Prussian Empire Full Orbat 28.09.2015
Prussian Empire Full Orbat 28.09.2015
Prussian Empire Full Orbat 28.09.2015
0 Prussian Empire
PRUSSIAN EMPIRE
PRUSSIAN EMPIRE
UNIVERSAL RULES
Unless otherwise noted, ALL Capital Models in the Prussian Empire have the Rugged Construction (1)
Model Assigned Rule.
In some places, the Prussian Empire is abbreviated as PE in the Force Guide
PRUSSIAN EMPIRE
COMMODORES
Command Abilities
Each Game Turn a Prussian Empire player can have their Commodore perform ONE of the following Command
Abilities:
Safe Passage - One Model within 8” of the Commodore’s Model may re-roll a failed Treacherous Terrain
Test.
Pass the Tools - One Model within 8” of the Commodore’s Model may re-roll a single failed Repair attempt.
Stand up and be Counted! - A Squadron within 8"of the Commodore’s Model may re-roll a single failed
Disorder Test
Commodore Doctrines
In addition to their Command Abilities, all Prussian Empire Commodores can perform ONE of the following Doctrine
Abilities ONCE per Game Turn. These Abilities are designed to reflect the various combat doctrines prevalent in the
Prussian Empire.
Over-Charge the Coils! - This Ability may be activated during the Command Segment of a non-Disordered
Squadron's Activation provided a member of the Squadron is within 8” of the Commodore’s Model. The
Squadron may elect to re-roll ALL of the INITIAL Attack Dice from an Attack using Tesla Weaponry. Only
INITIAL Dice are re-rolled and the second result MUST be accepted.
Wrath of the Hussars! - This Ability may be activated during the Command Segment of a Commodore's
Activation. For the remainder of the Activation, the Commodore's Model gains the Terror Tactics (4) Model
Assigned Rule.
PRUSSIAN EMPIRE
BATTLE GROUPS
By choosing the models from Battle Groups listed below a Force may play the stated Tactical Action Card
for FREE during the battle.
This card can still be cancelled, but if it is permitted to resolve, the acting player does not give the enemy
any Victory Points.
The Card stated must still be included in the player’s Tactical Action Card Deck as normal.
If the Card is itself used to cancel and enemy Tactical Action Card, it still gives up its Victory Points as
normal.
No model may be chosen as part of more than ONE Battle Group.
In certain cases a Battle Group will contain elements that may attach to other models in the Force (such as
Escort Models for example), this is still permitted.
3x 5x
Uhlan Saxony
Cruisers Corvettes
Free Tactical Action Card – Tally-Ho!
[Note: This is the only means by which the Tally-Ho! TAC may be taken in a Deck]
5x
Saxony
Corvettes
Free Tactical Action Card – Flank Speed
2x
Havel
Light Carriers
Free Tactical Action Card – Stoke The Engines
PRUSSIAN EMPIRE
SPECIALIST GROUP SQUADRONS
The following models may be combined to create Specialist Group Squadrons using the rules found on page 18 of
the Admiral Version Rulebook and page 69 of the Commodore Rulebook:
Verstärkung Squadron
Squadron MUST contain:
2x Uhlan Cruisers (Parent Models)
+1x Hussar Gunship (Attached Model)
Beschützer Squadron
Squadron MUST contain:
1x Königsberg Battle Cruiser (Parent Model)
+3x Wächter Escorts (Attached Models)
Blitz Squadron
Squadron MUST contain:
1x Pflicht Scoutship (Parent Model)
+3x Jäger Strike Airships (Attached Models)
Donner Squadron
Squadron MUST contain:
1x Adler Heavy Bomber (Parent Model)
+3x Zerstörer Strike Bombers (Attached Models)
Geist Squadron
Squadron MUST contain:
2x C4-F Medium Tanks (Parent Models)
+3x Walze Small Tanks (Attached Models)
Model Assigned Rules: Hull Breaker (Ram Action, D3), Specialised Defences (2), Strategic Value (100)
Options: The Model may choose up to TWO External Generators without duplication from the
following list:
Shield (3) Generator for +20 points
Calcification (12”) Generator for +20 points
Tesla (8”) Generator for +20 points
Disruption (12”) Generator for +20 points
Weaponry Arcs: TWO Main Turrets (P) have a 270-degree Fore Fire Arc
TWO Main Turrets (P) have a 270-degree Aft Fire Arc
ONE Fore Tesla Coil (S) has a 90-degree Fore Fire Arc
The P/S Tesla Coils (S) have a Broadside Fire Arc
Model Assigned Rules: Carrier (9), Fuel Reserves, Specialised Defences (2), Strategic Value (75).
