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Zica Brochure

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0% found this document useful (0 votes)
43 views27 pages

Zica Brochure

Uploaded by

Nuzhat jahan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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T HE FUT URE OF

ANIMATION
AND VFX I NDUST RY

• A r t i f i c i a l I n t e l l i g e n c e i s e x p e c t e d t o i n f l u e n c e t h e g a mi n g s e c t o r ,
wi t h c o n s u me r s d e ma n d i n g a n e n h a n c e d g a mi n g e x p e r i e n c e
t h a t wi l l p r e s e n t a n o p p o r t u n i t y f o r k e y p l a y e r s t o i n v e s t .
• V i r t u a l r e a l i t y ( V R ) i s t h e f a s t e s t - g r o wi n g E & M s e g me n t , a l b e i t
f r o m a s ma l l b a s e . I t s r e v e n u e s s u r g e d b y 3 1 . 7 % i n 2 0 2 0 t o
U S $ 1 . 8 b n a n d a r e p r o j e c t e d t o s u s t a i n a C A GR o f 3 0 % + o v e r t h e
next five years to reach US$6.9bn business in 2025.
• E n t e r t a i n me n t a n d M e d i a M a r k e t t o E x p a n d a t 8 . 9 % C A GR t o
Reach USD 2.6 Trillion by 2025
• B y 2 0 2 5 , t h e n u mb e r o f c o n n e c t e d s ma r t t e l e v i s i o n s a r e
e x p e c t e d t o r e a c h 4 0 - 5 0 mi l l i o n . 3 0 % o f t h e c o n t e n t v i e we d o n
t h e s e s c r e e n s wi l l b e g a mi n g , s o c i a l me d i a , s h o r t v i d e o a n d
c o n t e n t i t e ms p r o d u c e d e x c l u s i v e l y f o r t h i s a u d i e n c e b y
television, print and radio brands.
• O T T v i d e o s e r v i c e s ma r k e t ( v i d e o - o n - d e ma n d a n d l i v e ) i n I n d i a
i s l i k e l y t o p o s t a C A GP o f 2 9 . 5 2 % t o ma c h U S $ 5 . 1 2 b i l l i o n b y
F Y 2 6 , d r i v e n b y r a p i d d e v e l o p me n t s i n o n l i n e p l a t f o r ms a n d
i n c r e a s e d d e ma n d f o r q u a l i t y c o n t e n t a mo n g u s e r s .

Source: Media & Entertainment Skills Council 2024 Brochure


STEP I N TO T H E

WORLD OF
AUGMENTED
RE A LI T Y
F ro m t he s c i e nc e f i c tion stor ie s, the augm e nte d r e ality
ph en o m e no n ha s t ur ne d into te c hnology, whic h find s its
appl i c a t i o n i n e v e r y d ay life . The tr ansfor m ation oc curred just
o v er the p a s t f e w y e ar s. The futur e is alr e ady he r e , a nd it is
V I R T U AL . I t c o ul d b e a str e e t with a vir tual r oute on it, your
3D mo d e l l e d r o o m with vir tual fur nitur e or your backya rd
c ro w d e d wi t h 3 D a ni m ate d c har ac te r s and obje c ts.

T h e i n v e s t m e nt s i n AR and VR is r ising due to its wide ra ng e of


u s abi l i t y f r o m g a m i n g, m ar ke ting, adve r tising, r e ta il, ed uca tion,
h eal t h c a r e , m a nuf a c tur ing, r e al-e state , de fe nc e , and tourism
et c. Thi s i s t he r i g ht tim e to dive into this ne w te c hnolog y a nd b e
a par t o f e x p a nd i ng the vir tual wor ld. ZICA has integ ra ted AR a nd
V R i n to a l l i t s t wo y e a r flagship pr ogr am s so that
s t u de nt s g e t f ut ur e re ady with late st te c hnologic al exp osure.
ABOUT
ESSEL GROUP
E s se l G r o u p i s o n e o f As i a ' s l a r g e s t co r p o r a te h o u se s ,
h e a d e d b y D r . S u b h a sh C h a n d r a , a p i o n e e r i n th e me d i a
i n d u s tr y .

Wi th a d i ve r se p o r tf o l i o o f a s se ts i n me d i a , p a cka g i n g ,
e n te r ta i n me n t, te ch n o l o g y -e n a b l e d s e r vi ce s, i n f r a str u ctu r e
d e ve l o p me n t, a n d e d u ca ti o n , th e mo r e th a n 95 -y e a r -o l d
G r o u p i s o n e o f I n d i a ' s mo st p r o mi n e n t b u si n e ss h o u s e s.
TM

IIT-JEE / NEET / Foundation

A preparatory coaching
for Medical and
Engineering entrance
Innovation in Animation, VFX, exams
Gaming, and Graphics since 1995 Online learning app for
Established in 2006
PAN India Presence grades 8 - 12, Science,
and Commerce

Inception in 2016

Established in 2014, a future-ready IB


India's fastest growing Continuum School located at BKC,
chains of K-12 schools Mumbai
since 2006 Excellent infrastructure, IB-trained
130+ schools in 110+ cities academic team, and innovative
across India teaching methodologies

