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Computer Fundamentals EC-110: Lecture # 03 Lecturer: Tauqeer Anjum LC

This document discusses computer input devices like keyboards and mice. It explains that keyboards have alphanumeric and modifier keys that send unique codes when pressed, which are received by the CPU. Mice allow pointer positioning on screen and selection via buttons. Both keyboards and mice send input to the computer through controllers that detect presses/movements and send codes to the operating system. The document also covers variants like optical mice and trackballs.

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Muhammad Ali
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0% found this document useful (0 votes)
54 views

Computer Fundamentals EC-110: Lecture # 03 Lecturer: Tauqeer Anjum LC

This document discusses computer input devices like keyboards and mice. It explains that keyboards have alphanumeric and modifier keys that send unique codes when pressed, which are received by the CPU. Mice allow pointer positioning on screen and selection via buttons. Both keyboards and mice send input to the computer through controllers that detect presses/movements and send codes to the operating system. The document also covers variants like optical mice and trackballs.

Uploaded by

Muhammad Ali
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 61

Computer Fundamentals

EC-110

Lecture # 03
Lecturer: Tauqeer Anjum
LC: Abdullah Azhar
Chapter 1B

Looking Inside the Computer System


Overview
⚫ Parts of Computer System
> Hardware > Software
> Data > User
⚫ Information Processing Cycle
⚫ Essential Computer Hardware
⚫ Processing Devices
⚫ Memory Devices
⚫ RAM
⚫ ROM
⚫ Input and Output Devices
⚫ Storage Devices
⚫ Magnetic Storage
⚫ Optical Storage
Parts of the Computer System
⚫ Computer systems have four parts
⚫ Hardware
⚫ Software
⚫ Data
⚫ User
⚫ Hardware
⚫ Mechanical devices in the computer
⚫ Anything that can be touched
⚫ Interconnected electronic devices used to control computer’s operations,
input, output
⚫ Referred to as device

1B-4
Parts of the Computer System

⚫ Software
⚫ Set of instructions which make the computer work
⚫ Tell the computer what to do
⚫ Also called a program
⚫ Thousands of programs exist
⚫ Some to help computer perform its tasks and manage
its resources, others to help users perform their tasks
such as creating documents

1B-6
Parts of the Computer System
⚫ Data
⚫ Pieces of information that by themselves do not make
much sense
⚫ Computer processes them in various ways, converting
them to useful information
⚫ Computer organize and present data
⚫ Users
⚫ People operating the computer
⚫ Most important part
⚫ Tell the computer what to do
⚫ No system is completely autonomous 1B-7
Information Processing Cycle
Steps followed to process data
⚫ A computer converts data into information by performing
various operations on data according to some instructions from
a program, displays results to user and stores them
⚫ This is called Information Processing Cycle
⚫ Following are the step, and each involves one or more specific
components of computer
⚫ Input
⚫ Processing
⚫ Output
optional
⚫ Storage 1B-9
Essential Computer Hardware
⚫ All Computers use the same basic hardware
⚫ Hardware categorized into four types
⚫ Processor
⚫ Memory
⚫ Input and Output
⚫ Storage

1B-11
1. Processor
⚫ Process that converts raw data into useful information is called
‘Processing’
⚫ To perform this computer needs two components:
⚫ Processor
⚫ Memory
⚫ Processor is Brain of the computer
⚫ PC generally has one or more specialized chips called
‘Microprocessor’
⚫ These are slivers of silicon etched with many electronic
circuits
⚫ Carries out instructions from the program
⚫ To process instructions computer passes electricity through
1B-13
these circuits
⚫ Processor is called CPU “Central Processing Unit”
⚫ Microprocessor is plugged into computer’s motherboard
⚫ “Motherboard” is rigid rectangular card containing circuitry
connecting processor to other hardware
⚫ It can be thought of as a master circuit board
Essential Computer Hardware

2. Memory devices
⚫Stores data or programs permanently or
temporarily
⚫Two most important types are:
⚫ Random Access Memory (RAM)
⚫ Read Only Memory (ROM)

1B-15
Random Access Memory (RAM)
⚫ Volatile
⚫ Like an electronic scratch pad
⚫ As the program is launched it is loaded into and run from memory
⚫ Similarly when data is entered it is entered into memory
⚫ Therefore it is called read/ write memory
⚫ Made up of chips mounted on a circuit board
⚫ Stores current data and programs
⚫ More RAM results in a faster system
⚫ Measured in Bytes
Read Only Memory (ROM)
⚫ Permanent storage of programs even if computer is shut down
⚫ Called ‘Non-Volatile’ memory
⚫ Holds the computer boot directions
⚫ Whenever computer starts it checks ROM for directions that help it start up
and for info about hardware devices
Essential Computer Hardware
3. Input and output devices
⚫ Allows the user to interact
⚫ Input devices accept data
⚫ Keyboard, mouse
⚫ Output devices deliver data
⚫ Monitor, printer, speaker
⚫ Some devices are input and output
⚫ Touch screens
⚫ Communication devices

