Chapter1 - Basic Structure of Computers
Chapter1 - Basic Structure of Computers
Basic
Structure of Computers
Functional Units
Functional Units
Arithmeti
Inpu c an
t d
logi
c
Memor
y
Outpu Contro
t l
I/ Processo
O r
Main Cach
memor memor Processo
e
y y r
Bu
s
How to improve
T?
Pipeline and Superscalar
Operation
● Instructions are not necessarily executed one after
another.
● The value of S doesn’t have to be the number of
clock cycles to execute one instruction.
● Pipelining – overlapping the execution of
successive instructions.
● Add R1, R2, R3
● Superscalar operation – multiple instruction
pipelines are implemented in the processor.
● Goal – reduce S (could become <1!)
Clock Rate
● Increase clock rate
Improve the integrated-circuit (IC) technology to make
the circuits faster
Reduce the amount of processing done in one basic
step (however, this may increase the number of basic
steps needed)
● Increases in R that are entirely caused by
improvements in IC technology affect all
aspects of the processor’s operation equally
except the time to access the main memory.
CISC and RISC
● Tradeoff between N and S
● A key consideration is the use of pipelining
S is close to 1 even though the number of basic steps
per instruction may be considerably larger
It is much easier to implement efficient pipelining in
processor with simple instruction sets
● Reduced Instruction Set Computers (RISC)
● Complex Instruction Set Computers (CISC)
Compiler
● A compiler translates a high-level language
program into a sequence of machine instructions.
● To reduce N, we need a suitable machine
instruction set and a compiler that makes good use
of it.
● Goal – reduce N×S
● A compiler may not be designed for a specific
processor; however, a high-quality compiler is
usually designed for, and with, a specific processor.
Performance Measurement
● T is difficult to compute.
● Measure computer performance using benchmark programs.
● System Performance Evaluation Corporation (SPEC) selects and
publishes representative application programs for different application
domains, together with test results for many commercially available
computers.
● Compile and run (no simulation)
● Reference computer
Multiprocessors and
Multicomputers
● Multiprocessor computer
Execute a number of different application tasks in parallel
Execute subtasks of a single large task in parallel
All processors have access to all of the memory – shared-memory
multiprocessor
Cost – processors, memory units, complex interconnection networks
● Multicomputers
Each computer only have access to its own memory
Exchange message via a communication network – message-
passing multicomputers
Machine
Instructions and
Programs
Objectives
● Machine instructions and program execution,
including branching and subroutine call and return
operations.
● Number representation and addition/subtraction in
the 2’s-complement system.
● Addressing methods for accessing register and
memory operands.
● Assembly language for representing machine
instructions, data, and programs.
● Program-controlled Input/Output operations.
Arithmetic
Operations, and
Characters
Signed Integer
● 3 major representations:
Sign and magnitude
One’s complement
Two’s complement
● Assumptions:
4-bit machine word
16 different values can be represented
Roughly half are positive, half are negative
Sign and Magnitude
Representation
- + - +
1 0 1 0
- 1111 000 + - 1111 000 +
2 0 1 2 0
-
1110 000 1110 000 1
1 + - 1 +
3 1101 1101
001 2 3 001 2
- 0 - 0
4 1100 0011 + 4 1100 0011 +
- 1011
3 - 3
010 1011
5 + 5 010 +
0 0
101 4 101 4
- 0 010 - 0 010
6 100 1 + 6 100 1 +
0110 5 0110 5
- 1 1
100 0111 + - 100 0111 +
7 0 6 7 0 6
- + - +
8 7 8 7
5+3= -7 - 2 =
-8 +7
Overflow Conditions
0111 1000
5 010 - 100
1 7 1
3
001 - 110
- 1 2 0
8
Overflo 100 Overflo
7 1011
w 0 w 1
0000 1111
5 010 - 1101
1 3
2 1011
001 -
7 0 5 1100
0
No 011 No-
overflow 1 8
overflow
Overflow when carry-in to the high-order bit does not equal carry
out
Sign Extension
● Task:
● Given w-bit signed integer x
● Convert it to w+k-bit integer with same value
● Rule:
● Make k copies of sign bit:
● X ′ = x w–1 ,…, x w–1 , x w–1 , x w–2 ,…, x 0
w
X • • •
k copies of
MSB
• •
•
X′ • •
• • •
•
k w
Sign Extension Example
groups. n is •
called word •
•
length.
