Senior PES Notes
Senior PES Notes
BALL GAMES
Ball games have different fields of play and different demarcations depending on the type of
the game.
Below are some of the fields and courts and their demarcations:
HANDBALL COURT
Side line
R = 9m
4m
7m
40m
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Netball court
Side line
GOAL THIRD
Goal third CENTER
CentreTHIRD
third GOAL THIRD
Goal third
Back line
4.9m
4.9 m
0.9m
15.25 m
30.5 m
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FOOT BALL FIELD 1m
5.5m
5.5m
11m 19m
9.5m
11111 90m
16.5m
16.5m
120m
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VOLLEY BALL COURT
18m
Side line
3m 6m
BASKETBALL COURT
2m run- off
0.9m
3.6m
1.8m
15m
8.325m
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MODIFIED SPORTS
Modified sports are greater way to introduce children /beginners to sport in a safe and fun way.
Modifications made to sports make them safer and more appropriate are:
Later after material the skills, you can transfer to standard field and follow the standard rules of
the game.
BOARD GAMES
These are the games played on boards, often using dice and small pieces that are moved
around. Some of the board games played are:
1. Draught
2. Chess
3. Snakes and ladders
4. Scrabble
5. Ludo
6. Monopoly
Racket games
These are games where players use rackets to hit a ball or other object. These sports have two
to four opposing players with rackets; they rally a ball or shuttle cock on a defined playing
surface.
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Some of the racket games include:
- Tennis
- Badminton
- Squash
- Table tennis
- Racquet ball
The rules of the games are revised annually or once every two years. You need proper dressing
for each game and should be adhere to shoes with correct grip for a particular game will lead to
best performance and key factors like proper serving, rallying, robbing, drop shot and smashing
lead to good performance.
A standard athletics track is 400m (1lap). The width of the lane ranges between 1.22m to 1.25m.
The thickness of line is 50mm. On a standard track, the diameter of the innermost (first) curve
is 70m and the straights are 88.2m.
400m ÷ 400 = 1
800m ÷ 400 = 2
1,500m ÷ 400 = 3
NOTE
Whenever athletics are running on a track, make sure that the left hand is on the side of the
inner part of the track. This helps in protecting the dangers that would occur to the heart during
curve running.
EQUIPMENT
The equipment to be used in athletics should not have damage in order to prevent injuries. The
equipments should also be relevant to the age, size and weight of the athlete. The standard of
the equipment should be the last consideration.
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Below are the standard field equipments:
THE SHOT
They must be solid iron, brass or any metal not softer than brass, shell of metal filled with lead
or other materials. It is spherical in shape and the surface must be smooth.
35m 40o
THE DISCUS
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The discus is made of wood or suitable materials with a metal rim, the edge is circular. The
sides of a discus is exactly the same or identical. The radius of the circle of curve to the rim is 25
to 28mm from the centre.
THE JAVELIN
The javelin is divided into three parts; the head, the shaft and lord grip.
Cord grip
Javelin spear
7cm 29o
8m
4m
5cm 1.5m
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GENERAL SAFETY RULES
ACTVITY
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RECREATIONAL GAMES AND ACTIVITIES
AEROBIC DANCE
Aerobic dances refer to rhythmic body movements with or without music following a certain rhythmic
pattern. Aerobics can be non-loco motor, that is to mean moving only part of the body but not moving
the body from one place to the other or from one place to the other or from one point to another.
Aerobics can be done individually, in pairs or in groups. Aerobics can be accompanied by music or
routine counts and claps. Jumps and swings can be included. You can walk, run or hop to the rhysim of
the music.
Rhythm in dance is simply expressive movement made with or without music. All body movements tend
to be rhythmic such as the beating of the heart, swinging a tennis racket or throwing a ball.
Rhythm can arouse in one a higher intensity of movement long participation and interest and increased
enjoyment.
However, there are challenges in incorporating rhythmic activities in a programme such as involving a
big amount of materials available in order to present a lesson and also teachers are hesitant about the
subject area.
When performing rhythmic activities, learners should move with good posture, keeping aimless and
excessive movement of the body parts to a minimum.
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Guitar.
In action songs, learners can learn the music and the words and so provide their own accompaniment.
Music has characteristics that learners should recognise, understand and appreciate. These are also
present in other purely percussive accompaniment to varying degrees. Some characteristics of rhythmic
backgrounds are:
Tempo:- this is the speed of the music. It can be constant or show a gradual increase or decrease.
Beat:- this is the underlying rhythm of music. Sometime it is referred to as the pulse of the music.
Music with pronounced beat is easier to follow. Meter refers to the manner in which the beats are put
together to form a measure of music.
TRADITIONAL GAMES
Traditional games are games that have passed from one generation to the other with reference to a
particular ethnic group or society.
Traditional games and activities are games with already made rule and has unknown authors.
Traditional games are used for social and economic purposes. These very activities have also been
educational, recreational and low cost but suffice to also that traditional games have over the time been
diluted or lost in preference to more standardised and participated game from the west.
Some of the reasons why it happened is that traditional culture is looked upon as for the uneducated
and the poor.
Traditional games had aims as they developed certain aspects of human development. This is so
because traditional games centre on acquisition of movement skills and fitness, cognitive that is the
mind and behaviour. These are developed, in short traditional games therefore should be seen as,
''learning '' or '' learning through movement ''.
Thus, the primary goal of traditional games is movement skills. Movement skills helped children to
become skilful movers, knowledgeable movers and expressive movers in a variety of fundamental and
specialised movement skills. Fitness development focussed on helping children become fit movers,
informed movers and eager movers by promoting an activity way of life.
The cognitive or mind goals of traditional games focuses on helping children become more effective
multi-sensory learners and active learners.
By promoting goals or these goals, we can use movement as an effective tool to enhance self esteem,
encourage positive socialisation and clarify values.
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THE IMPORTANCE OF TRADITIONAL GAMES AND SPORT
Traditional games and songs are important to the development to the development of education in that
education has two parts such as formal and informal education which all focuses on learning processes
of values, attitudes and behaviours.
Some of the most cardinal things that make traditional games and songs to be important are:-
As seen from the above, this calls for learners to be resourceful and collect as many tradition games as
possible. Below are some traditional games listed:-
chain tag.
octopus.
squad dodge ball.
kamucucute.
kalambe.
waida.
chiyato/chiyenga. e.t.c.
It should also be noted that these traditional games are grouped according to what they aim to promote
and develop in the learner or child .
i. Breakthrough Games.
Here the participants finds himself/herself in a hard situation and should break through to free
himself/herself. Such games are :- chinkonko mfulumfulu, mung'ula mung'ula wasenji, tandalyangolo
tandee etc.
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ii. Chasing, Jumping, Running And Tapping Games.
These focus on improving children's ability to run and move swiftly. Such games are:- hanangaile,
kabwambe, kamucucute etc.
These games seek to develop assertiveness and the power to choose and making decisions. Such games
are:- kambushi kalilalila, kankuluwale, nsalensale cinkamba etc.
Here the games focused on developing and strengthening memory. Such games are:- cisolo cakubala,
kapampe kapampe, mwana waluba kamusange etc.
These focused on the development of the mind ( cognitive)e.g. icibale, iciyenga, insolo, icityanka tyanka
etc.
These focused on movement of the body such as dance. Such games are:- amina, abana basukulu
kwatae, elyoni elyoni, lengu lengu etc.
CONVENTIONAL GAMES
Conventional games have specific rules to be followed while performing them. Before teaching these
games, its important to get these rules before introducing them. To aid in the acquisition of the required
skills in these games, there has to be created lead drills.
From the list of the conventional games we find games like volleyball, basket ball, hockey, cricket,
netball, baseball, etc.
Volleyball
The skills under or in volleyball include serving, digging, setting, spiking and blocking.
Basketball
The skills o be acquired under basketball include dribbling, passing, catching, shooting, defending,
stopping, pivoting and feinting.
Hockey
The skills to be acquired under hockey include dribbling, fielding, quick hit, tackling, dodging, driving,
face-off, jab-shot and goal keeping.
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STEP ACTIVITIES
Songs are an important aspect in conventional games and as such, songs should be composed but these
should be HIV/AIDS related.
To do this better, seek the help of the music teacher in order to get better results in song composition.
Movement Songs
These include action songs and singing games. In these songs and games you usually sing verses and
these verses tell you how to move.
A movement song can be an interpretation of an old story or fable, a celebration or some kind of a
task,( like the one about HIV/AIDS).
Introduction Of A Song
a. background
Discuss the nature and meaning of the song and tell something about it.
For easy learning, write the verses of the song on anything such as the flipchart or board. Learning verse
by verse makes it easier.
There has to be creativity in interpretation as determined by the framework of the movement song. The
parts of a song and action part by part .
e. Including variations
A folk dance is a tradition dance of a given people. In this concept, a folk dance usually has a definite
pattern or dance routine which is usually followed.
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Folk dance bring about international understanding in one phase of a learner's education. It should be
noted that a country's way of life and many other habits are often reflected in folk music and dance. As
a result, learners gain an understanding of why people from certain countries act and live the way they
do.
To learn a folk dance, you should first consider and know the basic step. If there is instruction, it can be
handled in one or two ways. The first one is to know or learn the step separately. The second is to learn
the dance in its sequence, giving specific instructions at a time when a step appears. The first step is
usually more efficient because you can concentrate on one element, the step.
The ability level of a group and degree of a dance step influence the way in which learning proceeds. The
following considerations are important:-
Dance formation
c) Linear formation
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d) Square formation
Gymnastics
These are sports involving the performing of exercises requiring strength, flexibility balance and
control. Gymnastics contribute to the goals of Physical Education. In this type of activities
people participate in movement challenges and are enabled to develop poise (calm and
confident manner), coordination, balance and strength. Gymnastics are physical exercises that
develop and show body strength.
Tumbling are activities done by hitting the ground several times and people need to have good
skill in performing complex floor agility activities so as to be able to change the position of the
body quickly and still retain balance.
Stunts
Are activities in the form of play and aim at developing coordination, strength, flexibility,
balance and agility. They are dangerous and difficult actions that one does to entertain people.
Through stunts and tumbling, dedication and perseverance are developed including
resourcefulness to prepare or create many stunt and tumbling activities. Social attribute of
tolerance, helpfulness, courtesy grows up with one’s own safety and that of others. Self-
confidence and courage are also developed. Many stunts demand support wholly or partly by
arms providing needed development of the weak system of muscles of the arm-shoulder-girdle.
After passing through necessary trainings, a person becomes able to perform complex or
difficult stunts since the body become more flexible. There are different types of stunts
example are: -individual, partner support, including partner and group support stunts.
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In individual stunts, activities are performed on an individual basis e.g. pretzel where a person
lies facing down on the ground and touches the back of the head with toes by raising the head
and trunk, bringing the feet to the back of the head.
Partner support stunt, is done in pairs e.g. back layout where the supporting partner lies on the
back with arms stretched and palms down for support. Legs raised and feet pushing up the
ceiling. The top partner balances in a lay out position with arms out to the sides for balance.
The bottom partner reaches up and gives support to the top partner’s arms to provide stability.
Front seat and flying Dutchman are sample exercises which can be done, etc.
In partner and group stunts, Eskimo roll and stick carry are performed, including head spring
and other creative plays like neck-spring, hand spring, double wheelbarrow, tanks, etc.
Questions
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ANATOMY AND PHYSIOLOGY
To understand this topic of anatomy and physiology, its best to first understand the two terms
Anatomy, separately from physiology. This will help know what the topic is about.
Anatomy is the study and dealing with the structure of the human body and the relationships
between the body parts. The term Anatomy is a Greek word meaning to cut up. The knowledge
of anatomy is gain primarily through observation.
Physiology and chemical processes that direct the body’s activities. The term physiology is
‘Greek’ meaning “the study of nature.” The study of about how an organism functions. The
knowledge is gained through scientific experimentation.
Human beings would look very different had it not been for the skeletal system. The skeleton
provides us with a frame work of bones, joints and cartilage which we need for us to stand up
wright and move. The skeletal system consists of 206 bones. However, the number of bones
varies from person to person in accordance with age and genetic factors. The skeleton is divided
into the axial and appendicular.
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THE HUMAN SKELETON
Skull
Scapula Mandible
Humerus Ribs
Sternum
Radius
Ilium
Sacrum Ulna
Carpals
Phalanges
Femur
Patella
Tibia
Fibula
Phalanges Metatarsals
FUNCTIONS
- The skeleton provides shape and support for the organs and tissues of the body.
- The skeleton provides protection to the internal organs
- The skeleton provides a surface area for muscle attachment and thus allows movement.
- The skeleton, from the bone marrow, cavities of large bones, produce red and white
blood cells.
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- The skeleton also functions as a storage area for minerals such as calcium and fats
required for body functions.
The axial skeleton provides the supportive structure of the skeleton and is made up of skull,
vertebral column, and sternum and ribs.
The appendicular skeleton consists of the shoulder girdle with the upper limbs and the pelvic
girdle with the lower limbs.
The upper limbs consist of humerus, radius, ulna, 8 carpal bones, 5 meta carpals, 14 phalanges.
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• The radius and ulna (lower arm bones).
• The wrist and hand bones (carpals and metacarpals).
• And the fingers (phalanges)
The radius and ulna articulate with the humerus at the elbow-joint and with the carpals at
the wrist. Radius and ulna twist around each other when the arm is turned
(Thumb inside thumb outside).
The bones of the pelvic girdle are: 2 hip bones and 1 sacrum. The lower limbs consist of the
femur or thigh bone which is the longest and strongest bone, the tibia or shin bone, the fibula, the
patella or knee cap, the tarsal or ankle bone, metatarsal bones, tarsal bones and phalanges of the
toes.
The study of joints of the body is called Anthrology. A joint is the place at which two or more
bones join or come together. And as such, an articulation is where two or more bones form a
union. These joints between bones are classified as fibrous, cartilaginous and synovial joints.
TYPES OF JOINTS
There are three types of joints and are grouped according to the degree of movement each
permits.
These are found in the skull, between the teeth, maxilla, mandible and the pelvic bones. These do
not allow movement. They are fixed.
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COMMON CHARACTERISTICS OF SYNOVIAL JOINTS
These are strong fibrous bands found at the knee and other joints.
BURSAE
These are closed sacs filled with synovial fluid. They help prevent or friction.
(i) The hinge joints allows back and forth movement, such as bending and straightening,
examples of hinge joints are the knee join, ankle, knackle, elbow among others.
(ii) The pivot joints
The pivot allows only rotation movement. Examples are those between the atlas and
the axis between the radius and the humerus.
(iii) The Ovoid joint (Ellipsoid)
The Ovoid joints allow back-and-forth and side to side movement called biaxial.
These are found between carpals, (wrist) and the radius.
(iv) Gliding joints (plane)
These are found between bones with flat surfaces. These have limited movement,
restricted by ligaments and allows side to side and back and forth movements.
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(v) The saddle joint
These are found in the phalanges
(vi) The ball and socket joint
The ball and socket joint allows many movements such as the back and forth, side to
side and rotational. (triaxial). For instance in the hip and shoulder joints, the head of
the femur, humerus fit snugly into the cavity in the pelvis.
(i) Flexion: this is bending, decreasing the angle between two bones.
(ii) Extension: This is the straightening to increase the angle between the two bones.
a) Abduction:
This is the movement of the bone away from the body midline.
b) Adduction:
This is the movement of the bone towards the body midline.
c) Circumduction
This is a circular movement of the body part so that a cone shaped air space is
traced. This movement in possible at the shoulder, wrist, trunk among others.
d) Rotation:
This is the movement of the bone around its own axis, i.e. turning of the head from
side to side.
MASCULAR SYSTEM
The study of muscles is called mycology. There are 600 muscles that make up the muscular
system. Muscles produce movement by pulling bones in different direction of course depending
on the type of joint.
To better understand this area of study, it is important to understand first what an organ is.
An organ is a structure consisting of two or more tissue types that part a specific function.
In this context, each skeletal muscle of the body is an organ – it is composed of the skeletal
muscle tissue, connective tissue, and fibrous tissue and each muscle has a particular function.
FUNCTIONS OF MUSCLES
Muscles serve three general functions. i.e. (i) motion (ii) heat production and (iii) posture and
body support.
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MOTION
The skeletal muscles move the body or body parts (motion) as in walking, playing among others.
The contraction and relaxation of muscles also help in breathing.