Options: The Model is fitted with an Internal Tesla (8”) Generator
The Model may upgrade its Crew Type from Regular to Elite for +10 points
Weaponry Arcs: ONE Fore Tesla Coil (S) has a 90-degree Fore Fire Arc
ONE Speerschleuder (S) has a 90-degree Fore Fire Arc
ONE Speerschleuder (S) has a 90-degree Aft Fire Arc
ONE Speerschleuder (S) has a 90-degree Port Fire Arc
ONE Speerschleuder (S) has a 90-degree Starboard Fire Arc
The P/S Tesla Broadsides (S) have a Broadside Fire Arc
Model Assigned Rules: Evasive Manoeuvre (+1), Reinforced Bulkheads, Specialised Defences (2),
Squadron Support (SAW - Reconnaissance Plane, 1), Strategic Value (50)
Options: The Model is fitted with an Internal Tesla (8”) Generator
Weaponry Arcs: ONE Heavy Speerschleuder (S) has a 270-degree Fore Fire Arc
ONE Heavy Speerschleuder (S) has a 270-degree Aft Fire Arc
ONE Tesla Bombard (S) has a 270-degree Fore Fire Arc
Model Assigned Rules: Carrier (6), Fuel Reserves, Strategic Value (25)
Options: The Model may upgrade its Crew Type from Regular to Elite for an additional +10 points
Weaponry Arcs: ONE Tesla Bombard (S) has a 90-degree Fore Fire Arc
The P/S Tesla Broadsides (S) have a Broadside Fire Arc
Model Assigned Rules: Combat Patrol, Specialised Defences (2), Strategic Value (25)
Options: The Model is fitted with an Internal Tesla (8”) Generator
The Model may upgrade its Crew Type from Regular to Aggressive for +5 points
Weaponry Arcs: TWO Main Turrets (P) have a 270-degree Fore Fire Arc
The P/S Broadsides (S) have a Broadside Fire Arc
ONE Heavy Speerschleuder (S) has a 360-degree Fire Arc
The Aft Tesla Coils (S) have a 90-degree Aft Fire Arc
Model Assigned Rules: Attachment (PE: Naval, 1), Specialised Defences (2).
Options: The Model is fitted with an Internal Tesla (8”) Generator
Weaponry Arcs: ONE Speerschleuder (S) has a 270-degree Fore Fire Arc
ONE Speerschleuder (S) has a 270-degree Aft Fire Arc
The P/S Tesla Broadsides (S) have a Broadside Fire Arc
- - - - - 4 4 4 3
MEDIUM NAVAL CAPITAL MODEL
Minimum Move: 2”
Turning Template: Medium
Turn Limit: 0”
Squadron Size: 1-2
Model Assigned Rules: Advanced Engines (+1”), Attachment (PE: Naval, 1), Carrier (4), Fuel Reserves,
Specialised Defences (2), Strategic Value (25)
Options: The Model has the Lethal Strike (Surface Mines) Munitions Type
Weaponry Arcs: The P/S Tesla Broadsides (S) have a Broadside Fire Arc
Model Assigned Rules: Close Quarters Gunnery, Pack Tactics (Fore Cannon, +2), Rugged Construction (1),
Small Target
Options: This Model has the Piercing (Fore Cannon) Munitions Type
Weaponry Arcs: ONE Fore Cannon (P) has a Fixed Channel Fore Fire Arc
Model Assigned Rules: Attachment (PE: Large & Massive Naval, 3), Elusive Target, Small Target
Options: None
Weaponry Arcs: ONE Turret (S) has a 270-degree Fore Fire Arc
PRUSSIAN EMPIRE
AIR FORCES
Prussian Empire Imperium Points 150
Sky Fortress Crew Type - Elite
RB 1 2 3 4 DR CR MV HP
Fore Tesla Coil (S) 12 10 8 6 6 10 5” 9
P/S Tesla Broadsides (S) 9 8 - - AP AA CC IR
Tesla Bomb Bays (T) 6 - - - 8 7 5 5
MASSIVE AERIAL CAPITAL MODEL
Minimum Move: 2”
Turning Template: 45-degree
Turn Limit: 1”
Squadron Size: 1
Model Assigned Rules: Area Bombardment (Tesla Bombs), Carrier (6), Fuel Reserves, Specialised Defences (2),
Strategic Value (50)
Options: The Model is fitted with an Internal Tesla (8”) Generator
Weaponry Arcs: ONE Fore Tesla Coil (S) has a 90-degree Fore Fire Arc
The P/S Tesla Broadsides (S) have a Broadside Fire Arc .