last
word
b3 b3 b1 b0
•
•
•
1 0
8 8 8 8
bits bits bits bits
• •
• •
• •
k k k k k k k k k k
2 -4 2 -4 2 -3 2- 2 2 - 1 2 - 4 2- 1 2 - 2 2 -3 2 -4
Branching i+8
d
Ad
d
0
NUM3,R
0
•
•
•
i + 4n - 4 Ad NU n,
d M R0
i + 4n Mov R0,SU
e M
•
•
•
SU
M
NUM
1
NUM
2
•
•
•
NU n
M
SU
M
N n
NUM
1
Figure 2.10. Using a loop to add n NUM
numbers. 2
•
•
•
NU n
M
Condition Codes
● Condition code flags
● Condition code register / status register
● N (negative)
● Z (zero)
● V (overflow)
● C (carry)
● Different instructions affect different flags
Conditional Branch
Instructions
● Example: A: 11110000
● A: 1 1 1 1 0 0 0 0 +(−B): 1 1 1 0 1 1 0 0
● B: 0 0 0 1 0 1 0 0 11011100
C=1 Z=0
S=1
V=0
Status Bits
Cn-1
A B
Cn ALU
F
V Z S C
Fn-1
Zero Check
Addressing
Modes
Generating Memory Addresses
● How to specify the address of branch target?
● Can we give the memory operand address
directly in a single Add instruction in the
loop?
● Use a register to hold the address of NUM1;
then increment by 4 on each pass through
the loop.
Addressing Modes
100
101 0 1 0 4
102
103
104 1 1 0 A
Addressing Modes
● Relative Address
0
● EA = PC + Relative Addr
1
PC = 2 2
100
AR = 100
101
102 1 1 0 A
Could be Positive 103
or Negative 104
(2’s Complement)
Addressing Modes
● Indexed
● EA = Index Register + Relative Addr
Useful with XR = 2
“Autoincrement” or
“Autodecrement”
+
100
AR = 100
101
Could be Positive
or Negative 102 1 1 0 A
(2’s Complement) 103
104
Addressing Modes
● Base Register
● EA = Base Register + Relative Addr
Could be Positive AR = 2
or Negative
(2’s Complement)
+
100 0 0 0 5
BR = 100
101 0 0 1 2
102 0 0 0 A
Usually points 103 0 1 0 7
to the beginning 104 0 0 5 9
of an array
Addressing Modes
Nam Asse ble sy tax Addressingfunctio
● The different e m r n n
ways in Immediat # alue O eran = Value
which the e V p d
location of an Registe Ri E = Ri
operand is r A
Absolute (Direct LO E = LO
specified in ) C A C
an instruction Indirec ( i) E = [Ri ]
are referred t R
(LOC A = [LOC
E
to as ) A ]
addressing Index X( i) E = [Ri ] + X
modes. R A
Bas wit index ( i ,Rj ) E = [Ri ] + [Rj ]
e h R A
Bas wit index X( i,Rj ) E = [Ri ] + [Rj ] + X
e an hoffse R A
d t
Relativ X(PC E = [PC + X
e ) A ]
Autoincreme t ( i) E = [Ri ] ;
n R + AIncreme t Ri
n
Autodecremen −( i ) Decreme t R i ;
t R n E = [Ri]
A
Indexing and Arrays
● Index mode – the effective address of the operand
is generated by adding a constant value to the
contents of a register.
