Backup Memory Analogue Mega SG Settings: Consumer Info Available at

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MegaSD supports CD dumps with a file per track, or using a single .BIN file for the entire disc.

Backup memory to detect the format and will properly process interleaved .SMD files, or byteswapped files. Analogue Mega Sg settings
MegaSD doesn’t support compressed audio tracks (in MP3, FLAC, etc) and any audio tracks The CD backup memory will be automatically formatted to its empty state when there is no If the “Auto region patch” option is enabled, MegaSD will try to patch the console region by using The MegaSD cartridge is fully supported on the Analogue console, however there a couple
must be in uncompressed format (CDDA/WAV) previous backup data. If the option to use a backup file per game is enabled, a file will be crea- the same technique that the Megakey cartridge uses. settings that need to be changed. In the Mega Sg settings menu, under Audio, checkmark “enable
ted for each game in the “BUP” folder inside the microSD card. If it’s not enabled, a file named cartridge & cd audio” and uncheck the option “automatically enable cd audio”. Then, in the
In order to run CD games, MegaCD/SegaCD BIOS files are required. BIOS files must be placed MEGASD.SRM will be used for all games and stored on the same folder. Keep in mind that running games from a different video format region (NTSC vs PAL) may cause
issues, like out of sync music, slowdown or too fast gameplay. options menu on the MegaSD cart, make sure “Game Load Reset Type” is set to HARD.
in a BIOS folder in the root of the microSD card. A proper BIOS for each region then must MegaSD supports the internal 8KB BACKUP RAM, and an external 16KB BACKUP RAM
be selected in the options menu. MegaSD recognizes all supported BIOS files and will show a CARTRIDGE. The region patch is not compatible with 32X hardware, so it will not work if MegaSD is plugged
Limitations
descriptive name, regardless of the file name you used. (Example: “Mega CD 2 (EU) V2.00w”) into a 32X unit. Due to internal ARM processor RAM limit, only the first 1,000 files in a folder are displayed.
You can use the built-in BACKUP RAM manager to erase, copy, format… the BACKUP RAM data. In order to list more than 1,000 files, these must be placed in separate folders. MegaSD will
When selecting a BIOS, MegaSD will only show the BIOS files compatible with the region you
In order to access the BACKUP RAM manager, press or while the Mega CD / Sega display FILE LIMIT EXCEEDED after the first 1,000 items are displayed.
are configuring, that is, for EU region, only EU based BIOS will be visible (including region free CD BIOS boot animation is showing, and choose “Memory” or “Options” (depending on the BIOS Battery Backup Cartridges
patched EU and non-EU BIOS) version and region) to access the memory manager. MegaSD does not require nor use a battery in order to store saves for the games containing a
battery backup cartridge. Instead it saves those directly on the microSD card. A few CD Games may present issues with different CD BIOS versions. An example is “The Termi-
It’s highly recommended that a BIOS corresponding to each region is selected, as some games Running multi disc games nator” CD USA version where the game starts without CD audio music until the game is paused
will not work properly if using a BIOS not designed for its region. (Example: For Japan region, use Running CD enhanced Mega Drive/Genesis games and un-paused if launched with 2.11X USA BIOS.
Some CD games use more than one disc, and will request the user to swap discs when needed. In
an original Japanese or region free Japanese based BIOS) MegaSD will choose which BIOS to order to support multi disc games, all CUE+BIN files for all the discs of a game must be placed in MegaSD allows enhancing Mega Drive/Genesis games with CD audio with minimal work on the
run based on the security sector of the CD you are loading. If the “Auto region patch” option is original game rom. In order to enhance these modified ROMs, they must be placed in the same This issue is BIOS dependent and happens on original Sega CD hardware using the same 2.11X
a single directory. That is, for a two disc game, two .CUE files and all .BIN files listed in both .CUE
enabled, it will also try to patch the console region (not the CD region!) for non-region free BIOS. files must be placed in a single directory. This directory will show as a single CD game as usual in folder with .CUE + .BIN files for the CD data to use. Thus in the same folder there is a .CUE, one USA BIOS, but does not happen using a different BIOS version. Before submitting an issue re-
Keep in mind that running games from a different video format region (NTSC vs PAL) may cause the game list. Care, however, should be taken while naming the .CUE files. When loading a game, or more .BIN files, and a .MD file. Modified ROMs must always have the .MD extension. The name port, replicating the issue with a different BIOS is required. The recommended BIOS versions are
MegaSD will scan all the .CUE files inside a folder, and will alphabetically sort them, loading the doesn’t matter but there must be only one .MD file in the folder. If the folder contains a .MD file 2.00C or 2.00W and proper region (either fixed region or region free).
issues such as out of sync videos, stuttering, slowdowns, etc.
first one. Ensure your games are properly named to get the discs sorted alphabetically. Games along with one .CUE + .BIN files for the CD data, the folder will show in the game selection list
Due to the way the 32X sends the data to the cartridge, it’s not possible to run CD games will be listed in the intended order (“Disc 1” will come before “Disc 2”, but after “disc 2”, so pay with a “MD+” icon.
when MegaSD is plugged into a 32X. In order to run CD (or 32X CD) games with a 32X, the special attention to capitalization).