THREE Tesla Bomb Bays (T) have a 2” Range and a 360-degree Fire Arc
*Important Note: Tesla Bomb Bays may only perform Firing Actions with other Tesla Bomb Bays, and may NOT
perform Firing Actions with the Fore Tesla or Tesla Broadsides.*
Model Assigned Rules: Area Bombardment (Tesla Bombs), Hunter (Aerial, Tesla, +1), Specialised Defences (2),
Spotter (Regular)
Options: The Model is fitted with an Internal Tesla (8”) Generator
Weaponry Arcs: ONE Fore Tesla Coil (S) has a 90-degree Fore Fire Arc
The P/S Tesla Broadsides (S) have a Broadside Fire Arc
The P/S Broadsides (S) have a Broadside Fire Arc
FOUR Tesla Bomb Bays (T) have a 2” Range and a 360-degree Fire Arc
*Important Note: Tesla Bomb Bays may only perform Firing Actions with other Tesla Bomb Bays, and may NOT
perform Firing Actions with the Fore Tesla or Tesla Broadsides.*
Model Assigned Rules: Advanced Engines (+2”), Hunter (Aerial, Teslas, +1), Specialised Defences (2),
Spotter (Regular)
Options: None
Weaponry Arcs: ONE Fore Tesla Coil (S) has a 90-degree Fore Fire Arc
The P/S Tesla Broadsides (S) have a Broadside Fire Arc
ONE Tesla Bomb Bay (T) has a 2” Range and a 360-degree Fire Arc
*Important Note: Tesla Bomb Bays may only perform Firing Actions with other Tesla Bomb Bays, and may NOT
perform Firing Actions with the Fore Tesla or Tesla Broadsides.*
Model Assigned Rules: Elusive Target, Hunter (Submerged & Deep Diving, Speerschleuder, +1), Small Target
Options: None
Weaponry Arcs: ONE Speerschleuder (S) has a 360-degree Fire Arc
Model Assigned Rules: Elusive Target, Hunter (Aerial, Tesla Coil, +1), Small Target
Options: None
Weaponry Arcs: ONE Tesla Coil (S) has a 360-degree Fire Arc
Model Assigned Rules: Evasive Manoeuvre (+1), Hunter (Surface, Speerschleuder Bombs, +1), Momentum,
Small Target
Options: None
Weaponry Arcs: ONE Speerschleuder Bomb Bay (T) has a 2” Range and a 360-degree Fire Arc
Prussian Aces: The following Support Aircraft Squadrons in the Prussian Empire Force may upgrade ONE of their
Wings to an Ace for +10 Points: Fighter Plane, Dive Bomber
Model Assigned Rules: All-Terrain, Crushing Impact (Boarding Only), Hull Breaker (Boarding Only, +D3),
Rugged Construction (2), Strategic Objective (150), Terrifying (Boarding Only)
Options: The Model has an Internal Tesla (12”) Generator.
This Model MUST upgrade to carry ONE of the following weapon combinations:
A Blitzschlag-Zweihander Sword for an additional 30 Points
A pair of Donnersturm Maces for no additional Points
The Model may replace one of its Main Turrets (P) for an External Calcification (16”)
Generator for no additional cost
The Model may replace one of its Main Turrets (P) for an External Guardian (2, 8”,
Protective=2) Generator for no additional cost
The Model may replace BOTH of its Main Turrets (P) for a pair of Speerscheluders (S)
NOTE: If this upgrade is taken the Model no longer has access to its Tesla Generator (as the power
needed is re-directed to the Speerschleuders instead!)
