GDD

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GDD

Platforms
PC, Mobile

Target Audience

Mainly we want to reach the public that suffers from depression, anxiety
disorder. Through the game we seek to present this problem, how it develops
and the possibilities of overcoming it.

Gameplay
• Platform, in third person with closed levels. You can jump and shoot to win
the level
• The character has to be damaged once to be defeated in a game
• The player will not leave the level without having won
• The protagonist will have levels within his nightmares to combat his inner
demons. If he wins, he will learn or improve skills that he could also improve
later in the training room; if he loses in the nightmare, his abilities will
decrease.
• The game presents the mood factor that is partially increased in the training
room, only winning allows it to be increased completely, but losing decreases it.
• When the character has doubts about being able to overcome something that
he believes he cannot, he will have different reactions, for example: if he is
afraid to jump, he will hesitate, tremble and take longer time to jump.
• The player can explore the alien ship or sleep while not playing any level. You
will have 10 minutes until you are teleported to the next game.
• Exploring the ship will allow you to discover Easter eggs of various types
• The character's appearance will physically change throughout the game

Aesthetics/Concept Art

Sci fi levels

Idea for James’ apartment. Reflects something of doomer


Plot
James, a young adult, has been tormented in life by his family who blame him
for his brother’s death, his girlfriend who cheated on him, the abuse at
work...the bad memories don’t stop harassing him and when he’s about to end
his life, he’s suddenly kidnapped by an alien force that forces him to participate
in a deadly game

Characters
James
James is a geek, single adolescent boy who suffers from many mental illnesses
such as depression and anxiety and he has a lot of fears such as the fear of the
future, of failure and speaking to girls, etc.... In short, he's the perfect
representation of the male doomer. He lives in the past, smoker and drunker.
Most of his friends are from social media.

Although dark and somewhat terrifying, you can see a certain sadness and
doomer in the character. Blood can be drawn
The character is sad (maybe he is crying), but the bright colors and brightness
take away some of the depressive character.

Dark colors and gray clothes give a good image of a lonely, depressed, sad
person, etc.

Levels
1: Kill aliens and boss
• Every 30 seconds a gun with two bullets will appear
• Normal Alien: dies with a bullet
• Alien boss: die with 5 bullets

2: Evade and destroy AI


• Evade bullets and balls
• In intervals of minutes, a weapon will appear that will be used to shoot a
panel on the wall that protects the AI.
• You must shoot the AI 3 times

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