.75

1.8r

Press R value =4

Press

It will now ask for center definition and point definition will appear in right column
of icons. The top icon will be high lighted.

Press it will ask for an value in X0 and Y0 twice.

When entry is 0 (zero) ,it is not required to press the 0 key.

9.
Press F5 Display Fit and screen show the circle that was just entered.

6.25” 2” r

X0Y0
4”r
3.75”

1.8”r

Using same icon put in 2” radius ccircle.

Press enter 2” for radius

Press press to select point value X0 , value Y 4.25 (6.25-2) press

Two circle will now show up on screen.

2” Radius

4” Radius

10.
The next element required is the 1.8 radius arc.

In order to do this it is necessary put in some


constrution geometry.
First a line has to be draw at -3.75 in the Y axis.
6.25” 2” r

X0Y0
4”r
First high light geometry icon as shown below, 3.75”

press until line definition appear.


1.8r

Use arrow keys to get to circled line definition.

Press enter a value of -3.75

11.
The next geometry required are two points at the intersect of the 4” radius circle
and the -3.75 line. To do this use icon circled below.

These are the two points that needed to be found.


They are the intersect of circle #1 and line #3.

Press Enter number of first element 1 press second element 3.

There are now two selections, press 1 press 6.25” 2” r

X0Y0
4”r
3.75

1.8r
Thre is now an element #4 on left intersect.
Do the same again only select #2.

12.
It is now posible to drive an arc between points #4 & #5.

6.25” 2” r

X0Y0
4”r
3.75

1.8r

Use the Icon that allows a circle between two elements.

First question R value. Press

Second question Press

Third question Press

13.
Point required for start
It is necessary to figure the best place to start.
On this part the top will allow us to completely
clean this shape.
6.25” 2” r

X0Y0
4”r
3.75

1.8r

Use icon circled line tangent to a circle at an angle.

First question Press

Second question Press

There are two chooses #1 or #2 we will


take #2

14.
All the necessary geometry has been established, the next thing is
to make a shape, to pocket and contour.

Press F3 S-Edit

A start point needs to be established for are shape, high light will be on
Create. Create will set where the shape is going to start.

Press select point definition,Use the icon circled.

15.
Press Enter 8 when it says “From point”

Press

The white number one is the start point for shape #1.

The icon circle is the construction icon,

high light it press it will ask for

an element tobe selected.

Enter -2 press

When selecting circles if cutting in clockwise the number is positive if


counter clockwise the number is negative as shown above.

Selected element will show up in green.

16.
The next selection is -1 and there are selection 1 and 2, inthis case 2 is required.

Press 2

Notice that after 2 was selected element #2 when from green to white and
element #1 became green.

The next element is #6, this is positive because the direction is clockwise.

Press 6 select #2

press -1 select #2

press-2 select#2

press 8

Notice the shape is now outlined in white.

The shape is now complete press F9 Cancel

17.
The geometry and shape are complete, the next is to produce a
tool path to pocket and contour.

Press F7 Motion

The first tool path is pocket using arrow keys high light pocket press.

Press

18.
There are two methods of entering tool
diameters, direct just type in value and
select it from toll table.

Tool table

A pop-up window will appear as above.

To enter a value in any of these parameters first press

enter value press

When More is reached it will bring up anew pop-up window.

19.
Second page of parameters.

Angle of cut can be left at default or an angle entered, on this part


an angle of 200 deg’s will be entered.

Entry and Exit Move these are the three options.

Linear is straight line move on to start point, circular ram on move.

Arc Length is the angle arc ramping on move.


Arc Radius size ram radius.

When Machine Set is hight lighted will go to a new pop-up window.

20.
Coolant turn ON at start but not OFF at end as the same tool will be used
for pocketing and contouring. The same applies with spindle.

Press F10 Cont Press F10 Cont Press F8 Calc

On the right is how it will appear on screen.


Red is geometry.
White is the shape outline.
Green is tool path.

F1 Yes

21.
The Contour now need to be done as the edges are still rough.

Press F7 Motion press

It now needs to know which side to put tool comp.

Stepover this is around contour only.


Number of passes around contour.

Do this for both Entry and exit moves.

22.
There is no need for a tool change because the same tool is being use
for the contour as pocketing.

Note: Coolant and spindle at start are entered as None and turned
Off at end,as they are still on from pocketing.

Pocket tool path #1

Profile tool path #2

F1 Yes

23.
F9 Setup Arrow down to post

If machine has a tool changer arrow down


to Tool Change press enter arrow down to
Tool Change Format if M06 is required it
should read as follows T%02DM06.

Block Number are set to start at 10 and increament by 10 this can be change
dependinng on your preferance.
Format is set for 8 decimal place change these to 4.

Press F10 Cont press F9 Setup

Press F8 Post

When finish press F10 Exit it will now return to Program Page.