At this stage it is important to note that muscles are in two groups in term of motion. We have
voluntary and involuntary muscles. Voluntary muscles are those that contract at stimulation
(tonus) e.g. the biceps and triceps of the forearms, and involuntary muscles are those that
contract on their own such as the cardiac muscles of the heart.
The other function of the muscles is protecting the internal organs.
HEAT PRODUCTION
The body temperature is always constant. This is because the breakdown of food (metabolism) in
the cells releases heat as an end product increases as you do exercise.
The skeletal muscles also maintain posture and provide support around flexible joints.
MUSCLE ATTACHMENT
Muscles end in tendons. Its these tendons that attach muscles to the bones. Tendons are
composed of dense fibrous connective tissues.
TYPES OF MUSCLES
There are three types of muscles in the human body and these are the skeletal, smooth and
cardiac muscles.
The skeletal or voluntary muscles are also called striped or striated muscles and make up the
majority of the muscles in the body.
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BIOMECHANICS
Biomechanics this is simply means the mechanics of movement in living things.
MECHANICS is the study of the forces and motion produced by their actions. Force is any action that
moves an object while vector is a quantity having both force and direction.
TYPES OF FORCES
- Gravity
- Gas pressure in an engine cylinder
- Wind pressure on a building
- Resistance to motion in air or water
- Magnetic and electrostatic attraction and repulsion.
- Nuclear attraction
- Pressure friction between contacting bodies
There are four fundamental forces of interaction among particles of matter are;
- Gravitational forces
- Electromagnetic forces
- Strong forces
- Weak forces
KINETICS
It is a branch of mechanics concerned with the relationship between moving objects, their masses and
forces acting on them. Forces control the movement of the body. The effects of forces on the body are;
1. INTERNAL
- Muscle contraction
- Tension from ligament
- Muscle lengthening
2. EXTERNAL
- Gravity
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- An external load
- A therapist applying resistance
- Free- weight for resistance training.
FRICTION
FRICTION IN SPORTS
- It helps in having proper grip when throwing and catching in ball games like netball or in field
events such as javelin, shot put etc.
- Players has to wear sports shoes to help him/her have the right grip to suit the surfaces where
he or she playing from.
- Gravity helps performer to be stable on the ground. This is because the forces acting on the
body moving at a uniform speed in straight line are balanced.
- Gravity helps to bring down the sports equipment thrown up, kicking or the performer when
jumping.
- Muscles contractions play a big role in movement. When muscles contract, they help the
athlete to push forward.
- Muscle lengthening provides elasticity which is very useful when throwing or jumping.
- Gravitational pull helps the performer’s foot to come back down to the ground and continues
with the physical activity until the end. Gravity forces are distributed throughout a body, are
assumed to be concentrated at its centre of gravity.
In many cases force acts on an object on an object at the same time. Such concurrent forces produce
single net force called resultant force.
- Concurrent forces that produce motion when they interact are called un balanced forces, e.g
pushing a car.
- Forces that do not produce motion when they interact are called balance forces e.g sitting on
the on the chair.
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In order to generate forces to maintain positioning sports, field event of play and courts of various
games should be constructed using natural or synthetic materials that will allow friction easily.
The foot wear for sports must have relevant grip which will interact with the surface and create un
balanced forces in order to allow movement. When biking the tyres of the sports bike should have good
treads to allow friction on the surface which makes friction easy, resulting in quick movement.
FORCE
The energy that causes the body to change its state of motion or shape is called force. Force is a vector
quantity since it acts in fixed direction. A force produces acceleration in the direction of the force.
Acceleration is the rate at which velocity changes. For example, when you kick the ball while aiming at
the goal the ball will move in the direction of the goal, at a different speed (velocity). The speed of the
ball is higher at the start and reduces with the increase in distance. Force has magnitude (size), its
direction and point at which is applied.
F = Ma
WORK
When force acts upon an object, for example a ball, it causes the ball to move from one place to another
(displacement). This is work done by force. Work can be calculated when you have ;
- Force
- Displacement
- Angle between the force and displacement.
Example
A learner with a mass of 60.0 kg runs three flights of stairs in 10 seconds. The learner has gone a vertical
distance of 6 metres. Find the amount of work done by the learner to elevate his body to this height,
(the learner’s speed is constant).
Solution
W=fXS
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The weight of an object of the learner is force (f) which the learner exerts under gravitational attraction.
Weight = m X g
= 60 X 9.8
= 588N
W = 588 X 6
= 3528J
FRICTION
Friction is the ability of the object to resist being moved across another.
1. Sliding (kinetic) friction: this is produced when two surfaces slide passed each other.
2. Rolling friction: this is the resistance produced when rolling body moves over a surface.
3. Fluid frictions (viscosity): this is the friction between moving fluids and solid.
The ratio between weight being moved and force pressing the surface together is the coefficient of
friction (c.f)
Coefficient friction =
µ=
SPEED
Speed (S) =
Example
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What is the speed of a runner moving 100metre in 11seconds?
S=
S = = 9.1m/s
ENERGY
The acceleration due to gravity is symbolized as (g). The height above surface of the earth is (h).
Other forms of energy include Kinetic energy (KE). Kinetic energy is the energy movement.
Kinetic energy (KE) = , where (m) is the mass and (V) is the velocity of the object.
All lever have three important parts that is , Pivot (fulcrum), an input arm and out arm, effort and load.
A first class lever is rare in human body. For example the joint between the head and the first vertebra.
When heading the ball, the head is the load, the pivot is the space between the first bone of the
vertebra and the effort is the vertebra. In the second class, the weight (load) is between the fulcrum and
the force, e.g. a wheelbarrow. In human body the second class lever can be found in lower legs when
someone stands on tiptoes. The pivot is formed by bones in the part of the foot between the ankle and
the toes (metatarsal bones). The resistance (load) is the weight of the body. The third class lever is
where force is applied between the resistance (weight) and the axis (pivot).
ACTIVITY
1. Namundi kicks the ball towards the goal and the ball moves 20m carry a force of 325N. How
much work done is done by the girl?
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2. If Mapalo is a cyclist on a tour travelled eastwards a distance of 1300m in 1 hour, what would be
the speed of the cyclist?
NUTRITION
Nutrition is the process by which a person eats proper food for growth and health development,
or balanced diet needed by a person.
Balance diet is that food which fulfills all the nutritive needs of a normal and healthy individual.
It should contain all nutritional value such as carbohydrates, protein, fats, vitamins etc.
- Carbohydrates
- Proteins
- Fats and oils
- Vitamins
- Mineral salts
- water
Carbohydrates or starch
They are necessary for producing heat and energy to be utilized in work. They are usually
available in form of starch, which when eaten is changed into sugar and later on into glucose.
They are found in maize, wheat, finger millet, sorghum, rice, milk, and fruits.
Proteins
Proteins are very important and help in the formation of new body tissues for replacing old
ones spent in work. They help growth in young children produce digestive juice, and resist
diseases.
Fats and oils produce heat in the body and energy for muscles. They protect against heat and
cold.
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Vegetable fats are found in butter, coconut, till oil and mustard oil.
Vitamins
They are good for the body and are known as life giving matter. They help in the growth of the
body, in resisting diseases, facilitating the digestive system, and the nervous system. They are
called as A, B, C, D, E and K.
Vitamin A
It is needed for eyes, lungs, intestines and skins. It increases appetite and build resistance
against diseases. It is found in vegetables, eggs, fish, milk, and tomatoes.
Vitamin B
It is of 15 different types and is the most important of all the vitamins and is needed for all the
system of the body. It is found in eggs, fruits and vegetables.
Vitamin C
It is found in uncooked food. It not found in the tinned food. Lack of vitamin C causes the
disease called scurvy.
Vitamin D
It is important and is needed for the development of bones and teeth. Lack of vitamin D in the
body causes rickets in legs. It is found in milk, vegetables, cream, butter and yoke. Its deficiency
can be made good or corrected by the sun light also
Vitamin E
Mineral salts
These include iron, calcium, iodine, sulphur, sodium, chloride, magnesium and phosphate. They
activate digestion, balance acids and alkaline, strengthen muscles and bones.
Water
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It has important mineral salts needed for body functions. The body contain large amount of
water.
Good nutrition is made up of various nutrients. Nutrients are found in food substances
which the body requires to perform well in its biological functions. Carbohydrates, fats,
proteins, vitamins, minerals and water release energy to enable the body to function.
The energy which the above nutrients produce is known as calorie. Carbohydrates
contain sugars and starch. For any person to actively participate in any physical, he or
she requires calories. The physical activity could be swimming.
Nutrition promotes fitness. Eating a meal rich in carbohydrates builds up energy needed
for competition. Carbohydrates provide energy that makes one to promote fitness in
sports.
DRUG ABUSE IN SPORT
What are drugs?
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Drugs are chemicals occurring in natural forms or made in laboratories, which affects
normal functioning of the body in some way.
What is drug abuse?
It is the use of any drug in a way that is harm to the body. Drug abuse can as well mean
use of the non-medical drug that interferes with a healthy and productive life.
Common drugs abused include; marijuana, opium, heroine, cocaine, mirra, caffeine,
glue and jetfuel, alcohol and nicotine.
ACTIVITY
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FIRST AID
First Aid: This is the first treatment given to a person who has fallen sick suddenly or has
injured himself or herself or has been found in an accident.
When a person happens to have injured himself or herself, immediate care is supposed to be
administered to such a victim or casualty so as to preserve life, promote quick recovery and to
prevent further injury. Hence, the initial treatment techniques for giving first aid are supposed
to be known by the first aider.
HIV/AIDS:
HIV is Human Immunodeficiency Virus; this involves the virus destroying the immune system
making it harder for the body to fight infections.
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Blood contains the highest concentration of the virus, semen and vaginal fluids and the last
one is in breast milk.
Those who have unprotected sex with infected or HIV positive people.
Sexual partners who participate in high risk activities such as injection drug use or anal
sex.
Infants born to mothers with HIV who did not receive HIV therapy during pregnancy.
Injection drug users who share needles.
Prevention of HIV/AIDS
Avoid oral, vaginal or anal contact with semen from HIV infected people.
Avoid sharing needles or syringes. Always use new and disposable needles.
Avoid having sex with multiple partners.
People who are HIV positive should not donate blood, plasma, body organs or sperms.
Adopt safer sexual behaviours. This will reduce the risk of getting the infection.
Reproductive Health: -
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This is the right to decide when and how often one becomes a parent or not to be a parent at
all.
Family planning.
Child health and nutrition.
Promotion of breast feeding.
Prevention of abortion and its associated complications.
Adolescents and youth health.
Management and prevention of STDs, HIV/AIDS.
Counseling on reproductive health and sexuality.
Prevention and treatment of infertility.
Puberty: This is the process of physical change by which a child’s body matures into an adult.
The changes youths develop at puberty are controlled by hormones produced by the pituitary
gland and by glands found in the reproductive organs.
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Physical Changes
MALE FEMALE
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Skin starts to produce more oil Produce more oil and sweat
It is a woman’s monthly reproductive cycle. Its purpose is for sexual reproduction. This occurs in
the uterus and ovary. It happens in girls at 12 years, some at 9 or late 16 years. Ovulation is
when the egg is released from the ovaries. The egg moves through the fallopian tube to the
uterus.
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As the egg moves through the fallopian tube, the uterus lining becomes thicker, preparing the
uterus for pregnancy in case of fertilization. If the egg is not fertilized, it breaks down into fluid
containing and flow through the vagina and it becomes known as menstruation.
Teenage Pregnancy
This is when a girl under the age of 20 gets pregnant. It appears after menarche. Menarche is
the first menstrual cycle or first menstrual bleeding in female humans.
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Cultural beliefs
The effects are that teenage girls are likely to drop out of school, can lead to death at the time
of giving birth, bones and muscles are not ready for physical stress of pregnancy. As a result, it
can lead to giving girth to premature babies. Also, it will lead to having low birth weight babies
and babies experience many medical problems because of the ignorance of teenage mothers.
Early sex
Early sex is a sin before God. It may hinder social development and contribute to an individual’s
participation in prostitution and adultery.
Early sex can also lead to sexually transmitted infections (STIs) which are infectious diseases
that are spread from one person to another by sexual contact during sexual intercourse
(syphilis, gonorrhea, AIDS). Early sex also can lead to unwanted pregnancies, leading to street
children, malnutrition and suffering among innocent children.
The purpose of safety education is to prevent accidents, hence, there is need to endeavor to
examine the situation to determine how accidents can be prevented. Though exercise, sport or
games are enjoyable, they have the potential to cause injury. Most exercise-related injuries
start with warning signals, into painful inhibiting conditions requiring rest and treatment.
The injuries are internally and externally caused injuries. An injury in physical education is
sudden or unplanned event which has the ability to produce personal injuries.
Causes of sports injuries
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Overcoming sports injuries
Safety precautions are important to be followed during physical education. These include:
Warm up before doing exercises, proper gradual warm-up goes a long way to prevent
injuries e.g. walking, jogging.
Do not overdo exercises at the start. Begin with moderate exercises of about 20 minutes.
Have a routine physical exercise. Any new activity can stress one’s body.
Avoid bouncing while stretching. It is a wrong belief that bouncing while stretching helps
muscles to stretch further.
Since working through the pain causes more damage, the learner needs to rest in case
he or she has an injury.
Do not ignore body signals of fatigue, discomfort and pain. Learners have to report such
signals.
Follow proper training techniques.
These are the methods used by the first aider when treating a victim or casualty. As explained
earlier, first aid is practical and it is an immediate care for an injury or sudden illness. And, it is
given to protect the affected part of the body from further injuries. Hence, the first aider should
apply some methods or techniques to prevent further injuries and need to know how to
monitor ABCs.
A-Airway
B-Breathing
C-Circulation
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Keeping the injured person’s airway open
Checking the person’s breathing, if airway is blocked, use rescue breathing technique.
For instance, mouth to mouth.
Checking circulation by feeling for a pulse and looking for signs of bleeding. If circulation
has stopped, Cardiopulmonary Resuscitation (CPR) should be given by a person trained
in CPR.
CPR is an emergency procedure for manually preserving breathing in a person and improving
upon blood circulation. It helps to preserve brain function until further measures to treat the
person are attained.
Placing a person on his or her back. Tilt the injured person’s head back with the chin
pointed upwards to help open the airway.
Use mouth to mouth ventilation; check the chest for breathing movements. Listen and
feel for signs of breathing at the mouth and nose. If not breathing, use mouth to mouth
ventilation which is effective to restore breathing, even chest compression can be used
to restore breathing.
Pinching of the nose with index finger and middle finger can be done in case of shock,
loss of consciousness, make the person lie on the back with feet raised to ensure
enough blood gets to the brain. If shock, dizziness and unconsciousness occur, it implies
that the brain is not receiving enough oxygen which reads to the feeling of faintness.
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Bone and joint problems :
The human body is able to move because of the bones and muscles. Bones and muscles grow
stronger with use and grow weaker with disuse.
Functions of bones : -
There are four common types of freely movable joints which are: hinge, pivot, grinding and
the ball and socket joints.
Bones get stressed when a person moves, runs and walks, thus causing bone and joint injuries.
Examples include: - fractures, strains and dislocation.
Bone fracture
When a bone is broken, it is called or known as a fracture. There are two types of fractures-
simple (close) and open/compound fractures. Green stick fracture is the cracking of the bone
and it is common in babies.
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Simple/closed fracture
Joint injuries
These are injuries caused by twisting movement e.g. actions of jumping, running, quick
movements and sudden changes in direction put stress and strain on joints. If stress is great, it
causes sprain, strain and dislocation.
Signs of sprain:- Pain, swelling and restricted joint movements. Applying Ice packs helps to heal.
Strain : - It is an injury on the muscle or tendon. A tendon is a fibrous cord of tissue that
attracts muscles to bones. It is brought about by overuse of muscle and tendons. Signs are: -
muscle weakness, swelling, and inflammation and cramping.
Dislocation
When the end of one bone is pulled out of the joint, a dislocation appears. Causes are: - fall, a
blow or unusual physical effort. It is common in people who play football and hockey. Signs are
similar for sprain but are more intense. Treatment is pulling dislocated bone back into the joint
and holding in place with a bandage.