● Index register
● X(Ri): EA = X + [Ri]
● The constant X may be given either as an explicit
number or as a symbolic name representing a
numerical value.
● If X is shorter than a word, sign-extension is needed.
Indexing and Arrays
● In general, the Index mode facilitates access
to an operand whose location is defined
relative to a reference point within the data
structure in which the operand appears.
● Several variations:
(Ri, Rj): EA = [Ri] + [Rj]
X(Ri, Rj): EA = X + [Ri] + [Rj]
Relative Addressing
● Relative mode – the effective address is determined
by the Index mode using the program counter in
place of the general-purpose register.
● X(PC) – note that X is a signed number
● Branch>0 LOOP
● This location is computed by specifying it as an
offset from the current value of PC.
● Branch target may be either before or after the
branch instruction, the offset is given as a singed
num.
Additional Modes
● Autoincrement mode – the effective address of the operand is
the contents of a register specified in the instruction. After
accessing the operand, the contents of this register are
automatically incremented to point to the next item in a list.
● (Ri)+. The increment is 1 for byte-sized operands, 2 for 16-bit
operands, and 4 for 32-bit operands.
● Autodecrement mode: -(R i) – decrement first
Mov N,
Mov
e #NUM1,R
R1 Initializatio
e
Clea 2
R n
LOO r
Ad 0
(R2)+,
P Decremen
d R
R0
t
Branch> 1
LOO
Mov
0 R0,SU
P
e M
Figure 2.16. The Autoincrement addressing mode used in the program of Figure 2.12.
Assembly
Language
Types of Instructions
● Data Transfer Instructions
Name Mnemonic
Data value is
Load LD not modified
Store ST
Move MOV
Exchange XCH
Input IN
Output OUT
Push PUSH
Pop POP
Data Transfer Instructions
Mode Assembly Register Transfer
Direct address LD ADR AC ← M[ADR]
Indirect address LD @ADR AC ← M[M[ADR]]
Relative address LD $ADR AC ← M[PC+ADR]
Immediate operand LD #NBR AC ← NBR
Index addressing LD ADR(X) AC ← M[ADR+XR]
Register LD R1 AC ← R1
Register indirect LD (R1) AC ← M[R1]
Autoincrement LD (R1)+ AC ← M[R1], R1 ← R1+1
Data Manipulation Instructions
● Arithmetic Name Mnemonic
Increment INC
● Logical & Bit Manipulation Decrement DEC
Add ADD
● Shift Subtract SUB
Multiply MUL
Divide DIV
Name Mnemonic Add with carry ADDC
Clear CLR Subtract with borrow SUBB
Complement COM Negate NEG
Name Mnemonic
AND AND Logical shift right SHR
OR OR Logical shift left SHL
Exclusive-OR XOR Arithmetic shift right SHRA
Clear carry CLRC Arithmetic shift left SHLA
Set carry SETC Rotate right ROR
Complement Rotate left ROL
COMC
carry Rotate right through
Enable interrupt EI RORC
carry
Program Control Instructions
Name Mnemonic
Branch BR
Jump JMP
Skip SKP
Subtract A – B but
Call CALL don’t store the result
Return RET
Compare
CMP
(Subtract) 10110001
Test (AND) TST
00001000
Mask
00000000
Conditional Branch
Instructions
- Registers
- Flags
- Device
interface
Program-Controlled I/O
Example
● Machine instructions that can check the
state of the status flags and transfer data:
READWAIT Branch to READWAIT if SIN = 0
Input from DATAIN to R1
200
SP 201
202
Reverse Polish Notation
● Infix Notation
A+B
● Prefix or Polish Notation
+AB
● Postfix or Reverse Polish Notation (RPN)
AB+
(2) (4) * (3) (3) * +
RPN (8) (3) (3) * +
A*B+C*D AB*CD*+
(8) (9) +
17
Reverse Polish Notation
● Example
(A + B) * [C * (D + E) + F]
(A B (D E C*F+*
+) +)
Reverse Polish Notation
● Stack Operation
(3) (4) * (5) (6) * +
PUSH 3
PUSH 4
6
MULT
PUSH 5 30
4
5
PUSH 6
3
42
12
MULT
ADD
Additional
Instructions
Logical Shifts
● Logical shift – shifting left (LShiftL) and shifting right
(LShiftR)
C R 0
0
before 0 0 1 1 1 0 . . . 0 1 1
:
after 1 1 1 0 . . . 0 1 1 0 0
:
(a) Logical shift LShiftL
left #2,R0
0 R C
0
before 0 1 1 1 0 . . . 0 1 1 0
:
after 0 0 0 1 1 1 0 . . . 0 1
:
(b) Logical shift igh LShiftR #2,R0
r t
Arithmetic Shifts
R C
0
before 1 0 0 1 1 . . . 0 1 0 0
:
after 1 1 1 0 0 1 1 . . . 0 1
:
(c) Ar ithmetic shift igh AShiftR #2,R0
r t
C R
0
. . .