Inception in 2003

2000+ centres in 750+ cities across India An expert in coaching


grades 11, 12, and CA
Home to 1 million happy children foundation since 2003

27 centres across
India

A tutorial for grades 8, 9, and 10


established in 1988

51 centres across Mumbai An Institute for Media and


Filmmaking established in 2004

Centres located in Mumbai and


Jaipur
PAN INDIA PRESENCE
Amb a l a | B e n g a l u r u | B h o p a l | B h u b a n e s w a r
C h a n d i g a r h | C h e n n a i | C o ch i n | C o i mb a to r e
G u w a h a ti | I n d o r e | J a i p u r Ko l ka ta | L u ckn o w
M a n g a l o r e | M o h a l i | M u mb a i | Na g p u r
Na s h i k | P u n e | S i l i g u r i | T h a n e | Ud u p i
V a r a n a si | V a d o d a r a
MODU LE I - F U NDA M ENT A LS O F A R T , M O DU LE V – VIS U A L EF F EC T S
DES IGN & C O M PU T ER G R A PH IC S (6 M O NT H S ) (6 M O NT H S ) S O F T WA R E
• P r e fa c e • 3D Animation Application • Ele me nt 3D
• Ske tc hing • Digital Compositing - 2 • Maya
• C o lo u r Theory • Advance d L ighting • Arnold
• Sto r y • Nuke
• C h a r a cter Design S O F T WA R E
• D ig ita l illustration • Illustrator
• Sto r y b oard • P hotoshop
• C o m p ute r Graphics • P remiere
• Vid e o & Audio Editing • Audition

MODU LE I I – 3 D DIG IT A L A R T (6 M O NT H S )
PC DP IN

ANIMATION
• F u n d a me ntal of
M o d e ll ing
• Ad v a nce Modeling & S O F T WA R E M O DU LE VI – A DVA NC ED VIS U A L EF F EC T S
Sc u lp ti ng • Maya (6 M O NT H S )
S O F T WA R E
• T e xtu ring

VISUAL EFFECTS
• Z-Brush • Digital Compositing - 3
• Re a listic Character • S ilhoue tteFX
• Digital Tracking
M o d e li ng and Te x turing • 3D Equaliz er
• Advance d Effects
• H oudini

MODU LE I II – LIG H T ING , R IG G ING & C H A R A C T ER


(36 M ON THS ) ANIMATIO N (6 M O NT H S )
• Lig h ting S O F T WA R E
• Rig g in g
This comprehensive program covers a broad spectrum of art, • Maya
• 3 D C h aracter Animation
• Arnold
design, and digital media skills. Students learn illustration, • Ad v a n ce Character
An im ation ( MAY A)
3D modeling, rigging, animation, dynamics, and advanced visual EM ER G ING S T U DENT PR O F ILE:
effects using industry-standard soft ware such as Maya, Z-Brush, MODU LE I V – DYNA M IC S A ND M O T IO N G R A PH IC S
The eme rging stude nt in this program is a budding digital
Houdini, and m ore. The curriculum equips students with the (6 MONTH S ) artist and visual e ffects e nthusiast. The y be gin with
• D y n a mics S O F T WA R E fundamental art and design skills, progre ssing into 3D
knowledge and tools to excel in the world of digital media and • T e c h n i cal Animation digital art, where they maste r 3D modelling, tex turing,
• Maya
visual effects production. • M AYA B yfrost • MAS H and character de sign. H oning their skills in characte r
• D ig ita l Compositing - 1 • Xge n move me nt and inte raction. In advance d visual e ffects,
• Bulle t the y e x plore 3D animation, compositing, lighting, and
• Byfrost tracking. The eme rging stude nt is well-pre pare d for a
• After Effe cts career in digital media and visual effects.
M O D U L E I - F U NDA ME NT A LS OF A RT , DE SIG N & MODU LE IV - VISU A L E F F E C T S & E LE C T IVE
CO M P U T E R G RA PHIC S (6 MONT HS) SPE C IA LISA T ION (6 MONT HS)
• Preface • Motion Graphics
• Sketching • Compositing SOF T WA RE
• Human Figure Study • Masking, Rotoscope • After Effec ts
• Animal Study • Colour Correction • El ement 3 D
• Perspective Study • Compose 3D render passes • Nuke
• Colour Theory • Keying • Fusi on
• Story • Tracking Stabilize • Maya
• Master Layout Design • Particles • Spec i al i sati on (Any
• Character Design • Paint one)
• Digital Illustration SOF T WA RE • Wire/Rig Removal A. Z-Br ush
• Storyboard • Camera Projection B. Substance Painte r
• Photoshop
PD P IN • Computer Graphics • Illustrator • Camera tracking C. Maya

3D ANIMATION
• Digital 2D Animation • Re-lighting D. Ar nold
• Animate
• Specialisation (Any one) E. Nuke

M o del i ng & T ex t uri ng, L i ght i ng F. Mocha


M O D U L E II - DIG IT A L A RT (6 MONT HS) and Shadi ng, C harac t er
G. PF Tr ack