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Prevention
QUESTIONS : -
Facilities refer to building, services, equipment and many amenities that are provided for a
particular purpose, game or sport. The term equipment refers to things that are needed for
a particular activity. In physical education and sport, these facilities are permanent in one
place and thus not movable. These are places like playing grounds for soccer, netball,
hockey, rugby and so on, and courts of badminton, volleyball, basketball, handball,
swimming pools, athletics, tracks, sand pits, and gymnastics and so on. The equipment
include balls, rackets, nets, bats, boards., hockey sticks, high jump standards, cross bar,
cones, javelin, shot put, discuss among others.
DESIGNS
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Facilities should be planned in terms of maximum expected enrolments. Often it’s done in
terms of present situation. This normally results in challenges in the near future as
numbers increase of participants.
The facilities of P.E.S can be classified into two groups; outdoor and indoor. This is
normally determined by climatic conditions of the place or area.
The outdoor space provides enough room for several classes to work simultaneously.
Finding a place where to put up these facilities is up to the school. But once this is done,
marking to indicate dimensions of these facilities should be done by the teachers of P.E.S
and the pupils. This will help the learners to be conversant with the appropriate
measurement as they are the future teachers of P.E.S and coaches of tomorrow. Play fields
should be leveled, drained and turfed because grass is the most suitable field surface.
Watering of the play fields if possible should be done in the evening to avoid the place
being soggy the next day during play.
On dry and hard play surfaces, injuries are likely to occur, thus care of these facilities is
necessary.
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In short, the facility/facilities should be endowed with things which are easy to maintain
and manage. Storage and the use of P.E.S Storage of bulky auditorium facilities should have
a large room.
- Teacher and pupils should be creative to design simple sports and game facilities. To
do this use the environmental and material available to make equipment such as use
plastics, sisal, sucks, etc
- You can also involve art department to design these simple equipment such as the
industrial arts and so on.
- Through designing these equipments, entrepreneurship skills can be developed by
selling the excess
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Equipment refers to items of more or less fixed nature. Supplies are those non durable
items that have a limited period of use and as thus need periodic replacement. This calls for
planning for them and consideration of their life span. Supplies are usually purchased on
annual basis.
PURCHASING POLICIES
Purchasing of supplies involves careful study of needs, price, quality and material, safety of
the users is of vital concern. Thus one individual should be responsible for this purchasing.
Ordering and purchasing should be done at the end of each academic year.
OUTDOOR EQUIPMENT
INDOOR EQUIPMENT
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- Mowing the field regularly
- Marking regularly play grounds and courts
- Proper storage of equipment
- Locking the store room regularly
- Counting the equipment to be used before and after lessons
MAINTENANCE
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POINTS TO REMEMBER
ACTIVITY
- Why is it important for pupils and teachers together to mark play fields
- What are the benefits of managing and maintaining your facilities and equipment
well to the school?
SWIMMING
There are about four types of swimming strokes /styles commonly used and these are :-
1. Butterfly stroke
2. Back stroke
3. Free style
4. Breast stroke.
COMPETITIVE SWIMMING.
The teacher or coach should provide swimmers with adequate practice in order to perfect their
swimming strokes. They should work seriously on the following:-
- Body alignment
- Breathing techniques
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- Starts and turns
- Speed
- Racing dives
The teacher should also organize build up swimming galas. For example, inter- house swimming
gala and inter school swimming galas. This helps swimmers to reduce the tension when called
to participate in competitive swimming galas.
SURVIVAL SKILLS
- A system of an emergency plan
- Safety equipment
- Development of site procedure
- Emergency medical services (EMS) system in the school or community at large and how
to access it.
- Emergency phone call.
- Posting emergency information and phone numbers.
- Emergency plan for facility(indoor/beach) or lake front.
- Plans for non life guarded areas such as a pond, private pool, quarry or lake.
WATER SAFETY
Water safety course is to help participants become familiar with potential hazards of water
activities. To prevent accidents and to respond effectively if an emergency occurs. The course
builds on the goals and shares the objectives of basic water safety course
The dangers in entering the water really demand certain personal rules of conduct to be
observed for aquatic participants; to mention but a few;
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- Do not chew gum while swimming.
ACTIVITY
1. Mention down the four commonly known and used swimming style.
2. List down six water safety rules to be taken into consideration before one begins to
swim.
INTREPRENEURSHIP
Before we can involve ourselves in any entrepreneurship venture, its best firs to understand what
entrepreneurship is.
It is the capacity and willingness to develop, organise and manage a business venture. Apart
from knowing what entrepreneurship is, its important also to know the elements of
entrepreneurship. The following are the elements of entrepreneurship;
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- have a relationship and connection with the scouts/experienced entrepreneurs for
support
- to take part or involve yourself in meetings where other small entrepreneurs discuss
critical skills
With the information above, we can try to identify areas of business and project we can
undertake in which we are sure we will be successful.
We have to bare and mind that in this context, the business we want to start is business oriented.
And has such, we will have to look at our area and see in which area of business concerning
sports we will venture into.
Most schools surroundings us do not have sports equipments to use in their PES lesson,
equipments such as shot put, high jump standards, long jump sand pits, long jump take off boats,
relay exchange buttons, javelin spears, etc.
- Identify a project you can do with less challenges and with cheap materials but are available
in your area.
- Identify places where you can find these materials you want to use for project
- Mobilise these materials required for your project
- Set a time frame in which to do your project
- Start working on your project
- Identify schools or people in need of the product you have produced
- Market your product
There are so many sports projects you can venture in such as the ones listed below.
- A shot put
- Javelin spears
- Discus discs
- High jump standards
- Swimming life jackets
- Own made soccer balls
- Skipping ropes
- Dum bells
- Netball/soccer bibs
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The above items can all be made using local, cheap, and several materials. These can be sold to
school and others in need of them and you as a school can realise funds for them.
ACTIVITIES
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{ HYPERLINK "http://en.wikipedia.org/wiki/Bat-and-ball" \o "Bat-and-ball" } games, such as {
HYPERLINK "http://en.wikipedia.org/wiki/Baseball" \o "Baseball" } and { HYPERLINK
"http://en.wikipedia.org/wiki/Cricket" \o "Cricket" }.
{ HYPERLINK "http://en.wikipedia.org/wiki/List_of_racquet_sports" \o "List of racquet sports" }
games, such as { HYPERLINK "http://en.wikipedia.org/wiki/Tennis" \o "Tennis" }, { HYPERLINK
"http://en.wikipedia.org/wiki/Squash_%28sport%29" \o "Squash (sport)" } and { HYPERLINK
"http://en.wikipedia.org/wiki/Badminton" \o "Badminton" }.
Hand and ball-striking games, such as various { HYPERLINK
"http://en.wikipedia.org/wiki/Handball_%28disambiguation%29" \o "Handball
(disambiguation)" } codes, rebound handball and { HYPERLINK
"http://en.wikipedia.org/wiki/Four_square" \o "Four square" }.
{ HYPERLINK "http://en.wikipedia.org/wiki/Goal_%28sport%29" \o "Goal (sport)" }, such as {
HYPERLINK "http://en.wikipedia.org/wiki/Basketball" \o "Basketball" } and all forms of {
HYPERLINK "http://en.wikipedia.org/wiki/Football" \o "Football" }, { HYPERLINK
"http://en.wikipedia.org/wiki/Lacrosse" \o "Lacrosse" }, and { HYPERLINK
"http://en.wikipedia.org/wiki/Hockey" \o "Hockey" } (except ice hockey).
{ HYPERLINK "http://en.wikipedia.org/wiki/Net_sports" \o "Net sports" }, such as { HYPERLINK
"http://en.wikipedia.org/wiki/Volleyball" \o "Volleyball" }
{ HYPERLINK
"http://en.wikipedia.org/w/index.php?title=Precision_sports&action=edit&redlink=1" \o
"Precision sports (page does not exist)" }, such as { HYPERLINK
"http://en.wikipedia.org/wiki/Bowling" \o "Bowling" }, { HYPERLINK
"http://en.wikipedia.org/wiki/Lawn_bowls" \o "Lawn bowls" }, { HYPERLINK
"http://en.wikipedia.org/wiki/Croquet" \o "Croquet" }, and { HYPERLINK
"http://en.wikipedia.org/wiki/Golf" \o "Golf" }, as well as { HYPERLINK
"http://en.wikipedia.org/wiki/Cue_sports" \o "Cue sports" }, including { HYPERLINK
"http://en.wikipedia.org/wiki/Snooker" \o "Snooker" }, { HYPERLINK
"http://en.wikipedia.org/wiki/Pool_%28cue_sports%29" \o "Pool (cue sports)" }, and forms of
{ HYPERLINK "http://en.wikipedia.org/wiki/Billiards" \o "Billiards" }.
FOOTBALL
History
The game of football also known as soccer traces its origin in England, though the
game was also played in other countries like China, Greece and among the Romans a
long time ago.
In the 18th century, soccer was played in many public schools in England.
In 1863, the Football Association (FA) was formed in England. The new organization
introduces most of the football rules which have survived up to the present.
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In 1904, FIFA (federation of International Football Association) was founded in
Switzerland.
In 1908, soccer was adopted as a formal event at the London Olympic. The world cup of
soccer started in 1930.
Play field
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Remember:
* Line is less than 12cm wide. And width of goal line is the same as width of goal post.
Skills
- Inside kick - Outside kick
- Passes - In front kick - Instep kick
- Toe kick - Heel kick
- Kicking and shooting
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- Trapping
- Heading
- Dribbling
- Goal keeping
- Charging (Shoulder charge is allowed but other charges are considered foul.)
- Tackling
Rules
- Team -
(3) If either of one team becomes less than 7 members, the game is stopped.
- Game period -
(1) The two periods (the first half and the second half) are 45 minutes each. And half time is
from 5 minutes to 15 minutes.
(2) Chief referee has to decide injury time (over time, extra time) and chief referee has to extend
the time.
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- Score, Win and loss - ○…no goal
(1) When the ball passes through between goal posts and under ●…goal in
the crossbar, and the ball cross as goal line completely, the
team gets 1 point.
(2) When the game finishes, the team that gets points more than
another team is the winner.
(3) When both of the teams can not get any point up to the end
of the game or both of the teams get same points up to the end
of the game, the game ends in a draw.
- Kick off -
(1) Before the game starts, the referee calls both of the team captains and tosses coin. The
team that wins the toss chooses territory (end) or starts kick off.
(2) Before the kick off, every player has to stay in their own territory.
(3) The players who are not part of the team that kicks off can not enter the center circle.
(4) When the player kicks the ball as a kick off, this player must kick it forward.
(5) The person who kicks the ball as a kick off, after that, this player can not touch the ball
before someone touches the ball.
(6) After half time, both teams change courts and the team that didn’t do kick off at the start of
the game can do kick off.
(7) When either team gets a point, the game resumes from kick off.
(1) If the ball goes out from the touch line, the game is resumed by throw-in.
→The team player whose team did not touch the ball last can do throw-in.
→The player who tries to throw-in shall have to face to the play field and the player
has to stand on touch line or out of touch line using both of feet.
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1-3: O.K.
(2) When the attacking team gets the ball out from goal line, the game is resumed from goal
kick by the defense team.
→The defense team player puts on the ball inside goal area and this player has to kick it
outside the penalty area directly.
(3) When the defense team player gets the ball out from goal line, the game is resumed from
corner kick by the attacking team.
→ Foul
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(3) Jumping on someone. (Jumping at)
(8) When you tackle the opponent, if you touch the player before you touch the ball, it is foul.
(Tackling)
(10) Using your hand and arm to touch the ball intentionally. (Handling)
*Of course, the GK who is in own penalty area can touch the ball using his/hers hand.
* When you commit these fouls in your defense penalty area, Penalty kick is given to opponent
team.
(1) The player does play that the referee judges dangerous.
(2) The player obstructs opponent’s course deliberately without playing the ball.
(3) The player obstructs the opponent’s GK to release the ball from hands.
[Offside]
- Offside position -
In your opponent territory, if you stand nearer the goal than the
ball and you stand nearer the goal than the defense players who
are standing 2nd position from goal line, this position is offside
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position.
- Offside -
If the player only stands in an offside position, it is not foul. If the player stands in offside
position and interferes with play or gains advantage, referee will pronounce offside foul.
* When the player who is standing in offside position gets the ball directly from goal kick, throw-
in, and corner kick, it is not offside foul.
[Position]
- 4-4-2 system -
10
1 5 8 11
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4 6 9
DF MF FW
- This system puts on 4 DF and Volante. Volante is one of MF. Volante become the pillar of
offense and defense.
- In the case of this drawing, 6 and 8 are Volante. In the case of 2 Volantes, we call it double
Volante or German Volante.
- 3-5-2 system -
3 10
6 11
1 5 8
4 9
8 7
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DF MF FW
VOLLEYBALL
History
In 1895, Mr.William. G. Morgan who was in U.S.A YMCA leader of PE thought of Volleyball as a
recreation. He used the idea of tennis to make Volleyball rules.
At first, they used 16 members system. After that, this system changed to 12 members system
and 9 members system. 6 members system was adopted as a formal event at the Tokyo
Olympic in 1964.
Play field
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Skills
- Passing
- Volley pass
(- Toss)
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- Dig pass
- Serving
- Side service
- Floater service
- Blocking
- Attack hit
Rules
[Serve]
- The player who is positioned on BR (No.1) has to serve using one hand or arm from service
zone. When receiving team has missed, the same person can serve again. But if serving team
has missed, the serve goes to receiving team.
- When player serve to opponent, every player has to move to a given position. We can decide
our position according to foot position (back and forth, right and left).
- We can touch the ball using any pat of body (not including serving action.)
- We have to hit or flick. If you catch ball or carry or throw, umpire pronounces a foul (Holding).
- Player can not touch the ball two times in row except for the case of blocking (Double contact).
- In the same team, they can touch the ball 3 times before they return it to the other team. If they
touch the ball at blocking, they can touch it 3 times except for blocking touch.
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- Two or three players may touch the ball at the same moment – when to or three team mates
touch the ball simultaneously, it is counted two or three hits except when blocking.
- Contact with the net is a fault except when a player not attempting to play the ball accidentally
touches the net.
- When opponent make a mistake or a team wins in rally, the team can get a point, regardless of
serve (Rally point).
- A team wins a set when it gets 25 points and 2 points or more ahead of the other team. In the
case of 24 to 24, they have to continue until either team has a lead of 2 points.
- In the case of 5 set match and in the case of tie (2 to 2 set count), the team which can get 15
points having lead of 2 points is a winner (Deciding game).
- Before the warm-up, the referee carries out a toss in the presence of the two captains. The
winner of the toss is given the chance either the right to serve or receive the serve or side of
the court.
- A team may consist of a maximum of 12 players, 6 on the field of play and 6 substitutes.
- The rotation order as determined by the starting line up has to be maintained throughout the
set.
Attack hit
- We call attack hit when returning the ball to the opponent. The best attack hit is the spike.
- Forward player can attack hit from anywhere. But backward player can not attack hit above the
net while in front zone. But backward player can attack hit above the net in back zone.
- Every player cannot spike the ball coming from opponent as a serve.
- The ball is out of play at the moment of the fault which is whistled by the referee.
- The “Ball in” happens when it touches the floor of the playing court including the boundary
lines.
- The “Ball out” happens when the part of the ball contacts the floor which is completely outside
of the boundary lines or it touches any objects outside the court.
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- If you have your serve, you are a serving team.
- Rotation is clockwise and each player must rotate one position clockwise whenever the
receiving team has gained the right to serve.
FL FC FR
- The players in the front row are called front-row players and occupy position 4 (Left front
player), 3 (Centre front player), 2 (Right front player). The other three are back-row players
occupying position 5 (Left back player), 6 (Centre back player) and 1 (Right back player).
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NETBALL
History
The game of Netball was invented in 1891 in America and was called Basketball because
shooting targets were made by fixing an adapted waste paper basket to some support such as
the walls of a hall or high jump stand.
In 1895, Dr. Toles from America visited England and introduced the game at Dart ford College
of PE.
No clear rules were applied except the aim of scoring by shooting the ball through the basket.
In 1901, a set of rules were published and the name. ‘Netball’ was introduced because it was
decided that a net should be attached to the circular ring which replaced the basket.
Netball is a ball passing game passed using hands. It is a game played by girls and women.
Today, this game is also being played by boys. Recently Netball for boys has been introduced in
high schools in Zambia.
Play field
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Rules
Netball is played by two opposing teams. Each team consists of 7 players. In addition, each
team is allowed three substitutes to be on the bench.
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It is depending on the rules of the league or tournament.
International games should consist of 4 quarters of 15 minutes each with 5 minutes break at half
time and 3 minutes for quarter times. Teams change after each quarter.