Rotate
before 0 0 1 1 1 0 0 1 1
:
after 1 1 1 0 . . . 0 1 1 0 1
:
(a) Rotate left without y RotateL
carr #2,R0
C R
0
before 0 0 1 1 1 0 . . . 0 1 1
:
after 1 1 1 0 . . . 0 1 1 0 0
:
(b) Rotate left with y RotateLC
carr #2,R0
R C
0
before 0 1 1 1 0 . . . 0 1 1 0
:
after 1 1 0 1 1 1 0 . . . 0 1
:
(c) Rotate irght without y RotateR
carr #2,R0
R C
0
before 0 1 1 1 0 . . . 0 1 1 0
:
after 1 0 0 1 1 1 0 . . . 0 1
:
(d) Rotate irght with y RotateRC
carr #2,R0
Figure 2.32. Rotate
instructions.
Multiplication and Division
● Not very popular (especially division)
● Multiply Ri, Rj
Rj ← [Ri] х [Rj]
● 2n-bit product case: high-order half in R(j+1)
● Divide Ri, Rj
Rj ← [Ri] / [Rj]
Quotient is in Rj, remainder may be placed in R(j+1)
Encoding of
Machine
Instructions
Encoding of Machine
Instructions
● Assembly language program needs to be converted into machine
instructions. (ADD = 0100 in ARM instruction set)
● In the previous section, an assumption was made that all
instructions are one word in length.
● OP code: the type of operation to be performed and the type of
operands used may be specified using an encoded binary pattern
● Suppose 32-bit word length, 8-bit OP code (how many instructions
can we have?), 16 registers in total (how many bits?), 3-bit
addressing mode indicator.
● Add R1, R2 8 7 7 1
0
● Move 24(R0), R5
OP Sourc Des Other
● LshiftR #2, R0 code e t info
● Move #$3A, R1
● Branch>0 LOOP (a) One-word
instruction
Encoding of Machine
Instructions
● What happens if we want to specify a memory
operand using the Absolute addressing mode?
● Move R2, LOC
● 14-bit for LOC – insufficient
● Solution – use two words
(b) Two-word
instruction
Encoding of Machine
Instructions
● Then what if an instruction in which two operands
can be specified using the Absolute addressing
mode?
● Move LOC1, LOC2
● Solution – use two additional words
● This approach results in instructions of variable
length. Complex instructions can be implemented,
closely resembling operations in high-level
programming languages – Complex Instruction Set
Computer (CISC)
Encoding of Machine
Instructions
● If we insist that all instructions must fit into a single
32-bit word, it is not possible to provide a 32-bit
address or a 32-bit immediate operand within the
instruction.
● It is still possible to define a highly functional
instruction set, which makes extensive use of the
processor registers.
● Add R1, R2 ----- yes
● Add LOC, R2 ----- no
● Add (R3), R2 ----- yes