VISUAL EFFECTS
H. 3D Equalize r
• Video & Audio Editing Ani m at i o n, V i s ual E f f ec t s
• Stop-motion
SOF T WA RE
• Prop Modeling • Premiere MODU LE V – A R & VR, PORT F OLIO
• Character Modeling • Audition DE VE LOPME NT (3 MONT HS)
• Maya
SOF T WA RE
• Texturing Fundamental • Portfolio Development
(27 M ON THS ) • Advanc ed Texturing • Substance Painter • Unity / Unreal
• Lighting & Shading • Arnold
• Rigging
This program begins with the Fundamentals of Art and
Design, Digital Painting and Digital 2D Animation which M O D U L E III - 3D C HA RA C T E R A NIMA T ION & E ME RG ING ST U DE NT PROF ILE :
is necessary for 3D Animation. The program follows with D Y NA M I CS (6 MONT HS)
SOF T WA RE
Visual Effects where students can create amazing • 3D Character Animation The Certificate holder will have a very bright prospect in
• Maya the Animation or Visual Effects studios. They will
• Maya Dynamics
effects, compose live and CG footage, Paint, Color • Mash contribute to any / all departments of the 3D & VFX
• Maya Technical Animation
• Xgen production pipeline, with a clear understanding of the
correct etc. Afterwards, the student can select any one • Liquid Simulations
• Bullet fundamentals. They will become indispensable for any
specialization from four different options where they • RealFlow Animation or VFX production studio. The candidate can
decide to make their career. They will also learn how work on different profiles such as Character designer, 2D
Animator, 3D Modeling & Texturing artist, Lighting artist,
Augmented and Virtual Reality works.
3D Animator, compositing artist, VFX artist, VFX
supervisor.
PD P IN M O D U L E I - F U ND A M E NT A LS OF A RT , DE SIG N MODU LE IV - A DVA NC E D VISU A L E F F E C T S & A R VR (6 MONT HS)

FILMMAKING
& F I L M M A K I NG (6 M O NTHS) • Particles
•Fundamentals of Art • Paint
• Computer Graphics • Wire/Rig Removal
• Camera Projection

VISUAL EFFECTS
• Principles of Design
• Perspective • Camera Tracking
• Color Theory • Re-Lighting
• Storyboard • Colour Correction
• Filmmaking Foundation • Compose 3D Render Passes
• Screen Writing • 3D Tracking & Stabilizing
(24 M ON THS ) • Direction
SOF T WA RE
• Auto and Geometry Tracking SOF T WA RE
• Acting • Track Stereo Footage
• Nuke
• Cinematography • Photoshop • Advance Motion Blur Roto
This program has been designed to deal with Filmmaking • Fusion
• Film Editing • Premiere • Planner Tracker
• PF Track
by using Live Action, 3D Animation & Visual Effects. The • Sound Editing • Audition • Spinning & Occlusion
• 3D Equalizer
first module deals with the Fundamentals of Art, Design • Advanced Keying
• Silhouette
M O D U L E I I - 3 D A NI M A TION (6 MONT HS) • Complex Wire Removal
& Composition. A student then understands the basics of • Unity / Unreal
• Augment Reality & Virtual Reality
• 3D Character Modeling
Photography and Filmmaking. The second module covers SOF T WA RE
• Texturing
CG A ssets & Characters, Rigging & Animation that is • Lighting and Shading • Maya
• Rigging • Arnold
required for a VFX film. The third module deals with • Animation E ME RG ING ST U DE NT PROF ILE :
Dynamics & Tracking. The fourth module combines CG
The emerging student will have a complete understanding of the different
M O D U L E I I I - D Y NA M I CS &
with live action footage using timelines and a modules of Visual Effects, which will help in attaining a bright career. The VFX
V I S U A L E F F E CT S (6 M O NT HS) certificate holder will be capable of delivering outstanding VFX shots due to his /
node-based compositing software. At the end of the
• Particles and Dynamics SOF T WA RE her extensive knowledge in areas like Live Action shooting, 3D Animation,
program, the st udent develops a Visual Effects short film • Technical Animation Advanced Dynamics, Tracking & Compositing etc. The candidate can work in
• Maya
• Liquid Simulation different profiles such as 3D Modeling & Texturing artist, Lighting artist, 3D
using Live Action & CG. • Mash
• Daemon and Hybrido Animator, compositing artist, tracking artist, effects (FX) technical director (TD),
• Xgen
• Motion Graphics FX animator, VFX artist, VFX supervisor.
• Real Flow
• Compositing
• After Effects
• Masking, Rotoscope
• Element 3D
• Keying
• Mocha
• Tracking Stabilize
PR OF E S S IO N A L P R O GR AM IN

3D ANIMATION
P R O GR A M CO NT E NT S S MODU LE I - F U NDA ME NT A LS OF A RT ,
D E S I GN & CO M P U T E R GRA PHIC S (2 MONT HS)
• History of Animation
(12 M ON THS ) •

