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Roblox Fe Headless Script

The document describes keybinds and options for a script that allows toggling godmode and reanimating/unreanimating characters in Roblox. It lists the keybinds for unreanimating ("q"), reanimating ("e"), toggling between R15 and R6 models ("r"), and toggling godmode ("t"). It also describes options that can be set to true or false, including enabling character bugs, godmode, R6 models, fast loading, and auto-reanimating with keybinds disabled.
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100% found this document useful (1 vote)
3K views

Roblox Fe Headless Script

The document describes keybinds and options for a script that allows toggling godmode and reanimating/unreanimating characters in Roblox. It lists the keybinds for unreanimating ("q"), reanimating ("e"), toggling between R15 and R6 models ("r"), and toggling godmode ("t"). It also describes options that can be set to true or false, including enabling character bugs, godmode, R6 models, fast loading, and auto-reanimating with keybinds disabled.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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--Keybinds

_G.UnReanimateKey = "q" --The keybind for unreanimating.


_G.ReanimateKey = "e" --The keybind for reanimating.
_G.R6ToggleKey = "r" --The keybind for toggling R15 to R6.
_G.GodmodeToggleKey = "t" --The keybind for toggling godmode.
--Options
_G.CharacterBug = false --Set to true if your uppertorso floats when you use
godmode with R15.
_G.GodMode = true --Set to true if you want godmode.
_G.R6 = false --Set to true if you wanna enable R15 to R6 when your R15.
_G.FastLoading = true --Set to true if you want godmode to load faster.
_G.AutoReanimate = true --Set to true if you want to auto reanimate and disable
keybinds after executing.

loadstring(game:HttpGet("https://paste.ee/r/e4oZ2/0"))()

repeat wait() until _G.MSG.Text == ""


wait(0.5)
local head = game:GetService("Players").LocalPlayer.Character.Head
head.Archivable = true
local headc = head:Clone()
headc.Parent = game:GetService("Players").LocalPlayer.Character
head:Destroy()
local w = Instance.new("Weld", headc)
w.Part0 = headc
w.Part1 = game:GetService("Players").LocalPlayer.Character["NullwareReanim"].Head
headc.Transparency = 1
if headc:FindFirstChildOfClass("Decal") then
headc:FindFirstChildOfClass("Decal").Texture = "rbxassetid://000000000"
end

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