Playing time lost for stoppages must be noted and added onto that quarter or half.
3. Out of court
- It touches an object or a person in contact with the ground, an object or a person outside the
court.
- It is held by a player in contact with the ground, an object or person outside the court.
→ Penalty: If any player enters the Centre Third before the whistle is blown, a free pass is
awarded to the opposing team where the infringement occurred.
- The centre must stand on one or both feet inside the centre circle.
- All the other players should be in their appropriate Goal Third and free to move.
→ Penalty: If any player enters the Centre Third before the whistle is blown, a Free Pass is
awarded to the opposing team where the infringement occurred.
5. Start of play
- Play is started and restarted after goal and after each interval by a Centre Pass taken
alternately by the 2 Centers.
- If the ball is still in the Centre’s hand when the Umpire’s whistle is blown to signal the end of a
quarter or half, that team will take the pass after the interval.
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- The Centre Pass shall be caught or touched by any player who is standing wholly within the
Centre third or whose landing foot is wholly within this third.
→ Penalty: Free pass awarded to the opposing team in the Goal Third close to the point
where the ball crossed the line. (Not received in the Centre Third.)
- A player who has caught the ball shall play it or shoot it within 3 seconds. (HELD BALL)
- There must be room for a third player to move between the hands of the thrower and those of
the receiver. (SHORT PASS)
- The ball may not be thrown over a complete third without being touched or caught by a player
who at the time of touching the ball is wholly within that third. (OVER THIRD)
7. Foot work
A player may receive the ball with 1 foot grounded or jump to catch land on 1 foot and then:
- Step with the other foot in any direction, lift the landing foot and throw or shoot before this
foot is re-grounded.
- Step with the other foot in any direction, any number of times, pivoting on the landing foot.
A player may receive the ball while both feet are grounded or jump to catch and land on both
feet simultaneously. In this case, one foot is chosen as the landing foot and the above rules
then apply.
8. Scoring a goal
A goal is scored when the ball is thrown or batted over and completely through the ring by GS or
GA from any point within the Goal Circle.
- If a defending player deflects a shot for goal and the ball then passed through the ring, a goal
in scored.
- If the whistle is blown for an interval before the ball has passed through the ring, no goal is
scored.
- If the whistle for an interval or time is blown after Penalty Pass or Shot has been awarded in
the goal circle, the pass or shot is allowed to be taken.
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In taking a shot for goal, a player shall:
- have no contact with the ground outside the Goal Circle either during the catching or the
holding of the ball. However, the player is permitted to lean on the ball outside this area.
A defending player may not cause the Goal Post to move so as to interfere with the shot at goal.
9. Obstruction
An attempt to intercept or defend the ball may be made if the distance on the ground is not less
than 0.9 meters from a player in possession of the ball.
From the correct distance, a defender may attempt to intercept or defend the ball:
- by jumping towards the player with the ball, but if the landing within 0.9 meters of that
player and interferes with the throwing or shooting motion, obstruction occurs.
- If the player with the ball steps forward to lessen the distance between them.
A player may within 0.9 meters of an opponent in possession of the ball as long as effort is
made to defend and there is no interference with the throwing or shooting action.
From the correct distance, a defending player may not attempt to defend or intercept the ball by
stepping towards the opponent.
CONDUCTING PENALTIES
Free pass
Throw In
Toss Up
- Advantage may be played by the umpire if the non- offending team would be placed at a
disadvantage.
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- With the exception of Toss Up, any team member may take the penalty if allowed in the area
where the penalty has been awarded.
[Free pass]
A Free Pass is awarded for infringement on court with the exception of the rules of Obstruction,
contact and simultaneous offences by 2 opposing players and interference with the post.
When a Free Pass is awarded in the Goal Circle to the attacking team, the player taking the
penalty may not shoot for goal. If this is attempted, the opposing team will receive a Free Pass.
This is awarded for infringement of the rules of Obstruction, Contact and interference with the
Goal Post.
A player penalized must stand beside and away from the thrower taking the penalty and must
make no attempt to take part in the play until the ball has left the throwers hands. If the
infringer moves too soon the penalty shall be retaken unless the shot is successful.
Throw In
When the ball goes out of court, it shall be put in by a player of the opposing team.
- Stand outside the court and place one or both feet close to or at the point where the ball
crossed the line.
- Wait for the umpire to say PLAY and then throw within 3 seconds of this call.
- Not enter the court until the ball has been thrown.
- Throw only from behind a boundary line remaining behind this line until the ball has been
released.
[Toss Up]
- Opposing players gain simultaneous possession of the ball with either or both hands.
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- After an accident, the umpires are unable to say who had the ball, or the ball was on the
ground when play stopped.
The Toss Up is taken on court between the 2 players involved as near as possible to the place
where the incident occurred.
The 2 players shall stand facing each other and their own goal ends with arms straight and
hands to sides but feet in any position. There shall be a distance of 0.9 meters between the
nearer feet of each player. They shall not move from that position until the whistle has been
blown. If one player moves too soon, a Free Pass is awarded to the opposing team.
BASKET BALL
History
In 1936, Basketball was adopted as a formal event in the Berlin Olympic in the case of men.
In the case of women, Basketball was adopted as a formal event in the Montreal Olympic in
1976.
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Play field
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Skills
- Passing (Chest pass, Shoulder pass, Underhand pass, Overhand pass, Side hand pass)
- Dribbling - Bouncing
- Catching - Screening
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Rules
Team
Start of game
In the case of 1st period, we use Jump ball within Center circle. In the case of 2nd period, we use
Throw-In from outside court and near centre line.
Game period
Between 1st period and 2nd period, we have to put 2 minutes as an interval. Between 3rd period
and 4th period, we also have to put 2 minutes as an interval.
Between 2nd period and 3rd period, we have to put 10 minutes as a half time.
If the game ends in draw at the end of 4th period, it is extended by 5 minutes.
How to play
We use hands to play Basketball. If you use legs and feet deliberately, the referee will
pronounce a violation.
- You have to pass the ball within 2 steps after you hold the ball.
- You cannot pass the ball from front court to back court.
- If you touch the ball using both hands or have the ball using one hand or both hands, this
dribble finishes.
- You cannot dribble before you release the ball. But you can pivot. Then, you have to use a
landing foot as a pivoting foot.
When two members of opposing team catch the ball at the same time completely:-
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Out of bounds
- When the player who is controlling the ball touches the line or out of the court, it is out of
bounds.
- When the ball touches an object or a person in contact with the ground outside the court, it is
out of bounds.
- When the ball touches the support of the goal or back boards, it is out of bounds.
- A player can shoot from anywhere, provided the place is within court.
- If the player who is moving as a shooter is fouled, the player can gain Free throw.
- If you shoot the ball from three point area and the shot goes into the goal, your team gains 3
points.
- If you shoot the ball from inside of three point line and the shot goes into the goal, your team
gains 2 points.
- If your shoot is Free throw and the shot goes into the goal, your team gains 1 point.
- After goal, the player who is an opponent of the shooter has to resume by Throw-In from
outside of end line.
The player who controls the ball in front of court cannot play in Key zone more than 3
seconds. At the moment of shooting, application of 3 seconds rule is reset.
- The person who holds the ball can not hold the ball more than 5 seconds without passing,
shot, dribble, and so on.
- In the case of Throw-In, the player who gets the ball from referee has to Throw-In within 5
seconds.
- In the case of Free throw, the player who gets the ball from referee has to shoot within 5
second.
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(c) 8 seconds rule
If you get the ball in back court from opponent team or by Throw-In, your team has to carry
the ball to front court within 8 seconds.
If you get the ball from opponent team or by resume, your team has to shoot within 24
seconds.
Illegality
(a) Violation
Every illegality is called violation except illegality according to contact of body and according to
unsuitable sportsmanship.
Examples: Out of bounds, Line cross, Traveling, Double dribble, Restriction according to time
Examples: Pushing, Charging, illegal use of hand, Complaining against judgment of referee.
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Drugs in Sport
Drugs come in a number of forms. They can be medical, recreational or performance enhancing.
Many of these are prohibited in sporting competitions, if they are thought to have a positive
effect on performance.
The International Olympic Committee (IOC) have a list of banned substances, as do most other
governing bodies of all different sports. The following drugs are on the IOC's list:
These are used by athletes who want to bulk up and increase their { HYPERLINK
"http://www.teachpe.com/gcse_anatomy/muscles.php" }. They also allow the athlete to
train harder
They have many side-effects, including { HYPERLINK
"http://www.teachpe.com/gcse_anatomy/circulatory.php" }; heart disease; infertility and
cancer. They can also cause women to take on male characteristics such as facial hair!
Stimulants
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Diuretics
Athletes use diuretics for one of two reasons. Either to loose weight quickly (such as a
boxer or jockey needing to meet weight) through the effect of increased urination, or to
clear traces of other substances from their urine
They cause { HYPERLINK "http://www.teachpe.com/gcse_health/diet.php" } which can
seriously affect your performance in a negative way!
Narcotic analgesics
These are pain killers which athletes use to mask pain from an injury or overtraining
These are highly addictive and cause withdrawal symptoms when you stop using them.
Constipation and low blood pressure are other side effects
Peptide hormones
These include EPO (Erythropoietin) which works a bit like blood doping. Most other
peptide hormones have similar effects to anabolic steroids
They can cause strokes and abnormal growth patterns
The above drugs are completely banned from use under the IOC. However, other substances are
restricted, usually meaning they have a genuine medical use in some cases. In order to use one of
the following drugs in competition (with the exception of alcohol) you must have a Therapeutic
Use Exemption (TUE) certificate.
Beta blockers
These are used to lower the heart rate, but also have the effect of reducing anxiety
and steadying shaking hands
They're banned in some sports where they may cause an advantage, such as shooting
Corticosteroids
These are used to reduce pain and inflammation from injuries and also in
inflammatory conditions like asthma
They can side-effects including diabetes and brittle bones
Alcohol
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Local anaesthetics
These are usually in the form of an injection to an injured area to reduce pain
They may be allowed in some sports for medical purposes
Drug Testing
Drug testing is monitored closely to make sure results are accurate and athletes are
protected. Tests can be performed at any time, in or out of competition.
Urine samples are taken and divided into two samples - A and B
The A sample is then tested
If a positive result is found, sample B is then tested
If this is also positive the athlete faces as much as a lifetime ban
Refusing to take a drugs test is taken as failing a drugs test
Blood Doping
Removing red blood cells from the athlete and freezing them
Over the next few weeks the athletes body makes more { HYPERLINK
"http://www.teachpe.com/gcse_anatomy/circulatory.php" } to replace those
removed
A few days before a competition the athlete injects the stored red blood cells back
into their body
This means they now have the capacity to carry more Oxygen which improves
cardiovascular performance
This has possibly dangerous side effects such as allergic reactions, kidney damage,
stroke and transfer of viruses and infections
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Modified Sports
Basketball
One change is to emphasize the dribbling rule. Encourage those who can
dribble to do so. Encourage the rest of the class not to worry if some
players carry the ball occasionally or all of the time.
Probably one of the best changes is to have a bonus of 50 points if
everyone on the team scores a basket. Quickly this will change how active all
the players are on the team. Strategy will evolve to assist that person who
needs twenty attempts to make a basket. The logical consequence will be
that this person will get better. Oh, the excitement when the team cashes in
on the 50 point bonus.
Another idea which fosters teamwork is that all players on a team must
take a shot before anyone else on that team can shoot a second time. This
continues for the third shot, etc. Also try having every player on the team
must touch the ball before a shot can count. Try giving points for just
hitting the backboard, double score if the ball rolls around the hoop and
comes out.
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basket, and 11 is the very top of the key behind the round end of the key.
Each player takes a turn shooting the ball from each position, if the player
makes the shot the player moves onto the next position if the shot misses
the player’s turn is over for that round and they stay where they are. The
first player to make a basket from all 11 positions on the key wins.
Poison
Get the participants together and agree on a shooting order. Have the
person who is selected to go first stand at the free throw line with the
basketball. The first shooter attempts a shot standing at the free throw line.
If the shot goes in, the shooter re bounds the ball and runs and touches the
basketball hoops pole with the ball and yells Poison.
(When the other participants see that shooter one made their shot they,
take off running to the other side of the court, until they hear the shooter
yell Poison then they have to freeze) The shooter must then stay where they
are and roll the ball at the feet of one of the other participants. If the ball
touches that person's feet, that person is awarded the letter P If the shooter
misses their shot then the next person in line must catch the rebound in no
more than one bounce. If they fail to make a rebound on one bounce they
earn a letter. Eliminate players as they accumulate all the letters in the
word "Poison." The last person standing is the winner.
Football
Philadelphia Football
Philadelphia football is really just Ultimate Frisbee using a football. The
game begins by having both teams start on their end zone. Chose one team
to kick off to the other team. Once the other team catches the ball the
game has begun. The player with the ball gets three steps to move forward
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and then must stop running but can either pivot and pass the ball to a close
partner or stop and throw the ball to a farther player. The defensive team
may guard or block the player with the ball but must remain three feet
away from and cannot touch the player with the ball at any point.
Should the team with the ball try to pass the ball and the other team can
intercept it or the ball touches the ground due to an incomplete pass the
defending team gets procession of the ball from wherever the ball landed.
Each time a team is able to get eh ball across the other team’s end zone
without the ball touching the ground they score a point.
After each point scored (“touchdown”) the game continues with the scoring
team kicking off to the other team and both teams swap which direction
their team is trying to go. Play until a set score is achieved by one of the
teams.
Soccer
Camp Town Races
Line up all the players on one end of the field. They each have a ball. On the
whistle, they all dribble to opposite end, shoot ball into goal, get ball out of
goal, and run back and finish with a shot on opposite goal. The first one to
finish is the winner. Ask them "Who is going to win the race?" They all learn
to say "The player who can dribble it the straightest!" A variation is to start
half at one end and half on the other. This really teaches them to try to do
it fast while maintaining possession. This drill really helps players deal with
the balls that pop out of the bunch.
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the centre and another number is called. Team members may help but not
score.
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an event uses energy and contribute to air pollution, as well as to ozone
layer depletion, habitats, soil erosion and water pollution.
When we are talking about recreation games and activities, we refer to all activities that in
physical education and sports carry meaning and lessons and as well impart skills in
participants as they take part in them during performance or play.
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We have looked at traditional games in details in grade ten already. We have seen how they
are grouped according to what they try to benefit the participant and the audience. We
have seen how they are used to deliver life lessons, to warn where it is due, and to
encourage were it is necessary. We have looked at conventional games and their benefit to
us and what they are, and how they compare to traditional games in terms of differences
and similarities. We have looked at aerobic dances and step patterns and how they benefit
us.
From the information in grade ten (10) and what has been said above, what now remains is
to demonstrate and perform some of the activities in traditional games, aerobic and dance
activities in a more and advanced way.
TRADITIONAL GAMES
Under traditional games, list a number of them and perform them. The songs and games
should be explained as to what to they mean and the lessons they carry. Some of these
games are listed below, but you can add to the list.
- Agode
- Namuchelela
- Nsale nsale chinkamba
- Kamuchuchute
- Elyoni elyoni sansa kuwa
The list is endless
Under traditional games and activities, dance cannot miss out, and as such performances of
some traditional dances like Manchancha, Infukutu, Ching’ande, Akalela, Chambo,
Makwasha etc. Should be done. The meaning should be explained in terms of what context
they are performed in and situation, i.e. what they depict
LEADERSHIP
Leadership is the ability and art of guiding others in doing something so that work or
activity gets done. It is the skill and ability of leading others in doing something right,
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(getting them on board to do something) as such, learners should be trained in leadership
skills by giving them chance to captain their peers in activities. Example, giving them
chance to lead in warm up activities before the lesson, to lead in songs, to lead others
during orienteering sports and so on.
ACTIVITY
1. What is leadership?
2. Who is a leader?
3. Describe how a traditional game, “insolo” is played and explain how it benefits you.
The human body performs many functions.Thedifferent parts, organs and systems play important
roles for the body parts to carry out these functions or for the body to work.
Important to our study are the systems below. These systems play very important roles during
physical activities. These systems are skeletal system the circulatory system and the muscular
system, the respiratory system, the artificial system among others. The skeletal system is the one
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that supports the body and gives it form.The skeletal system performs other functions such as
production of white and red blood cells. Providing surface area for the attachment of muscles and
also the skeletal system makes movement possible.
