Xcom Rules Insert
Xcom Rules Insert
Xcom Rules Insert
Assault
Reserve - Squad Leader
Research Cen
ter 2 Alien Constru
ction
Place 2 assault soldiers here
at the start of the game.
Satellites
Reserve - Central Officer
Place 8 K here at the start of
the game.
7 RESERVE CARDS
SE
Exha ust this Exha ust this
Place
Discard
2 tech cards from on a tech card that 1 E
your has at
least 1 I assigned
(2 SIZES)
hand. Then draw to it.
2 tech
1 cards.
Increase panic in
Australia by 1.
8 INTERCEPTORS 24 UFOS
1. Place the board in the center of the play area. »» +100 points if the players won
2. Assign roles and distribute asset cards to each player. »» -1 point for each UFO on the board
Asset cards are color-coordinated and have the name of
the player role on the front.
»» -1 point for each soldier in the recruitment pool
»» -1 point for each Interceptor in the recruitment pool
FEWER THAN FOUR PLAYERS »» -2 points for each continent in the red level of the
panic track
When playing with four players, each player takes
on a single role. When playing with two players each »» -2 points for each damage on the base
player takes on two roles. It is recommended to have
one player be both the Commander and the Chief
»» -5 points for each continent that fell into panic
Scientist and the other player be the Central Officer
and the Squad Leader. In a three-player game, it is
recommended that one player is both the Central FONT SYMBOLS & SHORTHAND
Officer and the Commander. If a player is playing solo, Below is a list of symbols and shorthand that appear
then he or she must be all four roles. on cards. Any bold text is the cost to use the card.
3. Distribute reserve cards to each player. Reserve cards “Exhaust this ” In order to use the card ability, a
have the name of the player role on the front. player must exhaust the card by turning it 90°. A card
must be refreshed before it can use its exhaust ability
4. Place the listed units (soldiers, satellites, Interceptors,
again.
and scientists) on their corresponding reserve cards.
“Place X here ” In order to use the card ability, a
5. Place one of each soldier and two Interceptors in the
player must place the number of units specified on the
recruitment pool.
card onto it. The units must be placed onto the card
6. Create a supply of credit and success tokens. Place the from their reserve. They cannot come from another
threat token on space “1” of the threat track and the base card or the board.
damage token on the blue space of the damage track.
“Discard X salvage ” In order to use the card ability, a
7. The Chief Scientist shuffles all tech cards to form a player must discard the amount of salvage specified on
tech deck and places it near the board. the card.
8. The Commander shuffles all crisis cards to form the E: Success token I: Scientist
crisis deck and places it near the board.
J: Credit G: Interceptor
9. The Squad Leader shuffles all mission cards to form
the mission deck and places it near the board. A: Timed phase K: Satellite
10. The Central Officer opens the app and selects “Play.” H: Resolution phase
Choose the desired options and then follow the rest of the
setup steps. You are now ready to play!
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CHIEF SCIENTIST
» Communication – relay
responsible for the following:
As the Central Officer, you are
CENTRAL OFFICER
orbital defense
board
E
F F F
Place 1 K here
Support
ABCDEFGHIJKLAH
G
Exhaust this Reroll the
RESOLUTION PHASE
Satellite Uplink
enemy die.
H D
to the board or from the
board to its reserve.
Place 1 K here
Mission Control
TIMED PHASE
Assault
B
TIMED PHASE
per round.
J A
» Missions – choose the mission
base
card
AirAir
and
Air
and
and
Space
Space
Space Officer Training Emergency Funding
COMMANDER
As the Commander, you are
responsible for the following:
» Funding – track the budget Asset
Asset
Asset
- Commander
- Commander
- Commander Asset - Commander Asset - Commander
and take emergency funds
» Crises – resolve crisis cards
TIMED
TIMED
TIMED
PHASE
PHASE
PHASE TIMED PHASE
» Global Defense – assign
interceptors to the board Exhaust
Exhaust
Exhaustthisthis
this
Exhaust this Place J10 here at
Build
Build
Build
1 G.1 G.1Use
G.Usethis
Use
this
ability
this
ability
ability Place 1 soldier from its the start of the game. Interceptors
onlyonly
ifonly
North
if North
if North
America’s
America’s
America’s reserve here. That soldier Reserve - Commander
panic
panic
panic
level
level
islevel
yellow.
is yellow.
is yellow. becomes elite. Place 6 G here at the start of
the game.
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