Running Master System games
MSDEXP adaptor (sold separately) is required and in conjunction with MegaSD will plug into the While in game, if In-Game Menu is enabled, you can quickly tap to bring up the For Master System games, the supported ROM extension is .SMS.
Mega Drive /Genesis expansion port. In-Game Menu, and choose “Change Disc” to switch to the next disc in the list. MegaSD will boot the games through a simple boot code that will properly set the initial values
If the in-game menu is not enabled, just do a quick press to the MegaSD button and it will switch for games requiring it (as if they were loaded from a BIOS).
Data bus conflicts with original Sega CD/ Mega CD hardware prevent running CD games from the to the next disc. You’ll hear a number of beeps when switching discs, those beeps are the number While running Master System games, the MegaSD hardware button will act like the “Pause” Consumer info available at
MegaSD when the Sega CD1/2 or Mega CD1/2 hardware is attached to the Mega Drive/Genesis of the currently inserted disc. https://www.terraonion.com
MEGA DRIVE & MEGA CD FPGA CARTRIDGE

button on a real Master System console. Use it to pause/unpause the game or access special
console. Removing the Sega CD1/2 or Mega CD1/2 hardware from the Genesis/Mega Drive screens that some games have when pressing the “Pause” button.
console is required in order to play CD Games from the MegaSD. If any CD hardware model or Running Mega Drive/Genesis/32X games
variant is present, MegaSD will not list CD games in order to avoid bus conflict with the original CD For Mega Drive/Genesis/32X games, MegaSD supports the following ROM extensions: .BIN, .MD, Running Master System games is not possible when 32X is plugged due a 32X hardware limita-
unit. Running CD games from the MegaSD on the Multi-Mega / CDX is not possible due to this. .SMD, .32X . Using non-byteswapped, headerless files is recommended, but MegaSD will attempt tion, so 32X hardware must be removed in order to play Master System Games.
MegaSD is an all in one flashcart and optical disc emulator Hardware Button • Game load reset type: “HARD” (default), does a hard reset when loading a game and booting Note that you must hold the button the entire time the “Produced by or under license…” Hardware support chart
cartridge for your Sega Genesis or Mega Drive console. MegaSD has a physical button located on the right side of the cartridge, just under the microSD the menu. “SOFT” will load the games using a soft reset. HARD mode is more compatible, and it’s screen is showing, until it disappears, to access the menu.
socket. usually required when running through a 32X hardware or FPGA clone console. The downside While in game, if the in-game menu is enabled, you can return to the game selection menu System Mega CD Mega Drive 32X Master System
Key Features • Clicking this button while playing a Master System game will act like the physical PAUSE button
is that HARD reset mode always shows the “Produced by or under license…” screen on consoles by entering in-game menu and selecting the “Return to Menu” option. Also you can hold the Hardware Sega CD Genesis
• Complete FPGA recreation of the Sega CD/Mega-CD hardware. with TMSS, resulting in longer game boot time. Analogue Mega Sg owners should always leave MegaSD hardware button for several seconds until the menu shows.
that the Master System console has. this set to HARD. Mega Drive / No
• Fully supports original Genesis/Mega Drive consoles (Nomad included) and Analogue Mega Sg. Genesis Yes Yes (requires 32X unit Yes
• Clicking this button while playing a CD or 32XCD multi disc game, will cycle through discs. • Per game CD Backup RAM: When enabled (default), stores the internal BACKUP RAM and
• Supports Genesis/Mega Drive cartridge games, Sega CD and Mega-CD, 32X and 32X CD In-Game Menu details (model 1 or 2) attached)
(requires 32X addon) and Sega Master System games. • Clicking this button while playing a Genesis/Mega Drive cartridge or 32X game doesn’t BACKUP CARTRIDGE RAM in a separate file for each game. When disabled, the internal backup
perform an action. When enabled, quickly tapping on your controller will bring up an in game menu screen. Yes (needs mod Yes
• Easy to use interface. ram and backup cartridge ram are stored in a file named MEGASD.SRM Nomad for CD audio Yes No (needs mod for Master
• Built in FM audio core for SMS games. In all cases, pushing and holding this button will exit the current game and bring up the main • Select CD BIOS: Choose the CD BIOS to use for CD games of each region. While loading a During Mega Drive or Genesis cartridge games: output) System)
• Emulates all known cartridge mappers. MegaSD games selection menu. Mega-CD/Sega CD game, MegaSD will detect the region based on the CD security sector and
• Save State support for Genesis/Mega Drive cartridge games (8 slots per game). • Load State and Save State - There are 8 slots per game to choose from. No No
will load the configured BIOS file for that region. Yes (needs mod
• Edit Cheats - Built in Game Genie / Pro Action Replay like cheat system. RAM cheats are (32X mod (Master System mod
• Built in cheat engine for Genesis/Mega Drive cartridge games. Options menu • Emulate seek time: (default off) Enabling this option makes MegaSD simulate the time the
Genesis 3 for CD audio Yes
untested, it should untested, it should
• Cartridge saves to microSD card. supported. Configured cheats are stored in the SD card so they are preconfigured the next time output) work) work)
• To access the options menu, press in the game selection screen. CD read header takes to move from a part of the disc to another. Loading data will take a bit
• Per game Sega CD/Mega-CD backup RAM and cartridge RAM saved to microSD card. you boot a game (although they will all start disabled).