Principles of Design
Fundamentals of Drawing
• Still Life
This program has been developed to provide specialized • Colour Theory SOF T WA RE
• Introduction to Computer Graphics
knowledge in 3 D Animation. It covers the Fundamentals • Photoshop
• Background Painting
of Art and Design after which students are exposed to
the detailed 3D module. At the end of the program, there M O D U L E I I - 3 D A NI M A T ION (6 MONT HS)
will be three elective specializations such as Modeling & • Modelling
• Texturing
Texturing, Lighting and Animation.
• Lighting SOF T WA RE
• Rigging
• Maya
• Character Animation

M O D U L E I I I - CO M P O S I T ING (1 MONT H)
• Digital Compositing
• Motion Graphics E ME RG ING ST U DE NT PROF ILE :
• Rotoscope
SOF T WA RE
• Keying The student shall be well versed in 3D Content
• Colour Correction • After Effects Development in any 3D production studio. The USP of the
• Camera Projection • Premiere program is its elective specialization in any one 3D
• Video Editing module. This will help the student to build a career in 3D
Animation within a short span of time. The course
M O D U L E I V - S P E CI A L I SA T ION & PORT F OLIO completed candidate can work in different profiles such
as 3D Modeling artist, Texturing artist, Lighting artist,
D E V E L O P M E NT - A NY O N E (3 MONT HS)
rigging artist, 3D Animator, 3D production coordinator,
• Modeling 3D production supervisor etc.
• Lighting and Shading SOF T WA RE
• Character Animation • Z-Brush
• Maya
• Arnold
• Nuke
MODU LE IV – VISU A L E F F E C T S (4 .5 MONT HS)
M O D U L E I - F U ND A M E N T A LS OF F ILMMA K ING & • Motion Graphics
CO M P U T E R GR A P H I CS (3.5 MONT HS) • Compositing
• History of VFX • Masking, Rotoscope
• Principles of Design • Colour Correction
• Photography • Compose 3D render passes
• Computer Graphics SOF T WA RE • Keying
• Film Making • Tracking Stabilize
• Photoshop • Particles SOF T WA RE
• Video Editing
• Premiere • Paint
• Audio Editing • After Effects
• Audition • Wire/Rig Removal • Element 3D
• Camera Projection • Nuke
M O D U L E I I – M A Y A (2 . 5 MONT HS) • Camera Tracking • Silhouette
• Modeling • Re-lighting • 3DEqualizer
• Texturing SOF T WA RE
• Lighting • Maya
• Rigging • Arnold
• Animation E ME RG ING ST U DE NT PROF ILE :

PR OF E S S IO N A L P R O GR AM IN The student will acquire skills that are needed to excel in

VISUAL EFFECTS
M O D U L E I I I – D Y NA M I C S & T E C H A NIMA T ION (1 .5 MONT HS) any Visual Effects Studio as a Compositing Artist. Good
• Emitters understanding of Design, aesthetics of filmmaking along
• Fluid Effect with strong fundamentals of Visual Effects will make this
• Soft Body candidate, an advantage for any VFX team. The course
• Rigid Body SOF T WA RE completed candidate can work on different profiles such
(12 M ON THS ) • nHair
• Maya
as CHF Technician, Roto artist, compositing artist, track-
• nCloth ing artist, effects (FX) artist, FX animator, VFX artist, VFX
• nParticles • Xgen
This program provides a gateway to the Visual Effects coordinator.
• Bullet
world. The program starts with the Fundamentals of Film
Making & Computer Graphics. Then the program
introduces the students to 3D Computer Graphics for a
short period, thereby strengthening their skills in
Dynamics, Tracking, Rotoscopy and Compositing, which
forms the foundation for Visual Effects. A student will
compile different kinds of VFX shots to build an
outstanding portfolio during the last month of the
program.
P R O GR A M C ONT E NT S SOF T WA RE
• Computer Graphics • Photoshop
• Colour correction • After Effects
• Masking - Layer, vector, quick • Element 3D
• Multilayer compositing • Nuke
• Image manipulation • Silhouette
• Matte paint
• Motion Graphics
• Compositing
• 3D ob ject based particle (Plug-in)b E ME RG ING ST U DE NT PROF ILE :
• Working with the 3D object, Creating 3D object
• Materials There are enormous job opportunities at the entry-level of
• Particle Replicators the Compositing Department make this program very lucra-
• Integrating with AFX tive. He / She will acquire the skills needed to enter a Visual
• Rotoscope Effects Studio as a Compositing Trainee. Candidates can
• Colour Management build the career while working and gaining experience at
• Track ing, stabilizing production studios as compositing artist, effects (FX) techni-
• Planner Tracking cal director (TD), FX animator, multimedia artist, VFX artist,
• Keying VFX supervisor.
• Camera Projection
• Camera tracking
PR O GR AM I N