24.
High light EXAMPLE.G press F7 Draw

press F5 Display fit will be high lighted press

XY view
Isometic view

All that is left to do is set tool length offsets and fixture offsets,
part is ready to run.

25.
If the G-Code Configuration is now correct it can be save
for future use.

Press F5 Display until top left corner shows

..\ high light EXAMPLE.CAM press F9 Utility high light

will be on Copy press Arrow down to Other Type in

C:\P5M\DEFAULTS.CAM

26.
5000M CNC CONTROL
DXF Converter
DXF file can be converted into 5000 machine programs
using the Offline software.

The DXF files are stored in the Program Page.


When going to Program Page only .G and/or .M file will be

displayed,press shift F8 Display twice, this will

display all files on Program page.


If DXF is on disk it needs to be copied into C:\User directory.

press shift F7 Log select A:

High light required DXF program press Utility Copy to C:


F9
Log back to C:\User.

High light DXF program

Press F9 Utility high light DXF Converter

E
N
Press T
E
R

1.
File name

Select: Used when selecting elements on drawing.


Layers: Allows layer on drawing to be turned Off or On.
View: XY,XZ,YZ or isometric.
Display:Fit, window, redraw, half or double.
Save: Saves program with .G once converted.
Setup: Allows setup of inputs and outputs.
Exit : Goes back to Program page

2.
Zero on most drawings is usually not at a point that is covenient for programing,
so there is a way it can be changed.
In the case of current drawing, the center of the hole in center of part is the best
point X0 Y0.
To do this Press the Ctlr key and hold it down put mouse point on to circle and
press left mouse key, it will change to yellow, release keys.
At the bottom of screen X, Y, and Z cordinate will appear and also circle diameter.

Circle center
X Y Z

Now press ALT key and letter T at the same time. This will in put these
coordinates in to the SETUP and change X0 Y0 to the center of hole.

E
N
Press
Press F9 SETUP T
E
R

Program name.
Imported X shift.
Imported Y shift.
Absolule/increamental.
Smart/Overwrite.
Starting subroutine number.
Output .G and .M format programs.
Warns if elements done meet.
Re-calculates intesects.
Numbers behind decimal point..
Create a main program.
Inch / Metric / None.
Convert polyline to arc/prompt/none.

3.
Press F10 Exit

Press ALTkey and letter Fkey at the same time, this will mark the end of each
element.

E
N
F5 DISPLAY T
E
Press high light Window press R

A box will appear on screen move around sceen using

E
N
press F6 Compress position box as shown below press T
E
R

4.
Press F1 Select point mouse arrow to lower end of a line as shown

and pess left mouse key. Line will turn green as above and put a number at low
end of line, the position of the number is the start point.
Now point to the line below it and press left mouse key, all off the line
will be come green.

Press ALT key and letter Fkey at the same time the end of line markers
will disappear.

E
N
Press F5 DISPLAY press T Part will appear at full size on screen
E
R

5.
Press F8 Save

Press F10 Exit

E
N
Press F1 or Press Y T
E
it will now return to Program page.

High light .G or .M file press

F4 Edit

6.
High light .M file press F8 Edit in coversational will appear as below

Start of program

End of program

Program has to be Edited , to put in tool changes or cutter comp and Z moves.

High light .G file press F8 Edit in G code format will appear as below

Program has to be Edited , to put in tool changes or cutter comp and Z moves.

7.
This example will show multiple subroutines.

Press F1 Select and pick all holes that are the same size , in this
case 8. When going to second set of holes press
right key on mouse.

The green circle is the last of previously selected holes. The yellow
circle is the one selected with right mouse button and in the bottom
left it is asking if this is a new shape, the answer is Y .It will put a
number 2 next to this hole, meaning this is shape 2.

8.
The print below shows the four shapes of the different size holes.

1
1 2
2
6
7 8
1

2 3
4
1

Press F8 Save

Press F10 Exit

9.
Below is the output from the DXF converter.
Some editing is required to put in drilling cycles.

Subroutine calls

Subroutine for positions of the eight


holes numbered in black.

Subroutine for positions of the two


holes numbered in green.

Subroutine for positions of the two


holes numbered in blue.

Subroutine for positions of the one


hole numbered in blue.

10.
The program below is Edited with the drill cycles in the program.

11.
In this example of a full drawing and how to turn off unnecessary
information ,such as dimensions etc.

12.
Press F3 Layers

E
N
High light Toggle Layers press T
E
R

E
N
Put high light on layers not required and press T to turn OFF.
E
R

In the drawing shown the only layer required to be left on is #11

13.
Only the part profiles and holes are left.

The circled area is blown up below. It show an error in the drawing , where two lines are
not connected. It will stop, select next element and the following message will appear.

Press Y to continue.
It will then continue around part.

14.

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