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Swamps

This document provides random tables of encounters for a swamp, including odors, perceptions, friendly critters, and threats. Dangers include gnolls, traps, an otyugh, vampire spawn, ghosts, zombies, will o' wisps, undead treants, and boss monsters such as hags, a banshee, giant spiders, wraiths, and more. The tables are meant to add flavor and pacing as players make their way through the hazardous swamp.

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Ben L
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0% found this document useful (0 votes)
121 views1 page

Swamps

This document provides random tables of encounters for a swamp, including odors, perceptions, friendly critters, and threats. Dangers include gnolls, traps, an otyugh, vampire spawn, ghosts, zombies, will o' wisps, undead treants, and boss monsters such as hags, a banshee, giant spiders, wraiths, and more. The tables are meant to add flavor and pacing as players make their way through the hazardous swamp.

Uploaded by

Ben L
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Swamps

4. Gnolls and their leader. Traps are set all through the swamp
5. Otyugh that sees the players as a new meal
6. Several vampire spawn that stalk the players. They strike at night
when the party sleeps
7. Group of ghosts. They just want some new company in the swamp
8. Zombies that lie beneath the water. They try to drown whoever
Suggested use: gets too close
9. A few Will o wisps. They will attempt to split the party and take
them down one by one.
Hopefully these tables will provide you with the 10. Undead treants. Use Zombie template
tools and flavor you are looking for to grow your
own swamp. Feel free to add to the tables or make d10 Roll Boss Monsters
suggestions on what else can go into a marsh to
make it flavorful and unique! Try to pace all this out 1. Coven of hags that has been watching the players since they
entered. Haunts their dreams if they sleep in swamp
as the players make their way into the swamp. 2. Banshee and her group of ghosts. They are looking for new friends
3. A Spider the size of a house. Has a small spider army following
him
d10 Roll Odor 4. One or several wraiths. They have a small army of the damned at
their command
1. No odor 5. A beholder guarding a graveyard. One of the graves leads to a
2. Uncomfortable sulfur smell. After some exposure it causes players small dungeon
eyes to water 6. A very weathered looking vampire. He is moving a large coffin
3. Death and decay of corpses lost in the swamp with the help of vampire spawns
4. Earthy musk 7. Medusa that is looking to add more statues to her collection. The
5. Feet from a soldier who has been marching all day party is a good start
6. Compost pile 8. Pack of Lycanthropes that have been terrorizing the nearby
7. Wet dog farmers/villages
8. Odorless gas. Players will begin to get headaches if over exposed 9. A wizard from a nearby town and the flesh golems he is making in
9. Spoiled meat the swamp. He isn't thrilled you found him
10. Metallic scent that you can also taste in the back of your throat 10. Lich who is working on relocating his lair to here. A castle looks to
be under construction

d10 Roll Perception Fodder

1. Lights moving in the distance. They vanish as players get near


2. The trees are all dead. Their features almost resemble faces...
3. Large sections of waist deep water. Considered difficult terrain
4. Several trees have large claw marks carved into them
5. Canine foot prints that slowly change into human prints
6. A single tree producing apples white as snow. None of them fall to
the ground and they are all untouched by other creatures
7. The rotting corpse of a spider the size of a house. No sign of death
8. Small spiderwebs that are face level. DC 14 Perception or walk
into them
9. Several humanoid skeletons. Their bones are scattered and look
gnawed on
10. A small graveyard. None of the graves are marked and several look
as if they were dug up recently

d10 Roll Friendly Critters

1. Clouds of insects buzzing around


2. A murder of crows that remain relatively silent. If players get too
close they explode into a roar of cawing and fly around the players
madly
3. Large beetles that enjoy resting atop players heads
4. Crawling Claws that skitter away when they get spotted
5. Spiders the size of your fist. They catch birds and bats in their
webs
6. Large millipedes crawling in and out of fallen logs
7. Toads that look unusually large
8. Very large brown snakes that look to be branches until disturbed
9. 2-3 human children clothed in rags. They speak no languages and
flee the party
10. A very lost and confused looking treant. It appears as the swamp is
slowly claiming him

d10 Roll Wild Monsters

1. Pack of ghouls led by a ghast


2. Pack of jackal led by a jackalwere
3. Several vine blights that lie in wait

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