COMPOSITING
• Re-lighting
• Animation Engine
• Advance motion blur roto
• Use of tracking (1-point and 2-point) in roto
• Silhouette default planner tracker
• Mocha Tracker
(6 MON THS ) • Spinning and occlusion
• Hair Roto
This program is designed for the student who wants to • Roto using IK
• Stereo Roto
make a career in the VFX industry. The program starts
• Advance Paint advance
with the basic understanding of how Computer Graphic • Warping & Morphing
works. We then expose students to layer based and node • Power Matte

based Compositing software. Students learn all


important areas of compositing such as Rotoscopy,
Color Correction, Paint, Wire Removal and Tracking etc.
PR OGR AM IN

MOTION P R O GR A M CO NT E NT SS
• Introduction to Motion Graphics
SOF T WA RE
• Photoshop

GRAPHICS
• Computer Graphic s • Illustrator
• Digital Illustrations • Premiere
• Video Editing • Audition
• Audio Editing • After Effects
(6 MONTHS) • Motion Graphics • Element 3D
• 3D Object based Particle Plug-in • Trapcode
Explore the dynamic world of motion • Particle simulations and 3D
effects for motion graphics
graphics through a comprehensive 6-month
program. Delve into the fundamentals of
design, animation, and compositing,
mastering techniques from basic setting to
E M E R GI NG S T U D E NT PROF ILE :
advanced editing. Learn to craft captivating
visuals, integrate audio seamlessly, and This intensive motion graphics program is tailored for aspiring visual
storytellers and digital artists. Ideal candidates possess a passion for
bring concepts to life with 3D elements and creative expression and a keen eye for design. Students will immerse
particle systems. Develop a diverse skill set themselves in a dynamic curriculum covering everything from funda-
mental design principles to advanced animation techniques. This
in digital artistry and animation for a range course is perfect for individuals eager to explore the department of
of creative projects. motion graphics and unleash their artistic potential in a professional
setting.
PROG RA M C ONT E NT S
• Interface & Modeling

BLENDER
• Unwrap & Texture
• Materials
• Lighting & Rendering
• Rigging
• Dynamics & FX
(1 0 MON TH S ) • Animation

This Blender program covers a comprehensive range of


topics essential for 3D modeling and animation. It starts
E ME RG ING ST U DE NT PROF ILE :
with fundamen tal techniques such as creating and
transforming mesh objects, utilizing modifiers and This Blender program caters to aspiring 3D artists and animators seeking a compre-
hensive understanding of Blender's capabilities. It's suitable for beginners looking to
modifiers for symmetrical objects, and advanced grasp fundamental concepts like mesh editing and object manipulation, as well as
operations like Boolean operations and UV mapping. intermediate users aiming to delve into advanced topics such as rigging, particle
systems, lighting, and animation principles. The curriculum provides a well-rounded
Rigging is explored for various purposes including education in 3D modeling, animation, and rendering techniques, empowering stu-
character animation and mechanical rigging. Particle dents to create diverse and engaging digital content.

systems, dynamics, and simulations are also covered


extensively. Additionally, it delves into animation
principles, techniques, and tools like keyframing, graph
editor, and pose libraries. The program wraps up with
advanced features like non-linear animation editing and
audio integration, encapsulating a holistic learning
journey.
PROG RA M C ONT E NT S
• Introduction to Unreal
Engine Game Development
• Blueprint
• Levels
• Audio
• Project

E ME RG ING ST U DE NT PROF ILE :

This course caters to aspiring game developers keen on mas-


tering Unreal Engine. Students will learn essential skills like
level design, blueprint scripting, asset integration, and audio
implementation. Ideal for beginners, it covers everything
from basic navigation to advanced gameplay mechanics. By
the end, participants will be equipped with the knowledge
and tools to create immersive, interactive gaming experienc-
es. Suitable for individuals passionate about game develop-

