Saber Showdown Teleport Behind Enemies
Saber Showdown Teleport Behind Enemies
loadstring(game:HttpGet("https://raw.githubusercontent.com/LocalSmail/Finity/main/
Library"))()
local FinityWindow = Finity.new("Saber Showdown Raging", true, false, "", false,
"Welcome Back To Phantom Scripting.")
local CurrentModules = FinityWindow:Category("Current Modules")
local Modules = CurrentModules:Sector("Functions")
Modules:Cheat("button", "Teleport Behind Enemy", function()
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
return nearestPlayer
end
UserInputService.InputBegan:Connect(function(input, isProcessed)
if isProcessed then return end
if input.UserInputType == Enum.UserInputType.MouseButton1 then
local nearestPlayer = getNearestPlayer()
if nearestPlayer then
teleportBehindPlayer(nearestPlayer)
end
end
end)