1B-18
Essential Computer Hardware
4. Storage devices
⚫ Hold data and programs permanently
⚫ Different from RAM
⚫ Magnetic storage
⚫ Floppy and hard drive
⚫ Uses a magnet to access data
⚫ Optical storage
⚫ CD and DVD drives
⚫ Uses a laser to access data

1B-19
Software Runs The Machine
⚫ Tells the computer what to do
⚫ A set of instructions that drive a computer to perform tasks
is called a ‘Program’
⚫ When a computer uses a particular program it is said to be
‘running’ or ‘executing’ that program
⚫ Two types
⚫ System software
⚫ Application software

1B-20
Software Runs The Machine
1. System software
⚫ Any program that controls computer’s hardware or used to
maintain it and run in an efficient way
⚫ Most important software
⚫ Three basic types
⚫ Operating system
⚫ Network operating system (OS)
⚫ Utility

1B-21
⚫ Operating system
⚫ Tells computer how to use its own components
⚫ Windows XP, Macintosh, Linux
⚫ Essential for any computer as it acts as an interpreter
between hardware, application programs and the user
⚫ NetworkU operating system (OS)
⚫ Allows computers to communicate and share data across
a network
⚫ Windows Server 2003
⚫ Utility
⚫ It is a program that makes computer system easier to use
or perform highly specialized functions
⚫ Symantec Antivirus
Software Runs The Machine
2. Application Software
⚫ Accomplishes a specific task
⚫ Most common type of software
⚫ MS Word, power point, games
⚫ Covers most common uses of computers

1B-23
Computer data
⚫ Fact with no meaning on its own
⚫ Stored using the binary number system
⚫ Computerized data is ‘digital’
⚫ Data can be organized into ‘files’
⚫ File is simply a set of data with a name
⚫ File that user can open and use is often called a ‘document’
⚫ Programs can also be organized as files

1B-24
Computer users
⚫ Personal computers are specifically designed to work with
human users
⚫ Some people think of computers as intelligent devices but in
sense no computer is completely autonomous
⚫ Computer can take on various Roles
⚫ Setup the system
⚫ Install software
⚫ Running programs
⚫ Mange files
⚫ Maintain the system
1B-25
⚫ “User-less” computers
⚫ Require no human interaction once they have been setup,
programmed, installed and started up
⚫ Examples might be many home appliances, security
systems, communication systems
⚫ Run with no user input
⚫ Automated systems
⚫ Typically controlled by operating systems
Any Questions ?
Chapter 2
Interacting with Your Computer
Chapter 2A

Using the Keyboard And Mouse


Overview Of Input Devices
⚫ Used to input data to computer
⚫ If computer is brain, input devices are sensory organs
⚫ Keyboard and Mouse
⚫ Devices for Hand
> Pens > Touch screens
> Game controllers
⚫ Optical Input Devices
> Bar Code Readers > Image Scanners and OCRs
⚫ Audio Visual Input Devices
⚫ Microphones
⚫ Other Audio Inputs (Musical Instruments)
⚫ Video Inputs
⚫ Digital Cameras
The Keyboard
⚫ The most common input device
⚫ Must be proficient with keyboard
⚫ Skill is called keyboarding
⚫ Has 100+ keys.
⚫ Each key sends different signal to CPU

3A-31
Standard Keyboard Layout
⚫ Character or Alphanumeric Keys
⚫ Modifier Keys
⚫ Numeric Keypad
⚫ Function Keys
⚫ Navigation or Cursor Movement Keys
⚫ Special Purpose Keys
Standard Keyboard Layout
The Keyboard
⚫ How keyboard works
⚫ Keyboard controller detects a key press
⚫ Places a code into part of its memory called keyboard buffer
⚫ Controller sends code to the CPU through system software
⚫ Code represents the key pressed
⚫ Controller notifies the operating system
⚫ Operating system responds
⚫ Controller repeats the letter if held too long
⚫ Setting for it is called ‘repeat rate’

3A-34
How PC accept Input from Keyboard ?
The Mouse
⚫ All modern computers have a variant
⚫ Allows users to select objects
⚫ Pointer moved by the mouse
⚫ Pointer is an on screen object
⚫ Mechanical mouse
⚫ Has a rubber ball connected to rollers and sensors
⚫ Sensors send signals to computer
⚫ Rubber ball determines distance, direction and speed
⚫ The ball often requires cleaning

3A-36
How PC accept Input from Mouse ?
The Mouse
⚫ Optical mouse
⚫ Light shown onto mouse pad
⚫ Reflection determines speed and direction
⚫ Requires little maintenance

3A-38
The Mouse
⚫ Interacting with a mouse
⚫ Actions involve pointing to an object
⚫ Clicking selects the object
⚫ Clicking and holding drags the object
⚫ Releasing an object is a drop
⚫ Right clicking activates the shortcut menu
⚫ Modern mice include a scroll wheel

3A-39
The Mouse
⚫ Benefits
⚫ Pointer positioning is fast
⚫ Menu interaction is easy
⚫ Users can draw electronically