The circulatory system function more like transport network of the body. This system consists of
the heart, blood vessels, such as the arteries and the veins.The blood is also part of the circulatory
system.
The role of this system in the human body is to carry food stuffs or required nutrients from some
parts of the digestion system to the rest of the bodyand also carry waste productsof respirationin
cells for removal out of the body. It is this system that carry waste productsof respiration in cells
for removal out of the body. It is this same system that carries oxygen from the lungs to body
tissues. From the above and as in line with physical activities, it is important to understand that
oxygen is needed for respiration to take place. Respiration is the burning of sugar in the tissue
cells to release energy, the energy which is needed for doing any work. In this context, physical
exercises. Thus it is important to note that the circulatory system is important to physical
activities in that it carries the oxygen to body organs and tissuesthat performs action for any
physical activity to be done. As stated earlier it is the circulatory system which transports in the
blood apart from oxygen, the food nutrients, starch and other minerals the body needs to the
organs thatrequire them. All these nutrients are required in the cells and in the end get used to
give strength to the body,build the body and this resultin energy and power and strength the body
needs to perform physical activities.The waste products from tissue respiration are again
removed from the body via this same circulatory system.
CIRCULATORY SYSTEM
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The respiratory system is another one that plays an important role in the body. This system
consists of the nose, the mouth, the trachea, the bronchi, the bronchioles in the lungs and air sacs
in the lungs. The respiratory system is the passage way of air into the body and out of the body.
For any physical activity to be carried out or performed there is need for energy. For energy to be
released from the sugar, glucose,there must be respiration.For respiration to take place, there
must be oxygen.As such respiration system plays an important role in support of physical
activities because it is the system that makes it possible for oxygen to reach the body tissues and
cells for them to respire and release energy needed for any physical activity. At the end of that,
waste products from the body tissues carried in the blood leave the body via this system.
It is important to note that this system start from nose and mouth and end in the air sacs of the
lungs.
It is between the blood vessels (capillaries) and the air sacs where exchange of gases occur. Here
oxygen from the air sacs enter the blood vessels and carbon dioxide from body tissues via blood
vessels enter the air sacs for removal out of the body.
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During physical activities there is more tissue respiration thus more oxygen is required and the
respiration system actively play the role of supplying the needed oxygen for energy to be
released for this activity to be performed. At the same time more waste products (carbon dioxide)
is produced and again the respiration system play the role of transporting carbon dioxide out and
thus supporting physical activities in this way
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The effect of exercises on the bonds, muscles, respiratoryand circulatory systems.
Physical exercises have many benefits to the human body. They promote wellness of the body or
good health. The food we eat accumulate in the body assurplus from these foods get stored as fat.
Not only that,but some of it make blood vessels narrow due to fats that accumulate there. These
hampers the functioning well of the circulatory system. Physical activities or exercises help burn
these excess fat in the body that affect the good work of the circulatory system.
Physical activities help increase strength and endurance of the muscles. Because muscles have
become stronger and are in good shape they also rest more. This effect is true even to the
respiratory system. When the involuntary muscles of the chest cavity are in good shape due to
exercises, the intervals between breaths are longer and this means the muscles rest
longerbetween breaths.
When the body is involved in physical exercises, demand for oxygen is more. This has an effect
of making the lung capacity to increase. This has the direct effect on the respiration because now
that they will be more air into the lungs, the breaths will be long and slow when the body is at
rest. The lungs become strong, healthier and with large lung capacity. This result in endurance in
performing physical exercises.Physical exercises make bones strong and healthy in that supply of
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oxygen increases, supply of nutrients increases as the body demands more food nutrients during
exercises and the same is for the remove of waste products.
Exercises help to prevent and relieve pain in joints. Exercises also help tostrength muscles and
increase flexibility thus taking excess pressure off joints if a person exercises regularly, it
improves on strength of bones and thus reduces the likelihood of fractures.
The density and size of the bones also increase with exercise. This helps athletes especially to lift
their weight without difficulty while running. Thesize of muscles also increasesignificantly with
regular exercises. Strengthen increase with the increase in size of the muscles.
People who don’t involve themselves in physical exercises have weaker bones and risk
themselvesto physical injuries like sprains, strains, fractures, dislocations among others.
Ligaments
These are strong bonds of connective tissues that attach bone to bone. They are made of collagen
fiber that gives them their strength.Ligament can loosen up if not subjected to regular exercises
Tendons
These form ends of the muscles that hold the muscles to bones
Tendons are long enough and strong to transmit immerse forces without damaging themselves.
Tendons expand and stretch and can coil with regular exercises, tendons become stronger with
exercises and thus prevent physical injuries.
Cartilage
These are semi smooth tissues that form a cap at the end of the bones. They protect the bones
against weight bearing action. For cartilage to be healthy, it should be engaged with joint
movement and weight bearing exercises.
Joints
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This is a place where two or more bones meet. Joints hold bones together while allowing
movement between them.Exercises help to develop the extent of joint movement (range or
motion) without feeling any discomfort.
Caution
Excessive exercise is not good or healthy for it may induce injury to the skeletal and muscular
system. Therefore it is important to rest yourself periodically from exercising to relax the
structure involved and also to regain lost energy in exercises.
Activity
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BIOMECHANICS
Sports biomechanics uses the scientific methods to study the effects of various forces on the
sports performer. It also considers aspect of the behavior of sports implements, footwear and
surfaces where these affect the performer or injury.
- PROTEIN: protein can be used by the body for fuel or aerobic processes. Protein is used
as an energy source if calories are insufficient. However, with sufficient calories, they
break down of amino acids (the building blocks of protein) contributes only minimally to
the total amount of energy used by working muscles. When a person is doing exercises
they lose more proteins than they take in (ingest). Meaning a performer should
ingesting more proteins than they need so that they promote increase in muscle size
and muscle strength. The recommended protein intake is 8 – 20 gm protein/ kg body
weight per day or 12 – 20 % of total energy intake.
- FAT: Fat is the major fuel for light-intensity to moderate-intensity exercises, such as
jogging, dancing, cycling e.t.c. it is recommended that athletes consume 20- 30% of
calories as fat. These fats should include the “good” fat, such as the essential fatty acids
that are found in fish, olive oil as well as typical meat/ dairy fats.
- CARBOHYDRATES: carbohydrates are the main source of fuel for athletes, especially
those participating in endurance sports. It is beneficial to eat meals 3-4 hours before
exercising or athletic competition. Carbohydrates intake during intense exercise should
be average of 25-30gm / 30 minutes activity. Carbohydrates solution should not exceed
6-8%, otherwise the athlete may experience cramps, nausea and diarrhea.
- FLUIDS: Water intake is a crucial part of our diet that is often overlooked due to its lack
of “substance”. Water ranks the most important for every living thing. A person can
survive only eight to ten days without water, while it takes weeks or even months to die
from lack of food. Water transport oxygen and nutrients to cells and removing waste
through urine and sweat. Water also maintains the natural balance between dissolved
salts and water inside and outside cells. Water has no caloric value and therefore is not
an energy source, but without it in our diet we could not digest or absorb the foods we
eat or eliminate the body’s digestive waste.
Although muscles and engines work different ways, they both convert chemical energy into
energy of motion.
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- A motor bike engine uses the stored energy of petrol and converts it to heat energy and
energy of motion (kinetic energy).
- Muscles use the stored chemical energy of food we eat and convert that to heat and
energy of motion (kinetic energy).
When the body do exercises, the cells are more active, they need more energy and more
oxygen these must be provided. Muscles in the circulatory system and respiratory system
respond to the body’s new requirements. The heart rate increases to speed up the supply of
oxygenated blood to muscles and deoxygenated blood to the lungs. It also increases the supply
of glucose to the muscles.
The breathing rate increases to increase the supply of air to the lungs, so that more oxygen can
be absorbed. If the rate of exercises is increased due to greater muscular activity, a point is
reached at which not enough oxygen is supplied to meet the requirements of the muscle cells
for aerobic respiration.
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NUTRITION
Nutritional values
Carbohydrates– a group nutrient that supplies energy and includes sugar, starch, and fiber.
Fats- a group of nutrient that provides energy and carries certain vitamins through the body.
Proteins- the group of nutrients that builds, repairs, and maintains body cells.
Vitamins- a group of nutrients needed in small amounts to keep the body working properly
Minerals- a group nutrients needed to provide healthy teeth, bones, muscles, and blood cells.
Water- carries wastes away from the cells, and helps to cool the body.
Performing at your best starts with a healthy diet. Getting the proper nutrition is essential for
your body to operate at its peak. The key is to eat a well-balanced diet consisting of
carbohydrates, protein, vitamins, fiber, and healthy fats. You also need to eat more than the
average person, but be sure to make healthy food and choices for the best results.
A sports nutrition chart is not just meant for a sportsperson. Anyone with an active and tedious
daily routine can make use of this chart, as the kind of nutrients that an adult body requires is
almost the same as that of a sportsman. Hence it is very important for active people, athletes,
sportsmen and dietician to know the particulars of a sports nutrition chart. The entire routine
can be managed with this nutrition chart that includes high energy boosting food before
exercise and other important activities through the day.
You can prepare a sports nutrition chart by yourself if you know the nutrients require and their
correct quantities
Nutrition chart
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No sportsperson or an equally active person would like to lose out on their activities because of
lack of nutrients. For this, an efficient sports nutrition is on chart is given below that takes care
of all the nutrients like proteins, fats, carbohydrates, minerals, and vitamins.
The guidance and the timely facts about the require nutrients will even make a sportsperson
fall in line with his or her routine. An appropriate nutritional diet for sports person consist of a
minimum of 2000 calories per day, in which the division from different nutrients are as follows
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All the sportspersons and active people must maintain a good inflow of this nutrient as
it is an important source of fuel required by the body. Carbohydrate raises blood glucose
level in the body.
3. Fats:
Fat has the best concentration of energy. Do not think that you can not eat before an
exercise routine. The fact is a low fat meal can be absorbed easily and a high fat meal
must be skipped before work out
It is not necessary to drink as soon as you feel thirsty as it maybe due to excessive
sweating. Water intake should happen slowly and not at once. For a sportsperson, water
is an important part of their routine can be supplemented with glucose tonic which is a
good source of instant energy.
4. Iron:
Foodstuff rich in iron must be included in a good way as it is very important for the
exercise and sustainability of the body.
5. Calcium:
High calcium food must also be included for the bone strength
A combination of all these nutrients including vitamins and minerals obtained from
fruits sprouts and light veggie diet is suitable for the routine of a sportsperson
Being over fat means having more body fat than you should. Being obese means being very
over fat.
- You get tired easily, you might not be able to do high endurance sports.
- It limits your flexibility and limb movement.
- Can make doing vigorous exercise potentially harmful.
ACTIVITY
1. List down the six food nutrients that makes a balanced diet.
2. Briefly explain how body weight affects the performance of a sports person.
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SWIMMING
1. Butterfly stroke-the butterfly stroke also requires precise timing in addition to coordination.
You time the movement of your arms with a dolphin kick as your body undulates, similar to the
way worms move, through the water
2. Freestyle stroke- it is sometimes referred to as the crawl, the free style is one of the fastest
strokes, and it is performed on your stomach with your face in the water and your whole body
close to the surface.
3. Back stroke- sometimes referred to as the back crawl, the back stroke is the fastest stroke
performed on your back. Your arms alternate the pushing and pulling parts of the stroke with a
circular, windmill motion.
4. Breast stroke- the breast stroke is more complex, requires practice timing and is performed
on your face in the water. Your arms extend forward, below the water, pull backward in an
outward sweeping motion toward your chest and then extend again to glide and start the next
stroke.
1. Side stroke- the side stroke is performed while on your right or left side. The stroke starts
with your bottom arm extending forward, above your head, your palm down and your top arm
resting along your side.
2. Dog paddle- the first stroke a young swimmer learns, the dog paddle is very basic, easy to
learn and allow you to keep your head above the water for easy breathing
Diving styles
Diving into the water is as much fun as swimming especially when you know how to do the
different types of dives.
1. Forward
2. Backward
3. Reverse
4. Inward
5. Twisting
6. Arm-stand.
Water game
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The following are some the watergames
SURVIVAL SKILLS
- A system of an emergency plan.
- Safety equipment.
- Development of site procedures,
- Emergency medical services (EMS) system in the school or community at large and how
to access it.
- Emergency phone call.
- Posting emergency information and phone numbers.
- Emergency plan for facility (indoor/beach) or lake front.
- Plans for non-life guarded area such as pond, private pool, quarry or lake.
ACTIVITY
1. Name any four diving styles you know.
2. Mention any tree water games.
3. Briefly explain any six survival skills used in swimming.
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GRADE TWELVE (12)
ATHLETICS
These are activities that test skills in walking, running, jumping and throwing. The activities are
divided into two categories: track events and field events.
Track Events
- The starter’s assistant checks the athletes with the start list. He must place them
according to the information on the list (heats and lanes: the positions are numbered
from left to right in the direction of the race).
- The starter’s assistant checks the bib number (up to and including 400m races they will be
placed on the back, if there is only one bib number; above 400m, they are placed on the
chest).
- Up to and including 400m, the athletes must use starting blocks (included for the start of
the 4×100, 4×200 and 4×400); for these races both feet of the competitors must be in
contact with the starting blocks and both hands and one knee must be in contact with the
ground.
- The competitors must not touch either the starting line or the ground beyond the start
line with their hands (or their feet).
- The starter orders the athletes to take their marks, the starter’s assistant indicates to the
starter when the athletes are ready and then the starter gives the final command “set”.
The athletes assume immediately and without delay their final set position, when they
are completely still the starter will fire the gun.
- The commands are: up to and including 400m “on your marks”, “set” then fire of the gun;
over 400m, the commands are “on your marks” and when the runners are completely still
the starter fires the gun.
- An athlete who causes a false start received a warning; after two false starts he will be
disqualified and must retire.
2- Finish Judges
Duty: to decide the order of the athletes at the finish of the races
a. How to proceed:
The chief judge allocates the duties:
If there are 5 officials: A-B-C-D-E
A will take the first and second.
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B will take the second and third.
C will take the third and fourth.
D will take the fourth and fifth.
E will take the fifth and sixth.
Each official takes note of the athletes he has to judge as well as their bib numbers (or
the colour of their bib).
b. How to judge:
- The judge must be placed on the side of the track, on the extension of the finish line.
- The athlete must be judged when he crosses the finishing line: only the torso of the
athlete counts.
- You must concentrate on the finish.
- Do not speak to each other.
- Don’t let yourself be influenced.
- Be objective and impartial.
3- Lap Counters
For races of 800m and over, a board indicating the number of laps remaining is located by
the finishing line.
A judge is in chief of this board, he double-checks with the chief-judge (or with the chief-
timekeeper).
When the athletes cross the finishing line and begin their final lap, the lap counter rings a
bell. When athletes have been lapped, it is necessary to indicate to them the number of laps
remaining; the bell must be rung for all athletes when they start their final lap.
4- Track Umpires
The chief umpire allocates the duties and positions to each umpire for each race.
- For races in a straight line (up to 100m) make sure that the athletes do not leave
their lanes and impede other competitors.
- For races run in a bend (from 120m to 400m and the first bend of the 800m) the
athletes must not run on the line situated on their left.
- For the 800m make sure that the athletes do not break for the inside before the line
marked at the entrance of the opposite straight.
- For middle-distance race, make sure that the athletes do not jostle each other on
purpose and that they do not leave the track (by running on the grass).
- For hurdle races, up to 110m hurdle, make sure that the hurdles do not overlap each other,
that the athletes do not impede each other when going over the hurdles
For all hurdle races, ensure that the hurdles correctly with both feet over the hurdle
athletes clear the hurdles correctly with both feet over the hurdles, which they do not push
the hurdles down on purpose before going over.
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- For the relays, before the race, in the take-over zones: make sure that each athlete is in the
correct lane.
- In relay races up to and including 4×200m, the athletes are allowed to place themselves in
the run-up zone (10m before the take-over zone). They can put adhesive tape on the
ground.
During the transmission, keep an eye on the baton: you must judge the position of the baton
and not that of the athlete in the take-over zone.
There is a foul: if the baton is taken before entering the take-over zone (1) or after leaving it (2).