UNREAL
ment and eager to unleash their creativity using Unreal
Engine

(1 0 M ON T H S )
This Unreal Engine course offers a comprehensive guide
for beginners to develop their own interactive game
environments. Students will learn the fundamentals of
game design, including level creation, blueprint
scripting, character and enemy implementation,
collision systems, and packaging for distribution. With
hands-on tutorials covering everything from basic
navigation to advanced audio integration, participants
will gain the skills needed to bring their game ideas to
life in Unreal Engine.
PR OF E S S IO N A L P R O GR AM IN AD VAN C E D
GAME ART AND DESIGN P R OG RA M IN G A ME A RT (6 MONT HS) E ME RG ING ST U DE NT PROF ILE :
(12 M ON THS ) • Understanding different games
Being a game artist is one of the most rewarding jobs in the
• The concept of game art
Game art is basically all the visual elements you see industry, they work closely with the game designers,
• The game art documents
producers, and writers to bring the game’s characters,
while playing a game. Anyone who has artistic talent • Sketching
stories and worlds to life. Character artists are hired to
• Digital painting
and wants to use them to create video games are create either 2D character sprites or 3D character models,
• Matte painting
while environmental artists are in-charge of creating the
preferred to become game artist. In this program • Inorganic / Prop modeling
areas the player explores. 3D environmental artist is
• Human figure study
student will learn to concept game art, storyboard, expected to create 3D models with texture, lighting, and
• Character design
color. There is also a high demand for concept artists and
digital paint, matte paint the scenery, create objects / • Organic / character modeling
illustrators in the gaming industry.
• Texturing
props, characters, environment etc., which will be used SOF T WA RE
• Lighting
in the game. • Rigging • Photoshop
• Animation principles • Maya
• Character animation • Unity / Unreal
T h i s i s a c ombination of “P r ogr am I n G am e Ar t ”
a nd “ Prog ra m in Advanced Game Ar t & D e si gn” P R OG RA M IN A DVA NC E D G A ME A RT
A N D DE SIG N (6 MONT HS)
• H uman sculpting
• Skeleton and Muscle study
• Male and female body differences
• Low res of character
• R ules of gaming UV
• Character Design study
• Animal study
• Anthropomorphic Characters
• Texturing Cloths
• Baking a face for texturing
• Texturing a Face
• Presenting the Assets in Engine
• Foliage
SOF T WA RE
• Emitter
• Particles/FX • Maya
• Level Design • Z-Brush
• Substance Painter
• Unity / Unreal
M O D U L E I - F U ND A M ENT A L OF A RT , DE SIG N, VISU A LISA T ION E ME RG ING ST U DE NT PROF ILE :
A ND CO M P U T E R GR A PHIC S (6 MONT HS)
There is huge demand for 2D animation series on TV and OTT
• Preface
platform as they are very simple drawings, much focus on the
• Principles of Design
storytelling, action and exaggeration which kids love the
• Sketching
most. Looking at this the production studios across the world
• Still life
are hiring massively the 2D artists. Apart from this, they also
• Cartoon Drawing
work on lots of creative content as pre-production artist,
• Computer Graphics
character designer, storyboard artist, layout / background
• Human Figure Study
artist, art director, visualizers etc.
• Anatomy study
• Animal Study
• Perspective Study
• Colour Theory
• Story SOF T WA RE
• Character design • Photoshop
• Digital Illustration
• Master Layout Design
• Layout and Background

PR OFES S IO N A L P R O GR AM IN

2D DIGITAL ANIMATION
M O D U L E I I - 2 D D I GI T AL A NIMA T ION (6 MONT HS)
• Video Editing
• Audio Editing
(12 M ON THS ) •

Storyboard
Animatic
• Stopmotion
• Digital 2D Animation
This program has been developed based on the current requirement
• Acting for Animation
of 2D Animators in the world. The prerequisite for the program is • Bio-Mechanics/Organic Animation (Digital)
• Special effects (Digital)
good drawing skills. Student will learn all the aspects of 2D
• Project SOF T WA RE
Animation film making from Pre-production, Production and Post
• Premiere
production. Student will initially learn fundamental of Art and design • Audition
by manual drawing and then they will learn character design, • Animate

background painting, character animation, audio and video editing


by using advance digital tools.
PROG RA M C ONT E NT S SOF T WA RE
• Computer graphics • Photoshop
• Creation of 2D layouts • AutoCAD
• Geometry Nodes • 3Ds MAX
PR O GR AM I N

ARCHITECTURAL DESIGN
• Asset Library • VRay
• 3D Modelling & Texturing the Assets • Premiere
• Creation of trees, rocks & grass
• Set up the scene & Lighting
• Create the plans rolling open

& ANIMATION
• Setup the animation with camera & key frames
• Rendering with the new Real time render engine
Arnold

(6 M ON THS )
This program will teach you the skills to accurately
design the Layouts in CAD software. The CAD section of
the course is designed to help you achieve accurate
real-world scale while you are learning this powerful
design tool. Then take those designs into a fully realized
3D model for animation. The texturing and advance
EMERGING STUDENT PROFILE:
lighting which will provide more realistic output. In the
end of the progam you will learn to edit and create your
There are plenty of job opportunities for 3D architectural
own portfolio.
visualizers or designers. The skills learned will help them
work for any architectural design production studios,
prominent property developers, Builders or the
candidate can even works as freelance visualizer. The
candidate can start working as 3D architectural
visualizer, Architectural designer, architectural
animator, Design consultant etc.
M O D U L E I - F U ND A M E NT A L OF A RT , DE SIG N, E ME RG ING ST U DE NT PROF ILE :
I L L U S T R A T I O N A ND COMPU T E R G RA PHIC S (6 MONT HS)
Many of Graphic Designers are employed in specialized
• Fundamentals of Drawing
design services, publishing or advertising, public
PR OF E S S IO N A L P R O GR AM IN • Principle of Design
relations, and related service industries. Majority of

GRAPHIC
• Colour Theory
them become self-employed or freelancers due to the
• Digital Illustrations
rising demand for quality designers. The course
o Perspective
completed candidate can work on different profiles
o Typography
such as Art Production Manager, Graphic Designer,

