The document discusses how light affects our perception of architecture and spaces. It describes different types of lighting including open halls with light coming from all sides and enclosed spaces with light coming from the top opening. It also discusses textures in architecture, materials, and the use of rough versus smooth textures. Finally, it covers color and the characteristics of hue, value, and intensity that define different colors.
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Light Color Texture 1
The document discusses how light affects our perception of architecture and spaces. It describes different types of lighting including open halls with light coming from all sides and enclosed spaces with light coming from the top opening. It also discusses textures in architecture, materials, and the use of rough versus smooth textures. Finally, it covers color and the characteristics of hue, value, and intensity that define different colors.
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- The most powerful element in our
perception of architecture is light. We
perceive architectural spaces by way of light, we perceive textures by way of light and we are psychologically effected by the use of light in spaces. a. Open hall: The open hall consists of just a roof supported on columns. The light comes in to the hall from all sides.
Market Hall in Chipping Campden
• The exact opposite of such a space (which is open on all sides and closed at the top), is the space that is closed on all sides and open at the top.
Alvar Aalto, Academic Bookshop, Finland
• The most common way of getting light inside is from the sides. The most important examples of this kind of lighting are found in Dutch houses.
Ronchamp Chapel by Le Corbusier
• Aesthetic appeal of a building, an aspect particularly important in the illumination of retail environments. • Ergonomic aspect, the measure of how much of a function the lighting plays. • Energy efficiency issue to ensure that light is not wasted by over-illumination, either by illuminating vacant spaces unnecessarily or by providing more light than needed for the aesthetics or the task. - Types of texture - Materials and texture • Optical texture refers to its visual pattern at the large scale. • Tactile texture refers to what can be physically felt with the human hand. • There are three tendencies in architecture in terms of the use of tactile texture: the use of rough textures, the use of smooth textures and the use of both of these textures to create contrast. Color is considered the most important element of design.
Each color has three
characteristics: hue, value, and intensity. Hue is the name of a color.
Red, green and blue-violet are
examples of hues.
A color may be lightened or darkened,
brightened or dulled, but the hue will remain the same. Value is the lightness or darkness of a hue.
The value of a hue can be made lighter by adding
white. This produces a tint. Pink is a tint of red, made by adding white to red.
A hue can be made darker by adding black. This
produces a shade. Maroon is a shade of red. Intensity is the brightness or dullness of a hue.
Adding some of its compliment can lower the intensity
of a hue. The compliment of a hue is the color directly opposite it on a standard color wheel.
Examples of high intensity colors include hot pink and
fire-engine red. Low intensity colors include rust and smoky blue.