Nico 2

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Wizard 2

CLASS & LEVEL BACKGROUND PLAYER NAME


Nicodemus - "Nico"
Human Variant
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
13 +3 30
0 ARMOR
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED

10 PERSONALITY TRAITS

Hit Point Maximum 13


0 Strength
DEXTERITY +3 Dexterity

+3 +2 Constitution
CURRENT HIT POINTS IDEALS
● +5 Intelligence

16 ● +3 Wisdom
+1 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
+2
+3 Acrobatics (Dex) Total SUCCESSES

14 +1 Animal Handling (Wis)


2d6 FAILURES

● +7 Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE 0 Athletics (Str)

+3 +1 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
● +7 History (Int)
Feat. Lucky - 3
+1 Insight (Wis)
Quarterstaff +2 d6+str mod.
16
+1 Intimidation (Cha) Dagger +5 d4+dex mod. Arcane recovery
WISDOM ● +5 Investigation (Int)
Once per day when you finish
+1 Medicine (Wis)
+1 a short rest, you can choose
+3 Nature (Int)
expended spell slots to
12 ● +3 Perception (Wis)
recover. The spell slots can
+1 Performance (Cha)
+1 have a combined level that is
Persuasion (Cha)
CHARISMA
+3 equal to or less than half your
Religion (Int)
+1 wizard level (rounded up), and
● +5 Sleight of Hand (Dex)
none of the slots can be 6th
+3 Stealth (Dex)
12 +1 Survival (Wis)
level or higher.
For example, if you’re a
SKILLS ATTACKS & SPELLCASTING
4th-level wizard, you can
recover up to two levels worth
PASSIVE WISDOM (PERCEPTION)
CP Quarterstaff of spell slots. You can recover
Component pouch either a 2nd-level spell slot or
SP Spellbookx2 two 1st-level spell slots.
L: Common, Elvish, Dwarvish,
Backpack:
Draconic
EP - Healer's Kit - 1 School of the Disciple
W: Daggers, Darts, Slings,
- 9 rations -Academic Mind
Quarterstaffs, L.Crossbows GP
- Ink bottle Expertise Arcana and History
- Ink pen - Bright Student
Tinker's tools PP
- 10 folhas Perga +1 cantrip
Spellbook
- 1 Dagger +1 prepared spell
Arkur's tome

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

- 44 Gold pieces
- 13 Silver Pieces

- 1 Bedroll
- Blanket
- Soap
Waterskin x 2
Rope Hampen (50ft)
Tinderbox
Lantern (hooded)
10 Oil Flasks
5 candles
Find Familiar Kit

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Int 13 +5
Wizard
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
- Mage Hand
- Dancing Lights
- Fire Bolt

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 3 7
EPAR
SPELL NAME
ED
PR


● 4



SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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