Weaponry Arcs: TWO Heavy Speerschleuder Arms (S) have 270 degree Fore Fire Arcs
ONE Main Turret (P) has a 270 degree Port Fire Arc
ONE Main Turret (P) has a 270 degree Starboard Fire Arc
ONE Speerschleuder Turret (S) has a 270 degree Port Fire Arc
ONE Speerschleuder Turret (S) has a 270 degree Starboard Fire Arc
Donnersturm Maces
These crushing weapons are wielded in pairs allowing the Hochmeister to deliver a series of blows to its target,
smashing it to pulp! The paired Donnersturm Maces allow the Hochmeister to roll a D6 when determining the
effect of its Hull Breaker MAR rather than just D3.
Fighting Techniques
Instead of making a standard Robot Boarding Attack, a Hochmeister Robot armed with a Blitzschlag Zweihänder
Sword may elect to fight in one of the following techniques:
Zornhau: This technique allows the Hochmeister to strike hard at large foes, breaking the target apart with a series
of powerful diagonal blows. The Hochmeister may only use this technique against Large or Massive Targets on the
Surface Height Level. All AP attacks executed using this battle-style count as being Devastating in nature – Use the
rules for Devastating Munitions on page 72 of the rulebook to resolve their Robot Boarding attack.
Scheitelhau: This technique allows the Hochmeister to place a flurry of blows into a series of targets. If the
Hochmeister Robot chooses this technique, the robot must divide its available AP equally to engage ONE target in
base contact, and up to TWO other targets within 4” of the models in base contact.
Model Assigned Rules: Carrier (9), Close Quarters Gunnery, Fuel Reserves, Redoubtable,
Specialised Defences (2), Strategic Value (75)
Options: The Model is fitted with an Internal Tesla (8”) Generator
Weaponry Arcs: ONE Turret (P) has a 270-degree Fore Fire Arc
ONE Turret (P) has a 270-degree Fore Aft Fire Arc
ONE Fore Tesla Coil (S) has a Fixed Channel Fore Fire Arc
The P/S Tesla Broadsides (S) have a Broadside Fire Arc
Model Assigned Rules: Altered Silhouette (Medium), Close Quarters Gunnery, Redoubtable,
Specialised Defences (2)
Options: The Model is fitted with an Internal Tesla (8”) Generator
Weaponry Arcs: FOUR Turrets (P) each have a 180-degree Off-Set Fire Arc
ONE Fore Tesla Coil (S) has a 90-degree Fore Fire Arc
The P/S Tesla Broadsides (S) have a Broadside Fire Arc
The P/S Broadsides (S) have a Broadside Fire Arc
Model Assigned Rules: All-Terrain, Altered Silhouette (Massive, Land), Aquatic Assault,
Crushing Impact (Boarding), Hull Breaker (Boarding, +D3),
Specialised Defences (2), Strategic Objective (50), Terrifying (Boarding)
Options: The Model is fitted with an Internal Tesla (8”) Generator
Weaponry Arcs: ONE Right Tesla Coil (S) has a 270-degree Fore Fire Arc
ONE Left Arm Heavy Speerschleuder (S) has a 270-degree Fore Fire Arc
*Designer Note: Players should measure the Weapon Arcs for a Metzger from the Model's Base.*
Model Assigned Rules: Combat Deployment (Assault Infantry, 1, Standard), Specialised Defences (1)
Options: The Model is fitted with an Internal Guardian Shield (2, 8”, Protective=1) Generator
Weaponry Arcs: The P/S Speerschleuders (S) have a Broadside Fire Arc
The P/S Tesla Coils (S) have a Broadside Fire Arc
Model Assigned Rules: Attachment (PE, Armoured, 2), Small Target, Spotter (Regular), Troop Reinforcement
Options: None
Weaponry Arcs: None
PRUSSIAN EMPIRE
FORTIFICATIONS
UNIVERSAL FORTIFICATIONS
These Fortifications may be deployed on either the Land or Water Major Surface as desired.
Model Assigned Rules: Long Range Assault, Minefield (AD5, 5), Redoubtable, Rugged Construction (2),
Security Posts (3), Strategic Value (50)
Options: None
Weaponry Arcs: TWO Bunker Turrets (P) have a 90-degree Fore Fire Arc.
