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Fofan04 Eng

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Fofan04 Eng

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© © All Rights Reserved
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FOF LARRYÊISÊ VJ8 VJ9

AN04 DEAD
MEDIUMÊ/Ê4+ÊSURVIVORSÊ/Ê90ÊMINUTES
VJ11 VJ10

VJ6 VJ17
By ANespeca collected again at the cost of an action but doesn't give
not from further experience points.
We waited patiently for too long since Larry • What was Larry thinking when it started all the
told us that he would open the way through rides! The big 8 and the Break Dance are running since
the park, his plan was simple, he said: Will Use the beginning of the mission. The break dance can be
his keys to cross the fence of the big 8 and switched off by the purple switch (optional).
then go to recover the plank that would have • What the hell is Larry doing there! Normally you can't
led us to the way out, in this part of the park get on the big 8 while this is moving but we are not
the buildings have collapsed in more points and chickens! We will climb on the roof of the control room of
we have to be very careful! The problem is that the carousel (Observation tower) and jump when the
Larry has not come back and when we went wagon is in one of the 3 areas adjacent to the roof. You
looking for him he was locked inside the big 8 jump at the cost of an action and roll a die the success of
who was going around ... only problem is Larry the jump is at 4+ for 1,2,3 the survivor falls under the
has became a zombie too! wagon in the same area to which he jumped. Be careful
not to stay in the trajectory of the wagon or you may be
Material needed: Prison Outbreak e Fair of Flesh. hit before your next turn. The other rules for the big 8 are
Tiles needed: VJ8, VJ9, VJ11, VJ10, VJ6 & VJ17 applied as usual.
• Larry is still holding the keys! Only the survivor with
the green objectives can open the door of the technical
OBJECTIVES rooms (green door) when this is revealed is placed in the
inventory of the survivor who collects it and is treated as
1- Where are the service keys! Enter the building on an object, can therefore be exchanged normally. If the
the left and find the keys of the gate (White door). survivor who carried it with him dies it falls to the ground
2- Uff is heavy! Collect the plank. and can be collected again at the cost of an action but
3- Time to learn how to jump! Jump aboard the big 8 doesn't give any further experience points.
and retrieve the key of the technical room (green • You're crazy jumping from this height! Getting off the
objective) then get off jumping. big 8 gets a 4+ wound instead of the standard rule of an
4- Did the door really need to be there! Reach the automatic wound.
technical rooms (Green door) use the plank to jump the • Place the plank here! The plank can be unloaded on
hole and reach the service room (Extra zone) the ground at the cost of an action. Just be next to an
hole to place the plank diagonally with another room.
SPECIAL RULES • Hold on tight! The normal rules for the Break Dance
carousel apply but you can get on, off and get on board
• Where the hell he left the keys! Mix a white a ship normally at the cost of an action.
objectives token together with 2 red and arrange them • Reward for so much effort! All objectives give 5
randomly where indicated by the red "X" on the map. experience points.
• An old wreck! The pimp-mobile can not be driven but • Beware of windows! windows follow the normal rules.
can be searched only once and you can find one of the • Phew! The mission is ended when all the survivors are
following items at random (mother's shotgun, evil twins, in the exit zone and there are no Zombies present at the
papa's gun, guillotine). end of their turn.

gr
• Uff is heavy! The axis located on the top hole can be
collected by a survivor at the cost of an action is then

f
placed in the inventory of those who collect it as if it
were an object and as such can be exchanged. If the
survivor carrying the axis dies the pank falls to the
ground and can be collected again.
• They are attracted from the keys! When the white
objective is found, the active white spawn is activated.
• Only one set of key is the right one! Only the survivor
with the white objective can open the gate (white door)
when this is revealed is placed in the inventory of the
survivor who collects it and is treated as an object, and
can therefore be exchanged. If the survivor who carried it
with him dies it falls to the ground and can and can be

ZOMBICIDE FAIR OF FLESH- FOFAN04 MISSIONS AN04


Doors Open Doors Survivors
starting area

Spawn Zones Larry!


(Walker) Objectives Big 8 Wagon
(5XP) Break Dance

Exit Zone
Pimp-Mobile Window

Roof of the control Rear Exit


Plank room (Extra Zone)
Barbwire Switch
(Observation Tower)

ZOMBICIDE FAIR OF FLESH- FOFAN04 MISSIONS AN04

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