3A-40
Variants of the Mouse
⚫ Trackballs
⚫ Upside down mouse
⚫ Hand rests on the ball
⚫ User moves the ball
⚫ Uses little desk space

3A-41
Variants of the Mouse

⚫ Track pads
⚫ Stationary pointing
device
⚫ Small plastic rectangle
⚫ Finger moves across the
pad
⚫ Pointer moves with the
pointer
⚫ Popular on laptops

3A-42
Variants of the Mouse
⚫ Track point
⚫ Little joystick on the keyboard
⚫ Move pointer by moving the joystick

3A-43
Ergonomics and Input Devices
⚫ Ergonomics
⚫ Study of human and tool interaction
⚫ Concerned with physical interaction
⚫ Attempts to improve safety and comfort

3A-44
Ergonomics and Input Devices
⚫ Repetitive Strain Injury (RSI)
⚫ Caused by continuous misuse of the body
⚫ Many professions suffer from RSI
⚫ Carpal Tunnel Syndrome
⚫ Carpal tunnel is a passage in the wrist
⚫ Holds nerves and tendons
⚫ Prolonged keyboarding swells tendons

3A-45
Carpal Tunnel Syndrome

3A-46
Ergonomics and Input Devices
⚫ Office hardware suggestions
⚫ Office chairs should have
⚫ Adjustable armrests and height
⚫ Armrests
⚫ Lower back support
⚫ Desks should have
⚫ Have a keyboard tray
⚫ Keep hands at keyboard height
⚫ Place the monitor at eye level

3A-47
Ergonomics and Input Devices
⚫ Techniques to avoid RSI
⚫ Sit up straight
⚫ Have a padded wrist support
⚫ Keep your arms and wrist straight
⚫ Keyboard properly
⚫ Take frequent breaks

3A-48
Class Participation

⚫ COMPUTER stands for??

⚫ Different PORTS in your System??


Computer Ports
⚫ A computer port is a connection point or interface between a computer and
an external or internal device.

⚫ Internal ports may connect such devices as hard drives and CD ROM or
DVD drives

⚫ External ports may connect modems, printers, mice and other devices.

⚫ Serial (Mice , Modems).


⚫ Parallel (Printers).
⚫ SCSI (hard-drive, other drives, up-to 7 devices).
⚫ USB ports.
Chapter 2B

Inputting Data In Other Ways


Devices for the Hand

⚫ Pen based input


⚫ Tablet PCs, PDA
⚫ Pen used to write data
⚫ Pen used as a pointer
⚫ As a tapping device
⚫ Handwriting recognition
⚫ On screen keyboard
⚫ Used for short notes taking,
inputting signatures,
delivering orders

3B-52
Devices for the hand

⚫ Touch Screens
⚫ Sensors determine
where finger points
⚫ Sensors create an X,Y
coordinate
⚫ Usually presents a
menu to users
⚫ Found in cramped or
dirty environments

3B-53
Devices for the hand
⚫ Game Controllers
⚫ Enhances gaming experience
⚫ Provide custom input to the game
⚫ Modern controllers offer feedback
⚫ Joystick
⚫ Game pad

3B-54
Optical Input Devices
⚫ Allows the computer to see input
⚫ Bar Code Readers
⚫ Converts bar codes to numbers
⚫ Computer find number in a database
⚫ Works by reflecting light
⚫ Amount of reflected light indicates number

3B-55
Optical Input Devices
⚫ Image Scanners
⚫ Converts printed media into electronic
⚫ Reflects light off of the image
⚫ Sensors read the intensity
⚫ Filters determine color depths

3B-56
Optical input devices
⚫ Optical Character Recognition (OCR)
⚫ Converts scanned text into editable text
⚫ Each letter is scanned
⚫ Letters are compared to known letters
⚫ Best match is entered into document
⚫ Rarely 100% accurate

3B-57
Audiovisual Input Devices
⚫ Microphones
⚫ A sound card is a device which translates analogue audio signals to digital (a
process called digitizing) and vice versa
⚫ Used to record speech
⚫ Speech recognition
⚫ “Understands” human speech
⚫ Allows dictation or control of computer
⚫ Matches spoken sound to known phonemes
⚫ Enters best match into document

3B-58
Audiovisual Input Devices
⚫ Musical Instrument Digital Interface
⚫ MIDI
⚫ Connects musical instruments to computer
⚫ Digital recording or playback of music
⚫ Musicians can produce professional results

3B-59
Audiovisual Input Devices
⚫ Video Input
⚫ Uses PC video Camera
⚫ Digitizes the image by breaking it into pixels
⚫ Its color and other characteristics are stored as digital code
⚫ Usually now Webcam is used
⚫ Using Video capture cards other video devices can also be connected

3B-60
Audiovisual Input Devices
⚫ Digital cameras
⚫ Captures images electronically
⚫ No film is needed
⚫ Image is stored as a JPG file
⚫ Memory cards store the images
⚫ Used in a variety of professions

3B-61

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