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[D] Relays or Relay races
These are races in which pieces of wood or metal are changed over from one set of runners to
the next. The pieces are called batons and are about 30cm long. There are areas on the track
that are clearly marked. One is 10m long and is the acceleration zone; a 20m zone named the
take-over or the change-over zone follows it. The out-going runners begin to sprint when the in-
coming runners enter the acceleration zone so that the changing over of batons takes place in
the take-over zone designated on the track.
4x100m Relay
There are four runners for each team and each of the runners covers 100m.
4x400m Relay
Here again each of the runners covers 400m before handing the baton to the next runner.
Field Events
These are divided into throwing and jumping events.
Throwing Events Jumping Events
- Discus - Long jump
- Shot put - Triple jump
- Javelin - High jump
- Hammer - Pole vault
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- Athletes check their marks (the use of chalk is forbidden)
- The competitors can opt that they don’t jump at the first attempt. They cannot
attempt the 2nd or 3rd trial at that height.
4. Fouls
A competitor commits a foul
- If he knocks the bar off its supports.
- If he touches the ground, including the landing area, beyond the plane of the uprights,
with any part of his body without clearing the bar first (if during a successful attempt the
competitor touches the landing zone without gaining any advantage, this jump will not be
considered as failure.)
- If he exceeds the time allowed to make his attempt.
- The athlete is not allowed to leave the competition area without prior authorization.
5. Standings
Order Bib Name 1.80m 1.85m 1.90m 1.93m 1.96m 1.98m 2.00m 2.02m Fare Fouls Rank
1 11 A ― ○ ××○ ×○ ××○ ○ ×○ ××× 2.00 6* 3
×○ ○ ― ×○ ××○ ○ ○ ×××
2 21 B 2.00 4* 1
××○ ○ ×○ ×○ ×○ ○ ○ ×××
3 31 C ××× 2.00 5* 2
×○ ××○ ○ ○ ×○ ×○ ×○
4 41 D 2.00 6* 3
×× ×
5 51 E ×× ○ ××× ××× ×××
×○ ○
6 61 F 1.98 5
○ = valid jump
× = failure
― = height not attempted
*number of failure between 1.80m and 2.00m
B is 1st because he cleared the bar at 2.00m at his first attempt but he has 4 failures.
C is 2nd because the bar at 2.00m was cleared at his first attempt but he has 5 failures.
E is eliminated ― 3 consecutive failed attempts ― not in the standings.
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The ties are resolved as follows:
a) The competitor who has the smallest number of attempts at the height at which the tie
occurs will come before the other competitor.
b) If the tie is still not resolved, the competitor who has the smallest number of failures in
the whole event will come before the other competitor.
c) If the tie is still not resolved, and only if it is for the first place, the competitors tying will
jump one more time at the last lowest height at which they both failed:
If an athlete has failed at 2,28m and the other, not having attempted that height but
having failed at 2,30m, the bar shall be placed at 2,28m and both athletes will attempt
that height. If they both succeed in clearing it the bar shall be raised by 2cm, if they fail,
it shall be lowered by 2cm until the tie is resolved.
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- The shot shall be put with one hand from the shoulder. At the time of the throw,
the shot shall tough or be very close to the chin. The hand cannot be dropped
below this position during the throw.
- The shot must not the taken behind the line of the shoulders.
- The use of gloves is not allowed.
- The athletes are not allowed to spread or spray any substance in the circle or on
their shoes.
- When there are more than 8 competitors, each shall have three trials and the 8 best
shall have 3 further trials. When there are 8 or less competitors, they are all entitled
to 6 trials.
3. Fouls
(1) The shot is placed away from the chin.
(2) The competitor touches the ground outside the circle.
(3) The competitors touch the top of the stop board.
(4) When leaving the circle the first contact with the top of the metal rim or with the
ground outside must be completely behind the white line which passes through the
center of the circle or behind its extension.
(5) The shot falls outside the sector or on the lines demarking the sector.
(6) The competitor exceeds the time allowed (1 minutes ).
5. Standing
In the shot put, the athlete who achieves the best performance is first. In the event if a tie,
the 2nd best performance or 3rd, etc… shall be considered.
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5. The secretary of the event:
- keeps the result sheet on which are written the names of the competitors;
- writes down the performances announced by the chief judge;
× = foul ― = attempt not made (pass)
6. Persons in charge of the scoreboard
7. One (or two persons) in charge of bringing back the discus.
8. One person is in charge of the clock, the athlete has 1 1/2 minute to make his throw
once his name has been called.
3. Fouls
(1) The competitor touches the top of the circle (it is important to watch during the
rotation, allowed to go over even outside the edge of the circle, but there is foul if he
touches the top of edge of the circle or the ground outside the circle).
(2) The competitor leaves the circle in front of the line which passes through the centre of
the circle.
(3) The discus lands on the lines demarking the sector or outside the sector.
(4) The competitor exceeds the time allowed (1 1/2 min.) from the moment is name is
called.
(5) The competitor must not leave the circle before the discus touches the ground.
5. Final standings
In the discus throw, the athlete who achieves the best performance is 1st. In the event of a
tie, the 2nd best performance or the 3rd, etc. shall be considered.
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Officiating Javelin Throw
Basic Principles
1. Position and role of the judges
1. Chief-judges:
Checks the throwing area, the equipment distributes the duties among the judges,
determines the validity of the throw at the start, checks the measurement, determines
the final standings of the field event.
2. One person helps checking the validity of the throw in the throwing area.
3. One person helps with the measurement by holding the ribbon which must pass through
point.
4. The judge responsible for the validity of the throw at the landing.
5. Two persons keep an eye on the landing point. One of them holds the end of the ribbon
(point).
6. The secretary of the event:
- keeps the result sheet on which are written the names of the competitors
- writes down the performance announced by the chief judge
× = foul
― = attempt not made (pass)
7. Person in charge of the scoreboard.
8. One or two persons in charge of bringing back the javelins.
9. One person is in charge of the clock, the athlete has 1 1/2 minute to make his throw once
his name has been called.
3. Fouls
It shall be a foul throw if the competitor who has started his throwing touches with any
part of his body or limbs the ground outside the runway, including the lines demarking it.
- A throw shall be valid only if the tip of the mental head strikes the ground before
any other part of the javelin.
- The tip of the javelin must fall completely within the edges of the landing sector.
- At no time during the throw, until the javelin has been discharged into the air, may
the competitor turn completely around, so that his back is towards the throwing arc.
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- A competitor may interrupt a trial once started, may lay the implement down inside
the runway and may leave the runway, without committing a foul, and return to
begin a fresh trial (within the 1 1/2 min).
- A competitor may not leave the runway before the javelin has touched the ground.
- When leaving the runway the first contact with the parallel lines or the ground
outside the runway must be completely behind the white line of the arc at right
angles to the parallel lines.
- At athlete has 1 1/2 minute to make his throw from the moment his name is called.
4. How to measure
The measurement shall be made immediately after each from where the tip of the metal
head first struck the ground (point 0) to the inside of the arc. Pull the ribbon tight so that it
passes through point 1, the reading shall be made from the inside edge of the arc and the
measurement shall be given to the nearest event centimeter below the distance measured.
5. Standing
In the javelin throw, the athlete who achieves the best performance is first.
In the event of a tie, the 2nd best performance or the 3rd, etc. shall be considered.
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2. During the event
The athletes take their marks. No mark is allowed on the run way, but must be on the side
of the runway. The use of chalk is not allowed.
- The take-off is done from a board. Immediately after the take-off line is located the
plasticine (or wet sand) to retain the imprint of the athlete’s foot when there is a
foot fault.
- The athletes jump in the order indicated on the score sheet.
- Between each trial, the sand is reconditioned and so is the plasticine.
- When there are more than 8 competitors, they all have 6 trials.
- When there are more than 8 athletes, they all have 3 trials, the 8 athletes having
achieved the best results shall be entitled to 3 further trials.
- The wind speed must be measured for each jump by each athlete.
3. Fouls
An athlete commits a foul if;
- He leaves a make in the plasticine.
- He takes-off outside the lateral extremities of the take-off board.
- After having jumped, he walks back in the landing area.
- While falling, he touches the ground outside the landing area nearest to the take-
off line than the nearest mark make in the landing area:
4. Measuring
All valid jumps are measured from the nearest break made in the landing area, by any part
of the body or the limbs, to the take-off line.
5. Standings
For field events where the result is based on distance, the athlete who has achieved the
best performance is first; in the event of a tie, the 2nd best performance or the 3rd, etc shall
be taken into consideration.
6. Triple Jump
Same rules as for the long jump with one exception: the jump shall be made so that the
competitor lands first upon the same foot as that from which he has taken off, then in the
step he hall land on the other foot from which the jump is performed. The athlete must
land in the landing area.
The take-off board shall be at 13m for the senior men and 11m for the senior women.
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Play field of Athletics
Track event
Running track
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Field events (Jumping events)
1cm 15 – 20 cm
3.0 – 3.5 cm
Minimum 6m
Support 3.0 – 3.5 cm
Min
(Mat)
3m
4.00 – 4.04m
High jump
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(Triple Jump) (Long jump)
1.22 – 1.25m
Minimum 2.75m
Minimum 13m
Plasticine 10cm
Minimum 1m minimum 9m
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Shot put
After you throw, you have to go out from behind this line.
Discus
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Javelin
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OFFICATING FOOTBAL
The Referee:
• enforces the Laws of the Game
• controls the match in cooperation with the assistant referees and, where applicable, with the
fourth official
• ensures that any ball used meets the requirements
• ensures that the players’ equipment meets the requirements
• acts as timekeeper and keeps a record of the match
• stops, suspends or abandons the match, at his discretion, for any infringements of the Laws.
• stops, suspends or abandons the match because of outside interference of any kind
• Stops the match if, in his opinion, a player is seriously injured and ensures that he is removed
from the field of play. An injured player may only return to the field of play after the match has
restarted.
• Allows play to continue until the ball is out of play if a player is, in his opinion, only slightly
injured
• Ensures that any player bleeding from a wound leaves the field of play. The player may only
return on receiving a signal from the referee, who must be satisfied that the bleeding has
stopped
• Allows play to continue when the team against which an offence has been committed will
benefit from such an advantage and penalises the original offence if the anticipated advantage
does not ensue at that time.
• Punishes the more serious offence when a player commits more than one offence at the
same time.
• Takes disciplinary action against players guilty of cautionable and sending-off offences. He is
not obliged to take this action immediately but must do so when the ball next goes out of play.
• takes action against team officials who fail to conduct themselves in a responsible manner
and may, at his discretion, expel them from the field of play and its immediate surrounds
• Acts on the advice of the assistant referees regarding incidents that he has not seen
• Ensures that no unauthorised persons enter the field of play
• Indicates the restart of the match after it has been stopped
• Provides the appropriate authorities with a match report, which includes information on any
disciplinary action taken against players and/or team officials and any other incidents that
occurred before, during or after the match.
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Decisions of the Referee
The decisions of the referee regarding facts connected with play, including whether or not a
goal is scored and the result of the match, are final.
The referee may only change a decision on realising that it is incorrect or, at his discretion, on
the advice of an assistant referee or the fourth official, provided that he has not restarted play
or terminated the match.
Assistance
The assistant referees also assist the referee to control the match in accordance with the Laws
of the Game. In particular, they may enter the field of play to help control the 9.15 m distance.
In the event of undue interference or improper conduct, the referee will relieve an assistant
referee of his duties and make a report to the appropriate authorities.
Periods of Play
The match lasts two equal periods of 45 minutes, unless otherwise mutually agreed between
the referee and the two teams. Any agreement to alter the duration of the periods of play (for
example, to reduce each half to 40 minutes because of insufficient (light) must be made before
the start of play and must comply with competition rules.
Half-time Interval
Players are entitled to an interval at half-time.
The half-time interval must not exceed 15 minutes.
Competition rules must state the duration of the half-time interval.
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The duration of the half-time interval may be altered only with the consent of the referee.
Penalty Kick
If a penalty kick has to be taken or retaken, the duration of either half is extended until the
penalty kick is completed.
Abandoned Match
An abandoned match is replayed unless the competition rules provide otherwise.
Preliminaries
A coin is tossed and the team that wins the toss decides which goal it will attack in the first half
of the match.
The other team takes the kick-off to start the match.
The team that wins the toss takes the kick-off to start the second half of the match.
In the second half of the match, the teams change ends and attack the opposite goals.
Kick-off
A kick-off is a way of starting or restarting play:
• At the start of the match
• After a goal has been scored
• At the start of the second half of the match
• At the start of each period of extra time, where applicable
A goal may be scored directly from the kick-off.
Procedure
• All players must be in their own half of the field of play
• The opponents of the team taking the kick-off are at least 9.15 m from the ball until it is in
play
• The ball must be stationary on the centre mark
• The referee gives a signal
• The ball is in play when it is kicked and moves forward
• The kicker must not touch the ball again until it has touched another player
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After a team scores a goal, the kick-off is taken by the other team
If the player taking the kick-off touches the ball again before it has touched another player:
• An indirect free kick is awarded to the opposing team to be taken from the position of the ball
when the infringement occurred.
Dropped Ball
If, while the ball is still in play, the referee is required to stop play temporarily for any reason
not mentioned elsewhere in the Laws of the Game, the match is restarted with a dropped ball.
Procedure
The referee drops the ball at the place where it was located when play was stopped, unless play
was stopped inside the goal area, in which case the referee drops the ball on the goal area line
parallel to the goal line at the point nearest to where the ball was located when play was
stopped.
Play restarts when the ball touches the ground.
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Infringements and Sanctions
The ball is dropped again:
• If it is touched by a player before it makes contact with the ground
• If the ball leaves the field of play after it makes contact with the ground, without a player
touching it.
Ball In Play
The ball is in play at all other times, including when:
• It rebounds off a goalpost, crossbar or corner flag post and remains in the field of play
• It rebounds off either the referee or an assistant referee when they are on the field of play.
Ball in play
Ball in play
Ball in play
Ball in play
Ball out of play
Goal Scored
A goal is scored when the whole of the ball passes over the goal line, between the goalposts
and under the crossbar, provided that no infringement of the Laws of the Game has been
committed previously by the team scoring the goal.
Winning Team
The team scoring the greater number of goals during a match is the winner. If both teams score
an equal number of goals, or if no goals are scored, the match is drawn.
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Competition Rules
When competition rules require there to be a winning team after a match or home-and-away
tie, the only permitted procedures for determining the winning team are those approved by the
International F.A. Board, namely:
• Away goals rule
• Extra time
• Kicks from the penalty mark
Goal
No goal
No goal
No goal
Offside Position
It is not an offence in itself to be in an offside position.
A player is in an offside position if:
• He is nearer to his opponents’ goal line than both the ball and the second last opponent
A player is not in an offside position if:
• He is in his own half of the field of play or
• He is level with the second last opponent or
• He is level with the last two opponents
Offence
A player in an offside position is only penalised if, at the moment the ball touches or is played
by one of his team, he is, in the opinion of the referee, involved in active play by:
• interfering with play or
• interfering with an opponent or
• gaining an advantage by being in that position
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No Offence
There is no offside offence if a player receives the ball directly from:
• a goal kick
• a throw-in
• a corner kick
Penalty Kick
A penalty kick is awarded if any of the above ten offences is committed by a player inside his
own penalty area, irrespective of the position of the ball, provided it is in play.
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• touches the ball with his hands after he has received it directly from a throw-in taken by a
team-mate
An indirect free kick is also awarded to the opposing team if, in the opinion of the referee, a
player:
• plays in a dangerous manner
• impedes the progress of an opponent
• prevents the goalkeeper from releasing the ball from his hands
• commits any other offence, for which play is stopped to caution or send off a player.
The indirect free kick is taken from the place where the offence occurred.
Disciplinary Sanctions
The yellow card is used to communicate that a player, substitute or substituted player has been
cautioned.
The red card is used to communicate that a player, substitute or substituted player has been
sent off.
Only a player, substitute or substituted player may be shown the red or yellow card.
The referee has the authority to take disciplinary sanctions from the moment he enters the
field of play until he leaves the field of play after the final whistle.
A player who commits a cautionable or sending-off offence, either on or off the field of play,
whether directed towards an opponent, a team-mate, the referee, an assistant referee or any
other person, is disciplined according to the nature of the offence committed.
