Tiếng Anh 2 Smart Start - GSL2

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Tiếng Anh 2 i-Learn Smart Start

Date of teaching: ....................................


Week: ......................................................
Period: .....................................................
GETTING STARTED
Lesson 2
I. Objectives:
By the end of this lesson, students will be able to gain the following:
1. Knowledge
Vocabulary:
open your book, close your book, hands up, hands down
Structures:
(Open your book)!
2. Language skills
Understand and follow simple instructions in class
Ask and answer the question related to numbers (How old are you?)
3. Core competencies & Personal qualities
• Building up interests and good habits in learning English
• Building up responsive and independent-working characteristics to be a life-long
learner
• Presenting communicative skills through learning activities in classrooms
• Being collaborative and supportive in teamwork
II. Teaching aids:
Teacher’s aids: student book and teacher’s book, class CDs, flashcards, IWB
software, projector/interactive whiteboard/TV.
Students’ aids: Student’s book, notebook, workbook.
III. Procedures:

Time Steps/Activities Organization


5’ Warm-up  Teacher –
whole class
Song: Hello, how do you do?
(Source: https://www.youtube.com/watch?v=0r9oD44HZzY)

Option 1:  Students in
groups
Game: “Who is faster?”
 Divide the class into groups.
 Arrange the flashcards on the board.
 Invite a student from each group to go to the board.

 Teacher says a word and the students run to tap the right
card.

Option 2:  Students in
groups
Game: “Whisper”

 Arrange children into rows of at least six.


 Secretly show a flashcard to the first child in each group.
This child whispers the word to the child next to him/her.
 Children continue whispering the word to the child next to
them until the word reaches the final child.
 The final child says the word out loud, and the first child
holds up the flashcard to see whether the word is correct.

New lesson
A. Listen and point. Repeat. (CD1 - track 05)
 Use pictures to introduce classroom commands.  Teacher –
 Have students listen to each new word. whole class/
individuals
 Have students listen to each new word and repeat all
together and individually. Correct student’s pronunciation if
necessary.
 Arrange the flashcards on the board, play audio, and point
to each flashcard.
 Play audio again and have students point to the pictures in
their books.
 Play audio again and have students listen and repeat.

Option 1:
 Students in
Game: “Heads up. What's missing?” groups
 Divide the class into two teams.
 Arrange the flashcards on the board and remove one card
when students are not looking.
 One student from each team calls out the missing flashcard.

Option 2:
Game: “Do as I say”
 Have students to do as the teacher says, not as the teacher
 Teacher –
does and repeat playing the game. whole class/
E.g. Teacher says, “Open your books.” but he/ she closes his/ individuals
her book.
Students listen to the teacher carefully and open their books.
B. Listen and point. (CD1 – Track 06)  Teacher -
 Introduce the situation. Whole class

 Play audio and have students look at the picture.


 Demonstrate the activity by pointing to the new vocabulary
items.
 Play audio. Have students listen and point.
C. Sing. (CD1 – Track 07)  Teacher -
 Have students turn to page 70. Whole class
 Play audio and have students listen.
 Read the lyrics and do actions following them.
 Play audio and have students listen, sing along, and do the
actions.
D. Point, say, and do.  Students in
Practice (optional). groups

 Divide the class into two teams.


 Show a flashcard to the class.
 Have Team A call out the command and Team B do the
action.
 Swap roles and repeat.
 e.g. (Teacher shows a flashcard "hands up.")
 Team A: "Hands up!"
 Team B put their hands up.
Point, say, and do.
 Teacher –
 Divide the class into pairs. whole class/
 Have Student A point and say, have Student B do the pairs
action.
 Swap roles and repeat.
 Afterwards, have some pairs demonstrate the activity in front
of the class.
E. Play “Simon says”.  Teacher -
 Have students look at the example. Whole class
 Tell students they must only follow commands that starts
with "Simon says..."
 Demonstrate the game by giving the students different
commands. If the command starts with "Simon says…”,
students must do the action. If it doesn’t start with "Simon
says," students who do the action must sit down.
 Have one student come to the front of the class to be
"Simon."
 Swap roles and repeat with a new "Simon."

5’ Wrap up

Option 1:  Teacher -
Whole class
Workbook-page 4 and 5

 Have students open their workbooks (page 4 and 5) and


choose part C (page 5) to do first.
 Play audio and have students listen and tick the correct box.
 Have students look at part A,B and D of page 4 and 5.
 Set up time limit by 1 minute timer bomb (source:
https://www.youtube.com/watch?v=vwqQPeeVM1s).
 Have students start reading and doing all parts A, B, D.
When the time ends by explosion students stop doing their
exercises.
 Have students change their workbooks together.
 Check understanding as a whole class and give the correct
answers. Then the teacher gives stamps or stickers to the
whole class.

Option 2:  Students in
groups
"Pass the card" game
 Divide the class into teams.
 Have students from each team stand in a line.
 Give the first student of each team a card and say "Go."
 The students say the corresponding words and pass the
cards over their heads to the ones behind them.
 Have teams continue the game until their card reaches the
last person.
 The last student in each line races to hand their card to the
teacher and says the word.
 Give the first team to name their card correctly one point.
 The team that gets the most points wins.

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