Adv. Fiery Grog Tavern
Adv. Fiery Grog Tavern
Adv. Fiery Grog Tavern
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AFIFTH EDITION ADVENTURE SUPPLEMENT FOR AL.l LEVELS.
TABLE OF CONTENTS
Maps .... ... ... .. ............. . .... . ... 1
Fiery Grog Tavern ........................ 2
Entering the Tavern .......... . ................. 2
Notable Features . . . . ........ ... . . ............. 2
Food And Lodging ............................ 2
Fiery Grog Challenge ... .. ... ... . . . . . .... ...... 2
Rat Extermination ............................. 2
Mage Arm-Wrestling ........................... 3
Bar Brawl! . ... . ... . . .... ... ... . . ... .... . . ... . 3
Mermaid Harassment ......................... 3
Appendix: Creatures . . ... ........ . ........ 4
Ari ... . . ... . . . ... ...... ... ... . . ..... .. ...... 4
Guglug ...................................... 4
Sylana Vallejo . . ... . ... .. ... ... . . . . . .... . ... .. 5
Tavern Brawler................................ 5
Tavern Brawler (generic) ........................ 6
Tofdir Duflame ... . . ........ ... . ... ... .. ...... 6
Open Game License . ..................... 7
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BARBRAWL!
Having just lost to Sylana's mage arm wrestling, Durkon and his
four companions have taken up nursing their wounded pride
with copious amounts of drink. The redhaired dwarves hail from
the Wildaxe clan, easily recognizable by the blue tribal tattoos
covering their muscular bodies. The live tavern brawlers look
for any excuse to start a bar brawl, and may throw out insults at
the PCs if given the opportunity. Durkon will ha rass Ari once her
performance is over (see "Mermaid Harassment") if he hasn't
,f.
G uGLUG
ÁPPENDIX: CREATURES l.fedlum humonoid (holf-orc}. lmvful good
This section contains stat blocks and short descriptions for the
creatures that appear in Fiery Grog Tavern.
Armor Class 12 (studded feather)
Hit Points 32 (Sd8, 101
ÁRI Speed 30 ~-
Med,um humonold (merfolk), uue neuuol
STR OEX CON JNT WilS CHA
Armor Class 12 14 ( +-2) 10 ( +O) 14 ( 2) 17 ( l) 12 ( .¡) 10 ( O)
Hit Poínts 27 (Sd8 + S)
Speed 10 ft., swim 40 ft. Saving1Throws lnt •5, Wis -3
Skills Arcana •S. H1story •S. lntimidation -2
STR OEX CON [N,T WlS CHA ~ense$" p~ssive Perteption 11
1O(, O) 1d(•2} 12(1\) 11 (•O) 12 (•1) 17 ( 3) Languages Common, Ore, Dracornc. Dwarv1sh. Elv1sh
Challenge 1 (200 XP}
Combat Tactics: Ari tries her best to avoid entering a fight since
she doesn't want to attract the local authorities. lf pressed into
combat, however, she will try to end things without bloodshed.
S YLANA V ALiLEJO T AVERN BR AWLE R
Medium humanoid (el/ ), Jawful neutral M¡d1vm hvmano1d (dworf), chao!ic n¡urrof
STR DEX CON [INT WIS CHA STR OEX CON lNT WIS CHA
9 ( 1) 14! (+2) 14(+2) 18 { +4) 10 (•O) 10 ( O) 14 ( +2) 12 (+1) 14 ( •2) 9 (·1 l 10(•0) 9 ( 1)
STR oex CON lNlí WlS CHA STR OEX CON INT WlS CHA
14 ( • 2) 12 ( 1) 14 (•21 9 ( l) 10 ( O) 9 (· 1, 10 (+O) 15 ( +2) 12 ( ... 1) 12 (•1) lt(•2) 16(-3)
Senses possive Percept1on 10 Skills Decepuon •S. 1ns19ht -~. Cnvest1gauon •S. Percepuon •6,
Languages Common Persuas,on ,s. Sle19ht of Hand 11, Stealth ,A
Challenge 1 /8 (25 XP) Senses darkv1s1on 601:. pass,ve Perceptlon 12
Languages Common. Gnom1sh. Yetl
lmprovised Weapom. The brawler may p1ck up an 1mprovised Challéñge 1 (200 XP)
weapon from th@ @nvironm@nt. such ;is a brok@n bottl@ ora table
leg. lt can use its Unarmed Strike action with the weapon. bue the Gnome Cunning. Tofdir has advantage on all lntelligence.
damage type may change (a broken bottle does piemng damage Wisdom, an<f Charisma saving throws aga,nst mag,c.
ínstead of bludgeoning). Cunning Action. On each of h1s tums, Tofd1r c.an use a bonus
Wr.estler. The brawler has advantage on Athletics checks to shove action to take the oash. Disengage. or Hide action.
a e reature andl can drag or carry a grappled creature wtth lt at full Sneok AN,ock (1/Turn). Tofdir deals an extra 7 (2d6) damage when
speed as long as the cre.uure's size is Medium or smaller. he h1ts a target with a weapon attack and has advanta9e on the
A C"IONS attack roll, or when the target is within S teet of an ¡¡ lly of Tofd1r
that isn't lncapacitated and Tofdir doesn't llave disadvantage on
Un.armed Strike. Melee WeaponAttack: ,4 to hit. reach 5 't., one
the attack roll.
cr@atur@. Hir: 4 (1d4~2) bludg@onmg damag@. lf th@ target 1s a
L.lrge or sm.:iller creatur e. 1t 1s grappled (escape OC 12). Until this A CTJONS
grapple ends, the brawler can strike only th~ grappled creature
M11Wotcack. Tofdir makes two me lee attacks.
and hos advantage on attack rolls to do so.
Shortsword. Mele-e Weopon Arrock: ..4 to hit, reach 5 ft., one target.
Bonusl This is a generic template of the Tavern Brawler with Hit 5 (ldó,.2) piercing damage.
dwarven racials removed. Have fun using it in your own Hond Cros.sbow. Ronged Weopon Atto'Ck: .,.,1 to hit. range 5 ft•• one
adventures! targeL Hit; 5 (1d6t2) pIercmg dam.age.