Cautionable Offences
A player is cautioned and shown the yellow card if he commits any of the following seven
offences:
• un sporting behaviour
• dissent by word or action
• persistent infringement of the Laws of the Game
• delaying the restart of play
• failure to respect the required distance when play is restarted with a corner kick, free kick or
throw-in
• entering or re-entering the field of play without the referee’s permission
• deliberately leaving the field of play without the referee’s permission
A substitute or substituted player is cautioned if he commits any of the following three offences:
• un sporting behaviour
• dissent by word or action
• delaying the restart of play
Sending-off Offences
A player, substitute or substituted player is sent off if he commits any of the following seven
offences:
• serious foul play
• violent conduct
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• spitting at an opponent or any other person
• denying the opposing team a goal or an obvious goal-scoring opportunity by deliberately
handling the ball (this does not apply to a goalkeeper within his own penalty area)
• denying an obvious goal-scoring opportunity to an opponent moving towards the player’s
goal by an offence punishable by a free kick or a penalty kick
• using offensive, insulting or abusive language and/or gestures
• receiving a second caution in the same match
A player, substitute or substituted player who has been sent off must leave the vicinity of the
field of play and the technical area.
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A goal can be scored only if the ball subsequently touches another player before it enters the
goal:
• if an indirect free kick is kicked directly into the opponents’ goal, a goal kick is awarded
• if an indirect free kick is kicked directly into the team’s own goal, a corner kick is awarded to
the opposing team
Procedure
For both direct and indirect free kicks, the ball must be stationary when the kick is taken and
the kicker must not touch the ball again until it has touched another player.
Penalty kick
A penalty kick is awarded against a team that commits one of the ten offences for which a
direct free kick is awarded, inside its own penalty area and while the ball is in play.
A goal may be scored directly from a penalty kick.
Additional time is allowed for a penalty kick to be taken at the end of each half or at the end of
periods of extra time.
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The ball:
• must be placed on the penalty mark
THE THROW-IN
Procedure
At the moment of delivering the ball, the thrower:
• faces the field of play
• has part of each foot either on the touch line or on the ground outside the touch line
• holds the ball with both hands
• delivers the ball from behind and over his head
• delivers the ball from the point where it left the field of play
All opponents must stand no less than 2 m from the point at which the throw-in is taken.
The ball is in play when it enters the field of play.
After delivering the ball, the thrower must not touch the ball again until it has touched another
player.
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THE GOAL KICK
Procedure
• The ball is kicked from any point within the goal area by a player of the defending team
• Opponents remain outside the penalty area until the ball is in play
• The kicker must not play the ball again until it has touched another player
• The ball is in play when it is kicked directly out of the penalty area
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THE CORNER KICK
A corner kick is a method of restarting play.
A corner kick is awarded when the whole of the ball passes over the goal line, either on the
ground or in the air, having last touched a player of the defending team, and a goal is not
scored.
A goal may be scored directly from a corner kick, but only against the opposing team.
Procedure
• The ball must be placed inside the corner arc nearest to the point where the ball crossed the
goal line
• The corner flag post must not be moved
• Opponents must remain at least 9.15 m from the corner arc until the ball is in play
• The ball must be kicked by a player of the attacking team
• The ball is in play when it is kicked and moves
• The kicker must not play the ball again until it has touched another player
If, after the ball is in play, the goalkeeper touches the ball again (except with his hands) before
it has touched another player:
• an indirect free kick is awarded to the opposing team, the kick to be taken from the place
where the infringement occurred (see Law
13 – Position of Free Kick)
If, after the ball is in play, the goalkeeper deliberately handles the ball before it has touched
another player:
• a direct free kick is awarded to the opposing team if the infringement occurred outside the
goalkeeper’s penalty area, the kick to be taken from the place where the infringement occurred.
• an indirect free kick is awarded to the opposing team if the infringement occurred inside the
goalkeeper’s penalty area, the kick to be taken from the place where the infringement occurred.
In the event of any other infringement:
• the kick is retaken
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CORNER KICK
Away goals, extra time and kicks from the penalty mark are the three methods approved for
determining the winning team where competition rules require there to be a winning team
after a match has been drawn.
Away Goals
Competition rules may provide that where teams play each other home and away, if the
aggregated scores are equal after the second match, any goals scored at the ground of the
opposing team will count double.
Extra Time
Competition rules may provide for two further equal periods, not exceeding 15 minutes each,
to be played.
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OFFICIATING NETBALL
GS To score goals and to work in and around the circle with the GA 1&2
C To take the Centre Pass and to link the defence and the attack 2, 3 & 4
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To look for interceptions and to prevent the WA from feeding the circle
WD
3&4
GK To work with the GD and to prevent the GS from scoring goals 4&5
CENTRE PASS:
Before the whistle all players must start in the goal thirds except the two Centres. The Centre
with the ball must be wholly within the Centre Circle and must obey the footwork rule after the
whistle has been blown. The opposing Centre stands anywhere within the Centre Third and is
free to move.
After the whistle the Centre pass must be caught or touched by a player standing in or landing
wholly within the Centre third.
SCORING A GOAL:
Only GS or GA can score – they must be completely within the goal circle when the ball is
received in order to shoot for goal. A goal is scored when the ball passes over and completely
through the goal ring.
PLAYING TIME:
A game consists of 4 x 15 minute quarters with an interval of 3 minutes between the first and
second and third and fourth quarters and a 5 minute half time interval. There is up to 2 minutes
of time allowed for each injury.
UMPIRES:
Two umpires have control of the game and their decisions are final. When rules of the game are
broken the penalties awarded by the umpires are free pass, penalty pass (or penalty pass or
shot), throw in, and toss up.
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in that area, as soon as they are in position. (A player may not shoot from a free pass in the goal
circle).
OFFSIDE:
Player moving out of own area, with or without ball (on a line counts as within either area).
PASSING DISTANCE:
At the moment the ball is passed there must be room for a third player between hands of
thrower and catcher.
OVER A THIRD:
Ball may not be thrown over a complete third without being touched or caught by a player
wholly within that third.
FOOTWORK:
Having caught the ball, a player may land or stand on:
One foot – while the landing foot remains grounded, the second foot may be moved anywhere
any number of times, pivoting on the landing foot if desired. Once the landing foot is lifted, it
must not be re-grounded until the ball is released.
Two feet (simultaneously) – once one foot is moved, the other is considered to be the landing
foot, as above. Hopping or dragging the landing foot is not allowed.
A PENALTY PASS (or PENALTY PASS/ PENALTY SHOT if in the goal circle) is awarded where the
infringement occurred. The offending player must stand out of play beside the thrower until
the pass or shot has been taken. Any opposing player allowed in that area may take the penalty.
OBSTRUCTION:
Player with ball: the nearer foot of the defender must be 0.9m (3ft) feet from the landing foot
of the player with the ball, or the spot where the first foot had landed if one has been lifted.
The defender may jump to intercept or defend the ball from this 0.9m (3ft) feet distance
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Player without ball: the defender may be close, but not touching, providing that no effort is
made to intercept or defend the ball and there is no interference with the opponents throwing
or shooting action. Arms must be in a natural position, not outstretched, and no other part of
the body or legs may be used to hamper an opponent.
Intimidation: of any kind, is classed as obstruction
A standing player is not compelled to move to allow an opponent a free run, but dangerous
play must be discouraged, e.g. moving into the landing space of a player already in the air or
stepping late into the path of a moving player.
CONTACT:
No player may contact an opponent, either accidentally or deliberately, in such a way that
interferes with the play of that opponent or causes contact to occur.
TOSS UP:
This is administered for all simultaneous infringements. The two players stand facing each other
at their own shooting ends with hands by their sides and the umpire flicks the ball upwards not
more than 600mm in the air as the whistle is blown.
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BOARD GAMES
A board game is a game that involves counters or pieces moved or placed on a pre-marked
surface or "board", according to a set of rules. Games can be based on pure { HYPERLINK
"http://en.wikipedia.org/wiki/Strategy_game" \o "Strategy game" }, { HYPERLINK
"http://en.wikipedia.org/wiki/Game_of_chance" \o "Game of chance" } (e.g. rolling { HYPERLINK
"http://en.wikipedia.org/wiki/Dice" \o "Dice" }), or a mixture of the two, and usually have a goal
that a player aims to achieve. Early board games represented a battle between two armies, and
most modern board games are still based on defeating opposing players in terms of counters,
winning position.
There are many varieties of board games. Their representation of real-life situations can range
from having no inherent theme (e.g. { HYPERLINK "http://en.wikipedia.org/wiki/Checkers" \o
"Checkers" }), to having a specific theme and narrative (e.g. { HYPERLINK
"http://en.wikipedia.org/wiki/Cluedo" \o "Cluedo" }).
The time required to learn to play or master a game varies greatly from game to game. Learning
time does not necessarily correlate with the number or complexity of rules; some games having
profound strategies (e.g. { HYPERLINK "http://en.wikipedia.org/wiki/Chess" \o "Chess" } or {
HYPERLINK "http://en.wikipedia.org/wiki/Go_%28board_game%29" \o "Go (board game)" }) possess
relatively simple rule sets.
OFFICIATING CHESS
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RULES OF PLAY
The game of chess is played between two opponents who move pieces alternately on a
square board called a 'chessboard'. The player with the white pieces commences the
game. A player is said to 'have the move', when his opponent's move has been
completed.
The objective of each player is to place the opponent's king 'under attack' in such a way
that the opponent has no legal move which would avoid the 'capture' of the king on the
following move. The player who achieves this is said to have 'checkmated' the
opponent and to have won the game. The opponent who has been checkmated has lost
the game.
If the position is such that neither player can possibly checkmate, the game is drawn.
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A white king, usually indicated by the symbol
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THE INTIAL POSITION OF THE PIECES ON THE
CHESS BOARD
The eight vertical columns of squares are called 'files'. The eight horizontal rows of squares are
called 'ranks'. A straight line of squares of the same colour, touching corner to corner, is
called a 'diagonal'.
No piece can be moved to a square occupied by a piece of the same colour. If a piece moves to
a square occupied by an opponent's piece the latter is captured and removed from the
chessboard as part of the same move. A piece is said to attack a square if the piece could
make a capture on that square.
(a) The queen moves to any square along the file, the rank or a diagonal on which it stands.
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(b) The rook moves to any square along the file or the rank on which it stands.
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(c) The bishop moves to any square along a diagonal on which it stands.
When making these moves the queen, rook or bishop cannot move over any intervening
pieces.
(d) The knight moves to one of the squares nearest to that on which it stands but not on the
same rank, file or diagonal. It does not pass directly over any intervening square.
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(e) i. The pawn moves forward to the unoccupied square immediately in front of it on the
same file
(ii) On its first move the pawn may advance two squares along the same file provided
both squares are unoccupied, or
iii. The pawn moves to a square occupied by an opponent's piece which is diagonally in
front of it on an adjacent file, capturing that piece.
(iv) A pawn attacking a square crossed by an opponent's pawn which has advanced two
squares in one move from its original square may capture this opponent's pawn as though
the latter had been moved only one square. This capture can be made only on the move
following this advance and is called an 'en passant' capture.
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(v) When a pawn reaches the rank furthest from its starting position it must be exchanged
as part of the same move for a queen, rook, bishop or knight of the same colour. The
player's choice is not restricted to pieces that have been captured previously. This
exchange of a pawn for another piece is called 'promotion' and the effect of the new
piece is immediate.
(a) The king can move in two different ways, by: (i) moving to any adjoining square that is not
attacked by one or more of the opponent's pieces,
(ii) 'Castling'. This is a move of the king and either rook of the same colour on the same
rank, counting as a single move of the king and executed as follows: the king is
transferred from its original square two squares towards the rook, then that rook is
transferred over the king to the square the king has just crossed.
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(1) Castling is illegal:
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(2) Castling is prevented for the time being:
(a) if the square on which the king stands, or the square which it must cross, or the
square which it is to occupy, is attacked by one or more of the opponent's pieces.
(b) if there is any piece between the king and the rook with which castling is to be
effected.
(b) The king is said to be 'in check', if it is under attack by one or more of the opponent's
pieces, even if such pieces cannot themselves move.
Declaring a check is not obligatory.
A player must not make a move which places or leaves his own king in check.
if the player having the move deliberately touches on the chessboard (a) one or more
pieces of the same colour, he must move or capture the first piece touched that can be
moved or captured, or
(b) One piece of each colour, he must capture the opponent's piece with his piece or, if this is
illegal, move or capture the first piece touched which can be moved or captured. If it is unclear
the player's own piece shall be considered to have been touched before his opponent's.
(a) If a player deliberately touches his king and rook he must castle on that side if it is legal.
(b) If a player deliberately touches a rook and then his king he is not allowed to castle on that
side on that move.
(c) If a player, intending to castle touches the king or king and rook at the same time, but
castling on that side is illegal, the player must choose either to castle on the other side,
provided that castling on that side is legal, or to move his king. If the king has no legal move, the
player is free to make any legal move.
- If none of the pieces touched can be moved or captured, the player may make any legal
move.
- When, as a legal move or part of a legal move, a piece has been released on a square, it
cannot then be moved to another square. The move is considered to be made when all
the relevant requirements been fulfilled.
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The completed game
The game is won by the player who has checkmated his opponent's king with a legal move. This
immediately ends the game.
The game is won by the player whose opponent declares he resigns. This immediately ends the
game.
The game is drawn when the player to move has no legal move and his king is not in check. The
game is said to end in 'stalemate'. This immediately ends the game.
The game is drawn upon agreement between the two players during the game. This
immediately ends the game.
The game may be drawn if the identical position is about to appear or has appeared on the
chessboard three times.
The game may be drawn if the last 50 consecutive moves have been made by each player
without the movement of any pawn and without the capture of any piece.
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Factors Affecting Performance
As well as all of the factors we have already reviewed, such as { HYPERLINK
"http://www.teachpe.com/gcse_health/drugs.php" }, { HYPERLINK
"http://www.teachpe.com/gcse_health/diet.php" }, { HYPERLINK
"http://www.teachpe.com/gcse_health/age_gender.php" }, { HYPERLINK
"http://www.teachpe.com/gcse_health/somatotypes.php" } and{ HYPERLINK
"http://www.teachpe.com/gcse_health/sport_personality.php" }, other factors can affect
performance such as physical factors, psychological, or external factors.
Physical Factors
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Psychological Factors
These are factors related to the way you are thinking and your state of mind
Mental preparation - relaxation techniques and imagery can help prepare the athlete for
competition
Mental ability - your ability to concentrate and make good decisions
Experience - a more experienced competitor will know how to prepare themselves mentally
External Factors
Environment - the weather can affect your performance either positively or negatively. For
example a good wind will improve a sailors performance but may impair a tennis players
performance
Equipment - better equipment will help your performance, but even then sometimes
equipment can go wrong!
Technology - the use of technology in sport is increasing with the use of better equipment and
video and computer technology for technique analysis
Other players - an opponent’s or team mate’s performance can have an effect on our own. For
example a team mate performing well may inspire us to do the same
Officials - a poor decision from an umpire or referee can either spur us on to perform better or
make us think there is no point trying.
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RECREATION GAMES AND ACTIVITIES
The inclusion of recreational games and activities has been discussed in detail especially at
grade ten. We again did learn these games and activities in grade eleven. The details and
importance thereof cannot be over emphasized as this has already been done in the
proceeding grades.
At this level, it is important to look around us and see issues that pose challenges to us. We
have struggled with these issues but the battle, the war, is hardly getting to an end and
victory is not even sure. As such it is important to try and find ways to put across massages
to people and even to our selves about the impact of these issues surrounding us which we
are faced with in our society and indeed our lives. Some of these issues, most of them cross
cutting, are as follows:-
This is abuse or violence against members of the opposite sex, and women are at the most
of being victims.
To put a message across to others about this in order bring about its end we can coin a
massage in any of our traditional games, dances and activities so that spectators and
participants themselves can learn about the evil found in it, that is G.B.V.
E.g. we can perform a dance called “fwemba” which depict the evil in violence and many
other dance performances that can help to bring about victory over G.B.V
2. HIV/AIDS
This is another cross cutting issue, a pandemic that has brought so much misery in our
societies and in our lives. Government is spending so much just to support those infected
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to prolong their lives. Here we can still come up with songs, dances and activities that can
be used to supplement governments efforts to fight against HIV/AIDS the massages to be
found in the dances, songs, and physical activities should aim at prevention of the
contraction and spread of HIV/AIDS.
The impact of HIV/AIDS is vivid every were, just look at the street kids, think about the
child headed households, crime, drop out from school of pupils, shortage of human
resource due to death resulting from the pandemic to mention but a few. Songs like, “echo
tufwila” can be used to deliver a message about this pandemic and many lives can be
saved.
