Greg Research
Greg Research
Greg Research
Group 5
CHAPTER 1
INTRODUCTION
In todays age mobile devices are everywhere significantly
affecting parts of society such, as education and entertainment.
Among teenagers playing games on phones has become a way
to pass the time catching the interest of middle school students
worldwide. Abuyog Academy, like schools faces the challenge of
dealing with how mobile games impact its students.
OBJECTIVES:
To examine the patterns of mobile game usage
among junior high school students