• Move the cursor using longer, but will fix some CD audio desyncs in some games. Regardless of this option, the CD read No No
• Supports large 400GB+ microSD cards. speed will be the same as the original hardware as it only affects the seek time. There should • Reboot Game - Functions just like pressing the reset button on your console. Mega Drive +
• For On/Off options, pressing the button switches the value. MegaCD (requires MegaCD Yes (requires 32X unit Yes
Requirements • For multi value options, use to change the values be no need under normal circumstances to enable this as MegaSD will automatically enable and • Return to Menu - Exits game and returns to the MegaSD game selection menu. to be removed) attached)
• For sub menus, press to enter the menu. disable it as required per game. No Yes
MegaSD requires a FAT32 or EXFAT formatted microSD card inserted in order to play games. During CD games: Mega Drive + No
User must provide their own microSD card, BIOS, ROMs and CD images. • Press to exit and save options, or scroll down until the “Back” text is selected and press • Enable Master System FM: (default on) Enabling this option activates the emulation of the 32X (requires MegaCD (no region patch Yes (requires 32X removed)
Master System FM sound expansion board. Some Master System games will have enhanced • CDDA VOL and PCM VOL - Just like in the options menu, you can adjust their levels in game. to be removed) available)
Navigating games selection menu and basic controls • Boot to last game: When disabled (default), the console will boot to the game selection menu sound when this option is turned on. • Change Disc - If the game is a multi disc game, you can change which disc is “inserted”. No
Mega Drive + Yes No
The MegaSD games selection menu will display a list of the games and folders present on the when it’s powered on. When enabled, the console will load and run the last selected game when • CDDA audio volume: (default 80%) Allows setting the CD audio volume in the final mix. • Reboot Game - Functions just like pressing the reset button on your console. MegaCD + 32X (requires MegaCD (no region patch) Yes (requires 32X removed)
powered. Hold or the MegaSD button while booting to boot to the MegaSD selection to be removed)
microSD card. • RF5c164 PCM audio volume: (default 80%) Allows setting the CD hardware PCM chip volume • Return to Menu - Exits game and returns to the MegaSD game selection menu.
menu to bypass this if it’s enabled. in the final mix. Both CDDA and PCM audio at 80% mimics the same audio volume levels as Mega Drive + No (requires Yes 32X enhanced No
- Moves the cursor one game at a time, use and to move the cursor
• Auto region fix: (default off) Attempts to automatically detect and correct the required region found on an actual Sega CD/Mega-CD unit. Setting them above 80% may lead to audio distortion. 32X + MSDEXP Yes MegaSD plugged CD games (requires MegaSD plug-
a page up or down. Neither SMS nor 32X games take advantage of the In-Game Menu option. In Game menu trigger adaptor on cartridge port) (six 32XCD games) ged in cartridge port)
by the game if the game requires a different region than hardcoded on the console. MegaSD • Version: Shows a screen with the cartridge serial number and firmware versions. requires the game to actively read the gamepads and use the vblank interrupt. It will not trigger
- MegaSD will scan the contents of the folders and display them.
will inspect the game header to know which regions are supported, and will use a Megakey like in some scenes where the gamepads aren’t read, or in games that don’t use the vblank interrupt. No
- On a game will launch the game. hardware trick to alter the console region read by the game to one of the supported ones. Multi-mega/CDX No Yes (requires 32X unit Yes
Accessing the game selection menu attached)
Press and hold - Will launch the game to the preload screen with extended game info, • In-Game Reset: (default on) Press and hold on the controller gamepad for several Running CD games
If “Boot to last game” option is not enabled, the game selection menu will always show when
releasing will launch the game. seconds and you will exit your game and return to the MegaSD game selection menu. booting the console. To run CD games, .CUE + .BIN or .CUE + .ISO formatted files of the games are required. Multi-mega/CDX
No Yes Yes
No
+ 32X (requires 32X removed)
- Go back to the previous folder (unless in the root folder). • In-Game Menu: (default off) Quickly tap on the controller to display an in game If “Boot to last game” option is enabled, you must hold on PLAYER 1 gamepad or hold These files must be placed inside a folder. You must use a separate folder for each different CD
- Displays options menu. menu. More details on this feature later in the manual. the MegaSD hardware button while the console starts in order to access the game selection menu. game and that folder will show as a game, instead of as a folder, in the game list. Analoge Mega Sg Yes Yes No Yes

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