DRUG ABUSE
This is the illegal use of drugs to enhance performance or to alter one’s behaviour and feel
high. Drugs alter one’s behaviour and change his/her view of things. This is the danger in
that it increases violence, crime, the spread of Sexually Transmitted Infections (S.T.I(s))
and also untimely death. Tradition games and activities can be used again to stop the use
of these illegal substances just as it can be done for HIV/AIDS. Examples of these abused
substances are; Hashish, marijuana, cocaine, heroin, to mention but a few.
Traditional games and activities or rather recreational games and activities has the
potential to stop a lot of undesired vices in our societies.
To do this, we can organize competitions in recreation games and activities, as games have
the power to pull crowds, where opportunities can be found to deliver messages of
warning and sensitization against and abuse of such substances. It is in such gatherings
were and advantage can be taken to sensitize many about the dangers of some of our
activities to the environment and also our attitude about stigmatization of the people
living with HIV/AIDS.
These warning messages, the sensitization about the environment and also change of
attitude towards people with HIV/AIDS can be delivered in form of speeches, dance, songs,
and the games themselves to be competed in.
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ACTIVITY
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ANATOMY AND PHYSIOLOGY
DIGESTION SYSTEM
For living organisms to survive they need to eat among other things. The food eaten is digested
and absorbed into the body.
Digestion
There are three classes of food taken into the body by human beings that needs to be digested.
These are complex carbohydrates (such as polysaccharides, disaccharide sand proteins) and
lipids.
Absorption of the end products of digestion occurs in the small intestine. Other foods are taken
in soluble form and are not digested. Therefore, vitamins, mineral salts, water, alcohol and drugs
like aspirin and penicillin are not digested but are absorbed directly through the lining of this
alimentary canal.
The alimentary canal is a tube running through the body from the mouth to the anus of any
mammal. Different part of the alimentary canal are adapted in carryout the process of ingestion,
digestion, absorption, assimilation and ingestion.
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THE HUMAN ALIMENTARY CANAL
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Digestion in mammals is divided into physical and chemical digestion. Physical digestion
includes physical process that breaks large food particles into smaller ones. E.g .Mystification or
chewing food in the mouth is a physical aspect of digestion, the splitting of large fat droplets into
tiny ones by the bile is also physical digestion called emulsification. The churning of food in the
stomach is also physical digestion is that it increases surface area of food for chemical digestion
to take place well. Chemical digestion is achieved with help of chemicals called enzymes. Thus
the two types of digestion are complementary to each other.
Digestion is carried out in the mouth, stomach and small intestine and it is important to state that
digestion in mammals in exclusively extra cellular meaning that digestion here happens outside
the body or body cells. It happens in the alimentary canal.
During digestion is the mouth, food is mixed with saliva from the salivary glands i.eparotide,
sublingual and submandibular glands. The enzymes found in the saliva is the salivary amylase
and it can only work in an alkaline medium thus, can only work in the mouth where it is alkaline
and not in the stomach where it is acidic. The function of saliva is to lubricate food and to start
the process of digestion converting it to maltose.
As the food moves from mouth down to the esophagus it is rounded into what is called bolus and
the bolus moves down the alimentary canal by a process of peristalsis. The relaxation of the
longitudinal muscles of the alimentary canal and the contraction of the circular muscles propel or
pushes the food in a wave-like motion through all the region of the canal and it is this wave like
movement which is called peristalsis.
Stomach
The stomach is a muscular organ with a volume of about (2) two liters. The part of the stomach
near the heart is called cardiac end and at the opening of it is the cardiac sphincter muscle. Food
enters the stomach when this muscle relaxes.
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The part of the stomach near the duodenum is called the pyloric end and at the very end of this is
a muscle called pyloric sphincter muscle located between the stomach and the duodenum. Food
leaves the stomach when this muscle relaxes and opens. When it contracts it closes. This is the
same with the cardiac sphincter.
The period of time food stays in the stomach depends on the type of food e.g a meal rick in
protein and fat may be held for one or two hours.
The thick walls of the stomach contains gastric glands which produce gastric juice and this juice
contain mainly two enzymes, pepsin and rennin, these act on the food to continue chemical
digestion started in the mouth. The enzymes in the stomach function in an acidic medium. The
ph of the stomach is above 2.0.The cells in the gastric glands secrete hydrochloric acid, (the
oxyntic cells). This acid kills most of the bacterial taken in with food.
The food in the stomach is mixed by rhythmic muscular contraction into a semi solid state called
chyme. Thus mixing is called churning. These contractions of the stomach muscles keep moving
the food towards the duodenum.
Digestion is completed in the small intestine and various enzymes are released to complete the
chemical digestion started in the mouth.
The small intestine is the longest part of the alimentary canal, 7 meter in adults. The duodenum
is the first part of the small intestine and is about 30cm. the other parts of the intestine are the
jejunum and the ileum. The jejunum and ileum is long and folded many time. The jejunum and
ileum are the main part of the digestion and is where absorption of food nutrients take place
mainly. The liver produce bile which is stored in the gall bladder, the bile is the one that
emulsifies fats. The pancreas produces pancreatic juice which also contains salts, sodium
hydrogen carbonate. This pancreatic juice neutralizes the acidic chyme from the stomach and
thus provides an optimum P.H for the enzyme.
The enzymes produced are secreted into the food in the intestines to complete digestion started
earlier.
Absorption
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The end products of carbohydrate digestion are glucose, galactose and fructose which are simple
sugars. The end products of lipid digestion are the fatty acids and glycerol. These end products
are absorbed and assimilated into the body by the ileum together with those directly taken in.
The ileum is well adapted to carry out this function in that it is long (5m), folded, has thin
epithileum, has numerous projections called villi (singular, villus), each villus has dense network
of capillaries and each villus contains a lacteal which is part of the lymphatic system. Fatty acids
and glycerol are mainly absorbed into the lacteals
FIGURE OF VILLUS
Large intestine
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This is made up of the colon and rectum. In human, this intestine forms a loop around small
Intestine. In humans, it is divided into three sections. The ascending,horizontal and descending
colons. Peristalsis continues even here. Materials form the small intestines which cannot be
digested and absorbed together with water are present here. Here absorption of water take place
from the other materials and this leaves a semi-solid mass which move into the rectum,
containing largely the undigested materials, forming faeces. The faeces contain undigested
matter (cellulose), bile pigments, dead cells, and bacteria. Faeces are stored temporarily in the
rectum and eliminated at intervals through the anus by the process of egestion.
The end products of carbohydrate digestion are monosaccharide such as glucose, galactose and
fructose while amino acids are the end products of protein digestion, and fatty acids and glycerol
from lipid digestion. All these products together with those taken in directly are absorbed by the
ileum mainly. These are taken to the rest of the body by the blood via the liver.
In the cells, amino acids are used for synthesis of protein for growth, in various ways. Note that,
all the absorbed substances are used by the body and excess is stored. Others which do not get
used up or stored are removed through the blood stream.
Monosaccharide carried from intestine move to the liver through hepatic vein and from liver to
the respiring cells. Excess monosaccharide are converted to glycogen and stored in the liver and
muscles under the stimulus of insulin. Some are converted into fat for storage. When need arises
the glycogen is converted back to monosaccharide. Note that there is no limit as to how much fat
should be stored in the body.
Glucose and other simple sugars are principality used for respiration.
The energy so derived from respiration of monosaccharide is used in any ways such as in the
heart beat, breathing, synthesis of substances in the body, locomotion and many more.
From this, we can see how physical activities or exercises are supported by the functions of the
digestion system , as the products thereof are the sources of the energy needed for performance
of physical exercises such as playing soccer, tennis, swimming etc.
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The monosaccharide in excess gets stored while the required ones are used in respirations. This
control measure by the body mechanism is called rationing. Rationing is the limiting of the
amount of food to be used and not more than what is required.
Activity
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BIOMECHANICS
LAWS OF MOTION
Newton’s laws of motion in sports forms the basis for principles used in sports movements.
Methods of training that depart from these laws would not make sense mechanically. Tips for
efficient sports performance are built around these laws and principles. There are two basic
types of motion:
A body at rest tends to remain at rest. a body in motion tend to continue in motion with
consistent speed and in the same direction unless acted upon by an outside force.
Basically, if an object is in motion, it keeps going unless something stops it. Some examples of
outside forces that affect inertia are; gravity, the surface of the playing field, a defensive player,
or the braking action of an athlete’s body to stop.
The velocity of a body is changed only when acted upon by an additional force. The produced
acceleration or deceleration is proportional to and in the same direction of force. For example if
a baseball player hits the ball with double the force, the rate at which the ball will accelerate
( speed up) will be doubled. Football players can slow down, stop or reverse the direction of
other players depending upon the how much force they can generate which direction.
The production of any force will create another force opposite and equal to the first force. For
example a swimmer propels him through the water because the water offers enough
counterforce to oppose the action of his hands pushing, allowing him to move. An athlete can
jump higher off a solid surface because it opposes his body with as much force as he is able to
generate, in contrast to sand or other un stable surfaces.
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Principles about projectiles in sports
Bodies launched into the air that are subject only to the forces of gravity and air resistance are
termed projectiles. Projectile motion occurs frequently in sport and exercise activities.
Often the projectile involved is an inanimate object, such as a javelin or golf ball. In some
activities the sports performer becomes the projectile, as in the long jump, high jump, diving
and gymnastics. An understanding of the mechanical factors that govern the flight path or
trajectory of a projectile is therefore important in sports biomechanics.
In other words projectile in sports include objects and athletes in flight as a result of throwing,
kicking, batting and jumping. If you are thrower, long jumper, basketball player or any other
athlete whose sport involve objects in flight, there principles about the effects of force on angle,
height, impact and spin can help.
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SWIMMING
Swimming is an individual or team sport and activity. Competitive swimming is one of the most
popular Olympic sports, with events in freestyle, backstroke, breaststroke, and butterfly.
Olympic swimmers also participate in long course, short course and relays.
Competitive swimming became popular in the 19th century. The goal of competitive swimming is
to break personal or world records while beating competitors in any given event. Swimming in
competitions should create the least resistance in order to obtain maximum speed. However,
some professional swimmers who do not hold a national or world ranking are considered the best
in regard to their technical skills
LONG COURSE
In long course the race course is 50 meters (164.0ft) in length. If the touch panels are used in
competition, then the distance between touch panels should be either 25 or 50 meters to qualify
for FINA (federation international de natation or international swimming federation) recognition.
FINA is an international governing body for swimming. This means that Olympic pools are
generally oversized, to accommodate touch panels used in competition
SHORT COURSE
In swimming, the term short course(SC) is used to identify a pool that is 25 meters (27.34) in
length. The term is also often included in meet names when conducted in a short course pool.
Short course is the second type of pool configuration currently recognized by FINA and other
swimming bodies for pool competition.
A swimming relay of four swimmers usually follows this strategy: second fastest, third fastest,
slowest, then fastest(anchor).
FINA rules require that a foot of the second swimmer must be contacting the platform while (and
before) the incoming teammate is touching the wall; the starting swimmer may already be in
motion, however, which saves 0.6-1 second compared to a regular start. Besides, many
swimmers perform better in a relay than in an individual race owing to a team spirit atmosphere.
As a result, relay times are typically, 2-3 seconds faster than the sum of best times of individual
swimmers.
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OPEN WATER
Open water swimming takes place in outdoor bodies of water such as open oceans, lakes, and
rivers. There are also 5km, 10km and 25km events for men and women. However, only the 10
km event is included in the Olympic schedule, again for both men and women.
Open water competitions are typically separate to other swimming competitions with the
exception of the World Champion and the Olympics.
ACTIVITY
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ORGNISATION AND MANAGEMENT OF GAMES AND SPORTS EVENTS
In the organization and management of games and sports events there two things to put into
consideration;
A. Organizing an event
B. Planning for sports trip
ORGANISING AN EVENT
There are number things the organizers need to put into consideration before the sports trip;
- Food availability
- Accommodation where it is located and costs
- Health facilities ( hospital)
- Transport means (road, air, rail or water transport), what cost, how long will the journey
take?
- Competition facilities (location)
- Security concern
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-Geography (altitude) weather.
-Clothing and equipment
-Tip itself before (briefing with players and coaches) going check everything is to be in
place.
- Attend all meetings, ceremonies and receptions given in your owner.
When you come back evaluate and write a report to the person who sent you.
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ANSWERS TO THE ACTIVITIES GRADE 10
NUTRITION
4.
SWIMMING
1.
- Butterfly
- Freestyle
- Backstroke
- Breaststroke
2.
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- Do not chew gum while swimming.
BIOMECHNICS
2.
SPEED =
S=
S = 0.36 seconds
1. Why is it important for pupils and teachers together to mark play fields?
-Answer: - it helps learners to become conversant with the appropriate dimensions and
measurements of the facilities as they are the future teachers of P.E.S and couches of
tomorrow.
2. What are the benefits for the school of managing and maintaining sports facilities and
equipment?
-Answer: - reduction of expenses
- Minimal accidents
- School becomes landmark in the area
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- avoid travelling expenses as most of the time the school will be hosting the
games
- hiring the facilities to others will result in income generation for the school
Activity answers
2. Modified sports are the modifications made to existing standard sports, like the rules,
number of players and the equipments. Modified sports are greater way to introduce children
/beginners to sport in a safe and fun way.
Answers on gymnastics
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NUTRITION
ANSWERS
1.
- Carbohydrates or starch- they are necessary for producing heat and energy to the body.
- Proteins- help in the formation of new body tissues.
- Fats and oils - they produce heat in the body and energy for muscles
- Vitamins-they help in the proper growth of the body, in resisting diseases, facilitate
digestive system.
- Mineral salts- strengthen muscles and bone.
- Water-it is a mineral salt needed for body functions.
2.
- It carries nutrients, hormones, disease fighting cells, anti-bodies from the body through
the blood stream.
- Water carries dissolved nutrients through the human body and assists in various body
functions.
FIRST AID
Answers:
1. Mouth to mouth ventilation and chest compression.
2. a). A B C is done by: keeping the injured person’s airway open, checking the person’s
breathing if the airway is blocked, using rescue breathing techniques e. g. mouth to
mouth and checking for circulation by feeling for a pulse and looking for signs of
bleeding. If breathing has stopped, use cardiopulmonary resuscitation (CPR).
ABC: Airway Breathing Circulation
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b) A sprain is a joint injury where a ligament is stretched or torn and a strain is a tear in
a muscle or tendon.
c) Apply ice to it, apply compression using a bandage and elevate the injured body part
so that it is higher than the heart
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ANSWERS FOR ACTIVITIES GRADE 11
NUTRITION ACTIVITIES ANSWERS
1.
- Carbohydrates
- Proteins
- Fats
-Minerals
- Fiber
- Vitamins
2.
- You get tired easily, and you might not be able to do high endurance sports.
1.
– Forward
- Backward
- Reverse
- Inward
- Twisting
- Arm-stand
2.
- Friendly dolphin
- Dodge ball
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- Follow the leader
- Hula hoops
- Ring around the rosey
3.
- A system of emergency plan.
- Safety equipment
- Development of site procedures
- Emergency medical facility
- Emergency phone call
- Emergency plan for facility or lakefront.
- Plans for non-life guarded areas such as lakes, ponds and pool.
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- It promotes critical thinking
- It develops decision making abilities
ENTREPRENEURSHIP
ACTIVITY ANSWERS
- promotes creativity
- promotes cooperation
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ANATOMY AND PHYSIOLOGY
ANSWERS
1. Name any three body systems of humans which are important to physical activities
-Answer: - The skeletal system
- The muscular system
- The digestion system
- The articular system
- The nervous system
- The circulatory system
- The respiratory system
2. Explain briefly how the circulatory system supports physical exercises
-Answer: - transport oxygen needed for respiration
- transport absorbed substances (food) to the body tissues
- remove waste products of respiration from the muscles or tissues resulting from the
demand for energy which is produced from respiration
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ANSWERS TO THE ACTIVITIES GRADE 12
SWIMMING
1. Federation international denotation or international swimming federation.
2. The aim of competitive swimming is to break personal or world records while
beating competitors in any given event.
3. There are four participants per team.
4. Long course race is 50 meters in length and the pool are generally oversized, to
accommodate touch panels used in competitions while short course race is 25
meters in length. Short course is the second type of pool configuration currently
recognized by FINA and other swimming bodies for competition
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ANATOMY AND PHYSIOLOGY
ANSWERS
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