DESIGN
• Design - Logo, Magazine cover, Advertisement
Brand identity Developer, Logo Designer, Marketing
• Computer Graphics
Designer, Illustrator, Visual Image Developer,
o Color correction
Multimedia Developer, Layout artist, Package Designer
o Digital Paint
etc.
o Image manipulation
o Text Effect
(1 2 MON TH S ) o Matte paint
o Create GIF Animation
Graphic designers create visual concepts to • Page layout
• Poster design SOF T WA RE
communicate ideas that inspire, inform or captivate • Page layout for newspaper • Illustrator
consumers. The graphic design industry has been • Creating brochure design • Photoshop
• Create advertisements • CorelDraw
evolved with the requirement of more presentable
designs due to which we have updated the program with M O D U L E I I - L A Y O U T DE SIG N, U I, MOT ION G RA PHIC S
the latest tools and technologies so that student can A ND 3 D P H O T O R E A L I S T IC DE SIG N (6 MONT HS)
create outstanding artworks. This program is divided • Page layout design
• Design - Lookbook
into two parts, the first part deals with fundamental of • Packaging designs
art, design, digital illustration and computer graphics. • Printing techniques
• Video Editing
The training is focused on how to make marketing • Motion Graphics
collateral designs such as logos, posters, leaflet, • User Interface design
• Design, prototyping, and collaboration
brochure, package design etc. by using digital tools. The SOF T WA RE
• Create the Prototyp e Project
second module of the program deals with design • Build the Linkage between Pages/Creating Interaction • InDesign
• Google Ads (Digital Banners for a web page) • Premiere
prototyping, UI Design, Video editing, Motion Graphics,
• Facebook Ads (Digital banners) • Audition
Design for Printing, Advertising, Packaging and • Photorealistic 3D Design • After Effects
Photorealistic 3D Design. • Working with materials and lights • Adobe XD
• Photorealistic rendering • Figma
• Project (Branding for mock Company and Present it) • Dimension
PROG RA M IN WE B DE SIG N (6 MONT HS)
PR OGR AM IN Web Design typically includes a combination of text, images,

GRAPHIC
animation, audio video & other interactive forms of media,
embedded in the presentable form for web/internet. This program
exposes you to the art & technology of creating web templates; web

& WEB DESIGN


banners; responsive as well as interactive flash web pages and
animated e-presentations.

PROG RA M C ONT E NT SS SOF T WA RE


(12 MONTHS) • Website Design concept • Animate
• Web Animation • HTML 5
This is a combination of Program in Graphic • Scripting with Animate • JavaScript
• Website Basic • Dreamweaver
Design and Program in Web Design.
• Web Script • Bootstrap
PR OGR AM I N GRAP HIC DESIG N (6 MON TH S ) • Web Layout • SEO
• Responsive Layout - UI • Premiere
Graphic Design is a combination of text,
• Incorporating SEO
images, designs & illustrations in a
• Video Editing
presentable layout for print. It has a wide
• Domain Hosting
array of requirements like Design for Art,
Illustration, Advertising, Photography, Image
Editing for Newspapers, Magazines, Displays,
The Print Media etc., to name a few.
E ME RG ING ST U DE NT PROF ILE :
PR OGR AM CO NTENTS
•Design & Illustration concept Program completed student will have the requisite skills to digitally
•Computer Graphics compile artworks for advertisements, image editing, Press Ads,
•Matte paint Magazine Artwork, Promotional Displays etc. He / She will also have a
•Color the illustrations basic understanding of Design & Composition, hence delivering good
•Design – Logo, Magazine cover, Advertisement results.
•Printing techniques
•Page layout for newspaper
•Creating brochure design
•Printing techniques
•Digital Layout Design
•Page formatting with image and layout
•Understanding printing technology

S O F TWARE
• Photoshop
• Illustrator
• CorelDraw
• InDesign
PR O FES S IO N A L P R O GR AM IN

UI & UX
(8 MON THS )
This comprehensive program is an immersive 8-month
journey into UI & UX design, exploring foundational
concepts such as design principles, color theory, and
typography. Delve into the laws of UX and learn to define
UXPROG RA M C ONT E NT S












Computer Graphics
Introduction to UI/ UX design
Introduction to Design Principles
Colour Theory
Typography
Laws of UX design
Problem Defining Documentation
Defining the Research Data
Digital Illustrations
User Interface
Collaborative Ideation
Advance Wireframing and usability testing
SOF T WA RE








Photoshop
Notion
Miro
Illustrator
Adobe XD
FigJam
Marvel
Figma

I
and document problems effectively. Harness digital • Design System and UI Design Advance
illustration techniques and collaborative ideation • Assignment / Project

strategies. Master advanced wireframing, usability


testing, and design system implementation, culminating
in real-world project assignments to solidify skills and
expertise.

E ME RG ING ST U DE NT S PROF ILE :

This program attracts aspiring designers keen on mastering


UI & UX. Students exhibit a passion for creative
problem-solving, equipped with a keen eye for design
principles, color theory, and typography. They embrace
collaborative thinking, leveraging tools for effective ideation
and problem documentation. Through hands-on projects,
they hone advanced wireframing skills and develop an
understanding of design systems, preparing them for
impactful contributions in the UI & UX domain.
PR O GR AM I N

UI & UX
PRO GRA M CO N TEN TS SO FTW A RE
• Computer Graphics • Photoshop
• Introduction to UI/ UX design • Adobe XD
• Laws of UX design • Marvel
• Colour Theory and Typography • Figma
(4 MON THS ) • User Interface
• Advance Wireframing and usablity testing
In this condensed 4-month course, dive into the • Design System and UI Design Advance
fundamentals of UI/UX design, mastering image editing,
color theory, and typography. Explore design principles
and analyze existing interfaces while understanding key
UX laws and heuristics. Learn prototyping techniques
and collaborative design systems, culminating in
hi-fidelity wireframes and advanced animation. Gain
practical skills to create impactful designs, ready to
tackle real-world challenges in the dynamic field of
UI/UX.

