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Game Design Course Outcomes

The National High School Game Academy explores the video game industry and skills needed for success. The program combines hands-on exercises, lectures, and discussions to explore game development from both creative and technical perspectives. Students gain insight into careers and skills required for the competitive job market. The program encourages students from any background to apply and discover the hard work involved in creating video games.

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Dan Shupe
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0% found this document useful (0 votes)
86 views

Game Design Course Outcomes

The National High School Game Academy explores the video game industry and skills needed for success. The program combines hands-on exercises, lectures, and discussions to explore game development from both creative and technical perspectives. Students gain insight into careers and skills required for the competitive job market. The program encourages students from any background to apply and discover the hard work involved in creating video games.

Uploaded by

Dan Shupe
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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The National High School Game Academy (NHSGA) explores the video game industry and the skills

needed to be successful in it. The program includes an exciting blend of hands-on exercises combined with traditional lecture and discussion. Students are encouraged to expand their own creative possibilities in a unique blend of left- and right-brain college-level work. Check out video from the National High School Game Academy Program. Inspired by the Carnegie Mellon graduate program, Entertainment Technology, the NHSGA is structured to give students a taste of the current state of video game development and provide guidance toward embarking on their own career in the video game industry. Video games are now a major force in the world of popular entertainment. Video game sales, in the U.S., have outgrown the film industries annual box office sales. Plus, this industry is still growing with the emergence of casual gaming, online gaming and serious gaming, so companies are continually looking for passionate, creative and talented individuals. The program encourages all students to apply. No particular technical or artistic skills are needed. Regardless of your background, if you are interested in exploring the world of video game development, the National High School Game Academy is the program for you. While creating a real college-level environment, students are encouraged to explore their interests, expand their technical knowledge and develop their interpersonal skills. They will learn about job opportunities in the industry and what is needed to be competitive in this job market. There is a misconception that if one is good at playing video games then they will be good at creating video games. Students in this program will discover just how much hard work and talent is needed to be successful.

This course is an introduction to the theory and practice of video game design and programming. Video game programming is one of the most challenging disciplines in Computer Science because it attempts to combine, in real time, concepts in: computer graphics, human computer interaction, networking, artificial intelligence, computer aided instruction, computer architecture, and databases. In this class students will form project groups consisting of both CS and Art majors, to design, build and demonstrate a simple video game. Some of the topics you will learn include:

Video game history Taxonomy of video games Gameplay design - components of a video game experience Software architecture for video games Intro to 3D graphics and stereoscopic computer graphics Hardware architecture of contemporary video game platforms Human physical and perceptual limits & stereoscopic computer graphics Game AI (artificial intelligence) Multiplayer game design Game physics

The free software you will be using for the class are:

Unity 3D - A 3D WYSIWYG game development environment. Art of Illusion (www.artofillusion.org), Wings3D (www.wings3d.com), DAZ3D (www.daz3d.com), or Blender (www.blender.org) or any 3D modeling package you

prefer as long as it can export OBJ files. Also, download the tutorial for Blender if needed. Texture Editor, free and very good texture creator and editor. Local copy here. Audacity (audacity.sourceforge.net) The following Data Sets might be useful to you: o Models - a collection of 3D models (135MB) o Textures - a collection of texture maps (17MB) o Sounds - a collection of sound effects (57MB)

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