ONE Fore Tesla Coil (S) has a 90-degree Fore Fire Arc.
Model Assigned Rules: Altered Silhouette (Large), Carrier (9), Fuel Reserves, High Angle (Quad Turret),
Strategic Value (75),Vulnerable
Options: None
Weaponry Arcs: ONE Quad Turret (S) has a 270-degree Fore Fire Arc.
ONE Quad Turret (S) has a 270-degree Aft Fire Arc.
Model Assigned Rules: Altered Silhouette (Massive), Redoubtable, Rugged Construction (2), Security Posts (1)
Options: The Model must be fielded as one of the following Types, but a Squadron may contain a mix
of Types if desired:
Tower Type Points Rules
Communications The Model gains the Combat Coordinator (PE, Die Hard
40pts
Tower Attitude, 12”) MAR.
Flak The Model increases its AA to AA 5 and gains the Heavy Ack
40pts
Tower Ack and Sustained Fire (Ack Ack, 2) MARs.
The Model has a Main Turret (P) and MUST be fitted with an
Generator
35pts Internal Generator from the following: list: Shield (2) Generator
Tower
for +35 points, or Disruption (8”) Generator for +25 points
Tesla The Model has a Fore Tesla Turret (S) and P/S Tesla Broadsides
50pts
Tower (S) and is fitted with an Internal Tesla (8”) Generator.
Weaponry Arcs: ONE Main Turret (P) has a 360-degree Fire Arc.
ONE Fore Tesla Turret (S) has a 90-degree Fore Fire Arc.
The P/S Tesla Broadsides (S) have a Broadside Fire Arc.
Model Assigned Rules: Combat Deployment (Line Infantry, 3, Standard), Long Range Assault,
Minefield (AD5, 5), Redoubtable, Rugged Construction (2), Security Posts (3),
Troop Reinforcement
Options: The Model may upgrade its Crew Type from Defensive to Stoic for +15 points
The 3x Line Infantry may be upgraded to be the following:
3x Assault Infantry for +15 points
3x Reserve Infantry for +15 points
3x Close Support Infantry for +30 points
3x Engineer Infantry for +30 points
Weaponry Arcs: ONE Main Turret (P) has a 360-degree Fire Arc
*Important Note: Infantry Bunkers chosen in squadrons MUST field Infantry Formations of the same Type.*
Model Assigned Rules: Combat Deployment (Line Infantry, 2, Standard), Long Range Assault, Redoubtable, Rugged
Construction (1), Security Posts (1), Troop Reinforcement
Options: The 2x Line Infantry may be upgraded to be the following:
2x Assault Infantry for +10 points
2x Reserve Infantry for +10 points
2x Close Support Infantry for +20 points
2x Engineer Infantry for +20 points
Weaponry Arcs: None
*Important Note: Infantry Bunkers chosen in squadrons MUST field Infantry Formations of the same Type.*
Model Assigned Rules: Combat Deployment (Line Infantry, 1, Standard), Long Range Assault,
Rugged Construction (1), Troop Reinforcement
Options: The 1x Line Infantry may be upgraded to be the following:
1x Assault Infantry for +5 points
1x Reserve Infantry for +5 points
1x Close Support Infantry for +10 points
1x Engineer Infantry for +10 points
Weaponry Arcs: None
*Important Note: Infantry Bunkers chosen in squadrons MUST field Infantry Formations of the same Type.*
PRUSSIAN EMPIRE
INFANTRY FORMATIONS
Infantry may be taken via the following methods: as a specified Attachment to a Squadron or as part of either the
Squadron Support or Combat Deployment Model Assigned Rules. In all cases, the cost of the Infantry is included in the
points cost of the Parent Model/Squadron. However, their listed points cost ARE used for Victory Points calculations in
the End Phase.
Any type of Infantry (except Reconnaissance Infantry) may be upgraded to a Mechanised Infantry Formation during Force
list creation, lending greater mobility to the formation by way of Armoured Personnel Carriers and other vehicle
transports. This is represented in the Infantry Formation's Profile in the following ways:
Mechanised Infantry add an additional 3” to their Movement (Mv)
Mechanised Infantry have the Small Target MAR INSTEAD of the Difficult Target MAR
Mechanised Infantry do NOT gain the benefits of Cover