EM ERGI N G STUDEN T S PRO FI LE:

This course is tailored for emerging designers eager to delve


into the dynamic realms of UI/UX. Students will grasp essen-
tial design principles and techniques, from image editing and
color theory to prototyping and animation. With a focus on
practical application and understanding UX laws and heuris-
tics, graduates will emerge equipped to analyze and optimize
digital experiences. Ready to tackle real-world challenges,
they'll master collaboration tools and emerge as proficient
UI/UX professionals.
PROG RA M C ONT E NT S
PR O GR AM I N

DIGITAL
• History of Digital Photography
• Digital Camera types
• Camera Lenses, characteristics, filters, optics
• Photography Techniques and Styles

PHOTOGRAPHY
• Exposure and Light Metering
• Composition
• Lighting Techniques
• The depth of Field and Aperture Control
• Action and Motion in Photography
(3 M ON THS ) • Photographer Research
• Studio Lighting for Portraiture
A student will learn about detailed digital photography, • Studio Strobe Lighting Techniques
• Digital Photo Editing
range and exposures, lenses and optics, techniques and
• Post photography techniques
styles, composition and learning how to see, lighting • Tones and Contrast
techniques, depth of field and aperture control, learning • Sharpening and Details
• Photo Editing Techniques
Photoshop and Light-room to edit the photographs, • Image Stacking and Multiple Exposures
SOF T WA RE
blending art and photography, Color Management and • Photo Stitching and Digital Panoramas
• Post-Photography Session • Photoshop
Printing. This program is useful for anyone who wants to • Re-create a Photograph • Light room
learn it as the hobby or want to make a career. • Blending Art and Photography
• Colour Management and Printing

E ME RG ING ST U DE NT PROF ILE :

The emerging student will create permanent visual images for an exceptional range
of creative, technical and documentary purposes. A large proportion of our students
will be self-employed or enjoy it as a hobby. The remainder work for a variety of
employers, including creative businesses, publishers and photographic agencies, or
in the education and public sectors.
PROG RA M C ONT E NT S SOF T WA RE
• Overview of Editing • Photoshop
• Computer Graphics • Premiere
• Digital Filmmaking • Audition
• Video Editing • After Effects
• Audio Editing

E ME RG ING ST U DE NT PROF ILE :

A video & film editor’s job is to take video tapes to produce a


single refined piece of video. Today, video editors are
considered to be back-bone of any post production process.
There are also opportunities like Television Studio Editor,
Video Editor, Multimedia artist, Motion-graphic artists. The
candidate can work in commercials, corporate training
videos, Feature films, music videos, television programs etc.
PR O GR AM I N

DIGITAL VIDEO
& AUDIO EDITING
(3 MON TH S )
Video editing is important because it is the key to
blending images and sounds to make us feel emotionally
connected and sometimes truly there in the film we're
watching. This program will teach anyone to create their
personal or professional video as it requires a great
attention to details. During the program the student
learns, how to remove unwanted foo tage, Create a flow,
Add effects, Graphics, Music and alter the style, pace or
mood of the video, Motion Graphics etc.
AESTHETICS
YOUTH CONCLAVE
AESTHETICS is an an n u al yo u th c o n c l ave o f Zee L earn i n th e fi el d o f A n i m ati o n , V FX, an d Fi l m m ak i n g.
The e v e nt w ill con n ec t th e I n du s try pro fes s i o n al , P ro du c ti o n s tu di o s , Fi l m pro du c ti o n h o u s e,
Gaming companies to o u r s tu den ts . I t i s a pl atfo rm fo r th e s tu den ts to i n terac t wi th th e i n du s try
profe ssional and gai n val u abl e k n o wl edge an d i n s i gh t abo u t th e i n du s try. T h e pl atfo rm al s o
offe rs the stude n ts to s h o wc as e th ei r tal en t by parti c i pati n g i n c o m peti ti o n s o f vari o u s c atego ri es
and gain re cogniti o n by th e i n du s try
Top Students
RECRUITERS PLACED

Gyanendu Suthar Yashas Vaishnavi More Prathamesh Malavade Farhan Ali Charchit Sogani
3D Designer - Junior Compositing Artist Roto Artist Modeller Artist Modelling Department Artist Modelling Department

Laxmikanta Giri Surjeeth Gowda Rohan Borse Akshay Joshi Abhimanyu Singh Aniket Deshmukh
Artist Texturing Department Artist BG Modeler Modeller 3DMP Stereo Compositor
ZeeInstituteofCreativeArts zeeinstituteofcreativeart zica.org

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